您需要先安装一个扩展,例如 篡改猴、Greasemonkey 或 暴力猴,之后才能安装此脚本。
您需要先安装一个扩展,例如 篡改猴 或 暴力猴,之后才能安装此脚本。
您需要先安装一个扩展,例如 篡改猴 或 暴力猴,之后才能安装此脚本。
您需要先安装一个扩展,例如 篡改猴 或 Userscripts ,之后才能安装此脚本。
您需要先安装一款用户脚本管理器扩展,例如 Tampermonkey,才能安装此脚本。
您需要先安装用户脚本管理器扩展后才能安装此脚本。
Easily download chunk images from wplace.live using multi-point selection and highlighting
当前为
// ==UserScript== // @name Wplace chunk downloader // @namespace http://tampermonkey.net/ // @version 2.2.1 // @description Easily download chunk images from wplace.live using multi-point selection and highlighting // @author NotNotWaldo // @match https://wplace.live/* // @icon https://www.google.com/s2/favicons?sz=64&domain=wplace.live // @license MIT // @run-at document-end // @grant none // ==/UserScript== // Code below, feel free to read in horror (() => { // Global vals because I'm way too lazy // These variables are for handling the highlighting feature let isHightlightOn = false; let downloadingState = false; // the downloading state ensures that the highlight wont be also printed when downloading the images of chunk let highlightedChunksLinksArr = []; // array for the highlighted chunks // the coords of chunks that are selected by the points you've set let mlChunkCoords = { firstChunk: { x: null, y: null }, secondChunk: { x: null, y: null }, }; let mlPixelCoords = { firstPixel: { x: null, y: null }, secondPixel: { x: null, y: null }, }; // variables for the currently selected chunks let chunkX = null; let chunkY = null; let pixelX = null; let pixelY = null; let chunkUrl = null; // for the dragging mechanic let isPointing = false; let regionDlSafety = true; // just a template for chunk img const chunkTemplateUrl = `https://backend.wplace.live/files/s0/tiles/`; // variables for the download bar let currImgsDownloaded = null; let totalImgsToBeDownloaded = null; // for lazily waiting for something const sleep = (ms) => new Promise((resolve) => setTimeout(resolve, ms)); let multipleChunksDownloaderElem = document.createElement("div"); multipleChunksDownloaderElem.className = "mulChunksDownloader"; multipleChunksDownloaderElem.innerHTML = ` <div class="chunk-downloader"> <!-- Multiple Chunk Downloader --> <div class="mainHead section-header"> <span>Wplace Chunks Downloader</span> <button class="collapse-btn">–</button> </div> <div class="mainCollapsible expanded"> <div class="infoSection section"> <div class="section-header coords"> <span class="chunkSelectedInfo">Chunk selected: X: null, Y: null</span> </div> <div class="btn-row"> <button class="downloadChunkBtn btn btn-primary">Download chunk</button> <button class="viewChunkBtn btn">View chunk image</button> </div> </div> <div class="mulChunkSection section"> <div class="section-header"> <span>Multiple Chunks Downloader</span> <button class="collapse-btn">+</button> </div> <div class="collapsible collapsed"> <div class="coords"> <span>1st X: null, Y: null</span> <span>2nd X: null, Y: null</span> </div> <div class="btn-row"> <button class="setPointBtn btn btn-primary">Set point</button> <button class="removePointBtn btn">Remove points</button> </div> <div class="btn-row"> <button class="downloadBtn btn btn-primary">Download chunks</button> <button class="highlightBtn btn">Highlight chunks</button> </div> <div class="regionDownloadSection section"> <div class="section-header"> <span>Pixel Region Downloader</span> <button class="collapse-btn">+</button> </div> <div class="collapsible collapsed"> <div class="pixelCoords"> <span>1st X: null, Y: null</span> <span>2nd X: null, Y: null</span> </div> <div class="btn-row"> <button class="downloadRegionBtn btn btn-primary">Download Region</button> <button class="downloadRegionSafetyBtn btn">Turn off safety</button> </div> </div> </div> </div> </div> <!