Boost performance for TankTrouble game by lowering in game quality and its values.
当前为
// ==UserScript==
// @name TankTrouble Booster
// @namespace http://tampermonkey.net/
// @version 2025.1.4
// @license GPL-3.0
// @description Boost performance for TankTrouble game by lowering in game quality and its values.
// @author kamarov
// @match https://tanktrouble.com/*
// @grant none
// ==/UserScript==
//Disable camera shake, lower the amount of feathers spawning
UIConstants.MAX_CAMERA_SHAKE = 0;
UIConstants.TANK_FEATHER_COUNT = 5
UIConstants.TANK_FEATHER_POOL_SIZE = 10
//Lower the amount of particles spawning
QualityManager.QUALITY_VALUES.auto = {
"tank explosion smoke count": 2,
"tank explosion fragment count": 2,
"missile launch smoke count": 0,
"missile smoke frequency": 360,
"mine explosion smoke count": 2,
"crate land dust count": 4,
"aimer min segment length":2,
"aimer off max segment length": 5.0,
"aimer on max segment length": 3.0,
"bullet puff count": 2,
"shield inverse bolt probability": 1,
"shield spark particles per emit": 1,
"spawn zone inverse unstable particle probability": 1,
"spawn zone num collapse particles": 3
};
QualityManager.QUALITY_VALUES.high = {
"tank explosion smoke count": 2,
"tank explosion fragment count": 2,
"missile launch smoke count": 0,
"missile smoke frequency": 360,
"mine explosion smoke count": 2,
"crate land dust count": 0,
"aimer min segment length": 2,
"aimer off max segment length": 5.0,
"aimer on max segment length": 3.0,
"bullet puff count": 2,
"shield inverse bolt probability": 1,
"shield spark particles per emit": 1,
"spawn zone inverse unstable particle probability": 1,
"spawn zone num collapse particles": 2
};
QualityManager.QUALITY_VALUES.low = {
"tank explosion smoke count": 1,
"tank explosion fragment count": 1,
"missile launch smoke count": 0,
"missile smoke frequency": 360,
"mine explosion smoke count": 1,
"crate land dust count": 0,
"aimer min segment length": 0,
"aimer off max segment length": 4.0,
"aimer on max segment length": 2.0,
"bullet puff count": 1,
"shield inverse bolt probability": 1,
"shield spark particles per emit": 0,
"spawn zone inverse unstable particle probability": 1,
"spawn zone num collapse particles": 1
};