您需要先安装一个扩展,例如 篡改猴、Greasemonkey 或 暴力猴,之后才能安装此脚本。
您需要先安装一个扩展,例如 篡改猴 或 暴力猴,之后才能安装此脚本。
您需要先安装一个扩展,例如 篡改猴 或 暴力猴,之后才能安装此脚本。
您需要先安装一个扩展,例如 篡改猴 或 Userscripts ,之后才能安装此脚本。
您需要先安装一款用户脚本管理器扩展,例如 Tampermonkey,才能安装此脚本。
您需要先安装用户脚本管理器扩展后才能安装此脚本。
Bar Reloads, AutoGG, And Instakill Types
// ==UserScript== // @name Project ^_^ // @namespace Hack Studio // @namespace Develope Company (DC) // @version v.1.4 // @description Bar Reloads, AutoGG, And Instakill Types // @author cah blX // @match *://moomoo.io/* // @match *://*.moomoo.io/* // @match *://sandbox.moomoo.io/* // @match *://dev.moomoo.io/* // @match https://moomoo.io/ // @match https://sandbox.moomoo.io/ // @match https://dev.moomoo.io/ // @match *abc.moomoo.io/* // @run-at document-start // @license MIT // @license Copyright (c) Hack Studio 2019 // @license Copyright (c) DC // ==/UserScript== /* Author: cah blX ( 2k09__ ) Discord: 2k09__ GreasyFork: cah blX Glitch: 2k09__ Copyright (c) 101.NewA. cah_blX */ document.getElementById('gameName').innerHTML = ''; document.getElementById("leaderboard").innerHTML = '^_^'; document.getElementById('loadingText').innerHTML = ''; document.getElementById("nameInput").innerHTML = 'tester'; document.getElementById("chatBox").innerHTML = '>> Message <<'; document.getElementById('enterGame').innerHTML = '--> Lets Play <---'; document.getElementById("ageText").style.color = "#000000" document.getElementById("ageBar").style.backgroundColor = "rgba(0, 0, 0, 0.25)" document.getElementById("ageBarBody").style.backgroundColor = "#064a49" document.getElementById('adCard')?.remove(); document.getElementById('errorNotification')?.remove(); document.getElementById('promoImg')?.remove(); document.getElementById("ot-sdk-btn-floating"); document.getElementById("partyButton")?.remove document.getElementById("joinPartyButton")?.remove document.getElementById("youtuberOf")?.remove document.getElementById("moomooio_728x90_home")?.remove document.getElementById("darkness")?.remove document.getElementById("gameUI")?.remove var primary = 0, secondary = 0, foodType = 0, spikeType = 6, boostType = 15, instaspeed = 110, autoaim = false, instacht = "Type: Normal Insta", insta1tickcht = "Type: One Ticked", instarevcht = "Type: Rev Insta", instasTickedcht = "Type: Spike Tick", insta1framecht = "Type: One Frame", mouseX, mouseY, ws, player = [], width, height, nearestEnemyAngle, msgpack5 = window.msgpack; setInterval(() => { if(autoaim == true){ doNewSend(["2",[nearestEnemyAngle]]); } },20); function Random(e, t) { return Math.floor(Math.random() * t) + e } function aim(e, t) { document.getElementById("gameCanvas") .dispatchEvent(new MouseEvent("mousemove", { clientX: e, clientY: t })) } function place(id, angle=Math.atan2(mouseY - height / 2, mouseX - width / 2)) { doNewSend(["5", [id, null]]); doNewSend(["c", [1, angle]]); doNewSend(["c", [3, angle]]); doNewSend(["5", [player.weapon, true]]); } function isElementVisible(e) { return (e.offsetParent !== null); } function doNewSend(sender) { ws.send(new Uint8Array(Array.from(msgpack5.encode(sender)))); } function chat(sender) { doNewSend(["ch", [sender]]); } var repeater = function(key, action, interval) { let _isKeyDown = false; let _intervalId = undefined; return { start(keyCode) { if (keyCode == key && document.activeElement.id.toLowerCase() !== 'chatbox') { _isKeyDown = true; if (_intervalId === undefined) { _intervalId = setInterval(()=>{ action(); if (!_isKeyDown) { clearInterval(_intervalId); _intervalId = undefined; } } , interval); } } }, stop(keyCode) { if (keyCode == key && document.activeElement.id.toLowerCase() !== 'chatbox') { _isKeyDown = false; } } }; } function wep(id){ doNewSend(["5", [id, true]]); } function hit() { doNewSend(["c", [1]]); } function stophit() { doNewSend(["c", [0, null]]); } function storeEquip(hat, acc) { doNewSend(["13c", [1, hat, 0]]); doNewSend(["13c", [1, acc, 1]]); doNewSend(["13c", [0, hat, 0]]); doNewSend(["13c", [0, acc, 1]]); } function storeBuy(hat, acc) { doNewSend(["c", [1, hat, 0]]); doNewSend(["c", [1, acc, 1]]); doNewSend(["c", [0, hat, 0]]); doNewSend(["c", [0, acc, 1]]); } function insta(id) { autoaim = true; chat(id) storeBuy(7, 19); storeEquip(7, 19); wep(primary) hit() setTimeout(() => { wep(secondary) hit() storeBuy(53, 21); storeEquip(53, 21); },instaspeed); setTimeout(() => { stophit() stophit() wep(primary) storeBuy(20, 19); storeEquip(20, 19); },230); autoaim = false; } function onetick(id) { autoaim = true; chat(id) storeBuy(53, 21); storeEquip(53, 21); wep(secondary) hit() place(boost) setTimeout(() => { wep(primary) hit() storeBuy(7, 19); storeEquip(7, 19); },instaspeed); setTimeout(() => { stophit() stophit() wep(primary) storeBuy(20, 19); storeEquip(20, 19); },230); autoaim = false; } function revinsta(id) { autoaim = true; chat(id) storeBuy(53, 