Adjusting some KOC things to make it easier to play
当前为
// ==UserScript==
// @name Extra KOC Adjustments
// @namespace GameAdjustmentsKoC
// @description Adjusting some KOC things to make it easier to play
// @icon https://loading.io/s/icon/5fru9q.svg
// @homepageURL https://greasyfork.org/en/scripts/408233-extra-koc-adjustments
// @include *.rycamelot.com/*main_src.php*
// @include *.beta.rycamelot.com/*main_src.php*
// @include *apps.facebook.com/kingdomsofcamelot/*
// @include *.facebook.com/*
// @include *.rockyou.com/rya/*
// @require http://ajax.googleapis.com/ajax/libs/jquery/1.9.1/jquery.min.js
// @require http://ajax.googleapis.com/ajax/libs/jqueryui/1.10.3/jquery-ui.min.js
// @connect greasyfork.org
// @grant GM_addStyle
// @run-at document-end
// @license CC-BY-4.0
// @version 1.0.8
// ==/UserScript==
function GM_addStyle(css) {
var head, style;
head = document.getElementsByTagName('head')[0];
if (!head) { return; }
style = document.createElement('style');
style.type = 'text/css';
style.innerHTML = css;
head.appendChild(style);
}
var tS = "top: 600px !important;";
const styles = [
//Royal adjustments although I dont thing we do the royals anymore
'div.troopModal.largeModal.primaryContainer > div.borderbody > div.primarycontent { background: url("../img/troopBattle/troopBattle_bg.png") no-repeat #d2ad55 !important; height: 1300px !important;}',
'.cmModalContainer.troopModal.cmModal1.largeModal.primaryContainer { height: 1300px !important;}', // Royal
'.troopTopHalf > .wrapper > .troopSelectAttackingTroops { height: 925px !important;}',
'.troopTopHalf { height: 965px !important;}', // Royal
'.troopTopHalf > .wrapper > .troopSelectAttackingTroops .units { height: 793px; overflow-x: none;}',
'.troopTopHalf > .wrapper > .troopSelectAttackingTroops { height: 870px !important;}', // Royal
//Conquest adjustments
'.cmModalContainer.troopVictoryModal.recruit.cmModal2.mediumModal.primaryContainer {' + tS +'}', // Conquest Lvl 1 Winner box adjustment
'.cmModalContainer.troopVictoryModal.mercernary.cmModal2.mediumModal.primaryContainer {' + tS +'}', // Conquest Lvl 2 Winner box adjustment
'.cmModalContainer.troopVictoryModal.veteran.cmModal2.mediumModal.primaryContainer {' + tS +'}', // Conquest Lvl 3 Winner box adjustment
'.cmModalContainer.troopVictoryModal.hero.cmModal2.mediumModal.primaryContainer {' + tS +'}', // Conquest Lvl 4 Winner box adjustment
'.cmModalContainer.troopVictoryModal.conqueror.cmModal2.mediumModal.primaryContainer {' + tS +'}', // Conquest Lvl 5 Winner box adjustment
'.cmModalContainer.troopAttackModal.cmModal2.mediumModal.primaryContainer {' + tS +'}', // Conquest Progress Box
'.cmModalContainer.troopVictoryModal.conqueror.cmModal3.mediumModal.primaryContainer {' + tS +'}',
//Jousting adjustments
'.joustingMatchmaking .opponents .opponent {height: 656px !important;}', // Shows full stats on Jousting window when active
'.joustingMatchmaking .stats_box {height: 564px !important;}', // Shows full stats on Jousting window when active
//FB adjustments
'#ptJoustPop { top: 180px !important; height: 600px !important;}',
'#pbjoust_info {height: 525px !important;max-height: 600px !important;overflow-y: auto !important;background-color: #fff;}',
'#ptBossPop { top: 180px !important;}',
'._31e { position: inherit !important;}', // stops scrolling
];
styles.forEach(GM_addStyle);
setInterval(GM_addStyle, 120000, "css");