您需要先安装一个扩展,例如 篡改猴、Greasemonkey 或 暴力猴,之后才能安装此脚本。
您需要先安装一个扩展,例如 篡改猴 或 暴力猴,之后才能安装此脚本。
您需要先安装一个扩展,例如 篡改猴 或 暴力猴,之后才能安装此脚本。
您需要先安装一个扩展,例如 篡改猴 或 Userscripts ,之后才能安装此脚本。
您需要先安装一款用户脚本管理器扩展,例如 Tampermonkey,才能安装此脚本。
您需要先安装用户脚本管理器扩展后才能安装此脚本。
Police car overlay, siren, metal bars & doors (client-side effects only) for Bloxd.io
// ==UserScript== // @name Bloxd.io Police Mod Prototype // @namespace http://tampermonkey.net/ // @version 1.0 // @description Police car overlay, siren, metal bars & doors (client-side effects only) for Bloxd.io // @author dphangse0184-cmyk // @match *://bloxd.io/* // @grant none // ==/UserScript== (function() { 'use strict'; // ===== POLICE CAR OVERLAY ===== const car = document.createElement('div'); car.style.position = 'fixed'; car.style.left = '35vw'; car.style.top = '65vh'; car.style.width = '240px'; car.style.height = '100px'; car.style.background = 'linear-gradient(90deg, #222 60px, #1e90ff 120px, #fff 150px)'; car.style.border = '5px solid #000'; car.style.borderRadius = '34px 34px 34px 34px/34px 34px 34px 34px'; car.style.zIndex = '9999'; car.style.transition = 'box-shadow 0.2s'; car.style.boxSizing = 'border-box'; car.style.userSelect = 'none'; car.style.display = 'block'; // Metal bars (front, sides) const barFront = document.createElement('div'); barFront.style.position = 'absolute'; barFront.style.top = '10px'; barFront.style.left = '75px'; barFront.style.width = '90px'; barFront.style.height = '8px'; barFront.style.background = '#AAA'; barFront.style.borderRadius = '4px'; car.appendChild(barFront); const barSideLeft = document.createElement('div'); barSideLeft.style.position = 'absolute'; barSideLeft.style.top = '75px'; barSideLeft.style.left = '12px'; barSideLeft.style.width = '20px'; barSideLeft.style.height = '18px'; barSideLeft.style.background = '#AAA'; barSideLeft.style.borderRadius = '3px'; car.appendChild(barSideLeft); const barSideRight = document.createElement('div'); barSideRight.style.position = 'absolute'; barSideRight.style.top = '75px'; barSideRight.style.right = '12px'; barSideRight.style.width = '20px'; barSideRight.style.height = '18px'; barSideRight.style.background = '#AAA'; barSideRight.style.borderRadius = '3px'; car.appendChild(barSideRight); // Metal bar doors (locked/unlocked) const doorLeft = document.createElement('div'); doorLeft.style.position = 'absolute'; doorLeft.style.top = '45px'; doorLeft.style.left = '25px'; doorLeft.style.width = '30px'; doorLeft.style.height = '40px'; doorLeft.style.background = 'rgba(120,120,120,0.5)'; doorLeft.style.border = '3px solid #555'; doorLeft.style.borderRadius = '8px'; doorLeft.style.display = 'block'; car.appendChild(doorLeft); const doorRight = document.createElement('div'); doorRight.style.position = 'absolute'; doorRight.style.top = '45px'; doorRight.style.right = '25px'; doorRight.style.width = '30px'; doorRight.style.height = '40px'; doorRight.style.background = 'rgba(120,120,120,0.5)'; doorRight.style.border = '3px solid #555'; doorRight.style.borderRadius = '8px'; doorRight.style.display = 'block'; car.appendChild(doorRight); // Car label const carLabel = document.createElement('div'); carLabel.textContent = '🚓 