-- Manual Chunk Download --> <div class="manualChunkSection section"> <div class="section-header"> <span>Manual Chunk Downloader</span> <button class="collapse-btn">+</button> </div> <div class="collapsible collapsed"> <input class="coordsInput input-box" type="text" name="chunksCoords" placeholder="firstX, firstY, secX, secY, safety"> </input> <div class="btn-row" style="grid-template-columns: 1fr;"> <button class="manualDownloadBtn btn btn-primary">Download</button> </div> </div> </div> <div class="downloadBarCon"> <div class="download-bar"> <div class="download-progress"></div> <span class="download-text">0 / 0</span> </div> </div> </div> </div> `; let style = document.createElement("style"); style.textContent = ` .mulChunksDownloader { position: fixed; top: auto; bottom: 12px; left: 12px; z-index: 49; } .mulChunksDownloader .chunk-downloader { background: #fff; border-radius: 16px; box-shadow: 0 4px 12px rgba(0,0,0,0.15); border: 1px solid #e5e7eb; font-family: sans-serif; padding: 16px; width: 360px; font-size: 14px; color: #111827; } .mulChunksDownloader .section { margin-bottom: 16px; } .mulChunksDownloader .mainHead { margin: 0px; } .mulChunksDownloader .infoSection { margin-top: 16px; } .mulChunksDownloader .regionDownloadSection { margin-top: 16px; margin-bottom: 0px; } .mulChunksDownloader .pixelCoords { display: flex; justify-content: space-around; align-items: center; gap: 8px; font-size: 14px; padding: 4px 12px; border-radius: 9999px; background: #f3f4f6; } .mulChunksDownloader .section-header { display: flex; justify-content: space-between; align-items: center; font-weight: 600; margin-bottom: 3px; } .mulChunksDownloader .mainHead { cursor: move; } .mulChunksDownloader .collapse-btn { background: #f3f4f6; border: 1px solid #d1d5db; border-radius: 6px; width: 24px; height: 24px; font-size: 14px; color: #4b5563; display: flex; align-items: center; justify-content: center; cursor: pointer; } .mulChunksDownloader .collapse-btn:hover { background: #e5e7eb; } .mulChunksDownloader .coords { display: flex; justify-content: space-around; align-items: center; gap: 8px; font-size: 14px; padding: 4px 12px; border-radius: 9999px; background: #f3f4f6; } .mulChunksDownloader .btn-row { display: grid; grid-template-columns: 1fr 1fr; gap: 8px; margin-top: 8px; } .mulChunksDownloader .btn { border-radius: 9999px; padding: 6px 12px; cursor: pointer; border: 1px solid #d1d5db; background: #f3f4f6; color: #374151; text-align: center; font-size: 13px; } .mulChunksDownloader .btn:hover { background: #e5e7eb; } .mulChunksDownloader .btn-primary { background: #2563eb; border: none; color: white; } .mulChunksDownloader .btn-primary:hover { background: #1d4ed8; } .mulChunksDownloader .input-box { width: 100%; border-radius: 9999px; background: #f3f4f6; border: 1px solid #d1d5db; padding: 6px 12px; font-size: 0.875rem; margin: 8px 0; outline: none; transition: border 0.2s, box-shadow 0.2s; } .mulChunksDownloader .input-box:focus { border-color: #2563eb; box-shadow: 0 0 0 2px rgba(37, 99, 235, 0.2); background: white; } .mulChunksDownloader .collapsible { overflow: hidden; transition: max-height 0.3s ease; } .mulChunksDownloader .collapsible.collapsed { max-height: 0; } .mulChunksDownloader .collapsible.expanded { max-height: 1000px; } .mulChunksDownloader button:disabled { background-color: #4b5563; /* darken */ color: #9ca3af; cursor: not-allowed; opacity: 0.7; } .mulChunksDownloader .download-bar { position: relative; width: 100%; height: 24px; background-color: #e0e0e0; /* light gray background */ border-radius: 6px; overflow: hidden; margin-top: 10px; } .mulChunksDownloader .download-progress { height: 100%; width: 0%; background-color: #007bff; /* bootstrap blue */ transition: width 0.3s ease; } .mulChunksDownloader .download-text { position: absolute; top: 0; left: 50%; transform: translateX(-50%); font-size: 12px; font-weight: bold; color: white; line-height: 24px; } .mulChunksDownloader .mainCollapsible { overflow: hidden; transition: max-height 0.3s ease; } .mulChunksDownloader .mainCollapsible.collapsed { max-height: 0; } .mulChunksDownloader .mainCollapsible.expanded { max-height: 2000px; /* large enough to fit all content */ } `; document.head.appendChild(style); document.body.appendChild(multipleChunksDownloaderElem); // === COLLAPSING MECHANISM SECTION === let collapseSection = (btn, target) => { let isCollapsed = btn.dataset.collapsed === "true"; if (!isCollapsed) { target.classList.remove("expanded"); target.classList.add("collapsed"); btn.dataset.collapsed = "true"; btn.textContent = "+"; } else { target.classList.remove("collapsed"); target.classList.add("expanded"); btn.dataset.collapsed = "false"; btn.textContent = "–"; } }; // Main collapse let mainHead = multipleChunksDownloaderElem.querySelector(".mainHead"); const mainCollapsible = multipleChunksDownloaderElem.querySelector(".mainCollapsible"); const mainCollapseBtn = multipleChunksDownloaderElem.querySelector( ".mainHead .collapse-btn" ); mainCollapseBtn.dataset.collapsed = "false"; mainCollapseBtn.addEventListener("click", () => { collapseSection(mainCollapseBtn, mainCollapsible); }); // Multiple Chunks Section collapse let mulChunkSection = multipleChunksDownloaderElem.querySelector(".mulChunkSection"); let mulChunkCollapseBtn = mulChunkSection.querySelector(".collapse-btn"); let mulChunkCollapsible = mulChunkSection.querySelector(".collapsible"); mulChunkCollapseBtn.dataset.collapsed = "true"; mulChunkCollapseBtn.addEventListener("click", () => { collapseSection(mulChunkCollapseBtn, mulChunkCollapsible); }); // Manual Chunks Section collapse let manualChunkSection = multipleChunksDownloaderElem.querySelector( ".manualChunkSection" ); let manualCollapseBtn = manualChunkSection.querySelector(".collapse-btn"); let manualCollapsible = manualChunkSection.querySelector(".collapsible"); manualCollapseBtn.dataset.collapsed = "true"; // starts collapsed manualCollapseBtn.addEventListener("click", () => { collapseSection(manualCollapseBtn, manualCollapsible); }); let regionDownloadSection = mulChunkSection.querySelector( ".regionDownloadSection" ); let rgDlSectionCollapseBtn = regionDownloadSection.querySelector(".collapse-btn"); let rgDlSectionCollapsible = regionDownloadSection.querySelector(".collapsible"); rgDlSectionCollapseBtn.dataset.collapsed = "true"; rgDlSectionCollapseBtn.addEventListener("click", () => { collapseSection(rgDlSectionCollapseBtn, rgDlSectionCollapsible); }); // === COLLAPSING MECHANISM SECTION END === // for the dragging mechanism let isDragging = false; let offsetX = 0; let offsetY = 0; mainHead.addEventListener("mousedown", (e) => { isDragging = true; // Calculates click offset inside the box const rect = multipleChunksDownloaderElem.getBoundingClientRect(); offsetX = e.clientX - rect.left; offsetY = e.clientY - rect.top; // Prevent accidental text selection e.preventDefault(); }); document.addEventListener("mousemove", (e) => { if (!isDragging) return; multipleChunksDownloaderElem.style.top = `${e.clientY - offsetY}px`; multipleChunksDownloaderElem.style.left = `${e.clientX - offsetX}px`; multipleChunksDownloaderElem.style.bottom = "auto"; // stop sticking to bottom multipleChunksDownloaderElem.style.right = "auto"; // stop sticking to left multipleChunksDownloaderElem.style.position = "fixed"; }); document.addEventListener("mouseup", () => { isDragging = false; }); // for displaying info about points and currently selected chunk let infoSection = multipleChunksDownloaderElem.querySelector(".infoSection"); let downloadChunkBtn = infoSection.querySelector(".downloadChunkBtn"); downloadChunkBtn.addEventListener("click", async () => { if (chunkX == null) return; multipleChunksDlUrl({ firstChunk: { x: chunkX, y: chunkY }, secondChunk: { x: chunkX, y: chunkY }, }); }); let viewChunkBtn = infoSection.querySelector(".viewChunkBtn"); viewChunkBtn.addEventListener("click", (event) => { if (chunkX == null) return; window.open(chunkUrl, "_blank"); }); // to update the infos displayed const refreshSetPointsInfo = () => { let coordsCon = mulChunkSection.querySelector(".coords"); let currentCoords = infoSection.querySelector("span"); currentCoords.textContent = `Chunk selected: X: ${chunkX}, Y: ${chunkY}`; let infoChildren = coordsCon.querySelectorAll("span"); infoChildren[0].textContent = `1st X: ${mlChunkCoords.firstChunk.x}, Y: ${mlChunkCoords.firstChunk.y}`; infoChildren[1].textContent = `2nd X: ${mlChunkCoords.secondChunk.x}, Y: ${mlChunkCoords.secondChunk.y}`; let pixelCoordsCon = regionDownloadSection.querySelector(".pixelCoords"); let pixelinfoChildren = pixelCoordsCon.querySelectorAll("span"); pixelinfoChildren[0].textContent = `1st X: ${mlPixelCoords.firstPixel.x}, Y: ${mlPixelCoords.firstPixel.y}`; pixelinfoChildren[1].textContent = `2nd X: ${mlPixelCoords.secondPixel.x}, Y: ${mlPixelCoords.secondPixel.y}`; }; // for the multiple chunk downloader