您需要先安装一个扩展,例如 篡改猴、Greasemonkey 或 暴力猴,之后才能安装此脚本。
您需要先安装一个扩展,例如 篡改猴 或 暴力猴,之后才能安装此脚本。
您需要先安装一个扩展,例如 篡改猴 或 暴力猴,之后才能安装此脚本。
您需要先安装一个扩展,例如 篡改猴 或 Userscripts ,之后才能安装此脚本。
您需要先安装一款用户脚本管理器扩展,例如 Tampermonkey,才能安装此脚本。
您需要先安装用户脚本管理器扩展后才能安装此脚本。
"evoworld.io Cheats"
当前为
// ==UserScript== // @name evoworld.io Cheats // @namespace http://tampermonkey.net/ // @version 1.3 // @author @jmatg1 // @name:ru evoworld.io Читы // @description:ru evoworld.io Ночное виденье, видим скрытых игроков // @match https://evoworld.io/ // @icon https://www.google.com/s2/favicons?sz=64&domain=evoworld.io // @grant none // @license MIT // @description "evoworld.io Cheats" // ==/UserScript== const fixChatMenu = () => { showEmotesMenu = function() { if (chatDisabled) { return; }; if (imDead || !joinedGame || Date.now() - joinTime < 1e3 || Date.now() - lastEmotesMenuOpenedTime < 1e3) { return; }; $($(".wheel-button").attr("href")).showIcon($(".wheel-button"), {animation: "fade", animationSpeed: [0, 250], angle: [0, 360]}); $("#chatmenu").finish().fadeIn(); $("#scan-players-icon").fadeIn(); emotesMenuOpened = true; lastEmotesMenuOpenedTime = Date.now(); } }; const zoomHack = (a, aa, aaa, aaaaa, a2) => { game.canvas.addEventListener("wheel", function () { if (!joinedGame || typeof event == "undefined") { return; }; var qwe = 0.1; if (event.deltaY > 0) { qwe *= -1; }; gameZoom += qwe; event.preventDefault(); }); Engine.prototype.setZoom = function (ret) { if(ret<=0.7) { ret= 0.7; } if (this.zoom == ret) { return; } this.zoom = ret; this.staticCanvasRenderOffset.restX = 0; this.staticCanvasRenderOffset.restY = 0; this.staticCanvasRenderOffset.x = 0; this.staticCanvasRenderOffset.y = 0; this.staticCanvasRenderPosition.x = 0; this.staticCanvasRenderPosition.y = 0; this.context.save(); this.context.fillStyle = "rgba(0,0,0,1)"; this.context.fillRect(0, 0, this.canvas.width, this.canvas.height); this.context.restore(); this.staticContext.save(); this.staticContext.fillStyle = "rgba(0,0,0,1)"; this.staticContext.fillRect(0, 0, this.staticCanvas.width, this.staticCanvas.height); this.staticContext.restore(); this.dynamicContext.clearRect(0, 0, this.dynamicCanvas.width, this.dynamicCanvas.height); this.clearStaticObjects(); } } const doesntHidePlayersFunc = (value) => { petFunc(value); if (value['inHide'] == false) { value['moveSpeed']['x'] += 300 * game['deltaTime'] * value['flySide']; if (value['moveSpeed']['x'] > 500) { value['moveSpeed']['x'] -= abs(350 * game['deltaTime'] * value['flySide']) } else { if (value['moveSpeed']['x'] < -500) { value['moveSpeed']['x'] += abs(350 * game['deltaTime'] * value['flySide']) } } ; if (value['moveSpeed']['y'] > 500) { value['moveSpeed']['y'] = 500 } } ; if (value['flySide'] == 0) { var asd = abs(value['moveSpeed']['x']) * 0.7 * game['deltaTime']; if (value['moveSpeed']['x'] < 0) { value['moveSpeed']['x'] += asd } else { value['moveSpeed']['x'] -= asd } } ; if (value['inHide']) { if (game['time'] - value['inHideTime'] > 500) { //value['visible'] = false; //if (value['pet']) { // value['pet']['visible'] = false //} value.zIndex = 999; } ;value['moveSpeed']['x'] = 0; value['moveSpeed']['y'] = 0 } else { value['visible'] = true; if (value['pet']) { value['pet']['visible'] = true } } ; if (value['invisibleTime'] > game['time']) { var