- // ==UserScript==
- // @name SaMmOd v0.7
- // @namespace -
- // @version 0.7
- // @description a real mod with the best insta by :(sam-_-): and more cool feature ENJOY!!!
- // @author PANDAE86
- // @match *://moomoo.io/*
- // @match *://domoev.moo.io/*
- // @match *://sandbox.moomoo.io/*
- // @match *://https://moomoo.io/bundle.js/*
- // @match *://https://sandbox.moomoo.io/bundle.js/*
- // @icon data:image/png;base64,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
- // @grant none
- // @require https://greasyfork.org/scripts/368273-msgpack/code/msgpack.js?version=598723
- // @require http://code.jquery.com/jquery-3.3.1.min.js
- // @require https://cdn.jsdelivr.net/npm/msgpack-lite@0.1.26/dist/msgpack.min.js
- // @require https://cdn.jsdelivr.net/npm/fontfaceobserver@2.1.0/fontfaceobserver.standalone.min.js
- // ==/UserScript==
-
-
-
- $('#menuContainer').append('THANK FOR PLAYING SaMmOd 0.7 WE WISH YOU A GOOD TRY TO THIS MOD # :(sam-_-):')
- alert('▂▃▅▇█▓▒░♚click the ESC on your keyboard to open mod menu♚░▒▓█▇▅▃▂');
-
- setInterval(() => window.follmoo && follmoo(), 10);
-
- if(location.hostname == "sandbox.moomoo.io") {
- document.getElementById("foodDisplay").style.display = "none";
- document.getElementById("woodDisplay").style.display = "none";
- document.getElementById("stoneDisplay").style.display = "none";
- }
-
- document.getElementById("enterGame").addEventListener("click", autohide);
- function autohide() {
- $("#ot-sdk-btn-floating").hide();
- }
- document.getElementById("linksContainer2").innerHTML = " ";
- let changes = `<div id="subConfirmationElement"><a href="nextupdatein547daySORRY!">next update???</a></div>`;
- $('#linksContainer2').prepend(changes);
- $('#subConfirmationElement').click( () => {
- try { window.follmoo(); } catch(e){};
- localStorage["moofoll"] = "1"; localStorage["moofol"] = "1";
- });
- document.querySelector("#joinPartyButton").remove();
- document.querySelector("#pre-content-container").remove(); //ANTI AD
-
-
-
-
-
-
- // ==/UserScript==
- setInterval(() => {
- setTimeout( () => {
- document.getElementById('chatBox').placeholder = "💬Message💬";
- setTimeout( () => {
- document.getElementById('chatBox').placeholder = "💬Message.💬";
- setTimeout( () => {
- document.getElementById('chatBox').placeholder = "💬Message..💬";
- setTimeout( () => {
- document.getElementById('chatBox').placeholder = "💬Message...💬";
- }, 100);
- }, 100);
- }, 100);
- }, 100);}
- , 500);
-
- setInterval(() => {
- setTimeout( () => {
- document.getElementById("woodDisplay").style.color = "";
- setTimeout( () => {
- document.getElementById("woodDisplay").style.color = "";
- setTimeout( () => {
- document.getElementById("woodDisplay").style.color = "";
- setTimeout( () => {
- document.getElementById("woodDisplay").style.color = "";
- setTimeout( () => {
- document.getElementById("woodDisplay").style.color = "";
- setTimeout( () => {
- document.getElementById("woodDisplay").style.color = "";
- setTimeout( () => {
- document.getElementById("woodDisplay").style.color = "";
- }, 100);
- }, 100);
- }, 100);
- }, 100);
- }, 100);
- }, 100);
- }, 100);}
- , 700);
- setInterval(() => {
- setTimeout( () => {
- document.getElementById("scoreDisplay").style.color = "";
- setTimeout( () => {
- document.getElementById("scoreDisplay").style.color = "";
- setTimeout( () => {
- document.getElementById("scoreDisplay").style.color = "";
- setTimeout( () => {
- document.getElementById("scoreDisplay").style.color = "";
- setTimeout( () => {
- document.getElementById("scoreDisplay").style.color = "";
- setTimeout( () => {
- document.getElementById("scoreDisplay").style.color = "";
- setTimeout( () => {
- document.getElementById("scoreDisplay").style.color = "";
- }, 100);
- }, 100);
- }, 100);
- }, 100);
- }, 100);
- }, 100);
- }, 100);}
- , 700);
- setInterval(() => {
- setTimeout( () => {
- document.getElementById("stoneDisplay").style.color = "";
- setTimeout( () => {
- document.getElementById("stoneDisplay").style.color = "";
- setTimeout( () => {
- document.getElementById("stoneDisplay").style.color = "";
- setTimeout( () => {
- document.getElementById("stoneDisplay").style.color = "";
- setTimeout( () => {
- document.getElementById("stoneDisplay").style.color = "";
- setTimeout( () => {
- document.getElementById("stoneDisplay").style.color = "";
- setTimeout( () => {
- document.getElementById("stoneDisplay").style.color = "";
- }, 100);
- }, 100);
- }, 100);
- }, 100);
- }, 100);
- }, 100);
- }, 100);}
- , 700);
- setInterval(() => {
- setTimeout( () => {
- document.getElementById("foodDisplay").style.color = "";
- setTimeout( () => {
- document.getElementById("foodDisplay").style.color = "";
- setTimeout( () => {
- document.getElementById("foodDisplay").style.color = "";
- setTimeout( () => {
- document.getElementById("foodDisplay").style.color = "";
- setTimeout( () => {
- document.getElementById("foodDisplay").style.color = "";
- setTimeout( () => {
- document.getElementById("foodDisplay").style.color = "";
- setTimeout( () => {
- document.getElementById("foodDisplay").style.color = "";
- }, 100);
- }, 100);
- }, 100);
- }, 100);
- }, 100);
- }, 100);
- }, 100);}
- , 700);
- setInterval(() => {
- setTimeout( () => {
- document.getElementById("killCounter").style.color = "";
- setTimeout( () => {
- document.getElementById("killCounter").style.color = "";
- setTimeout( () => {
- document.getElementById("killCounter").style.color = "";
- setTimeout( () => {
- document.getElementById("killCounter").style.color = "";
- setTimeout( () => {
- document.getElementById("killCounter").style.color = "";
- setTimeout( () => {
- document.getElementById("killCounter").style.color = "";
- setTimeout( () => {
- document.getElementById("killCounter").style.color = "";
- }, 100);
- }, 100);
- }, 100);
- }, 100);
- }, 100);
- }, 100);
- }, 100);}
- , 700);
- document.getElementById("setupCard").style.color = "babyblue";
- setInterval(() => {
- setTimeout( () => {
- document.getElementById("gameName").style.color = "red";
- setTimeout( () => {
- document.getElementById("gameName").style.color = "babyblue";
- setTimeout( () => {
- document.getElementById("gameName").style.color = "red";
- setTimeout( () => {
- document.getElementById("gameName").style.color = "babyblue";
- setTimeout( () => {
- document.getElementById("gameName").style.color = "red";
- setTimeout( () => {
- document.getElementById("gameName").style.color = "babyblue";
- setTimeout( () => {
- document.getElementById("gameName").style.color = "red";
- }, 100);
- }, 100);
- }, 100);
- }, 100);
- }, 100);
- }, 100);
- }, 100);}
- , 700);
- document.getElementById("gameName").style.color = "red";
- setInterval(() => {
- setTimeout( () => {
- document.getElementById("gameName").innerHTML = "Sammod 0.5"
- setTimeout( () => {
- document.getElementById("gameName").innerHTML = "s_mmod 0.5"
- setTimeout( () => {
- document.getElementById("gameName").innerHTML = "sa_mod 0.5"
- setTimeout( () => {
- document.getElementById("gameName").innerHTML = "sam_od 0.5"
- setTimeout( () => {
- document.getElementById("gameName").innerHTML = "samm_d 0.5"
- setTimeout( () => {
- document.getElementById("gameName").innerHTML = "sammo_ 0.5"
- setTimeout( () => {
- document.getElementById("gameName").innerHTML = "sammod _.5"
- setTimeout( () => {
- document.getElementById("gameName").innerHTML = "sammod 0._"
- }, 100);
- }, 100);
- }, 100);
- }, 100);
- }, 100);
- }, 100);
- }, 100);
- }, 100);}
- , 800);
- document.getElementById("gameName").innerHTML = "sammod 0.5"
-
-
- let changes2 = `<div id="customMenuName"><h3 style="font-size: 50px;" class = "indent">New OP hack✔️</a></div>`;
- $('#gameName').prepend(changes2);
- $("#gameName").css({
- color: "#333",
- "text-blue": "#188bc2",
- "text-align": "center",
- "font-size": "156px",
- "margin-bottom": "-30px",
- });
- document.getElementById("loadingText").innerHTML = `<div id="" class="loader">`
- //document.getElementById("loadingText").innerHTML = "VN Loading";
- document.getElementById("diedText").innerHTML = "Skill is died✔️";
- document.getElementById("diedText").style.color = "#03f03f";
- setTimeout(() => {
- document.getElementById("diedText").style.color = "#ff0000";
- setTimeout(() => {
- document.getElementById("diedText").style.color = "#ffd300";
- setTimeout(() => {
- document.getElementById("diedText").style.color = "#03f03f";
- setTimeout(() => {
-
- }, 100);
- }, 100);
- }, 100);
- }, 100);
- document.title = " SaMm0dPro";
- document.getElementById("leaderboard").append("☠️SaMm0d☠️");
- $("#mapDisplay").css("background", "url('https://wormax.org/chrome3kafa/moomooio-background.png')");
- document.getElementById("storeHolder").style = "height: 600px; width: 900px;";
- document.getElementById('promoImgHolder').innerHTML =
- `
-
-
- </div><br>
- `
- $("#itemInfoHolder").css({ top: "0px", left: "15px" });
- $("#youtuberOf").remove();
- $("#adCard").remove();
- $("#mobileInstructions").remove();
- $("#downloadButtonContainer").remove();
- $("#mobileDownloadButtonContainer").remove();
- $(".downloadBadge").remove();
-
- const shadowStyle = "box-blue: 0 0 0px 0px rgba(0, 0, 680, 0)";
-
- const setupCardDiv = document.getElementById("setupCard");
- if (setupCardDiv) {
- setupCardDiv.style.cssText += shadowStyle;
- }
-
- const serverBrowserSelect = document.getElementById("serverBrowser");
- if (serverBrowserSelect) {
- serverBrowserSelect.style.color = "#f4a460";
- serverBrowserSelect.style.backgroundColor = "#ff00cf";
- }
-
- const enterGameButton = document.getElementById("enterGame");
- if (enterGameButton) {
- enterGameButton.style.backgroundColor = "#f4a460";
- }
-
- const style = document.createElement("style");
- style.innerHTML = `
- .menuLink {
- font-size: 20px;
- color: #ff00cf;
- }
- a {
- color: #fff;
- text-decoration: none;
- }
- `;
- document.head.appendChild(style);
-
- const nameInputElement = document.getElementById("nameInput");
- if (nameInputElement) {
- nameInputElement.style.color = "1ff00cf";
- }
-
- const guideCardDiv = document.getElementById("guideCard");
- if (guideCardDiv) {
- guideCardDiv.style.cssText += shadowStyle;
- setupCardDiv.style.backgroundColor = "#56a0d3";
- guideCardDiv.style.backgroundColor = "#56a0d3";
- }
-
-
-
- let lastPing = -1;
- let cvs = document.getElementById("gameCanvas"),
- ctx = cvs.getContext("2d");
- let Ie = document.getElementById("pingDisplay");
- Ie.replaceWith(document.createElement("div"));
- Ie.style.fontSize = "0px";
- Ie.style.fontFamily = "arial";
- Ie.style.display = "10000000000000000000000000000000000000000000000000000";
- Ie.style.zIndex = "100000000000000000000000000000000000000000000000000000";
- document.body.appendChild(Ie);
- setInterval(() => {
- Ie.style.display = "block";
- Ie.innerText = `${window.pingTime} ping | ${fps} SaMm0d v??`;
- }, 0);
- const times = [];
- let fps;
-
- function refreshLoop() {
- window.requestAnimationFrame(() => {
- const now = performance.now();
- while (times.length > 0 && times[0] <= now - 1000) {
- times.shift();
- }
- times.push(now);
- fps = times.length;
- refreshLoop();
- });
- }
-
- refreshLoop();
- Ie.style.fontSize = "0px";
- Ie.style.display = "9999999999px";
- Ie.style.color = "#fff";
- Ie.style.textShadow = "3px 3px 3px black";
- Ie.style.zIndex = "1";
- let anti = true;
- let tankspamming = false;
- let tankspam = false;
- let hitBack = false;
- let stackInsta = false;
- let lastDamageTick = 0;
- let HP = 100;
- let gameTick = 0;
- var shame = 0;
- let shameTime,
- damageTimes = 0;
- let mouseX;
- let mouseY;
-
- let width;
- let height;
- //autoaim1
- setInterval(() => {
- if (autoaim == true) {
- doNewSend(["D", [nearestEnemyAngle]]);
- }
- }, 10);
-
- setInterval(() => {
- if (hatToggle == 1) {
- if (oldHat != normalHat) {
- hat(normalHat);
- console.log("Tried. - Hat")
- }
- if (oldAcc != normalAcc) {
- acc(normalAcc);
- console.log("Tried. - Acc")
- }
- oldHat = normalHat;
- oldAcc = normalAcc
- }
- }, 25);
-
-
- // COUNTER TERRORIST
- setInterval(function () {
- if (myPlayer.hat == 45) {
- doNewSend(["6", ["Im Noob", "Dont kill me pls", "Im Newbie", "Dont bully me pls"]]);
- }
- }, 590);
- function normal() {
- hat(normalHat);
- acc(normalAcc);
- }
-
- function aim(x, y) {
- var cvs = document.getElementById("gameCanvas");
- cvs.dispatchEvent(new MouseEvent("mousemove", {
- clientX: x,
- clientY: y
-
- }));
- }
-
- let coreURL = new URL(window.location.href);
- window.sessionStorage.force = coreURL.searchParams.get("fc");
-
- var packet
- var nearestEnemy;
- var nearestEnemyAngle;
- var oppositeEnemyAngle;
- var enemyRan;
- let trap_a = null;
- let intrap = false;
- let trapid = null;
- var antitrap = false;
- var isEnemyNear;
- var primary;
- var secondary;
- var foodType;
- var wallType;
- var spikeType;
- var millType;
- var mineType;
- var boostType;
- var turretType;
- var spawnpadType;
- var autoaim = false;
- var autoprimary = false;
- var autosecondary = false;
- var tick = 1;
- var oldHat;
- var oldAcc;
- var enemiesNear;
- var normalHat;
- var normalAcc;
- var ws;
- var msgpack5 = msgpack;
- var boostDir;
- let myPlayer = {
- id: null,
- x: null,
- y: null,
- dir: null,
- object: null,
- weapon: null,
- clan: null,
- isLeader: null,
- hat: null,
- accessory: null,
- isSkull: null,
- };
-
- let healSpeed = 99;
- var messageToggle = 0;
- var clanToggle = 0;
- let healToggle = 1;
- let hatToggle = 1;
- document.msgpack = msgpack;
-
- function n() {
- this.buffer = new Uint8Array([0]);
- this.buffer.__proto__ = new Uint8Array;
- this.type = 0;
- }
-
- WebSocket.prototype.oldSend = WebSocket.prototype.send;
- WebSocket.prototype.send = function(m) {
- if (!ws) {
- document.ws = this;
-
- ws = this;
- socketFound(this);
- }
- this.oldSend(m);
- };
-
-
- function socketFound(socket) {
- socket.addEventListener('message', function(message) {
- handleMessage(message);
- });
- }
-
- function handleMessage(m) {
- let temp = msgpack5.decode(new Uint8Array(m.data));
- let data;
- if (temp.length > 1) {
- data = [temp[0], ...temp[1]];
- if (data[1] instanceof Array) {
- data = data;
- }
- } else {
- data = temp;
- }
- let item = data[0];
- if (!data) {
- return
- };
-
-
- if (item === "io-init") {
- let cvs = document.getElementById("gameCanvas");
- width = cvs.clientWidth;
- height = cvs.clientHeight;
- $(window).resize(function() {
- width = cvs.clientWidth;
- height = cvs.clientHeight;
- });
- cvs.addEventListener("mousemove", e => {
- mouseX = e.clientX;
- mouseY = e.clientY;
- });
- }
-
- if (item == "C" && myPlayer.id == null) {
- myPlayer.id = data[1];
- }
-
- if (item == "a") {
- enemiesNear = [];
- for (let i = 0; i < data[1].length / 13; i++) {
- let playerInfo = data[1].slice(13 * i, 13 * i + 13);
- if (playerInfo[0] == myPlayer.id) {
- myPlayer.x = playerInfo[1];
- myPlayer.y = playerInfo[2];
- myPlayer.dir = playerInfo[3];
- myPlayer.object = playerInfo[4];
- myPlayer.weapon = playerInfo[5];
- myPlayer.clan = playerInfo[7];
- myPlayer.isLeader = playerInfo[8];
- myPlayer.hat = playerInfo[9];
- myPlayer.accessory = playerInfo[10];
- myPlayer.isSkull = playerInfo[11];
- } else if (playerInfo[7] != myPlayer.clan || playerInfo[7] === null) {
- enemiesNear.push(playerInfo);
- }
- }
- }
- update();
- if (item == "H") {
- for(let i = 0; i < data[1].length / 8; i++) {
- let info = data[1].slice(8*i, 8*i+8);
- if(info[6] == millType && info[7] == myPlayer.id){
- friendlyMillLocs.push(info)
- }
-
- if(info[7] == myPlayer.id){
- onWeapon = true;
- }
- }
-
- }
- update();
-
- if(item == "Q"){
- removeArraysWithValue(friendlyMillLocs, data[1])
- }
- update();
- if(item == "R"){
- removeArraysWithValue(friendlyMillLocs, data[1])
- }
- update();
- if(item == "S"){
- if(data[1] == 3){
- millCount = data[2];
- }
- }
- update();
- if(friendlyMillLocs){
- nearestFriendlyMill = friendlyMillLocs.sort((a,b) => dist(a, myPlayer) - dist(b, myPlayer))[0];
-
- if(nearestFriendlyMill){
- nearestFriendlyMillX = nearestFriendlyMill[1]
- nearestFriendlyMillY = nearestFriendlyMill[2]
- nearestFriendlyMillScale = nearestFriendlyMill[4]
- }
- }
- if(Math.sqrt(Math.pow((myPlayer.y-nearestFriendlyMillY), 2) + Math.pow((myPlayer.x-nearestFriendlyMillX), 2)) < nearestFriendlyMillScale + 100) {
- console.log(true)
- isNextToFriendlyMill = true;
- } else {
- isNextToFriendlyMill = false;
- }
- WebSocket.prototype.send = function(m){
- let xcc = new Uint8Array(m);
- this.oldSend(m);
- let realData = {};
- let realInfo = msgpack5.decode(xcc);
- if (realInfo[1] instanceof Array){
- realData.data = [realInfo[0], ...realInfo[1]]
- }
- let rd0 = realData.data[0];
- let rd1 = realData.data[1];
- let rd2 = realData.data[2]
-
- if(rd0 == 'a'){
- movementDirection = rd1
- }
- };
- isEnemyNear = false;
- if (enemiesNear) {
- nearestEnemy = enemiesNear.sort((a, b) => dist(a, myPlayer) - dist(b, myPlayer))[0];
- }
-
- if (nearestEnemy) {
- nearestEnemyAngle = Math.atan2(nearestEnemy[2] - myPlayer.y, nearestEnemy[1] - myPlayer.x);
- oppositeEnemyAngle = Math.atan2(nearestEnemy[2] + myPlayer.y, nearestEnemy[1] + myPlayer.x);
- enemyRan = Math.sqrt(Math.pow((myPlayer.y - nearestEnemy[2]), 2) + Math.pow((myPlayer.x - nearestEnemy[1]), 2));
- if (Math.sqrt(Math.pow((myPlayer.y - nearestEnemy[2]), 2) + Math.pow((myPlayer.x - nearestEnemy[1]), 2)) < 285) {
- isEnemyNear = true;
- if (autoaim == false && myPlayer.hat != 7 && myPlayer.hat != 53) {
- normalHat = 6;
- if (primary != 8) {
- normalAcc = 21
- }
- };
- }
- }
- if (isEnemyNear == false && autoaim == false) {
- if (myPlayer.y < 2400) {
- normalHat = 15;
- } else if (myPlayer.y > 6850 && myPlayer.y < 7550) {
- normalHat = 31;
- } else {
- normalHat = 19;
- }
- }
- if(isEnemyNear == true && nearestEnemy[5] == 4 && nearestEnemy[9] == 7 && hitBack == true && myPlayer.hat != 7 && myPlayer.hat != 53 && myPlayer.hat != 22 && myPlayer.hat != 11){
- doNewSend(["c", [0, 11, 0]]);
- setTimeout(()=>{
- doNewSend(["c", [0, 21, 1]]);
- },60);
- }
- if (!nearestEnemy) {
- nearestEnemyAngle = myPlayer.dir;
- }
-
- if (item == "X") {
- //this INSTA
- if (data[5] == 3.6) {
- let dir_1 = (dir) => Math.atan2(Math.sin(dir), Math.cos(dir));
- let a1 = dir_1(
- (Math.atan2(data[2] - myPlayer.y, data[1] - myPlayer.x) +
- Math.PI +
- Math.PI) %
- (Math.PI * 2)
- );
- let a2 = dir_1((dir_1(data[3]) + Math.PI) % (Math.PI * 2));
- let a3 = a1 - a2;
- if (0.36 > a3 && -0.36 < a3) {
- doNewSend(["6", ["Anti Insta Detect By Sam"]]);
- doNewSend(["D",[Math.atan2(data[2] - myPlayer.y, data[1] - myPlayer.x)],]);
- if (data[2] < 80 && data[2] > 0) {
- doNewSend(["c", [0, 6, 0]]);
- place(foodType);
- place(foodType);
- }
- }
- }
- }
- if (myPlayer.hat == 45 && shame) shameTime = 30000;
- if (myPlayer.hat == 45 && shame) shame = 30000;
- if (data[0] == "a") {
- gameTick++;
- }
- if (item == "O" && data[1] == myPlayer.id) {
- gameTick = 0;
- lastDamageTick = 0;
- shame = 0;
- HP = 100;
- shameTime = 0;
- if (item == "O" && data[1] == myPlayer.id) {
- let damage = HP - data[2];
- HP = data[2];
- if (damage <= -1) {
- damageTimes++;
- if (!lastDamageTick) return;
- let healTime = gameTick - lastDamageTick;
- lastDamageTick = 0;
- if (healTime <= 1) {
- shame = shame++;
- } else {
- shame = Math.max(0, shame - 2);
- }
- } else {
- lastDamageTick = gameTick;
- }
- }
- if (data[2] < 100 && data[2] > 0 && healToggle == true) {
- //normal heal
- console.log("normal healing");
- setTimeout(() => {
- place(foodType);
- place(foodType);
- doNewSend(["c", [0, 6, 0]]);
- // doNewSend(["6", ["Heal"]]);
- }, 115);
- }
- if (data[2] < 48 && data[2] > 0 && anti == true && (nearestEnemy[5] == 5 || nearestEnemy[5] == 3)) {
- healToggle = false;
- //antiinsta no sold for pol
- console.log("no soldier anti - polearm");
- doNewSend(["c", [0, 22, 0]]);
- //doNewSend(["6", ["Anti"]]);
- place(foodType);
- setTimeout(() => {
- place(foodType);
- doNewSend(["c", [0, 6, 0]]);
- healToggle = true;
- }, 200);
- setTimeout(() => {
- doNewSend(["c", [0, 7, 0]]);
- }, 700);
- setTimeout(() => {
- doNewSend(["c", [0, 6, 0]]);
- }, 1900);
- }
- if (data[2] < 62 && data[2] > 41 && anti == true && (nearestEnemy[5] == 5 || nearestEnemy[5] == 3)) {
- healToggle = false;
- //antiinsta for pol
- console.log("anti insta - polearm");
- doNewSend(["c", [0, 22, 0]]);
- //doNewSend(["6", ["Anti"]]);
- place(foodType);
- setTimeout(() => {
- place(foodType);
- doNewSend(["c", [0, 6, 0]]);
- healToggle = true;
- }, 200);
- setTimeout(() => {
- doNewSend(["c", [0, 7, 0]]);
- }, 700);
- setTimeout(() => {
- doNewSend(["c", [0, 6, 0]]);
- }, 1900);
- }
- if (data[2] < 56 && data[2] > 50) {
- healToggle = false;
- //bullspam heal
- console.log("anti bullspam");
- setTimeout(() => {
- place(foodType);
- place(foodType);
- doNewSend(["c", [0, 6, 0]]);
- //doNewSend(["6", ["BHeal1"]]);
- healToggle = true;
- }, 140);
- }
- if (data[2] < 41 && data[2] > 0 && hitBack == true && nearestEnemy[5] == 4) {
- console.log("hitbacking");
- healToggle = false;
- autoaim = true;
- setTimeout(() => {
- place(foodType);
- place(foodType);
- }, 133);
- place(spikeType, nearestEnemyAngle);
- doNewSend(["d", [1]]);
- doNewSend(["c", [0, 7, 0]]);
- doNewSend(["G", [primary, true]]);
- setTimeout(() => {
- doNewSend(["c", [0, 53, 0]]);
- doNewSend(["d", [0]]);
- healToggle = true;
- }, 150);
- setTimeout(() => {
- doNewSend(["c", [0, 11, 0]]);
- autoaim = false;
- }, 300);
- }
- }
- update();
- }
-
- function doNewSend(sender) {
- ws.send(new Uint8Array(Array.from(msgpack5.encode(sender))));
- }
-
- function acc(id) {
- doNewSend(["c", [0, 0, 1]]);
- doNewSend(["c", [0, id, 1]]);
- }
-
- function hat(id) {
- doNewSend(["c", [0, id, 0]]);
- }
-
- function placeO(id, angle = Math.atan2(mouseY - height / 2, mouseX - width / 2)) {
- doNewSend(["G", [myPlayer.weapon, true]]);
- doNewSend(["G", [id, null]]);
- doNewSend(["d", [1, angle]]);
- doNewSend(["d", [0, angle]]);
- doNewSend(["G", [myPlayer.weapon, true]]);
- }
-
- function place(id, angle = Math.atan2(mouseY - height / 2, mouseX - width / 2)) {
- doNewSend(["G", [id, null]]);
- doNewSend(["d", [1, angle]]);
- doNewSend(["d", [0, angle]]);
- doNewSend(["G", [myPlayer.weapon, true]]);
- }
-
- var repeater = function(key, action, interval, bu) {
- let _isKeyDown = false;
- let _intervalId = undefined;
-
- return {
- start(keycode) {
- if (keycode == key && document.activeElement.id.toLowerCase() !== 'chatbox') {
- _isKeyDown = true;
- if (_intervalId === undefined) {
- _intervalId = setInterval(() => {
- action();
- if (!_isKeyDown) {
- clearInterval(_intervalId);
- _intervalId = undefined;
- console.log("claered");
- }
- }, interval);
- }
- }
- },
-
- stop(keycode) {
- if (keycode == key && document.activeElement.id.toLowerCase() !== 'chatbox') {
- _isKeyDown = false;
- }
- }
- };
-
-
- }
-
- function removeArraysWithValue(arr, valueToRemove) {
- for (let i = arr.length - 1; i >= 0; i--) {
- const innerArray = arr[i];
- if (innerArray.includes(valueToRemove)) {
- arr.splice(i, 1);
- }
- }
- }
- let movementDirection
- let millCount = 0;
- let nearestRandomObjectX;
- let nearestRandomObjectY;
- let friendlyMillLocs = [];
- let nearestFriendlyMill;
- let nearestFriendlyMillX;
- let nearestFriendlyMillY;
- let nearestFriendlyMillScale;
- let isNextToFriendlyMill = false;
- let automilling = false
- let automill = false
- setInterval(()=>{
- if(automill == true && isNextToFriendlyMill == false && millCount < 298 && automilling == false){
- automilling = true;
- doNewSend(["G",[millType, null]])
- doNewSend(["d",[1, (movementDirection - 1.90)]])
- doNewSend(["d",[0, (movementDirection - 1.90)]])
- doNewSend(["G",[myPlayer.weapon, true]])
- doNewSend(["G",[millType, null]])
- doNewSend(["d",[1, (movementDirection - 3.14)]])
- doNewSend(["d",[0, (movementDirection - 3.14)]])
- doNewSend(["G",[myPlayer.weapon, true]])
- doNewSend(["G",[millType, null]])
- doNewSend(["d",[1, (movementDirection + 1.90)]])
- doNewSend(["d",[0, (movementDirection + 1.90)]])
- doNewSend(["G",[myPlayer.weapon, true]])
- automilling = false
- }
- }, 100)
- const boostPlacer = repeater(70,() => {place(boostType);},50);
- const spikePlacer = repeater(86,() => {place(spikeType);},50);
- const placers = [boostPlacer, spikePlacer];
- let prevCount = 0;
- const handleMutations = (mutationsList) => {
- for (const mutation of mutationsList) {
- if (mutation.target.id === "killCounter") {
- const count = parseInt(mutation.target.innerText, 10) || 0;
- if (count > prevCount) {
- doNewSend(["6", ["By samHacks Discord=sam#7707"]]);
- prevCount = count;
- }
- }
- }
- };
-
-
- const observer = new MutationObserver(handleMutations);
- observer.observe(document, {
- subtree: true,
- childList: true,
- });
-
- document.addEventListener('keydown', (e) => {
- if (["allianceinput", "chatbox", "nameinput", "storeHolder"].includes(document.activeElement.id.toLowerCase()))
- return null;
- placers.forEach((t) => {
- t.start(e.keyCode);
- });
-
- if (e.keyCode == 78 && document.activeElement.id.toLowerCase() !== "chatbox") {// N = Automill
- automill = !automill;
-
- }
-
- if (e.keyCode == 72 && document.activeElement.id.toLowerCase() !== "chatbox") {// H = Turret/Teleporter
- for (let i = 0; i < Math.PI * 1; i+= Math.PI / 2) {
- place(turretType, myPlayer.dir + i);
- }
- }
-
- if (e.keyCode == 32 && document.activeElement.id.toLowerCase() !== "chatbox") {
- // spiketick
- autoaim = true;
- console.log("spiektick");
- place(spikeType, nearestEnemyAngle);
- doNewSend(["d", [1]]);
- doNewSend(["c", [0, 7, 0]]);
- doNewSend(["G", [primary, true]]);
- doNewSend(["c", [0, 53, 0]]);
- doNewSend(["d", [1]]);
- setTimeout(() => {
- doNewSend(["c", [0, 6, 0]]);
- doNewSend(["d", [0]]);
- autoaim = false;
- }, 400);
- }
- if (e.keyCode == 89 && document.activeElement.id.toLowerCase() !== "chatbox") {//diamond pol 1 tick
- autoaim = true;
- doNewSend(["G", [primary, true]]);
- doNewSend(["c", [0, 53, 0]]);
- setTimeout(() => {
- doNewSend(["c", [0, 7, 0]]);
- doNewSend(["c", [0, , 0]]);
- doNewSend(["d", [1]]);
- }, 100);
- setTimeout(() => {
- doNewSend(["G", [primary, true]]);
- doNewSend(["c", [0, 19, 1]]);
- doNewSend(["d", [0]]);
- autoaim = false;
- }, 500);
- }
- if (e.keyCode == 82 &&document.activeElement.id.toLowerCase() !== "chatbox") {
- if (stackInsta == false) {
- console.log("normal insta");
- autoaim = true;
- doNewSend(["c", [0, 7, 0]]);
- doNewSend(["G", [primary, true]]);
- doNewSend(["c", [0, 0, 1]])
- doNewSend(["d", [1]]);
- acc(18)
- doNewSend(["c", [1]]);
- setTimeout(() => {
- doNewSend(["G", [secondary, true]]);
- doNewSend(["c", [0, 53, 0]]);
- doNewSend(["c", [0, 0, 1]]);
- acc(21)
- }, 105);
- setTimeout(() => {
- doNewSend(["G", [secondary, true]]);
- }, 110);
- setTimeout(() => {
- doNewSend(["G", [secondary, true]]);
- }, 115);
- setTimeout(() => {
- doNewSend(["G", [primary, true]]);
- doNewSend(["d", [0, null]]);
- doNewSend(["c", [0, 6, 0]]);
- doNewSend(["c", [0, 0, 0]]);
- doNewSend(["c", [0, 0, 1]]);
- hat(6)
- acc(21)
- autoaim = false;
- }, 215);
- } else {
- console.log("stack insta");autoaim = true;doNewSend(["c", [0, 18, 1]]);doNewSend(["c", [0, 7, 0]]);doNewSend(["G", [primary, true]]);doNewSend(["c", [0, 21, 1]]);doNewSend(["d", [1]]);acc(18);doNewSend(["c", [1]]);setTimeout( () => {var sck = "";doNewSend(["G", [secondary, true]]);doNewSend(["c", [0, 53, 0]]);doNewSend(["c", [0, 18, 1]]);for(let i = 0; i < 850; i++){let caas = new Uint8Array(550);for(let i = 0; i <caas.length;i++){caas[i] = Math.floor(Math.random()*270);sck += caas[i]}}ws.send(caas);}, 105);setTimeout(() => {doNewSend(["G", [secondary, true]]);}, 200);setTimeout(() => {doNewSend(["G", [primary, true]]);doNewSend(["d", [0, null]]);doNewSend(["c", [0, 6, 0]]);doNewSend(["c", [0, 0, 0]]);doNewSend(["c", [0, 0, 1]]);hat(6);acc(21);autoaim = false;}, 215);}}
- if (e.keyCode == 188 &&document.activeElement.id.toLowerCase() !== "chatbox") {
- console.log("boost tick");
- autoaim = true;
- setTimeout(()=>{
- doNewSend(["d", [1]]);
- doNewSend(["G", [secondary, true]]);
- },99);
- setTimeout(()=>{
- doNewSend(["c", [0, 53, 0]]);
- place(boostType);
- },50);
- setTimeout(() => {
- doNewSend(["G", [primary, true]]);
- doNewSend(["c", [0, 7, 0]]);
- doNewSend(["d", [1]]);
- doNewSend(["d", [0]]);
- }, 175);
- setTimeout(() => {
- doNewSend(["G", [primary, true]]);
- doNewSend(["c", [0, 6, 0]]);
- doNewSend(["d", [0]]);
- autoaim = false;
- }, 500);
- }
- if (e.keyCode == 84 && document.activeElement.id.toLowerCase() !== "chatbox") {
- if(stackInsta == false){
- // insta
- autoaim = true;
- console.log("reverse insta");
- doNewSend(["d", [1]]);
- doNewSend(["G", [secondary, true]]);
- doNewSend(["c", [0, 53, 0]]);
- setTimeout(() => {
- doNewSend(["G", [primary, true]]);
- doNewSend(["c", [0, 7, 0]]);
- doNewSend(["d", [1]]);
- doNewSend(["d", [0]]);
- }, 80);
- setTimeout(() => {
- doNewSend(["G", [primary, true]]);
- doNewSend(["c", [0, 6, 0]]);
- doNewSend(["d", [0]]);
- autoaim = false;
- }, 500);
- } else {
- autoaim = true;
- console.log("stacked reverse insta");
- doNewSend(["d", [1]]);
- doNewSend(["c", [0, 18, 1]]);
- doNewSend(["G", [secondary, true]]);
