Evades Helper (E-Helper)

Nothing interesting. Just helper for evades.io.

当前为 2023-03-24 提交的版本,查看 最新版本

// ==UserScript==
// @name            Evades Helper (E-Helper)
// @name:ru         Evades Helper (E-Helper)
// @namespace       http://tampermonkey.net/
// @version         0.4.3.6
// @description     Nothing interesting. Just helper for evades.io.
// @description:ru  Ничего необычного. Обычный помощник для evades.io
// @author          TimiT#3626
// @match           https://evades.io/
// @run-at          document-start
// @grant           none
// ==/UserScript==

/*
I made this code on my knee in a couple of evenings purely for fun :P
Hello to all Evades.io developers!
-------------------------------------------------------
Этот код сделал на коленке за пару вечеров чисто по фану :P
Привет всем разработчикам Evades.io!
*/

const VERSION = "0.4.3.6"

window.storage = {
    get: (key,type="bool") => {
        let res = localStorage.getItem(key)
        if (type === "bool") return res === "true" ? true : false
        if (type === "arr" || type === "obj") return res ? JSON.parse(res) : []
        if (type === "num") return Number(res) || 0
        return res;
    },
    set: (key, value,type="bool") => {
        if (type === "bool" || type === "num") value = String(value)
        if (type === "arr" || type === "obj") value = JSON.stringify(value)
        localStorage.setItem(key,value)
        return value
    },
    default: () => {
        if (localStorage.getItem("aurasAlpha") === null) window.storage.set("aurasAlpha", 0.3, "num")
        if (localStorage.getItem("enemiesOpacity") === null) window.storage.get("enemiesOpacity", 0.9, "num")
    }
}
window.storage.default()

const text = (t) => {
    let userlang = client.lang === "ru" ? 0 : 1

    return {
        cmd1: ["Выводит эту справку", "Displays this help"],
        cmd2: ["Включает следование за игроком. Укажите ник для включения, ничего не указывайте для отключения", "Enables following the player. Specify a nickname to enable, specify nothing to disable"],

        msg1: ["=== помимо команд ===", "=== apart from commands ==="],
        msg2: ["Включение света на картах", "Turning ON the lights on the maps"],
        msg3: ["Переключение камеры на клон Виолы (клавиша T)", "Switch camera to Viola's clone (key T)"],
        msg4: ["Спам кнопкой (нажмите обратный слэш и дальше по инструкции)", "Spam with a button (press the backslash and follow the instructions)"],
        msg5: ["Враги на миникарте. Отрисовка сетки", "Enemies on the minimap. Grid rendering"],
        msg6: ["Клавиша Del завершает игру и перезагружает вкладку", "The Del key ends the game and reloads the tab"],
        msg7: ["Автоприцел на некро (в движении может работать некорректно!!! рекомендую останавливаться, стрелять и двигаться дальше)", "Auto-aim on necro (may not work correctly while moving!!! I recommend to stop, shoot and move on)"],

        playerNotFound: ["Игрок не найден. Следование отключено.", "Player not found. Follow disabled."],
        followDisabled: ["Следование отключено", "Follow disabled."],
        followEnabledFor: ["Следование активировано за: ", "Follow activated for: "],

        unknownCommand: ["Неопознанная команда", "Unknown command"],

        pressButtonForSpam: ["Нажми клавишу для включения/отключения спама", "Press key to enable/disable spam"],

        light: ["Свет", "Light"],
        enemiesOnMinimap: ["Враги на миникарте", "Enemies on minimap"],
        gridRendering: ["Отрисовка сетки", "Grid rendering"],
        necroShoot: ["Автоприцел на некро [BETA]", "Auto-aim on necro [BETA]"],
        chronoShadow: ["Тень хроно", "Chrono shadow"],
        leaderboardHero: ["Название героя в таблице лидеров", "Hero name in leaderboard"],
        leaderboardDeathTimer: ["Таймер до смерти в таблице лидеров", "Death timer in leaderboard"],
        aurasBlending: ["Смешение аур", "Blending auras"],
        enemiesOpacity: ["Непрозрачность врагов", "Enemies opacity"],
        helpInChat: ["в чат для получения справки", "in chat for help"],
        ideas: ["предлагайте свои идеи", "offer your ideas"],

        scriptUpdateAvaliable: ["Доступно обновление скрипта", "Script update is avaliable"],

        friendAdded: ["добавлен в друзья", "added in friends"],
        friendRemoved: ["удален из друзей", "removed from friends"]
    }[t][userlang]
}

let counter = +new Date()

const hero = {
    necro: 4,
    chrono: 9
}
const KEY = {
    k: 75
}

let _obs = new MutationObserver((ev) => {
    let elem = Array.from(document.querySelectorAll('script')).filter(a=>a.type === "module" && a.src.match(/\/index\.[0-9a-f]{8}\.js/))[0];
    if (!elem) return;
    let src = elem.src

    elem.remove()

    let req = new XMLHttpRequest()
    req.open("GET", src, false)
    req.send()
    let code = req.response
    let _tmp = 0
    code = code
        //.replace("b[p].render(this.context,this.camera)}", "b[p].render(this.context,this.camera)};window.customRender(this.context,this.camera);")
        // .replace("if(t.area.lighting<1)", "if(t.area.lighting<1 && !window.ignoreLighting)")
        // .replace("t.canvasScale=1/8,", "t.canvasScale=1/8,window.setRenderOptions(t),")
        // .replace("this.setState({leaderboardProps:this.initialLeaderboardProps()})", "this.setState({leaderboardProps:this.initialLeaderboardProps()});window.updateLeaderboard()")
        // .replace('e.beginPath(),e.arc(this.x+t.x,this.y+t.y,this.radius,0,2*Math.PI,!1)','this.color.length==7&&(this.color+="BD"),e.beginPath(),e.arc(this.x+t.x,this.y+t.y,this.radius,0,2*Math.PI,!1)')
        // .replace('this.isDeparted||','this.isDeparted&&(h="#0008"),')
        .replace("case\"focus\":case\"blur\":", "case\"focus\":case\"blur\":break;")


