// ==UserScript==
// @name Idle Quest RPG 简中汉化脚本
// @namespace https://www.g8hh.com/
// @version 0.1.65
// @description 网页游戏 Idle Quest RPG (https://www.iqrpg.com/?r=21364) 的简体中文汉化脚本。Simplified Chinese i18n script for web game Idle Quest RPG.
// @author 好阳光的小锅巴 & 麦子
// @copyright 锅巴汉化
// @contributionUR https://gityx.com/donate/intro.html
// @icon https://www.iqrpg.com/favicon.ico
// @license MIT
// @include https://iqrpg.com*
// @include https://test.iqrpg.com*
// @grant none
// @website https://www.gityx.com
// ==/UserScript==
/**
* ---------------------------
* Time: 2024/08/15 17:52.
* Author: guoba
* QQ交流群: 492589108
* View: http://www.gityx.com
* ---------------------------
*/
//1.汉化杂项
var cnItems = {
_OTHER_: [],
//设置
'Save': '保存',
'Export': '导出',
'Import': '导入',
'Settings': '设置',
'Achievements': '成就',
'Statistics': '统计',
'Changelog': '更新日志',
'Hotkeys': '快捷键',
'ALL': '全部',
'AUTO': '自动',
"points": "点数",
"Reset for +": "重置得到 + ",
"Currently": "当前",
"Effect": "效果",
"Cost": "成本",
"Goal:": "目标:",
"Reward": "奖励",
"Start": "开始",
"Exit Early": "提前退出",
"Finish": "完成",
"Milestone Gotten!": "获得里程碑!",
"Milestones": "里程碑",
"Completed": "已完成",
"Default Save": "默认存档",
"Delete": "删除",
"No": "否",
"Saves": "存档",
"Options": "选项",
"Yes": "是",
"Are you sure?": "你确定吗?",
"Edit Name": "编辑名称",
"Info": "信息",
"Currently:": "当前:",
"Appearance": "外观",
"How the game looks.": "游戏看起来如何。",
"Theme": "主题",
"Show milestones": "显示里程碑",
"Show TPS meter at the bottom-left corner of the page.": "在页面左下角显示 TPS。",
"Show TPS": "显示 TPS",
"None": "无",
"Align modifier units": "对齐概览单位",
"Align numbers to the beginning of the unit in modifier view.": "在概览视图中将数字与单元的开头对齐。",
"Select which milestones to display based on criterias.": "根据标准选择要显示的里程碑。",
"All": "全部",
"Classic": "经典",
"Configurable": "可配置",
"Duplicate": "复制",
"Mute": "静音",
"Unmute": "播放",
"[Credits]": "[信用点]",
"[Desolate Tombs Key]": "[荒凉坟场钥匙]",
"[Gold]": "[黄金]",
"[Goblin Cave Key]": "[哥布林洞窟钥匙]",
"Mountain Pass Key": "山口钥匙",
"[Mountain Pass Key]": "[山口钥匙]",
"[Trinket Fragments]": "[饰品碎片]",
"Trinket Fragments": "饰品碎片",
"Age:": "年龄:",
"All": "全部",
"Battling": "战斗",
"Crafting": "制作",
"Damage:": "伤害:",
"Defence:": "防御:",
"Dodge": "闪避",
"Dodge:": "闪避:",
"Equip Runes": "装备符文",
"Dungeons": "地牢",
"Equipment": "装备",
"Event:": "事件:",
"Gathering": "采集",
"Log": "日志",
"Loading...": "加载中...",
"Home": "首页",
"Help": "帮助",
"Market": "市场",
"Runes": "符文",
"Skills": "技能",
"Land": "土地",
"Stop Action": "停止行动",
"Rules": "规则",
"Upgrades": "升级",
"Clan": "家族",
"Jewels": "珠宝",
"The ground shakes violently as a huge": "大地剧烈地震动,一个巨大的",
"Send": "发送",
"sinkhole": "天坑",
"Privacy": "隐私",
"Notifications": "通知",
"Peasant": "农民",
"Pickaxe:": "镐子:",
"Armor": "护甲",
"Boots": "靴子",
"Gloves": "手套",
"Helm": "头盔",
"Legs": "护腿",
"Sleeves": "护手",
"Total Dungeons Completed:": "地牢完成总数:",
"Total Woodcutting Actions:": "伐木行动总数:",
"Total Mining Actions:": "采矿行动总数:",
"Total Gathering Actions:": "采集行动总数:",
"Total Actions": "行动总数",
"Total Actions:": "行动总数:",
"Total Runes Crafted:": "符文制作总数:",
"Total Potions Crafted:": "药水制作总数:",
"Total Jewels Crafted:": "珠宝制作总数:",
"Total Level:": "等级总数:",
"Total Deaths:": "死亡总数:",
"Trade": "交易",
"Username:": "用户名:",
"Woodcutting": "伐木",
"Vital Statistics": "关键统计",
"Quarrying": "采石",
"Quick Links:": "快速链接:",
"Remaining": "剩余",
"Rune Belt:": "符文腰带:",
"appears!": "出现了!",
"appears.": "出现了。",
"Attributes": "属性",
"Attack:": "攻击:",
"Mining": "采矿",
"Messages": "消息",
"soon": "很快",
"Next Level": "下一级",
"Main": "主频道",
"Exp": "经验值",
"Hammer:": "锤子:",
"Hatchet:": "短斧:",
"Health:": "生命值:",
"Level": "等级",
"Labyrinth": "迷宫",
"A rift to the dark realm has opened, and a(n)": "通往黑暗王国的裂缝已经打开,一个",
"Accuracy": "精准",
"Accuracy:": "精准:",
"Action Bonus": "行动奖励",
"Action Statistics": "行动统计",
"Actions This Month:": "本月行动:",
"Actions Today:": "今天的行动:",
"Aethers has reached Quarrying Level 80!": "以太已经达到80级采石!",
"Attempting to connect to chat server...": "试图连接到聊天服务器…",
"Small Rat": "小老鼠",
"Statistics": "统计",
"Beginner's Guide": "新手指南 (欢迎加入QQ交流群: 492589108)",
"Cassie landed the final blow on the": "凯西给了最后一击",
"CatRoxMySoxNKix": "CatRoxMySoxNKix",
"Clanmanship": "家族制度",
"Copyright © Carl McKie |": "版权所有©Carl McKie |",
"Crafting Statistics": "制作统计",
"Cyphorz landed the final blow on the": "赛弗斯给了最后一击",
"Dagger": "匕首",
"Damage": "伤害",
"Damage Reduction": "伤害减免",
"Desolate Tombs Guardian": "荒凉的坟墓守护者",
"DrunkenOirishCat": "DrunkenOirishCat",
"Gathering Statistics": "采集统计",
"Gathering Tools": "采集工具",
"Global:": "全局:",
"Goblin Cave Guardian": "地精洞窟守护者",
"Gold Rush": "黄金狂热",
"Grogu2484 landed the final blow on the": "Grogu2484对",
"Heroic Potion Doses:": "英雄药水剂量:",
"Heroic Shard Upgrades:": "英雄碎片升级:",
"Humanimal": "Humanimal",
"Inventory": "仓库",
"jonah": "jonah",
"lowki landed the final blow on the": "洛基最后一击",
"Manage Jewels": "管理珠宝",
"Manage Upgrades": "管理升级",
"Masteries": "精通",
"Mountain Pass Guardian": "山口守护者",
"Players Online:": "在线玩家:",
"Premium Store": "会员商店",
"shocked i didn't get caught for botting on this acc": "很惊讶我居然没有因为赌球被抓",
"Squire": "侍从",
"today is 15 carl hasn't announced things ...": "今天是15号卡尔还没有宣布…",
"Total Boss Damage:": "Boss总伤害:",
"Total Bosses Killed:": "杀死Boss总数:",
"Total Mobs Killed:": "杀死的怪物总数:",
"Total Quarrying Actions:": "采石行动总数:",
"until the end of September, replacing the bulk bonus. Come join the official IQRPG Discord server: [": "直到9月底,取代了大宗奖金。快来加入IQRPG QQ群:492589108 或 官方的Discord服务器:[",
"vifs has reached Mining Level 90!": "vifs已经达到90级采矿!",
"wow the caption actually worked that time lmfao i wonder for how long hahaha": "哇,这次标题真的起作用了,我不知道能持续多久,哈哈哈",
"You do not have any Jewels equipped.": "你没有任何宝石装备。",
"You do not have any runes equipped.": "你没有任何符文装备。",
"Your log is empty...": "你的日志是空的…",
"[Abandoned Tower Key]": "[废弃塔楼钥匙]",
"Event": "事件",
"lights up the sky, before crashing into the ground.": "在撞向地面之前,照亮了天空。",
"meteorite": "陨石",
"Mine Meteorite": "开采陨石",
"You can equip": "你可以装备",
"Lost Rune Warrior": "失落的符文战士",
"[Runic Leather]": "[符文皮革]",
"A clan rush automatically donates 300x gold when battling, and 300x resources when gathering and has a 1/25,000 chance of occurring.": "家族狂热在战斗时自动提供300x的黄金,在采集时提供300x的资源,触发几率1/25,000。",
"Abandoned Tower Guardian": "废弃塔楼守护者",
"Attack": "攻击",
"Dungeoneering": "地牢冒险",
"Each point decreases your damage taken by 0.02%.": "每点减少0.02%的受到伤害。",
"Mastery Boost": "精通提升",
"Mod": "模组",
"Jewelcrafting": "珠宝加工",
"Item Rarity": "物品稀有度",
"Health": "生命值",
"Gathering Exp Boost": "采集经验提升",
"Each point increases the clan rush amount by 1% and donates at least 1 Credit to the clan.": "每点增加1%的家族狂热数量,并为家族提供至少1点信用点。",
"Each point increases the gold rush amount by 1%.": "每点增加1%的黄金狂热数量。",
"Each point increases your accuracy by 0.01%.": "每点增加0.01%的精准。",
"Each point increases your chances of obtaining Gathering Skill Shards by 0.2%.": "每点增加你获得采集技能碎片的几率0.2%。",
"Each point increases your damage dealt by 0.02%.": "每点增加0.02%的伤害。",
"Each point increases your dodge by 0.01%.": "每点增加0.01%的闪避。",
"A key to the Abandoned Tower dungeon.": "一把通往废弃塔楼地牢的钥匙。",
"Alchemy": "炼金",
"Abandoned Tower Key": "废弃塔楼钥匙",
"Runecrafting": "符文制作",
"You do not have any jewels.": "你没有任何珠宝。",
"You do not have any unequipped runes.": "你没有任何未装备的符文。",
"Defence": "防御",
"[Weapon Component]": "[武器组件]",
"Base Resources": "基础资源",
"Upgrade Level": "升级等级",
"Upgrade Type": "升级类型",
"Small Sword": "小剑",
"Announcements": "公告",
"Chat Settings": "聊天设置",
"Clan Registry": "家族注册表",
"Help / Guide": "帮助 / 指南",
"Leaderboards": "排行榜",
"Logout": "登出",
"Preferences": "偏好设置",
"Referrals": "邀请链接",
"You receive a reward after filling the action bonus meter by battling, gathering and crafting.": "通过战斗、采集、制造,累计完成行动奖励即可获得奖励。",
"Change": "变更",
"Ignored Players": "忽略玩家",
"Resize Chat": "调整聊天框大小",
"Add To Ignore List": "添加到忽略列表",
"Sets the size of the chat window.": "设置聊天窗口的大小。",
"Chat Message History": "聊天消息记录",
"Change how many messages are displayed in each chat channel. Increasing this value may negatively affect performance on slower devices.": "更改每个聊天频道中显示的消息数量。增加此值可能会对较慢设备的性能产生负面影响。",
"Gold": "黄金",
"The primary currency used for trading items.": "用于交易物品的主要货币。",
"Your ignore list is empty.": "你的忽略列表是空的。",
"[Bound Credits]": "[绑定信用点]",
"The gathering bonus is now active whilst quarrying.": "采集加成现在在采石时有效。",
"[Armor Component]": "[护甲组件]",
"[Emerald Jewel]": "[翡翠珠宝]",
"[Metal]": "[金属]",
"[Sapphire Jewel]": "[蓝宝石珠宝]",
"[Ruby Jewel]": "[红宝石珠宝]",
"[Stone]": "[石头]",
"[Wood]": "[木头]",
"Amount": "数量",
"Buying": "购买",
"Basic Areas": "基础区域",
"Power Level": "力量等级",
"Potential Loot": "潜在的战利品",
"Goblin Cave Key": "哥布林洞窟钥匙",
"Mobs": "怪物",
"Frequency": "几率",
"Resources": "资源",
"Special Areas": "特殊区域",
"Supreme Overlord": "最高霸主",
"A patch of leather imbued with runic symbols. Used to upgrade the rune belt.": "一块充满符文符号的皮革。用于升级符文腰带。",
"Chop Spirit Tree": "砍精灵树",
"emerges from the earth.": "从地下冒出来。",
"The forest comes alive as a": "森林变得生机勃勃,因为一棵",
"spirit tree": "精灵树",
"[Quarrying Exp]": "[采石经验]",
"[Sandstone]": "[砂岩]",
"[Marble]": "[大理石]",
"[Malachite]": "[孔雀石]",
"[Diamond]": "[钻石]",
"[Gathering Skill Shard]": "[采集技能碎片]",
"[Emerald]": "[翡翠]",
"[Gem Fragments]": "[宝石碎片]",
"[Mining Exp]": "[采矿经验]",
"[Ruby]": "[红宝石]",
"Action Tracker": "行动跟踪器",
"Clear": "清除",
"Upgrade": "升级",
"Upgrade Level:": "升级等级:",
"Your Items": "你的物品",
"Start Mining": "开始采矿",
"Start Quarrying": "开始采石",
"Start Woodcutting": "开始伐木",
"Tool / Jewel / Rune Bonus:": "工具 / 宝石 / 符文奖励:",
"Credits": "信用点",
"Bonus Active": "加成可用",
"Double Items": "双倍物品",
"Double Shards Chance": "双倍碎片几率",
"Each level after level 100 gives a bonus to the resource boost from tools, jewels and runes.": "100级之后的每一级都会增加工具、宝石和符文的资源增益。",
"Each level gives +10% to the amount of shards dropped as well as a 0.1% chance of receiving double shards.": "每一级给予+10%的碎片数量,以及0.1%的几率收到双倍的碎片。",
"Experience": "经验值",
"Level Required": "等级要求",
"Malachite": "孔雀石",
"Quarrying Bonus Active": "采石加成可用",
"Resource Rush": "资源狂热",
"Resources Gained": "获得的资源",
"The premium currency.": "会员货币。",
"Tool:": "工具:",
"Used to craft runes.": "用于制作符文。",
"Waiting for current action to finish...": "等待当前行动完成…",
"You swing your hammer...": "你挥动你的锤子……",
"You are currently Quarrying...": "你目前正在采石…",
"You are currently Woodcutting...": "你目前正在伐木…",
"You are currently Mining...": "你目前正在采矿…",
"Current Action": "当前行动",
"purchases receive a": "购买都会收到",
"Used in the construction of buildings.": "用于建造建筑物。",
"Used to upgrade weapons.": "用于升级武器。",
"Weapon Component": "武器组件",
"Marble": "大理石",
"Metal": "金属",
"Sandstone": "砂岩",
"Stone": "石头",
"You have upgraded your": "你升级了你的",
"[Artisan Shard]": "[工匠碎片]",
"[Boss Tokens]": "[Boss代币]",
"[Dungeoneering Tokens]": "[地牢冒险代币]",
"[Heroic Shard]": "[英雄碎片]",
"[Honor Tokens]": "[荣誉代币]",
"[Battling Exp]": "[战斗经验]",
"A key to the Goblin Cave dungeon.": "通往哥布林洞窟地牢的钥匙。",
"A reward from the Labyrinth.": "来自迷宫的奖励。",
"Alchemy Ingredients": "炼金原料",
"Artisan Shard": "工匠碎片",
"Crafting Components": "制作组件",
"Currency": "货币",
"Dungeon Keys": "地牢钥匙",
"Dungeoneering Tokens": "地牢冒险代币",
"Gathering Skill Shard": "采集技能碎片",
"Gems": "宝石",
"Items": "物品",
"Misc": "杂项",
"rune.": "符文。",
"Stones": "石头",
"Trinkets": "饰品",
"Upgrade Stones": "升级石",
"Used for gathering upgrades.": "用于采集升级。",
"When these shards are used, they provide a permanent gold increase to battling and resource increase to gathering.": "当使用这些碎片时,它们将为战斗提供永久的黄金增长,并为采集提供资源增长。",