elems/buttons let setPointBtn = mulChunkSection.querySelector(".setPointBtn"); setPointBtn.addEventListener("click", async () => { if (chunkX == null) return; // for checking if there is a chunk coords value to be set if (mlChunkCoords.firstChunk.x == null) { // yes I'm lazy mlChunkCoords.firstChunk = { x: chunkX, y: chunkY }; mlPixelCoords.firstPixel = { x: pixelX, y: pixelY }; } else if (mlChunkCoords.secondChunk.x == null) { mlChunkCoords.secondChunk = { x: chunkX, y: chunkY }; mlPixelCoords.secondPixel = { x: pixelX, y: pixelY }; } else { mlChunkCoords.firstChunk = mlChunkCoords.secondChunk; mlChunkCoords.secondChunk = { x: chunkX, y: chunkY }; mlPixelCoords.firstPixel = mlPixelCoords.secondPixel; mlPixelCoords.secondPixel = { x: pixelX, y: pixelY }; } if (isHightlightOn) { highlightedChunksLinksArr.length = 0; let organizedCoords = await mlCoordsOrganizer(mlChunkCoords); highlightedChunksLinksArr.push( ...getLinksFromChunkCoords(organizedCoords) ); } refreshSetPointsInfo(); updateButtons(); }); let removePointsBtn = mulChunkSection.querySelector(".removePointBtn"); removePointsBtn.addEventListener("click", async () => { mlChunkCoords = { firstChunk: { x: null, y: null }, secondChunk: { x: null, y: null }, }; mlPixelCoords = { firstPixel: { x: null, y: null }, secondPixel: { x: null, y: null }, }; highlightedChunksLinksArr.length = 0; isHightlightOn = false; let highlightBtn = mulChunkSection.querySelector(".highlightBtn"); highlightBtn.textContent = "Highlight chunks"; refreshSetPointsInfo(); updateButtons(); }); let highlightBtn = mulChunkSection.querySelector(".highlightBtn"); highlightBtn.addEventListener("click", async () => { console.log("Trying to hightlight chunks"); if (mlChunkCoords.firstChunk.x == null) return; if (!isHightlightOn) { let organizedCoords = await mlCoordsOrganizer(mlChunkCoords); console.log(Object.keys(organizedCoords)); highlightedChunksLinksArr.push( ...getLinksFromChunkCoords(organizedCoords) ); console.log(`Turned on hightlight`); isHightlightOn = !isHightlightOn; highlightBtn.textContent = "Unhighlight chunks"; } else { highlightedChunksLinksArr.length = 0; console.log(`Turned off highlight`); isHightlightOn = !isHightlightOn; highlightBtn.textContent = "Highlight chunks"; } }); let downloadBtn = mulChunkSection.querySelector(".downloadBtn"); downloadBtn.addEventListener("click", async () => { let tempCoords = structuredClone(mlChunkCoords); if ( mlChunkCoords.firstChunk.x == null && mlChunkCoords.secondChunk.x == null ) { return; } if (mlChunkCoords.secondChunk.x == null) { tempCoords.secondChunk.x = mlChunkCoords.firstChunk.x; tempCoords.secondChunk.y = mlChunkCoords.firstChunk.y; } console.log( `downloading chunks: ${tempCoords.firstChunk.x}, ${tempCoords.firstChunk.y} | ${tempCoords.secondChunk.x}, ${tempCoords.secondChunk.y}` ); multipleChunksDlUrl(mlChunkCoords); }); // for the region download elems/buttons let downloadRegionBtn = regionDownloadSection.querySelector(".downloadRegionBtn"); downloadRegionBtn.addEventListener("click", (event) => { console.log("Clicked region download"); if ( downloadingState || mlPixelCoords.firstPixel.x == null || mlPixelCoords.secondPixel.x == null ) return; regionDl(mlChunkCoords, mlPixelCoords, regionDlSafety); }); let downloadRegionSafetyBtn = regionDownloadSection.querySelector( ".downloadRegionSafetyBtn" ); downloadRegionSafetyBtn.addEventListener("click", (event) => { regionDlSafety = !regionDlSafety; updateButtons(); console.log("Clicked safety button"); }); // for the manual downloading let coordsInput = manualChunkSection.querySelector(".coordsInput"); coordsInput.addEventListener("keydown", (event) => { if (event.key === "Enter" && !event.repeat) { manualDownload(); } }); let manualDownloadBtn = manualChunkSection.querySelector(".manualDownloadBtn"); manualDownloadBtn.addEventListener("click", () => { manualDownload(); }); let manualDownload = () => { if (downloadingState) return; let coordsText = coordsInput.value; // Split and trim whitespace from each value let splitUpVal = coordsText.split(",").map((v) => v.trim()); // Helper: convert string to boolean or null if invalid const toBoolean = (str) => { if (str.toLowerCase() === "true") return true; if (str.toLowerCase() === "false") return false; return null; }; if (splitUpVal.length !