Discord Static Avatars

Animate avatars in the chat area

当前为 2022-05-15 提交的版本,查看 最新版本

您需要先安装一个扩展,例如 篡改猴Greasemonkey暴力猴,之后才能安装此脚本。

You will need to install an extension such as Tampermonkey to install this script.

您需要先安装一个扩展,例如 篡改猴暴力猴,之后才能安装此脚本。

您需要先安装一个扩展,例如 篡改猴Userscripts ,之后才能安装此脚本。

您需要先安装一款用户脚本管理器扩展,例如 Tampermonkey,才能安装此脚本。

您需要先安装用户脚本管理器扩展后才能安装此脚本。

(我已经安装了用户脚本管理器,让我安装!)

您需要先安装一款用户样式管理器扩展,比如 Stylus,才能安装此样式。

您需要先安装一款用户样式管理器扩展,比如 Stylus,才能安装此样式。

您需要先安装一款用户样式管理器扩展,比如 Stylus,才能安装此样式。

您需要先安装一款用户样式管理器扩展后才能安装此样式。

您需要先安装一款用户样式管理器扩展后才能安装此样式。

您需要先安装一款用户样式管理器扩展后才能安装此样式。

(我已经安装了用户样式管理器,让我安装!)

// ==UserScript==
// @name         Discord Static Avatars
// @namespace    https://files.noodlebox.moe/
// @version      1.0.1
// @description  Animate avatars in the chat area
// @author       Andromeda
// @require      https://code.jquery.com/jquery-3.1.1.min.js
// @require      https://cdn.jsdelivr.net/lodash/4.17.2/lodash.min.js
// @match        *://*.discordapp.com/channels/*
// @match        *://*.discordapp.com/invite/*
// @match        *://*.discordapp.com/login
// @run-at       document-idle
// @grant        none
// ==/UserScript==

(function ($, _) {
    "use strict";

    // This is super hackish, and will likely break as Discord's internal API changes
    // Anything using this or what it returns should be prepared to catch some exceptions
    const getInternalInstance = e => e[Object.keys(e).find(k => k.startsWith("__reactInternalInstance"))];

    function getOwnerInstance(e, {include, exclude=["Popout", "Tooltip", "Scroller", "BackgroundFlash"]} = {}) {
        if (e === undefined) {
            return undefined;
        }

        // Set up filter; if no include filter is given, match all except those in exclude
        const excluding = include === undefined;
        const filter = excluding ? exclude : include;

        // Get displayName of the React class associated with this element
        // Based on getName(), but only check for an explicit displayName
        function getDisplayName(owner) {
            const type = owner._currentElement.type;
            const constructor = owner._instance && owner._instance.constructor;
            return type.displayName || constructor && constructor.displayName || null;
        }
        // Check class name against filters
        function classFilter(owner) {
            const name = getDisplayName(owner);
            return (name !== null && !!(filter.includes(name) ^ excluding));
        }

        // Walk up the hierarchy until a proper React object is found
        for (let prev, curr=getInternalInstance(e); !_.isNil(curr); prev=curr, curr=curr._hostParent) {
            // Before checking its parent, try to find a React object for prev among renderedChildren
            // This finds React objects which don't have a direct counterpart in the DOM hierarchy
            // e.g. Message, ChannelMember, ...
            if (prev !== undefined && !_.isNil(curr._renderedChildren)) {
                /* jshint loopfunc: true */
                let owner = Object.values(curr._renderedChildren)
                    .find(v => !_.isNil(v._instance) && v.getHostNode() === prev.getHostNode());
                if (!_.isNil(owner) && classFilter(owner)) {
                    return owner._instance;
                }
            }

            if (_.isNil(curr._currentElement)) {
                continue;
            }

            // Get a React object if one corresponds to this DOM element
            // e.g. .user-popout -> UserPopout, ...
            let owner = curr._currentElement._owner;
            if (!_.isNil(owner) && classFilter(owner)) {
                return owner._instance;
            }
        }

        return null;
    }

    $(".theme-dark, .theme-light").on("mouseenter.staticavatars", ".message-group", function () {
        try {
            getOwnerInstance(this, {include: ["MessageGroup"]}).setState({animate: false, animatedAvatar: false});
        } catch (err) {
            //console.error("DiscordStaticAvatars", err);
        }
    });
})(jQuery.noConflict(true), _.noConflict());