Wirelyre Select Saves (with next pc save)

save selection

您需要先安装一款用户脚本管理器扩展,例如 Tampermonkey 篡改猴Greasemonkey 油猴子Violentmonkey 暴力猴,才能安装此脚本。

您需要先安装一款用户脚本管理器扩展,例如 Tampermonkey 篡改猴,才能安装此脚本。

您需要先安装一款用户脚本管理器扩展,例如 Tampermonkey 篡改猴Violentmonkey 暴力猴,才能安装此脚本。

您需要先安装一款用户脚本管理器扩展,例如 Tampermonkey 篡改猴Userscripts ,才能安装此脚本。

您需要先安装一款用户脚本管理器扩展,例如 Tampermonkey 篡改猴,才能安装此脚本。

您需要先安装一款用户脚本管理器扩展后才能安装此脚本。

(我已经安装了用户脚本管理器,让我安装!)

您需要先安装一款用户样式管理器扩展,比如 Stylus,才能安装此样式。

您需要先安装一款用户样式管理器扩展,比如 Stylus,才能安装此样式。

您需要先安装一款用户样式管理器扩展,比如 Stylus,才能安装此样式。

您需要先安装一款用户样式管理器扩展后才能安装此样式。

您需要先安装一款用户样式管理器扩展后才能安装此样式。

您需要先安装一款用户样式管理器扩展后才能安装此样式。

(我已经安装了用户样式管理器,让我安装!)

// ==UserScript==
// @name         Wirelyre Select Saves (with next pc save)
// @namespace    http://tampermonkey.net/
// @version      0.1
// @description  save selection
// @author       13pake, TamTheBoss111
// @match        https://wirelyre.github.io/tetra-tools/pc-solver.html*
// @icon         https://www.google.com/s2/favicons?sz=64&domain=github.io
// @grant        GM_addStyle
// @license      MIT
// ==/UserScript==

(function() {
    'use strict';

    GM_addStyle("#solutions > a { border-radius: 4px; }");
    GM_addStyle("#solutions { row-gap: 20px; }");
    GM_addStyle("#select-save { background-color: rgba(0,0,0,0.2); color: #fff; border: 1px solid rgba(0,0,0,0.3); margin-left: 5px; }");
    GM_addStyle("#label-save { margin-top: 10px; }");

    // Constants
    var pieces = ['T', 'I', 'L', 'J', 'S', 'Z', 'O'];
    var colors = [
        'rgb(180, 81, 172)', // purple
        'rgb(65, 175, 222)', // cyan
        'rgb(239, 149, 54)', // orange
        'rgb(24, 131, 191)', // blue
        'rgb(102, 198, 92)', // green
        'rgb(239,  98, 77)', // red
        'rgb(247, 211, 62)', // yellow
    ];
    var remainingPieces = [4, 1, 5, 2, 6, 3, 7];
    var piecesUsed = [3, 6, 2, 5, 1, 4, 0];
    var pcNumSelectOptions = ["1st", "2nd", "3rd", "4th", "5th", "6th", "7th"]


    window.onload = function() {

        // Add save selection
        var label = document.createElement('label');
        label.id = 'label-save';
        label.innerHTML = 'Save';
        document.querySelectorAll('#query > div:nth-child(6)')[0].appendChild(label);

        var select = document.createElement('select');
        label.appendChild(select);
        select.id = 'select-save';

        var selectOptions = ['All', ...pieces];

        for (var i = 0; i < selectOptions.length; i++) {
            var option = document.createElement('option');
            option.value = selectOptions[i];
            option.text = selectOptions[i];
            select.appendChild(option);
        }

        // Add pc num selection
        var pcNumLabel = document.createElement('label');
        pcNumLabel.id = 'label-pc-num';
        pcNumLabel.innerHTML = 'PC # ';
        document.querySelectorAll('#query > div:nth-child(6)')[0].appendChild(pcNumLabel);

        // Create the slider
        var pcNumSlider = document.createElement('input');
        pcNumSlider.type = 'range';
        pcNumSlider.id = 'slider-pc-num';
        pcNumSlider.min = '1';
        pcNumSlider.max = '7';
        pcNumSlider.step = '1';
        pcNumSlider.value = '1';
        pcNumLabel.appendChild(pcNumSlider);

