Vortex Forge Deadshot Lite- for Everyone
// ==UserScript==
// @name VortexForge Deadshot.io Lite
// @namespace http://tampermonkey.net/
// @version 1.0
// @description Vortex Forge Deadshot Lite- for Everyone
// @author NOOB
// @match https://deadshot.io/*
// @grant none
// ==/UserScript==
(function () {
'use strict';
let fpsDisplay = null;
let lastFrameTime = performance.now();
let frameCount = 0;
let fps = 0;
const fpsThreshold = 30;
function removeAds() {
const adSelectors = ['.adsbyvli', '[id^=banner]', '[id^=google_ads_iframe]'];
adSelectors.forEach(selector => {
document.querySelectorAll(selector).forEach(ad => ad.remove());
});
}
setInterval(removeAds, 3000);
function createFPSDisplay() {
fpsDisplay = document.createElement('div');
fpsDisplay.style.position = 'fixed';
fpsDisplay.style.bottom = '10px';
fpsDisplay.style.right = '10px';
fpsDisplay.style.backgroundColor = 'rgba(0, 0, 0, 0.7)';
fpsDisplay.style.padding = '10px';
fpsDisplay.style.borderRadius = '5px';
fpsDisplay.style.color = 'white';
fpsDisplay.style.fontSize = '14px';
fpsDisplay.style.zIndex = '10000';
document.body.appendChild(fpsDisplay);
}
function updateFPS() {
const now = performance.now();
frameCount++;
if (now - lastFrameTime >= 1000) {
fps = frameCount;
frameCount = 0;
lastFrameTime = now;
fpsDisplay.innerText = `FPS: ${fps}`;
if (fps < fpsThreshold) {
boostFPS();
}
}
requestAnimationFrame(updateFPS);
}
function boostFPS() {
document.querySelectorAll('canvas').forEach(canvas => {
canvas.style.imageRendering = 'pixelated';
});
}
function changeSelectorBarColor() {
const style = document.createElement('style');
style.innerHTML = `
.range::-webkit-slider-thumb {
background: red !important;
}
.range::-moz-range-thumb {
background: red !important;
}
.range::-ms-thumb {
background: red !important;
}
`;
document.head.appendChild(style);
}
window.addEventListener('load', () => {
createFPSDisplay();
updateFPS();
changeSelectorBarColor();
removeAds();
});
})();