您需要先安装一个扩展,例如 篡改猴、Greasemonkey 或 暴力猴,之后才能安装此脚本。
您需要先安装一个扩展,例如 篡改猴 或 暴力猴,之后才能安装此脚本。
您需要先安装一个扩展,例如 篡改猴 或 暴力猴,之后才能安装此脚本。
您需要先安装一个扩展,例如 篡改猴 或 Userscripts ,之后才能安装此脚本。
您需要先安装一款用户脚本管理器扩展,例如 Tampermonkey,才能安装此脚本。
您需要先安装用户脚本管理器扩展后才能安装此脚本。
雀魂解锁全角色、皮肤、装扮等,支持全部服务器。
当前为
// ==UserScript== // @name 雀魂Mod_Plus // @name:zh-TW 雀魂Mod_Plus // @name:zh-HK 雀魂Mod_Plus // @name:en MajsoulMod_Plus // @name:ja 雀魂Mod_Plus // @namespace https://github.com/Avenshy // @version 0.10.281 // @description 雀魂解锁全角色、皮肤、装扮等,支持全部服务器。 // @description:zh-TW 雀魂解鎖全角色、皮膚、裝扮等,支持全部伺服器。 // @description:zh-HK 雀魂解鎖全角色、皮膚、裝扮等,支持全部服務器。 // @description:en A majsoul mod that unlocks all characters, skins, decorations, etc. and supports all servers. // @description:ja A majsoul mod that unlocks all characters, skins, decorations, etc. and supports all servers. // @author Avenshy // @iconURL https://www.maj-soul.com/homepage/character/1/yiji_0.png // @homepageURL https://github.com/Avenshy/majsoul_mod_plus // @supportURL https://github.com/Avenshy/majsoul_mod_plus/issues // @match https://game.maj-soul.com/1/ // @match https://game.maj-soul.net/1/ // @match https://game.mahjongsoul.com/ // @match https://game.mahjongsoul.com/index.html // @match https://mahjongsoul.game.yo-star.com/ // @require https://greasyfork.org/scripts/447701-javascript-blowfish/code/javascript-blowfish.js?version=1069157 // @require https://greasyfork.org/scripts/447737-majsoul-mod-plus/code/majsoul_mod_plus.js?version=1130702 // @require https://unpkg.com/[email protected]/dist/js/bootstrap.bundle.min.js // @resource bootstrap https://unpkg.com/[email protected]/dist/css/bootstrap.min.css // @grant GM_setValue // @grant GM_getValue // @grant GM_info // @grant unsafeWindow // @grant GM_xmlhttpRequest // @grant GM_registerMenuCommand // @grant GM_addStyle // @grant GM_getResourceText // @connect localhost // @license GPL-3.0 // ==/UserScript== // 无需在此调整任何设置!正常游戏即可! // 无需在此调整任何设置!正常游戏即可! // 无需在此调整任何设置!正常游戏即可! // ID可以F12打开控制台查询。 // 所有物品 cfg.item_definition.item.map_ // 所有角色 cfg.item_definition.character.map_ // 所有皮肤 cfg.item_definition.skin.map_ // 所有称号 cfg.item_definition.title.map_ class MajsoulModPlus { constructor() { this.settings = { // 第一次使用的默认设置 character: 200001, // 当前角色 characters: { 0: 400101 }, // 各角色使用的皮肤 star_chars: [], // 星标角色 commonViewList: [ [], [], [], [], [] ], // 保存装扮 loadingCG: [], // 加载插画CG using_commonview_index: 0, // 使用装扮页 title: 600021, // 称号 nickname: '', setAuto: { isSetAuto: false, // 开关,是否在开局后自动设置指定状态 setAutoLiPai: true, // 自动理牌 setAutoHule: true, // 自动和了 setAutoNoFulu: false, // 不吃碰杠 setAutoMoQie: false // 自动摸切 }, setbianjietishi: false, // 强制打开便捷提示 setItems: { setAllItems: true, // 开关,是否获得全部道具 ignoreItems: [], // 不需要获得的道具id ignoreEvent: true // 不获得活动道具,编号一般为309XXX }, randomBotSkin: false, // 开关,是否随机电脑皮肤 randomPlayerDefSkin: false, // 开关,是否随机那些只有默认皮肤的玩家的皮肤 version: '', // 上次运行的版本,用于显示更新日志 isReadme: false, // 是否已阅读readme sendGame: false, // 开关,是否发送游戏对局(如发送至mahjong-helper) sendGameURL: 'https://localhost:12121/', // 接收游戏对局的URL setPaipuChar: true, // 开关,对查看牌谱生效 showServer: true, // 开关,显示玩家所在服务器 antiCensorship: true, // 开关,反屏蔽名称与文本审查 antiKickout: true // 开关,屏蔽挂机检测踢出游戏 } } loadSettings() { var temp = {}; try { let value = GM_getValue('majsoul_mod_plus', ''); if (value != '') { if (value.charAt(0) == '{' && value.charAt(value.length - 1) == '}') { temp = JSON.parse(GM_getValue('majsoul_mod_plus', '{}')); } else { let bf = new Blowfish(secret_key); temp = JSON.parse(bf.trimZeros(bf.decrypt(bf.base64Decode(value.replace(/-/g, '='))))); } } else { firstRun = true; } } catch (error) { console.log('[雀魂mod_plus] 读取配置出错,自动切换到cookie模式'); let ca = document.cookie.split(";"); for (let element of ca) { element = element.trim(); if (element.indexOf('majsoul_mod_plus=') == 0) { value = decodeURIComponent(element.substring("majsoul_mod_plus=".length, element.length)); if (value.charAt(0) == '{' && value.charAt(value.length - 1) == '}') { temp = JSON.parse(value); break } else { let bf = new Blowfish(secret_key); temp = JSON.parse(bf.trimZeros(bf.decrypt(bf.base64Decode(value.replace(/-/g, '='))))); break } } } } for (var key in temp) { if (this.settings[key] != undefined) { this.settings[key] = temp[key]; } } this.saveSettings(true); } saveSettings(isFirstRun) { let bf = new Blowfish(secret_key); let value = bf.base64Encode(bf.encrypt(JSON.stringify(this.settings))).replace(/=/g, '-') try { GM_setValue('majsoul_mod_plus', value); } catch (error) { var d = new Date(); d.setTime(d.getTime() + (360 * 24 * 60 * 60 * 1000)); var expires = "expires=" + d.toGMTString(); document.cookie = "majsoul_mod_plus=" + encodeURIComponent(value) + "; " + expires; } if (isFirstRun) { console.log('[雀魂mod_plus] 配置已读取:') console.log(this) console.warn('[雀魂mod_plus] ' + secret_key); } else { console.log('[雀魂mod_plus] 配置已保存:'); console.log(this) console.warn('[雀魂mod_plus] ' + secret_key); } } } let secret_key; let fake_data = {}; ! function () { var MMP = new MajsoulModPlus; let bf = new Blowfish("majsoul_mod_plus"); secret_key = bf.trimZeros(bf.decrypt(bf.base64Decode(tips.replace(/-/g, '=')))); if (typeof unsafeWindow !== "undefined") { unsafeWindow.MMP = MMP; } else { console.log("unsafeWindow API not available. Try to inject into window.MMP"); window.MMP = MMP; } MMP.loadSettings(); }(); // 取称号id function getAvatar_id() { for (let item of MMP.settings.commonViewList[MMP.settings.using_commonview_index]) { if (item.slot == 5) { return item.item_id; } } return 305501; } // 设置便捷提示 function setAuto() { // 自动理牌 view.DesktopMgr.Inst.auto_liqi = MMP.settings.setAuto.setAutoLiPai; view.DesktopMgr.Inst.setAutoLiPai(MMP.settings.setAuto.setAutoLiPai); uiscript.UI_DesktopInfo.Inst.refreshFuncBtnShow(uiscript.UI_DesktopInfo.Inst._container_fun.getChildByName("btn_autolipai"), MMP.settings.setAuto.setAutoLiPai); //Laya.LocalStorage.setItem("autolipai", MMP.settings.setAuto.setAutoLiPai ? "true" : "false"); // 自动和牌 view.DesktopMgr.Inst.auto_hule = MMP.settings.setAuto.setAutoHule; view.DesktopMgr.Inst.setAutoHule(MMP.settings.setAuto.setAutoHule); uiscript.UI_DesktopInfo.Inst.refreshFuncBtnShow(uiscript.UI_DesktopInfo.Inst._container_fun.getChildByName("btn_autohu"), MMP.settings.setAuto.setAutoHule); // 不吃碰杠 view.DesktopMgr.Inst.auto_nofulu = MMP.settings.setAuto.setAutoNoFulu; view.DesktopMgr.Inst.setAutoNoFulu(MMP.settings.setAuto.setAutoNoFulu); uiscript.UI_DesktopInfo.Inst.refreshFuncBtnShow(uiscript.UI_DesktopInfo.Inst._container_fun.getChildByName("btn_autonoming"), MMP.settings.setAuto.setAutoNoFulu); // 自动摸切 view.DesktopMgr.Inst.auto_moqie = MMP.settings.setAuto.setAutoMoQie; view.DesktopMgr.Inst.setAutoMoQie(MMP.settings.setAuto.setAutoMoQie); uiscript.UI_DesktopInfo.Inst.refreshFuncBtnShow(uiscript.UI_DesktopInfo.Inst._container_fun.getChildByName("btn_automoqie"), MMP.settings.setAuto.setAutoMoQie); } // 油猴API测试 function testAPI() { let apis = ['GM_setValue', 'GM_getValue', 'GM_info', 'unsafeWindow', 'GM_xmlhttpRequest', 'GM_registerMenuCommand', 'GM_addStyle', 'GM_getResourceText']; let result = { 'apis': {}, 'clear': true }; for (func of apis) { try { if (typeof eval(func) !== "undefined") { result['apis'][func] = true; } else { result['apis'][func] = false; result['clear'] = false; } } catch { result['apis'][func] = false; result['clear'] = false; } } return result } ! function majsoul_mod_plus() { try { // Hack 开启报番型,作者 aoarashi1988,Handle修改 ! function () { const arrBackup = cfg.voice.sound.groups_; if (!arrBackup || arrBackup.length === 0) { throw new Error(); } Object.entries(cfg.voice.sound.groups_).forEach( ([soundID, soundGroup]) => { soundGroup.forEach((soundObject, index) => { soundObject.level_limit = 0; soundObject.bond_limit = 0; }); }); } (); // 设置全部道具 !function (X) { var h; !function (X) { X[X.none = 0] = 'none', X[X['daoju'] = 1] = 'daoju', X[X.gift = 2] = 'gift', X[X['fudai'] = 3] = 'fudai', X[X.view = 5] = 'view'; } (h = X['EItemCategory'] || (X['EItemCategory'] = {})); var c = function (c) { function P() { var X = c.call(this, new ui['lobby']['bagUI']()) || this; return X['container_top'] = null, X['container_content'] = null, X['locking'] = !1, X.tabs = [], X['page_item'] = null, X['page_gift'] = null, X['page_skin'] = null, X['page_cg'] = null, X['select_index'] = 0, P.Inst = X, X; } return __extends(P, c), P.init = function () { var X = this; app['NetAgent']['AddListener2Lobby']('NotifyAccountUpdate', Laya['Handler']['create'](this, function (h) { var c = h['update']; c && c.bag && (X['update_data'](c.bag['update_items']), X['update_daily_gain_data'](c.bag)); }, null, !1)), this['fetch'](); }, P['fetch'] = function () { var h = this; this['_item_map'] = {}, this['_daily_gain_record'] = {}, app['NetAgent']['sendReq2Lobby']('Lobby', 'fetchBagInfo', {}, function (c, P) { if (c || P['error']) X['UIMgr'].Inst['showNetReqError']('fetchBagInfo', c, P); else { app.Log.log('背包信息:' + JSON['stringify'](P)); var a = P.bag; if (a) { if (MMP.settings.setItems.setAllItems) { //设置全部道具 var items = cfg.item_definition.item.map_; for (var id in items) { if (MMP.settings.setItems.ignoreItems.includes(Number(id)) || (MMP.settings.setItems.ignoreEvent ? (id.slice(0, 3) == '309' ? true : false) : false)) { for (let item of a["items"]) { if (item.item_id == id) { cfg.item_definition.item.get(item.item_id); h._item_map[item.item_id] = { item_id: item.item_id, count: item.stack, category: