您需要先安装一个扩展,例如 篡改猴、Greasemonkey 或 暴力猴,之后才能安装此脚本。
您需要先安装一个扩展,例如 篡改猴 或 暴力猴,之后才能安装此脚本。
您需要先安装一个扩展,例如 篡改猴 或 暴力猴,之后才能安装此脚本。
您需要先安装一个扩展,例如 篡改猴 或 Userscripts ,之后才能安装此脚本。
您需要先安装一款用户脚本管理器扩展,例如 Tampermonkey,才能安装此脚本。
您需要先安装用户脚本管理器扩展后才能安装此脚本。
Detects hackers in venge.io and reports suspicious activities.
- // ==UserScript==
- // @name Venge.io Anti-Hack Detection
- // @namespace https://www.example.com
- // @version 1.0
- // @description Detects hackers in venge.io and reports suspicious activities.
- // @author Your Name
- // @match https://www.venge.io/*
- // @grant GM_xmlhttpRequest
- // ==/UserScript==
- // Monitor player actions and detect suspicious behavior
- function monitorPlayerActions() {
- // Check player actions periodically
- setInterval(() => {
- const isHackingDetected = detectHacking();
- if (isHackingDetected) {
- reportHacker('Hacking detected!');
- }
- }, 1000); // Adjust the interval as needed
- }
- // Detect suspicious behavior indicating hacking
- function detectHacking() {
- const playerData = getPlayerData();
- // Check for suspicious behavior based on game rules and mechanics
- // For example:
- if (playerData.health <= 0 && playerData.position.y > 100) {
- return true; // Detects players with negative health but in elevated positions (potential flying hacks)
- }
- if (playerData.weapon.ammo === 0 && playerData.weapon.isShooting) {
- return true; // Detects players shooting without ammo (potential aimbot hacks)
- }
- return false;
- }
- // Get player data from the game's API or DOM
- function getPlayerData() {
- // Implement logic to retrieve the player's data
- // For example: return window.Game.getPlayerData();
- }
- // Report a hacker to the server
- function reportHacker(reason) {
- const hackerData = {
- player: getPlayerName(),
- reason: reason
- };
- // Send a POST request to your server to report the hacker
- GM_xmlhttpRequest({
- method: 'POST',
- url: 'https://www.example.com/report',
- headers: { 'Content-Type': 'application/json' },
- data: JSON.stringify(hackerData),
- onload: function (response) {
- console.log('Hacker reported:', response.responseText);
- }
- });
- }
- // Get the player's name from the game's API or DOM
- function getPlayerName() {
- // Implement logic to retrieve the player's name
- // For example: return window.Game.getPlayerName();
- }
- // Entry point
- (function () {
- monitorPlayerActions();
- })();