您需要先安装一个扩展,例如 篡改猴、Greasemonkey 或 暴力猴,之后才能安装此脚本。
您需要先安装一个扩展,例如 篡改猴 或 暴力猴,之后才能安装此脚本。
您需要先安装一个扩展,例如 篡改猴 或 暴力猴,之后才能安装此脚本。
您需要先安装一个扩展,例如 篡改猴 或 Userscripts ,之后才能安装此脚本。
您需要先安装一款用户脚本管理器扩展,例如 Tampermonkey,才能安装此脚本。
您需要先安装用户脚本管理器扩展后才能安装此脚本。
This script auto-plays the next video on Mega.nz, shows status updates like when a video plays or ends, and lets you hide or show the messages by pressing "T".
// ==UserScript== // @license MIT // @name Mega.nz Autoplay // @namespace http://tampermonkey.net/ // @version 1.0 // @description This script auto-plays the next video on Mega.nz, shows status updates like when a video plays or ends, and lets you hide or show the messages by pressing "T". // @author fiuxxed // @match https://mega.nz/* // @grant GM_addStyle // ==/UserScript== (function() { 'use strict'; // Create the status bot div const statusBot = document.createElement('div'); statusBot.style.position = 'fixed'; statusBot.style.top = '10px'; statusBot.style.left = '10px'; statusBot.style.backgroundColor = 'rgba(0, 0, 0, 0.7)'; statusBot.style.color = 'white'; statusBot.style.padding = '10px'; statusBot.style.fontSize = '14px'; statusBot.style.borderRadius = '5px'; statusBot.style.zIndex = '9999'; // Ensures it's always on top of everything else statusBot.style.pointerEvents = 'none'; // Avoids blocking any interaction with other page elements statusBot.style.opacity = '0'; // Initially set to invisible statusBot.style.transition = 'opacity 0.5s ease-in-out'; // Default fade transition document.body.appendChild(statusBot); // Create the text that appears when the script loads const infoText = document.createElement('div'); infoText.style.position = 'fixed'; infoText.style.top = '55px'; infoText.style.left = '10px'; infoText.style.backgroundColor = 'rgba(0, 0, 0, 0.7)'; infoText.style.color = 'white'; infoText.style.padding = '10px'; infoText.style.fontSize = '14px'; infoText.style.borderRadius = '5px'; infoText.style.zIndex = '10000'; // A bit above the status bot infoText.style.opacity = '0'; // Initially set to invisible infoText.style.transition = 'opacity 1s ease-in-out'; // Fade in and out smoothly infoText.innerText = 'Click T to hide/view autoplay text'; // The message text document.body.appendChild(infoText); let statusVisible = true; document.addEventListener('keydown', (e) => { if (e.key.toLowerCase() === 't') { statusVisible = !statusVisible; statusBot.style.display = statusVisible ? 'block' : 'none'; } }); // Function to fade in and fade out the info text function showInfoText() { // Fade in the text infoText.style.opacity = '1'; // Wait for 3 seconds, then fade out setTimeout(() => { infoText.style.opacity = '0'; }, 3000); // 3 seconds visible } // Call the function to show the text on load showInfoText(); let currentStatus = ''; let isPlaying = false; let isPaused = false; let nextClicked = false; let isVideoClosed = false; // Update the bot text function with emojis based on the status function updateStatus(text, emoji, isFastFade = false) { if (currentStatus !== text) { // Change the fade duration if it's a fast fade (e.g., switching play/pause) statusBot.style.transition = isFastFade ? 'opacity 0.1s ease-in-out' : 'opacity 0.5s ease-in-out'; // 0.1s for fast fade // Fade out the current status box statusBot.style.opacity = '0'; // Wait for the current status box to fade out before updating the text setTimeout(() => { // Update the status with the new text and emoji statusBot.innerText = `${emoji} ${text}`; currentStatus = text; // Fade in the new status box statusBot.style.opacity = '1'; }, 100); // Wait for 0.1 seconds (duration of fast fade-out for play/pause transitions) } } // Initial message when the script is working updateStatus('Script is working. Checking video elements...', '✅'); // Detect the "X" button and handle video closing function detectXButton() { const closeButton = document.querySelector('button.v-btn.simpletip.close'); if (closeButton) { closeButton.addEventListener('click', () => { isVideoClosed = true; // Mark that the video was closed isPlaying = false; isPaused = false; updateStatus('Waiting for video...', '⏳'); // Set to "Waiting for video..." when video is closed }); } } // Function to check for the video element function checkForVideo() { const videoElement = document.querySelector('video'); const nextButton = document.querySelector('button.gallery-btn.next[aria-label="[[next]]"]'); const playButton = document.querySelector('div.play-video-button'); // Target the play button using its class // If no video element is found, reset status and flag if (!videoElement) { if (isPlaying || isPaused) { isPlaying = false; isPaused = false; updateStatus('Waiting for video...', '⏳'); // Update status to "Waiting for video..." } return; // Stop further execution } // If the video element reappears (after being closed), handle its state if (isVideoClosed) { updateStatus('Waiting for video...', '⏳'); isVideoClosed = false; // Reset flag after handling } // If we find the video element and it's playing, handle play/ended events videoElement.addEventListener('play', () => { if (!isVideoClosed) { isPlaying = true; isPaused = false; updateStatus('Video is playing...', '▶️', true); // Faster fade when switching to play } }); videoElement.addEventListener('pause', () => { if (!isVideoClosed) { isPlaying = false; isPaused = true; updateStatus('Video is paused...', '⏸️', true); // Faster fade when switching to pause } }); videoElement.addEventListener('ended', () => { isPlaying = false; isPaused = false; updateStatus('Video has ended...', '🔚'); // Change emoji to 🔚 for video has ended // Click the next button after the video ends, only if not already clicked if (nextButton && !nextClicked) { nextClicked = true; // Prevent multiple clicks nextButton.click(); updateStatus('Auto playing next video...', '⏭️'); // Wait for the next video to load and then click play setTimeout(() => { if (playButton) { playButton.click(); // Click the play button updateStatus('Play button clicked. Video is playing...', '▶️'); } else { updateStatus('Play button not found.', '❌'); } }, 1000); // Wait for the next video to load } else { updateStatus('Next video button not found or already clicked.', '❌'); } // Reset to "Waiting for video..." after the video ends setTimeout(() => { updateStatus('Waiting for video...', '⏳'); nextClicked = false; // Reset the flag after a new video is loaded }, 1000); }); // If we find a video element but it's not playing or paused, show waiting status if (!isPlaying && !isPaused && !isVideoClosed) { updateStatus('Waiting for video...', '⏳'); } } // Check periodically for the video element setInterval(() => { detectXButton(); // Detect and handle X button click checkForVideo(); // Check for video element and handle play/next }, 1000); })(); /* MIT License Copyright (c) 2025 [Your Name or Username] Permission is hereby granted, free of charge, to any person obtaining a copy of this software and associated documentation files (the "Software"), to deal in the Software without restriction, including without limitation the rights to use, copy, modify, merge, publish, distribute, sublicense, and/or sell copies of the Software, and to permit persons to whom the Software is furnished to do so, subject to the following conditions: The above copyright notice and this permission notice shall be included in all copies or substantial portions of the Software. THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */