TheresMoreGame Cheater

修改 TheresMoreGame 游戏数据并添加调整属性的 UI

您需要先安装一个扩展,例如 篡改猴Greasemonkey暴力猴,之后才能安装此脚本。

You will need to install an extension such as Tampermonkey to install this script.

您需要先安装一个扩展,例如 篡改猴暴力猴,之后才能安装此脚本。

您需要先安装一个扩展,例如 篡改猴Userscripts ,之后才能安装此脚本。

您需要先安装一款用户脚本管理器扩展,例如 Tampermonkey,才能安装此脚本。

您需要先安装用户脚本管理器扩展后才能安装此脚本。

(我已经安装了用户脚本管理器,让我安装!)

您需要先安装一款用户样式管理器扩展,比如 Stylus,才能安装此样式。

您需要先安装一款用户样式管理器扩展,比如 Stylus,才能安装此样式。

您需要先安装一款用户样式管理器扩展,比如 Stylus,才能安装此样式。

您需要先安装一款用户样式管理器扩展后才能安装此样式。

您需要先安装一款用户样式管理器扩展后才能安装此样式。

您需要先安装一款用户样式管理器扩展后才能安装此样式。

(我已经安装了用户样式管理器,让我安装!)

// ==UserScript==
// @name         TheresMoreGame Cheater
// @namespace    http://tampermonkey.net/
// @version      1.0
// @description  修改 TheresMoreGame 游戏数据并添加调整属性的 UI
// @author       Keith
// @match        https://theresmoregame.g8hh.com.cn/*
// @grant        none
//// @license MIT
// ==/UserScript==

(function() {
    'use strict';

    const ids = {
        resources: [
            'research', 'food', 'wood', 'stone', 'gold', 'tools', 'copper', 'iron',
            'cow', 'horse', 'luck', 'mana', 'building_material', 'faith', 'supplies',
            'crystal', 'steel', 'saltpetre', 'natronite'
        ],
        prestige: ['legacy'],
        special: ['relic', 'coin', 'tome_wisdom', 'gem', 'titan_gift']
    };

    // UI 样式
    const style = `
        #mod-ui {
            position: fixed;
            top: 10px;
            right: 10px;
            background: #000;
            color: #ddd;
            border: 1px solid #333;
            padding: 10px;
            z-index: 10000;
            width: 320px;
            box-shadow: 0 0 10px rgba(0,0,0,0.4);
            font-family: Arial, sans-serif;
        }
        #mod-ui h3 {
            margin: 0 0 10px 0;
            font-size: 16px;
            color: #ccc;
            cursor: move;
        }
        #mod-ui input, #mod-ui select {
            width: 100%;
            margin-bottom: 10px;
            padding: 5px;
            box-sizing: border-box;
            background-color: #222;
            color: #ddd;
            border: 1px solid #333;
        }
        #mod-ui button {
            padding: 5px 10px;
            width: 100%;
            background-color: #004499;
            color: #ddd;
            border: none;
            cursor: pointer;
            box-sizing: border-box;
            margin-bottom: 10px;
        }
        #mod-ui button.close-btn {
            position: absolute;
            top: 5px;
            right: 5px;
            width: auto;
            background-color: #333;
            color: #ddd;
            border: none;
            cursor: pointer;
            padding: 5px 10px;
        }
        #mod-ui button.close-btn:hover {
            background-color: #666;
        }
        #mod-ui button:hover {
            background-color: #002266;
        }
        #mod-ui .auto-recover-container {
            display: flex;
            align-items: center;
            margin-top: 10px;
            margin-bottom: 10px;
        }
        #mod-ui .auto-recover-container label {
            color: #ddd;
            white-space: nowrap;
            padding: 5px 5px;
            margin-right: 5px;
            display: inline-flex;
            align-items: center;
        }
        #mod-ui .auto-recover-container input[type="checkbox"] {
            margin: 0;
            margin-left: 15px;
        }
    `;

    // 在文档中插入样式
    const styleElement = document.createElement('style');
    styleElement.innerText = style;
    document.head.appendChild(styleElement);

    // 创建 UI 元素
    const uiElement = document.createElement('div');
    uiElement.id = 'mod-ui';
    uiElement.innerHTML = `
        <h3>修改资源</h3>
        <select id="resource-type">
            <option value="resources">普通资源</option>
            <option value="prestige">声望点</option>
            <option value="special">特殊资源</option>
        </select>
        <input type="number" id="amount-input" placeholder="输入数量" />
        <select id="operation-type">
            <option value="set">设置</option>
            <option value="add">增加</option>
            <option value="subtract">减少</option>
        </select>
        <button id="apply-btn">应用</button>
        <div class="auto-recover-container">
            <label for="auto-recover-checkbox">自动恢复
                <input type="checkbox" id="auto-recover-checkbox" />
            </label>
        </div>
        <input type="number" id="auto-recover-interval" placeholder="恢复间隔(毫秒)" disabled />
        <button id="close-btn" class="close-btn">关闭</button>
    `;
    document.body.appendChild(uiElement);