"Used to purchase items that are dropped by bosses.": "用来购买Boss掉落的物品。",
"Used to purchase boosts, autos and other character related premium items.": "用于购买道具、自动和其他与角色相关的付费道具。",
"Use these in the Heroic Upgrades section.": "在英雄升级部分使用这些。",
"10 Tokens can be traded for 1 Honor.": "10 代币可以兑换 1 荣誉。",
"Boss Tokens": "Boss代币",
"Bound Credits": "绑定信用点",
"Heroic Shard": "英雄碎片",
"Honor Tokens": "荣誉代币",
"Potions": "药水",
"Attribute Boost": "属性提升",
"Base Mob Gold": "基础怪物黄金",
"Combat Exp Boost": "战斗经验提升",
"dealing": "造成",
"Gold Boost": "黄金提升",
"Gold Gained": "获得的黄金",
"hit you": "攻击你",
"missed": "未命中",
"per hit": "每一击",
"The": "",
"Wins / Losses": "胜 / 负",
"You hit the": "你攻击",
"You missed": "你未命中",
"You were victorious!": "你获胜了!",
"Armor Component": "护甲组件",
"Battles Remaining:": "战斗剩余:",
"Bosses": "Boss",
"Used to upgrade armor.": "用于升级护甲。",
"[Dragonkin Lair Key]": "[龙穴钥匙]",
"Dragonkin Lair Key": "龙穴钥匙",
"Hall Of Dragons Key": "龙厅钥匙",
"[Hall Of Dragons Key]": "[龙厅钥匙]",
"Haunted Cells Key": "闹鬼牢房钥匙",
"[Haunted Cells Key]": "[闹鬼牢房钥匙]",
"Sunken Ruins Key": "沉没废墟钥匙",
"[Sunken Ruins Key]": "[沉没废墟钥匙]",
"The Treasury Key": "宝藏钥匙",
"[The Treasury Key]": "[宝藏钥匙]",
"The Vault Key": "金库钥匙",
"[The Vault Key]": "[金库钥匙]",
"[Damage Upgrade Stone]": "[伤害升级石]",
"[Health Upgrade Stone]": "[生命升级石]",
"[Epic Trinket]": "[史诗饰品]",
"[Mythical Trinket]": "[神话饰品]",
"[Legendary Trinket]": "[传说饰品]",
"[Heroic Potion]": "[英雄药水]",
"[Trinket Essence]": "[饰品精华]",
"Abandoned Tower": "废弃塔楼",
"Desolate Tombs": "荒凉坟场",
"Dragonkin Lair": "龙穴",
"Goblin Cave": "哥布林洞窟",
"Hall Of Dragons": "龙厅",
"Haunted Cells": "闹鬼牢房",
"Mountain Pass": "山口",
"Sunken Ruins": "沉没废墟",
"The Treasury": "宝藏",
"The Vault": "金库",
"Used to upgrade trinkets.": "用来升级饰品。",
"View": "查看",
"You can purchase a plot of land below:": "你可以购买以下土地:",
"Purchase Plot": "购买地块",
"Actions:": "行动:",
"Labyrinth Layout": "迷宫布局",
"Rooms Completed:": "完成的房间:",
"Enter Labyrinth": "进入迷宫",
"Artisan Shrine": "工匠神殿",
"Shrine Level:": "神殿等级:",
"Upgrade Shrine Level": "升级神殿等级",
"Wood": "木头",
"View Your Listings": "查看你的挂单",
"Token Store": "代币商店",
"Stores": "商店",
"Black Market": "黑市",
"Send Items": "发送物品",
"Ruby Jewel": "红宝石珠宝",
"Ruby Jewels": "红宝石珠宝",
"Emerald Jewels": "翡翠珠宝",
"Emerald Jewel": "翡翠珠宝",
"Jewels": "珠宝",
"[Diamond Jewels]": "[钻石珠宝]",
"Jewel": "珠宝",
"Sapphire Jewels": "蓝宝石珠宝",
"Sapphire Jewel": "蓝宝石珠宝",
"Battling Upgrades": "战斗升级",
"Gold From Mobs": "来自怪物的黄金",
"Heroic Bonuses": "英雄加成",
"Heroic Potion Doses": "英雄药水剂量",
"Heroic Shard Upgrades": "英雄碎片升级",
"Heroic Upgrades": "英雄升级",
"The maximum number of": "最大数量关于",
"Use 1 Shard(s)": "使用 1 药水",
"Use Potion": "使用药水",
"Celestial Trinkets": "天体饰品",
"Craft": "制作",
"Craft Trinkets": "制作饰品",
"Increase": "提升",
"Mythical Trinkets into Celestial Trinkets.": "把神话饰品变成天体饰品。",
"Trinket Essence": "饰品精华",
"trinkets.": "饰品。",
"Used to craft trinkets.": "用于制作饰品。",
"You can currently convert": "您当前可以转换",
"You do not have any trinkets.": "你没有任何饰品。",
". These": ". 这些",
"Create A New Clan": "创建一个新的家族",
"To create a clan, you must provide an initial investment of 250": "要创建一个家族,您必须提供一笔初始投资,金额为250",
"A burning": "一颗燃烧的",
"filled with valuable metals...": "里面装满了贵重的金属……",
"Create Clan": "创建家族",
"Clan List": "家族列表",
"Rank": "排名",
"will be transferred to your clan storage so you can start developing your clan.": "将被转移到你的家族仓库,这样你就可以开始发展你的家族了。",
"[Bird's Nest]": "[鸟巢]",
"[Tool Component]": "[工具组件]",
"[Unable To Create]": "[无法创造]",
"[Unable To Craft]": "[无法制作]",
"[Unable To Enter]": "[无法进入]",
"[Vial Of Orc Blood]": "[一瓶半兽人的血]",
"[Spider Egg]": "[蜘蛛蛋]",
"[Bone Meal]": "[骨粉]",
"[Golden Egg]": "[金蛋]",
"[Tree Sap]": "[树液]",
"[Woodcutting Exp]": "[伐木经验]",
"[Sapphire]": "[蓝宝石]",
"[Rune Of The Warrior]": "[战士符文]",
"[Rune Of The Overlord]": "[霸主符文]",
"[Rune Of The Warlord]": "[战神符文]",
"[Rune Of The Gladiator]": "[角斗士符文]",
"[Greater Rune Of The Warlord]": "[战神的大符文]",
"Rune Of The Warrior": "战士符文",
"Rune Of The Overlord": "霸主符文",
"Rune Of The Warlord": "战神符文",
"Rune Of The Gladiator": "角斗士符文",
"Greater Rune Of The Warlord": "战神的大符文",
"Back": "返回",
"You swing your pick...": "你挥动你的镐子…",
"Diamond": "钻石",
"Used to craft Diamond Jewels.": "用来制作钻石珠宝。",
"You swing your hatchet...": "你挥动你的斧头…",
"Change Password": "修改密码",
"Change Username": "修改用户名",
"Changing your username costs 50": "修改用户名需要花费 50",
"You can use the URL below to refer players. Each referral gives the following bonuses:": "你可以使用下面的链接来推荐玩家。每个推荐人都有以下奖励:",
"on every purchase.": "每次氪金。",
"Your referral link is": "你的邀请链接",
"Your Referrals": "你的邀请",
"You do not have any referrals.": "您没有任何推荐人",
"A rusty old hammer. Can be used for quarrying.": "一把生锈的旧锤子。可用于采石。",
"Alchemy:": "炼金:",
"Jewelcrafting:": "珠宝加工:",
"Jewelcrafting:": "珠宝加工:",
"Nobility Rank:": "贵族等级:",
"Woodcutting:": "伐木:",
"Runecrafting:": "符文制作:",
"Quarrying:": "采石:",
"Battling:": "战斗:",
"Skill Levels": "技能等级",
"Total Potions Crafted": "制作药水总数",
"Unranked": "未上榜",
"Vitals": "玩家资料",
"Emerald": "翡翠",
"Gem Fragments": "宝石碎片",
"Ruby": "红宝石",
"Sapphire": "蓝宝石",
"Used to craft Emerald Jewels.": "用于制作翡翠珠宝。",
"Used to craft Ruby Jewels.": "用于制作红宝石珠宝。",
"Used to craft Sapphire Jewels.": "用于制作蓝宝石珠宝。",
"Used to make gems.": "用于制作宝石。",
"Bone Meal": "骨粉",
"Details": "详情",
"Dungeoneering Level Required:": "地牢冒险等级要求:",
"Enter Dungeon": "进入地牢",
"Key Required:": "钥匙要求:",
"Key Owned:": "拥有钥匙:",
"Times Completed:": "完成次数:",
"Mob Power Level:": "怪物力量等级:",
"Tool Component": "工具组件",
"Used to craft gathering potions.": "于制作采集药水。",
"Used to craft exp potions.": "于制作经验药水。",
"Used to upgrade gathering tools.": "用于升级采集工具。",
"Used to craft autos potions.": "用来制作自动药水。",
"Vial Of Orc Blood": "一瓶半兽人的血",
"Auto Deconstruct:": "自动分解:",
"Deconstruct": "分解",
"or": "或",
"Common": "常见",
"Create Gems": "创造宝石",
"Epic": "史诗",
"Frags Req": "碎片要求",
"Level Req": "等级要求",
"Rare": "稀有",
"Select what type of gem you would like to use to craft a jewel.": "选择你想用什么类型的宝石来制作宝石。",
"to create gems.": "去创造宝石。",
"Uncommon": "罕见",
"You can use your": "你可以使用你的",
"- Increases chances of gaining a gathering skill shard drop by 25%.": "- 增加获得采集技能碎片掉落的几率 25%。",
"- Increases chances of gaining a mastery by 50%.": "- 增加 50% 获得精通的几率。",
"- Increases chances of gaining an attribute by 25%.": "- 增加获得一个属性的几率 25%。",
"(Untradeable)": "(不可交易)",
"[Aptitude Potion]": "[天赋药水]",
"[Greater Exp Potion]": "[大经验药水]",
"[Haste Potion]": "[急速药水]",
"[Superior Haste Potion]": "[高级急速药水]",
"[Minor Autos Potion]": "[小自动药水]",
"[Training Exp Potion]": "[训练经验药水]",
"[Ultra Exp Potion]": "[超级经验药水]",
"[Minor Exp Potion]": "[小经验药水]",
"[Training Gathering Potion]": "[训练采集药水]",
"[Minor Gathering Potion]": "[小采集药水]",
"The gathering bonus is now active whilst woodcutting.": "采集加成现在在伐木时生效。",
"Woodcutting Bonus Active": "伐木加成可用",
": Craft potions that boost resources, experience and more...": ":制作药水,增加资源,经验和更多…",
": Craft rings to increase your power...": ":制造戒指来增加你的力量……",
": Craft runes to provide benefits in battlings...": ":制作符文在战斗中提供好处…",
": Defeat bosses and mobs in your clan battlegrounds to level up your clan...": "在你的家族战场上击败boss和怪物来升级你的家族……",
": Fight monsters, collecting dungeon keys and components to increase your power...": ":与怪物战斗,采集地下城钥匙和组件来增加你的力量……",
": Gather metal for your clan, and collect gems to craft rings...": "为你的家族采集金属,采集宝石来制作戒指……",
": Gather stone for your clan, collecting valuable stones to craft runes...": "为你的家族采集石头,采集有价值的石头来制作符文……",
": Gather wood for your clan, collecting sap to craft potions...": "为你的家族采集木材,采集汁液来制作药水……",
": Make your way through dungeons to obtain loot from the chest at the end...": ":让你的方式通过地下城获得战利品的宝箱在最后…",
": Use your resources to create buildings to provide benefits to your clan, and all members...": ":使用你的资源来建造建筑,为你的家族和所有成员提供利益……",
"All items are crafted by players. Only the highest level crafters can make the highest level items. Choose your crafting skills and supply the items on the market.": "所有道具都是由玩家制作的。只有最高级别的工匠才能制作最高级别的道具。选择你的工艺技能,并在市场上提供的项目。",
"and": "和",
"through various areas and dungeons, obtaining valuable items as you progress...": "在不同的区域和地下城中,随着你的进步获得有价值的物品……",
"Battlegrounds": "战场",
"Buildings": "建筑",
"Clans": "家族",
"Combat": "战斗",
"Copyright © Carl McKie 2019": "版权所有©Carl McKie 2019",
"Create or join a clan to team up with other players.": "创建或加入一个家族与其他玩家组队。",
"E-Mail Address": "电子邮件地址",
"Features": "特性",
"Forgot Password?": "忘记密码?",
"Gather resources to help build up a clan, gathering valuable items required for crafting along the way.": "采集资源,帮助建立一个家族,采集有价值的物品,一路上需要制作。",
"I accept the": "我接受",
"Login": "登录",
"Password": "密码",
"Players Online": "玩家在线",
"Privacy Policy": "隐私政策",
"Register": "注册",
"Username": "用户名",
"Verify Password": "验证密码",
"You were logged out of your account.": "您的账号已登出",
"Enter your e-mail address to reset your password.": "输入您的电子邮件地址以重置密码。",
"Forgot Password": "忘记密码",
"Submit": "提交",
"You must accept the rules and privacy policy.": "您必须接受规则和隐私政策。",
"An error occured. Your username and/or password may have been entered incorrectly or you may have had several failed login attempts. Please wait and try again.": "发生错误。您的用户名和/或密码可能输入不正确,或者您可能已经多次失败的登录尝试。请稍候再试。",
"Bird's Nest": "鸟巢",
"Golden Egg": "金蛋",
"Tree Sap": "树液",
"Used to craft aptitude potions.": "用来制作天赋药水。",
"Used to craft heroic potions.": "用来制作英雄药水。",
"The base item for crafting potions.": "制作药水的基础材料。",
"Bulk Bonus:": "多重加成:",
"Boosts": "提升",
"Purchase": "购买",
"Purchase Credits": "购买信用点",
"You can select how much you want to spend, and the amount of": "你可以选择你想要花多少钱,和数量关于",
"you will receive is calculated below. Purchasing more than": "您将获得如下计算。购买超过",
"worth gives a bulk bonus.": "将会获得大量加成。",
"Base Credits:": "基础信用点:",
"Next Rank:": "下一阶层:",
"Total Credits:": "总计信用点:",
"Menu": "菜单",
"Honor Tokens:": "荣誉代币:",
"Honor using": "荣誉使用",
"Click the button below to purchase": "点击下面的按钮购买",
"via PayPal.": "通过 PayPal.",
"for": "花费",
"Autos": "自动",
"Continuing": "继续",
"Crafting Exp Boost": "制作经验提升",
"Current Rank:": "当前阶层:",
"Gathering Shards Boost": "采集碎片提升",
"Resource Boost": "资源提升",
"You may reset your boosts for a total cost of 50": "你可以重置你的提升,成本为 50",
"Quarry Sinkhole": "采石坑",
"Nobility": "身份",
" Your Boosts": "你的提升",
" Boosts": "提升",
"You currently have": "你当前有",
"autos.": "自动.",
"Your Chances": "你的几率",
"Start Runecrafting": "开始制作符文",
"Required": "需要",
"Successful Attempt Chance": "成功尝试几率",
"Successful Attempts Required": "成功尝试要求",
"Successful Craft Chance": "制作成功几率",
"Toggle Chance Calculator": "切换几率计算器",
"Runecrafting Level Required": "符文制作等级要求",
"Chance Calculator": "几率计算器",
"Calculate": "计算",
"Runecrafting Level:": "符文制作等级:",
"Adds 300 autos to your autos remaining. Use this potion after refreshing your autos.": "在剩余的自动次数基础上增加300次自动。在刷新自动后使用此药水。",
"Also the technological face": "还有技术方面",
"Aptitude Potion": "天赋药水",
"Greater Exp Potion": "强化经验药水",
"has appeared in the ground...": "出现在地面上……",
"Haste Potion": "急速药水",
"Heroic Potion": "英雄药水",
"Minor Autos Potion": "小自动药水",
"Minor Exp Potion": "小经验药水",
"Minor Gathering Potion": "小型采集药水",
"Superior Haste Potion": "高级急速药水",
"The Aptitude Potion works when gathering or battling, and lasts for 500 actions. It provides the following benefits:": "天赋药水在采集或战斗时有效,持续500次。它提供以下好处:",
"Training Exp Potion": "训练经验药水",
"Training Gathering Potion": "训练采集药水",
"Ultra Exp Potion": "超级经验药水",
"Use this potion in the Heroic Upgrades section.": "在英雄升级部分使用此药水。",
