您需要先安装一个扩展,例如 篡改猴、Greasemonkey 或 暴力猴,之后才能安装此脚本。
您需要先安装一个扩展,例如 篡改猴 或 暴力猴,之后才能安装此脚本。
您需要先安装一个扩展,例如 篡改猴 或 暴力猴,之后才能安装此脚本。
您需要先安装一个扩展,例如 篡改猴 或 Userscripts ,之后才能安装此脚本。
您需要先安装一款用户脚本管理器扩展,例如 Tampermonkey,才能安装此脚本。
您需要先安装用户脚本管理器扩展后才能安装此脚本。
Best for Just Visuals
当前为
// ==UserScript== // @name MooMoo.io Visuals (Rainbow) // @namespace http://tampermonkey.net/ // @version 1.0 // @description Best for Just Visuals // @author The Best // @license MIT // @match *://*.moomoo.io/* // ==/UserScript== // Visuals \\ //Map Display $("#mapDisplay").css({background: `url('https://i.imgur.com/fgFsQJp.png')`}); //Remove stuff document.getElementById('errorNotification').remove(); //Game Leaderboard Display Border $("#leaderboard").css({'border':'1px solid #000000'}); //This just Promotion $( "#linksContainer2 > a:nth-child(1)" ).replaceWith( '<a href="./docs/versions.txt" target="_blank" class="menuLink">Visuals (Rainbow v1.0.0)</a>' ); $("#menuCardHolder").append(`<div class='menuCard' id='guideCard'><div class='menuHeader'>This is not a hack<br>Made For people Like you<br>By The Best<br>`); document.getElementById("mainMenu").style.backgroundImage = "url(Link here)";/*This can be used if you have a image to use for your main screen game any image works if it has a link Ex. https://wallpapercave.com/wp/wp2553589.jpg*/ document.getElementById("storeHolder").style = "height: 500px; width: 435px;"; //Game Name Text document.getElementById('gameName').innerHTML = '';setTimeout(() => {document.getElementById('gameName').innerHTML = 'B';setTimeout(() => {document.getElementById('gameName').innerHTML = 'Be';setTimeout(() => {document.getElementById('gameName').innerHTML = 'Bes';setTimeout(() => {document.getElementById('gameName').innerHTML = 'Best';setTimeout(() => {document.getElementById('gameName').innerHTML = 'Best M';setTimeout(() => {document.getElementById('gameName').innerHTML = 'Best Mo';setTimeout(() => {document.getElementById('gameName').innerHTML = 'beSt MOd';setTimeout(() => {document.getElementById('gameName').innerHTML = 'BesT MoD';setTimeout(() => {document.getElementById('gameName').innerHTML = 'BEST MOD';setTimeout(() => {document.getElementById('gameName').innerHTML = 'Best Mod';}, 120);}, 120);}, 120);}, 120);}, 120);}, 120);}, 120);}, 120);}, 120);}, 120); // If you want normal name Dont remove other one just put // //document.getElementById('gameName').innerHTML = 'Best Mod'; //Removes Game Shadow 1.0 // Do not change Text-Shadow as that will mess with the Hue Title $('#gameName').css({'text-shadow': '0 0px 0 rgba(0, 0, 0, 0), 0 0px 0 rgba(255, 255, 255, 0), 0 0px 0 rgba(255, 255, 255, 0), 0 0px 0 rgba(255, 255, 255, 0), 0 0px 0 rgba(255, 255, 255, 0), 0 0px 0 rgba(255, 255, 255, 0), 0 0px 0 rgba(255, 255, 255, 0), 0 8px 0 rgba(255, 255, 255, 0), 0 0px 0 rgba(255, 255, 255, 0)','text-align': 'center','font-size': '126px','margin-bottom': '-30px'}); //Adds Game Shadow 2.0 (function() {let shadowRadius = 20;let shadowDirection = 5;let canShadow = true; setInterval(() => {if (canShadow == true) {shadowRadius = (shadowDirection == 1) ? shadowRadius - 5 : shadowRadius + 5; if (shadowRadius >= 50 || shadowRadius <= 0) {shadowDirection = (shadowRadius >= 50) ? 1 : (shadowRadius <= 0) ? 0 : null;canShadow = false; setTimeout(() => {canShadow = true;}, 100);}} document.getElementById("gameName").style.textShadow = `0px 0px ${shadowRadius + 10}px black`; document.getElementById("loadingText").style.textShadow = `0px 0px ${shadowRadius + 20}px Red`;}, 100);})(); //Loading text Edit as wish document.getElementById('loadingText').innerHTML = 'Loading...';setTimeout(() => {document.getElementById('loadingText').innerHTML = '✅Successful✅';}, 710); //FOR RAINBOW VISUALS (function() {'KEEP THIS FOR TEXT COLOR'; window.addEventListener('load', function() {const canvas = document.getElementById("gameCanvas");const ctx = canvas.getContext("2d");const originalDrawImage = ctx.drawImage; ctx.drawImage = function () {this.shadowColor = "rgba(50, 50, 50, 0.5)";this.shadowBlur = 10;originalDrawImage.apply(this, arguments);this.shadowColor = "transparent";this.shadowBlur = 0;};}); //AGE BAR RAINBOW let ageBar = document.getElementById("ageBar"); let hueAgeBar = 0; function updateAgeBarColor() {ageBar.style.backgroundColor = `hsl(${hueAgeBar}, 100%, 50%)`;hueAgeBar = (hueAgeBar + 1) % 360;} let intervalAgeBarId = setInterval(updateAgeBarColor, 50); //LEADER BOARD RAINBOW let leaderboard = document.getElementById("leaderboard"); let hueLeaderboard = 0; function updateLeaderboardColor() {leaderboard.style.borderColor = `hsl(${hueLeaderboard}, 100%, 50%)`;hueLeaderboard = (hueLeaderboard + 1) % 360;} //IDS TO OTHER RAINBOW let intervalLeaderboardId = setInterval(updateLeaderboardColor, 50);let foodDisplay = document.getElementById("foodDisplay");let gameName = document.getElementById("gameName");let leaderBoard = document.getElementById("leaderboard");let woodDisplay = document.getElementById("woodDisplay");let stoneDisplay = document.getElementById("stoneDisplay");let scoreDisplay = document.getElementById("scoreDisplay");let allianceButton= document.getElementById("allianceButton");let storeButton= document.getElementById("storeButton");let chatButton= document.getElementById("chatButton");let pingDisplay = document.getElementById("pingDisplay"); let hueText = 0; function updateTextColors() {foodDisplay.style.color = `hsl(${hueText}, 100%, 50%)`;gameName.style.color = `hsl(${hueText}, 100%, 50%)`;leaderboard.style.color = `hsl(${hueText}, 100%, 50%)`;allianceButton.style.color = `hsl(${hueText}, 100%, 50%)`;storeButton.style.color = `hsl(${hueText}, 100%, 50%)`;chatButton.style.color = `hsl(${hueText}, 100%, 50%)`;pingDisplay.style.color = `hsl(${hueText}, 100%, 50%)`;woodDisplay.style.color = `hsl(${hueText}, 100%, 50%)`;stoneDisplay.style.color = `hsl(${hueText}, 100%, 50%)`;scoreDisplay.style.color = `hsl(${hueText}, 100%, 50%)`;hueText = (hueText + 1) % 360;} let intervalTextId = setInterval(updateTextColors, 50); let mapDisplay = document.getElementById("mapDisplay"); mapDisplay.style.backgroundImage = "url('https://i.imgur.com/fgFsQJp.png')"; mapDisplay.style.backgroundRepeat = "no-repeat"; mapDisplay.style.backgroundSize = "cover";})(); let hue = 0; let replaceInterval = setInterval(() => {if (CanvasRenderingContext2D.prototype.roundRect) {CanvasRenderingContext2D.prototype.roundRect = ((oldFunc) => function() { if (this.fillStyle == "#8ecc51") this.fillStyle = `hsl(${hue}, 100%, 50%)`; return oldFunc.call(this, ...arguments); })(CanvasRenderingContext2D.prototype.roundRect);clearInterval(replaceInterval);}}, 10); function changeHue() {hue += Math.random() * 3;}setInterval(changeHue, 10); //Removes Grid If you like Remove (/**/) /* (function() {let oldLineTo = CanvasRenderingContext2D.prototype.lineTo;let oldFillRect = CanvasRenderingContext2D.prototype.fillRect; CanvasRenderingContext2D.prototype.lineTo = function() {if (this.globalAlpha != .06) oldLineTo.apply(this, arguments);}; document.getElementById("enterGame").addEventListener('click', rwrw) var RLC = 0 var MLC = 0 var KFC = 0 function rwrw() {console.log("Game Start");S = 1;M = 1;H = 1} var H = 1,M = 1,S = 1 setInterval(() => {RLC++;S++}, 1000); setInterval(() => {if (RLC == 60) {MLC++;RLC = 0} if (MLC == 60) {KFC++;MLC = 0} if (S == 60) {M++;S = 0} if (M == 60) {H++;M = 0}}, 0); const { msgpack } = window function AntiKick() {this.resetDelay = 500;this.packetsLimit = 40;this.ignoreTypes = [ "pp", "rmd" ];this.ignoreQueuePackets = [ "5", "c", "33", "2", "7", "13c" ] this.packetsStorage = new Map() this.tmpPackets = [] this.packetsQueue = this.lastSent = Date.now(); this.onSend = function(data) {const binary = new Uint8Array(data);const parsed = msgpack.decode(binary) if (Date.now() - this.lastSent > this.resetDelay) {this.tmpPackets = [];this.lastSent = Date.now()} if (!this.ignoreTypes.includes(parsed[0])) {if (this.packetsStorage.has(parsed[0])) {const oldPacket = this.packetsStorage.get(parsed[0]);switch (parsed[0]) {case "2":case "33":if (oldPacket[0] == parsed[1][0]) return true;break}} if (this.tmpPackets.length > this.packetsLimit) {if (!this.ignoreQueuePackets.includes(parsed[0])) {this.packetsQueue.push(data)}return true} this.tmpPackets.push({type: parsed[0],data: parsed[1]}) this.packetsStorage.set(parsed[0], parsed[1])}return false}} const antiKick = new AntiKick() let firstSend = false window.WebSocket.prototype.send = new Proxy(window.WebSocket.prototype.send, {apply: function(target, _this) { if (!firstSend) {_this.addEventListener("message", (event) => {if (!antiKick.packetsQueue.length) return const binary = new Uint8Array(event.data) const parsed = msgpack.decode(binary) if (parsed[0] === "33") {_this.send(antiKick.packetsQueue[0]) antiKick.packetsQueue.shift()}}) firstSend = true} if (antiKick.onSend(arguments[2][0])) return return Reflect.apply(...arguments)}})})(); */