您需要先安装一个扩展,例如 篡改猴、Greasemonkey 或 暴力猴,之后才能安装此脚本。
您需要先安装一个扩展,例如 篡改猴 或 暴力猴,之后才能安装此脚本。
您需要先安装一个扩展,例如 篡改猴 或 暴力猴,之后才能安装此脚本。
您需要先安装一个扩展,例如 篡改猴 或 Userscripts ,之后才能安装此脚本。
您需要先安装一款用户脚本管理器扩展,例如 Tampermonkey,才能安装此脚本。
您需要先安装用户脚本管理器扩展后才能安装此脚本。
Adds a toggle-able side bar to estimate War End for a given faction.
Update-A1.4 Tailored the script to toggle color with torns light or dark mode. Moved the word "Blank to the end of the box". Widened the container by 5 pixels.
Update-A1.3 Fixed Color Issue with Dark Mode for the Info boxs low visibility.
Update-A1.2 Fixed new lead math
Update-A1.1 Added new input box for estimated lead.
This script is for the game Torn City. It can tell you the approximate time when a war will end based on current lead and hours left to go. I have found this script is more useful when the war is either staying at a constant lead or when war is near its end.
First, click the "War End" button to open the container. Next, input your API key in the top and a faction ID in the bottom.(These are both saved in your cache locally so you don't have to keep putting them in.) Finally, click the Update button to calculate when war will end.
Please note: This script is my own. It is meant to calculate information that could be done on ones own. I have noticed there are at least two similar scripts, that I will link below, "Torn Ranked War Calculator" and "Torn War Auto-Win Timer (Pure Hour Final Version)". The first one I have tried my self, but was not only confused & overwhelmed by the amount of information but was detoured by the screen size (even though it could be put away it takes up a lot of screen space). The second one I have yet to try(since it does not seem to allow for input E.g.:checking the state of another faction), but will give my input when I do get to try it.
First alt: Torn Ranked War Calculator
Second alt: Torn War Auto-Win Timer (Pure Hour Final Version)
This is my first Greasy Fork script and my first script I have written in a long while. Please notify me of any issues, bugs, or suggestions.
This Script is currently in ALPHA! To be seen sooner please report your bugs to me in Torn: Gravity