"When this potion is consumed, it provides a permanent gold increase to battling and resource increase to gathering.": "当这个药水被消耗时,它提供了一个永久的战斗时金币增加和采集时资源增加。",
"Essence Chance": "精华几率",
"Alchemy Level Required": "炼金等级要求",
"Items Required": "物品要求",
"Alchemic Essence": "炼金精华",
"[Alchemic Essence]": "[炼金精华]",
"Dust": "之尘",
"[Demonic Dust]": "[恶魔之尘]",
"[Undead Heart]": "[亡灵之心]",
"[Dungeoneering Exp]": "[地牢冒险经验]",
"Undead Heart": "亡灵之心",
"Used to craft haste potions.": "用来制作急速药水。",
"Keys Owned:": "拥有钥匙:",
"Stop After Completing": "完成后停止",
"Spider Egg": "蜘蛛蛋",
"Chance To Progress:": "前进几率:",
"Amount:": "数量:",
"Buy": "购买",
"Buy Max": "购买最大",
"Buy All": "购买全部",
"Buy X": "购买 X",
"Buyer": "买家",
"Sell": "出售",
"Sell Max": "出售全部",
"Sell X": "出售 X",
"Price Per Item:": "物品单价:",
"You Have": "你有",
"runes.": "符文.",
"Price": "价格",
"Seller": "卖家",
"For Sale": "出售中",
"Wanted": "收购中",
"Upgrade to": "升级到",
"Runic Leather": "符文皮革",
"Not enough items.": "没有足够的物品。",
"A rusty old hatchet. Can be used for woodcutting.": "一把生锈的旧斧头。可用于伐木。",
"Required:": "要求:",
"View On Market": "在市场中查看",
"Longsword": "长剑",
"You do not have enough items to upgrade this piece of equipment.": "你没有足够的物品来升级这个装备。",
"You do not have the required items to purchase a plot of land.": "购买土地所需的物品不足。",
"Are you sure you want to craft a": "你确定要制作一个",
"[Gathering Trinket]": "[采集饰品]",
"You do not have enough": "你没有足够的",
"has sprung up out of the dirt...": "从泥土中冒了出来…",
"Woodcutting Exp": "伐木经验",
"Mining Exp": "采矿经验",
"Update": "更新",
"You have upgraded your item.": "你成功升级了你的物品。",
"New Equipment": "新装备",
"NEW": "新",
"Posted By": "发布者",
"Level 60 Milestone": "等级 60 里程碑",
"Resource Caches": "资源缓存",
"The price increases after each": "价格将会提升在每次",
"purchased. The price resets each month.": "购买,每个月价格会重置。",
"Chat Updates": "聊天更新",
"Purchase 1 for 100,000": "购买 1 花费 100,000",
"[Bonus Time]": "[加成时间]",
"Bonus Time": "加成时间",
"Gold, Resources & Experience": "黄金,资源 & 经验值",
"and you dodged": "并且你闪避了",
"Verify E-Mail Address": "验证邮箱地址",
"Your e-mail address was verified. You may now login.": "您的电子邮件地址已验证。您现在可以登录了。",
"Health Upgrade Stone": "生命升级石",
"Damage Upgrade Stone": "伤害升级石",
"Used to upgrade damage to mobs and bosses.": "用来升级对怪物和Boss的伤害。",
"Used to upgrade maximum health.": "用于升级生命值上限。",
"The exit is barred by magical energy. There is space for a rune in the floor in front of the barrier. You attempt to craft the rune.": "出口被魔法能量阻挡。在屏障前面的地板上有空位放一个符文。你试图制造符文。",
"Resource Totem": "资源代币",
"Resource Totem:": "资源代币:",
"You fail to create the correct rune.": "你没有创造出正确的符文。",
"[Runecrafting Exp]": "[符文制作经验]",
"Current Room:": "当前房间:",
"Room Progress:": "房间进度:",
"Success Chance:": "成功几率:",
"Skill:": "技能:",
"Difficulty:": "难度:",
"Drop Totem": "掉落图腾",
"Drop Totem:": "掉落图腾:",
"When battling in this area, you have the following bonues:": "当在这个区域战斗时,你有以下奖励:",
"400% better chance to gain an attribute.": "400% 更好的几率获得一个属性。",
"500% more experience.": "经验增加500%。",
"[ Exp]": "[ 经验值]",
"The event has ended.": "该事件已过期。",
"(Collapsed)": "(已折叠)",
"Crafting Speed:": "制作速度:",
"Bonus Resources:": "奖励资源:",
"Bonus Gold:": "奖励黄金:",
"Bonus Exp:": "奖励经验:",
"You do not have any": "你没有任何",
"[Alchemy Exp]": "[炼金经验]",
"[Alchemical Dust]": "[炼金之尘]",
"Used to make Crafting Haste Potions. Soon.": "用来制作急速药水。很快。",
"Alchemical Dust": "炼金之尘",
"Desolate Tombs Key": "荒凉坟场钥匙",
"Next": "下一页",
"Previous": "上一页",
"You have no listings to buy items.": "你没有挂收购单来购买物品。",
"You have no listings to sell items.": "你没有挂出售单来出售物品。",
"Your Items For Sale": "你正在出售的物品",
"Your Listings To Buy Items": "你的收购挂单",
"Item To Send:": "要发送的物品:",
"Total": "总计",
"Select": "选择",
"Send To:": "发送给:",
"Quarrying Exp": "采石经验",
"The exit is barred by magical energy, with a floating trinket that looks like it should contain a rune. You attempt to craft the rune.": "出口被魔法能量阻挡,一个漂浮的小饰品看起来应该包含一个符文。你试图制造符文。",
"Your Labyrinth Reward Chest is waiting to be opened...": "你的迷宫奖励宝箱正在等待打开…",
"Open Labyrinth Reward Chest": "打开迷宫奖励宝箱",
"Labyrinth Reward Chest": "迷宫奖励宝箱",
"Your": "你的",
"You have no more Labyrinth actions remaining.": "你没有更多的迷宫行动剩下。",
"Close": "关闭",
"contained:": "包含了:",
"You mix the wrong ingredients, and must start over.": "你把配料混错了,必须重新开始。",
"The exit is blocked by a large stone boulder that looks impossible to break. You attempt to use your Alchemy skills to brew an explosive potion.": "出口被一块看起来不可能打破的巨石堵住了。你试图用你的炼金术技能来酿造一种爆炸药水。",
"You successfully create the potion. The explosion shatters the boulder.": "你成功地制作了药水。爆炸震碎了巨石。",
"to purchase the following items:": "购买下列物品:",
"Jewel Slots": "珠宝槽",
"Actions": "行动",
"Actions This Month": "本月行动数",
"Actions Today": "今日行动数",
"Total Level": "总等级",
"Battling Level": "战斗等级",
"Dungeoneering Level": "地牢冒险等级",
"Mining Level": "采矿等级",
"Woodcutting Level": "伐木等级",
"Quarrying Level": "采石等级",
"Runecrafting Level": "符文制作等级",
"Jewelcrafting Level": "珠宝加工等级",
"Alchemy Level": "炼金等级",
"Total Mobs Killed": "击杀怪物总数",
"Total Bosses Killed": "击杀Boss总数",
"Total Boss Damage": "Boss累计伤害",
"Total Dungeons Completed": "完成地下城总数",
"Total Gathering Actions": "采集行动总数",
"Total Mining Actions": "采矿行动总数",
"Total Woodcutting Actions": "伐木行动总数",
"Total Quarrying Actions": "采石行动总数",
"Total Runes Crafted": "符文制作总数",
"Total Jewels Crafted": "珠宝加工总数",
"Labyrinth Progress Today": "今日迷宫进度",
"Labyrinth Progress Yesterday": "昨日迷宫进度",
"fails to land a successful hit.": "未能成功命中。",
"You do not have enough items.": "你没有足够的物品。",
"You progress to the next room.": "前进到下一个房间。",
"Chest Contents": "宝箱内容",
"You do not have the correct key to enter this dungeon.": "你没有进入地牢的正确钥匙。",
"You have reached the end of the dungeon, and find a chest.": "你已经到达了地牢的尽头,并找到了一个宝箱。",
"Confirm Increase": "确认提升",
"Mining:": "采矿:",
"Dungeoneering:": "地牢冒险:",
"Members": "成员",
"Sword": "剑",
"Mining Bonus Active": "采矿加成可用",
"Wait for action": "等待行动",
"You are woodcutting at a spirit tree.": "你正在砍伐精灵树。",
"You fail to land a successful hit on the": "你未能成功击中",
"You were defeated!": "你被击败了!",
"This boss was defeated already.": "Boss已经被击败了。",
"You have upgraded your gathering upgrade level.": "你已经升级了你的采集升级等级。",
"Number of gem fragments depends on mining level.": "宝石碎片的数量取决于采矿等级。",
"[Resource Cache]": "[资源缓存]",
"Resource Cache": "资源缓存",
"Can be traded on the Black Market for 10,000 of any resource.": "可以在黑市上兑换 10000 任意资源。",
"Leave Dungeon": "离开地牢",
"Resume Dungeon": "返回地牢",
"Transaction completed.": "交易已完成。",
"You are not currently on a raid.": "你现在未处于扫荡中。",
"Manage": "管理",
"Camp": "营地",
"Upgrade To Empire": "升级为帝国",
"Upgrade To Small Empire": "升级为小帝国",
"Upgrade To Large Empire": "升级为大帝国",
"Upgrade To Kingdom": "升级为王国",
"Upgrade To Small Kingdom": "升级为小王国",
"Upgrade To Large Kingdom": "升级为大王国",
"Upgrade To Small Village": "升级为小村庄",
"Trinket Drop Chance": "饰品掉落几率",
"Personnel": "人员",
"Raids": "扫荡",
"Portals": "传送门",
"Each level increases the chance of moving floors by 1% as well as increasing all dungeoneering exp by 1%. This increases to 2% per level for each level after 100. Each rarity provides +5% tokens, +5% chance of passing a floor and +5% exp.": "每升一级,移动楼层的几率增加1%,所有地牢冒险经验增加1%。100级后每级增加2%。每层稀有度提供+5%的代币,+5%的通过楼层的几率和+5%的经验值。",
"Each level increases the chances of higher rarity raids as well as decreasing the chances of lower level raids. Each rarity upgrade increases the chances of a higher rarity raids and increases the amount of raids scouted per day by 1.": "每一级都能增加更稀有的扫荡的几率,同时减少更低级的扫荡的几率。每一次稀有度升级都会增加更高稀有度扫荡的几率,并且每天的扫荡次数增加1次。",
"Each level increases the chance of obtaining double loot by 1% and each rarity provides +10% drop boost. Each level past 100 increases the chance of triple loot by 2% per level. Effective only whilst battling in The Abyss.": "每升一级获得双倍战利品的几率增加1%,每件稀有物品提供+10%的掉落提升。每过100级,每级获得三次战利品的几率增加2%。只在深渊战斗时有效。",
"Each level increases the amount of exp gained by 1% (2% for each level past 100) as well as decreasing Labyrinth action timer by 0.01s. Each rarity increases Labyrinth actions by the following amounts +1/+1/+2/+3/+3 as well as decreasing labyrinth action timer by 0.1s.": "每升一级增加1%的经验值(每升100级增加2%),迷宫行动计时器减少0.01s。每件稀有物品增加迷宫行动的数量为+1/+1/+2/+3/+3,并减少迷宫行动计时器0.1s。",
"Each level increases the chances of finding a Trinket by 3% and increases the chances of a higher rarity trinket by 0.05%. Each rarity upgrade increases the chances of a higher rarity trinket by 1%.": "每升一级找到饰品的几率增加3%,找到稀有度更高的饰品的几率增加0.05%。每一个稀有性升级增加一个更高稀有性饰品的几率1%。",
"Start Raid": "开始扫荡",
"Storage Container": "存储容器",
"Raid": "扫荡",
"Standard Raids": "标准扫荡",
"Warehouse": "仓库",
"Large Warehouse": "大仓库",
"Duration": "持续时长",
"Requirement": "要求",
"Stone Merchant": "石头商人",
"Component Merchant": "组件商人",
"Scouted Raids": "侦察扫荡",
"In Progress": "进行中",
"Current Raid": "当前扫荡",
"Status:": "状态:",
"Raid:": "扫荡:",
"Small Village": "小村庄",
"You do not have enough gold.": "你没有足够的黄金。",
"(Level": "(等级",
"Upgrade Rarity": "升级稀有度",
"Treasure Hunter": "宝藏猎人",
"Quartermaster (The Abyss)": "军需官 (深渊)",
"Dungeon Keeper": "地牢守护者",
"Labyrinth Keeper": "迷宫守护者",
"Each portal level gives +25 battles in the relevant area immediately, and +5 battles daily. Each level also increases the maximum amount of battles you can have saved by 50.": "每个传送门关卡在相关区域立即提供+25次战斗,每天提供+5次战斗。每升一级,你可以节省的战斗最多增加50次。",
"Portal to The Abyss": "深渊之门",
"Daily Battles:": "日常战斗:",
"You do not have the required items to upgrade your plot of land.": "你没有升级你的土地所需的物品。",
"Village": "村庄",
"Upgrade To Bank": "升级到银行",
"Upgrade To Small Bank": "升级到小银行",
"Upgrade To Large Bank": "升级到大银行",
"Upgrade To City": "升级到城市",
"Upgrade To Small City": "升级到小城市",
"Upgrade To Large City": "升级到大城市",
"Upgrade To Village": "升级到村庄",
"Upgrade To Large Village": "升级到大村庄",
"Returned": "已返回",
"Get Rewards": "获得奖励",
"Raid Rewards": "扫荡奖励",
"Your troops returned from the raid with the following items:": "你的队伍从扫荡中带回来下列物品:",
"Cancel": "取消",
"You make progress...": "你正在制作...",
"You successfully crafted a": "你成功制作了一个",
"You do not have items to craft this rune.": "你没有制作这个符文所需的物品。",
"Stop After Successfully Crafting": "成功制作后停止",
"Stop After Failing": "失败后停止",
"Unequip": "脱下",
"Equip": "装备",
"Orc Overlord": "兽人霸主",
"A key to the Desolate Tombs dungeon.": "一把通往荒凉坟墓地牢的钥匙。",
"A key to the Dragonkin Lair dungeon.": "龙穴地下城的钥匙。",
"A key to the Hall Of Dragons dungeon.": "龙之殿地牢的钥匙。",
"A key to the Haunted Cells dungeon.": "鬼屋地牢的钥匙。",
"A key to the Mountain Pass dungeon.": "山口地牢的钥匙。",
"A key to the Sunken Ruins dungeon.": "沉没废墟地牢的钥匙。",
"A key to The Treasury dungeon.": "宝藏地牢的钥匙。",
"A key to the Vault dungeon.": "金库地牢的钥匙。",
"Large Village": "大村庄",
"You fail and your progress was reset...": "你失败了,你的进度被重置……",
"Create Potions": "制作药水",
"Use": "使用",
"You are mining at a meteor.": "你在一颗陨石上采矿。",
"[Diamond Jewel]": "[钻石珠宝]",
"Alchemy Merchant": "炼金商人",
"Large Resource Silo": "大资源筒仓",
"Change Username": "修改用户名",
"You fail to mine through the wall.": "你没有挖穿墙壁。",
"One of the walls in the room looks to have been previously mined. You pick up where the previous miners left off, trying to reach the exit.": "房间里的一面墙看起来像是以前被开采过的。你从之前矿工离开的地方开始,试图到达出口。",
"You fail to chip through the stone wall.": "你没能凿穿石墙。",
"You chip away at the wall, causing it to crumble. You are able to pass.": "你把这堵墙凿得粉碎了。你可以通过。",
"You create the correct rune, and the door opens.": "你创建了正确的符文,门就打开了。",
"You have finished crafting your potions.": "你已经完成了制作药水。",
"Reject": "拒绝",
"Accept": "同意",