items[item.item_id].category }; break; } } } else { cfg.item_definition.item.get(id); h._item_map[id] = { item_id: id, count: 1, category: items[id].category }; //获取物品列表并添加 } } } else { if (a['items']) for (var I = 0; I < a['items']['length']; I++) { var E = a['items'][I]['item_id'], F = a['items'][I]['stack'], b = cfg['item_definition'].item.get(E); b && (h['_item_map'][E] = { item_id: E, count: F, category: b['category'] }, 1 == b['category'] && 3 == b.type && app['NetAgent']['sendReq2Lobby']('Lobby', 'openAllRewardItem', { item_id: E }, function () { })); } if (a['daily_gain_record']) for (var f = a['daily_gain_record'], I = 0; I < f['length']; I++) { var n = f[I]['limit_source_id']; h['_daily_gain_record'][n] = {}; var Q = f[I]['record_time']; h['_daily_gain_record'][n]['record_time'] = Q; var k = f[I]['records']; if (k) for (var G = 0; G < k['length']; G++) h['_daily_gain_record'][n][k[G]['item_id']] = k[G]['count']; } } } } }); }, P['find_item'] = function (X) { var h = this['_item_map'][X]; return h ? { item_id: h['item_id'], category: h['category'], count: h['count'] } : null; }, P['get_item_count'] = function (X) { var h = this['find_item'](X); if (h) return h['count']; if ('100001' == X) { for (var c = 0, P = 0, a = GameMgr.Inst['free_diamonds']; P < a['length']; P++) { var I = a[P]; GameMgr.Inst['account_numerical_resource'][I] && (c += GameMgr.Inst['account_numerical_resource'][I]); } for (var E = 0, F = GameMgr.Inst['paid_diamonds']; E < F['length']; E++) { var I = F[E]; GameMgr.Inst['account_numerical_resource'][I] && (c += GameMgr.Inst['account_numerical_resource'][I]); } return c; } if ('100004' == X) { for (var b = 0, f = 0, n = GameMgr.Inst['free_pifuquans']; f < n['length']; f++) { var I = n[f]; GameMgr.Inst['account_numerical_resource'][I] && (b += GameMgr.Inst['account_numerical_resource'][I]); } for (var Q = 0, k = GameMgr.Inst['paid_pifuquans']; Q < k['length']; Q++) { var I = k[Q]; GameMgr.Inst['account_numerical_resource'][I] && (b += GameMgr.Inst['account_numerical_resource'][I]); } return b; } return '100002' == X ? GameMgr.Inst['account_data'].gold : 0; }, P['find_items_by_category'] = function (X) { var h = []; for (var c in this['_item_map']) this['_item_map'][c]['category'] == X && this['_item_map'][c]['count'] && h.push({ item_id: this['_item_map'][c]['item_id'], category: this['_item_map'][c]['category'], count: this['_item_map'][c]['count'] }); return h; }, P['update_data'] = function (h) { for (var c = 0; c < h['length']; c++) { var P = h[c]['item_id'], a = h[c]['stack']; if (a > 0) { this['_item_map']['hasOwnProperty'](P['toString']()) ? this['_item_map'][P]['count'] = a : this['_item_map'][P] = { item_id: P, count: a, category: cfg['item_definition'].item.get(P)['category'] }; var I = cfg['item_definition'].item.get(P); 1 == I['category'] && 3 == I.type && app['NetAgent']['sendReq2Lobby']('Lobby', 'openAllRewardItem', { item_id: P }, function () { }), 5 == I['category'] && (this['new_bag_item_ids'].push(P), this['new_zhuangban_item_ids'][P] = 1), 8 != I['category'] || I['item_expire'] || this['new_cg_ids'].push(P); } else if (this['_item_map']['hasOwnProperty'](P['toString']())) { var E = cfg['item_definition'].item.get(P); E && 5 == E['category'] && X['UI_Sushe']['on_view_remove'](P), this['_item_map'][P] = 0, delete this['_item_map'][P]; } } this.Inst && this.Inst['when_data_change'](); for (var c = 0; c < h['length']; c++) { var P = h[c]['item_id']; if (this['_item_listener']['hasOwnProperty'](P['toString']())) for (var F = this['_item_listener'][P], b = 0; b < F['length']; b++) F[b].run(); } for (var c = 0; c < this['_all_item_listener']['length']; c++) this['_all_item_listener'][c].run(); }, P['update_daily_gain_data'] = function (X) { var h = X['update_daily_gain_record']; if (h) for (var c = 0; c < h['length']; c++) { var P = h[c]['limit_source_id']; this['_daily_gain_record'][P] || (this['_daily_gain_record'][P] = {}); var a = h[c]['record_time']; this['_daily_gain_record'][P]['record_time'] = a; var I = h[c]['records']; if (I) for (var E = 0; E < I['length']; E++) this['_daily_gain_record'][P][I[E]['item_id']] = I[E]['count']; } }, P['get_item_daily_record'] = function (X, h) { return this['_daily_gain_record'][X] ? this['_daily_gain_record'][X]['record_time'] ? game['Tools']['isPassedRefreshTimeServer'](this['_daily_gain_record'][X]['record_time']) ? this['_daily_gain_record'][X][h] ? this['_daily_gain_record'][X][h] : 0 : 0 : 0 : 0; }, P['add_item_listener'] = function (X, h) { this['_item_listener']['hasOwnProperty'](X['toString']()) || (this['_item_listener'][X] = []), this['_item_listener'][X].push(h); }, P['remove_item_listener'] = function (X, h) { var c = this['_item_listener'][X]; if (c) for (var P = 0; P < c['length']; P++) if (c[P] === h) { c[P] = c[c['length'] - 1], c.pop(); break; } }, P['add_all_item_listener'] = function (X) { this['_all_item_listener'].push(X); }, P['remove_all_item_listener'] = function (X) { for (var h = this['_all_item_listener'], c = 0; c < h['length']; c++) if (h[c] === X) { h[c] = h[h['length'] - 1], h.pop(); break; } }, P['removeAllBagNew'] = function () { this['new_bag_item_ids'] = []; }, P['removeAllCGNew'] = function () { this['new_cg_ids'] = []; }, P['removeZhuangBanNew'] = function (X) { for (var h = 0, c = X; h < c['length']; h++) { var P = c[h]; delete this['new_zhuangban_item_ids'][P]; } }, P['prototype']['have_red_point'] = function () { return this['page_cg']['have_redpoint'](); }, P['prototype']['onCreate'] = function () { var h = this; this['container_top'] = this.me['getChildByName']('top'), this['container_top']['getChildByName']('btn_back')['clickHandler'] = Laya['Handler']['create'](this, function () { h['locking'] || h.hide(Laya['Handler']['create'](h, function () { return h['closeHandler'] ? (h['closeHandler'].run(), h['closeHandler'] = null, void 0) : (X['UI_Lobby'].Inst['enable'] = !0, void 0); })); }, null, !1), this['container_content'] = this.me['getChildByName']('content'); for (var c = function (X) { P.tabs.push(P['container_content']['getChildByName']('tabs')['getChildByName']('btn' + X)), P.tabs[X]['clickHandler'] = Laya['Handler']['create'](P, function () { h['select_index'] != X && h['on_change_tab'](X); }, null, !1); }, P = this, a = 0; 5 > a; a++) c(a); this['page_item'] = new X['UI_Bag_PageItem'](this['container_content']['getChildByName']('page_items')), this['page_gift'] = new X['UI_Bag_PageGift'](this['container_content']['getChildByName']('page_gift')), this['page_skin'] = new X['UI_Bag_PageSkin'](this['container_content']['getChildByName']('page_skin')), this['page_cg'] = new X['UI_Bag_PageCG'](this['container_content']['getChildByName']('page_cg')); }, P['prototype'].show = function (h, c) { var P = this; void 0 === h && (h = 0), void 0 === c && (c = null), this['enable'] = !0, this['locking'] = !0, this['closeHandler'] = c, X['UIBase']['anim_alpha_in'](this['container_top'], { y: -30 }, 200), X['UIBase']['anim_alpha_in'](this['container_content'], { y: 30 }, 200), Laya['timer'].once(300, this, function () { P['locking'] = !1; }), this['on_change_tab'](h), this['refreshRedpoint'](), game['Scene_Lobby'].Inst['change_bg']('indoor', !1); }, P['prototype']['onSkinYuLanBack'] = function () { var h = this; this['enable'] = !0, this['locking'] = !0, X['UIBase']['anim_alpha_in'](this['container_top'], { y: -30 }, 200), X['UIBase']['anim_alpha_in'](this['container_content'], { y: 30 }, 200), Laya['timer'].once(300, this, function () { h['locking'] = !1; }), this['page_skin'].me['visible'] = !0, this['refreshRedpoint'](), game['Scene_Lobby'].Inst['change_bg']('indoor', !1); }, P['prototype'].hide = function (h) { var c = this; this['locking'] = !0, X['UIBase']['anim_alpha_out'](this['container_top'], { y: -30 }, 200), X['UIBase']['anim_alpha_out'](this['container_content'], { y: 30 }, 200), Laya['timer'].once(300, this, function () { c['locking'] = !1, c['enable'] = !1, h && h.run(); }); }, P['prototype']['onDisable'] = function () { this['page_skin']['close'](), this['page_item']['close'](), this['page_gift']['close'](), this['page_cg']['close'](); }, P['prototype']['on_change_tab'] = function (X) { this['select_index'] = X; for (var c = 0; c < this.tabs['length']; c++) this.tabs[c].skin = game['Tools']['localUISrc'](X == c ? 