Venge.io HACKS 1.0.68 by me....

Venge.io Hacks | Unlimited Ammo, Infinite Jump, Auto Kill, Teleportation, Aimbot, ESP, and Timescale!

此脚本不应直接安装。它是供其他脚本使用的外部库,要使用该库请加入元指令 // @require https://update.cn-greasyfork.org/scripts/422694/907228/Vengeio%20HACKS%201068%20by%20me.js

您需要先安装一个扩展,例如 篡改猴Greasemonkey暴力猴,之后才能安装此脚本。

You will need to install an extension such as Tampermonkey to install this script.

您需要先安装一个扩展,例如 篡改猴暴力猴,之后才能安装此脚本。

您需要先安装一个扩展,例如 篡改猴Userscripts ,之后才能安装此脚本。

您需要先安装一款用户脚本管理器扩展,例如 Tampermonkey,才能安装此脚本。

您需要先安装用户脚本管理器扩展后才能安装此脚本。

(我已经安装了用户脚本管理器,让我安装!)

您需要先安装一款用户样式管理器扩展,比如 Stylus,才能安装此样式。

您需要先安装一款用户样式管理器扩展,比如 Stylus,才能安装此样式。

您需要先安装一款用户样式管理器扩展,比如 Stylus,才能安装此样式。

您需要先安装一款用户样式管理器扩展后才能安装此样式。

您需要先安装一款用户样式管理器扩展后才能安装此样式。

您需要先安装一款用户样式管理器扩展后才能安装此样式。

(我已经安装了用户样式管理器,让我安装!)

// ==UserScript==
// @name         Venge.io HACKS 1.0.68 by me....
// @version      2.3
// @description  Venge.io Hacks | Unlimited Ammo, Infinite Jump, Auto Kill, Teleportation, Aimbot, ESP, and Timescale!
// @author       Drake Brodsky
// @match        https://venge.io/
// @grant        none
// @run-at       document-start
// @namespace https://greasyfork.org/en/users/729878
// ==/UserScript==
 
var Hack = function() {
	this.settings = {
		infAmmo: false,
		infJump: false,
		autoKill: true,
		speedMlt: 0,
        esp: true,
        aimbot: false,
        timeScale: 0
	};
	this.hooks = {
		network: null,
		movement: null,
		anticheat: null
	};
 
	this.setupHooks = function() {
		this.waitForProp("Movement").then(this.hookMovement).catch(e => console.log(e));
		this.waitForProp("NetworkManager").then(this.hookNetwork).catch(e => console.log(e));
		this.waitForProp("VengeGuard").then(this.hookAnticheat).catch(e => console.log(e));
		this.waitForProp("Label").then(this.hookLabel).catch(e => console.log(e));
	};
 
	this.setupBinds = function() {
		window.addEventListener("keydown", (e) => {
            switch(e.keyCode) {
                case 190: // PERIOD
                    this.settings.autoKill = !this.settings.autoKill;
                    this.hooks.network.app.fire("Chat:Message", "Hacks", "Kill on Respawn - " + (this.settings.autoKill?"Enabled":"Disabled"), !0)
                    break;
                case 188: // COMMA
                    this.settings.infAmmo = !this.settings.infAmmo;
                    this.hooks.network.app.fire("Chat:Message", "Hacks", "Infinite Ammo - " + (this.settings.infAmmo?"Enabled":"Disabled"), !0)
                    break;
                case 186: // SEMI COL
                    this.settings.aimbot = !this.settings.aimbot;
                    this.hooks.network.app.fire("Chat:Message", "Hacks", "Aimbot - " + (this.settings.aimbot?"Enabled":"Disabled"), !0)
                    break;
                case 222: // QUOTE
                    this.settings.infJump = !this.settings.infJump;
                    this.hooks.network.app.fire("Chat:Message", "Hacks", "Infinite Jump - " + (this.settings.infJump?"Enabled":"Disabled"), !0)
                    break;
                case 191: // SLASH
                    this.settings.speedMlt++;
                    if (this.settings.speedMlt > 4) this.settings.speedMlt = 0;
                    this.hooks.network.app.fire("Chat:Message", "Hacks", "Speed Multiplier - " + (this.settings.speedMlt + 1) + "x", !0)
                    break;
                case 219: // [
                    this.hooks.network.app.fire("Chat:Message", "Hacks", "Teleporting you to Safety", !0);
                    this.hooks.movement.app.fire("Player:Respawn", !0);
                    break;
                case 221: // ]
                    this.settings.esp = !this.settings.esp;
                    this.hooks.network.app.fire("Chat:Message", "Hacks", "ESP - " + (this.settings.esp?"Enabled":"Disabled"), !0)
                    break;
                case 220: // \
                    this.settings.timeScale++;
                    if (this.settings.timeScale > 4) this.settings.timeScale = 0;
                    pc.app.timeScale = (this.settings.timeScale + 1);
                    this.hooks.network.app.fire("Chat:Message", "Hacks", "Timescale - " + (this.settings.timeScale + 1) + "x", !0)
                    break;
                default: return;
            }
		});
	};
 
	this.waitForProp = async function(val) {
		while(!window.hasOwnProperty(val))
			await new Promise(resolve => setTimeout(resolve, 1000));
	};
 