"Clan Invites": "家族邀请",
"Announcement": "公告",
"Most Recent 100 Log Entries": "最近的100条日志",
"Storage": "存储",
"Leave Clan": "退出家族",
"Clan Details": "家族详情",
"You can choose to set your own tax rates which will be used if they are set higher than the default clan taxes.": "你可以选择设置自己的税率,如果税率高于默认的家族税率,就会使用。",
"Personal Taxes": "个人税率",
"Edit Taxes": "编辑税率",
"Clan Buildings": "家族建筑",
"Clan Scavenger": "家族清道夫",
"Clan Invader": "家族侵略者",
"Clan Raider": "家族突袭者",
"Clan Raider Captain": "家族突袭者队长",
"Clan Raider General": "家族突袭者指挥官",
"Clan Raider Overlord": "家族突袭者霸主",
"Clan Items": "家族物品",
"Clan Component": "家族组件",
"Clan Storage": "家族存储",
"Clan Members": "家族成员",
"Owned": "拥有",
"Donate Items": "捐献物资",
"Name:": "名称:",
"Level:": "等级:",
"Members:": "成员:",
"Gold Tax:": "黄金税率:",
"Resource Tax:": "资源税率:",
"Gathering Shards Totem:": "采集碎片图腾:",
"Gathering Shards Totem": "采集碎片图腾",
"Mastery Totem": "精通图腾",
"Mastery Totem:": "精通图腾:",
"Attribute Totem": "属性图腾",
"Attribute Totem:": "属性图腾:",
"Special Area Totem": "特殊区域图腾",
"Special Area Totem:": "特殊区域图腾:",
"Autos Totem": "自动图腾",
"Autos Totem:": "自动图腾:",
"Defence Totem:": "防御图腾:",
"Defence Totem": "防御图腾",
"Attack Totem:": "攻击图腾:",
"Attack Totem": "攻击图腾",
"Health Totem": "生命图腾",
"Health Totem:": "生命图腾:",
"Gold Totem": "黄金图腾",
"Gold Totem:": "黄金图腾:",
"Crafting Exp Totem": "制作经验图腾",
"Crafting Exp Totem:": "制作经验图腾:",
"Gathering Exp Totem:": "采集经验图腾:",
"Gathering Exp Totem": "采集经验图腾",
"Combat Exp Totem:": "战斗经验图腾:",
"Combat Exp Totem": "战斗经验图腾",
"Headquarters:": "指挥部:",
"Headquarters": "指挥部",
"Watchtower": "瞭望塔",
"Watchtower:": "瞭望塔:",
"Item": "物品",
"Each level gives +1% attack to each clan member.": "每升1级,家族成员攻击力+1%。",
"Each level gives +1% daily battles in special areas.": "在特殊区域,每级增加1%的每日战斗。",
"Each level gives +1% defence to each clan member.": "每升1级,家族成员防御+1%。",
"Each level gives +1% health to each clan member.": "每升1级,家族成员生命值+1%。",
"Each level gives +2% Drop Boost to each clan member.": "每升1级,家族成员掉落加成+2%。",
"Each level gives +2% Resource Boost to each clan member.": "每升1级,家族成员的资源加成+2%。",
"Each level gives +2% total autos to each clan member.": "每升1级,家族成员的自动总量+2%。",
"Each level gives +4% Attribute Boost to each clan member.": "每升1级,家族成员的属性加成+4%",
"Each level gives +4% Exp Boost in all combat skills to each clan member.": "每升1级,家族成员所有战斗技能的经验加成+4%",
"Each level gives +4% Exp Boost in all crafting skills to each clan member.": "每升1级,家族成员所有制作技能的经验加成+4%",
"Each level gives +4% Exp Boost in all gathering skills to each clan member.": "每升1级,家族成员所有采集技能的经验加成+4%",
"Each level gives +4% Gold Boost to each clan member.": "每升1级,家族成员的金币加成+4%",
"Each level gives +4% Mastery Boost to each clan member.": "每升1级,家族成员精通加成+4%",
"Each level gives a +4% Gathering Shards Boost to each clan member.": "每升1级,家族成员采集碎片加成+4%",
"Each level increases the amount of mobs found in the battlegrounds, and increases the chances of a boss to spawn by 5%.": "每一级增加在战场上发现的怪物的数量,增加5%的Boss产生几率。",
"Each level increases the clan member limit by 1.": "每升1级,家族成员上限增加1人。",
"The gathering bonus is now active whilst mining.": "采集加成现在在采矿时有效。",
"Clan:": "家族:",
"There are no bosses alive at the moment.": "目前暂无Boss。",
"There are no mobs alive at the moment.": "目前暂无怪物。",
"Kingdom": "王国",
"Large Kingdom": "大王国",
"Small Kingdom": "小王国",
"Large Town": "大镇",
"Small Town": "小镇",
"Upgrade To Kingdom": "升级到王国",
"Upgrade To Large Town": "升级到大镇",
"Upgrade To Small Town": "升级到小镇",
"Loot From Standard Raids": "从标准扫荡中获得的战利品",
"You have upgraded your portal.": "你升级了你的传送门。",
"You have upgraded your gathering upgrade.": "你升级了你的采集升级。",
"You are about to place a listing to sell": "你即将上架一份挂单去出售",
"each.": "每个.",
"Confirm Listing": "确认上架",
"Bulk": "批量",
"Sell All": "全部出售",
"Only the entire stack can be bought/sold.": "只能购买/出售整组。",
"Clan Bosses Killed:": "击杀的家族Boss:",
"Clan Mobs Killed:": "击杀的家族怪物:",
"Clanmanship:": "家族制度:",
"Active Now": "活跃中",
"Donations": "捐献",
"Activity": "活跃度",
"Last Active:": "最后活跃:",
"Mob": "怪物",
"Each point increases chances of obtaining double the amount of items whilst gathering by 0.2%.": "每点增加采集时获得双倍物品的几率 0.2%。",
"Each point increases the amount of resources obtained by 0.5%.": "每增加一点,所获得的资源增加 0.5%。",
"Each point increases the base experience whilst gathering by 1.": "每点增加基础采集经验值 1 点。",
"Each point increases the chances of obtaining a higher rarity item by 0.4%.": "每增加一个点,获得更高稀有物品的机会增加 0.4%。",
"Each point increases the resource rush base amount by 1.2.": "每点增加资源狂热基础数量 1.2。",
"[Jewelcrafting Exp]": "[珠宝加工经验]",
"Gem": "宝石",
"Start Jewelcrafting": "开始珠宝加工",
"Stop After Crafting": "制作后停止",
"You have crafted a(n)": "你制作了一个",
"You do not have enough gems.": "你没有足够的宝石。",
"You already have the maximum number of this type of jewel equipped.": "该宝石已达到装备数量上限。",
"Confirm": "确认",
"Remove": "移除",
"Market:": "市场:",
"You removed your jewel from the market.": "你把你的珠宝从市场上下架了。",
"[Bulk]": "[批量]",
"A troll with a large hammer guards the exit. You charge forward attempting to take him down.": "一只巨魔拿着一把大锤子守着出口。你向前冲去,试图打倒他。",
"The troll hits you with his hammer, pushing you back.": "巨魔用锤子砸向你,将你推开。",
"You fail to create the correct jewel.": "你没能创造出正确的宝石。",
"The door is locked, but has no keyhole. There's space for what looks like a jewel. You attempt to use your Jewelcrafting skills to craft a jewel to fit.": "门是锁着的,但没有钥匙孔。有个地方可以放一颗宝石。你尝试使用你的珠宝加工技能来制作适合的珠宝。",
"You pull the levers in the incorrect order and the door stays locked.": "如果你按错误的顺序拉动杠杆,门就会一直锁着。",
"There are three levers and a door with no keyhole. You attempt to solve the puzzle to open the door.": "有三个杠杆和一个没有锁眼的门。你试着解开这个谜来打开门。",
"[Clan Exp]": "[家族经验]",
"There is no more of this type of mob remaining.": "当前已无此类型的怪物。",
"Battles Remaining": "战斗剩余",
"You have finished creating your gems.": "你已经完成了宝石的创造。",
"You do not have any battles remaining for this area.": "你在这个地区已经没有任何战斗次数了。",
"Crafts Remaining:": "制作剩余:",
"Continue Crafting": "继续制作",
"You are currently crafting a(n)": "你当前正在加工",
"Traveling Merchant": "旅行商人",
"You are quarrying in a sinkhole.": "你在一个天坑里采石。",
"Your Listings": "你的挂单",
"Type": "类型",
"Sell Order": "出售挂单",
"Your market listing was successful.": "你的市场挂单已成功。",
"Your market listing was removed.": "你的市场挂单已移除。",
"You listed your jewel on the market.": "你在市场上上架了你的珠宝。",
"City": "城市",
"Large City": "大城市",
"Bank": "银行",
"Small Bank": "大银行",
"Large Bank": "大银行",
"was promoted to": "身份提升至",
"You can not attack a boss that has less than 10% health remaining.": "你不能攻击剩余生命值低于10%的Boss。",
"tax.": "税。",
"The watchtower has sighted a": "瞭望塔发现了一只",
"has ended.": "已经结束。",
"Nobility Rank Bonus": "贵族等级加成",
"Upgrade To Town": "升级到镇",
"Town": "镇",
"Component Collector": "组件收集者",
"Admin": "管理员",
"Manage Invites": "管理邀请",
"Send Invite": "发起邀请",
"There are no pending invites.": "没有待处理的邀请。",
"Pending Invites": "待定邀请",
"You already have a buy/sell order for this item.": "你已经有这个物品的买入/卖出订单。",
"as a referral bonus.": "作为推荐奖励。",
"Small City": "小城市",
"Resource Rush:": "资源狂热:",
"You have finished crafting your jewel.": "你已经完成了珠宝的制作。",
"You received a(n)": "你收到一个",
"whilst mining!": "在采矿的时候!",
"whilst woodcutting!": "在伐木的时候!",
"whilst quarrying!": "在采石的时候!",
"You pull the levers in the correct order and the door opens.": "你按正确的顺序拉动杠杆,门就打开了。",
"You hit the troll between the eyes, knocking him out.": "你击中了巨魔的眉心,把他打晕了。",
"You fail to cut through the vines.": "你没能剪断藤蔓。",
"You are unable to break through the stone slab.": "你无法突破这块石板。",
"You evade every arrow, cutting down the undead archers with a single swift strike.": "你闪避了所有的箭矢,一击便将亡灵弓兵砍倒。",
"Two undead archers stand at either side of the exit. You advance and they start to fire.": "两个亡灵弓箭手站在出口的两边。你前进,他们开始开火。",
"The stone wall crumbles and you are able to pass.": "石墙倒塌了,你可以通过了。",
"The stone slab breaks into pieces.": "石板碎成了碎片。",
"The exit is blocked by a thick stone slab. You use your quarrying skills to try to get through.": "出口被一块厚石板堵住了。你使用你的采石技能来尝试通过。",
"The arrows prove too much, causing you to retreat.": "箭矢太猛,你不得不撤退。",
"Several thin vines have grown over the exit. You take out your axe and attempt to cut your way through.": "出口上长了几棵细细的藤蔓。你拿出你的斧头,试图凿出一条路来。",
"A thin wall of stone blocks the exit. You use your hammer to try to break it down.": "一堵薄薄的石墙挡住了出口。你用锤子试着把它敲碎。",
"Gem Merchant": "宝石商人",
"Component Hoarder": "组件囤积者",
"Giant Resource Silo": "巨型资源筒仓",
"Cancel Invite": "取消邀请",
"whilst battling a Clan Raider Captain.": "在与家族家族突袭者队长战斗时。",
"whilst battling a Clan Invader.": "在与家族侵略者战斗时。",
"whilst battling a Clan Scavenger.": "在与家族清道夫战斗时。",
"whilst battling a Clan Raider.": "在与家族突袭者战斗时。",
"Waiting...": "等待中...",
"Kick": "踢出",
"You used": "你使用",
"You are about to place a listing to buy": "你即将发布一份收购订单",
"A total of": "总计",
"will be deducted from your account.": "将从您的账户中扣除。",
"Buy Order": "收购订单",
"Invalid amount.": "无效的数量。",
"You are already on a raid.": "你当前正在扫荡中。",
"You used an item.": "你使用了一个物品。",
"Effects": "效果",
"Next Page": "下一页",
"Previous Page": "上一页",
"You have reached the end of the Dungeon.": "你已经到达了地牢的尽头。",
"You dodged": "你闪避了",
"Item purchased.": "物品已购买。",
"You have successfully crafted the rune.": "你已经成功地制作了符文。",
"You chip away sections of the wall, but fail to find the exit.": "你凿开了几段墙,却找不到出口。",
"You enter a cavern which looks like a dead end. You swing your pickaxe at the walls trying to find an exit.": "你进入一个看起来像死胡同的洞穴。你在墙上挥舞着镐子,试图找到一个出口。",
"You hack away at the vines until the exit is clear.": "你砍断藤蔓,直到出口畅通。",
"You chip away at random parts of the wall. Eventually you notice one part is thinner than the others. You chip away a hole large enough to pass through.": "你随意凿掉墙上的部分。最后你发现其中一部分比其他部分更薄。凿出一个大到可以通过的洞。",
"Dozens of sentries patrol the hallway. To pass, you'll need an invisibility potion. You attempt to figure out the correct ingredients.": "几十个哨兵在走廊上巡逻。要想通过,你需要隐形药水。你试图找出正确的配方。",
"Upgrade Tier": "升级品阶",
"Destroy": "分解",
"Confirm Tier Upgrade": "确认升级品阶",
"Do Not Upgrade": "放弃升级",
"You carefully cut down the branches, avoiding the thorns, and are able to pass.": "你小心地砍下树枝,避开荆棘,才能够通过。",
"Crafted:": "制作成功:",
"You create a jewel and insert it into the hole. The door swings open.": "你做了一颗宝石,然后把它插进洞里。门打开了。",
"You fail to find a way across the pit.": "你没能找到穿过这个坑的路。",
"You run towards the pit at full speed, take a leap, and land on the other side.": "你全速向坑边跑去,纵身一跃,落在了坑的另一边。",
"Between you and the exit sits a pit filled with spikes. You are not sure how you'll get around, but are determined to find a way.": "在你和出口之间有一个装满钉子的坑。你不确定如何四处走动,但决心找到一条路。",
"to create a gem.": "去创造宝石。",
"Branches filled with thorns block the exit. You take out your axe and attempt to cut your way through.": "长满荆棘的树枝堵住了出口。你拿出你的斧头,试图凿出一条路来。",
"You fail to cut through the thorned branches.": "你没能把带刺的树枝剪断。",
"You grow tired, and must rest before continuing.": "你累了,必须休息一下再继续。",
"The room contains a pit which looks like it could be the way out. You use your pickaxe to dig further.": "房间里有个坑,看起来可能是出口。你用镐子挖得更远。",
"You swing relentlessly, eventually reaching the end of the pit.": "你不停地挥杆,最终到达坑的尽头。",
"You do not have the items to craft this potion.": "你没有制作这种药水的物品。",
"Member kicked.": "成员已踢出。",
"PM Sent To": "私聊",
"You already have effects from a potion of this type.": "你已经拥有这种药水的效果了。",
"You do not have enough items to upgrade this portal.": "您没有足够的物品来升级传送门。",
"The door has space for two jewels, each a different type. You patiently attempt to craft the jewels.": "这扇门可以放两件不同类型的珠宝。你耐心地尝试制作珠宝。",