        // Display the selected value
        var pcNumDisplay = document.createElement('span');
        pcNumDisplay.id = 'slider-value';
        pcNumDisplay.innerHTML = '1'; // Default value
        pcNumLabel.appendChild(pcNumDisplay);

        // Update the displayed value when the slider changes
        pcNumSlider.addEventListener('input', function () {
            pcNumDisplay.innerHTML = pcNumSlider.value;

            var queue = document.getElementById('queue').value;

            // check if queue is just pieces
            var piecesOnlyMatch = queue.match(/^[TILJSZO]*$/);
            if (piecesOnlyMatch) {
                //console.log('good queue');
            } else {
                return;
            }

            var queuePieces = pieces.map(function(piece) {
                return (queue.split(piece).length - 1);
            });

            // We're just gonna assume the queue length is correct !!!

            //console.log('queue pieces', queuePieces);
            var solutionsContainer = document.getElementById('solutions');

            // Loop over all 'a' tags inside the solutions container
            var aTags = solutionsContainer.getElementsByTagName('a');
            for (let aNode of aTags) {
                    // console.log('A child node has been added or removed.', mutation.addedNodes[0]);
                    try {
                        var dataField = aNode.firstChild.getAttribute('data-field');
                        var solutionPieces = pieces.map(function(piece) {
                            return (dataField.split(piece).length - 1) / 4;
                        });
                        //console.log('pieces used', solutionPieces);

                        // get difference between arrays
                        var differentIndex = -1;
                        for (let i = 0; i < queuePieces.length; i++) {
                            if (queuePieces[i] !== solutionPieces[i]) {
                                differentIndex = i;
                            }
                        }
                        // console.log('saved piece', pieces[differentIndex]);
                        aNode.style.borderTop = "10px solid " + colors[differentIndex];
                        aNode.classList.add(pieces[differentIndex]);

                        // Calculate what PC comes from this save
                        let bag = new Set(["T", "I", "J", "L", "O", "S", "Z"]);
                        // console.log("queuevalue", queue)

                        let currentPCNum = pcNumSlider.value - 1; // -1 so that its an index starting from 0

                        // If there is a saved piece (4p setup with see7/3p setup with see8)
                        if (differentIndex != -1) {
                            // console.log(piecesUsed[currentPCNum], currentPCNum);
                            for (let j = 1; j < piecesUsed[currentPCNum] + 2; j++) {
                                // console.log("inloop")
                                // console.log("piece to remove", queue[queue.length - j])
                                bag.delete(queue[queue.length - j]) // bag ends up being the pieces left in the bag
                                // console.log("bag currently: ", Array.from(bag).join(""))
                            }
                            var save = Array.from(bag).join("");
                            //console.log("final save", save);
                            // Add the saved piece

                            // If there is a saved piece (4p setup with see7/3p setup with see8)
                            save += pieces[differentIndex];
                            // console.log("final save", save);

                            // Reorder the string
                            const chars = save.split("");

                            const correctOrder = "TIJLOSZ";

                            // Sort the characters based on their position in the custom order
                            chars.sort((a, b) => correctOrder.indexOf(a) - correctOrder.indexOf(b));

                            save = chars.join("");
                        } else if (differentIndex == -1) {
                            // console.log(piecesUsed[currentPCNum], currentPCNum);
                            for (let j = 1; j < piecesUsed[currentPCNum] + 1; j++) {
                                // console.log("inloop")
                                // console.log("piece to remove", queue[queue.length - j])
                                bag.delete(queue[queue.length - j]) // bag ends up being the pieces left in the bag
                                // console.log("bag currently: ", Array.from(bag).join(""))
                            }
                            var save = Array.from(bag).join("");
                        }

                        // hard coded stuff:
                        //console.log(pcNumSelect.value)
                        if (pcNumSlider.value == 2) { // for dealing with some 3+1setups on 2nd for 3rd pc saves
                            save = pieces[differentIndex];
                        }
                        if (pcNumSlider.value == 3) { // for renaming 4th pc
                            const reference = "TIJLOSZ";

