Bonk.io ChatGPT Integration

Type /cmds in the bonk chat to get started

您需要先安装一个扩展,例如 篡改猴Greasemonkey暴力猴,之后才能安装此脚本。

您需要先安装一个扩展,例如 篡改猴暴力猴,之后才能安装此脚本。

您需要先安装一个扩展,例如 篡改猴暴力猴,之后才能安装此脚本。

您需要先安装一个扩展,例如 篡改猴Userscripts ,之后才能安装此脚本。

您需要先安装一款用户脚本管理器扩展,例如 Tampermonkey,才能安装此脚本。

您需要先安装用户脚本管理器扩展后才能安装此脚本。

(我已经安装了用户脚本管理器,让我安装!)

您需要先安装一款用户样式管理器扩展,比如 Stylus,才能安装此样式。

您需要先安装一款用户样式管理器扩展,比如 Stylus,才能安装此样式。

您需要先安装一款用户样式管理器扩展,比如 Stylus,才能安装此样式。

您需要先安装一款用户样式管理器扩展后才能安装此样式。

您需要先安装一款用户样式管理器扩展后才能安装此样式。

您需要先安装一款用户样式管理器扩展后才能安装此样式。

(我已经安装了用户样式管理器,让我安装!)

// ==UserScript==
// @name         Bonk.io ChatGPT Integration
// @namespace    https://greasyfork.org/en/users/1122101
// @version      1.1
// @description  Type /cmds in the bonk chat to get started
// @author       rats410
// @match        https://bonk.io/*
// @grant        none
// @license      MIT
// ==/UserScript==

(function() {
  'use strict';

  var lobbyChatInput = document.getElementById("newbonklobby_chat_input");
  var lobbyChatContent = document.getElementById("newbonklobby_chat_content");
  var gameChatInput = document.getElementById("ingamechatinputtext");
  var gameChatContent = document.getElementById("ingamechatcontent");
  var apiKey = null;
  var isChatGPTGeneratingResponse = false;

  apiKey = localStorage.getItem("chatGPTApiKey");

  function displayCommands() {
    var commandsMessage = "All Commands: /key, /setup, /credits, /cmds";

    var commandsDiv = document.createElement("div");
    commandsDiv.className = "chat-content-message ng-binding";
    commandsDiv.textContent = commandsMessage;
    commandsDiv.style.color = "#008000"; // Green

    if (lobbyChatContent) {
      lobbyChatContent.appendChild(commandsDiv);
    }

    if (gameChatContent) {
      gameChatContent.appendChild(commandsDiv.cloneNode(true));
    }
  }

  function listenForCommands() {
    if (lobbyChatInput && lobbyChatContent) {
      lobbyChatInput.addEventListener("keydown", function(e) {
        if (e.keyCode === 13) {
          var chatValue = lobbyChatInput.value.trim();
          if (chatValue.startsWith("/cmds")) {
            displayCommands();
            lobbyChatInput.value = "";
            e.preventDefault();
          } else if (chatValue.startsWith("/key")) {
            handleKeyCommand(chatValue);
            lobbyChatInput.value = "";
            e.preventDefault();
          } else if (isChatGPTCommand(chatValue)) {
            communicateWithChatGPT(chatValue);
            e.preventDefault();
          } else if (chatValue.startsWith("/setup")) {
            showSetupInstructions();
            lobbyChatInput.value = "";
            e.preventDefault();
          } else if (chatValue.startsWith("/credits")) {
            displayCredits();
            lobbyChatInput.value = "";
            e.preventDefault();
          }
        }
      });
    }

    if (gameChatInput && gameChatContent) {
      gameChatInput.addEventListener("keydown", function(e) {
        if (e.keyCode === 13) {
          var chatValue = gameChatInput.value.trim();
          if (chatValue.startsWith("/cmds")) {
            displayCommands();
            gameChatInput.value = "";
            e.preventDefault();
          } else if (chatValue.startsWith("/key")) {
            handleKeyCommand(chatValue);
            gameChatInput.value = "";
            e.preventDefault();
          } else if (isChatGPTCommand(chatValue)) {
            communicateWithChatGPT(chatValue);
            e.preventDefault();
          } else if (chatValue.startsWith("/setup")) {
            showSetupInstructions();
            gameChatInput.value = "";
            e.preventDefault();
          } else if (chatValue.startsWith("/credits")) {
            displayCredits();
            gameChatInput.value = "";
            e.preventDefault();
          }
        }
      });
    }
  }

  listenForCommands();

  function handleKeyCommand(command) {
    var args = command.substr(1).trim().split(" ");
    var commandName = args[0].toLowerCase();

