您需要先安装一个扩展,例如 篡改猴、Greasemonkey 或 暴力猴,之后才能安装此脚本。
您需要先安装一个扩展,例如 篡改猴 或 暴力猴,之后才能安装此脚本。
您需要先安装一个扩展,例如 篡改猴 或 暴力猴,之后才能安装此脚本。
您需要先安装一个扩展,例如 篡改猴 或 Userscripts ,之后才能安装此脚本。
您需要先安装一款用户脚本管理器扩展,例如 Tampermonkey,才能安装此脚本。
您需要先安装用户脚本管理器扩展后才能安装此脚本。
use aimbot by just 2 clicks! press P for Aimlock in the press of a button. [UPDATED] may not work
- // ==UserScript==
- // @name Arras.io Aimlock
- // @author Hilton james
- // @description use aimbot by just 2 clicks! press P for Aimlock in the press of a button. [UPDATED] may not work
- // @version 2
- // @match *://arras.io/*
- // @run-at document-start
- // @require https://greasyfork.org/scripts/434599-apm/code/APM.js?version=983214
- // @grant none
- // @license Hilton james
- // @namespace https://tampermonkey.net
- // ==/UserScript==
- arras.hijack().then((socket) => {
- Object.defineProperty(String.prototype, 'hashCode', {
- value: function() {
- let ans = 0, i, chr;
- for (i = 0; i < this.length; i++) {
- chr = this.charCodeAt(i);
- ans = ((ans << 10) - ans) + chr;
- ans |= 0;
- }
- return ans;
- }
- });
- const world = new arras.UpdateParser(true);
- let aim = false;
- let targetX = 0;
- let targetY = 0;
- let altAim = 1;
- const getDist = function(x1, y1, x2, y2) {
- let X = x2 - x1;
- let Y = y2 - y1;
- return Math.sqrt(X*X+Y*Y);
- }
- socket.hookMsg((data) => {
- if (data[0] === 'u') {
- world.parse(data);
- let distance = 999999999;
- let index = -1;
- world.entities.forEach((cur, ind, arr) => {
- altAim = cur.name.hashCode() ^ 214657361;
- console.log(cur.name.hashCode());
- let ent = cur;
- if (ent.color != world.player.body.color && (ent.color === 10 || ent.color === 11 || ent.color === 12 || ent.color === 15) && (ent.guns.length !== 0 || ent.turrets.length !== 0) && ent.size >= 20) {
- let dist = getDist(world.camera.x, world.camera.y, ent.x, ent.y);
- if (dist < distance) {
- distance = dist;
- index = ind;
- targetX = (ent.x + ent.size / 3) + ent.vx * 0.04 * distance;10
- targetY = (ent.y + ent.size / 3) + ent.vy * 0.04 * distance;10
- }
- }
- });
- }
- });
- socket.hookSend((data) => {
- let altMx = targetX - world.camera.x;
- let altMy = targetY - world.camera.y;
- if (!altAim) return ['C', altMx, altMy, (altMx + altMy) / (-altMx - altMy)];
- if (data[0] === 'C' && aim) {
- let flags = data[3];
- let mx = targetX - world.camera.x;
- let my = targetY - world.camera.y;
- return ['C', mx, my, flags];
- }
- return false;
- });
- window.addEventListener('keydown', (key) => {
- if (key.code === 'Keyp' && socket.readyState === 1) {
- aim = !aim;
- socket.receive('p', 'Aimlock ' + ((aim) ? 'ON' : 'OFF'));
- }
- });
- });