                            const missing = reference.split("").filter(letter => !save.includes(letter));
                            let dupe = "";
                            if (save.includes("TT")) {
                                dupe = "T"
                            } else if (save.includes("II")) {
                                dupe = "I"
                            } else if (save.includes("JJ")) {
                                dupe = "J"
                            } else if (save.includes("LL")) {
                                dupe = "L"
                            } else if (save.includes("OO")) {
                                dupe = "O"
                            } else if (save.includes("SS")) {
                                dupe = "S"
                            } else if (save.includes("ZZ")) {
                                dupe = "Z"
                            }
                            // console.log(missing, dupe)

                            if (missing.length > 0 && dupe == "") {
                                save = `no ${missing.join("")}`;
                            } else {
                                // console.log("dupe")
                                save = `${dupe}>${missing.join("")}`;
                                // console.log("save", save)
                            }
                        }
                        if (pcNumSlider.value == 5) { // for renaming 6th pc
                            const reference = "TIJLOSZ";

                            const missing = reference.split("").filter(letter => !save.includes(letter));
                            let dupe = "";
                            if (save.includes("TT")) {
                                dupe = "T"
                            } else if (save.includes("II")) {
                                dupe = "I"
                            } else if (save.includes("JJ")) {
                                dupe = "J"
                            } else if (save.includes("LL")) {
                                dupe = "L"
                            } else if (save.includes("OO")) {
                                dupe = "O"
                            } else if (save.includes("SS")) {
                                dupe = "S"
                            } else if (save.includes("ZZ")) {
                                dupe = "Z"
                            }
                            // console.log(missing, dupe)

                            if (missing.length > 0 && dupe == "") {
                                save = `no ${missing.join("")}`;
                            } else {
                                // console.log("dupe")
                                save = `${dupe}>${missing.join("")}`;
                                // console.log("save", save)
                            }
                        }
                        if (pcNumSlider.value == 7) { // for renaming 1st/8th pc
                            const reference = "TIJLOSZ";

                            const missing = reference.split("").filter(letter => !save.includes(letter));
                            let dupe = "";
                            if (save.includes("TT")) {
                                dupe = "T"
                            } else if (save.includes("II")) {
                                dupe = "I"
                            } else if (save.includes("JJ")) {
                                dupe = "J"
                            } else if (save.includes("LL")) {
                                dupe = "L"
                            } else if (save.includes("OO")) {
                                dupe = "O"
                            } else if (save.includes("SS")) {
                                dupe = "S"
                            } else if (save.includes("ZZ")) {
                                dupe = "Z"
                            }
                            // console.log(missing, dupe)

                            if (missing.length == 0) {
                                save = "1st PC";
                            } else {
                                // console.log("dupe")
                                save = `${dupe}>${missing.join("")} 8th PC`;
                                // console.log("save", save)
                            }
                        }

                        // checks if the datafield is full and hence there is a pc
                        if (!dataField.includes("_") && save != undefined) {
                            if (currentPCNum != 6) {
                                save += " " + pcNumSelectOptions[currentPCNum + 1]
                            }
                            // Check if there is an old text node there and delete it
                            let existingTextNode = aNode.firstChild.firstChild.querySelector('text');
                            // console.log(existingTextNode);

                            if (existingTextNode) {
                                // If an existing text node is found, remove it
                                aNode.firstChild.firstChild.removeChild(existingTextNode);
                            }
                            // Create the new text elem and add it
                            const text = document.createElementNS("http://www.w3.org/2000/svg", "text");
                            text.setAttribute("x", "100"); // Set x to the center
                            text.setAttribute("y", "15"); // Adjust y as needed
                            text.setAttribute("fill", "black");
                            text.setAttribute("text-anchor", "middle"); // Center the text horizontally
                            text.setAttribute("font-size", "15"); // Font size
                            text.textContent = save;
                            aNode.firstChild.firstChild.appendChild(text);
                        }





                    } catch (e) {
                        // do nothing lol
                    }


            }

        });

