您需要先安装一个扩展,例如 篡改猴、Greasemonkey 或 暴力猴,之后才能安装此脚本。
您需要先安装一个扩展,例如 篡改猴 或 暴力猴,之后才能安装此脚本。
您需要先安装一个扩展,例如 篡改猴 或 暴力猴,之后才能安装此脚本。
您需要先安装一个扩展,例如 篡改猴 或 Userscripts ,之后才能安装此脚本。
您需要先安装一款用户脚本管理器扩展,例如 Tampermonkey,才能安装此脚本。
您需要先安装用户脚本管理器扩展后才能安装此脚本。
Bölümleri çözer, tıklamadan önce kısa bir süre bekler ve sonraki bölüme geçer.
// ==UserScript== // @name Kodlabuyu Beta Sürüm // @namespace http://tampermonkey.net/ // @version 2.8.2 // @description Bölümleri çözer, tıklamadan önce kısa bir süre bekler ve sonraki bölüme geçer. // @author legendsciber // @match https://studiokodlabuyu.kodris.com/* // @grant none // @run-at document-idle // @license GNU GPLv3 // ==/UserScript== (function() { 'use strict'; // --- TÜM BÖLÜMLERİN ÇÖZÜMLERİ --- const solutions = { '1': `forward()`, '2': `forward(5)`, '3': `forward(3) turn(right) forward(3)`, '4': `forward(3) turn(right) forward(3)`, '5': `forward(3) turn(right) forward(3)`, '6': `turn(back) forward(4)`, '7': `turn(back) forward(3) turn(left) forward(2)`, '8': `forward() getCarrot()`, '9': `forward(4) turn(left) forward(4) getCarrot()`, '10': `forward() forwardUp() forward(2) getCorn()`, '11': `forward(3) turn(left) forward(2) turn(left) forwardUp() turn(right) forward(4) turn(right) forward(3) getCorn()`, '12': `forward(4) forwardDown() forward() getCorn()`, '13': `forward(3) turn(right) forward() forwardUp() forward(4) turn(left) forward(3) forwardDown() forward() getCorn()`, '14': `forward(7) turn(left) forward(2) turn(left) forward(2) forwardUp() forward(3) turn(right) forward(2) forwardDown() forward(3) turn(right) forward(4) getCorn()`, '15': `forward(3) turn(right) forward(3) forwardUp(2) forward() turn(left) forwardDown(2) forward(3) getCorn()`, '16': `turtle.forward(3) forward(6) getBanana()`, '17': `turtle.forward(2) forward(2) turn(back) turtle.forward(2) forward(2) getBanana()`, '18': `turtle.forward(2) forward(5) getBanana() turn(back) forward(2) turtle.forward(2) forward(2) turn(back) getBanana() forward(4) getBanana()`, '19': `forward() forwardUp() forward() forwardDown() forward(2) getBanana() forward() turn(right) turtle.forward(7) forward(4) getBanana() turn(right) forward() forwardUp(2) forwardDown(2) forward() turn(left) forward(2) getBanana()`, '20': `turtle.forward(2) forward(3) forwardUp() forwardDown() forward() getBanana() turn(left) forward() forwardUp() forwardDown() forward() getBanana() turn(left) forward() forwardUp() forwardDown() turtle.forward(4) forward(3) turn(left) forward(2) getBanana()`, '21': `repeat 3: forward() getBone()`, '22': `repeat 6: forward() getBone()`, '23': `repeat 3: forward(3) turn(right) getBone()`, '24': `repeat 3: turn(left) forward(4) getBone()`, '25': `repeat 5: turn(left) forward() getBone() turn(right) forward() getBone()`, '26': `repeat 3: turn(right) forward(2) getBone() turn(left) forward(2) getBone()`, '27': `repeat 3: forward() forwardUp() getBone() forwardDown()`, '28': `repeat 3: forwardUp() getBone() forwardDown() forwardUp() getBone() turn(left) forwardDown()`, '29': `repeat 3: turn(right) forwardUp(2) getBone() forwardDown(2) forward()`, '30': `repeat 3: turn(left) forwardUp() getBone() forwardDown() turn(right) forward(2)`, '31': `repeat 2: forward(3) getBone() turn(back) forward(3)`, '32': `repeat 4: forward(3) getBone() turn(back) forward(3) turn(right)`, '33': `repeat 4: forward() forwardUp() forwardDown() forward() getBone() turn(back) forward() forwardUp() forwardDown() forward() turn(right)`, '34': `repeat 