    // 拖动功能
    let pos1 = 0, pos2 = 0, pos3 = 0, pos4 = 0;
    uiElement.querySelector('h3').onmousedown = dragMouseDown;

    function dragMouseDown(e) {
        e = e || window.event;
        e.preventDefault();
        pos3 = e.clientX;
        pos4 = e.clientY;
        document.onmouseup = closeDragElement;
        document.onmousemove = elementDrag;
    }

    function elementDrag(e) {
        e = e || window.event;
        e.preventDefault();
        pos1 = pos3 - e.clientX;
        pos2 = pos4 - e.clientY;
        pos3 = e.clientX;
        pos4 = e.clientY;
        uiElement.style.top = (uiElement.offsetTop - pos2) + "px";
        uiElement.style.left = (uiElement.offsetLeft - pos1) + "px";
    }

    function closeDragElement() {
        document.onmouseup = null;
        document.onmousemove = null;
    }

    // 获取游戏数据
    function getGameData() {
        const rootElement = document.getElementById('root');
        if (!rootElement) {
            console.error('无法找到 React 根元素。');
            return null;
        }

        const reactKey = Object.keys(rootElement).find(key => key.startsWith('__reactContainer$'));
        if (reactKey) {
            const container = rootElement[reactKey];
            return container?.stateNode?.current?.child?.memoizedProps?.MainStore;
        }
        return null;
    }

    // 修改资源数据
    function modifyResources(type, amount = 1000000000, operation = 'add') {
        const gameData = getGameData();
        if (!gameData || !gameData.run || !gameData.run.resources) {
            console.error('游戏数据不可用或结构不正确。');
            return;
        }

        const resources = gameData.run.resources;
        if (!ids[type]) {
            console.error(`无效的类型:${type}`);
            return;
        }

        console.log('Attempting to modify resources:', type, amount, operation);

        resources.forEach(resource => {
            console.log('Checking resource:', resource.id, resource.value);
            if (ids[type].includes(resource.id)) {
                switch (operation) {
                    case 'set':
                        resource.value = amount;
                        break;
                    case 'add':
                        resource.value = (resource.value ?? 0) + amount;
                        break;
                    case 'subtract':
                        resource.value = Math.max((resource.value ?? 0) - amount, 0);
                        break;
                    default:
                        console.error(`Invalid operation: ${operation}`);
                        break;
                }
                console.log('Modified resource:', resource.id, 'New value:', resource.value);
            }
        });

        console.log(`${type} modification complete.`);
    }

    // 自动恢复资源
    let autoRecoverInterval;
    let lastRecoverInterval = 2000; // 默认恢复间隔为 2000 毫秒

    function startAutoRecover(type, interval) {
        if (autoRecoverInterval) {
            clearInterval(autoRecoverInterval);
        }
        autoRecoverInterval = setInterval(() => {
            modifyResources(type, 1000000000, 'set');
        }, interval);
        lastRecoverInterval = interval; // 保存最后设置的恢复间隔
    }

    function stopAutoRecover() {
        if (autoRecoverInterval) {
            clearInterval(autoRecoverInterval);
        }
    }

    // 等待页面加载完毕
    window.addEventListener('load', () => {
        console.log('页面加载完成。');

        // 应用按钮事件
        document.getElementById('apply-btn').addEventListener('click', () => {
            const type = document.getElementById('resource-type').value;
            const amount = parseInt(document.getElementById('amount-input').value, 10);
            const operation = document.getElementById('operation-type').value;

            if (isNaN(amount)) {
                alert('请输入有效的数字');
                return;
            }

            modifyResources(type, amount, operation);
        });

        // 自动恢复复选框事件
        document.getElementById('auto-recover-checkbox').addEventListener('change', (event) => {
            const isChecked = event.target.checked;
            const intervalInput = document.getElementById('auto-recover-interval');
            intervalInput.disabled = !isChecked;

            if (!isChecked) {
                stopAutoRecover();
            } else {
                const interval = parseInt(intervalInput.value, 10) || lastRecoverInterval;
                const type = document.getElementById('resource-type').value;
                startAutoRecover(type, interval);
            }
        });

        // 自动恢复间隔输入框事件
        document.getElementById('auto-recover-interval').addEventListener('input', (event) => {
            const interval = parseInt(event.target.value, 10);
            if (isNaN(interval) || interval <= 0) {
                alert('请输入有效的恢复间隔时间(毫秒)');
                event.target.value = lastRecoverInterval;
                return;
            }

            if (document.getElementById('auto-recover-checkbox').checked) {
                const type = document.getElementById('resource-type').value;
                startAutoRecover(type, interval);
            }
        });

        // 关闭按钮事件
        document.getElementById('close-btn').addEventListener('click', () => {
            document.body.removeChild(uiElement);
        });
    });
})();