MooMoo.js anticheat calculator (improved)

Sort of calculating kick level

您需要先安装一个扩展,例如 篡改猴Greasemonkey暴力猴,之后才能安装此脚本。

您需要先安装一个扩展,例如 篡改猴暴力猴,之后才能安装此脚本。

您需要先安装一个扩展,例如 篡改猴暴力猴,之后才能安装此脚本。

您需要先安装一个扩展,例如 篡改猴Userscripts ,之后才能安装此脚本。

您需要先安装一款用户脚本管理器扩展,例如 Tampermonkey,才能安装此脚本。

您需要先安装用户脚本管理器扩展后才能安装此脚本。

(我已经安装了用户脚本管理器,让我安装!)

您需要先安装一款用户样式管理器扩展,比如 Stylus,才能安装此样式。

您需要先安装一款用户样式管理器扩展,比如 Stylus,才能安装此样式。

您需要先安装一款用户样式管理器扩展,比如 Stylus,才能安装此样式。

您需要先安装一款用户样式管理器扩展后才能安装此样式。

您需要先安装一款用户样式管理器扩展后才能安装此样式。

您需要先安装一款用户样式管理器扩展后才能安装此样式。

(我已经安装了用户样式管理器,让我安装!)

// ==UserScript==
// @name         MooMoo.js anticheat calculator (improved)
// @namespace    http://tampermonkey.net/
// @version      1.1
// @description  Sort of calculating kick level
// @require      https://greasyfork.org/scripts/456235-moomoo-js/code/MooMoojs.js?version=1132127
// @author       Lovou#4725 & ▄︻デW4IT?̷══━一#1814(added PPS)
// @match        *://*.moomoo.io/*
// @grant        none
// ==/UserScript==

const MooMoo = (function MooMooJS_beta() {})[69]

let kickCount = 0;
let kickCountSec = 0;
let intervalStarted = false;
const resetInterval = 60000;
const resetIntervalSec = 1000;
let resetTime = Date.now() + resetInterval;
let resetSecTime =Date.now() + resetIntervalSec;

const resetKickCount = () => {
    kickCount = 0;
    resetTime = Date.now() + resetInterval;
};

const resetSecKickCount = () => {
    kickCountSec = 0;
    resetSecTime =Date.now() + resetIntervalSec;
};

MooMoo.addEventListener("packet", () => {
    if (!intervalStarted) {
        intervalStarted = true;
        setInterval(() => {
            const currentTime = Date.now();
            if (currentTime >= resetTime) {
                resetKickCount();
            }
            if (currentTime >= resetSecTime) {
                resetSecKickCount();
            }
        }, 100);
    }
});

const incrementKickCount = () => {
    kickCount++;
    kickCountSec++;
};

const calculateKickPercentage = (kicks, goal) => (kicks / goal) * 100;

const setStyles = element => {
    const styles = {
        position: "absolute",
        top: "0px",
        left: "0px",
        color: "white",
        fontFamily: "monospace",
        fontSize: "24px"
    };

    Object.entries(styles).forEach(([key, value]) => {
        element.style[key] = value;
    });
};

const displayGameInfo = () => {
    const gameInfoElement = document.createElement("div");
    setStyles(gameInfoElement);
    gameInfoElement.id = "playerPosition";

    document.body.appendChild(gameInfoElement);

    const updateGameInfo = () => {
        const currentTime = Date.now();
        const timeRemaining = resetTime - currentTime;
        const timeRemainingSec = resetSecTime - currentTime;
        document.getElementById("playerPosition").innerText = `Kick (PPM): ${Math.round(
            calculateKickPercentage(kickCount, 5400)
        )}% | Kick (PPS): ${Math.round(
            calculateKickPercentage(kickCountSec, 90)
        )}% \n Reset PPM: ${(timeRemaining / 1000).toFixed(1)} | PPM: ${kickCount}\n Reset PPS: ${(timeRemainingSec / 1000).toFixed(1)} | PPS: ${kickCountSec}`;
    };

    setInterval(updateGameInfo, 100);
};

MooMoo.onClientPacket = incrementKickCount;
MooMoo.onGameLoad = displayGameInfo;