hackqd's Render Options {Zombia.io}

Simple yet modern render options for zombia.io with draggable UI.

您需要先安装一个扩展,例如 篡改猴Greasemonkey暴力猴,之后才能安装此脚本。

You will need to install an extension such as Tampermonkey to install this script.

您需要先安装一个扩展,例如 篡改猴暴力猴,之后才能安装此脚本。

您需要先安装一个扩展,例如 篡改猴Userscripts ,之后才能安装此脚本。

您需要先安装一款用户脚本管理器扩展,例如 Tampermonkey,才能安装此脚本。

您需要先安装用户脚本管理器扩展后才能安装此脚本。

(我已经安装了用户脚本管理器,让我安装!)

您需要先安装一款用户样式管理器扩展,比如 Stylus,才能安装此样式。

您需要先安装一款用户样式管理器扩展,比如 Stylus,才能安装此样式。

您需要先安装一款用户样式管理器扩展,比如 Stylus,才能安装此样式。

您需要先安装一款用户样式管理器扩展后才能安装此样式。

您需要先安装一款用户样式管理器扩展后才能安装此样式。

您需要先安装一款用户样式管理器扩展后才能安装此样式。

(我已经安装了用户样式管理器,让我安装!)

// ==UserScript==
// @name         hackqd's Render Options {Zombia.io}
// @namespace    http://tampermonkey.net/
// @version      2.1
// @description  Simple yet modern render options for zombia.io with draggable UI.
// @author       hackqd
// @match        *://zombia.io/*
// @grant        none
// ==/UserScript==

(function() {
    'use strict';

    let disableBackground = false;
    let disableProjectiles = false;
    let disableBuildings = false;
    let disableZombies = false;
    let disableScenery = false;
    let disablePlayers = false;

    function makeDraggable(element) {
        let isDragging = false;
        let offsetX = 0, offsetY = 0;

        element.addEventListener('mousedown', (e) => {
            isDragging = true;
            offsetX = e.clientX - element.offsetLeft;
            offsetY = e.clientY - element.offsetTop;
            element.style.cursor = "grabbing";
        });

        document.addEventListener('mousemove', (e) => {
            if (isDragging) {
                element.style.left = (e.clientX - offsetX) + "px";
                element.style.top = (e.clientY - offsetY) + "px";
            }
        });

        document.addEventListener('mouseup', () => {
            isDragging = false;
            element.style.cursor = "grab";
        });
    }

    const settingsButton = document.createElement("div");
    settingsButton.innerHTML = "⚙️";
    settingsButton.style.position = "absolute";
    settingsButton.style.top = "10px";
    settingsButton.style.left = "10px";
    settingsButton.style.width = "40px";
    settingsButton.style.height = "40px";
    settingsButton.style.background = "#717d7e";
    settingsButton.style.color = "white";
    settingsButton.style.fontSize = "24px";
    settingsButton.style.textAlign = "center";
    settingsButton.style.lineHeight = "40px";
    settingsButton.style.borderRadius = "8px";
    settingsButton.style.cursor = "grab";
    settingsButton.style.zIndex = "1000";
    document.body.appendChild(settingsButton);
    makeDraggable(settingsButton);

    const settingsPanel = document.createElement("div");
    settingsPanel.style.position = "absolute";
    settingsPanel.style.top = "60px";
    settingsPanel.style.left = "10px";
    settingsPanel.style.padding = "15px";
    settingsPanel.style.background = "rgba(255, 255, 255, 0.1)";
    settingsPanel.style.backdropFilter = "blur(10px)";
    settingsPanel.style.borderRadius = "12px";
    settingsPanel.style.boxShadow = "0 4px 10px rgba(0, 0, 0, 0.4)";
    settingsPanel.style.color = "white";
    settingsPanel.style.display = "none";
    settingsPanel.style.zIndex = "1000";
    settingsPanel.style.minWidth = "200px";
    settingsPanel.style.width = "auto";
    document.body.appendChild(settingsPanel);
    makeDraggable(settingsPanel);

    const title = document.createElement("div");
    title.innerText = "Render Options";
    title.style.fontSize = "18px";
    title.style.fontWeight = "bold";
    title.style.marginBottom = "10px";
    settingsPanel.appendChild(title);

    const buttonContainer = document.createElement("div");
    buttonContainer.style.display = "grid";
    buttonContainer.style.gridTemplateColumns = "repeat(3, 1fr)";
    buttonContainer.style.gridGap = "10px";
    buttonContainer.style.marginBottom = "15px";
    settingsPanel.appendChild(buttonContainer);

    function createToggleButton(text, callback) {
        const button = document.createElement("button");
        button.innerText = text;
        button.style.padding = "8px 15px";
        button.style.background = "red";
        button.style.color = "white";
        button.style.border = "none";
        button.style.cursor = "pointer";
        button.style.borderRadius = "5px";
        button.style.fontSize = "14px";
        button.style.transition = "background-color 0.3s";
        button.style.minWidth = "120px";
        button.style.outline = "none";
        button.addEventListener("click", callback);
        buttonContainer.appendChild(button);
        return button;
    }

    const toggleOptions = [
        { label: "Background", prop: "groundLayer" },
        { label: "Projectiles", prop: "projectiles" },
        { label: "Buildings", prop: "buildings" },
        { label: "Zombies", prop: "zombieLayer" },
        { label: "Scenery", prop: "scenery" },
        { label: "Players", prop: "players" }
    ];

    toggleOptions.forEach(option => {
        createToggleButton(`Stop Rendering ${option.label}`, function() {
            let prop = `disable${option.label}`;
            window[prop] = !window[prop];
            this.innerText = window[prop] ? `Start Rendering ${option.label}` : `Stop Rendering ${option.label}`;
            this.style.background = window[prop] ? "green" : "red";

            if (window.game && window.game.renderer && window.game.renderer[option.prop]) {
                window.game.renderer[option.prop].setVisible(!window[prop]);
            } else {
                console.warn(`${option.label} layer not found`);
            }
        });
    });

    settingsButton.addEventListener("click", function() {
        settingsPanel.style.display = (settingsPanel.style.display === "none") ? "block" : "none";
    });
})();