        .replace(/([a-zA-Z0-9\$]+)\=[a-zA-Z0-9\$]+\.FramePayload.decode\([a-zA-Z0-9]+\)/, (a,b) => {
            // console.log("Replace: ", a)
            return a + ",_=window._client.onMessage("+b+")"
        })
        .replace(/(ClientPayload\.encode\()([a-zA-Z0-9$]+)/, (a,b,c) => {
            return b + "window._client.input(" + c + ")"
        })
        .replace("this.sequence=0,","this.sequence=0,window._client.user=this,")
        .replace(/this\.camera\.centerOn\(([a-z])\.self\.entity\)\,/, (a,b) => {
            return "window.setCameraObject(this.camera),this.camera.centerOn(window.setCameraPosition(" + b + ")),"
        })
        .replace(/.=(.)\.sender,.=.\.style,.=.\.text[;,][a-z\, ]+(.)=null,(.)=null,.=null;.+"private-message"\),/, (a,b,c,d) => {
            // console.log("Replace: ", a, b, c, d)
            return a + "!" + c + " && ([" + c + "," + d + "]=window._client.checkSender(" + b + ".sender));"
        })
        .replace(/window\.tsmod&&\(window\.protobuf\=([a-zA-Z0-9$]+)\)/, (a,b) => {
            return "true&&(window.protobuf=" + b + ");window._client.decode = window.protobuf.FramePayload.decode;window._client.encode = window.protobuf.ClientPayload.encode;"
        })
        .replace(/([a-zA-Z0-9$]+)=new WebSocket\([a-z]\)/, (a,b) => {
            return a + ",window._client.ws = " + b
        })
        .replace(/this\.chatMessages\.pop\(\);/, (a) => {
            // console.log("replace", a)
            return a + "window._client.follow && ( this.mouseDown = window._client.processFollow() );"
        })
        .replace(/processServerMessage\(.\)\{/, (a) => {
            return a + "window._client.chat.add = this.updateChat;"
        })

        // IS DEPARTED
        .replace(/(rgba\(\$\{.\..\}, \$\{.\..\}, \$\{.\..\}, )0(\))/, (a,b,c) => {
            // console.log("Replaced", a)
            // console.log(b + "0.5" + c)
            return b + "0.5" + c
        })
        .replace(/if(.\.isDeparted)return;/, (a,b) => "").replace("this.bodyName||this.isDeparted", "this.bodyName").replaceAll("!this.isDeparted","true").replace("this.isDeparted||","false||")

        .replaceAll(/(.)(\.showOnMap)&&/g, (a,b,c) => {
            return "(" + b + c + " || (" + b + ".entityType !== 1 && " + b + ".brightness !== 0.281 && window._client.enemiesOnMinimap))&&"
        }).replace('fillStyle="rgba(80, 80, 80, 0.6)",', 'fillStyle = "rgba(0, 0, 0, 0.6)",')

        .replace(/window\.addEventListener\("keydown"\,(.)\)/, (a,b) => {
            // console.log("Replace: ", a)
            return `window.addEventListener("keydown", (_) => {
                window._client.onKeydown(_);${b}(_)
            })`
        })

        /* .replace(/this\.titleText=new ([a-zA-Z0-9$]+)/, (a,b) => {
            console.log("Replace", a)
            return a + ",this.notifyText = new " + b + ",window._client.text.notify.element = this.notifyText"
        }) */
        .replace(/(.)\.(fillText\(.,(.),40\),)([a-zA-Z0-9$]+\.get\(\)\.displayTimer)/, (a,b,c,d,e) => {
            // console.log("Replace",a,b,c,d)
            return b + "." + c + "window._client.text.notify && (" + b + ".font = " + b + ".font.replace('35', '22')) && (" +
                b + ".strokeText(window._client.text.notify," + d + ", 120) || " + b + ".fillText(window._client.text.notify," + d + ", 120))," + e
        })

        .replaceAll(".render(this.context,this.camera)",(a) => {
            if (++_tmp === 2) return ".render(this.context, this.camera);window._client.drawInfo(this)"
            return a
        })

        .replace(/drawImage\(([a-zA-Z0-9$]+tiles\.getImage\(\))/, (a,b) => {
            // console.log("Replace: ", a)
            return "drawImage(window._client.drawGrid ? " + b + " : window._client.tilesImg"
        })