    if (commandName === "key") {
      if (args.length >= 2) {
        apiKey = args.slice(1).join(" ").trim();
        localStorage.setItem("chatGPTApiKey", apiKey);
        displayInChat("API key set successfully. ChatGPT is ready to use.", "system");
      } else {
        displayInChat("No API key provided. Set API key with /key [API key here]", "system");
      }
    } else {
      // Ignore
    }
  }

  function isChatGPTCommand(message) {
  return (
    message.toLowerCase().includes("gpt") ||
    message.toLowerCase().includes("chatgpt")
  );
}

  const gptData = {
    model: "gpt-3.5-turbo",
    max_tokens: 2048,
    user: "1",
    temperature: 1,
    frequency_penalty: 0.2,
    presence_penalty: -1,
    stop: ["#", ";"]
  };

  function communicateWithChatGPT(message) {
  if (isChatGPTGeneratingResponse) {
    return;
  }
  isChatGPTGeneratingResponse = true;

  if (apiKey) {
    var requestPayload = {
      messages: [{ role: 'user', content: message }],
      ...gptData
    };

    var oHttp = new XMLHttpRequest();
    oHttp.open("POST", "https://api.openai.com/v1/chat/completions");
    oHttp.setRequestHeader("Accept", "application/json");
    oHttp.setRequestHeader("Content-Type", "application/json");
    oHttp.setRequestHeader("Authorization", "Bearer " + apiKey);

    oHttp.onreadystatechange = function() {
      if (oHttp.readyState === 4) {
        if (oHttp.status === 200) {
          var response = JSON.parse(oHttp.responseText);
          if (response.choices && response.choices.length > 0) {
            var reply = response.choices[0].message.content;
            newbonklobby_chat_input.value = "ChatGPT: " + reply;
            simulateEnterKeyPress(newbonklobby_chat_input);
          } else {
            displayInChat("Failed to generate a response from ChatGPT", "system");
          }
        } else {
          displayInChat("An error occurred while communicating with ChatGPT", "system");
        }
        isChatGPTGeneratingResponse = false;
      }
    };

    oHttp.send(JSON.stringify(requestPayload));
  } else {
    displayInChat("No API key provided. Set API key with /key [API key here] first", "system");
    isChatGPTGeneratingResponse = false;
  }
}

function simulateEnterKeyPress(element) {
  var event = new KeyboardEvent("keydown", {
    keyCode: 13,
    bubbles: true,
    cancelable: true,
  });
  element.dispatchEvent(event);
}

  function simulatePublicChatMessage(message) {
    var chatMessageEvent = new Event('message', { bubbles: true });
    var messageData = { type: "public", content: "ChatGPT: " + message };
    Object.defineProperty(chatMessageEvent, 'data', { value: JSON.stringify(messageData) });
    document.dispatchEvent(chatMessageEvent);
  }

  function displayInChat(message, messageType) {
    var chatMessage = document.createElement("div");
    chatMessage.className = "chat-content-message";
    chatMessage.textContent = message;

    if (messageType === "system") {
      chatMessage.style.color = "#808080"; // Gray
    }

    if (lobbyChatContent) {
      lobbyChatContent.appendChild(chatMessage);
    }

    if (gameChatContent) {
      gameChatContent.appendChild(chatMessage.cloneNode(true));
    }
  }

  function showSetupInstructions() {
    var setupInstructions =
      "Use /key [API key here] to link your GPT (stored securely)." +
      "Use phrases like 'hey gpt' or 'gpt' to talk to ChatGPT.";

    var setupMessage = document.createElement("div");
    setupMessage.className = "chat-content-message";
    setupMessage.textContent = setupInstructions;
    setupMessage.style.color = "#C0C0C0"; // Silver

    if (lobbyChatContent) {
      lobbyChatContent.appendChild(setupMessage);
    }

    if (gameChatContent) {
      gameChatContent.appendChild(setupMessage.cloneNode(true));
    }
  }

  function displayCredits() {
    var creditsMessage =
      "Thanks to LEGENDBOSS123 and iNeonz for their helpful Userscripts!";

    var creditsDiv = document.createElement("div");
    creditsDiv.className = "chat-content-message";
    creditsDiv.textContent = creditsMessage;
    creditsDiv.style.color = "#FFD700"; // Gold

    if (lobbyChatContent) {
      lobbyChatContent.appendChild(creditsDiv);
    }

    if (gameChatContent) {
      gameChatContent.appendChild(creditsDiv.cloneNode(true));
    }
  }
})();