21); storeEquip(53, 21); wep(secondary) hit() setTimeout(() => { wep(primary) hit() storeBuy(7, 19); storeEquip(7, 19); },instaspeed); setTimeout(() => { stophit() stophit() wep(primary) storeBuy(20, 19); storeEquip(20, 19); },230); autoaim = false; } function spiketick(id) { autoaim = true; chat(id) storeBuy(7, 19); storeEquip(7, 19); wep(primary) hit() place(spike) setTimeout(() => { wep(secondary) hit() place(spike) storeBuy(53, 21); storeEquip(53, 21); },instaspeed); setTimeout(() => { stophit() stophit() wep(primary) storeBuy(20, 19); storeEquip(20, 19); },230); autoaim = false; } function oneframe(id) { autoaim = true; chat(id) storeBuy(53, 21); storeEquip(53, 21); setTimeout(() => { wep(primary) hit() storeBuy(7, 18); storeEquip(7, 18); },instaspeed); setTimeout(() => { stophit() wep(primary) storeBuy(20, 19); storeEquip(20, 19); },230); autoaim = false; } const insta1 = repeater(82, () => {insta(instacht)}, 0); const onetick1 = repeater(110, () => {onetick(insta1tickcht)}, 0); const revinsta1 = repeater(84, () => {revinsta(instarevcht)}, 0); const spikeTick1 = repeater(32, () => {spiketick(instasTickedcht)}, 0); const oneFrame1 = repeater(80, () => {oneframe(insta1framecht)}, 0); const spike = repeater(86, () => {place(spikeType)}, 0); const qheal = repeater(81, () => {place(foodType)}, 0); const boost = repeater(70, () => {place(boostType)}, 0); document.addEventListener('keydown', (e)=>{ insta1.start(e.keyCode); onetick1.start(e.keyCode); revinsta1.start(e.keyCode); spikeTick1.start(e.keyCode); oneFrame1.start(e.keyCode); spike.start(e.keyCode); qheal.start(e.keyCode); boost.start(e.keyCode); }) var bKey = 16; document.addEventListener('keydown', (e)=>{ if(e.keyCode == bKey && document.activeElement.id.toLowerCase() !== 'chatbox'){ if (player.y < 2400) { storeBuy(20, 11) storeEquip(20, 11) } else if (player.y > 6850 && player.y < 7550) { storeBuy(31, 11) storeEquip(31, 11) } else if (player.y > 2400 && (player.y < 6850 || player.y > 7550)) { storeBuy(20, 11) storeEquip(20, 11) } } }) document.addEventListener('keyup', (e)=>{ insta1.stop(e.keyCode); onetick1.stop(e.keyCode); revinsta1.stop(e.keyCode); spikeTick1.stop(e.keyCode); oneFrame1.stop(e.keyCode); spike.stop(e.keyCode); qheal.stop(e.keyCode); boost.stop(e.keyCode); }) window.Cow.setCodec(window.msgpack); CanvasRenderingContext2D.prototype._roundRect = CanvasRenderingContext2D.prototype.roundRect; window.Cow.addRender("global", () => { window.Cow.playersManager.eachVisible(player => { if (player === null || player === undefined || !player.alive) return; function renderBar({ width, innerWidth, xOffset, yOffset, color }) { const context = window.Cow.renderer.context; const healthBarPad = window.config.healthBarPad; const height = 17; const radius = 8; context.save(); context.fillStyle = "#3d3f42"; context.translate(xOffset, yOffset); context.beginPath(); context._roundRect(-width - healthBarPad, -8.5, 2 * width + 2 * healthBarPad, height, radius); context.fill(); context.restore(); context.save(); context.fillStyle = color; context.translate(xOffset, yOffset); context.beginPath(); context._roundRect(-width, -8.5 + healthBarPad, 2 * innerWidth, height - 2 * healthBarPad, radius - 1); context.fill(); context.restore(); } const width = window.config.healthBarWidth / 2 - window.config.healthBarPad / 2; const primaryReloadCount = Math.min(Math.max(player.reloads.primary.count / player.reloads.primary.max, 0), 1); const secondaryReloadCount = Math.min(Math.max(player.reloads.secondary.count / player.reloads.secondary.max, 0), 1); const yOffset = player.renderY + player.scale + window.config.nameY - 5; renderBar({ width, innerWidth: width * primaryReloadCount, xOffset: player.renderX - width * 1.19, yOffset, color: player.isAlly ? "#ffff00" : "#cc5151" }); renderBar({ width, innerWidth: width * secondaryReloadCount, xOffset: player.renderX + width * 1.19, yOffset, color: player.isAlly ? "#ffff00" : "#cc5151" }); }); }); var prevCount const attachWebSocketListener = e => { e.addEventListener("message", hookWS); }; const hookWS = e => {/*...*/}; const sendPacket = e => { if (ws) { ws.send(msgpack5.encode(e)); } }; WebSocket.prototype.oldSend = WebSocket.prototype.send; WebSocket.prototype.send = function (e) { if (!ws) { [document.ws, ws] = [this, this]; attachWebSocketListener(this); } this.oldSend(e); }; const handleMutations = mutationsList => { for (const mutation of mutationsList) { if (mutation.target.id === "killCounter") { const count = parseInt(mutation.target.innerText, 10) || 0; if (count > prevCount) { chat("AutoGG - Scripter Working!"); } else { chat(player.kills + " - 0"); prevCount = count; } } } }; const observer = new MutationObserver(handleMutations); observer.observe(document, { subtree: true, childList: true });