"There are a dozen blades swinging in front of you. Past them, you see the exit. You try to time each step so you're not cut in half.": "有一打刀片在你面前摇摆。过了他们,你就看到出口了。你试着为每一步计时,这样你就不会被切成两半。",
"You create the jewels, insert them into the door and the door swings open.": "你创造出珠宝,把它们插到门上,门就会自动打开。",
"You fail to create the correct jewels.": "你没能制造出正确的珠宝。",
"You struggle to figure out the timing, and fail to pass the blades.": "你努力想弄清楚时机,却没能通过叶片。",
"You do not have enough credits.": "你没有足够的信用点数。",
"Phoenix": "凤凰",
"Your account was created. An e-mail was sent to verify your account.": "您的帐户已创建。发送了一封电子邮件来验证您的帐户。",
"Your e-mail was address already verified.": "您的电子邮件地址已验证。",
"There are currently no items for sale.": "目前没有在售的物品。",
"Cross trading discussions should be kept to trade chat. Any transactions that happen outside of the systems in-game are done so at your own risk. Discussions of selling in-game items for real money is not allowed, and will result in your account being permanently muted, or possibly banned.": "交叉交易的讨论应该保持在交易聊天中。任何发生在游戏系统之外的交易都由你自己承担风险。不允许讨论以真钱出售游戏内物品,并将导致您的帐户永久禁言,或可能被禁止。",
"Rule 1: Botting": "规则1: 自动脚本",
"Rule 2: Multiple Accounts": "规则2: 多账户",
"Rule 3: Cross Trading": "规则3: 交叉交易",
"The use of any script/application to play the game for you is prohibited. This includes bots, auto clickers, macros etc.": "禁止使用任何脚本/应用程序为您玩游戏。这包括机器人、自动点击器、宏等。",
"You are allowed to play 1 account. If you have multiple people playing from the same household then make sure they do not interact in a way that benefits a single account.": "你只能玩1个账号。如果你有来自同一家庭的多人在玩游戏,那么要确保他们的互动方式不会对单个账户有利。",
"Clan Settings": "家族设置",
"Edit Announcement": "编辑公告",
"Manage Ranks & Permissions": "管理职位 & 权限",
"Taxes": "税率",
"The clan taxes were successfully changed.": "家族税率修改成功。",
"Edit": "编辑",
"Exit Edit Mode": "退出编辑模式",
"Admin - Modify Ranks & Permissions": "管理员 - 修改职位 & 权限",
"Invite": "邀请",
"Promotions": "升职",
"Member": "成员",
"Leader": "族长",
"Change Rank": "调整职位",
"Invalid rank name.": "无效的职位名称。",
"permission changed.": "权限已更新。",
"Second": "副族长",
"Send Items To": "发送物品给",
"Invalid player.": "无效的玩家名。",
"When this potion is consumed, it provides a permanent buff to either battling or gathering.": "当这个药水被消耗时,它会为战斗或收集提供一个永久的buff。",
"Your clan does not have enough items to upgrade this building.": "你的家族没有足够的物品升级这个建筑。",
"You do not meet the land level requirements to embark on this raid.": "你不符合进行这次扫荡的土地等级要求。",
"The exit is filled with a dense mix of branches, thorns and other debris. You start to cut away at it with your axe.": "出口布满了浓密的树枝、荆棘和其他碎片。你开始用斧头砍它。",
"You fail to cut a path through the debris.": "你没能在废墟中开辟出一条路来。",
"You cut through the thorned branches, and manage to clear the debris.": "你砍断了带刺的树枝,设法清除了碎片。",
"A golem guards the exit. You are outmatched physically but you attempt to use your battling experience to take him down.": "一个魔像守卫着出口。你在体力上处于劣势,但你试图用你的战斗经验打败他。",
"The golem hits you hard, stunning you.": "魔像狠狠地砸向你,击晕了你。",
"You dodge each of the golems blows, hitting it in the back of the head, then make a dash towards the exit.": "你躲避每个魔像的打击,击中它的后脑,然后冲向出口。",
"Egg": "蛋",
"Confirm Reset": "确认重置",
"\"Attempting to connect to chat server...\"": "\"尝试连接到聊天服务器…\"",
"You upgraded your damage.": "你升级了你的伤害。",
"You upgraded your health.": "你升级了你的生命值。",
"Gold Rush:": "黄金狂热:",
"to": "以",
"Confirm Destroy": "确认分解",
"Do Not Destroy": "取消分解",
"You successfully create the potion. Completely invisible, you are able to simply walk past the sentries towards the exit.": "你成功地制作了药水。完全隐形,你可以简单地穿过哨兵走向出口。",
"Master Alchemist's Hut": "炼金大师的小屋",
"You haven't completed your Labyrinth actions yet.": "你还没有完成你的迷宫行动。",
"Legendary Trinkets into Celestial Trinkets.": "传说饰品变成天体饰品。",
"Cost:": "成本:",
"The room is narrow but long. As you walk down the corridor, the ceiling begins descending. A potion of haste might be enough to make it through, but it'll need to be made perfecty to give you enough speed.": "房间很窄,但很长。当你沿着走廊走下去时,天花板开始下降。一剂急速药剂可能足以让你通关,但它需要制作得完美才能给你足够的速度。",
"You successfully create the potion. You pick up speed, and dash down the corridor before the ceiling crushes you.": "你成功地制作了药水。你加快速度,在天花板砸到你之前冲过走廊。",
"A thick wall of stone prevents you from continuing. You use your hammer to try to smash it down.": "一堵厚厚的石墙阻止你继续前进。你用锤子试着把它砸下来。",
"The wall seems too thick for you to get through.": "这堵墙似乎太厚了,你穿不过去。",
"You swing your hammer with considerable strength, smashing down the thick wall of stone.": "你用相当大的力气挥动锤子,砸倒了厚厚的石墙。",
"You have already collected your reward today.": "你今天已经得到了你的奖励。",
"This player is already in a clan.": "此玩家已加入了一个家族",
"A dragon roams near the exit. As you approach it turns towards you, and attacks with a huge fireball.": "一条龙在出口附近游荡。当你接近它时,它转向你,用一个巨大的火球攻击你。",
"The fireball hits the ground just before you, knocking you back. The dragon breathes out another.": "火球就在你面前击中地面,把你撞倒。龙又呼出了一个。",
"Empire": "帝国",
"Large Empire": "大帝国",
"Small Empire": "小帝国",
"The door has space for one of each jewel. A sapphire, ruby, emerald and a diamond. You attempt to craft the jewels.": "门上各有放置一件珠宝的空间。蓝宝石、红宝石、绿宝石和钻石。你试图制作珠宝。",
"You enter the room and the door closes behind you. The walls begin to close in, and there's no way out. You franticly attempt to come up with a solution, realising that you could blow your way out, but would also need an invulnerability potion to protect yourself from the blast.": "你走进房间,门在你身后关上了。墙壁开始逼近,无处可逃。你疯狂地试图想出一个解决方案,意识到你可以炸出一条出路,但也需要一个无懈可击的药水来保护自己免受爆炸的伤害。",
"The door has space for one of each jewel. A sapphire, ruby, emerald and a diamond. You attempt to craft the jewels.": "门上各有放置一件珠宝的空间。蓝宝石、红宝石、绿宝石和钻石。你试图制作珠宝。",
"The room is reinforced with solid stone. It would take a huge amount of effort to get through, but you start swinging your hammer.": "这房间是用坚固的石头加固的。这需要很大的努力才能通过,但你开始挥动你的锤子。",
"Using all of your strength, you are still unable to break through the reinforced stone.": "用尽你所有的力量,你仍然无法突破加固的石头。",
"create a gem": "制作一颗宝石",
"Re-roll": "重洗",
"Each step you take lands on solid ground. You feel extremely lucky to pass the traps unscathed.": "你的每一步都是脚踏实地的。你觉得自己非常幸运,毫发无损地通过了陷阱。",
"You step forward, making progress across the room but take an incorrect step and fall into a trap.": "你向前迈进,在房间里取得进展,但走错了一步,掉进了陷阱。",
"The room is completely empty and you can see the exit 50 feet away. As you move forward you notice there are invisible traps set in the floor. You have nothing to go on but luck. You hope for the best and move towards the exit.": "房间完全是空的,你可以看到50英尺外的出口。当你向前移动时,你注意到地板上设置了看不见的陷阱。除了运气,你什么都没有。你抱着最好的希望,朝出口走去。",
"The exit is filled with extremely dense metal. Parts of it are chipped by the efforts of others who failed to get through. You take out your pickaxe and try to do what others had failed.": "出口充满了密度极高的金属。其中的一部分被其他人的努力破坏了,他们没能通过。你拿出你的镐子,试着去做别人失败了的事。",
"The entire room is made from pure metal. Getting out seems impossible, but you take your pickaxe and get to work.": "整个房间都是纯金属做的。出去似乎是不可能的,但你拿起你的镐子开始工作。",
"You fail to make any progress whatsoever.": "你没有取得任何进展。",
"After what seems like forever, you are able to create a hole that you can pass through.": "在似乎是永远之后,你能够创造一个你可以通过的洞。",
"Re-roll Trinket": "重洗饰品",
"Re-rolled Trinket": "重洗后饰品",
"Current Trinket": "当前饰品",
"You successfully create the potions. You drink the invulnerability potion then quickly toss the explosive potion, almost blinded by the flash, the walls are completely destroyed.": "你成功地制作了魔药。你喝下无懈可击的药水,然后迅速投掷爆炸药水,几乎被闪光弄瞎,墙壁完全被摧毁。",
"Like the others before you, you fail to find the exit.": "就像你之前的其他人一样,你找不到出口。",
"Brute strength alone would not get you through. You create a plan to hit the trunk in specific places, weakening it. When the cracks are in the right places, you use all of your strength and the tree falls, allowing passage.": "光靠蛮力是无法通过的。你制定了一个计划,在特定的地方袭击树干,削弱它。当裂缝出现在合适的位置时,你用尽全身的力气,树就倒下了,让人得以通过。",
"A large tree trunk blocks the exit. Using considerable effort, you start swinging your axe.": "一棵大树干挡住了出口。花了相当大的力气,你开始挥动你的斧头。",
"One wall in this room is made from the largest tree trunk you have ever seen. You are not sure if you can ever get through, but you start cutting away.": "这个房间的一面墙是用你见过的最大的树干做成的。你不确定你是否能通过,但你开始切断。",
"Will be used to upgrade gold/resource output similar to a Heroic Potion.": "将用于升级黄金/资源输出,类似于英雄药水。",
"You are too tired to swing your axe any longer. You give up on the seemingly impossible task.": "你太累了,不能再挥动斧头了。你放弃了看似不可能完成的任务。",
"You can not use another": "你不能用别的",
"You swing you axe, using all of your strength. Just before you feel like you are about to pass out, the tree trunk falls.": "你挥动你的斧头,用尽你所有的力量。就在你快要昏倒的时候,树干倒了。",
"Your axe barely makes a dent in the thick trunk.": "你的斧头在厚厚的树干上几乎没有凹痕。",
"You dodge the fireball, dashing towards the dragon, and thrust your sword through its chest.": "你躲开火球,冲向巨龙,将剑刺穿它的胸膛。",
"You create each jewel, making sure not to make any mistakes. Inserting them into the door causes it to swing open.": "你创造每一颗宝石,确保不出任何差错。把它们插进门里,门就会自动打开。",
"The exit pulsates with magical power. You notice that it seems to emit a lot of heat. Two runes are needed to progress. One to disable the heat, and the other to disable the barrier.": "出口充满了魔力。你注意到它似乎散发出很多热量。需要两个符文才能前进。一个用来关闭热源,另一个用来关闭屏障。",
"You fail to create the correct runes.": "你没有创造出正确的符文。",
"You create the correct runes, and the door opens.": "你创造出正确的符文,门打开了。",
"You time your steps to perfection, dodging each blade.": "你的脚步恰到好处,躲开了每一刀。",
", correction": ",修正",
"After several dozen swings, sapping your strength, you are able to break a hole in the reinforced stone.": "经过几十次的摇摆,消耗了你的力量,你能够在加固的石头上打破一个洞。",
"You fail to create a perfect diamond.": "你没能创造出完美的钻石。",
"A diamond plated door stands between you and the exit. The only way to open it is to insert a perfectly crafted diamond. You get to work, trying not to make a single mistake.": "在你和出口之间有一扇镶钻石的门。打开它的唯一方法就是插入一颗精心制作的钻石。你开始工作,尽量不犯任何错误。",
"Sword Of Valor": "英勇之剑",
"You have already collected your Labyrinth reward today.": "你今天已经领取了迷宫的奖励。",
"You already have the maximum number of Celestial Trinkets.": "你已经拥有了天体饰品的最大数量。",
"Convert": "转换",
"The game is undergoing maintenance and will be back online shortly.": "游戏正在进行维护,不久将重新上线。",
"Wealthy Merchant": "富有的商人",
"Component Trader": "组件贸易商",
"Infinite Sanctum": "无限圣堂",
"The exit is covered by what seems like endless layers of stone. You are not sure if it is possible to succeed, but you use your hammer to start to smash away the layers.": "出口似乎被一层层的石头覆盖着。你不确定是否有可能成功,但你用锤子开始打碎这些层。",
"You dig a hole in the wall so deep that you are in almost complete darkness. With relief, you hit the wall with a final swing that reveals the exit.": "你在墙上挖了一个很深的洞,你几乎处于完全的黑暗中。松了一口气,你最后一次挥杆击中了墙,露出了出口。",
"Confirm Re-roll": "确认重洗",
"Your trinket was upgraded.": "你的饰品升级了。",
"will cost:": "将会花费:",
"Re-rolling": "重洗",
"[Battling Trinket]": "[战斗饰品]",
"Equipment Rarity Upgrade": "装备稀有度升级",
"Base Gold Rush:": "基础黄金狂热:",
"Armor:": "护甲:",
"Rarity Modifier:": "稀有度增幅:",
"Type Modifier:": "类型增幅:",
"Power:": "力量:",
"Total Power:": "总力量:",
"Total Armor:": "总护甲:",
"[Tool Component (Bound)]": "[工具组件 (绑定)]",
"You do not have enough components to upgrade.": "您没有足够的组件来升级。",
"Drop Modifier": "掉落增幅",
"You failed to craft the rune.": "你没能制作出符文。",
"When battling in this area, you have the following bonuses:": "在该区域战斗时,可获得以下加成:",