2: turtle.forward(2) forward(2) getBone() turn(back) forward(2) turn(back)`, '35': `turtle.turn(left) turtle.forward(3) turtle.turn(right) repeat 4: forward(2) getBone() turn(back) forward(2) turn(back) turtle.forward(2)`, '36': `turtle.forward(2) turtle.turn(left) repeat 4: forward(2) getBone() turn(back) forward(2) turtle.forward(2)`, '37': `repeat 4: turtle.forward(2) forward(2) getBone() turn(back) forward(4) getBone() turn(back) forward(2)`, '38': `forward() turtle.turn(right) repeat 3: turtle.forward(2) forward() getBone() turn(back) forward()`, '39': `forward() turtle.turn(right) repeat 3: turtle.forward(2) forward() getBone() turn(back) forward(2) getBone() turn(back) forward()`, '40': `repeat 4: forward(2) turn(left) forward(2) turn(right) getBone()`, '41': `a=3 forward(a) getBanana()`, '42': `a=3 forward(a) getBanana() forward(a) getBanana()`, '43': `a=3 repeat a: forward(a) getBanana() turn(right)`, '44': `a=3 forward(a) getBanana() turtle.forward(a) forward(a) getBanana()`, '45': `a=2 turtle.forward(a) repeat 3: forward(a) getBanana()`, '46': `a=2 forward() forwardUp(a) forward() forwardDown(a) forward(a) getBanana()`, '47': `a=2 forward(a) forwardUp(a) forward() forwardDown(a) forward() getBanana() turn(left) forward() forwardUp(a) forward() forwardDown(a) forward() getBanana()`, '48': `a=3 forward() forwardUp(a) forward() forwardDown(a) forward() getBanana() turn(left) repeat 2: forward(a) getBanana()`, '49': `a=3 repeat 2: forward() forwardUp(a) forward() forwardDown(a) getBanana() turn(right)`, '50': `a=2 forward(a) forwardUp(a) turn(right) forwardDown(a) forward(a) getBanana() b=3 forwardUp(b) turn(right) forwardDown(b) forwardUp(b) turn(right) forwardDown(b) turtle.forward(7) forward(5) getBanana()` }; // ----------------------------------------------------------------- let sceneStatus = {}; setInterval(masterController, 500); function isElementVisible(el) { if (!el) return false; return !!(el.offsetWidth || el.offsetHeight || el.getClientRects().length); } function masterController() { const match = window.location.hash.match(/#scene\/(\d+)/); if (!match) return; const currentScene = match[1]; if (!sceneStatus[currentScene]) { sceneStatus[currentScene] = { popupClosed: false, codeModeEntered: false, codeInjected: false }; } const status = sceneStatus[currentScene]; if (status.codeInjected) { const nextButton = document.querySelector('a.btn.big.next'); if (isElementVisible(nextButton)) { nextButton.click(); } return; } if (!status.popupClosed) { const okButton = document.querySelector('a.btn.big:not(.next)'); if (isElementVisible(okButton)) { okButton.click(); status.popupClosed = true; } return; } if (!status.codeModeEntered) { const codeModeButton = document.querySelector('#codeMode'); if (isElementVisible(codeModeButton)) { codeModeButton.click(); status.codeModeEntered = true; } return; } const solutionCode = solutions[currentScene]; const runButton = document.querySelector('a.tip.tool.run'); const editorContainer = document.getElementById('editor'); if (solutionCode && typeof ace !== 'undefined' && editorContainer && runButton) { const editor = ace.edit(editorContainer); if (editor && editor.getValue().trim() !== solutionCode.trim()) { editor.setValue(solutionCode, 1); editor.clearSelection(); setTimeout(function() { runButton.click(); }, 100); status.codeInjected = true; console.log(`Bölüm ${currentScene} için kod çalıştırıldı.`); } } } })();