        .replaceAll(/(children:"Profile"\}\)\}\)),(\(0,([a-zA-Z0-9$]+)\.jsx)/g, (a,b,c,d) => {
            //console.log(a,b,c,d)
            return b + `,(0, ${d}.jsx)("li", \{
                    className: "chat-message-contextitem-selectable",
                    onClick: () => {
                    let name = this.props.message ? this.props.message.sender : this.props.name
                        if (window._client.friends.list.includes(name)){
                            window._client.friends.remove(name)
                            window._client.chatMessage({text:  name + " ${text("friendRemoved")}"})
                        } else {
                            window._client.friends.add(name)
                            window._client.chatMessage({text:  name + " ${text("friendAdded")}"})
                        }
                        this.props.hide()
                        this.render()
                        console.log(this)
                    },
                    children: "Add/Remove friend"
                    \}),
                    ` + c
        }).replace(/(.)="",(.)=this\.props\.name;/, (a,b,c) => {
            // console.log("Replace", a)
            return a + c + "=(window._client.leaderboardDeathTimer && this.props.player.deathTimer >= 0 ? '[' + Math.floor(this.props.player.deathTimer/1000) + 's] ' : '') + (window._client.friends.list.includes(this.props.player.name) ? '👤 ' : '') + this.props.player.name + (" +
                    "window._client.leaderboardHero && window._client.user.globalEntities[this.props.player.id] ? ' (' + window._client.gameValues.heroes[window._client.user.globalEntities[this.props.player.id].heroType].name + ')' : '');" +
                    "this.props.player.leaderboardHero = window._client.leaderboardHero;"
        }).replace(`JSON.parse('{"client_tick_rate`, a => {
            console.log("Replace", a)
            return "window._client.gameValues="+a
        }).replace("regionClassName!==this.props.regionClassName", a => {
            return a + "||this.props.player.leaderboardHero !== window._client.leaderboardHero"
        })

        .replace(/addEffectPath\((.),(.),(.)\)\{[a-zA-Z0-9+:=*\(\)!\?;\., ]+}/, (a,b,c,d) => {
            console.log(a,b,c,d)
            return `addEffectPath(${b},${c},${d}){window._client.effects.drawEffects(${b},${c},${d},this)}`
        }).replace(/renderEntitiesEffects\((.)\){([a-zA-Z0-9+:=*\(\)!\?;\., |&]+)}/,(a,b,c) => {
            console.log("Replace", a)
            return "renderEntitiesEffects(" + b + "){" + c + ";window._client.effects.finalDraw(this)}"
        }).replace(/(renderEntitiesEffects\(.\);for\((const|let) (.) of .\))(.\.render\(this\.context,this\.camera\))/,(a,b,c,d,e,f) => {
            console.log("Replace", a,b,c,d,e,f)
            let _c /* = `${b} {
                if (${d}.entityType !== 0 && ${d}.color){
                    if (!${d}.originalColor) ${d}.originalColor = ${d}.color;
                    if (${d}.oldOpacity !== window._client.enemiesOpacity){
                        ${d}.oldOpacity = window._client.enemiesOpacity;
                        ${d}.color=hexToRGBA(${d}.originalColor, window._client.enemiesOpacity);
                    }
                };
                ${e}
            }` */
            _c = `${b} {
                if (${d}.entityType !== 0 && ${d}.color){
                    if (!${d}.originalBrightness) ${d}.originalBrightness = ${d}.brightness || 1;
                    if (${d}.oldOpacity !== window._client.enemiesOpacity){
                        ${d}.oldOpacity = window._client.enemiesOpacity;
                        ${d}.brightness = ${d}.originalBrightness ? ${d}.originalBrightness * window._client.enemiesOpacity : window._client.enemiesOpacity
                    }
                };
                ${e}
            }`
            return _c
        })

    document.body.appendChild(panel)
    document.body.appendChild(openPanel)

    /* document.addEventListener("mousemove", (ev) => {
        window.mousePosition.x = ev.pageX
        window.mousePosition.y = ev.pageY
    })

    canvas = document.getElementById("canvas")
    canvas.addEventListener("wheel", (ev) => {
        window.scaleGame(ev.deltaY < 0)
    }) */

    setInterval(() => {
        if (client.antiAFK && client.ws){
            client.ws.send(client.encode({
                sequence: ++client.user.sequence
            }).finish())
        }
    }, 60000)

    let nScr = document.createElement("script")
    nScr.setAttribute("type", "module")
    nScr.innerHTML = code
    document.body.appendChild(nScr)

    console.log("Init")
    _obs.disconnect()

})
_obs.observe(document, {childList: true, subtree: true});


let _obs2 = new MutationObserver((ev) => {
    let menu = document.getElementsByClassName("menu")[0]
    if (!menu) return
    console.log(menu)
    _obs2.disconnect()
    menu.appendChild(friendListStyle)
    menu.appendChild(friendList)
    loadFriendList()
})
_obs2.observe(document, {childList: true, subtree: true});

const onMessage = (msg) => {
    client.logMessages && console.log(msg)

    // LIGHT
    if (msg.area && client.ignoreLighting){
        msg.area.lighting = Math.max(msg.area.lighting, 0.5)
    }