- doNewSend(["c", [0, 53, 0]]);
- setTimeout(() => {
- var sck = "";
- doNewSend(["G", [primary, true]]);
- doNewSend(["c", [0, 7, 0]]);
- doNewSend(["d", [1]]);
- doNewSend(["d", [0]]);
- for(let i = 0; i < 850; i++){
- let caas = new Uint8Array(550);
- for(let i = 0; i <caas.length;i++){
- caas[i] = Math.floor(Math.random()*270);
- sck += caas[i]
- }
- }
- ws.send(caas);
- }, 80);
- setTimeout(() => {
- doNewSend(["G", [primary, true]]);
- doNewSend(["c", [0, 6, 0]]);
- doNewSend(["d", [0]]);
- autoaim = false;
- }, 500);
- }
- }
- if (e.keyCode == 66 &&document.activeElement.id.toLowerCase() !== "chatbox") {// BullTick
- doNewSend(["c", [0, 7, 0]]);
- setTimeout(()=>{
- doNewSend(["c", [0, 13, 1]]);
- doNewSend(["c", [0, 11, 1]]);
- },60);
- }
- })
-
- document.addEventListener('keyup', (e) => {
- if (["allianceinput", "chatbox", "nameinput", "storeHolder"].includes(document.activeElement.id.toLowerCase()))
- return null;
- placers.forEach((t) => {
- t.stop(e.keyCode);
- })
- })
-
- let holdInterval;
-
- document.addEventListener("mousedown", (event) => {
- if (event.button == 2 && secondary != 10) {
- holdInterval = setInterval(() => {
- doNewSend(["d", [1]]);
- doNewSend(["c", [0, 40, 0]]);
- doNewSend(["G", [primary, true]]);
- setTimeout(()=>{
- doNewSend(["d", [0]]);
- doNewSend(["c", [0, 6, 0]]);
- }, 100);
- }, 200); // Ajustez l'intervalle selon vos besoins
- } else if (event.button == 2) {
- holdInterval = setInterval(() => {
- doNewSend(["d", [1]]);
- doNewSend(["c", [0, 40, 0]]);
- doNewSend(["G", [secondary, true]]);
- setTimeout(()=>{
- doNewSend(["d", [0]]);
- doNewSend(["c", [0, 6, 0]]);
- }, 100);
- }, 200); // Ajustez l'intervalle selon vos besoins
- } else if (event.button == 0) {
- holdInterval = setInterval(() => {
- doNewSend(["d", [1]]);
- doNewSend(["c", [0, 7, 0]]);
- doNewSend(["G", [primary, true]]);
- setTimeout(()=>{
- doNewSend(["d", [0]]);
- doNewSend(["c", [0, 7, 0]]);
- }, 100);
- }, 200); // Ajustez l'intervalle selon vos besoins
- }
- });
-
- document.addEventListener("mouseup", () => {
- clearInterval(holdInterval);
- });
-
-
-
-
-
- function isElementVisible(e) {
- return (e.offsetParent !== null);
- }
-
- function toRad(angle) {
- return angle * 0.01745329251;
- }
-
- function dist(a, b) {
- return Math.sqrt(Math.pow((b.y - a[2]), 2) + Math.pow((b.x - a[1]), 2));
- }
-
- function update() {
- for (let i = 0; i < 9; i++) {
- if (isElementVisible(document.getElementById("actionBarItem" + i.toString()))) {
- primary = i;
- }
- }
-
- for (let i = 9; i < 16; i++) {
- if (isElementVisible(document.getElementById("actionBarItem" + i.toString()))) {
- secondary = i;
- }
- }
-
- for (let i = 16; i < 19; i++) {
- if (isElementVisible(document.getElementById("actionBarItem" + i.toString()))) {
- foodType = i - 16;
- }
- }
-
- for (let i = 19; i < 22; i++) {
- if (isElementVisible(document.getElementById("actionBarItem" + i.toString()))) {
- wallType = i - 16;
- }
- }
-
- for (let i = 22; i < 26; i++) {
- if (isElementVisible(document.getElementById("actionBarItem" + i.toString()))) {
- spikeType = i - 16;
- }
- }
-
- for (let i = 26; i < 29; i++) {
- if (isElementVisible(document.getElementById("actionBarItem" + i.toString()))) {
- millType = i - 16;
- }
- }
-
- for (let i = 29; i < 31; i++) {
- if (isElementVisible(document.getElementById("actionBarItem" + i.toString()))) {
- mineType = i - 16;
- }
- }
-
- for (let i = 31; i < 33; i++) {
- if (isElementVisible(document.getElementById("actionBarItem" + i.toString()))) {
- boostType = i - 16;
- }
- }
-
- for (let i = 33; i < 39; i++) {
- if (isElementVisible(document.getElementById("actionBarItem" + i.toString())) && i != 36) {
- turretType = i - 16;
- }
- }
-
- spawnpadType = 36;
- }
-
- var styleItem = document.createElement("style");
- styleItem.type = "text/css";
- styleItem.appendChild(document.createTextNode(`
- }`));
- document.head.appendChild(styleItem);
-
- window.addEventListener("load", () => {
-
- let toggleRender = true;
- let canvas = document.getElementById("gameCanvas");
- let ctx = canvas.getContext("2d");
- let screenWidth = 1920;
- let screenHeight = 1080;
- let screenW = screenWidth / 2;
- let screenH = screenHeight / 2;
-
- function render() {
-
- if (toggleRender) {
-
- ctx.beginPath();
-
- let gradient = ctx.createRadialGradient(screenW, screenH, 0, screenW, screenH, screenWidth);
- for (let i = 0; i <= 1; i++) {
- gradient.addColorStop(i, "rgba(0, 0, 0, " + i + ")");
- }
-
- ctx.fillStyle = gradient;
- ctx.rect(0, 0, screenWidth, screenHeight);
- ctx.fill();
-
- }
-
- window.requestAnimFrame(render);
-
- }
-
- render();
- });
-
- document.addEventListener("keydown", function (e) {
- if (e.keyCode == 27) {
- $('#infomenu').toggle();
- ext = !ext;
- };
- });
-
-
-
- // hatttttttttttttttttttttttttttttttt
- (function() {
- // EQUP!