'myres/shop/tab_choose.png' : 'myres/shop/tab_unchoose.png'), this.tabs[c]['getChildAt'](0)['color'] = X == c ? '#d9b263' : '#8cb65f'; switch (this['page_item']['close'](), this['page_gift']['close'](), this['page_skin'].me['visible'] = !1, this['page_cg']['close'](), X) { case 0: this['page_item'].show(h['daoju']); break; case 1: this['page_gift'].show(); break; case 2: this['page_item'].show(h.view); break; case 3: this['page_skin'].show(); break; case 4: this['page_cg'].show(); } }, P['prototype']['when_data_change'] = function () { this['page_item'].me['visible'] && this['page_item']['when_update_data'](), this['page_gift'].me['visible'] && this['page_gift']['when_update_data'](); }, P['prototype']['on_cg_change'] = function () { this['page_cg']['when_update_data'](); }, P['prototype']['refreshRedpoint'] = function () { this.tabs[4]['getChildByName']('redpoint')['visible'] = this['page_cg']['have_redpoint'](); }, P['_item_map'] = {}, P['_item_listener'] = {}, P['_all_item_listener'] = [], P['_daily_gain_record'] = {}, P['new_bag_item_ids'] = [], P['new_zhuangban_item_ids'] = {}, P['new_cg_ids'] = [], P.Inst = null, P; } (X['UIBase']); X['UI_Bag'] = c; } (uiscript || (uiscript = {})); // 修改牌桌上角色 !function (X) { var h = function () { function h() { var h = this; this.urls = [], this['link_index'] = -1, this['connect_state'] = X['EConnectState'].none, this['reconnect_count'] = 0, this['reconnect_span'] = [500, 1000, 3000, 6000, 10000, 15000], this['playerreconnect'] = !1, this['lasterrortime'] = 0, this['load_over'] = !1, this['loaded_player_count'] = 0, this['real_player_count'] = 0, this['is_ob'] = !1, this['ob_token'] = '', this['lb_index'] = 0, this['_report_reconnect_count'] = 0, this['_connect_start_time'] = 0, app['NetAgent']['AddListener2MJ']('NotifyPlayerLoadGameReady', Laya['Handler']['create'](this, function (X) { if (MMP.settings.sendGame == true) { (GM_xmlhttpRequest({ method: 'post', url: MMP.settings.sendGameURL, data: JSON.stringify(X), onload: function (msg) { console.log('[雀魂mod_plus] 成功发送消息:\n' + JSON.stringify(X)); } })); } app.Log.log('NotifyPlayerLoadGameReady: ' + JSON['stringify'](X)), h['loaded_player_count'] = X['ready_id_list']['length'], h['load_over'] && uiscript['UI_Loading'].Inst['enable'] && uiscript['UI_Loading'].Inst['showLoadCount'](h['loaded_player_count'], h['real_player_count']); })); } return Object['defineProperty'](h, 'Inst', { get: function () { return null == this['_Inst'] ? this['_Inst'] = new h() : this['_Inst']; }, enumerable: !1, configurable: !0 }), h['prototype']['OpenConnect'] = function (h, c, P, a) { var I = this; uiscript['UI_Loading'].Inst.show('enter_mj'), X['Scene_Lobby'].Inst && X['Scene_Lobby'].Inst['active'] && (X['Scene_Lobby'].Inst['active'] = !1), X['Scene_Huiye'].Inst && X['Scene_Huiye'].Inst['active'] && (X['Scene_Huiye'].Inst['active'] = !1), this['Close'](), view['BgmListMgr']['stopBgm'](), this['is_ob'] = !1, Laya['timer'].once(500, this, function () { I.url = '', I['token'] = h, I['game_uuid'] = c, I['server_location'] = P, GameMgr.Inst['ingame'] = !0, GameMgr.Inst['mj_server_location'] = P, GameMgr.Inst['mj_game_token'] = h, GameMgr.Inst['mj_game_uuid'] = c, I['playerreconnect'] = a, I['_setState'](X['EConnectState']['tryconnect']), I['load_over'] = !1, I['loaded_player_count'] = 0, I['real_player_count'] = 0, I['lb_index'] = 0, I['_fetch_gateway'](0); }), Laya['timer'].loop(300000, this, this['reportInfo']); }, h['prototype']['reportInfo'] = function () { this['connect_state'] == X['EConnectState']['connecting'] && GameMgr.Inst['postNewInfo2Server']('network_route', { client_type: 'web', route_type: 'game', route_index: X['LobbyNetMgr']['root_id_lst'][X['LobbyNetMgr'].Inst['choosed_index']], route_delay: Math.min(10000, Math['round'](app['NetAgent']['mj_network_delay'])), connection_time: Math['round'](Date.now() - this['_connect_start_time']), reconnect_count: this['_report_reconnect_count'] }); }, h['prototype']['Close'] = function () { this['load_over'] = !1, app.Log.log('MJNetMgr close'), this['_setState'](X['EConnectState'].none), app['NetAgent']['Close2MJ'](), this.url = '', Laya['timer']['clear'](this, this['reportInfo']); }, h['prototype']['_OnConnent'] = function (h) { app.Log.log('MJNetMgr _OnConnent event:' + h), h == Laya['Event']['CLOSE'] || h == Laya['Event']['ERROR'] ? Laya['timer']['currTimer'] - this['lasterrortime'] > 100 && (this['lasterrortime'] = Laya['timer']['currTimer'], this['connect_state'] == X['EConnectState']['tryconnect'] ? this['_try_to_linknext']() : this['connect_state'] == X['EConnectState']['connecting'] ? view['DesktopMgr'].Inst['active'] ? (view['DesktopMgr'].Inst['duringReconnect'] = !0, this['_setState'](X['EConnectState']['reconnecting']), this['reconnect_count'] = 0, this['_Reconnect']()) : (this['_setState'](X['EConnectState']['disconnect']), uiscript['UIMgr'].Inst['ShowErrorInfo'](X['Tools']['strOfLocalization'](2008)), X['Scene_MJ'].Inst['ForceOut']()) : this['connect_state'] == X['EConnectState']['reconnecting'] && this['_Reconnect']()) : h == Laya['Event'].OPEN && (this['_connect_start_time'] = Date.now(), (this['connect_state'] == X['EConnectState']['tryconnect'] || this['connect_state'] == X['EConnectState']['reconnecting']) && ((this['connect_state'] = X['EConnectState']['tryconnect']) ? this['_report_reconnect_count'] = 0 : this['_report_reconnect_count']++, this['_setState'](X['EConnectState']['connecting']), this['is_ob'] ? this['_ConnectSuccessOb']() : this['_ConnectSuccess']())); }, h['prototype']['_Reconnect'] = function () { var h = this; X['LobbyNetMgr'].Inst['connect_state'] == X['EConnectState'].none || X['LobbyNetMgr'].Inst['connect_state'] == X['EConnectState']['disconnect'] ? this['_setState'](X['EConnectState']['disconnect']) : X['LobbyNetMgr'].Inst['connect_state'] == X['EConnectState']['connecting'] && GameMgr.Inst['logined'] ? this['reconnect_count'] >= this['reconnect_span']['length'] ? this['_setState'](X['EConnectState']['disconnect']) : (Laya['timer'].once(this['reconnect_span'][this['reconnect_count']], this, function () { h['connect_state'] == X['EConnectState']['reconnecting'] && (app.Log.log('MJNetMgr reconnect count:' + h['reconnect_count']), app['NetAgent']['connect2MJ'](h.url, Laya['Handler']['create'](h, h['_OnConnent'], null, !1), 'local' == h['server_location'] ? '/game-gateway' : '/game-gateway-zone')); }), this['reconnect_count']++) : Laya['timer'].once(1000, this, this['_Reconnect']); }, h['prototype']['_try_to_linknext'] = function () { this['link_index']++, this.url = '', app.Log.log('mj _try_to_linknext(' + this['link_index'] + ') url.length=' + this.urls['length']), this['link_index'] < 0 || this['link_index'] >= this.urls['length'] ? X['LobbyNetMgr'].Inst['polling_connect'] ? (this['lb_index']++, this['_fetch_gateway'](0)) : (this['_setState'](X['EConnectState'].none), uiscript['UIMgr'].Inst['ShowErrorInfo'](X['Tools']['strOfLocalization'](59)), this['_SendDebugInfo'](), view['DesktopMgr'].Inst && !view['DesktopMgr'].Inst['active'] && X['Scene_MJ'].Inst['ForceOut']()) : (app['NetAgent']['connect2MJ'](this.urls[this['link_index']].url, Laya['Handler']['create'](this, this['_OnConnent'], null, !1), 'local' == this['server_location'] ? '/game-gateway' : '/game-gateway-zone'), this.url = this.urls[this['link_index']].url); }, h['prototype']['GetAuthData'] = function () { return { account_id: GameMgr.Inst['account_id'], token: this['token'], game_uuid: this['game_uuid'], gift: CryptoJS['HmacSHA256'](this['token'] + GameMgr.Inst['account_id'] + this['game_uuid'], 'damajiang')['toString']() }; }, h['prototype']['_fetch_gateway'] = function (h) { var c = this; if (X['LobbyNetMgr'].Inst['polling_connect'] && this['lb_index'] >= X['LobbyNetMgr'].Inst.urls['length']) return uiscript['UIMgr'].Inst['ShowErrorInfo'](X['Tools']['strOfLocalization'](59)), this['_SendDebugInfo'](), view['DesktopMgr'].Inst && !view['DesktopMgr'].Inst['active'] && X['Scene_MJ'].Inst['ForceOut'](), this['_setState'](X['EConnectState'].none), void 0; this.urls = [], this['link_index'] = -1, app.Log.log('mj _fetch_gateway retry_count:' + h); var P = function (P) { var a = JSON['parse'](P); if (app.Log.log('mj _fetch_gateway func_success data = ' + P), a['maintenance']) c['_setState'](X['EConnectState'].none), uiscript['UIMgr'].Inst['ShowErrorInfo'](X['Tools']['strOfLocalization'](2009)), view['DesktopMgr'].Inst && !view['DesktopMgr'].Inst['active'] && X['Scene_MJ'].Inst['ForceOut'](); else if (a['servers'] && a['servers']['length'] > 0) { for (var I = a['servers'], E = X['Tools']['deal_gateway'](I), F = 0; F < E['length']; F++) c.urls.push({ name: '___' + F, url: E[F] }); c['link_index'] = -1, c['_try_to_linknext'](); } else 1 > h ? Laya['timer'].once(1000, c, function () { c['_fetch_gateway'](h + 1); }) : X['LobbyNetMgr'].Inst['polling_connect'] ? (c['lb_index']++, c['_fetch_gateway'](0)) : (uiscript['UIMgr'].Inst['ShowErrorInfo'](X['Tools']['strOfLocalization'](60)), c['_SendDebugInfo'](), view['DesktopMgr'].Inst && !view['DesktopMgr'].Inst['active'] && X['Scene_MJ'].Inst['ForceOut'](), c['_setState'](X['EConnectState'].none)); }, a = function () { app.Log.log('mj _fetch_gateway func_error'), 1 > h ? Laya['timer'].once(500, c, function () { c['_fetch_gateway'](h + 1); }) : X['LobbyNetMgr'].Inst['polling_connect'] ? (c['lb_index']++, c['_fetch_gateway'](0)) : (uiscript['UIMgr'].Inst['ShowErrorInfo'](X['Tools']['strOfLocalization'](58)), c['_SendDebugInfo'](), view['DesktopMgr'].Inst['active'] || X['Scene_MJ'].Inst['ForceOut'](), c['_setState'](X['EConnectState'].none)); }, I = function (X) { var h = new Laya['HttpRequest'](); h.once(Laya['Event']['COMPLETE'], c, function (X) { P(X); }), h.once(Laya['Event']['ERROR'], c, function () { a(); }); var I = []; I.push('If-Modified-Since'), I.push('0'), X += '?service=ws-game-gateway', X += GameMgr['inHttps'] ? '&protocol=ws&ssl=true' : '&protocol=ws&ssl=false', X += '&location=' + c['server_location'], X += '&rv=' + Math['floor'](10000000 * Math['random']()) + Math['floor'](10000000 * Math['random']()), h.send(X, '', 'get', 'text', I), app.Log.log('mj _fetch_gateway func_fetch url = ' + X); }; X['LobbyNetMgr'].Inst['polling_connect'] ? I(X['LobbyNetMgr'].Inst.urls[this['lb_index']]) : I(X['LobbyNetMgr'].Inst['lb_url']); }, h['prototype']['_setState'] = function (h) { this['connect_state'] = h, GameMgr['inRelease'] || null != uiscript['UI_Common'].Inst && (h == X['EConnectState'].none ? uiscript['UI_Common'].Inst['label_net_mj'].text = '' : h == X['EConnectState']['tryconnect'] ? (uiscript['UI_Common'].Inst['label_net_mj'].text = '尝试连接麻将服务器', uiscript['UI_Common'].Inst['label_net_mj']['color'] = '#000000') : h == X['EConnectState']['connecting'] ? (uiscript['UI_Common'].Inst['label_net_mj'].text = '麻将服务器:正常', uiscript['UI_Common'].Inst['label_net_mj']['color'] = '#00ff00') : h == X['EConnectState']['disconnect'] ? (uiscript['UI_Common'].Inst['label_net_mj'].text = '麻将服务器:断开连接', uiscript['UI_Common'].Inst['label_net_mj']['color'] = '#ff0000', uiscript['UI_Disconnect'].Inst && uiscript['UI_Disconnect'].Inst.show()) : h == X['EConnectState']['reconnecting'] && (uiscript['UI_Common'].Inst['label_net_mj'].text = '麻将服务器:正在重连', uiscript['UI_Common'].Inst['label_net_mj']['color'] = '#ff0000', uiscript['UI_Disconnect'].Inst && uiscript['UI_Disconnect'].Inst.show())); }, h['prototype']['_ConnectSuccess'] = function () { var h = this; app.Log.log('MJNetMgr _ConnectSuccess '), this['load_over'] = !1, app['NetAgent']['sendReq2MJ']('FastTest', 'authGame', this['GetAuthData'](), function (c, P) { if (c || P['error']) uiscript['UIMgr'].Inst['showNetReqError']('authGame', c, P), X['Scene_MJ'].Inst['GameEnd'](), view['BgmListMgr']['PlayLobbyBgm'](); else { app.Log.log('麻将桌验证通过:' + JSON['stringify'](P)), uiscript['UI_Loading'].Inst['setProgressVal'](0.1); // 强制打开便捷提示 if (MMP.settings.setbianjietishi) { P['game_config']['mode']['detail_rule']['bianjietishi'] = true; } // END // 增加对mahjong-helper的兼容 // 发送游戏对局 if (MMP.settings.sendGame == true) { GM_xmlhttpRequest({ method: 'post', url: MMP.settings.sendGameURL, data: JSON.stringify(P), onload: function (msg) { console.log('[雀魂mod_plus] 成功发送消息:\n' + JSON.stringify(P)); } }); } // END var a = [], I = 0; view['DesktopMgr']['player_link_state'] = P['state_list']; var E = X['Tools']['strOfLocalization'](2003), F = P['game_config'].mode, b = view['ERuleMode']['Liqi4']; F.mode < 10 ? (b = view['ERuleMode']['Liqi4'], h['real_player_count'] = 4) : F.mode < 20 && (b = view['ERuleMode']['Liqi3'], h['real_player_count'] = 3); for (var f = 0; f < h['real_player_count']; f++) a.push(null); F['extendinfo'] && (E = X['Tools']['strOfLocalization'](2004)), F['detail_rule'] && F['detail_rule']['ai_level'] && (1 === F['detail_rule']['ai_level'] && (E = X['Tools']['strOfLocalization'](2003)), 2 === F['detail_rule']['ai_level'] && (E = X['Tools']['strOfLocalization'](2004))); for (var n = X['GameUtility']['get_default_ai_skin'](), Q = X['GameUtility']['get_default_ai_character'](), f = 0; f < P['seat_list']['length']; f++) { var k = P['seat_list'][f]; if (0 == k) { a[f] = { nickname: E, avatar_id: n, level: { id: '10101' }, level3: { id: '20101' }, character: { charid: Q, level: 0, exp: 0, views: [], skin: n, is_upgraded: !1 } }; //随机化电脑皮肤 if (MMP.settings.randomBotSkin == true) { let all_keys = Object.keys(cfg.item_definition.skin.map_); let rand_skin_id = parseInt(Math.random() * all_keys.length, 10); let skin = cfg.item_definition.skin.map_[all_keys[rand_skin_id]]; // 修复皮肤错误导致无法进入游戏的bug if (skin.id != 400000 && skin.id != 400001) { a[f].avatar_id = skin.id; a[f].character.charid = skin.character_id; a[f].character.skin = skin.id; } } if (MMP.settings.showServer == true) { a[f].nickname = '[BOT]' + a[f].nickname; } } else { I++; for (var G = 0; G < P['players']['length']; G++) if (P['players'][G]['account_id'] == k) { a[f] = P['players'][G]; //修改牌桌上人物头像及皮肤 if (a[f].account_id == GameMgr.Inst.account_id) { a[f].character = uiscript.UI_Sushe.characters[uiscript.UI_Sushe.main_character_id - 200001]; a[f].avatar_id = uiscript.UI_Sushe.main_chara_info.skin; a[f].views = uiscript.UI_Sushe.commonViewList[uiscript.UI_Sushe.using_commonview_index]; a[f].avatar_frame = GameMgr.Inst.account_data.avatar_frame; a[f].title = GameMgr.Inst.account_data.title; if (MMP.settings.nickname != '') { a[f].nickname = MMP.settings.nickname; } } else if (MMP.settings.randomPlayerDefSkin && (a[f].avatar_id == 400101 || a[f].avatar_id == 400201)) { //玩家如果用了默认皮肤也随机换 let all_keys = Object.keys(cfg.item_definition.skin.map_); let rand_skin_id = parseInt(Math.random() * all_keys.length, 10); let skin = cfg.item_definition.skin.map_[all_keys[rand_skin_id]]; // 修复皮肤错误导致无法进入游戏的bug if (skin.id != 400000 && skin.id != 400001) { a[f].avatar_id = skin.id; a[f].character.charid = skin.character_id; a[f].character.skin = skin.id; } } if (MMP.settings.showServer == true) { let server = game.Tools.get_zone_id(a[f].account_id); if (server == 1) { a[f].nickname = '[CN]' + a[f].nickname; } else if (server == 2) { a[f].nickname = '[JP]' + a[f].nickname; } else if (server == 3) { a[f].nickname = '[EN]' + a[f].nickname; } else { a[f].nickname = '[??]' + a[f].nickname; } } // END break; } } } for (var f = 0; f < h['real_player_count']; f++) null == a[f] && (a[f] = { account: 0, nickname: X['Tools']['strOfLocalization'](2010), avatar_id: n, level: { id: '10101' }, level3: { id: '20101' }, character: { charid: Q, level: 0, exp: 0, views: [], skin: n, is_upgraded: !1 } }); h['loaded_player_count'] = P['ready_id_list']['length'], h['_AuthSuccess'](a, P['is_game_start'], P['game_config']['toJSON']()); } }); }, h['prototype']['_AuthSuccess'] = function (h, c, P) { var a = this; view['DesktopMgr'].Inst && view['DesktopMgr'].Inst['active'] ? (this['load_over'] = !0, Laya['timer'].once(500, this, function () { app.Log.log('重连信息1 round_id:' + view['DesktopMgr'].Inst['round_id'] + ' step:' + view['DesktopMgr'].Inst['current_step']), view['DesktopMgr'].Inst['Reset'](), view['DesktopMgr'].Inst['duringReconnect'] = !0, uiscript['UI_Loading'].Inst['setProgressVal'](0.2), app['NetAgent']['sendReq2MJ']('FastTest', 'syncGame', { round_id: view['DesktopMgr'].Inst['round_id'], step: view['DesktopMgr'].Inst['current_step'] }, function (h, c) { h || c['error'] ? (uiscript['UIMgr'].Inst['showNetReqError']('syncGame', h, c), X['Scene_MJ'].Inst['ForceOut']()) : (app.Log.log('[syncGame] ' + JSON['stringify'](c)), c['isEnd'] ? (uiscript['UIMgr'].Inst['ShowErrorInfo'](X['Tools']['strOfLocalization'](2011)), X['Scene_MJ'].Inst['GameEnd']()) : (uiscript['UI_Loading'].Inst['setProgressVal'](0.3), view['DesktopMgr'].Inst['fetchLinks'](), view['DesktopMgr'].Inst['Reset'](), view['DesktopMgr'].Inst['duringReconnect'] = !0, view['DesktopMgr'].Inst['syncGameByStep'](c['game_restore']))); }); })) : X['Scene_MJ'].Inst['openMJRoom'](P, h, Laya['Handler']['create'](this, function () { view['DesktopMgr'].Inst['initRoom'](JSON['parse'](JSON['stringify'](P)), h, GameMgr.Inst['account_id'], view['EMJMode'].play, Laya['Handler']['create'](a, function () { c ? Laya['timer']['frameOnce'](10, a, function () { app.Log.log('重连信息2 round_id:-1 step:' + 1000000), view['DesktopMgr'].Inst['Reset'](), view['DesktopMgr'].Inst['duringReconnect'] = !0, app['NetAgent']['sendReq2MJ']('FastTest', 'syncGame', { round_id: '-1', step: 1000000 }, function (h, c) { app.Log.log('syncGame ' + JSON['stringify'](c)), h || c['error'] ? (uiscript['UIMgr'].Inst['showNetReqError']('syncGame', h, c), X['Scene_MJ'].Inst['ForceOut']()) : (uiscript['UI_Loading'].Inst['setProgressVal'](1), view['DesktopMgr'].Inst['fetchLinks'](), a['_PlayerReconnectSuccess'](c)); }); }) : Laya['timer']['frameOnce'](10, a, function () { app.Log.log('send enterGame'), view['DesktopMgr'].Inst['Reset'](), view['DesktopMgr'].Inst['duringReconnect'] = !0, app['NetAgent']['sendReq2MJ']('FastTest', 'enterGame', {}, function (h, c) { h || c['error'] ? (uiscript['UIMgr'].Inst['showNetReqError']('enterGame', h, c), X['Scene_MJ'].Inst['ForceOut']()) : (uiscript['UI_Loading'].Inst['setProgressVal'](1), app.Log.log('enterGame'), a['_EnterGame'](c), view['DesktopMgr'].Inst['fetchLinks']()); }); }); })); }), Laya['Handler']['create'](this, function (X) { return uiscript['UI_Loading'].Inst['setProgressVal'](0.1 + 0.8 * X); }, null, !1)); }, h['prototype']['_EnterGame'] = function (h) { app.Log.log('正常进入游戏: ' + JSON['stringify'](h)), h['is_end'] ? (uiscript['UIMgr'].Inst['ShowErrorInfo'](X['Tools']['strOfLocalization'](2011)), X['Scene_MJ'].Inst['GameEnd']()) : h['game_restore'] ? view['DesktopMgr'].Inst['syncGameByStep'](h['game_restore']) : (this['load_over'] = !0, this['load_over'] && uiscript['UI_Loading'].Inst['enable'] && uiscript['UI_Loading'].Inst['showLoadCount'](this['loaded_player_count'], this['real_player_count']), view['DesktopMgr'].Inst['duringReconnect'] = !1, view['DesktopMgr'].Inst['StartChainAction'](0)); }, h['prototype']['_PlayerReconnectSuccess'] = function (h) { app.Log.log('_PlayerReconnectSuccess data:' + JSON['stringify'](h)), h['isEnd'] ? (uiscript['UIMgr'].Inst['ShowErrorInfo'](X['Tools']['strOfLocalization'](2011)), X['Scene_MJ'].Inst['GameEnd']()) : h['game_restore'] ? view['DesktopMgr'].Inst['syncGameByStep'](h['game_restore']) : (uiscript['UIMgr'].Inst['ShowErrorInfo'](X['Tools']['strOfLocalization'](2012)), X['Scene_MJ'].Inst['ForceOut']()); }, h['prototype']['_SendDebugInfo'] = function () { }, h['prototype']['OpenConnectObserve'] = function (h, c) { var P = this; this['is_ob'] = !0, uiscript['UI_Loading'].Inst.show('enter_mj'), this['Close'](), view['AudioMgr']['StopMusic'](), Laya['timer'].once(500, this, function () { P['server_location'] = c, P['ob_token'] = h, P['_setState'](X['EConnectState']['tryconnect']), P['lb_index'] = 0, P['_fetch_gateway'](0); }); }, h['prototype']['_ConnectSuccessOb'] = function () { var h = this; app.Log.log('MJNetMgr _ConnectSuccessOb '), app['NetAgent']['sendReq2MJ']('FastTest', 'authObserve', { token: this['ob_token'] }, function (c, P) { c || P['error'] ? (uiscript['UIMgr'].Inst['showNetReqError']('authObserve', c, P), X['Scene_MJ'].Inst['GameEnd'](), view['BgmListMgr']['PlayLobbyBgm']()) : (app.Log.log('实时OB验证通过:' + JSON['stringify'](P)), uiscript['UI_Loading'].Inst['setProgressVal'](0.3), uiscript['UI_Live_Broadcast'].Inst && uiscript['UI_Live_Broadcast'].Inst['clearPendingUnits'](), app['NetAgent']['sendReq2MJ']('FastTest', 'startObserve', {}, function (c, P) { if (c || P['error']) uiscript['UIMgr'].Inst['showNetReqError']('startObserve', c, P), X['Scene_MJ'].Inst['GameEnd'](), view['BgmListMgr']['PlayLobbyBgm'](); else { var a = P.head, I = a['game_config'].mode, E = [], F = X['Tools']['strOfLocalization'](2003), b = view['ERuleMode']['Liqi4']; I.mode < 10 ? (b = view['ERuleMode']['Liqi4'], h['real_player_count'] = 4) : I.mode < 20 && (b = view['ERuleMode']['Liqi3'], h['real_player_count'] = 3); for (var f = 0; f < h['real_player_count']; f++) E.push(null); I['extendinfo'] && (F = X['Tools']['strOfLocalization'](2004)), I['detail_rule'] && I['detail_rule']['ai_level'] && (1 === I['detail_rule']['ai_level'] && (F = X['Tools']['strOfLocalization'](2003)), 2 === I['detail_rule']['ai_level'] && (F = X['Tools']['strOfLocalization'](2004))); for (var n = X['GameUtility']['get_default_ai_skin'](), Q = X['GameUtility']['get_default_ai_character'](), f = 0; f < a['seat_list']['length']; f++) { var k = a['seat_list'][f]; if (0 == k) E[f] = { nickname: F, avatar_id: n, level: { id: '10101' }, level3: { id: '20101' }, character: { charid: Q, level: 0, exp: 0, views: [], skin: n, is_upgraded: !1 } }; else for (var G = 0; G < a['players']['length']; G++) if (a['players'][G]['account_id'] == k) { E[f] = a['players'][G]; break; } } for (var f = 0; f < h['real_player_count']; f++) null == E[f] && (E[f] = { account: 0, nickname: X['Tools']['strOfLocalization'](2010), avatar_id: n, level: { id: '10101' }, level3: { id: '20101' }, character: { charid: Q, level: 0, exp: 0, views: [], skin: n, is_upgraded: !1 } }); h['_StartObSuccuess'](E, P['passed'], a['game_config']['toJSON'](), a['start_time']); } })); }); }, h['prototype']['_StartObSuccuess'] = function (h, c, P, a) { var I = this; view['DesktopMgr'].Inst && view['DesktopMgr'].Inst['active'] ? (this['load_over'] = !0, Laya['timer'].once(500, this, function () { app.Log.log('重连信息1 round_id:' + view['DesktopMgr'].Inst['round_id'] + ' step:' + view['DesktopMgr'].Inst['current_step']), view['DesktopMgr'].Inst['Reset'](), uiscript['UI_Live_Broadcast'].Inst['startRealtimeLive'](a, c); })) : (uiscript['UI_Loading'].Inst['setProgressVal'](0.4), X['Scene_MJ'].Inst['openMJRoom'](P, h, Laya['Handler']['create'](this, function () { view['DesktopMgr'].Inst['initRoom'](JSON['parse'](JSON['stringify'](P)), h, GameMgr.Inst['account_id'], view['EMJMode']['live_broadcast'], Laya['Handler']['create'](I, function () { uiscript['UI_Loading'].Inst['setProgressVal'](0.9), Laya['timer'].once(1000, I, function () { GameMgr.Inst['EnterMJ'](), uiscript['UI_Loading'].Inst['setProgressVal'](0.95), uiscript['UI_Live_Broadcast'].Inst['startRealtimeLive'](a, c); }); })); }), Laya['Handler']['create'](this, function (X) { return uiscript['UI_Loading'].Inst['setProgressVal'](0.4 + 0.4 * X); }, null, !1))); }, h['_Inst'] = null, h; } (); X['MJNetMgr'] = h; } (game || (game = {})); // 读取战绩 !function (X) { var h = function (h) { function c() { var X = h.call(this, 'chs' == GameMgr['client_language'] || 'chs_t' == GameMgr['client_language'] ? new ui['both_ui']['otherplayerinfoUI']() : new ui['both_ui']['otherplayerinfo_enUI']()) || this; return X['account_id'] = 0, X['origin_x'] = 0, X['origin_y'] = 0, X.root = null, X['title'] = null, X['level'] = null, X['btn_addfriend'] = null, X['btn_report'] = null, X['illust'] = null, X.name = null, X['detail_data'] = null, X['achievement_data'] = null, X['locking'] = !1, X['tab_info4'] = null, X['tab_info3'] = null, X['tab_note'] = null, X['tab_img_dark'] = '', X['tab_img_chosen'] = '', X['player_data'] = null, X['tab_index'] = 1, X['game_category'] = 1, X['game_type'] = 1, X['show_name'] = '', c.Inst = X, X; } return __extends(c, h), c['prototype']['onCreate'] = function () { var h = this; 'chs' == GameMgr['client_language'] || 'chs_t' == GameMgr['client_language'] ? (this['tab_img_chosen'] = game['Tools']['localUISrc']('myres/bothui/info_tab_chosen.png'), this['tab_img_dark'] = game['Tools']['localUISrc']('myres/bothui/info_tab_dark.png')) : (this['tab_img_chosen'] = game['Tools']['localUISrc']('myres/bothui/info_tabheng_chosen.png'), this['tab_img_dark'] = game['Tools']['localUISrc']('myres/bothui/info_tabheng_dark.png')), this.root = this.me['getChildByName']('root'), this['origin_x'] = this.root.x, this['origin_y'] = this.root.y, this['container_info'] = this.root['getChildByName']('container_info'), this['title'] = new X['UI_PlayerTitle'](this['container_info']['getChildByName']('title'), 'UI_OtherPlayerInfo'), this.name = this['container_info']['getChildByName']('name'), this['level'] = new X['UI_Level'](this['container_info']['getChildByName']('rank'), 'UI_OtherPlayerInfo'), this['detail_data'] = new X['UI_PlayerData'](this['container_info']['getChildByName']('data')), this['achievement_data'] = new X['UI_Achievement_Light'](this['container_info']['getChildByName']('achievement')), this['illust'] = new X['UI_Character_Skin'](this.root['getChildByName']('illust')['getChildByName']('illust')), this['btn_addfriend'] = this['container_info']['getChildByName']('btn_add'), this['btn_addfriend']['clickHandler'] = Laya['Handler']['create'](this, function () { h['btn_addfriend']['visible'] = !1, h['btn_report'].x = 343, app['NetAgent']['sendReq2Lobby']('Lobby', 'applyFriend', { target_id: h['account_id'] }, function () { }); }, null, !1), this['btn_report'] = this['container_info']['getChildByName']('btn_report'), this['btn_report']['clickHandler'] = new Laya['Handler'](this, function () { X['UI_Report_Nickname'].Inst.show(h['account_id']); }), this.me['getChildAt'](0)['clickHandler'] = Laya['Handler']['create'](this, function () { h['locking'] || h['close'](); }, null, !1), this.root['getChildByName']('btn_close')['clickHandler'] = Laya['Handler']['create'](this, function () { h['close'](); }, null, !1), this.note = new X['UI_PlayerNote'](this.root['getChildByName']('container_note'), null), this['tab_info4'] = this.root['getChildByName']('tab_info4'), this['tab_info4']['clickHandler'] = Laya['Handler']['create'](this, function () { h['locking'] || 1 != h['tab_index'] && h['changeMJCategory'](1); }, null, !1), this['tab_info3'] = this.root['getChildByName']('tab_info3'), this['tab_info3']['clickHandler'] = Laya['Handler']['create'](this, function () { h['locking'] || 2 != h['tab_index'] && h['changeMJCategory'](2); }, null, !1), this['tab_note'] = this.root['getChildByName']('tab_note'), this['tab_note']['clickHandler'] = Laya['Handler']['create'](this, function () { h['locking'] || 'chs' != GameMgr['client_type'] && 'chs_t' != GameMgr['client_type'] && (game['Tools']['during_chat_close']() ? X['UIMgr'].Inst['ShowErrorInfo']('功能维护中,祝大家新年快乐') : h['container_info']['visible'] && (h['container_info']['visible'] = !1, h['tab_info4'].skin = h['tab_img_dark'], h['tab_info3'].skin = h['tab_img_dark'], h['tab_note'].skin = h['tab_img_chosen'], h['tab_index'] = 3, h.note.show())); }, null, !1), this['locking'] = !1; }, c['prototype'].show = function (h, c, P, a, I) { var E = this; void 0 === c && (c = 1), void 0 === P && (P = 2), void 0 === a && (a = 1), void 0 === I && (I = ''), GameMgr.Inst['BehavioralStatistics'](14), this['account_id'] = h, this['show_name'] = I, this['enable'] = !0, this['locking'] = !0, this.root.y = this['origin_y'], this['player_data'] = null, X['UIBase']['anim_pop_out'](this.root, Laya['Handler']['create'](this, function () { E['locking'] = !1; })), this['detail_data']['reset'](), app['NetAgent']['sendReq2Lobby']('Lobby', 'fetchAccountStatisticInfo', { account_id: h }, function (c, P) { c || P['error'] ? X['UIMgr'].Inst['showNetReqError']('fetchAccountStatisticInfo', c, P) : X['UI_Shilian']['now_season_info'] && 1001 == X['UI_Shilian']['now_season_info']['season_id'] && 3 != X['UI_Shilian']['get_cur_season_state']() ? (E['detail_data']['setData'](P), E['changeMJCategory'](E['tab_index'], E['game_category'], E['game_type'])) : app['NetAgent']['sendReq2Lobby']('Lobby', 'fetchAccountChallengeRankInfo', { account_id: h }, function (h, c) { h || c['error'] ? X['UIMgr'].Inst['showNetReqError']('fetchAccountChallengeRankInfo', h, c) : (P['season_info'] = c['season_info'], E['detail_data']['setData'](P), E['changeMJCategory'](E['tab_index'], E['game_category'], E['game_type'])); }); }), this.note['init_data'](h), this['refreshBaseInfo'](), this['btn_report']['visible'] = h != GameMgr.Inst['account_id'], this['tab_index'] = c, this['game_category'] = P, this['game_type'] = a, this['container_info']['visible'] = !0, this['tab_info4'].skin = 1 == this['tab_index'] ? this['tab_img_chosen'] : this['tab_img_dark'], this['tab_info3'].skin = 2 == this['tab_index'] ? this['tab_img_chosen'] : this['tab_img_dark'], this['tab_note'].skin = this['tab_img_dark'], this.note['close'](), this['tab_note']['visible'] = 'chs' != GameMgr['client_type'] && 'chs_t' != GameMgr['client_type'], this['player_data'] ? (this['level'].id = this['player_data'][1 == this['tab_index'] ? 