        // On select change
        select.onchange = function(event) {
            selectSave(event.target.value);
        }

        function selectSave(value) {
            if (value !== 'All') {
                document.querySelectorAll('#solutions > a').forEach(function(a) {
                    a.style.display = 'none';
                    // a.style.borderTopWidth = '0'; commented out by tam
                });
                document.querySelectorAll('#solutions > a.' + value).forEach(function(a) {
                    a.style.display = 'block';
                });
            } else if (value == 'All') {
                document.querySelectorAll('#solutions > a').forEach(function(a) {
                    a.style.display = 'block';
                    a.style.borderTopWidth = '10px';
                });
            }
        }

        // Add listener for solutions and also the whole body for the slider
        var targetNode = document.getElementById('solutions');
        var config = {
            // attributes: true,
            childList: true,
            subtree: true,
            characterData: true
        };

        var observer = new MutationObserver(function(mutationsList) {

            var queue = document.getElementById('queue').value;

            // check if queue is just pieces
            var piecesOnlyMatch = queue.match(/^[TILJSZO]*$/);
            if (piecesOnlyMatch) {
                //console.log('good queue');
            } else {
                return;
            }

            var queuePieces = pieces.map(function(piece) {
                return (queue.split(piece).length - 1);
            });

            // We're just gonna assume the queue length is correct !!!

            //console.log('queue pieces', queuePieces);

            for (var mutation of mutationsList) {
                if (mutation.type == 'childList') {
                    // console.log('A child node has been added or removed.', mutation.addedNodes[0]);
                    try {
                        var aNode = mutation.addedNodes[0];
                        var dataField = aNode.firstChild.getAttribute('data-field');
                        var solutionPieces = pieces.map(function(piece) {
                            return (dataField.split(piece).length - 1) / 4;
                        });
                        //console.log('pieces used', solutionPieces);

                        // get difference between arrays
                        var differentIndex = -1;
                        for (let i = 0; i < queuePieces.length; i++) {
                            if (queuePieces[i] !== solutionPieces[i]) {
                                differentIndex = i;
                            }
                        }
                        // console.log('saved piece', pieces[differentIndex]);
                        aNode.style.borderTop = "10px solid " + colors[differentIndex];
                        aNode.classList.add(pieces[differentIndex]);

                        // Calculate what PC comes from this save
                        let bag = new Set(["T", "I", "J", "L", "O", "S", "Z"]);
                        // console.log("queuevalue", queue)

                        let currentPCNum = pcNumSlider.value - 1; // -1 so that its an index starting from 0

                        // If there is a saved piece (4p setup with see7/3p setup with see8)
                        if (differentIndex != -1) {
                            // console.log(piecesUsed[currentPCNum], currentPCNum);
                            for (let j = 1; j < piecesUsed[currentPCNum] + 2; j++) {
                                // console.log("inloop")
                                // console.log("piece to remove", queue[queue.length - j])
                                bag.delete(queue[queue.length - j]) // bag ends up being the pieces left in the bag
                                // console.log("bag currently: ", Array.from(bag).join(""))
                            }
                            var save = Array.from(bag).join("");
                            //console.log("final save", save);
                            // Add the saved piece

                            // If there is a saved piece (4p setup with see7/3p setup with see8)
                            save += pieces[differentIndex];
                            // console.log("final save", save);

                            // Reorder the string
                            const chars = save.split("");

                            const correctOrder = "TIJLOSZ";

                            // Sort the characters based on their position in the custom order
                            chars.sort((a, b) => correctOrder.indexOf(a) - correctOrder.indexOf(b));

                            save = chars.join("");
                        } else if (differentIndex == -1) {
                            // console.log(piecesUsed[currentPCNum], currentPCNum);
                            for (let j = 1; j < piecesUsed[currentPCNum] + 1; j++) {
                                // console.log("inloop")
                                // console.log("piece to remove", queue[queue.length - j])
                                bag.delete(queue[queue.length - j]) // bag ends up being the pieces left in the bag
                                // console.log("bag currently: ", Array.from(bag).join(""))
                            }
                            var save = Array.from(bag).join("");
                        }