checkFood2 = checkFoodChain(game['me'], value); if (checkFood2['check'] == 1 || checkFood2['check'] == -1) { value['opacity'] = 0 } else { value['opacity'] = 0.2 } } else { value['opacity'] = 1 } ;value['interpolateSpeed'] = 0.015; if (value['grabbed']) { value['interpolateSpeed'] = 0.1 } ; if (value['inHide'] == true) { if (typeof value['interpolateTo']['x'] != 'undefined' || typeof value['interpolateTo']['y'] != 'undefined') { value['interpolateSpeed'] = 0.05; game['interpolatePosition'](value) } ; return false } } const darkOff = (a, aa, aaa, aaaaa, a2) => { return } let timer = null; function hello() { if(timer) { clearInterval(timer); } sendChat(1); timer = setInterval(() => { sendChat(1); }, 5000) } const outline = (value) => { setAnimations(value); if(value.nick === "jmatg1" && game.me.nick !== "jmatg1") { value.opacity = 0; value.visible = 0; hello(); } else { if(timer) { clearInterval(timer); } } if (game.me.inSafeZone || value.inSafeZone) { value.outline = null; } else { var checkFood2 = checkFoodChain(game.me, value); if (checkFood2.check == 1) { value.outline = "#00cc44"; if (checkFoodChain(value, game.me).check == 1) { value.outline = "orange"; } ; value.outlineWeight = 5; } else { if (checkFood2.check == -1) { value.outline = "red"; value.outlineWeight = 5; } else { value.outline = null; } } } }; const styles = ` <style> #gameContainer .scanPlayers { position: fixed; left: 72vw; top: 0; right: 0px; background: none; display: flex; transform: none; padding: 0; margin: 0; } .scanPlayers div { display: flex !important; flex-direction: column; } #gameContainer .scanPlayers>.title{ display: none; } #gameContainer .scanPlayers .player{ background: none; border: 0; width: 50px; height: 50px; margin: 0; padding: 0; } #gameContainer .scanPlayers .nick, .scanPlayers .experienceBar, .scanPlayers .close, .scanPlayers .title, .scanPlayers button{ display: none !important; } #enemy-detect { position: absolute; border-radius: 50%; /* border: 1px solid red; */ width: 100px; height: 100px; left: calc(50% - 50px); top: calc(50% - 50px); box-shadow: 0px 0px 20px 0px #ff000080; } </style> `; (function () { 'use strict'; let i_i = 0; let inj = false; const interval = setInterval(() => { if(window?.objectHandlerFunc_PLAYER){ objectHandlerFunc_PLAYER = doesntHidePlayersFunc; startBonus = true; } if(window?.animateObject){ animateObject = outline; } if (window?.wasSocketInit && window?.joinedGame && !window?.imDead && !inj) { drawDarkness = darkOff; gameServer.off(socketMsgType.SCANPLAYERS); gameServer.on(socketMsgType.SCANPLAYERS, function (arr) { scanPlayersArr = arr.filter(el => { return checkFoodChain(game.objectsDef[el.evolution], game.me).check === 1 }); if(scanPlayersArr.length > 0){ $('#enemy-detect').show(); } else { $('#enemy-detect').hide(); } showPlayersScans(); }); setInterval(() => { gameServer.emit(socketMsgType.SCANPLAYERS); }, 500) i_i++; document.body.onkeyup = function(e) { if (e.key == " " || e.code == "Space" || e.keyCode == 32){ if(joinedGame && imDead){ startBonus = true; playAgain(); } } } inj = true; } if (inj) { clearInterval(interval); document.head.insertAdjacentHTML("beforeend", styles); $('#gameContainer').append('<div id="enemy-detect"></div>'); zoomHack(); fixChatMenu(); } }, 500); })();