POLICE CAR'; carLabel.style.position = 'absolute'; carLabel.style.bottom = '8px'; carLabel.style.left = '70px'; carLabel.style.fontWeight = 'bold'; carLabel.style.fontFamily = 'Arial, sans-serif'; carLabel.style.color = '#fff'; carLabel.style.fontSize = '20px'; carLabel.style.textShadow = '2px 2px 6px #000'; car.appendChild(carLabel); document.body.appendChild(car); // ===== CAR CONTROLS (WASD) ===== let x = window.innerWidth * 0.35, y = window.innerHeight * 0.65; let speed = 0, angle = 0, rot = 0; let keys = {}; function updateCar() { // Movement if (keys['w']) speed = Math.min(speed + 0.12, 6.5); else if (keys['s']) speed = Math.max(speed - 0.12, -3.5); else speed *= 0.96; if (keys['a']) rot = Math.max(rot - 0.08, -0.12); else if (keys['d']) rot = Math.min(rot + 0.08, 0.12); else rot *= 0.8; angle += rot; x += speed * Math.cos(angle); y += speed * Math.sin(angle); // Keep car on screen x = Math.max(0, Math.min(window.innerWidth - 240, x)); y = Math.max(0, Math.min(window.innerHeight - 100, y)); car.style.left = `${x}px`; car.style.top = `${y}px`; car.style.transform = `rotate(${angle}rad)`; requestAnimationFrame(updateCar); } updateCar(); // ===== SIREN ===== let sirenOn = false; let sirenInterval = null; function toggleSiren() { sirenOn = !sirenOn; if (sirenOn) { car.style.boxShadow = '0 0 50px 15px #1e90ff'; sirenInterval = setInterval(() => { car.style.boxShadow = car.style.boxShadow === '0 0 50px 15px #1e90ff' ? '0 0 50px 15px #ff0000' : '0 0 50px 15px #1e90ff'; }, 300); // Siren sound (simple beep, can be replaced with actual sound) const beep = new Audio("https://cdn.pixabay.com/audio/2022/10/16/audio_125b3b5b66.mp3"); beep.loop = true; beep.volume = 0.3; beep.play(); car._sirenSound = beep; } else { car.style.boxShadow = ''; clearInterval(sirenInterval); if (car._sirenSound) { car._sirenSound.pause(); car._sirenSound.currentTime = 0; } } } // ===== METAL BAR DOORS LOCK/UNLOCK ===== let doorsLocked = true; function toggleDoors() { doorsLocked = !doorsLocked; if (doorsLocked) { doorLeft.style.background = 'rgba(120,120,120,0.5)'; doorRight.style.background = 'rgba(120,120,120,0.5)'; doorLeft.style.borderColor = '#555'; doorRight.style.borderColor = '#555'; carLabel.textContent = '🚓 POLICE CAR [LOCKED]'; } else { doorLeft.style.background = 'rgba(180,255,180,0.2)'; doorRight.style.background = 'rgba(180,255,180,0.2)'; doorLeft.style.borderColor = '#9f9'; doorRight.style.borderColor = '#9f9'; carLabel.textContent = '🚓 POLICE CAR [UNLOCKED]'; } } // ===== KEY CONTROLS ===== window.addEventListener('keydown', e => { keys[e.key.toLowerCase()] = true; // Toggle siren: F key if (e.key === 'f' || e.key === 'F') toggleSiren(); // Toggle metal bar doors: L key if (e.key === 'l' || e.key === 'L') toggleDoors(); }); window.addEventListener('keyup', e => { keys[e.key.toLowerCase()] = false; }); // ===== HELP / INSTRUCTIONS ===== setTimeout(() => { alert( "Bloxd.io Police Mod (Prototype)\n\n" + "Controls:\n" + "- WASD: Drive police car overlay\n" + "- F: Toggle siren (visual, with sound)\n" + "- L: Lock/Unlock metal bar doors\n\n" + "Client-side only! Other players do not see your car or effects." ); }, 1000); })();