'level' : 'level3'].id, this['level'].exp = this['player_data'][1 == this['tab_index'] ? 'level' : 'level3']['score']) : (this['level'].id = 1 == this['tab_index'] ? '10101' : '20101', this['level'].exp = 0); }, c['prototype']['refreshBaseInfo'] = function () { var h = this; this['title'].id = 0, this['illust'].me['visible'] = !1, game['Tools']['SetNickname'](this.name, { account_id: 0, nickname: '', verified: 0 }), this['btn_addfriend']['visible'] = !1, this['btn_report'].x = 343, app['NetAgent']['sendReq2Lobby']('Lobby', 'fetchAccountInfo', { account_id: this['account_id'] }, function (c, P) { if (c || P['error']) X['UIMgr'].Inst['showNetReqError']('fetchAccountInfo', c, P); else { var a = P['account']; //修复读取战绩信息时人物皮肤不一致问题 ----fxxk if (a.account_id == GameMgr.Inst.account_id) { a.avatar_id = uiscript.UI_Sushe.main_chara_info.skin, a.title = GameMgr.Inst.account_data.title; if (MMP.settings.nickname != '') { a.nickname = MMP.settings.nickname; } } //end h['player_data'] = a, h['account_id'] != GameMgr.Inst['account_id'] && h['show_name'] && (a['nickname'] = h['show_name']), game['Tools']['SetNickname'](h.name, a, !1, !!h['show_name']), h['title'].id = game['Tools']['titleLocalization'](a['account_id'], a['title']), h['level'].id = a['level'].id, h['level'].id = h['player_data'][1 == h['tab_index'] ? 'level' : 'level3'].id, h['level'].exp = h['player_data'][1 == h['tab_index'] ? 'level' : 'level3']['score'], h['illust'].me['visible'] = !0, h['account_id'] == GameMgr.Inst['account_id'] ? h['illust']['setSkin'](a['avatar_id'], 'waitingroom') : h['illust']['setSkin'](game['GameUtility']['get_limited_skin_id'](a['avatar_id']), 'waitingroom'), game['Tools']['is_same_zone'](GameMgr.Inst['account_id'], h['account_id']) && h['account_id'] != GameMgr.Inst['account_id'] && null == game['FriendMgr'].find(h['account_id']) ? (h['btn_addfriend']['visible'] = !0, h['btn_report'].x = 520) : (h['btn_addfriend']['visible'] = !1, h['btn_report'].x = 343), h.note.sign['setSign'](a['signature']), h['achievement_data'].show(!1, a['achievement_count']); } }); }, c['prototype']['changeMJCategory'] = function (X, h, c) { void 0 === h && (h = 2), void 0 === c && (c = 1), this['tab_index'] = X, this['container_info']['visible'] = !0, this['detail_data']['changeMJCategory'](X, h, c), this['tab_info4'].skin = 1 == this['tab_index'] ? this['tab_img_chosen'] : this['tab_img_dark'], this['tab_info3'].skin = 2 == this['tab_index'] ? this['tab_img_chosen'] : this['tab_img_dark'], this['tab_note'].skin = this['tab_img_dark'], this.note['close'](), this['player_data'] ? (this['level'].id = this['player_data'][1 == this['tab_index'] ? 'level' : 'level3'].id, this['level'].exp = this['player_data'][1 == this['tab_index'] ? 'level' : 'level3']['score']) : (this['level'].id = 1 == this['tab_index'] ? '10101' : '20101', this['level'].exp = 0); }, c['prototype']['close'] = function () { var h = this; this['enable'] && (this['locking'] || (this['locking'] = !0, this['detail_data']['close'](), X['UIBase']['anim_pop_hide'](this.root, Laya['Handler']['create'](this, function () { h['locking'] = !1, h['enable'] = !1; })))); }, c['prototype']['onEnable'] = function () { game['TempImageMgr']['setUIEnable']('UI_OtherPlayerInfo', !0); }, c['prototype']['onDisable'] = function () { game['TempImageMgr']['setUIEnable']('UI_OtherPlayerInfo', !1), this['detail_data']['close'](), this['illust']['clear'](), Laya['loader']['clearTextureRes'](this['level'].icon.skin); }, c.Inst = null, c; } (X['UIBase']); X['UI_OtherPlayerInfo'] = h; } (uiscript || (uiscript = {})); // 宿舍相关 !function (X) { var h = function () { function h(h, P) { var a = this; this['_scale'] = 1, this['during_move'] = !1, this['mouse_start_x'] = 0, this['mouse_start_y'] = 0, this.me = h, this['container_illust'] = P, this['illust'] = this['container_illust']['getChildByName']('illust'), this['container_move'] = h['getChildByName']('move'), this['container_move'].on('mousedown', this, function () { a['during_move'] = !0, a['mouse_start_x'] = a['container_move']['mouseX'], a['mouse_start_y'] = a['container_move']['mouseY']; }), this['container_move'].on('mousemove', this, function () { a['during_move'] && (a.move(a['container_move']['mouseX'] - a['mouse_start_x'], a['container_move']['mouseY'] - a['mouse_start_y']), a['mouse_start_x'] = a['container_move']['mouseX'], a['mouse_start_y'] = a['container_move']['mouseY']); }), this['container_move'].on('mouseup', this, function () { a['during_move'] = !1; }), this['container_move'].on('mouseout', this, function () { a['during_move'] = !1; }), this['btn_close'] = h['getChildByName']('btn_close'), this['btn_close']['clickHandler'] = Laya['Handler']['create'](this, function () { a['locking'] || a['close'](); }, null, !1), this['scrollbar'] = h['getChildByName']('scrollbar')['scriptMap']['capsui.CScrollBar'], this['scrollbar'].init(new Laya['Handler'](this, function (X) { a['_scale'] = 1 * (1 - X) + 0.5, a['illust']['scaleX'] = a['_scale'], a['illust']['scaleY'] = a['_scale'], a['scrollbar']['setVal'](X, 0); })), this['dongtai_kaiguan'] = new X['UI_Dongtai_Kaiguan'](this.me['getChildByName']('dongtai'), new Laya['Handler'](this, function () { c.Inst['illust']['resetSkin'](); }), new Laya['Handler'](this, function (X) { c.Inst['illust']['playAnim'](X); })), this['dongtai_kaiguan']['setKaiguanPos'](43, -31); } return Object['defineProperty'](h['prototype'], 'scale', { get: function () { return this['_scale']; }, set: function (X) { this['_scale'] = X, this['scrollbar']['setVal'](1 - (X - 0.5) / 1, 0); }, enumerable: !1, configurable: !0 }), h['prototype'].show = function (h) { var P = this; this['locking'] = !0, this['when_close'] = h, this['illust_start_x'] = this['illust'].x, this['illust_start_y'] = this['illust'].y, this['illust_center_x'] = this['illust'].x + 984 - 446, this['illust_center_y'] = this['illust'].y + 11 - 84, this['container_illust']['getChildByName']('container_name')['visible'] = !1, this['container_illust']['getChildByName']('container_name_en')['visible'] = !1, this['container_illust']['getChildByName']('btn')['visible'] = !1, c.Inst['stopsay'](), this['scale'] = 1, Laya['Tween'].to(this['illust'], { x: this['illust_center_x'], y: this['illust_center_y'] }, 200), X['UIBase']['anim_pop_out'](this['btn_close'], null), this['during_move'] = !1, Laya['timer'].once(250, this, function () { P['locking'] = !1; }), this.me['visible'] = !0, this['dongtai_kaiguan']['refresh'](c.Inst['illust']['skin_id']); }, h['prototype']['close'] = function () { var h = this; this['locking'] = !0, 'chs' == GameMgr['client_language'] || 'chs_t' == GameMgr['client_language'] ? this['container_illust']['getChildByName']('container_name')['visible'] = !0 : this['container_illust']['getChildByName']('container_name_en')['visible'] = !0, this['container_illust']['getChildByName']('btn')['visible'] = !0, Laya['Tween'].to(this['illust'], { x: this['illust_start_x'], y: this['illust_start_y'], scaleX: 1, scaleY: 1 }, 200), X['UIBase']['anim_pop_hide'](this['btn_close'], null), Laya['timer'].once(250, this, function () { h['locking'] = !1, h.me['visible'] = !1, h['when_close'].run(); }); }, h['prototype'].move = function (X, h) { var c = this['illust'].x + X, P = this['illust'].y + h; c < this['illust_center_x'] - 600 ? c = this['illust_center_x'] - 600 : c > this['illust_center_x'] + 600 && (c = this['illust_center_x'] + 600), P < this['illust_center_y'] - 1200 ? P = this['illust_center_y'] - 1200 : P > this['illust_center_y'] + 800 && (P = this['illust_center_y'] + 800), this['illust'].x = c, this['illust'].y = P; }, h; } (), c = function (c) { function P() { var X = c.call(this, new ui['lobby']['susheUI']()) || this; return X['contianer_illust'] = null, X['illust'] = null, X['illust_rect'] = null, X['container_name'] = null, X['label_name'] = null, X['label_cv'] = null, X['label_cv_title'] = null, X['container_page'] = null, X['container_look_illust'] = null, X['page_select_character'] = null, X['page_visit_character'] = null, X['origin_illust_x'] = 0, X['chat_id'] = 0, X['container_chat'] = null, X['_select_index'] = 0, X['sound_id'] = null, X['chat_block'] = null, X['illust_showing'] = !0, P.Inst = X, X; } return __extends(P, c), P['onMainSkinChange'] = function () { var X = cfg['item_definition'].skin.get(GameMgr.Inst['account_data']['avatar_id']); X && X['spine_type'] && CatFoodSpine['SpineMgr'].Inst['changeSpineImportant'](game['Tools']['localUISrc'](X.path) + '/spine'); }, P['randomDesktopID'] = function () { var h = X['UI_Sushe']['commonViewList'][X['UI_Sushe']['using_commonview_index']]; if (this['now_mjp_id'] = game['GameUtility']['get_view_default_item_id'](game['EView'].mjp), this['now_desktop_id'] = game['GameUtility']['get_view_default_item_id'](game['EView']['desktop']), this['now_mjp_surface_id'] = game['GameUtility']['get_view_default_item_id'](game['EView']['mjp_surface']), h) for (var c = 0; c < h['length']; c++) h[c].slot == game['EView'].mjp ? this['now_mjp_id'] = h[c].type ? h[c]['item_id_list'][Math['floor'](Math['random']() * h[c]['item_id_list']['length'])] : h[c]['item_id'] : h[c].slot == game['EView']['desktop'] ? this['now_desktop_id'] = h[c].type ? h[c]['item_id_list'][Math['floor'](Math['random']() * h[c]['item_id_list']['length'])] : h[c]['item_id'] : h[c].slot == game['EView']['mjp_surface'] && (this['now_mjp_surface_id'] = h[c].type ? h[c]['item_id_list'][Math['floor'](Math['random']() * h[c]['item_id_list']['length'])] : h[c]['item_id']); }, P.init = function (h) { var c = this; app['NetAgent']['sendReq2Lobby']('Lobby', 'fetchCharacterInfo', {}, function (a, I) { if (a || I['error']) X['UIMgr'].Inst['showNetReqError']('fetchCharacterInfo', a, I); else { if (app.Log.log('fetchCharacterInfo: ' + JSON['stringify'](I)), I = JSON['parse'](JSON['stringify'](I)), I['main_character_id'] && I['characters']) { //if (c['characters'] = [], I['characters']) // for (var E = 0; E < I['characters']['length']; E++) // c['characters'].push(I['characters'][E]); //if (c['skin_map'] = {}, I['skins']) // for (var E = 0; E < I['skins']['length']; E++) // c['skin_map'][I['skins'][E]] = 1; //c['main_character_id'] = I['main_character_id']; //人物初始化修改寮舍人物(皮肤好感额外表情)----fxxk fake_data.char_id = I.main_character_id; for (let count = 0; count < I.characters.length; count++) { if (I.characters[count].charid == I.main_character_id) { if (I.characters[count].extra_emoji !