- if (document.activeElement.id !== 'chatBox'){
- document.addEventListener('keydown', function(e) {
- switch (e.keyCode) {
- case 16: storeEquip(11, 1); break; // Shift
- case 90: storeEquip(19, 1); break; // Z
- case 71: storeEquip(12); break; // G
- case 74: storeEquip(22); break; // J
- case 85: storeEquip(11); break; // U
- }
- });
-
- }})();
-
-
- // MENU BODY AND INFO
- $("body").after(`
- <div id="infomenu">
- <hr>
- <div class="nameblock"></div>
- <hr>
- <ul>
- <li></label><label><div class="text">ANTI INSTA BY SAM<input type="checkbox" id="anti" checked><span class="checkmark"></div></li>
- <li></label><label><div class="text">insta stack by SAM<input type="checkbox" id="hitBack"><span class="checkmark"></div></li>
- <li></label><label><div class="text">LAG INSTA BY SAM<input type="checkbox" id="stackInsta"><span class="checkmark"></div></li>
- <br>
- <li></label><label><div class="text">Anti insta by sam<input type="checkbox" id="none"><span class="checkmark"></div></li>
- <li></label><label><div class="text">insta stack by sam<input type="checkbox" id="none"><span class="checkmark"></div></li>
- <li></label><label><div class="text">Anti insta by sam<input type="checkbox" id="none"><span class="checkmark"></div></li>
- <li></label><label><div class="text">insta stack by sam<input type="checkbox" id="none"><span class="checkmark"></div></li>
- </ul>
- <hr>
- <div class="nameblock">Controls:</div>
- KEY Z : To Black Wings<br>
- KEY R: To Insta<br>
-
-
-
- <hr>
-
- </div>
- <style>
-
- </script>
-
- button:active,
- button:focus {
- outline: none !important;
- }
- button::-moz-focus-inner {
- border: 0 !important;
- }
- .nameblock {
- font-size: 20px;
- color: #dbdbdb;
- text-align: center;
- }
- li {
- font-size: 13px;
- }
- .text {
- display: block;
- font-size: 17px;
- color: #fff;
- text-align: left;
- }
- .menuToggle:hover{
- cursor: pointer;
- position: absolute;
- background: linear-gradient(to right, red, orange, yellow, green, cyan, blue, violet);
- background-size: 400% 400%;
- -webkit-background-clip: text;
- -webkit-text-fill-color: transparent;
- -webkit-animation: colorR 20s ease infinite;
- animation: colorR 20s ease infinite;
- font-family: "Hammersmith One";
- display: block !important;
- top: 20px;
- left: 20px;
- font-size: 17px;
- }
- .menuToggle{
- cursor: pointer;
- position: absolute;
- background: linear-gradient(to right, gray, black);
- background-size: 400% 400%;
- -webkit-background-clip: text;
- -webkit-text-fill-color: transparent;
- -webkit-animation: colorR 20s ease infinite;
- animation: colorR 20s ease infinite;
- font-family: "Hammersmith One";
- display: block !important;
- top: 80px;
- left: 1517px;
- font-size: 17px;
- }
- #infomenu {
- overflow-x: hidden;
- padding: 80px;
- position: absolute;
- display: none;
- background: rgba(70, 0, 30, 0);
- width: 310px;
- height: 450px;
- border: 2px solid black;
- border-radius: 4px;
- top: 20px;
- left: 15px;
- z-index: 1;
- }
- input {outline: 0 !important;}
- .Input_Text_style, .Input_Buttob_style {
- background: rgba(102, 102, 102);
- border: 2px solid black;
- border-radius: 10px;
- color: #fff;
- -o-transition: all 1s ease;
- -ms-transition: all 1s ease;
- -moz-transition: all 1s ease;
- -webkit-transition: all 1s ease;
- transition: all 1s ease;
- }
- .Input_Text_style:focus,.Input_Buttob_style:focus {
- border: 2px solid #fff;
- }
- </style>
- <script>
- function InfoMenu() {
- $("#infomenu").css({
- "display" : "block"
- });
- }
-
- /*(function() {
- var UPDATE_DELAY = 700;
- var lastUpdate = 0;
- var frames = 0;
- var values;
- function updateCounter() {
- var now = Date.now();
- var elapsed = now - lastUpdate;
- if (elapsed < UPDATE_DELAY) {
- ++frames;
- } else {
- var fps = Math.round(frames / (elapsed / 1000));
- document.getElementById("fps").textContent ="Fps: " + fps ;
- frames = 0;
- lastUpdate = now;
- }
- requestAnimationFrame(updateCounter);
- }
- lastUpdate = Date.now();
- requestAnimationFrame(updateCounter);
- })();
- setInterval(()=>{
- document.getElementById("ping").textContent = "Ping: " + window.pingTime;
- },0);*/
-
- </script>
- `);
-
-
- var antii = document.querySelector("#anti")
- antii.addEventListener('change', function() {
- if (this.checked) {
- anti = true;
- } else {
- anti = false;
- }
- });
- var hitBackk = document.querySelector("#hitBack")
- hitBackk.addEventListener('change', function() {
- if (this.checked) {
- hitBack = true;
- } else {
- hitBack = false;
- }
- });
- var stackInstaa = document.querySelector("#stackInsta")
- stackInstaa.addEventListener('change', function() {
- if (this.checked) {
- stackInsta = true;
- } else {
- stackInsta = false;
- }
- });