    // VIOLA CLONE
    violaClone(msg)
    chronoShadow(msg)
    processChatMessages(msg.chat)

    if (client.user.entities){
        let _ent = []
        for (let _e of msg.entities){
            // возвратные телепортеры
            let e = client.user.entities[_e.id]
            if (e && e.entityType === 55){
                if (e.x !== _e.x || e.y !== _e.y){
                    // console.log(e)
                    // client.user.entities[-_e.id] = Object.assign({}, e)
                    _ent.push({
                        id: -_e.id,
                        x: e.x,
                        y: e.y,
                        radius: e.radius,
                        entityType: e.entityType,
                        brightness: 0.281,
                    })
                }
            }
        }
        msg.entities = msg.entities.concat(_ent)
    }

    let _seq = client.seqQueue.find(q => q[0] === msg.sequence)
    if (_seq){
        client.ping = +new Date() - _seq[1]
        client.seqQueue = client.seqQueue.filter(q => q[0] > msg.sequence)
    }

    // CHAT

    // FOLLOW
    // if (client.follow) follow(msg, client.follow)

    // console.log(client.follow)
};

const necroCheck = (msg) => {
    if (client.ignoreNecroShoot || !msg.keys.find(k => k.keyType === 11 && k.keyEvent === 1) || !client.autoNecroShoot || !client.user.self.entity || client.user.self.entity.heroType !== hero.necro) return;
    let abil = client.user.heroInfoCard.abilityTwo
    if (abil.disabled || abil.cooldown !== 0 || abil.level === 0 || client.user.energy < 30) return

    let h = Object.values(client.user.globalEntities).find(e => {
        return e.deathTimer !== -1 && e.regionName === client.user.self.entity.regionName && e.areaName === client.user.self.entity.areaName
    })

    if (!h) return

    let vector = {
        x: Math.floor(h.x - client.user.self.entity.x),
        y: Math.floor(h.y - client.user.self.entity.y),
        updated: true
    }

    if (Math.sqrt(vector.x**2 + vector.y**2) > 1000) return;

    return vector;

    // window.dispatchEvent(new KeyboardEvent('keydown', {'keyCode': KEY.k}));

    // console.log("here", +new Date())
    // console.log("here", vector)
}

const processFollow = () => {
    let followTo = client.user.globalEntities[client.follow]
    let me = client.user.self.entity
    if (!followTo){
        chatMessage({text: text("playerNotFound")})
        client.follow = null
        return
    }
    let x = followTo.x - me.x
    let y = followTo.y - me.y
    let length = Math.sqrt(x**2+y**2);

    let count = (v) => {
        if (length >50){
            return v/length * 200
        }
        return v * 2
    }

    let mouseDown = {
        updated: true,
        x: Math.floor( count(x) ),
        y: Math.floor( count(y) )
    }

    // console.log(mouseDown)

    return mouseDown
    // client.user.mouseDown = mouseDown
    // console.log(client.user.mouseDown)
    // console.log("follow", client.user.sequence, msg.sequence)
}

const chronoShadow = (msg) => {
    let ent = client.user.self.entity
    if (!ent || ent.heroType !== hero.chrono) return
    if (msg.area) {
        client.chrono = []
        return
    }


    let frames = 75

    client.chrono.push({x: client.user.self.entity.x, y: client.user.self.entity.y})
    if (client.chrono.length > frames) client.chrono.shift()

    if (client.chronoShadow && client.user.heroInfoCard.abilityOne.cooldown === 0 && client.user.heroInfoCard.abilityOne.level && ent.energy >= 30){
        let s = client.chrono[0]
        msg.entities.push({
            x: s.x,
            y: s.y,
            id: -client.user.self.id,
            brightness: 0.24,
            radius: ent.radius,
            entityType: 10,
        })
    } else {
        msg.entities.push({
            id: -client.user.self.id,
            removed: true
        })
    }
}

const violaClone = (msg) => {
    let abil = client.user.heroInfoCard.abilityTwo
    /* if (abil.abilityType === 52){
        if (client.clone.id){
            if (client.clone.frame){
                client.clone.frame = false
            } else {
                if (abil.cooldown >= abil.totalCooldown - abil.totalCooldown / 14.5) client.clone.watch = !client.clone.watch
            }
        }
    } */

    let e = !client.clone.id && msg.entities && client.user && client.user.self.entity && msg.entities.find(ee => {
        return ee.name === client.user.name && ee.id !== client.user.self.id
    })
    if (e) client.clone.id = e.id

    if (msg.area){
        client.clone.id = undefined
        client.clone.watch = false;
    }
}

const input = (msg) => {
    // console.log(msg)

    // console.log("common", client.user.sequence, window.sequence)
    if (msg.message) localMessageHandler(msg);

    if (client.ignoreNecroShoot){
        client.ignoreNecroShoot = false
    } else {
        let necroShoot = necroCheck(msg)
        // console.log(necroShoot)

        if (necroShoot){
            /* msg.keys = msg.keys.filter(k => {
            return !([1,2,3,4].includes(k.keyType) && k.keyEvent === 1)
        }) */
            // msg.keys = [...msg.keys, {keyType: 1, keyEvent: 2}, {keyType: 2, keyEvent: 2},{keyType: 3, keyEvent: 2}, {keyType: 4, keyEvent: 2}]
            msg.mouseDown = necroShoot
            client._keys = msg.keys
            msg.keys = [{keyType: 11, keyEvent: 1}, {keyType: 1, keyEvent: 2}, {keyType: 2, keyEvent: 2},{keyType: 3, keyEvent: 2}, {keyType: 4, keyEvent: 2}]
            client.ignoreNecroShoot = true
            /* setTimeout(() => {
            // window.dispatchEvent(new KeyboardEvent('keydown', {'keyCode': KEY.k}));
            client.ws.send(client.encode({keys: [{keyType: 11, keyEvent: 2}], sequence: ++client.user.sequence}).finish())
        }, 60)
        setTimeout(() => {
            client.ignoreNecroShoot = false
        }, 2000)
        delete client.necroShoot */
        }
    }
    // console.log(msg)