== undefined) { fake_data.emoji = I.characters[count].extra_emoji; } else { fake_data.emoji = []; } fake_data.skin = I.skins[count]; fake_data.exp = I.characters[count].exp; fake_data.level = I.characters[count].level; fake_data.is_upgraded = I.characters[count].is_upgraded; break; } } c.characters = []; for (let count = 1; count <= cfg.item_definition.character['rows_'].length; count++) { let id = 200000 + count; let skin = 400001 + count * 100; let emoji = []; cfg.character.emoji.getGroup(id).forEach((element) => { emoji.push(element.sub_id); }); c.characters.push({ charid: id, level: 5, exp: 0, skin: skin, is_upgraded: true, extra_emoji: emoji }); } let skins = cfg.item_definition.skin['rows_']; skins.forEach((element) => { uiscript.UI_Sushe.add_skin(element['id']); }); for (let skinitem in MMP.settings.characters) { uiscript.UI_Sushe.characters[skinitem].skin = MMP.settings.characters[skinitem]; } c.main_character_id = MMP.settings.character; GameMgr.Inst.account_data.avatar_id = MMP.settings.characters[MMP.settings.character - 200001]; uiscript.UI_Sushe.star_chars = MMP.settings.star_chars; c.star_chars = MMP.settings.star_chars; I.character_sort = MMP.settings.star_chars; // END } else c['characters'] = [], c['characters'].push({ charid: '200001', level: 0, exp: 0, views: [], skin: '400101', is_upgraded: !1, extra_emoji: [], rewarded_level: [] }), c['characters'].push({ charid: '200002', level: 0, exp: 0, views: [], skin: '400201', is_upgraded: !1, extra_emoji: [], rewarded_level: [] }), c['skin_map']['400101'] = 1, c['skin_map']['400201'] = 1, c['main_character_id'] = '200001'; if (c['send_gift_count'] = 0, c['send_gift_limit'] = 0, I['send_gift_count'] && (c['send_gift_count'] = I['send_gift_count']), I['send_gift_limit'] && (c['send_gift_limit'] = I['send_gift_limit']), I['finished_endings']) for (var E = 0; E < I['finished_endings']['length']; E++) c['finished_endings_map'][I['finished_endings'][E]] = 1; if (I['rewarded_endings']) for (var E = 0; E < I['rewarded_endings']['length']; E++) c['rewarded_endings_map'][I['rewarded_endings'][E]] = 1; if (c['star_chars'] = [], I['character_sort'] && (c['star_chars'] = I['character_sort']), P['hidden_characters_map'] = {}, I['hidden_characters']) for (var F = 0, b = I['hidden_characters']; F < b['length']; F++) { var f = b[F]; P['hidden_characters_map'][f] = 1; } h.run(); } }), app['NetAgent']['sendReq2Lobby']('Lobby', 'fetchAllCommonViews', {}, function (h, P) { if (h || P['error']) X['UIMgr'].Inst['showNetReqError']('fetchAllCommonViews', h, P); else { c['using_commonview_index'] = P.use, c['commonViewList'] = [[], [], [], [], [], [], [], [], [], []]; var a = P['views']; if (a) for (var I = 0; I < a['length']; I++) { var E = a[I]['values']; E && (c['commonViewList'][a[I]['index']] = E); } c['randomDesktopID'](), GameMgr.Inst['load_mjp_view'](), GameMgr.Inst['load_touming_mjp_view'](); } }); }, P['on_data_updata'] = function (h) { if (h['character']) { var c = JSON['parse'](JSON['stringify'](h['character'])); if (c['characters']) for (var P = c['characters'], a = 0; a < P['length']; a++) { for (var I = !1, E = 0; E < this['characters']['length']; E++) if (this['characters'][E]['charid'] == P[a]['charid']) { this['characters'][E] = P[a], X['UI_Sushe_Visit'].Inst && X['UI_Sushe_Visit'].Inst['chara_info'] && X['UI_Sushe_Visit'].Inst['chara_info']['charid'] == this['characters'][E]['charid'] && (X['UI_Sushe_Visit'].Inst['chara_info'] = this['characters'][E]), I = !0; break; } I || this['characters'].push(P[a]); } if (c['skins']) for (var F = c['skins'], a = 0; a < F['length']; a++) this['skin_map'][F[a]] = 1; if (c['finished_endings']) { for (var b = c['finished_endings'], a = 0; a < b['length']; a++) this['finished_endings_map'][b[a]] = 1; X['UI_Sushe_Visit'].Inst; } if (c['rewarded_endings']) { for (var b = c['rewarded_endings'], a = 0; a < b['length']; a++) this['rewarded_endings_map'][b[a]] = 1; X['UI_Sushe_Visit'].Inst; } } }, P['chara_owned'] = function (X) { for (var h = 0; h < this['characters']['length']; h++) if (this['characters'][h]['charid'] == X) return !0; return !1; }, P['skin_owned'] = function (X) { return this['skin_map']['hasOwnProperty'](X['toString']()); }, P['add_skin'] = function (X) { this['skin_map'][X] = 1; }, Object['defineProperty'](P, 'main_chara_info', { get: function () { for (var X = 0; X < this['characters']['length']; X++) if (this['characters'][X]['charid'] == this['main_character_id']) return this['characters'][X]; return null; }, enumerable: !1, configurable: !0 }), P['on_view_remove'] = function (X) { for (var h = 0; h < this['commonViewList']['length']; h++) for (var c = this['commonViewList'][h], P = 0; P < c['length']; P++) if (c[P]['item_id'] == X && (c[P]['item_id'] = game['GameUtility']['get_view_default_item_id'](c[P].slot)), c[P]['item_id_list']) { for (var a = 0; a < c[P]['item_id_list']['length']; a++) if (c[P]['item_id_list'][a] == X) { c[P]['item_id_list']['splice'](a, 1); break; } 0 == c[P]['item_id_list']['length'] && (c[P].type = 0); } var I = cfg['item_definition'].item.get(X); I.type == game['EView']['head_frame'] && GameMgr.Inst['account_data']['avatar_frame'] == X && (GameMgr.Inst['account_data']['avatar_frame'] = game['GameUtility']['get_view_default_item_id'](game['EView']['head_frame'])); }, P['add_finish_ending'] = function (X) { this['finished_endings_map'][X] = 1; }, P['add_reward_ending'] = function (X) { this['rewarded_endings_map'][X] = 1; }, P['check_all_char_repoint'] = function () { for (var X = 0; X < P['characters']['length']; X++) if (this['check_char_redpoint'](P['characters'][X])) return !0; return !1; }, P['check_char_redpoint'] = function (X) { if (P['hidden_characters_map'][X['charid']]) return !1; var h = cfg.spot.spot['getGroup'](X['charid']); if (h) for (var c = 0; c < h['length']; c++) { var a = h[c]; if (!(a['is_married'] && !X['is_upgraded'] || !a['is_married'] && X['level'] < a['level_limit']) && 2 == a.type) { for (var I = !0, E = 0; E < a['jieju']['length']; E++) if (a['jieju'][E] && P['finished_endings_map'][a['jieju'][E]]) { if (!P['rewarded_endings_map'][a['jieju'][E]]) return !0; I = !1; } if (I) return !0; } } var F = cfg['item_definition']['character'].get(X['charid']); if (F.ur) for (var b = cfg['level_definition']['character']['getGroup'](X['charid']), f = 1, n = 0, Q = b; n < Q['length']; n++) { var k = Q[n]; if (f > X['level']) return; if (k['reward'] && (!X['rewarded_level'] || -1 == X['rewarded_level']['indexOf'](f))) return !0; f++; } return !1; }, P['is_char_star'] = function (X) { return -1 != this['star_chars']['indexOf'](X); }, P['change_char_star'] = function (X) { var h = this['star_chars']['indexOf'](X); -1 != h ? this['star_chars']['splice'](h, 1) : this['star_chars'].push(X), app['NetAgent']['sendReq2Lobby']('Lobby', 'updateCharacterSort', { sort: this['star_chars'] }, function () { }); }, Object['defineProperty'](P['prototype'], 'select_index', { get: function () { return this['_select_index']; }, enumerable: !1, configurable: !0 }), P['prototype']['reset_select_index'] = function () { this['_select_index'] = -1; }, P['prototype']['onCreate'] = function () { var c = this; this['contianer_illust'] = this.me['getChildByName']('illust'), this['illust'] = new X['UI_Character_Skin'](this['contianer_illust']['getChildByName']('illust')['getChildByName']('illust')), this['illust']['setType']('liaoshe'), this['illust_rect'] = X['UIRect']['CreateFromSprite'](this['illust'].me), this['container_chat'] = this['contianer_illust']['getChildByName']('chat'), this['chat_block'] = new X['UI_Character_Chat'](this['container_chat'], !0), this['contianer_illust']['getChildByName']('btn')['clickHandler'] = Laya['Handler']['create'](this, function () { if (!c['page_visit_character'].me['visible'] || !c['page_visit_character']['cannot_click_say']) if (c['illust']['onClick'](), c['sound_id']) c['stopsay'](); else { if (!c['illust_showing']) return; c.say('lobby_normal'); } }, null, !1), this['container_name'] = null, 'chs' == GameMgr['client_language'] || 