== 4 && splitUpVal.length !== 5) { console.log("You must input 4 or 5 arguments (comma-separated)."); return; } // Validate first 4 args as integers for (let i = 0; i < 4; i++) { if (!Number.isInteger(Number(splitUpVal[i]))) { console.log( "First 4 arguments must all be integers. Also make sure that there is no space in between numbers. Example of what not to do: ..., 34 6, ..." ); return; } } // organizing before sending data let tempCoords = { firstChunk: { x: Number(splitUpVal[0]), y: Number(splitUpVal[1]) }, secondChunk: { x: Number(splitUpVal[2]), y: Number(splitUpVal[3]) }, }; // With 5th arg (boolean) if (splitUpVal.length === 5) { let inputBool = toBoolean(splitUpVal[4]); if (inputBool === null) { console.log("The fifth argument only accepts 'true' or 'false'."); return; } multipleChunksDlUrl(tempCoords, inputBool); } else { // Only 4 args multipleChunksDlUrl(tempCoords); } }; let updateButtons = () => { let marker = document.querySelector(".maplibregl-marker"); if (!marker) { isPointing = false; chunkX = null; chunkY = null; pixelX = null; pixelY = null; chunkUrl = null; refreshSetPointsInfo(); } setPointBtn.disabled = !isPointing; downloadChunkBtn.disabled = !isPointing || downloadingState; viewChunkBtn.disabled = !isPointing; downloadBtn.disabled = downloadingState || mlChunkCoords.firstChunk.x == null; downloadRegionBtn.disabled = downloadingState || mlPixelCoords.firstPixel.x == null || mlPixelCoords.secondPixel.x == null; manualDownloadBtn.disabled = downloadingState; let noFirstChunk = mlChunkCoords.firstChunk.x == null; highlightBtn.disabled = noFirstChunk; removePointsBtn.disabled = noFirstChunk; if (regionDlSafety) downloadRegionSafetyBtn.textContent = `Turn off safety`; else downloadRegionSafetyBtn.textContent = `Turn on safety`; }; // for the download bar let updateDownloadBar = () => { const progressElem = document.querySelector(".download-progress"); const textElem = document.querySelector(".download-text"); if (!progressElem || !textElem || totalImgsToBeDownloaded === 0) return; const percent = Math.min( 100, (currImgsDownloaded / totalImgsToBeDownloaded) * 100 ); progressElem.style.width = percent + "%"; textElem.textContent = `${currImgsDownloaded} / ${totalImgsToBeDownloaded}`; }; updateButtons(); const mlCoordsOrganizer = (mlCoords) => { console.log(mlCoords); let { firstChunk, secondChunk } = structuredClone(mlCoords); // checks if the second point is empty. If yes, it copies the val of first point onto the second if (secondChunk.x == null || secondChunk.y == null) { secondChunk = { ...firstChunk }; return { firstChunk, secondChunk }; } // making sure that the coords that will be sent would be appropriate // turns the first point to be the topleft corner and the second the bottom right const result = { firstChunk: { x: Math.min(firstChunk.x, secondChunk.x), y: Math.min(firstChunk.y, secondChunk.y), }, secondChunk: { x: Math.max(firstChunk.x, secondChunk.x), y: Math.max(firstChunk.y, secondChunk.y), }, }; return result; }; // For other overlay scripts / to protect this script too lol const nativeFetch = window.fetch.bind(window); function makeFetchWrapper(fetchImpl) { const wrapper = async (resource, init) => { const url = new URL( typeof resource === "string" ? resource : resource.url || "", location.href // ensure absolute URL resolution ); const isTile = url.pathname.endsWith(".png"); const x = url.searchParams.get("x"); const y = url.searchParams.get("y"); // Always call the currently wrapped fetch implementation const res = await wrapper._target(resource, init); // Highlight Tile logic if ( isTile && isHightlightOn && highlightedChunksLinksArr.includes(url.href) && !downloadingState ) { const cloned = res.clone(); const blob = await cloned.blob(); const bmp = await createImageBitmap(blob); const canvas = document.createElement("canvas"); canvas.width = bmp.width; canvas.height = bmp.height; const ctx = canvas.getContext("2d"); ctx.drawImage(bmp, 0, 0); ctx.fillStyle = "rgba(0, 0, 255, 0.2)"; ctx.fillRect(0, 0, canvas.width, canvas.height); const modifiedBlob = await new Promise((resolve) => canvas.toBlob(resolve, "image/png") ); const