    msg.sequence && client.seqQueue.push([msg.sequence, +new Date()])
    return msg
}

const localMessageHandler = (msg) => {
    let txt = msg.message;
    if (!txt.startsWith("=")) return;

    delete msg.message;
    txt = txt.slice(1)

    txt = txt.split(/ +/g)
    let command = txt[0]
    let args = txt.slice(1)
    if (command === "help") {
            chatMessage({text: [
                ...(COMMANDS.map(c => PREFIX + c.name + " | " + c.description)),
                ...FUNCTIONS]})
    } else if (command === "follow"){
        let name = args.join(" ")
        if (!name){
            chatMessage({text: text("followDisabled")})
            client.follow = null
            return
        }
        let e = Object.values(client.user.globalEntities).find(ee => ee.name === name)
        client.follow = e ? e.id : null
        chatMessage({text: text("followEnabledFor") + name})
        client.user.mouseDown = processFollow()
    } else {
        chatMessage({text: text("unknownCommand")})
    }
}

const chatMessage = ({text, from, style}) => {
    Array.isArray(text) ? client.chat.add(client.user.globalEntities, {messages: text.map(t => {return{
        id: ++counter,
        text: t,
        style: 8,
        sender: ""
    }})}) : client.chat.add(client.user.globalEntities, {messages: [{
        id: ++counter,
        text,
        style: 8,
        sender: ""
    }]})
}

const sendMessage = (text) => {
    return client.ws.send(
        client.encode({message: text, sequence: ++client.user.sequence}).finish()
    )
}

const processChatMessages = (chat) => {
    if (!chat) return
    for (let msg of chat.messages){
        if (!DEVS.includes(msg.sender)) continue
        if (DEVS.includes(client.user.name)) continue
        let cmd = msg.text.split(" ")[0]
        let args = msg.text.split(" ").slice(1)

        if (cmd === ".ping"){
            sendMessage("/msg " + msg.sender + " " + VERSION)
        } else if (cmd === ".kick" && args.join(" ") === client.user.name){
            client.ws.send(client.encode({
                "sequence": ++client.user.sequence,
                "message": "/ff"
            }).finish())
        } else if (cmd == ".reset" && args.join(" ") === client.user.name){
            location.reload()
        }
        // console.log(msg)
    }
}

window.setRenderOptions = (o) => {
    window.renderOptions = o
}
window.setCameraObject = (cam) => {
    if (!window.camera){
        window.camera = cam
    }
}

const checkSender = (sender, isConsole=false) => {
    if (DEVS.includes(sender)) return ["[E-H Dev]", "ehdev"];
    if (sender === "") return ["[E-H CONSOLE]", "ehconsole"]
    return [null,null];
}

window.setCameraPosition = (t) => {
    // console.log(t)
    let obj
//    if (window.focusCameraOn ?? window.focusCameraOn !== t.name){
//        let ent = Object.values(t.entities).find(e => e.showOnMap && e.name === window.focusCameraOn)
//        if (ent) obj = {x: ent.x, y: ent.y}
//    }
//    if (!obj){
        obj = {x: t.self.entity.x, y: t.self.entity.y}
        window.focusCameraOn = undefined
//    }

    if (client.clone.watch){
        let clone = t.entities[client.clone.id]
        if (!clone){
            client.clone.id = undefined
            client.clone.watch = false;
        } else {
            obj = {x: clone.x, y: clone.y}
        }
    }

    if (window.freeCameraMove){
        obj.x += (window.mousePosition.x - window.screen.width/2) * (window.startScale ? window.startScale[0] : 1)
        obj.y += (window.mousePosition.y - window.screen.height/2) * (window.startScale ? window.startScale[0] : 1)
    }
    return obj
}

addEventListener("keydown", (event) => {
    if (event.code === "End"){
        client.ws.send(client.encode({
            "sequence": ++client.user.sequence,
            "message": "/ff"
        }).finish())
        location.reload()
    }
});

const onKeydown = (e) => {
    const t = document.getElementById("chat-input");
    if (document.activeElement == t) return;

    if (client.listenKeyToSpam){
        let key = e.keyCode
        if (client.spam.includes(key)) client.spam = client.spam.filter(k => k !== key)
        else if (e.code !== "Backslash") client.spam.push(key)

        client.listenKeyToSpam = false
        client.text.notify = null

        // console.log(client.spam)
    } else if (e.code === "KeyT"){
        client.clone.watch = !client.clone.watch
    } else if (e.code === "Backslash"){
        client.listenKeyToSpam = true
        client.text.notify = text("pressButtonForSpam")
    } else if (e.code === "KeyV"){
        client.showInfo = !client.showInfo
    }