"You have purchased an additional jewel slot.": "您额外购买了一个珠宝槽位。",
"Keep Re-rolled Trinket": "保留重洗后的饰品",
"Keep Current Trinket": "保留当前饰品",
"You crafted a": "你制作了一件",
"You crafted a Trinket.": "你制作了一件饰品。",
"Are you sure you want to leave your clan? Click again to leave.": "你确定要离开你的家族吗?再次点击以离开。",
"Click here to register": "点击这里注册",
"A valid e-mail address is required which you will have to verify before logging in.": "需要一个有效的电子邮件地址,您必须在登录之前进行验证。",
"Exchange Items": "转换物品",
"gold per resource.": "黄金每资源",
"You have converted": "你转换了",
"Confirm conversion of": "确认转换",
"Gold to": "黄金为",
"Metal.": "金属。",
"gold. The conversion rate is currently": "黄金。当前的转换率为",
"": "",
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// 怪物
"Giant Scorpion": "巨蝎",
"Giant Leech": "巨型水蛭",
"Giant Cockroach": "巨型蟑螂",
"Goblin Thief": "哥布林盗贼",
"Goblin Assassin": "哥布林刺客",
"Slime": "史莱姆",
"Small Rat": "小老鼠",
"Skeleton": "骷髅",
"Scorpion": "蝎子",
"Skeletal Mage": "骷髅法师",
"Skeletal Warrior": "骷髅战士",
"Crocodile": "鳄鱼",
"Dire Rat": "凶暴鼠",
"Ghoul": "食尸鬼",
"Large Rat": "大老鼠",
"Mutant Rat": "变异鼠",
"Sewer Lurker": "下水道潜伏者",
"Thug": "暴徒",
"Trinket Guardian": "饰品守护者",
"Venomous Spider": "毒蜘蛛",
"Zombie": "僵尸",
"Goblin Grunt": "哥布林咕噜",
"Goblin Raider": "哥布林扫荡者",
"Goblin Chieftain": "哥布林首领",
"Goblin Sergeant": "哥布林军士",
"Beggar": "乞丐",
"Stray Dog": "流浪狗",
"Dishonest Merchant": "奸商",
"Bandit": "强盗",
"Deranged Citizen": "疯狂的公民",
"Vile Thief": "卑鄙的小偷",
"Vagabond": "流浪汉",
"Bard": "吟游诗人",
"Highwayman": "拦路强盗",
"Wizard": "巫师",
"Duelist": "决斗者",
"Mage": "法师",
"Rogue": "流氓",
"Warrior": "战士",
"Elementalist": "元素派",
"Scionist": "圣公会教徒",
"Assassin": "刺客",
"Gladiator": "角斗士",
"Champion": "王者",
"Grave Digger": "掘墓人",
"Ghost": "幽灵",
"Grave Robber": "盗墓贼",
"Undead Hound": "亡灵猎犬",
"Poltergeist": "捣蛋鬼",
"Undead Mage": "亡灵法师",
"Enraged Zombie": "愤怒的僵尸",
"Undead Warrior": "亡灵战士",
"Undead Gladiator": "不死的角斗士",
"Werewolf": "狼人",
"Banshee": "女妖",
"Undead Champion": "亡灵王者",
"Vampire": "吸血鬼",
"Lich": "巫妖",
"Wraith": "幽灵",
"Grim Reaper": "死神",
"Deer": "鹿",
"Elk": "麋鹿",
"Shetland Pony": "设得兰矮种马",
"Bear Cub": "幼熊",
"Moose": "驼鹿",
"Wildebeest": "角马",
"Hyena": "土狼",
"Eagle": "鹰",
"Bison": "野牛",
"Cheetah": "猎豹",
"Vulture": "秃鹰",
"Bear": "熊",
"Leopard": "豹",
"Jaguar": "美洲虎",
"Tiger": "老虎",
"Lion": "狮子",
"Black Bear": "黑熊",
"Sabretooth Tiger": "剑齿虎",
"Mammoth": "猛犸象",
"Imp": "小恶魔",
"Rock Golem": "岩石魔像",
"Stalker": "跟踪狂",
"青铜Golem": "青铜魔像",
"Bloodhound": "侦探犬",
"Viper": "毒蛇",
"Centaur": "半人马",
"Winged Beast": "有翼兽",
"Iron Golem": "铁魔像",
"Centaur Scout": "半人马侦察兵",
"Mercenary": "雇佣兵",
"Centaur Archer": "半人马弓箭手",
"Archer": "弓箭手",
"Flamehound": "炎犬",
"Giant Vulture": "巨秃鹫",
"Centaur Warrior": "半人马勇士",
"Steel Golem": "钢铁魔像",
"Hellhound": "地狱之犬",
"Centaur Champion": "半人马王者",
"Centaur Gladiator": "半人马角斗士",
"Centaur King": "半人马王",
"Elite Mercenary": "精英雇佣兵",
"Centaur Warlord": "半人马军阀",
"Golem": "魔像",
"Centaur Overlord": "半人马霸王",
"Salamander": "火蜥蜴",
"Harpy": "鸟身女妖",
"Bomb": "炸弹",
"Wyrm": "妖蛆",
"Fire Elemental": "火元素",
"Baby Dragon": "龙宝宝",
"Fire Bird": "火鸟",
"Baby Fire Dragon": "小火龙",
"Flamebringer": "火焰使者",
"Fire Titan": "火巨人",
"Dragonkin": "龙族",
"Minotaur": "牛头怪",
"Lava Titan": "熔岩巨人",
"Giant Wyrm": "巨龙",
"Wyvern": "双足飞龙",
"Dragon": "龙",
"Black Dragon": "黑龙",
"Lava Wyrm": "熔岩龙",
"Dragonlord": "龙王",
"Lava Golem": "熔岩魔像",
"Dragon Warlord": "神龙战神",
"Giant Wyvern": "巨翼龙",
"Dragon Overlord": "龙霸主",
"Firelord": "炎王",
"Supreme Dragonlord": "至尊龙王",
"Snow Leopard": "雪豹",
"Water Elemental": "水元素",
"Yeti": "雪人",
"Polar Bear": "北极熊",
"Ice Elemental": "冰元素",
"Ice Warrior": "冰战士",
"Arctic Wolf": "北极狼",
"Arctic Bear": "北极的熊",
"Ice Troll Warrior": "冰魔战士",
"Ice Dragonkin": "冰龙族",
"Snow Yeti": "雪雪人",
"Ice Champion": "寒冰王者",
"Winterbringer": "凛冬使者",
"Snow Mammoth": "雪猛犸象",
"Snow Dragonkin": "雪龙族",
"Frozen Champion": "冰冻的王者",
"Snow Dragon": "龙雪",
"Ice King": "冰王",
"Ice Wyvern": "冰双足飞龙",
"Arctic Dragon": "北极的龙",
"Icewyrm": "冰翼龙",
"Ice Lord": "冰主",
"Ice Devil": "冰魔鬼",
"Ice Dragonlord": "冰龙领主",
"Arctic Lord": "北极的主",
"Arctic Devil": "北极魔鬼",
"Arctic Dragonlord": "北极龙王",
"Scout": "侦察员",
"Dryad Scout": "树精侦察员",
"Drake": "龙兽",
"Tree Crawler": "爬树虫",
"Ent": "树人",
"Roaming Minotaur": "漫游的牛头怪",
"Dryad Warrior": "树精战士",
"Giant Drake": "巨龙",
"Terror": "恐怖",
"Whistling Terror": "呼啸恐怖",
"Infernal": "地狱",
"Reptilian Warrior": "爬虫族勇士",
"Dryad Gladiator": "树妖角斗士",
"Roaming Banshee": "漫游女妖",
"Venemous Lich": "毒巫妖",
"Dragonborn": "龙裔",
"Reptilian Gladiator": "爬行类角斗士",
"Infernal Champion": "炼狱王者",
"Dragonborn Warrior": "龙族战士",
"Giant Minotaur": "巨型牛头怪",
"Giant Ent": "巨树人",
"Dragonborn Gladiator": "龙生角斗士",
"Minotaur Champion": "牛头王",
"Lich King": "巫妖王",
"Reptilian Warlord": "爬虫族战神",
"Dragonborn Champion": "龙族王者",
"Infernal Warlord": "地狱战神",
"Reptilian Overlord": "爬虫族霸主",
"Dragonborn Warlord": "龙族战神",
"Dragonborn Overlord": "龙族霸主",
"Infernal Overlord": "地狱霸主",
"Golem": "魔像",
"Reaper": "死神",
"Basilisk": "蛇怪",
"Barbarian": "野蛮人",
"Demon": "恶魔",
"Demonlord": "恶魔领主",
"Rat": "老鼠",
"Demonhound": "恶魔猎犬",
"Undead Overlord": "亡灵霸主",
"The Vault Guardian": "金库守护者",
"Skeleton Warrior": "骷髅战士",
"Skeleton Archer": "骷髅射手",
"Skeleton Champion": "骷髅王",
"Undead Archer": "亡灵射手",
"Phantom Champion": "幻影王者",
"Phantom Barbarian": "幻影野蛮人",
"Phantom Warrior": "幻影战士",
"Bronze Golem": "青铜魔像",
"Adolescent Dragon": "幼年龙",
"Adult Dragon": "成年龙",
"Elder Dragon": "老年龙",
"Mythical Dragon": "神龙",
"Young Dragon": "少年龙",
"Phantom": "幻影",
"Dragonkin Roamer": "龙穴漫游者",
"Dragonkin Champion": "龙穴王者",
"Dragonkin Guard": "龙穴守卫",
"Dragonkin Warrior": "龙穴战士",
"Serpent Roamer": "毒蛇漫游者",
"Serpent Guard": "毒蛇守卫",
"Serpent Champion": "毒蛇王者",
"Serpent Warrior": "毒蛇战士",
"Troll Adult": "成年巨魔",
"Troll Giant": "巨人巨魔",
"Troll Runt": "侏儒巨魔",
"Troll Elder": "老年巨魔",
"Treasury Worker": "宝藏工人",
"Treasury Guard": "宝藏守卫",
"Treasury Gatekeeper": "宝藏守门人",
"Treasury Guardian": "宝藏守护者",
"Treasury Protector": "宝藏保护者",
"Vault Worker": "金库工人",
"Vault Guardian": "金库守护者",
"Vault Gatekeeper": "金库守门人",
"Vault Protector": "金库保护者",
"Vault Guar": "金库看守",
"Large Dragon": "大龙",
"Vault Guard": "金库守卫",
"": "",
"": "",
"": "",
"": "",
"": "",
"": "",
"": "",
"": "",
"": "",
"": "",
"": "",
"": "",
"": "",
"": "",
"": "",
// 地图
"Sewer": "下水道",
"Catacombs": "地下墓穴",
"Arctic Tundra": "北极苔原",
"Desolate Lands": "荒芜之地",
"Isles": "岛",
"Crypt": "地穴",
"Forsaken Lands": "遗忘之地",
"Graveyard": "墓地",
"Outskirts": "郊区",
"The Abyss": "深渊",
"The Underworld": "地下世界",
"Tomb Of The Elders": "长老之墓",
"Volcanic Plains": "火山平原",
"Wilderness": "荒野",
"": "",
"": "",
"": "",
"": "",
"": "",
"": "",
"": "",
// 称号
"": "",
"": "",
"": "",
"": "",
"": "",
"": "",
"": "",
"": "",
"": "",
"": "",
"": "",
"": "",
"": "",
"": "",
"": "",
"Virtue": "美德",
"Patriarch": "族长",
"Count": "英伯爵",
"Earl": "伯爵",
"Marquess": "侯爵",
"Duke": "公爵",
"Prince": "王子",
"King": "国王",
"Grand Patriarch": "族长",
"Warlord": "战神",
"Supreme Warlord": "至高战神",
"Grand Duke": "大公",
"Knight": "骑士",
"Viscount": "子爵",
"Baronet": "准男爵",
"Emperor": "皇帝",
"Overlord": "霸主",
"Baron": "男爵",
// 图标代码,不能汉化
"Jacorb's Games": "Jacorb's Games",
"partyplanner": "partyplanner",
"Tempest": "Tempest",
"garadosbeh": "garadosbeh",
"The Gathering Storm": "The Gathering Storm",
"": "",
"": "",
"": "",
"": "",
"Scientific": "科学计数法",
"Standard": "标准",
"Blind": "盲文",
"Letters": "字母",
"Mixed Engineering": "混合工程",
"Mixed Scientific": "混合科学",
"Chemistry": "化学",
"Engineering": "工程符号",
"By Jacorb90": "By Jacorb90",
"content_copy": "content_copy",
"library_books": "library_books",
"discord": "discord",
"drag_handle": "drag_handle",
"edit": "edit",
"forum": "forum",
"content_paste": "content_paste",
"delete": "delete",
"info": "info",
"settings": "settings",
'Twitter': 'Twitter',
"Discord": "Discord",
"Facebook": "Facebook",
"Instagram": "Instagram",
"gityxcom": "gityxcom",
"Footer": "Footer",
"Wiki": "Wiki",
"gityx": "gityx",
//树游戏
'Loading...': '加载中...',
'ALWAYS': '一直',
'HARD RESET': '硬重置',
'Export to clipboard': '导出到剪切板',
'INCOMPLETE': '不完整',
'HIDDEN': '隐藏',
'AUTOMATION': '自动',
'NEVER': '从不',
'ON': '打开',
'OFF': '关闭',
'SHOWN': '显示',
'Play Again': '再次游戏',
'Keep Going': '继续',
'The Modding Tree Discord': '模型树Discord',
'You have': '你有',
'It took you {{formatTime(player.timePlayed)}} to beat the game.': '花费了 {{formatTime(player.timePlayed)}} 时间去通关游戏.',
'Congratulations! You have reached the end and beaten this game, but for now...': '恭喜你! 您已经结束并通关了本游戏,但就目前而言...',
'Main Prestige Tree server': '主声望树服务器',
'Reach {{formatWhole(ENDGAME)}} to beat the game!': '达到 {{formatWhole(ENDGAME)}} 去通关游戏!',
"Loading... (If this takes too long it means there was a serious error!": "正在加载...(如果这花费的时间太长,则表示存在严重错误!",
'Loading... (If this takes too long it means there was a serious error!)←': '正在加载...(如果时间太长,则表示存在严重错误!)←',
'Main\n\t\t\t\tPrestige Tree server': '主\n\t\t\t\t声望树服务器',
'The Modding Tree\n\t\t\t\t\t\t\tDiscord': '模型树\n\t\t\t\t\t\t\tDiscord',
'Please check the Discord to see if there are new content updates!': '请检查 Discord 以查看是否有新的内容更新!',
'aqua': '水色',
'AUTOMATION, INCOMPLETE': '自动化,不完整',
'LAST, AUTO, INCOMPLETE': '最后,自动,不完整',
'NONE': '无',
'P: Reset for': 'P: 重置获得',
'Git游戏': 'Git游戏',
'QQ群号': 'QQ群号',
'x': 'x',
'QQ群号:': 'QQ群号:',
'* 启用后台游戏': '* 启用后台游戏',
'更多同类游戏:': '更多同类游戏:',
'i': 'i',
'I': 'I',
'II': 'I',
'III': 'III',
'IV': 'IV',
'V': 'V',
'VI': 'VI',
'VII': 'VII',
'VIII': 'VIII',
'X': 'X',
'XI': 'XI',
'XII': 'XII',
'XIII': 'XIII',
'XIV': 'XIV',
'XV': 'XV',
'XVI': 'XVI',
'A': '一个',
'B': 'B',
'C': 'C',
'D': 'D',
'E': 'E',
'F': 'F',
'G': 'G',
'H': 'H',
'I': 'I',
'J': 'J',
'K': 'K',
'L': 'L',
'M': 'M',
'N': 'N',
'O': 'O',
'P': 'P',
'Q': 'Q',
'R': 'R',
'S': 'S',
'T': 'T',
'U': 'U',
'V': 'V',
'W': 'W',
'X': 'X',
'Y': 'Y',
'Z': 'Z',
'<': '<',
'<<': '<<',
'>': '>',
'>>': '>>',
"Gityx": "Gityx",
"Gz": "Gz",
"O": "O",
"": "",
"": "",
"": "",
"": "",
"": "",
}
//需处理的前缀
var cnPrefix = {
"\n": "\n",
" ": "",
" ": "",
" ": "",
" ": "",
" ": "",
" ": "",
" ": "",
" ": "",
" ": "",
" ": "",
" ": "",
" ": "",
" ": "",
" ": "",
" ": "",
" ": "",
" ": "",
" ": " ",
" ": " ",
//树游戏
"\t\t\t": "\t\t\t",
"\n\n\t\t": "\n\n\t\t",
"\n\t\t": "\n\t\t",
"\t": "\t",
"Show Milestones: ": "显示里程碑:",
"Autosave: ": "自动保存: ",
"Offline Prod: ": "离线生产: ",
"Completed Challenges: ": "完成的挑战: ",
"High-Quality Tree: ": "高质量树贴图: ",
"Offline Time: ": "离线时间: ",
"Theme: ": "主题: ",
"Anti-Epilepsy Mode: ": "抗癫痫模式:",
"In-line Exponent: ": "直列指数:",
"Single-Tab Mode: ": "单标签模式:",
"Time Played: ": "已玩时长:",
"Shift-Click to Toggle Tooltips: ": "Shift-单击以切换工具提示:",
"Notation: ": "符号: ",
"Toggle Music: ": "切换声音: ",
"Torn Leather ": "破损的皮",
"Rugged Leather ": "粗犷的皮",
"Hardened Bronze ": "硬化的青铜",
"Hardened Steel ": "硬化的钢",
"Hardened Iron ": "硬化的铁",
"Golden ": "金",
"Sharpened Steel ": "锋利的钢",
"Sharpened Iron ": "锋利的铁",
"Sharpened Bronze ": "锋利的青铜",
"Obsidian Plated ": "黑曜石板",
"Crystal Plated ": "水晶板",
"Diamond Plated ": "钻石板",
"Dragonforged ": "龙锻造",
"Hellforged ": "地狱锻造",
"Demonforged ": "恶魔锻造",
"Obsidian ": "黑曜石",
"Crystal ": "水晶",
"Diamond ": "钻石",
"Gold Plated ": "金板",
"Silver Plated ": "银板",
"Valor ": "勇气之",
"Silver ": "银",
"Steel ": "钢",
"Iron ": "铁",
"Bronze ": "青铜",
"Leather ": "皮",
"Rusty ": "生锈的",
"Woodcutting (": "伐木 (",
"Dungeoneering (": "地牢冒险 (",
"Rune Belt (": "符文腰带 (",
"Pickaxe (": "镐子 (",
"Hatchet (": "短斧 (",
"Jewelcrafting (": "珠宝加工 (",
"Mining (": "采矿 (",
"Battling (": "战斗 (",
