Florr.io Shadows v1.2

Adds some stylistic shadow effects to florr.io

您需要先安装一个扩展,例如 篡改猴Greasemonkey暴力猴,之后才能安装此脚本。

您需要先安装一个扩展,例如 篡改猴暴力猴,之后才能安装此脚本。

您需要先安装一个扩展,例如 篡改猴暴力猴,之后才能安装此脚本。

您需要先安装一个扩展,例如 篡改猴Userscripts ,之后才能安装此脚本。

您需要先安装一款用户脚本管理器扩展,例如 Tampermonkey,才能安装此脚本。

您需要先安装用户脚本管理器扩展后才能安装此脚本。

(我已经安装了用户脚本管理器,让我安装!)

您需要先安装一款用户样式管理器扩展,比如 Stylus,才能安装此样式。

您需要先安装一款用户样式管理器扩展,比如 Stylus,才能安装此样式。

您需要先安装一款用户样式管理器扩展,比如 Stylus,才能安装此样式。

您需要先安装一款用户样式管理器扩展后才能安装此样式。

您需要先安装一款用户样式管理器扩展后才能安装此样式。

您需要先安装一款用户样式管理器扩展后才能安装此样式。

(我已经安装了用户样式管理器,让我安装!)

// ==UserScript==
// @name         Florr.io Shadows v1.2
// @namespace    https://florr.io
// @version      1.21
// @description  Adds some stylistic shadow effects to florr.io
// @author       Jekyll#1984
// @match        https://florr.io/*
// @run-at       document-end
// @icon         https://media.discordapp.net/attachments/843395236537434192/1054562690925867108/preview.gif
// ==/UserScript==

! function() {
	"use strict";
	let menuStatus = false;
	let menuAlpha = 0;
	let menuHasOpened = localStorage.getItem("Shader Menu Opened") != null ? JSON.parse(localStorage.getItem("Shader Menu Opened")) : false;
	let helpAlpha = 0;

	const lerp = (a, b, c) => a + c * (b - a);
	const holder = document.createElement("div");

	const shadowProperties = {};

	function HandleColor(self, color, isStroke, isOffscreen) {
		if (isOffscreen && !shadowProperties.shadowOffscreenCanvas) return color;
		for (let key in shadowProperties) self[key] = shadowProperties[key];
		if (shadowProperties.shadowColorInherit) self.shadowColor = color;
		return color;
	}

	codeblock_one: {
		const {
			set: _setFillStyle,
			get: _getFillStyle
		} = Object.getOwnPropertyDescriptor(CanvasRenderingContext2D.prototype, 'fillStyle');
		Object.defineProperty(CanvasRenderingContext2D.prototype, 'fillStyle', {
			get() {
				return _getFillStyle.call(this);
			},
			set(v) {
				_setFillStyle.call(this, HandleColor(this, v, false, false));
			}
		});
		const {
			set: _setStrokeStyle,
			get: _getStrokeStyle
		} = Object.getOwnPropertyDescriptor(CanvasRenderingContext2D.prototype, 'strokeStyle');
		Object.defineProperty(CanvasRenderingContext2D.prototype, 'strokeStyle', {
			get() {
				return _getStrokeStyle.call(this);
			},
			set(v) {
				_setStrokeStyle.call(this, HandleColor(this, v, true, false));
			}
		});
	}

	codeblock_two: {
		const {
			set: _setFillStyle,
			get: _getFillStyle
		} = Object.getOwnPropertyDescriptor(OffscreenCanvasRenderingContext2D.prototype, 'fillStyle');
		Object.defineProperty(OffscreenCanvasRenderingContext2D.prototype, 'fillStyle', {
			get() {
				return _getFillStyle.call(this);
			},
			set(v) {
				_setFillStyle.call(this, HandleColor(this, v, false, true));
			}
		});
		const {
			set: _setStrokeStyle,
			get: _getStrokeStyle
		} = Object.getOwnPropertyDescriptor(OffscreenCanvasRenderingContext2D.prototype, 'strokeStyle');
		Object.defineProperty(OffscreenCanvasRenderingContext2D.prototype, 'strokeStyle', {
			get() {
				return _getStrokeStyle.call(this);
			},
			set(v) {
				_setStrokeStyle.call(this, HandleColor(this, v, true, true));
			}
		});
	}

	const help = document.createElement("p");
	help.style.position = "absolute";
	help.style.top = "0%";
	help.style.left = "50%";
	help.style.fontFamily = "Ubuntu";
	help.style.fontSize = "3vw";
	help.innerText = "Press F2 to open the Shadow Menu";
	help.style.color = "#FFFFFF";
	help.style.transform = "translate(-50%, -50%)";
	help.style.pointerEvents = "none";
	document.body.appendChild(help);

