您需要先安装一个扩展,例如 篡改猴、Greasemonkey 或 暴力猴,之后才能安装此脚本。
您需要先安装一个扩展,例如 篡改猴 或 暴力猴,之后才能安装此脚本。
您需要先安装一个扩展,例如 篡改猴 或 暴力猴,之后才能安装此脚本。
您需要先安装一个扩展,例如 篡改猴 或 Userscripts ,之后才能安装此脚本。
您需要先安装一款用户脚本管理器扩展,例如 Tampermonkey,才能安装此脚本。
您需要先安装用户脚本管理器扩展后才能安装此脚本。
Aim Assist for ViolentMonkey and Xbox Cloud Gaming
当前为
// ==UserScript== // @name Xbox Cloud Gaming Aimbot (Fortnite) // @version 1.0 // @description Aim Assist for ViolentMonkey and Xbox Cloud Gaming // @author yeebus // @match https://www.xbox.com/en-US/play/launch/fortnite/BT5P2X999VH2 // @icon https://www.xbox.com/en-US/play/launch/fortnite/BT5P2X999VH2 // @grant none // @namespace ViolentMonkey Scripts // ==/UserScript== (function() { 'use strict'; // Flag to track whether the aimbot is active or not let aimbotActive = false; // Key press event listener to toggle aimbot on/off document.addEventListener('keydown', function(event) { if (event.key === 'q' && event.ctrlKey) { aimbotActive = !aimbotActive; console.log(`Aimbot ${aimbotActive ? 'Activated' : 'Deactivated'}`); } }); /** * Placeholder function to detect targets (enemies). * This needs to be replaced with actual target detection logic, * such as analyzing the game canvas or using object detection. */ function findTarget() { // Placeholder for target detection (currently random positions) // Replace this with your actual target-finding algorithm return { x: Math.random() * window.innerWidth, y: Math.random() * window.innerHeight }; } /** * Smooth mouse movement simulation towards a target. * @param {Object} target - The target coordinates (x, y). */ function aimAt(target) { const currentPos = { x: window.innerWidth / 2, y: window.innerHeight / 2 }; // Starting from center const distance = { x: target.x - currentPos.x, y: target.y - currentPos.y }; // Simulate gradual mouse movement const steps = 10; for (let i = 0; i < steps; i++) { const stepX = currentPos.x + (distance.x * (i + 1)) / steps; const stepY = currentPos.y + (distance.y * (i + 1)) / steps; let event = new MouseEvent('mousemove', { clientX: stepX, clientY: stepY }); document.dispatchEvent(event); } } /** * Simulates a mouse click (left button). */ function shoot() { let event = new MouseEvent('mousedown', { button: 0 }); document.dispatchEvent(event); event = new MouseEvent('mouseup', { button: 0 }); document.dispatchEvent(event); } /** * Main aimbot loop. * If the aimbot is active, it will find a target, aim at it, and shoot. */ function runAimbot() { if (aimbotActive) { let target = findTarget(); if (target) { aimAt(target); // Aim at the target shoot(); // Shoot the target } } // Run the aimbot logic every 100ms setTimeout(runAimbot, 100); } // Start the aimbot loop runAimbot(); })();