"Alchemy (": "炼金 (",
"Quarrying (": "采石 (",
"Runecrafting (": "符文制作 (",
"Autos Remaining: ": "剩余自动次数: ",
"and received ": "并收到 ",
"Each point increases the woodcutting resource rush amount by ": "每增加一点,可以增加伐木资源的数量 ",
"Each point increases the quarrying resource rush amount by ": "每增加一点,采石资源采掘量就增加 ",
"Each point increases the mining resource rush amount by ": "每增加一点,采矿资源采掘量就增加 ",
"Equipment: ": "装备: ",
"Mastery: ": "精通: ",
"You have: ": "你有: ",
"Attributes: ": "属性: ",
"Base: ": "基础: ",
"Clan: ": "家族: ",
"Armor: ": "护甲: ",
"Drop Boost": "掉落提升",
"Modifier: ": "增幅: ",
"Power: ": "力量: ",
"Mining Level ": "采矿等级 ",
"Reset": "重置",
"Shards Required": "碎片要求",
"Action Bonus: ": "行动奖励: ",
"Skill: Runecrafting ": "技能: 符文制作 ",
"Skill: Battling ": "技能: 战斗 ",
"Skill: Woodcutting ": "技能: 伐木 ",
"Skill: Quarrying ": "技能: 采石 ",
"Skill: Mining ": "技能: 采矿 ",
"Damage (": "伤害 (",
"Quarrying Level ": "采石等级 ",
"[Battling Trinket (T": "[战斗饰品 (T",
"Battling Trinket (T": "战斗饰品(T",
"Gathering Trinket (T": "采集饰品(T",
"[Gathering Trinket (T": "[采集饰品(T",
"Battling Level ": "战斗等级 ",
"[Training Rune ": "[训练符文 ",
"Woodcutting Level ": "伐木等级 ",
"(You have ": "(你有 ",
"auto(s) for ": "自动 花费 ",
"Dungeoneering Level ": "地牢冒险等级 ",
"Skill: Dungeoneering ": "技能: 地牢冒险 ",
"Battle ": "战斗",
"Credits Purchased: ": "已购买信用点:",
"Damage Reduction (": "伤害减免 (",
"Runecrafting Level ": "符文制作等级 ",
"Ancient ": "远古",
"Elder ": "元老",
"Demonic ": "恶魔 ",
"Draconic ": "龙之",
"Eternal ": "永恒",
"Abyssal Greater ": "深渊巨",
"Abyssal Supreme ": "深渊至高",
"Abyssal Ultimate ": "深渊超级",
"Abyssal ": "深渊",
"Crafted by ": "创建人 ",
"Alchemy Level ": "炼金等级 ",
"Skill: Alchemy ": "技能: 炼金 ",
"Battles Remaining: ": "战斗剩余: ",
"Progress: ": "进度: ",
"Clan Level ": "家族等级 ",
"Your clan taxed ": "你的家族扣税 ",
"Remaining: ": "剩余: ",
"Skill: Jewelcrafting ": "技能: 珠宝加工 ",
"Jewelcrafting Level ": "珠宝加工等级 ",
"You desconstruct your jewel into ": "你分解了你的珠宝并得到了 ",
"Perfect crafts: ": "完美制作: ",
"(Clan Tax: ": "(家族税率: ",
"Mobs remaining: ": "剩余怪物: ",
"The Combat Exp Totem was upgraded to level ": "战斗经验图腾 已经升级到了等级 ",
"The Resource Totem was upgraded to level ": "资源图腾 已经升级到了等级 ",
"The Defence Totem was upgraded to level ": "防御图腾 已经升级到了等级 ",
"The Health Totem was upgraded to level ": "生命图腾 已经升级到了等级 ",
"The Special Area Totem was upgraded to level ": "特殊区域图腾 已经升级到了等级 ",
"The Drop Totem was upgraded to level ": "掉落图腾 已经升级到了等级 ",
"The Gold Totem was upgraded to level ": "黄金图腾 已经升级到了等级 ",
"The Attack Totem was upgraded to level ": "攻击图腾 已经升级到了等级 ",
"The Headquarters was upgraded to level ": "指挥部 已经升级到了等级 ",
"The Watchtower was upgraded to level ": "瞭望塔 已经升级到了等级 ",
"You will receive": "你将收到",
" after the cost of": "扣除成本",
"Your trinket was destroyed for": "您的饰品已分解为",
"Infinite Guardian ": "无限守护者 ",
"": "",
"": "",
"": "",
"": "",
"": "",
"": "",
"": "",
"": "",
"": "",
"": "",
"": "",
"": "",
"": "",
}
//需处理的后缀
var cnPostfix = {
" ": "",
" ": "",
" ": "",
" ": "",
" ": "",
" ": "",
" ": "",
" ": "",
" ": "",
" ": "",
" ": "",
" ": "",
" ": "",
" ": "",
" ": "",
" ": "",
" ": "",
" ": " ",
" ": " ",
"\n": "\n",
"\n\t\t\t": "\n\t\t\t",
"\t\t\n\t\t": "\t\t\n\t\t",
"\t\t\t\t": "\t\t\t\t",
"\n\t\t": "\n\t\t",
"\t": "\t",
"/sec)": "/秒)",
"% bonus": "% 奖励",
" day(s)": " 天",
" New Announcement(s)": " 新公告",
"% per upgrade": "% 每次升级",
"have been deducted.": "之后。",
"": "",
"": "",
"": "",
"": "",
"": "",
"": "",
"": "",
"": "",
"": "",
"": "",
"": "",
"": "",
"": "",
}
//需排除的,正则匹配
var cnExcludeWhole = [
/^(\d+)$/,
/^\s*$/, //纯空格
/^([\d\.]+):([\d\.]+)$/,
/^([\d\.]+):([\d\.]+):([\d\.]+)$/,
/^\[([\d\.]+):([\d\.]+):([\d\.]+)\]$/,
/^([\d\.]+):([\d\.]+):([\d\.]+):([\d\.]+)$/,
/^([\d\.]+):([\d\.]+):([\d\.]+):([\d\.]+):([\d\.]+)$/,
/^([\d\.]+)h ([\d\.]+)m ([\d\.]+)s$/,
/^([\d\.]+)y ([\d\.]+)d ([\d\.]+)h$/,
/^([\d\.]+)\-([\d\.]+)\-([\d\.]+)$/,
/^([\d\.]+)e(\d+)$/,
/^([\d\.]+)$/,
/^\$([\d\.]+)$/,
/^\(([\d\.]+)\)$/,
/^([\d\.]+)\%$/,
/^\+([\d\.]+)\%$/,
/^([\d\.,]+) \(([\d\.]+)\%\)$/,
/^([\d\.]+)\/([\d\.]+)$/,
/^([\d\.]+)\/([\d\.,]+)$/,
/^([\d\.,]+)\/([\d\.,]+)$/,
/^\(([\d\.]+)\/([\d\.]+)\)$/,
/^成本(.+)$/,
/^\[(.+)am\]$/,
/^\[(.+)pm\]$/,
/^\(([\d\.]+)\%\)$/,
/^([\d\.]+):([\d\.]+):([\d\.]+)$/,
/^([\d\.]+)K$/,
/^([\d\.]+)M$/,
/^([\d\.]+)B$/,
/^([\d\.]+) K$/,
/^([\d\.]+) M$/,
/^([\d\.]+) B$/,
/^([\d\.]+) T$/,
/^([\d\.]+) Qi$/,
/^([\d\.]+) Qa$/,
/^([\d\.]+)s$/,
/^([\d\.]+)x$/,
/^x([\d\.]+)$/,
/^([\d\.,]+)$/,
/^([\d\.,]+):$/,
/^([\d\.,]+)\)$/,
/^\(([\d\.,]+)\)$/,
/^\$([\d\.,]+)$/,
/^\+([\d\.,]+)$/,
/^\-([\d\.,]+)$/,
/^([\d\.,]+)x$/,
/^x([\d\.,]+)$/,
/^([\d\.,]+) \/ ([\d\.,]+)$/,
/^([\d\.]+)e([\d\.,]+)$/,
/^([\d\.]+)e([\d\.,]+) \/ ([\d\.]+)e([\d\.,]+)$/,
/^\$([\d\.]+)e([\d\.,]+)$/,
/^([\d\.,]+)\/([\d\.]+)e([\d\.,]+)$/,
/^([\d\.]+)e([\d\.,]+)\/([\d\.]+)e([\d\.,]+)$/,
/^([\d\.]+)e\+([\d\.,]+)$/,
/^e([\d\.]+)e([\d\.,]+)$/,
/^x([\d\.]+)e([\d\.,]+)$/,
/^([\d\.]+)e([\d\.,]+)x$/,
/^([\uD800-\uDBFF][\uDC00-\uDFFF])|([\u2600-\u27BF])|([\u2300-\u23FF])|([\u2B50-\u2B55])|([\u203C-\u3299])|[\u21A9\u21AA\u25B6\u25C0\u2B06\u2B07\u2B05\u2B95\u2B99\u2B9A]+$/,
// /^([\uD800-\uDBFF][\uDC00-\uDFFF])|([\u2600-\u27BF])|([\u2300-\u23FF])|([\u2B50-\u2B55])|([\u203C-\u3299])+$/,
// /^[\uD800-\uFFFF]+$/,
/^[\u4E00-\u9FA5]+$/
];
var cnExcludePostfix = []
//正则替换,带数字的固定格式句子
//纯数字:(\d+)
//逗号:([\d\.,]+)
//小数点:([\d\.]+)
//原样输出的字段:(.+)
var cnRegReplace = new Map([
[/^([\d\.]+) hours ([\d\.]+) minutes ([\d\.]+) seconds$/, '$1 小时 $2 分钟 $3 秒'],
[/^You are gaining (.+) elves per second$/, '你每秒获得 $1 精灵'],
[/^You have (.+) points$/, '你有 $1 点数'],
[/^You have purchased (.+) auto\(s\).$/, '你购买了 $1 自动。'],
[/^Next at (.+) points$/, '下一个在 $1 点数'],
[/^\+(.+)\% for (.+)x$/, '\+$1\% 消耗 $2x'],
[/^You can not equip more than (.+) Trinkets.$/, '你不能装备超过 $1 个饰品。'],
[/^after defeating a\(n\) (.+)!$/, '在击败一个 $1 之后!'],
[/^A gold rush gives (.+) gold, with a chance of higher rushes and has a (.+) chance of occuring.$/, '一次黄金狂热给予 $1 的黄金,而且有机会出现高级黄金狂热,触发几率 $2。'],
[/^A mining resource rush gives (.+) metal, with a chance of higher rushes and has a (.+) chance of occuring.$/, '一次采矿狂热给予 $1 的金属,而且有机会出现高级采矿狂热,触发几率 $2。'],
[/^A mining resource rush gives (.+) metal, with a chance of higher rushes and has a (.+) chance of occurring.$/, '一次采矿狂热给予 $1 的金属,而且有机会出现高级采矿狂热,触发几率 $2。'],
[/^A quarrying resource rush gives (.+) stone, with a chance of higher rushes and has a (.+) chance of occuring.$/, '一次采石狂热给予 $1 的石头,而且有机会出现高级采石狂热,触发几率 $2。'],
[/^A quarrying resource rush gives (.+) stone, with a chance of higher rushes and has a (.+) chance of occurring.$/, '一次采石狂热给予 $1 的石头,而且有机会出现高级采石狂热,触发几率 $2。'],
[/^A woodcutting resource rush gives (.+) wood, with a chance of higher rushes and has a (.+) chance of occuring.$/, '一次伐木狂热给予 $1 的木头,而且有机会出现高级伐木狂热,触发几率 $2。'],
[/^A woodcutting resource rush gives (.+) wood, with a chance of higher rushes and has a (.+) chance of occurring.$/, '一次伐木狂热给予 $1 的木头,而且有机会出现高级伐木狂热,触发几率 $2。'],
[/^Clan taxes are now: (.+) Gold, (.+) Resources.$/, '家族当前税率是: $1 黄金,$2 资源。'],
[/^(.+) Sep, (.+)am$/, '9月 $1 上午 $2'],
[/^(.+) Sep, (.+)pm$/, '9月 $1 下午 $2'],
[/^(.+) Aug, (.+)am$/, '8月 $1 上午 $2'],
[/^(.+) Aug, (.+)pm$/, '8月 $1 下午 $2'],
[/^(.+) has updated the clan announcement.$/, '$1 更新了家族公告。'],
[/^Purchase ([\d\.,]+) for ([\d\.,]+)$/, '购买 $1 花费 $2'],
[/^Your referral (.+) made a purchase. You receive (.+)$/, '你的推荐人 $1 氪金了。你得到了 $2'],
[/^from (.+). You paid (.+)$/, '来自 $1 点数。扣除了 $2'],
[/^. The clan receives (.+) Credits and (.+) Exp.$/, '。家族获得了 $1 信用点和 $2 经验值。'],
[/^The clan has reached level (.+).$/, '家族达到了等级 $1。'],
[/^The clan gained (.+) Exp from the daily actions of members.$/, '家族从成员的日常行动中获得了 $1 经验值。'],
[/^You barely improve your jewel, adding (.+) Health.$/, '你勉强提升了你的宝石,增加了 $1 生命值。'],
[/^You barely improve your jewel, adding (.+) Accuracy.$/, '你勉强提升了你的宝石,增加了 $1 精准。'],
[/^You barely improve your jewel, adding (.+) Attack.$/, '你勉强提升了你的宝石,增加了 $1 攻击。'],
[/^You barely improve your jewel, adding (.+) Defence.$/, '你勉强提升了你的宝石,增加了 $1 防御。'],
[/^You barely improve your jewel, adding (.+) Dodge.$/, '你勉强提升了你的宝石,增加了 $1 闪避。'],
[/^You improve your jewel, adding (.+) Health.$/, '你提升了你的宝石,增加了 $1 生命值。'],
[/^You improve your jewel, adding (.+) Accuracy.$/, '你提升了你的宝石,增加了 $1 精准。'],
[/^You improve your jewel, adding (.+) Attack.$/, '你提升了你的宝石,增加了 $1 攻击。'],
[/^You improve your jewel, adding (.+) Defence.$/, '你提升了你的宝石,增加了 $1 防御。'],
[/^You improve your jewel, adding (.+) Dodge.$/, '你提升了你的宝石,增加了 $1 闪避。'],
[/^You sent items to (.+).$/, '你发送了物品给 $1。'],
[/^You perfectly improve your jewel, adding (.+) Attack.$/, '你完美地提升了你的宝石,增加了 $1 攻击。'],
[/^You perfectly improve your jewel, adding (.+) Dodge.$/, '你完美地提升了你的宝石,增加了 $1 闪避。'],
[/^You perfectly improve your jewel, adding (.+) Accuracy.$/, '你完美地提升了你的宝石,增加了 $1 精准。'],
[/^You perfectly improve your jewel, adding (.+) Defence.$/, '你完美地提升了你的宝石,增加了 $1 防御。'],
[/^You perfectly improve your jewel, adding (.+) Health.$/, '你完美地提升了你的宝石,增加了 $1 生命值。'],
[/^Your jewel has (.+) perfect craft\(s\).$/, '你的宝石有 $1 完美制作。'],
[/^was extended by (.+) minute\(s\).$/, '将在 $1 分钟后过期。'],
[/^has started and will last for (.+) minute\(s\).$/, '已开始并将持续 $1 分钟。'],
[/^Increases experience gained by (.+) for (.+) actions.$/, '增加 $1 经验值,持续 $2 次行动。'],
[/^Increases action speed by (.+) for (.+) actions when battling and gathering.$/, '战斗和采集时,增加 $1的行动速度,持续 $2 次行动。'],
[/^Adds (.+) Resource Boost for (.+) actions.$/, '增加 $1 资源加成,持续 $2 次行动。'],
[/^you can use increases by (.+) per month with the limit currently at (.+).$/, '您可以使用每月增加 $1 上限,目前的上限为 $2。'],
[/^(.+) landed the killing blow on the$/, '$1 给出了致命一击到'],
[/^(.+) received a Clan Resource Rush of (.+)$/, '$1 收到了一个家族资源狂热,家族获得 $2'],
[/^(.+) received a Clan Gold Rush of (.+)$/, '$1 收到了一个家族黄金狂热,家族获得 $2'],
[/^(.+) chance to receive double loot from raids.$/, '$1 几率从扫荡中获得双倍战利品。'],
[/^(.+) chance to receive (.+) trinkets instead of (.+).$/, '$1 几率收到 $2 个小饰品,而不是 $3 个。'],
[/^(.+) double loot chance, (.+) faster scouted raids and (.+) additional scouted raid.$/, '$1 双倍的战利品几率,$2 更快的侦察扫荡和 $3 额外的侦察扫荡。'],
[/^(.+) double loot chance, (.+) faster scouted raids and (.+) additional scouted raids.$/, '$1 双倍的战利品几率,$2 更快的侦察扫荡和 $3 额外的侦察扫荡。'],
[/^(.+) has left the clan.$/, '$1 离开了家族。'],
[/^(.+) was promoted to$/, '$1 已晋升为'],
[/^(.+) more dungeoneering tokens.$/, '$1 更多的地下城冒险代币'],
[/^(.+) chance to further double loot.$/, '$1 几率再次获得双倍战利品'],
[/^(.+) chance to further double loot and (.+) action timer.$/, '$1 几率再次获得双倍战利品并 $2 行动计时器。'],
[/^(.+) more experience and (.+) action timer.$/, '$1 更多经验值 并 $2 行动计时器。'],
[/^(.+) more experience, (.+) action timer and (.+) additional action.$/, '$1 更多经验值,$2 行动计时器 和 $3 额外行动。'],
[/^(.+) more experience, (.+) action timer and (.+) additional actions.$/, '$1 更多经验值,$2 行动计时器 和 $3 额外行动。'],
[/^(.+) landed the final blow on the$/, '$1 最后一击杀死了'],
[/^You have purchased ([\d\.,]+)$/, '你购买了 $1'],
[/^(.+) purchased ([\d\.,]+)$/, '$1 购买了 $2'],
[/^(.+) has upgraded the Gathering Shards Totem building to level (.+).$/, '$1 将 采集碎片图腾 建筑升级到了 $2 级。'],
[/^(.+) has upgraded the Attack Totem building to level (.+).$/, '$1 将 攻击图腾 建筑升级到了 $2 级。'],
[/^(.+) has upgraded the Defence Totem building to level (.+).$/, '$1 将 防御图腾 建筑升级到了 $2 级。'],
[/^(.+) has upgraded the Health Totem building to level (.+).$/, '$1 将 生命图腾 建筑升级到了 $2 级。'],
[/^(.+) has upgraded the Attribute Totem building to level (.+).$/, '$1 将 属性图腾 建筑升级到了 $2 级。'],