	this.hookMovement = function() {
		const update = Movement.prototype.update;
        var defaultSpeeds = [];
		Movement.prototype.update = function (t) {
			if (!FakeGuard.hooks.movement) {
				FakeGuard.hooks.movement = this;
                defaultSpeeds = [this.defaultSpeed, this.strafingSpeed];
			}
			FakeGuard.onTick();
			update.apply(this, [t]);
			if (FakeGuard.settings.infAmmo) {
                this.setAmmoFull();
				this.isHitting = false;
			}
			if (FakeGuard.settings.infJump) {
				this.isLanded = true;
				this.bounceJumpTime = 0;
				this.isJumping = false;
			}
 
            this.defaultSpeed = defaultSpeeds[0] * (FakeGuard.settings.speedMlt + 1);
            this.strafingSpeed = defaultSpeeds[1] * (FakeGuard.settings.speedMlt + 1);
		};
		console.log("Movement Hooked");
	};
 
	this.hookNetwork = function() {
		var manager = NetworkManager.prototype.initialize;
		NetworkManager.prototype.initialize = function() {
			if (!FakeGuard.hooks.network) {
			   FakeGuard.hooks.network = this;
			}
			manager.call(this);
		};
 
		var ogRespawn = NetworkManager.prototype.respawn;
		NetworkManager.prototype.respawn = function(e) {
			ogRespawn.apply(this, [e]);
			if (e && e.length > 0 && FakeGuard.settings.autoKill) {
				var t = e[0], i = this.getPlayerById(t);
				if (i&& t!=this.playerid) {
                    var scope = this;
                    setTimeout(function() {
                        scope.send(["da", t, 100, 1, i.position.x, i.position.y, i.position.z])
                    }, 3500);
				}
			}
		}
		console.log("Network Hooked");
	};
 
	this.hookAnticheat = function() {
		VengeGuard.prototype.onCheck = function() {
			this.app.fire("Network:Guard", 1)
		}
		console.log("Anticheat Hooked");
	};
 
	this.hookLabel = function() {
        Label.prototype.update = function(t) {
            if (!pc.isSpectator) {
                if (this.player.isDeath)
                    return this.labelEntity.enabled = !1,
                        !1;
                if (Date.now() - this.player.lastDamage > 1800 && !FakeGuard.settings.esp)
                    return this.labelEntity.enabled = !1,
                        !1
            }
            var e = new pc.Vec3
            , i = this.currentCamera
            , a = this.app.graphicsDevice.maxPixelRatio
            , s = this.screenEntity.screen.scale
            , n = this.app.graphicsDevice;
            i.worldToScreen(this.headPoint.getPosition(), e),
                e.x *= a,
                e.y *= a,
                e.x > 0 && e.x < this.app.graphicsDevice.width && e.y > 0 && e.y < this.app.graphicsDevice.height && e.z > 0 ? (this.labelEntity.setLocalPosition(e.x / s, (n.height - e.y) / s, 0),
                                                                                                                                this.labelEntity.enabled = !0) : this.labelEntity.enabled = !1
        }
		console.log("Label Hooked");
	};
 
	this.onTick = function() {
        if (FakeGuard.settings.aimbot) {
			var closest;
			var rec;
 
			var players = FakeGuard.hooks.network.players;
			for (var i = 0; i < players.length; i++) {
				var target = players[i];
				var t = FakeGuard.hooks.movement.entity.getPosition();
				let calcDist = Math.sqrt( (target.position.y-t.y)**2 + (target.position.x-t.x)**2 + (target.position.z-t.z)**2 );
				if (calcDist < rec || !rec) {
					closest = target;
					rec = calcDist;
				}
			}
 
			FakeGuard.closestp = closest;
			let rayCastList = pc.app.systems.rigidbody.raycastAll(FakeGuard.hooks.movement.entity.getPosition(), FakeGuard.closestp.getPosition()).map(x=>x.entity.tags._list.toString())
			let rayCastCheck = rayCastList.length === 1 && rayCastList[0] === "Player";
			if (closest && rayCastCheck) {
				t = FakeGuard.hooks.movement.entity.getPosition()
					, e = Utils.lookAt(closest.position.x, closest.position.z, t.x, t.z);
				FakeGuard.hooks.movement.lookX = e * 57.29577951308232 + Math.random()/10 - Math.random()/10;
				FakeGuard.hooks.movement.lookY = -1 * (this.getXDire(closest.position.x, closest.position.y, closest.position.z, t.x, t.y+0.9, t.z)) * 57.29577951308232;
				FakeGuard.hooks.movement.leftMouse = true;
				FakeGuard.hooks.movement.setShooting(FakeGuard.hooks.movement.lastDelta);
			} else {
			   FakeGuard.hooks.movement.leftMouse = false;
			}
		}
	};
 
	this.getD3D = function(a, b, c, d, e, f) {
		let g = a - d, h = b - e, i = c - f;
		return Math.sqrt(g * g + h * h + i * i);
	};
	this.getXDire = function(a, b, c, d, e, f) {
		let g = Math.abs(b - e), h = this.getD3D(a, b, c, d, e, f);
		return Math.asin(g / h) * (b > e ? -1 : 1);
	};
 
	this.setupHooks();
	this.setupBinds();
};
FakeGuard = new(Hack)();