	holder.style.position = "absolute";
	holder.style.backgroundColor = "#1a1a1a";
	holder.style.border = "1.6vw ridge #333333";
	holder.style.top = "50%";
	holder.style.left = "50%";
	holder.style.fontFamily = "Ubuntu";
	holder.style.transform = "translate(-50%, -50%)";
	holder.style.padding = "0.5vw";
	const settings = [
		["Shadow Offset X", 0, "slider", [-20, 20], "shadowOffsetX"],
		["Shadow Offset Y", 0, "slider", [-20, 20], "shadowOffsetY"],
		["Shadow Strength", 0, "slider", [0, 30], "shadowBlur"],
		["Shadow Color", "#FFFFFF", "color", [], "shadowColor"],
		["Shadow Inherits Color", false, "checkbox", [], "shadowColorInherit"],
		["Shadow on GUI (Reload Required)", false, "checkbox", [], "shadowOffscreenCanvas"],
	].map(data => {
		data[1] = localStorage.getItem(data[0]) != null ? localStorage.getItem(data[0]) : data[1];
		const div = document.createElement("div");
		div.style.width = "100%";
		div.style.height = "4vw";
		div.style.fontSize = "2vw";
		div.style.color = "#ffffff";
		const text = document.createElement("p");
		text.style.margin = "0px";
		text.style.padding = "0px";
		text.style.display = "inline";
		div.appendChild(text);
		let pussyshittereatcumlol = null;
		switch (data[2]) {
			case "slider": {
				const slider = document.createElement('input');
				slider.style.verticalAlign = 'middle';
				slider.style.width = '40%';
				slider.type = 'range';
				text.innerText = `${data[0]} (${data[1]})`;
				slider.min = data[3][0];
				slider.max = data[3][1];
				slider.value = JSON.parse(data[1]);
				slider.style.margin = "0px";
				slider.style.display = "inline";
				slider.style.marginLeft = "1.5vw";
				slider.style.float = "right";

				slider.style["-webkit-appearance"] = "none";
				slider.style.height = "1vw";

				slider.addEventListener('input', event => {
					text.innerText = `${data[0]} (${event.target.value})`;
					localStorage.setItem(data[0], event.target.value);
				});

				slider.step = 1;
				pussyshittereatcumlol = slider;
				div.appendChild(slider);
			};
			break;
			case "color": {
				const input = document.createElement('input');
				input.style.verticalAlign = "middle";
				input.type = "color";
				input.value = data[1];

				input.style.margin = "0px";
				input.style.display = "inline";
				input.style.marginLeft = "1.5vw";
				input.style.float = "right";

				input.style.width = '40%';
				input.style.border = "0px";
				pussyshittereatcumlol = input;
				text.innerText = `${data[0]}`;

				input.addEventListener('input', event => {
					localStorage.setItem(data[0], event.target.value);
				});

				div.appendChild(input);
			};
			break;
			case "checkbox": {
				const box = document.createElement("input");
				box.style.verticalAlign = "middle";
				box.type = "checkbox";
				text.innerText = `${data[0]}`;
				box.style.display = "inline";
				box.style.float = "right";
				box.checked = JSON.parse(data[1]);

				box.style.width = "1.5vw";
				box.style.height = "1.5vw";

				box.addEventListener('input', event => {
					localStorage.setItem(data[0], event.target.checked);
					console.log(event.target.checked);
				});

				pussyshittereatcumlol = box;
				div.appendChild(box);
				/*const slider = document.createElement('input');
				slider.style.verticalAlign = 'middle';
				slider.style.width = '40%';
				slider.type = 'range';
				text.innerText = `${data[0]} (${data[1]})`;
				slider.min = data[3][0];
				slider.max = data[3][1];
                slider.value = JSON.parse(data[1]);
				slider.style.margin = "0px";
				slider.style.display = "inline";
				slider.style.marginLeft = "1.5vw";
				slider.style.float = "right";

				slider.style["-webkit-appearance"] = "none";
				slider.style.height = "1vw";

				slider.addEventListener('input', event => {
					text.innerText = `${data[0]} (${event.target.value})`;
					localStorage.setItem(data[0], event.target.value);
				});

				slider.step = 1;
				pussyshittereatcumlol = slider;
				div.appendChild(slider);*/
			}
			break;
		}

		holder.appendChild(div);

		return {
			getValue: () => pussyshittereatcumlol.value === "on" ? pussyshittereatcumlol.checked : pussyshittereatcumlol.value,
			property: data[4]
		};
	});

	const div = document.createElement("div");
	div.style.width = "100%";
	div.style.height = "1.5vw";
	div.style.fontSize = "1vw";
	div.style.color = "#ffffff";
	div.style.position = "absolute";
	div.style.bottom = "0px";
	const text = document.createElement("a");
	text.text = "Script by Jekyll#1984, Enjoy!";
	text.title = "Skara's Biolink";
	text.href = "https://skara.glitch.me/";
	text.style.float = "right";
	text.style.padding = "0px";
	text.style.margin = "0px";
	text.style.marginRight = "1vw";

	div.appendChild(text);
	holder.appendChild(div);

	document.body.appendChild(holder);

	const animationLoop = () => {
		menuAlpha = lerp(menuAlpha, menuStatus, 0.2);
		holder.style.opacity = menuAlpha;
		holder.style.top = `${50 * menuAlpha | 0}%`;

		helpAlpha = lerp(helpAlpha, !menuHasOpened, 0.2);
		help.style.opacity = helpAlpha;
		//holder.style.top = `${50 * menuAlpha | 0}%`;

		if (menuAlpha > 0.8) holder.style.pointerEvents = "auto";
		else holder.style.pointerEvents = "none";

		const ratio = Math.min(innerWidth, innerHeight) / 1080;
		holder.style.width = `${800 * ratio}px`;
		holder.style.height = `${500 * ratio}px`;

		requestAnimationFrame(animationLoop);
		for (let setting of settings) {
			let value = isNaN(setting.getValue()) ? setting.getValue() : +(setting.getValue());
			shadowProperties[setting.property] = value;
		};
	}
	animationLoop();

	window.addEventListener("keydown", event => {
		if (event.keyCode === 113) {
			event.preventDefault();
			menuStatus = !menuStatus
			localStorage.setItem("Shader Menu Opened", true);
			menuHasOpened = true;
		};
	});
}();