[/^(.+) has upgraded the Combat Exp Totem building to level (.+).$/, '$1 将 战斗经验图腾 建筑升级到了 $2 级。'],
[/^(.+) has upgraded the Crafting Exp Totem building to level (.+).$/, '$1 将 制作经验图腾 建筑升级到了 $2 级。'],
[/^(.+) has upgraded the Special Area Totem building to level (.+).$/, '$1 将 特殊区域图腾 建筑升级到了 $2 级。'],
[/^(.+) has upgraded the Gathering Exp Totem building to level (.+).$/, '$1 将 采集经验图腾 建筑升级到了 $2 级。'],
[/^(.+) has upgraded the Drop Totem building to level (.+).$/, '$1 将 掉落图腾 建筑升级到了 $2 级。'],
[/^(.+) has upgraded the Gold Totem building to level (.+).$/, '$1 将 黄金图腾 建筑升级到了 $2 级。'],
[/^(.+) has upgraded the Resource Totem building to level (.+).$/, '$1 将 资源图腾 建筑升级到了 $2 级。'],
[/^(.+) has upgraded the Mastery Totem building to level (.+).$/, '$1 将 精通图腾 建筑升级到了 $2 级。'],
[/^(.+) has upgraded the Headquarters building to level (.+).$/, '$1 将 指挥部 建筑升级到了 $2 级。'],
[/^(.+) has upgraded the Watchtower building to level (.+).$/, '$1 将 瞭望塔 建筑升级到了 $2 级。'],
[/^(.+) has joined the clan.$/, '$1 加入了家族。'],
[/^(.+) has kicked (.+) from the clan.$/, '$1 从家族中踢出了 $2。'],
[/^(.+) is banned indefinitely.$/, '$1 被永久封号了。'],
[/^(.+) received a$/, '$1 收到了'],
[/^(.+) donated ([\d\.,]+)$/, '$1 捐献了 $2'],
[/^(.+) has found ([\d\.,]+)$/, '$1 发现了 $2'],
[/^(.+) has found a$/, '$1 发现了'],
[/^(.+) has crafted a\(n\)$/, '$1 制作了一个'],
[/^(.+) has crafted a$/, '$1 制作了一个'],
[/^(.+) has reached Alchemy Level (.+)!$/, '$1 达到了 炼金 等级 $2!'],
[/^(.+) has reached Jewelcrafting Level (.+)!$/, '$1 达到了 珠宝加工 等级 $2!'],
[/^(.+) has reached Dungeoneering Level (.+)!$/, '$1 达到了 地牢冒险 等级 $2!'],
[/^(.+) has reached Runecrafting Level (.+)!$/, '$1 达到了 符文制作 等级 $2!'],
[/^(.+) has reached Quarrying Level (.+)!$/, '$1 达到了 采石 等级 $2!'],
[/^(.+) has reached Battling Level (.+)!$/, '$1 达到了 战斗 等级 $2!'],
[/^(.+) has reached Mining Level (.+)!$/, '$1 达到了 采矿 等级 $2!'],
[/^(.+) has reached Woodcutting Level (.+)!$/, '$1 达到了 伐木 等级 $2!'],
[/^\((.+) per hour\)$/, '\(每小时 $1\)'],
[/^Progress ([\d\.]+) \/ ([\d\.]+)$/, '进度 $1 \/ $2'],
[/^([\d\.]+)\/sec$/, '$1\/秒'],
[/^([\d\.,]+)\/sec$/, '$1\/秒'],
[/^([\d\.,]+) OOMs\/sec$/, '$1 OOMs\/秒'],
[/^([\d\.]+) OOMs\/sec$/, '$1 OOMs\/秒'],
[/^([\d\.]+)e([\d\.,]+)\/sec$/, '$1e$2\/秒'],
[/^requires ([\d\.]+) more research points$/, '需要$1个研究点'],
[/^([\d\.]+)e([\d\.,]+) points$/, '$1e$2 点数'],
[/^([\d\.]+) Hours$/, '$1 小时'],
[/^([\d\.]+) elves$/, '$1 精灵'],
[/^\+([\d\.]+)\% Dodge$/, '\+$1\% 闪避'],
[/^\+([\d\.]+)\% Accuracy$/, '\+$1\% 精准'],
[/^\+([\d\.]+)\% Resources$/, '\+$1\% 资源'],
[/^(.+) or (.+) Attack$/, '$1 或 $2 攻击'],
[/^(.+) or (.+) Defence$/, '$1 或 $2 防御'],
[/^(.+) or (.+) Health$/, '$1 或 $2 生命值'],
[/^([\d\.]+)d ([\d\.]+)h ([\d\.]+)m$/, '$1天 $2小时 $3分'],
[/^([\d\.]+)e([\d\.,]+) elves$/, '$1e$2 精灵'],
[/^([\d\.,]+) damage$/, '$1 伤害'],
[/^([\d\.,]+) Honor$/, '$1 荣誉'],
[/^([\d\.,]+) elves$/, '$1 精灵'],
[/^([\d\.,]+) attack\(s\)$/, '$1 次攻击'],
[/^([\d\.,]+) time\(s\)$/, '$1 次'],
[/^\+([\d\.,]+) Attack$/, '\+$1 攻击'],
[/^\+([\d\.,]+) Health$/, '\+$1 生命值'],
[/^\+([\d\.,]+) Quarrying Exp$/, '\+$1 采石经验'],
[/^\+([\d\.,]+) Defence$/, '\+$1 防御'],
[/^Accuracy \(([\d\.,]+)\)$/, '精准 \($1\)'],
[/^Woodcutting \(([\d\.,]+)\)$/, '伐木 \($1\)'],
[/^Camp \(([\d\.,]+)\)$/, '营地 \($1\)'],
[/^Mining \(([\d\.,]+)\)$/, '采矿 \($1\)'],
[/^Clanmanship \(([\d\.,]+)\)$/, '家族制度 \($1\)'],
[/^Quarrying \(([\d\.,]+)\)$/, '采石 \($1\)'],
[/^Small Village \(([\d\.,]+)\)$/, '小村庄 \($1\)'],
[/^Village \(([\d\.,]+)\)$/, '村庄 \($1\)'],
[/^Gathering \(([\d\.,]+)\)$/, '采集 \($1\)'],
[/^Kingdom \(([\d\.,]+)\)$/, '王国 \($1\)'],
[/^Bank \(([\d\.,]+)\)$/, '银行 \($1\)'],
[/^Empire \(([\d\.,]+)\)$/, '帝国 \($1\)'],
[/^Small Empire \(([\d\.,]+)\)$/, '小帝国 \($1\)'],
[/^Small Kingdom \(([\d\.,]+)\)$/, '小王国 \($1\)'],
[/^Large Empire \(([\d\.,]+)\)$/, '大帝国 \($1\)'],
[/^Large Kingdom \(([\d\.,]+)\)$/, '大王国 \($1\)'],
[/^Large City \(([\d\.,]+)\)$/, '大城市 \($1\)'],
[/^Small Town \(([\d\.,]+)\)$/, '小镇 \($1\)'],
[/^Large Village \(([\d\.,]+)\)$/, '大村庄 \($1\)'],
[/^Dodge \(([\d\.,]+)\)$/, '闪避 \($1\)'],
[/^Large Town \(([\d\.,]+)\)$/, '大镇 \($1\)'],
[/^Town \(([\d\.,]+)\)$/, '镇 \($1\)'],
[/^City \(([\d\.,]+)\)$/, '城市 \($1\)'],
[/^Small City \(([\d\.,]+)\)$/, '小城市 \($1\)'],
[/^Hammer \(([\d\.,]+)\)$/, '锤子 \($1\)'],
[/^Gold Rush \(([\d\.,]+)\)$/, '黄金狂热 \($1\)'],
[/^Training Rune ([\d\.,]+)$/, '训练符文 $1'],
[/^Level ([\d\.,]+)$/, '等级 $1'],
[/^level ([\d\.,]+)$/, '等级 $1'],
[/^Room ([\d\.,]+)$/, '房间 $1'],
[/^Patch ([\d\.,]+)$/, '补丁 $1'],
[/^Overlord ([\d\.,]+)$/, '霸主 $1'],
[/^Shrine Level ([\d\.,]+)$/, '神殿等级 $1'],
[/^You have ([\d\.,]+)$/, '你有 $1'],
[/^Level ([\d\.,]+):$/, '等级 $1:'],
[/^You received ([\d\.,]+)$/, '你收到了 $1'],
[/^and ([\d\.,]+)$/, '和 $1'],
[/^You have sold ([\d\.,]+)$/, '你售出了 $1'],
[/^for ([\d\.,]+)$/, '价格为 $1'],
[/^. You paid ([\d\.,]+)$/, '。你缴纳了 $1'],
[/^You have traded ([\d\.,]+)$/, '你交易了 $1'],
[/^. for ([\d\.,]+)$/, '。获得了 $1'],
[/^You have bought ([\d\.,]+)$/, '你购买了 $1'],
[/^You sent ([\d\.,]+)$/, '你已发送 $1'],
[/^Send ([\d\.,]+)$/, '发送 $1'],
[/^Use ([\d\.,]+) Shard\(s\)$/, '使用 $1 碎片'],
[/^Day ([\d\.,]+)$/, '天数 $1'],
[/^L([\d\.,]+)$/, '等级 $1'],
[/^\*(.+) to electricity gain$/, '\*$1 到电力增益'],
[/^from (.+).$/, '来自 $1。'],
[/^to purchase the following items.$/, '以购买下面的物品。'],
[/^to create gems.$/, '以制作宝石。'],
[/^to create a gem.$/, '以制作宝石。'],
[/^to (.+).$/, '给 $1。'],
[/^Power Level: (.+)$/, '力量等级:$1'],
[/^Cost: (.+) points$/, '成本:$1 点数'],
[/^Req: (.+) elves$/, '要求:$1 精灵'],
[/^Req: (.+) \/ (.+) elves$/, '要求:$1 \/ $2 精灵'],
[/^Usages: (\d+)\/$/, '用途:$1\/'],
[/^workers: (\d+)\/$/, '工人:$1\/'],
]);
var CNITEM_DEBUG = 0;
function cnItemByTag(text, itemgroup, node, textori) {
for (let i in itemgroup) {
if (i[0] == '.') { //匹配节点及其父节点的class
let current_node = node;
while (current_node) {
if (current_node.classList && current_node.classList.contains(i.substr(1))) {
return itemgroup[i];
} else if (current_node.parentElement && current_node.parentElement != document.documentElement) {
current_node = current_node.parentElement;
} else {
break;
}
}
} else if (i[0] == '#') { //匹配节点及其父节点的id
let current_node = node;
while (current_node) {
if (current_node.id == i.substr(1)) {
return itemgroup[i];
} else if (current_node.parentElement && current_node.parentElement != document.documentElement) {
current_node = current_node.parentElement;
} else {
break;
}
}
} else if (i[0] == '$') { //执行document.querySelector
if (document.querySelector(i.substr(1)) != null) {
return itemgroup[i];
}
} else if (i[0] == '*') { //搜索原始文本
if (textori.includes(i.substr(1))) {
return itemgroup[i];
}
}
// and more ...
else {
CNITEM_DEBUG && console.log({ text, itemgroup, dsc: "不识别的标签" + i })
}
}
return null;
}
//2.采集新词
//20190320@JAR rewrite by 麦子
var cnItem = function(text, node) {
if (typeof(text) != "string")
return text;
let textori = text;
//处理前缀
let text_prefix = "";
for (let prefix in cnPrefix) {
if (text.substr(0, prefix.length) === prefix) {
text_prefix += cnPrefix[prefix];
text = text.substr(prefix.length);
}
}
//处理后缀
let text_postfix = "";
for (let postfix in cnPostfix) {
if (text.substr(-postfix.length) === postfix) {
text_postfix = cnPostfix[postfix] + text_postfix;
text = text.substr(0, text.length - postfix.length);
}
}
//处理正则后缀
let text_reg_exclude_postfix = "";
for (let reg of cnExcludePostfix) {
let result = text.match(reg);
if (result) {
text_reg_exclude_postfix = result[0] + text_reg_exclude_postfix;
text = text.substr(0, text.length - result[0].length);
}
}
//检验字典是否可存
if (!cnItems._OTHER_) cnItems._OTHER_ = [];
//检查是否排除
for (let reg of cnExcludeWhole) {
if (reg.test(text)) {
return text_prefix + text + text_reg_exclude_postfix + text_postfix;;
}
}
//尝试正则替换
for (let [key, value] of cnRegReplace.entries()) {
if (key.test(text)) {
return text_prefix + text.replace(key, value) + text_reg_exclude_postfix + text_postfix;
}
}
//遍历尝试匹配
for (let i in cnItems) {
//字典已有词汇或译文、且译文不为空,则返回译文
if (typeof(cnItems[i]) == "string" && (text == i || text == cnItems[i])) {
return text_prefix + cnItems[i] + text_reg_exclude_postfix + text_postfix;
} else if (typeof(cnItems[i]) == "object" && text == i) {
let result = cnItemByTag(i, cnItems[i], node, textori);
if (result != null) {
return text_prefix + result + text_reg_exclude_postfix + text_postfix;
} else {
CNITEM_DEBUG && console.log({ text: i, cnitem: cnItems[i], node });
}
} else {
// continue;
}
}
//调整收录的词条,0=收录原文,1=收录去除前后缀的文本
let save_cfg = 1;
let save_text = save_cfg ? text : textori;
//遍历生词表是否收录
for (
let i = 0; i < cnItems._OTHER_.length; i++
) {
//已收录则直接返回
if (save_text == cnItems._OTHER_[i])
return text_prefix + text + text_reg_exclude_postfix + text_postfix;
}
if (cnItems._OTHER_.length < 1000) {
//未收录则保存
cnItems._OTHER_.push(save_text);
cnItems._OTHER_.sort(
function(a, b) {
return a.localeCompare(b)
}
);
}
//开启生词打印
CNITEM_DEBUG && console.log(
'有需要汉化的英文:', text
);
//返回生词字串
return text_prefix + text + text_reg_exclude_postfix + text_postfix;
};
transTaskMgr = {
tasks: [],
addTask: function(node, attr, text) {
this.tasks.push({
node,
attr,
text
})
},
doTask: function() {
let task = null;
while (task = this.tasks.pop())
task.node[task.attr] = task.text;
},
}
function TransSubTextNode(node) {
if (node.childNodes.length > 0) {
for (let subnode of node.childNodes) {
if (subnode.nodeName === "#text") {
let text = subnode.textContent;
let cnText = cnItem(text, subnode);
cnText !== text && transTaskMgr.addTask(subnode, 'textContent', cnText);
//console.log(subnode);
} else if (subnode.nodeName !== "SCRIPT" && subnode.nodeName !== "STYLE" && subnode.nodeName !== "TEXTAREA") {
if (!subnode.childNodes || subnode.childNodes.length == 0) {
let text = subnode.innerText;
let cnText = cnItem(text, subnode);
cnText !== text && transTaskMgr.addTask(subnode, 'innerText', cnText);
//console.log(subnode);
} else {
TransSubTextNode(subnode);
}
} else {
// do nothing;
}
}
}
}
! function() {
console.log("加载汉化模块");
let observer_config = {
attributes: false,
characterData: true,
childList: true,
subtree: true
};
let targetNode = document.body;
//汉化静态页面内容
TransSubTextNode(targetNode);
transTaskMgr.doTask();
//监听页面变化并汉化动态内容
let observer = new MutationObserver(function(e) {
//window.beforeTransTime = performance.now();
observer.disconnect();
for (let mutation of e) {
if (mutation.target.nodeName === "SCRIPT" || mutation.target.nodeName === "STYLE" || mutation.target.nodeName === "TEXTAREA") continue;
if (mutation.target.nodeName === "#text") {
mutation.target.textContent = cnItem(mutation.target.textContent, mutation.target);
} else if (!mutation.target.childNodes || mutation.target.childNodes.length == 0) {
mutation.target.innerText = cnItem(mutation.target.innerText, mutation.target);
} else if (mutation.addedNodes.length > 0) {
for (let node of mutation.addedNodes) {
if (node.nodeName === "#text") {
node.textContent = cnItem(node.textContent, node);
//console.log(node);
} else if (node.nodeName !== "SCRIPT" && node.nodeName !== "STYLE" && node.nodeName !== "TEXTAREA") {
if (!node.childNodes || node.childNodes.length == 0) {
if (node.innerText)
node.innerText = cnItem(node.innerText, node);
} else {
TransSubTextNode(node);
}
}
}
}
}
transTaskMgr.doTask();
observer.observe(targetNode, observer_config);
//window.afterTransTime = performance.now();
//console.log("捕获到页面变化并执行汉化,耗时" + (afterTransTime - beforeTransTime) + "毫秒");
});
observer.observe(targetNode, observer_config);
window.cnItems = cnItems
}();