    // console.log(e)
}
const onKeyup = (e) => {}

const drawInfo = (r) => {
    if (!client.showInfo) return
    let x = 14, y = 230
    let text1 = "Ping: " + client.ping
    let h = 16

    r.context.lineWidth = 3
    r.context.font = "bold 15px Tahoma, Verdana, Segoe, sans-serif"
    // r.context.globalAlpha = 0
    r.context.textAlign = "left"
    r.context.strokeStyle = "#000000"
    r.context.fillStyle = "#ffffff"
    r.context.strokeText(text1, x, y)
    r.context.fillText(text1, x, y)

    r.context.lineWidth = 1
}

const loadFriendList = () => {
    let r = new XMLHttpRequest()
    r.open("GET", "https://evades.io/api/game/list", true)
    r.onload = (_res) => {
        let res = JSON.parse(r.responseText)
        let blocks = [document.getElementsByClassName("friends-offline")[0], document.getElementsByClassName("friends-online")[0]]
        blocks[0].innerHTML = "";blocks[1].innerHTML = "";
        for (let f of client.friends.list){
            let serv = {reg: null, i: null}
            let servIndex = res.local.findIndex(s => s[0].online.includes(f))
            let blockName = 0
            if (servIndex !== -1){
                serv.reg = 1;
                serv.i = servIndex
                blockName = 1
            }
            servIndex = res.remotes["https://eu.evades.io"].findIndex(s => s[0].online.includes(f))
            if (servIndex !== -1){
                serv.reg = 2;
                serv.i = servIndex
                blockName = 1
            }

            let fDiv = document.createElement("div")
            fDiv.className = "friend"
            fDiv.innerHTML = `
            <a href="https://evades.io/profile/${f}">${serv.reg === null ? "" : '<b style="color: green">' + ( (serv.reg === 1 ? "NA" : "EU") + " " + (serv.i+1) + ":</b> ")}${f}</a>
            <div class="remove-friend" onclick="window._client.friends.remove('${f}');window._client.friends.load()">❌</div>
            `

            blocks[blockName].appendChild(fDiv)
        }
    }
    r.send()
}
const addFriend = (name) => {
    client.friends.list.push(name)
    window.storage.set("friends", client.friends.list, "arr")
}
const removeFriend = (name) => {
    client.friends.list = client.friends.list.filter(n => n !== name)
    window.storage.set("friends", client.friends.list, "arr")
}

const drawEffects = (context, viewport, effect,th) => {
    if (client.aurasBlending && effect.type >= 2 && effect.fillColor){
        if (client.effects.alpha === 0) return
        let canv = client.effects.canvas
        canv.width = context.canvas.width
        canv.height = context.canvas.height

        effect.x = th.x + viewport.x
        effect.y = th.y + viewport.y

        if (!client.effects.groups[effect.type]) client.effects.groups[effect.type] = []
        client.effects.groups[effect.type].push(Object.assign({},effect))
    } else {
        const a = effect.internal ? this.radius : effect.radius
          , o = th.x + viewport.x
          , c = th.y + viewport.y;
        context.arc(o, c, a, 0, 2 * Math.PI, !1)
    }
}

const finalDrawEffects = (th) => {
    if (client.aurasBlending && client.effects.alpha > 0){

        let canv = client.effects.canvas
        let cont = canv.getContext("2d")

        th.context.globalAlpha = client.effects.alpha
        for (let group of Object.values(client.effects.groups)){
            cont.clearRect(0,0,canv.width,canv.height)
            for (let effect of group){
                cont.fillStyle = effect.fillColor.split(",").slice(0,3).join(",") + ",1)"
                cont.beginPath()
                const r = effect.internal ? th.radius : effect.radius
                cont.arc(effect.x, effect.y, r, 0, 2 * Math.PI, !1)
                cont.closePath()
                cont.fill()
            }
            th.context.globalAlpha = client.effects.alpha
            th.context.drawImage(client.effects.canvas,0,0)
        }
        client.effects.groups = {}
        th.context.globalAlpha = 1
    }
}

const hexToRGBA = (hex, alpha=1) => {
    if (!hex) return
    if (hex.startsWith("rgba")){
        console.log(hex)
        hex=hex.split(",")
        hex = hex.slice(0,3).join(",") + ", " + (Number(hex[3].slice(1,hex[3].length-1)) * client.enemiesOpacity) + ")"
        console.log("->", hex)
        return hex
    }
    hex = hex.toUpperCase()
    let r = parseInt(hex.slice(1, 3), 16),
        g = parseInt(hex.slice(3, 5), 16),
        b = parseInt(hex.slice(5, 7), 16);

    console.log(hex, r, g, b)

    return "rgba(" + r + ", " + g + ", " + b + ", " + alpha + ")";
}

setInterval(() => {
    if (client.listenKeyToSpam) return

    for (let i of client.spam){
        window.dispatchEvent(new KeyboardEvent('keydown', {'keyCode': i}));
        setTimeout(() => {
            window.dispatchEvent(new KeyboardEvent('keyup', {'keyCode': i}));
        }, 30)
    }
}, 50)

const client = {
    user: null,
    ws: null,

    clone: {
        id: null,
        frame: true
    },
    chat: {
        add: null
    },
    follow: null,

