您需要先安装一个扩展,例如 篡改猴、Greasemonkey 或 暴力猴,之后才能安装此脚本。
您需要先安装一个扩展,例如 篡改猴 或 暴力猴,之后才能安装此脚本。
您需要先安装一个扩展,例如 篡改猴 或 暴力猴,之后才能安装此脚本。
您需要先安装一个扩展,例如 篡改猴 或 Userscripts ,之后才能安装此脚本。
您需要先安装一款用户脚本管理器扩展,例如 Tampermonkey,才能安装此脚本。
您需要先安装用户脚本管理器扩展后才能安装此脚本。
Universal smooth scrolling with improved performance and compatibility. (Exceptions on large sites)
当前为
// ==UserScript== // @name Smooth Scroll // @description Universal smooth scrolling with improved performance and compatibility. (Exceptions on large sites) // @author DXRK1E // @icon https://i.imgur.com/IAwk6NN.png // @include * // @exclude https://www.youtube.com/* // @exclude https://mail.google.com/* // @version 2.0 // @namespace sttb-dxrk1e // @license MIT // ==/UserScript== (function() { 'use strict'; class SmoothScroll { constructor() { // Configurable settings this.config = { smoothness: 0.5, // Lower = smoother acceleration: 0.5, // Higher = faster acceleration minDelta: 0.1, // Minimum scroll delta to process maxRefreshRate: 240, // Maximum FPS limit minRefreshRate: 30, // Minimum FPS limit defaultRefreshRate: 60, // Default FPS when can't detect debug: false // Enable console logging }; this.state = { isLoaded: false, lastFrameTime: 0, activeScrollElements: new WeakMap() }; this.handleWheel = this.handleWheel.bind(this); this.handleClick = this.handleClick.bind(this); this.animateScroll = this.animateScroll.bind(this); } // Initialize the smooth scroll functionality init() { if (window.top !== window.self || this.state.isLoaded) { return; } if (!window.requestAnimationFrame) { window.requestAnimationFrame = window.mozRequestAnimationFrame || window.webkitRequestAnimationFrame || window.msRequestAnimationFrame || ((cb) => setTimeout(cb, 1000 / 60)); } const wheelOptions = { passive: false, capture: true }; document.addEventListener('wheel', this.handleWheel, wheelOptions); document.addEventListener('mousedown', this.handleClick, true); document.addEventListener('touchstart', this.handleClick, true); document.addEventListener('visibilitychange', () => { if (document.hidden) { this.clearAllScrolls(); } }); this.state.isLoaded = true; this.log('Smooth Scroll Enhanced initialized'); } log(...args) { if (this.config.debug) { console.log('[Smooth Scroll]', ...args); } } getCurrentRefreshRate(timestamp) { const frameTime = timestamp - (this.state.lastFrameTime || timestamp); this.state.lastFrameTime = timestamp; const fps = 1000 / Math.max(frameTime, 1); return Math.min( Math.max(fps, this.config.minRefreshRate), this.config.maxRefreshRate ); } getScrollableParents(element, direction) { const scrollables = []; while (element && element !== document.body) { if (this.isScrollable(element, direction)) { scrollables.push(element); } element = element.parentElement; } if (this.isScrollable(document.body, direction)) { scrollables.push(document.body); } return scrollables; } isScrollable(element, direction) { if (!element || element === window || element === document) { return false; } const style = window.getComputedStyle(element); const overflowY = style['overflow-y']; if (overflowY === 'hidden' || overflowY === 'visible') { return false; } const scrollTop = element.scrollTop; const scrollHeight = element.scrollHeight; const clientHeight = element.clientHeight; if (direction < 0) { return scrollTop > 0; } else { return Math.ceil(scrollTop + clientHeight) < scrollHeight; } } handleWheel(event) { if (event.defaultPrevented || window.getSelection().toString()) { return; } const scrollables = this.getScrollableParents(event.target, Math.sign(event.deltaY)); if (!scrollables.length) { return; } const target = scrollables[0]; let delta = event.deltaY; if (event.deltaMode === 1) { // LINE mode const lineHeight = parseInt(getComputedStyle(target).lineHeight) || 20; delta *= lineHeight; } else if (event.deltaMode === 2) { // PAGE mode delta *= target.clientHeight; } // Apply scroll this.scroll(target, delta); event.preventDefault(); } handleClick(event) { const elements = this.getScrollableParents(event.target, 0); elements.forEach(element => this.stopScroll(element)); } scroll(element, delta) { if (!this.state.activeScrollElements.has(element)) { this.state.activeScrollElements.set(element, { pixels: 0, subpixels: 0 }); } const scrollData = this.state.activeScrollElements.get(element); const currentSpeed = Math.abs(scrollData.pixels); const acceleration = Math.sqrt(currentSpeed / Math.abs(delta) * this.config.acceleration); const totalDelta = delta * (1 + acceleration); scrollData.pixels += totalDelta; if (!scrollData.animating) { scrollData.animating = true; this.animateScroll(element); } } stopScroll(element) { if (this.state.activeScrollElements.has(element)) { const scrollData = this.state.activeScrollElements.get(element); scrollData.pixels = 0; scrollData.subpixels = 0; scrollData.animating = false; } } clearAllScrolls() { this.state.activeScrollElements = new WeakMap(); } animateScroll(element) { if (!this.state.activeScrollElements.has(element)) { return; } const scrollData = this.state.activeScrollElements.get(element); if (Math.abs(scrollData.pixels) < this.config.minDelta) { scrollData.animating = false; return; } requestAnimationFrame((timestamp) => { const refreshRate = this.getCurrentRefreshRate(timestamp); const smoothness = Math.pow(refreshRate, -1 / (refreshRate * this.config.smoothness)); const scrollAmount = scrollData.pixels * (1 - smoothness); const integerPart = Math.trunc(scrollAmount); const fractionalPart = scrollAmount - integerPart; scrollData.subpixels += fractionalPart; let additionalPixels = Math.trunc(scrollData.subpixels); scrollData.subpixels -= additionalPixels; const totalScroll = integerPart + additionalPixels; scrollData.pixels -= totalScroll; // Apply scroll try { element.scrollTop += totalScroll; } catch (error) { this.log('Scroll error:', error); this.stopScroll(element); return; } // Continue animation if (scrollData.animating) { this.animateScroll(element); } }); } } // Initialize const smoothScroll = new SmoothScroll(); smoothScroll.init(); })();