headers = new Headers(res.headers); headers.delete("content-length"); headers.delete("content-encoding"); return new Response(modifiedBlob, { status: res.status, statusText: res.statusText, headers, }); } // Point Selection logic / settintg event listeners for "exit point" btns if (x != null && y != null) { const pathnames = url.pathname.split("/"); chunkX = Number(pathnames.at(-2)); chunkY = Number(pathnames.at(-1)); pixelX = Number(x); pixelY = Number(y); chunkUrl = `https://backend.wplace.live/files/s0/tiles/${chunkX}/${chunkY}.png`; isPointing = true; updateButtons(); refreshSetPointsInfo(); console.log(`Pressed on ChunkX: ${chunkX}, ChunkY: ${chunkY}`); const parent = document .querySelector(".rounded-t-box") ?.querySelector("div"); if (parent) { const pixelBtns = parent.querySelector(".hide-scrollbar"); let exitBtn = parent.querySelector( "div.px-3:nth-child(1) > button:nth-child(2)" ); let exitPointEvent = () => { isPointing = false; chunkX = null; chunkY = null; chunkUrl = null; updateButtons(); refreshSetPointsInfo(); }; if (exitBtn) { exitBtn.addEventListener("click", exitPointEvent); } let paintBtn = pixelBtns?.querySelector("button:nth-child(1)"); if (paintBtn) { paintBtn.addEventListener("click", async () => { console.log("clicked the paint button"); let retryCount = 0; while (true) { let newParent = document.querySelector(".rounded-t-box"); let addPaintBtn = newParent.querySelector( "div:nth-child(1) > div:nth-child(3) > div:nth-child(2) > button:nth-child(1)" ); let exitPaintBtn = newParent.querySelector( "div:nth-child(1) > div:nth-child(1) > button.btn-circle:nth-child(3)" ); if (addPaintBtn) { addPaintBtn.addEventListener("click", exitPointEvent); } if (exitPaintBtn) { exitPaintBtn.addEventListener("click", exitPointEvent); } if (addPaintBtn && exitPaintBtn) break; if (retryCount++ >= 50) { console.error("Unable to find paint buttons in time"); break; } await sleep(100); } }); } } else { console.error("Parent element not found"); } } // Default: return original response untouched return res; }; wrapper._target = fetchImpl; return wrapper; } // Installs the first wrapper around the native fetch let myFetchWrapper = makeFetchWrapper(nativeFetch); // Trap window.fetch so other scripts can patch safely << for Wplace Overlay Pro and other overlays Object.defineProperty(window, "fetch", { configurable: true, get() { return myFetchWrapper; }, set(fn) { console.log("Another script patched fetch, wrapping it."); // Wrap the new fetch so recursion never happens myFetchWrapper = makeFetchWrapper(fn); }, }); // gonna need to optimize the code below, later. const multipleChunksDlUrl = async (chunkCoords, safety = true) => { if (downloadingState) return; let organizedChunkCoords = mlCoordsOrganizer(chunkCoords); let topleftX = organizedChunkCoords.firstChunk.x; let topleftY = organizedChunkCoords.firstChunk.y; let botRightX = organizedChunkCoords.secondChunk.x; let botRightY = organizedChunkCoords.secondChunk.y; let linksResultArr = getLinksFromChunkCoords(organizedChunkCoords); downloadingState = true; updateButtons(); let safetyThreshold = 70; let chunkWidth = 1 + Number(botRightX - topleftX); let imgsAmount = linksResultArr.length; if (linksResultArr.length > safetyThreshold) { if (safety) { console.warn( `You were about to download ${linksResultArr.length} images but was prevented by this precaution. If you intentionally wanted to download that much, you can type '${topLeftX}, ${topLeftY}, ${botRightX}, ${botRightY}, false' onto the manual chunk downloader. Good luck.` ); return; } else { console.log("Better pray to God..."); } } totalImgsToBeDownloaded = imgsAmount; currImgsDownloaded = 0; updateDownloadBar(); let resultCanvas = await stitchImages(linksResultArr, chunkWidth); let canvasName = `ch-${topleftX}, ${topleftY}, ${botRightX}, ${botRightY} time-${Date.now()}`; canvasDownloader(resultCanvas, canvasName); }; // region downloader const regionDl = async (chunkCoords, pixelCoords, safety = true) => { let organizedChunkCoords = mlCoordsOrganizer(chunkCoords); let topleftX = organizedChunkCoords.firstChunk.x; let topleftY = organizedChunkCoords.firstChunk.y; let botRightX = organizedChunkCoords.secondChunk.x; let botRightY = organizedChunkCoords.secondChunk.y; let linksResultArr = getLinksFromChunkCoords(organizedChunkCoords); downloadingState = true; updateButtons(); let safetyThreshold = 70; let chunkWidth = 1 + Number(botRightX - topleftX); let imgsAmount = linksResultArr.length; if (linksResultArr.length > safetyThreshold) { if (safety) { console.warn( `You were about to download ${linksResultArr.length} images but was prevented by this precaution. If you intentionally wanted to download that much, Turn off the 'safety' under the Region Download section. Good luck.