您需要先安装一个扩展,例如 篡改猴、Greasemonkey 或 暴力猴,之后才能安装此脚本。
您需要先安装一个扩展,例如 篡改猴 或 暴力猴,之后才能安装此脚本。
您需要先安装一个扩展,例如 篡改猴 或 暴力猴,之后才能安装此脚本。
您需要先安装一个扩展,例如 篡改猴 或 Userscripts ,之后才能安装此脚本。
您需要先安装一款用户脚本管理器扩展,例如 Tampermonkey,才能安装此脚本。
您需要先安装用户脚本管理器扩展后才能安装此脚本。
Custom saved upgrades. Ssp Fighter, Glass Fighter, Ssp Overlord, Destroyer.
当前为
// ==UserScript== // @name Auto Upgrader // @namespace http://tampermonkey.net/ // @version 2024-08-30 // @description Custom saved upgrades. Ssp Fighter, Glass Fighter, Ssp Overlord, Destroyer. // @author Comma // @match *://diep.io/* // @grant none // ==/UserScript== (function() { 'use strict'; var build_message = document.createElement("h1"); function build_msg() { build_message.style.display = 'block'; build_message.textContent = "Build"; build_message.style.zIndex = "9999"; build_message.style.width = "45vw"; build_message.style.height = "auto"; build_message.style.whiteSpace = "nowrap"; build_message.style.fontSize = "1em"; build_message.style.position = "absolute"; build_message.style.textAlign = "center"; build_message.style.top = "7%"; build_message.style.left = "50%"; build_message.style.transform = "translate(-50%, -50%)"; build_message.style.backgroundColor = "rgba(132, 132, 222, 0.5)"; build_message.style.color = "white"; build_message.style.padding = "0.5em"; build_message.style.borderRadius = "5px"; document.body.appendChild(build_message) } setTimeout(function() { var welcome_msg = document.createElement("h1"); welcome_msg.textContent = "Script by Comma, press TAB to toggle menu, report any bugs via Discord"; welcome_msg.style.zIndex = "9999"; welcome_msg.style.width = "45vw"; welcome_msg.style.height = "auto"; welcome_msg.style.whiteSpace = "nowrap"; welcome_msg.style.fontSize = "1em"; welcome_msg.style.position = "absolute"; welcome_msg.style.textAlign = "center"; welcome_msg.style.top = "7%"; welcome_msg.style.left = "50%"; welcome_msg.style.transform = "translate(-50%, -50%)"; welcome_msg.style.backgroundColor = "rgba(132, 132, 222, 0.5)"; welcome_msg.style.color = "white"; welcome_msg.style.padding = "0.5em"; welcome_msg.style.borderRadius = "5px"; document.body.appendChild(welcome_msg); setTimeout(function msg(){welcome_msg.style.display = "none"; }, 5000); }, 1000); var Creator = document.createElement("div"); var Help = document.createElement("p"); var SSP_Ol = document.createElement("p"); var SSP_Fi = document.createElement("p"); var Glass_Fi = document.createElement("p"); var Destroyer = document.createElement("p"); var Ui_Toggle = document.createElement("p"); var Net_Predict_Toggle = document.createElement("p"); var Build_Create = document.createElement("p"); Creator.innerHTML = "Diep Build<br>Comma#4169"; Help.textContent = "TAB Key: Toggle On/Off"; SSP_Ol.textContent = "SSP Overlord: 1"; SSP_Fi.textContent = "SSP Fighter: 2"; Glass_Fi.textContent = "Glass Fighter: 3"; Destroyer.textContent = "Destroyer: 4"; Ui_Toggle.textContent = "UI Toggle: F - Disabled"; Build_Create.textContent = "Build Create: B"; Net_Predict_Toggle.textContent = "Net_Predict: - Enabled"; Help.onclick = function() { if (t) { Creator.style.display = 'none'; } else { Creator.style.display = 'block'; } t = !t; }; var t__1 = true; var renUI = true; var renPREDICT = true; Ui_Toggle.onclick = function() { if(t__1) { Ui_Toggle.textContent = "UI Toggle: F - Disabled" t__1 = !t__1 } else { Ui_Toggle.textContent = "UI Toggle: F - Enabled" t__1 = !t__1 } } Net_Predict_Toggle.onclick = function() { if(Net_Predict_Toggle.textContent === "Net_Predict: - Enabled") { input.set_convar("net_predict_movement", false) Net_Predict_Toggle.textContent = "Net_Predict: - Disabled" } else { if(Net_Predict_Toggle.textContent === "Net_Predict: - Disabled"){ input.set_convar("net_predict_movement", true) Net_Predict_Toggle.textContent = "Net_Predict: - Enabled" } } } SSP_Ol.onclick = function() { input.execute('game_stats_build 565656565656568888888444444423233'); build_msg() build_message.textContent = "SSP Overlord build applied"; setTimeout(function() { build_message.style.display = "none"; }, 3000); }; SSP_Fi.onclick = function() { input.execute('game_stats_build 565656565656568888888777777723233'); build_msg() build_message.textContent = "SSP Fighter build applied"; setTimeout(function() { build_message.style.display = "none"; }, 3000); }; Glass_Fi.onclick = function() { input.execute('game_stats_build 