                        // hard coded stuff:
                        //console.log(pcNumSelect.value)
                        if (pcNumSlider.value == 2) { // for dealing with some 3+1setups on 2nd for 3rd pc saves
                            save = pieces[differentIndex];
                        }
                        if (pcNumSlider.value == 3) { // for renaming 4th pc
                            const reference = "TIJLOSZ";

                            const missing = reference.split("").filter(letter => !save.includes(letter));
                            let dupe = "";
                            if (save.includes("TT")) {
                                dupe = "T"
                            } else if (save.includes("II")) {
                                dupe = "I"
                            } else if (save.includes("JJ")) {
                                dupe = "J"
                            } else if (save.includes("LL")) {
                                dupe = "L"
                            } else if (save.includes("OO")) {
                                dupe = "O"
                            } else if (save.includes("SS")) {
                                dupe = "S"
                            } else if (save.includes("ZZ")) {
                                dupe = "Z"
                            }
                            // console.log(missing, dupe)

                            if (missing.length > 0 && dupe == "") {
                                save = `no ${missing.join("")}`;
                            } else {
                                // console.log("dupe")
                                save = `${dupe}>${missing.join("")}`;
                                // console.log("save", save)
                            }
                        }
                        if (pcNumSlider.value == 5) { // for renaming 6th pc
                            const reference = "TIJLOSZ";

                            const missing = reference.split("").filter(letter => !save.includes(letter));
                            let dupe = "";
                            if (save.includes("TT")) {
                                dupe = "T"
                            } else if (save.includes("II")) {
                                dupe = "I"
                            } else if (save.includes("JJ")) {
                                dupe = "J"
                            } else if (save.includes("LL")) {
                                dupe = "L"
                            } else if (save.includes("OO")) {
                                dupe = "O"
                            } else if (save.includes("SS")) {
                                dupe = "S"
                            } else if (save.includes("ZZ")) {
                                dupe = "Z"
                            }
                            // console.log(missing, dupe)

                            if (missing.length > 0 && dupe == "") {
                                save = `no ${missing.join("")}`;
                            } else {
                                // console.log("dupe")
                                save = `${dupe}>${missing.join("")}`;
                                // console.log("save", save)
                            }
                        }
                        if (pcNumSlider.value == 7) { // for renaming 1st/8th pc
                            const reference = "TIJLOSZ";

                            const missing = reference.split("").filter(letter => !save.includes(letter));
                            let dupe = "";
                            if (save.includes("TT")) {
                                dupe = "T"
                            } else if (save.includes("II")) {
                                dupe = "I"
                            } else if (save.includes("JJ")) {
                                dupe = "J"
                            } else if (save.includes("LL")) {
                                dupe = "L"
                            } else if (save.includes("OO")) {
                                dupe = "O"
                            } else if (save.includes("SS")) {
                                dupe = "S"
                            } else if (save.includes("ZZ")) {
                                dupe = "Z"
                            }
                            // console.log(missing, dupe)

                            if (missing.length == 0) {
                                save = "1st PC";
                            } else {
                                // console.log("dupe")
                                save = `${dupe}>${missing.join("")} 8th PC`;
                                // console.log("save", save)
                            }
                        }

                        // checks if the datafield is full and hence there is a pc
                        if (!dataField.includes("_") && save != undefined) {
                            if (currentPCNum != 6) {
                                save += " " + pcNumSelectOptions[currentPCNum + 1]
                            }

                            // Create the new text elem and add it
                            const text = document.createElementNS("http://www.w3.org/2000/svg", "text");
                            text.setAttribute("x", "100"); // Set x to the center
                            text.setAttribute("y", "15"); // Adjust y as needed
                            text.setAttribute("fill", "black");
                            text.setAttribute("text-anchor", "middle"); // Center the text horizontally
                            text.setAttribute("font-size", "15"); // Font size
                            text.textContent = save;
                            aNode.firstChild.firstChild.appendChild(text);
                        }





                    } catch (e) {
                        // do nothing lol
                    }

                }
            }
        });

        observer.observe(targetNode, config);
    }
})();