` ); return; } else { console.log("Better pray to God..."); } } totalImgsToBeDownloaded = imgsAmount; currImgsDownloaded = 0; updateDownloadBar(); console.log( `First point coords: Chunkx: ${topleftX}, ChunkY: ${topleftY}, PixelX: ${pixelCoords.firstPixel.x}, PixelY: ${pixelCoords.firstPixel.y}` ); console.log( `Second point coords: Chunkx: ${botRightX}, ChunkY: ${botRightY}, PixelX: ${pixelCoords.secondPixel.x}, PixelY: ${pixelCoords.secondPixel.y}` ); let baseCanvas = await stitchImages(linksResultArr, chunkWidth); console.log( `canvas - Width: ${baseCanvas.width}, Height: ${baseCanvas.height}` ); // translating the pixel coords onto canvas coords let toCanvasCoord = (chunk, pixel, origin, tileSize) => { return { x: (chunk.x - origin.x) * tileSize + pixel.x, y: (chunk.y - origin.y) * tileSize + pixel.y, }; }; // Basically the "organizedChunkCoords.firstChunk" serves as the "topleft corner" or the 0,0 coords // then we extract how far away are the points (on the amount of chunk tiles) from the topleft corner // then we multiply it by 1000 // then the result would be then added by the pixel's coordinate (on the current chunk it is on) to get its coords on canvas. let tileWidthAndHeight = 1000; // the width and height of a chunk, hopefully wont change lol let canvasPixelCoords = { firstPixel: toCanvasCoord( chunkCoords.firstChunk, pixelCoords.firstPixel, organizedChunkCoords.firstChunk, tileWidthAndHeight ), secondPixel: toCanvasCoord( chunkCoords.secondChunk, pixelCoords.secondPixel, organizedChunkCoords.firstChunk, tileWidthAndHeight ), }; console.log(chunkCoords); console.log(pixelCoords); console.log(canvasPixelCoords); let organizedCanvasPixelCoords = pixelCoordsOrganizer(canvasPixelCoords); // sets the width and height of the region let regionWidth = 1 + (organizedCanvasPixelCoords.secondPixel.x - organizedCanvasPixelCoords.firstPixel.x); let regionHeight = 1 + (organizedCanvasPixelCoords.secondPixel.y - organizedCanvasPixelCoords.firstPixel.y); // creates a new canvas so the data can be put into it let regionCanvas = document.createElement("canvas"); regionCanvas.width = regionWidth; regionCanvas.height = regionHeight; let regionCtx = regionCanvas.getContext("2d"); // copy the region onto the new canvas regionCtx.drawImage( baseCanvas, organizedCanvasPixelCoords.firstPixel.x, // source x organizedCanvasPixelCoords.firstPixel.y, // source y regionWidth, // source width regionHeight, // source height 0, // destination x 0, // destination y regionWidth, // destination width regionHeight // destination height ); let canvasName = `ch-${organizedChunkCoords.firstChunk.x}, ${ organizedChunkCoords.firstChunk.y }, ${organizedChunkCoords.secondChunk.x}, ${ organizedChunkCoords.secondChunk.y } px-${organizedCanvasPixelCoords.firstPixel.x}, ${ organizedCanvasPixelCoords.firstPixel.y }, ${organizedCanvasPixelCoords.secondPixel.x}, ${ organizedCanvasPixelCoords.secondPixel.y } time-${Date.now()}`; // finally download the resulting canvas await canvasDownloader(regionCanvas, canvasName); }; let pixelCoordsOrganizer = (pixelCoords) => { let { firstPixel, secondPixel } = structuredClone(pixelCoords); const result = { firstPixel: { x: Math.min(firstPixel.x, secondPixel.x), y: Math.min(firstPixel.y, secondPixel.y), }, secondPixel: { x: Math.max(firstPixel.x, secondPixel.x), y: Math.max(firstPixel.y, secondPixel.y), }, }; return result; }; let getLinksFromChunkCoords = (chunkCoords) => { console.log("getting the links from chunk coords."); console.log( "tempChunkCoords: " + `First chunk {x: ${chunkCoords.firstChunk.x}, y: ${chunkCoords.firstChunk.y}}, Second chunk {x: ${chunkCoords.secondChunk.x}, y: ${chunkCoords.secondChunk.y}}` ); let topleftX = chunkCoords.firstChunk.x, topleftY = chunkCoords.firstChunk.y, botRightX = chunkCoords.secondChunk.x, botRightY = chunkCoords.secondChunk.y; if (botRightX == null) { botRightX = topleftX; botRightY = topleftY; } let chunkWidth = 1 + Number(botRightX - topleftX); let chunkHeight = 1 + Number(botRightY - topleftY); console.log("chunkWidth: " + chunkWidth); console.log("chunkHeight: " + chunkHeight); let linksArr = []; for (let j = 0; j < chunkHeight; j++) { for (let i = 0; i < chunkWidth; i++) { linksArr.push( chunkTemplateUrl + (Number(i) + Number(topleftX)) + "/" + (Number(j) + Number(topleftY)) + ".png" ); } } return linksArr; }; async function stitchImages(images, width) { // Creates a temp 1000x1000 image const resizeImage = (img, maxWidth = 1000, maxHeight = 1000) => { if (img.width <= maxWidth && img.height <= maxHeight) { return img; // no need to resize } const scale = Math.min(maxWidth / img.width, maxHeight / img.height); const newWidth = Math.floor(img.width * scale); const newHeight = Math.floor(img.height * scale); const c = document.createElement("canvas"); c.width = newWidth; c.height = newHeight; const ctx = c.getContext("2d"); ctx.drawImage(img, 0, 0, newWidth, newHeight); const resized = new Image(); resized.src = c.toDataURL(); // safe because already same-origin blob return new Promise((resolve) => { resized.onload = () => resolve(resized); }); }; const createBlank = () => { const c = document.createElement("canvas"); c.width = 1000; c.height = 1000; const ctx = c.getContext("2d"); ctx.fillStyle = "rgba(0,0,0,0)"; // or transparent ctx.fillRect(0, 0, c.width, c.height); return new Promise((resolve) => { c.toBlob((blob) => { const img = new Image(); img.src = URL.createObjectURL(blob); img.onload = () => resolve(img); }); }); }; async function loadImagesWithDelay(images, delay = 100) { const loadedImages = []; for (const src of images) { let img; while (true) { // keep retrying until successful try { const res = await fetch(src, { mode: "cors" }); if (res.status === 429) { console.warn("Rate limited! Cooling down for 10s..."); await sleep(10000); // 10 second cooldown, i dont know if this should be lessened to 5s continue; // retry this same image } if (!res.ok) { throw new Error(`HTTP ${res.status}`); } // Convert response to blob and load into Image const blob = await res.blob(); img = await new Promise((resolve) => { const image = new Image(); image.crossOrigin = "anonymous"; image.onload = () => resolve(image); image.onerror = async () => { console.warn("Failed to decode image, using blank:", src); const blank = await createBlank(); resolve(blank); }; image.src = URL.createObjectURL(blob); }); img = await resizeImage(img, 1000, 1000); break; // success, exit retry loop } catch (err) { console.warn("Fetch failed, using blank:", src, err); img = await createBlank(); break; } } loadedImages.push(img); currImgsDownloaded++; updateDownloadBar(); // cooldown between normal downloads await sleep(delay); } return loadedImages; } // usage const loadedImages = await loadImagesWithDelay(images, 150); // # of columns/rows const columns = width; const rows = Math.ceil(loadedImages.length / columns); const imgWidth = 1000; const imgHeight = 1000; const canvas = document.createElement("canvas"); canvas.width = imgWidth * columns; canvas.height = imgHeight * rows; const ctx = canvas.getContext("2d"); // this draw images in order: left to right, top to bottom loadedImages.forEach((img, index) => { const x = (index % columns) * imgWidth; const y = Math.floor(index / columns) * imgHeight; ctx.drawImage(img, x, y); }); return canvas; } let canvasDownloader = async (canvasToBeDownloaded, name) => { canvasToBeDownloaded.toBlob((blob) => { const link = document.createElement("a"); link.href = URL.createObjectURL(blob); link.download = name + ".png"; document.body.appendChild(link); link.click(); document.body.removeChild(link); URL.revokeObjectURL(link.href); // to enable the highlight to stay after downloading downloadingState = false; updateButtons(); }, "image/png"); }; })(); // Sry for horrible coding lmao // No one just can win against Javascript that easily...