56565656565656888888877777774444444'); build_msg() build_message.textContent = "Glass Fighter build applied"; setTimeout(function() { build_message.style.display = "none"; }, 3000); }; Destroyer.onclick = function() { input.execute('game_stats_build 565656565656888888844444447777777'); build_msg() build_message.textContent = "Destroyer build applied"; setTimeout(function() { build_message.style.display = "none"; }, 3000); }; Creator.style.position = "fixed"; Creator.style.top = "0px"; Creator.style.left = "0px"; Creator.style.zIndex = "9999"; Creator.style.backgroundColor = "rgba(0, 0, 0, 0.8)"; Creator.style.color = "white"; Creator.style.padding = "10px"; Creator.style.borderRadius = "5px"; document.body.appendChild(Creator); Creator.appendChild(Help); Creator.appendChild(SSP_Ol); Creator.appendChild(SSP_Fi); Creator.appendChild(Glass_Fi); Creator.appendChild(Destroyer); Creator.appendChild(Ui_Toggle); Creator.appendChild(Build_Create); Creator.appendChild(Net_Predict_Toggle); Creator.querySelectorAll('p').forEach(p => { p.style.backgroundColor = 'rgba(0, 0, 0, 0.8)'; p.style.margin = "0"; p.style.padding = "5px"; p.style.borderRadius = "3px"; p.style.transition = "background-color 0.3s"; p.addEventListener('mouseover', (event) => { event.target.style.backgroundColor = 'grey'; }); p.addEventListener('mouseout', (event) => { event.target.style.backgroundColor = 'rgba(0, 0, 0, 0.8)'; }); }); var t = true; var t_2 = true; document.addEventListener('keydown', function(event) { if (event.keyCode === 9) { // TAB key if (t) { Creator.style.display = 'none'; } else { Creator.style.display = 'block'; } t = !t; } }); (function() { // SSP Overlord document.addEventListener('keydown', function(event) { if (event.shiftKey && event.keyCode === 49) { build_msg() build_message.textContent = "SSP Overlord build applied"; input.execute('game_stats_build 565656565656568888888444444423233'); setTimeout(function() { build_message.style.display = "none"; }, 3000); } }); })(); (function() { // SSP Fighter document.addEventListener('keydown', function(event) { if (event.shiftKey && event.keyCode === 50) { input.execute('game_stats_build 565656565656568888888777777723233'); build_msg() build_message.textContent = "SSP Fighter build applied"; setTimeout(function() { build_message.style.display = "none"; }, 3000); } }); })(); (function() { // Glass Fighter document.addEventListener('keydown', function(event) { if (event.shiftKey && event.keyCode === 51) { input.execute('game_stats_build 56565656565656888888877777774444444'); build_msg() build_message.textContent = "Glass Fighter build applied"; setTimeout(function() { build_message.style.display = "none"; }, 3000); } }); })(); (function() { // Destroyer document.addEventListener('keydown', function(event) { if (event.shiftKey && event.keyCode === 52) { input.execute('game_stats_build 565656565656888888844444447777777'); build_msg() build_message.textContent = "Destroyer build applied"; setTimeout(function() { build_message.style.display = "none"; }, 3000); } }); })(); (function() { // UI Toggle document.addEventListener('keydown', function(event) { if (event.key === 'f' || event.key === 'F') { if(Ui_Toggle.textContent === "UI Toggle: F - Enabled") { if (renUI == renUI) { renUI = !renUI input.set_convar("ren_ui", renUI); } } } }); })(); //patched fuck u (function() { // Auto Repel //patched fuck u document.addEventListener('keydown', function(event) { //patched fuck u if (event.keyCode === 90) { // Z key //patched fuck u if (t_2) { //patched fuck u input.key_Down('16'); //patched fuck u } else { //patched fuck u input.key_Down('16'); //patched //patched fuck u } //patched fuck u t_2 = !t_2; //patched fucku } //patched fuck u }); //patched fuck u })(); (function() { // Build Create document.addEventListener('keydown', function(event) { if (event.keyCode === 66) { var build_c = document.createElement("div") var build_assistText = document.createElement("div") var name = document.createElement("div") var nameTutorial = document.createElement("div") build_c.textContent = "Create build" build_assistText.textContent = "Build your own build here<br> Press the number keys or the individual buttons to create your own build." name.textContent = "Name" nameTutorial.textContent = "Give your build a name" document.body.appendChild(build_c) document.body.appendChild(build_assistText) } }); })(); })();