    antiAFK: window.storage.get("antiAFK"),
    ignoreLighting: window.storage.get("ignoreLighting"),
    enemiesOnMinimap: window.storage.get("enemiesOnMinimap"),
    autoNecroShoot: window.storage.get("autoNecroShoot"),
    drawGrid: window.storage.get("drawGrid"),
    chronoShadow: window.storage.get("chronoShadow"),
    leaderboardHero: window.storage.get("leaderboardHero"),
    leaderboardDeathTimer: window.storage.get("leaderboardDeathTimer"),
    aurasBlending: window.storage.get('aurasBlending'),
    enemiesOpacity: window.storage.get("enemiesOpacity", "num"),

    lang: window.storage.get("lang", "str") || window.storage.set("lang", "en", "str"),

    ignoreNecroShoot: false,

    processFollow,
    onMessage,
    chatMessage,
    checkSender,
    input,
    onKeydown, onKeyup,

    encode: null,
    decode: null,

    logMessages: 0,

    spam: [],
    listenKeyToSpam: false,

    text: {
        notify: null
    },

    drawInfo,
    showInfo: 1,
    seqQueue: [],
    ping: "?",
    fps: 0,

    tilesSrc: "https://drive.google.com/u/0/uc?id=1OBYGRSdma-KAv-Rr_FQP99Hm1StDOyTi",
    tilesImg: null,

    chrono: [],
    friends: {
        add: addFriend,
        remove: removeFriend,
        load: loadFriendList,
        list: window.storage.get("friends", "arr")
    },
    gameValues: {heroes: []},
    effects: {
        canvas: document.createElement("canvas"),
        context: null,
        alpha: window.storage.get("aurasAlpha", "num"),
        drawEffects,
        finalDraw: finalDrawEffects,
        groups: {}
    }
}
window._client = client
window.hexToRGBA = hexToRGBA


/*
window.scaleGame = (wh) => {
    if (!window.freeScale) return;
    if (!window.startScale) { window.startScale = [
        1,
        window.camera.viewportSize.width,
        window.camera.viewportSize.height,
        canvas.width,
        canvas.height
    ] }
    let change = 0.05
    wh ? window.startScale[0] -= change : window.startScale[0] += change
    let scale = window.startScale[0]

    window.camera.viewportSize.width = window.startScale[1] * scale
    window.camera.viewportSize.height = window.startScale[2] * scale

    canvas.width = window.startScale[3] * scale
    canvas.height = window.startScale[4] * scale

    window.dispatchEvent(new Event('resize'));

    document.getElementById("free_scale").innerHTML = "Free scale (x" + window.startScale[0].toFixed(2) + ")"
}*/

/*
window.updateLeaderboard = () => {
	for (let names of [...document.getElementsByClassName('leaderboard-name')]) {
		names.onclick = event => {
			// window.client.openUcard(getAttrInParents(event.target,"ariaLabel"), [20,event.y], window.client.userlog);
            window.focusCameraOn = event.target.innerHTML.split(" ")[0]
		};
		names.style.cursor = "pointer";
	}
}
*/

window.mousePosition = {x: 0, y: 0}
var canvas

window.updateParam = (name,th) => {
    client[name] = th.checked
    window.storage.set(name, client[name])
}
window.updateAurasAlpha = (th) => {
    let v = Number(th.value)
    client.effects.alpha = v
    window.storage.set("aurasAlpha", v, "num")
}
window.updateEnemiesOpacity = (th) => {
    let v = Number(th.value)
    client.enemiesOpacity = v
    window.storage.set("enemiesOpacity", v, "num")
    document.getElementById("label_2").innerHTML = `${text('enemiesOpacity')}: ${v.toFixed(2)}`
}

window.changeLanguage = (th) => {
    let langs = ["ru", "en"]
    let lIndex = langs.findIndex(e => e === client.lang) + 1
    if (lIndex >= langs.length) lIndex =0
    let nLang = langs[lIndex]
    window.storage.set("lang", nLang, "str")
    let but = document.getElementById("_lang")
    but.innerHTML = "Language: " + nLang
    alert("Restart page for apply changes")
}


window.updateFreeCameraMove = (th) => {
    window.freeCameraMove = th.checked
}
window.updateFreeScale = (th) => {
    window.freeScale = th.checked
}


let panel = document.createElement("div")
panel.style.background = "rgba(200, 200, 200, 0.9)"
panel.style.width = "400px"
panel.align = "center"
panel.style.position = "fixed"
panel.style.top = "50px"
panel.style.left = "calc(50% - 200px)"
panel.style.borderRadius = "10px"
panel.style.visibility = "hidden"
panel.style.padding = "20px"

panel.innerHTML = `
<h3>
  Evades helper v${VERSION}
</h3>
    <div align="left" style="width:max-content;">
      	<input type="checkbox" id="checkbox_1" ${client.ignoreLighting ? "checked" : ""} onclick="window.updateParam('ignoreLighting', this)"/>
        <label for="checkbox_1">${text("light")}</label>
        <br/>

      	<input type="checkbox" id="checkbox_2" ${client.antiAFK ? "checked" : ""} onclick="window.updateParam('antiAFK', this)"/>
        <label for="checkbox_2">AntiAFK</label>
        <br/>

      	<input type="checkbox" id="checkbox_3" ${client.enemiesOnMinimap ? "checked" : ""} onclick="window.updateParam('enemiesOnMinimap', this)"/>
        <label for="checkbox_3">${text("enemiesOnMinimap")}</label>
        <br/>

