Adds auto shoot on scoping,better crosshair covering spray range,location detector,auto jumping while firing with realtime ping indicator with ui.Use "C" to enable or disable.
当前为
// ==UserScript==
// @name Scope Autshoot for Deadshot.io by NOOB
// @namespace http://tampermonkey.net/
// @version 2.0
// @description Adds auto shoot on scoping,better crosshair covering spray range,location detector,auto jumping while firing with realtime ping indicator with ui.Use "C" to enable or disable.
// @author Noob Fr
// @match https://deadshot.io/*
// @grant
// ==/UserScript==
//This script is prohibited for redevelopment or renaming.All rights owned by the original developer.Usage only allowed with original banners and ui.
(function () {
'use strict';
let featuresEnabled = true;
let crosshairColor = 'green';
let userCountry = 'Loading...';
let kKeyInterval = null;
let isRightMousePressed = false;
const killNoobText = document.createElement('div');
killNoobText.textContent = "[KILL] NOOB's Arena";
killNoobText.style.position = 'fixed';
killNoobText.style.top = '170px';
killNoobText.style.left = '10px';
killNoobText.style.fontSize = '20px';
killNoobText.style.fontWeight = 'bold';
killNoobText.style.color = 'red';
killNoobText.style.textShadow = '2px 2px 5px black';
killNoobText.style.zIndex = '9999';
document.body.appendChild(killNoobText);
const crosshair = document.createElement('div');
crosshair.id = 'custom-crosshair';
crosshair.style.position = 'fixed';
crosshair.style.width = '50px';
crosshair.style.height = '50px';
crosshair.style.borderRadius = '50%';
crosshair.style.border = '3px dashed ' + crosshairColor;
crosshair.style.left = '50%';
crosshair.style.top = '50%';
crosshair.style.transform = 'translate(-50%, -50%)';
crosshair.style.zIndex = '9999';
document.body.appendChild(crosshair);
const autoFire = document.createElement('div');
autoFire.style.position = 'fixed';
autoFire.style.top = '200px';
autoFire.style.left = '10px';
autoFire.style.fontSize = '13px';
autoFire.style.color = 'white';
autoFire.style.zIndex = '9999';
autoFire.textContent = `Scope Auto firing enabled`;
document.body.appendChild(autoFire);
const toggleInstructions = document.createElement('div');
toggleInstructions.style.position = 'fixed';
toggleInstructions.style.top = '230px';
toggleInstructions.style.left = '10px';
toggleInstructions.style.fontSize = '13px';
toggleInstructions.style.color = 'white';
toggleInstructions.style.zIndex = '9999';
toggleInstructions.textContent = `Use "c" to disable`;
document.body.appendChild(toggleInstructions);
function toggleFeatures(enabled) {
killNoobText.style.display = enabled ? 'block' : 'none';
crosshair.style.display = enabled ? 'block' : 'none';
toggleInstructions.style.display = enabled ? 'block' : 'none';
autoFire.style.display = enabled ? 'block' : 'none';
if (!enabled) {
stopKKeyPress();
isRightMousePressed = false;
}
}
function startKKeyPress() {
if (!kKeyInterval) {
kKeyInterval = setInterval(() => {
const kKeyEvent = new KeyboardEvent('keydown', {
key: 'K',
code: 'KeyK',
keyCode: 75,
which: 75,
bubbles: true,
cancelable: true,
});
document.dispatchEvent(kKeyEvent);
}, 100);
}
}
function stopKKeyPress() {
if (kKeyInterval) {
clearInterval(kKeyInterval);
kKeyInterval = null;
const kKeyUpEvent = new KeyboardEvent('keyup', {
key: 'K',
code: 'KeyK',
keyCode: 75,
which: 75,
bubbles: true,
cancelable: true,
});
document.dispatchEvent(kKeyUpEvent);
}
}
/* function simulateSpacebarPress() {
if (!featuresEnabled) return;
for (let i = 0; i < 500; i++) {
const keyDownEvent = new KeyboardEvent('keydown', {
key: ' ',
code: 'Space',
keyCode: 32,
which: 32,
bubbles: true,
cancelable: true
});
document.dispatchEvent(keyDownEvent);
const keyUpEvent = new KeyboardEvent('keyup', {
key: ' ',
code: 'Space',
keyCode: 32,
which: 32,
bubbles: true,
cancelable: true
});
setTimeout(() => {
document.dispatchEvent(keyUpEvent);
}, 1);
}
} */
document.addEventListener('keydown', (e) => {
if (e.key === 'c') {
featuresEnabled = !featuresEnabled;
toggleFeatures(featuresEnabled);
}
});
document.addEventListener('mousedown', (e) => {
if (!featuresEnabled) return;
if (e.button === 2) {
crosshairColor = 'red';
crosshair.style.borderColor = crosshairColor;
if (!isRightMousePressed) {
isRightMousePressed = true;
startKKeyPress();
}
}
});
document.addEventListener('mouseup', (e) => {
if (e.button === 2) {
crosshairColor = 'green';
crosshair.style.borderColor = crosshairColor;
stopKKeyPress();
isRightMousePressed = false;
}
});
})();