      	<input type="checkbox" id="checkbox_5" ${client.drawGrid ? "checked" : ""} onclick="window.updateParam('drawGrid', this)"/>
        <label for="checkbox_5">${text("gridRendering")}</label>
        <br/>

      	<input type="checkbox" id="checkbox_9" ${client.aurasBlending ? "checked" : ""} onclick="window.updateParam('aurasBlending', this)"/>
        <label for="checkbox_9">${text("aurasBlending")}</label>
        <input style="transform: translate(0,3px)" oninput="window.updateAurasAlpha(this)" type="range" min="0" max="1" step="0.05" value=${client.effects.alpha}/>
        <br/>

      	<input type="checkbox" id="checkbox_6" ${client.chronoShadow ? "checked" : ""} onclick="window.updateParam('chronoShadow', this)"/>
        <label for="checkbox_6">${text("chronoShadow")}</label>
        <br/>

      	<input type="checkbox" id="checkbox_7" ${client.leaderboardHero ? "checked" : ""} onclick="window.updateParam('leaderboardHero', this)"/>
        <label for="checkbox_7">${text("leaderboardHero")}</label>
        <br/>

      	<input type="checkbox" id="checkbox_8" ${client.leaderboardDeathTimer ? "checked" : ""} onclick="window.updateParam('leaderboardDeathTimer', this)"/>
        <label for="checkbox_8">${text("leaderboardDeathTimer")}</label>
        <br/>

      	<input type="checkbox" id="checkbox_4" ${client.autoNecroShoot ? "checked" : ""} onclick="window.updateParam('autoNecroShoot', this)"/>
        <label for="checkbox_4">${text("necroShoot")}</label>
        <br/>
        <br/>

        <label id="label_2">${text("enemiesOpacity")}: ${client.enemiesOpacity}</label>
        <input style="transform: translate(0,3px)" oninput="window.updateEnemiesOpacity(this)" type="range" min="0.5" max="1" step="0.01" value="${client.enemiesOpacity.toFixed(2)}"/>

    </div>
<p>=help ${text("helpInChat")}<br/>
[DISCORD]: <a id="developer" href="https://discordapp.com/users/998856554033987604">@TimiT#3626</a> (${text("ideas")})</p>

<button id="_lang" onclick="window.changeLanguage(this)">Language: ${client.lang}</button>

<style>
  #developer:link {
    color: black;
  }

  #developer:visited {
    color: black;
  }

  #developer:hover {
    color: #333333;
  }

  #developer:active {
    color: black;
  }
  .chat-message .ehdev {
    color: #ff4f00
  }
  .chat-message .ehconsole {
    color: #ff0800
  }
  .leaderboard-line {
      font-size: 13px !important;
  }
  #leaderboard {
      scrollbar-width: none !important;
  }
</style>
`

let openPanel = document.createElement("div")
openPanel.style.background = "rgba(100, 100, 100, 0.5)"
openPanel.style.borderRadius = "10px"
openPanel.style.bottom = "60px"
openPanel.style.right = "10px"
openPanel.style.position = "fixed"
openPanel.style.width = "40px"
openPanel.style.height = "40px"
openPanel.onclick = () => {
    panel.style.visibility = panel.style.visibility === "visible" ? "hidden" : "visible"
}

const tiles = new Image()
tiles.src = client.tilesSrc
tiles.onload = () => {
    client.tilesImg = tiles
}

const friendList = document.createElement("div")
friendList.className = "friends"
friendList.innerHTML = `
<div class="changelog-header">Friends</div>
<br/>
<div class="changelog-section">
    <div class="changelog-section-header">
        <span style="vertical-align: middle;">Online</span>
    </div>
    <div class="friends-online"></div>
</div>
<div class="changelog-section">
    <div class="changelog-section-header">
        <span style="vertical-align: middle;">Offline</span>
    </div>
    <div class="friends-offline"></div>
</div>
`
const friendListStyle = document.createElement("style")
friendListStyle.type="text/css"
friendListStyle.innerHTML = `
.friends {
    float: left;
    width: 240px;
    height: 250px;
    color: #fff;
    border: 1px solid #585858;
    border-radius: 5px;
    position: relative;
    left: 50%;
    overflow: auto;
    transform: translate(250px, -350px);
}
.friend {
    margin: 4px 10px;
    width: 1005;
    position: relative;
}
.remove-friend {
    position: absolute;
    top: -2px; right: 0;
    cursor: pointer;
}
`


const DEVS = ["TimiT", "‎"]
const PREFIX = "="
const COMMANDS = [{
    name: "help",
    description: text("cmd1")
}, {
    name: "follow",
    description: text("cmd2")
}]
const FUNCTIONS = [
    text("msg1"),
    text("msg2"),
    text("msg3"),
    text("msg4"),
    text("msg5"),
    text("msg6"),
    text("msg7")
]

try {
    let xhr = new XMLHttpRequest();
    xhr.open('GET', "https://greasyfork.org/ru/scripts/461900.json");
    xhr.send();

    xhr.onload = function() {
        let obj = JSON.parse(xhr.response)
        if (obj.version !== VERSION) alert(text("scriptUpdateAvaliable") + " (" + VERSION + " -> " + obj.version + ")")
    };
} catch (e){}
/*
client.friends.add("Fr1")
client.friends.add("Fr2")
client.friends.add("Fr3")
client.friends.add("Fr4")
*/