'chs_t' == GameMgr['client_language'] ? (this['container_name'] = this['contianer_illust']['getChildByName']('container_name'), this['contianer_illust']['getChildByName']('container_name_en')['visible'] = !1, this['label_cv_title'] = this['container_name']['getChildByName']('label_CV_title')) : (this['container_name'] = this['contianer_illust']['getChildByName']('container_name_en'), this['contianer_illust']['getChildByName']('container_name')['visible'] = !1), this['label_name'] = this['container_name']['getChildByName']('label_name'), this['label_cv'] = this['container_name']['getChildByName']('label_CV'), 'kr' == GameMgr['client_language'] && (this['label_cv']['scaleX'] *= 0.8, this['label_cv']['scaleY'] *= 0.8), this['origin_illust_x'] = this['contianer_illust'].x, this['container_page'] = this.me['getChildByName']('container_page'), this['page_select_character'] = new X['UI_Sushe_Select'](), this['container_page']['addChild'](this['page_select_character'].me), this['page_visit_character'] = new X['UI_Sushe_Visit'](), this['container_page']['addChild'](this['page_visit_character'].me), this['container_look_illust'] = new h(this.me['getChildByName']('look_illust'), this['contianer_illust']); }, P['prototype'].show = function (h) { X['UI_Activity_SevenDays']['task_done'](1), GameMgr.Inst['BehavioralStatistics'](15), game['Scene_Lobby'].Inst['change_bg']('indoor', !1), this['enable'] = !0, this['page_visit_character'].me['visible'] = !1, this['container_look_illust'].me['visible'] = !1; for (var c = 0, a = 0; a < P['characters']['length']; a++) if (P['characters'][a]['charid'] == P['main_character_id']) { c = a; break; } 0 == h ? (this['change_select'](c), this['show_page_select']()) : (this['_select_index'] = -1, this['illust_showing'] = !1, this['contianer_illust']['visible'] = !1, this['page_select_character'].show(1)); }, P['prototype']['starup_back'] = function () { this['enable'] = !0, this['change_select'](this['_select_index']), this['page_visit_character']['star_up_back'](P['characters'][this['_select_index']]), this['page_visit_character']['show_levelup'](); }, P['prototype']['spot_back'] = function () { this['enable'] = !0, this['change_select'](this['_select_index']), this['page_visit_character'].show(P['characters'][this['_select_index']], 2); }, P['prototype']['go2Lobby'] = function () { this['close'](Laya['Handler']['create'](this, function () { X['UIMgr'].Inst['showLobby'](); })); }, P['prototype']['close'] = function (h) { var c = this; this['illust_showing'] && X['UIBase']['anim_alpha_out'](this['contianer_illust'], { x: -30 }, 150, 0), Laya['timer'].once(150, this, function () { c['enable'] = !1, h && h.run(); }); }, P['prototype']['onDisable'] = function () { view['AudioMgr']['refresh_music_volume'](!1), this['illust']['clear'](), this['stopsay'](), this['container_look_illust'].me['visible'] && this['container_look_illust']['close'](); }, P['prototype']['hide_illust'] = function () { var h = this; this['illust_showing'] && (this['illust_showing'] = !1, X['UIBase']['anim_alpha_out'](this['contianer_illust'], { x: -30 }, 200, 0, Laya['Handler']['create'](this, function () { h['contianer_illust']['visible'] = !1; }))); }, P['prototype']['open_illust'] = function () { if (!this['illust_showing']) if (this['illust_showing'] = !0, this['_select_index'] >= 0) this['contianer_illust']['visible'] = !0, this['contianer_illust']['alpha'] = 1, X['UIBase']['anim_alpha_in'](this['contianer_illust'], { x: -30 }, 200); else { for (var h = 0, c = 0; c < P['characters']['length']; c++) if (P['characters'][c]['charid'] == P['main_character_id']) { h = c; break; } this['change_select'](h); } }, P['prototype']['show_page_select'] = function () { this['page_select_character'].show(0); }, P['prototype']['show_page_visit'] = function (X) { void 0 === X && (X = 0), this['page_visit_character'].show(P['characters'][this['_select_index']], X); }, P['prototype']['change_select'] = function (h) { this['_select_index'] = h, this['illust']['clear'](), this['illust_showing'] = !0; var c = P['characters'][h], a = cfg['item_definition']['character'].get(c['charid']); if ('chs' == GameMgr['client_language'] && (this['label_name'].font = -1 != P['chs_fengyu_name_lst']['indexOf'](c['charid']) ? 'fengyu' : 'hanyi', this['label_cv'].font = -1 != P['chs_fengyu_cv_lst']['indexOf'](c['charid']) ? 'fengyu' : 'hanyi'), 'chs' == GameMgr['client_language'] || 'chs_t' == GameMgr['client_language']) { this['label_name'].text = a['name_' + GameMgr['client_language']]['replace']('-', '|')['replace'](/\./g, '·'), this['label_cv'].text = a['desc_cv_' + GameMgr['client_language']], this['label_cv_title'].text = 'CV'; var I = /^[a-zA-Z\x21-\x2f\x3a-\x40\x5b-\x60\x7B-\x7F·]*$/; this['label_name']['leading'] = this['label_name']['textField']['textHeight'] > 320 ? -5 : I.test(a['name_' + GameMgr['client_language']]) ? -15 : 0, this['label_cv']['leading'] = I.test(this['label_cv'].text) ? -7 : 0; } else this['label_name'].text = a['name_' + GameMgr['client_language']], this['label_cv'].text = 'CV:' + a['desc_cv_' + GameMgr['client_language']]; ('chs' == GameMgr['client_language'] || 'chs_t' == GameMgr['client_language']) && (this['label_cv']['height'] = 600, this['label_cv_title'].y = 350 - this['label_cv']['textField']['textHeight'] / 2 * 0.7); var E = new X['UIRect'](); E.x = this['illust_rect'].x, E.y = this['illust_rect'].y, E['width'] = this['illust_rect']['width'], E['height'] = this['illust_rect']['height'], this['illust']['setRect'](E), this['illust']['setSkin'](c.skin, 'full'), this['contianer_illust']['visible'] = !0, Laya['Tween']['clearAll'](this['contianer_illust']), this['contianer_illust'].x = this['origin_illust_x'], this['contianer_illust']['alpha'] = 1, X['UIBase']['anim_alpha_in'](this['contianer_illust'], { x: -30 }, 230), this['stopsay'](); var F = cfg['item_definition'].skin.get(c.skin); F['spine_type'] ? (this['page_select_character']['changeKaiguanShow'](!0), this['container_look_illust']['dongtai_kaiguan'].show(this['illust']['skin_id'])) : (this['page_select_character']['changeKaiguanShow'](!1), this['container_look_illust']['dongtai_kaiguan'].hide()); }, P['prototype']['onChangeSkin'] = function (X) { P['characters'][this['_select_index']].skin = X, this['change_select'](this['_select_index']), P['characters'][this['_select_index']]['charid'] == P['main_character_id'] && (GameMgr.Inst['account_data']['avatar_id'] = X, P['onMainSkinChange']()), app['NetAgent']['sendReq2Lobby']('Lobby', 'changeCharacterSkin', { character_id: P['characters'][this['_select_index']]['charid'], skin: X }, function () { }); }, P['prototype'].say = function (X) { var h = this, c = P['characters'][this['_select_index']]; this['chat_id']++; var a = this['chat_id'], I = view['AudioMgr']['PlayCharactorSound'](c, X, Laya['Handler']['create'](this, function () { Laya['timer'].once(1000, h, function () { a == h['chat_id'] && h['stopsay'](); }); })); I && (this['chat_block'].show(I['words']), this['sound_id'] = I['audio_id']); }, P['prototype']['stopsay'] = function () { this['chat_block']['close'](!1), this['sound_id'] && (view['AudioMgr']['StopAudio'](this['sound_id']), this['sound_id'] = null); }, P['prototype']['to_look_illust'] = function () { var X = this; this['container_look_illust'].show(Laya['Handler']['create'](this, function () { X['illust']['playAnim']('idle'), X['page_select_character'].show(0); })); }, P['prototype']['jump_to_char_skin'] = function (h, c) { var a = this; if (void 0 === h && (h = -1), void 0 === c && (c = null), h >= 0) for (var I = 0; I < P['characters']['length']; I++) if (P['characters'][I]['charid'] == h) { this['change_select'](I); break; } X['UI_Sushe_Select'].Inst['close'](Laya['Handler']['create'](this, function () { P.Inst['show_page_visit'](), a['page_visit_character']['show_pop_skin'](), a['page_visit_character']['set_jump_callback'](c); })); }, P['prototype']['jump_to_char_qiyue'] = function (h) { var c = this; if (void 0 === h && (h = -1), h >= 0) for (var a = 0; a < P['characters']['length']; a++) if (P['characters'][a]['charid'] == h) { this['change_select'](a); break; } X['UI_Sushe_Select'].Inst['close'](Laya['Handler']['create'](this, function () { P.Inst['show_page_visit'](), c['page_visit_character']['show_qiyue'](); })); }, P['prototype']['jump_to_char_gift'] = function (h) { var c = this; if (void 0 === h && (h = -1), h >= 0) for (var a = 0; a < P['characters']['length']; a++) if (P['characters'][a]['charid'] == h) { this['change_select'](a); break; } X['UI_Sushe_Select'].Inst['close'](Laya['Handler']['create'](this, function () { P.Inst['show_page_visit'](), c['page_visit_character']['show_gift'](); })); }, P['characters'] = [], P['chs_fengyu_name_lst'] = ['200040', '200043'], P['chs_fengyu_cv_lst'] = ['200047', '200050', '200054', '200071'], P['skin_map'] = {}, P['main_character_id'] = 0, P['send_gift_count'] = 0, P['send_gift_limit'] = 0, P['commonViewList'] = [], P['using_commonview_index'] = 0, P['finished_endings_map'] = {}, P['rewarded_endings_map'] = {}, P['star_chars'] = [], P['hidden_characters_map'] = {}, P.Inst = null, P; } (X['UIBase']); X['UI_Sushe'] = c; } (uiscript || (uiscript = {})); // 屏蔽改变宿舍角色的网络请求 !function (X) { var h = function () { function h(h) { var P = this; this['scrollview'] = null, this['select_index'] = 0, this['show_index_list'] = [], this['only_show_star_char'] = !1, this.me = h, this.me['getChildByName']('btn_visit')['clickHandler'] = Laya['Handler']['create'](this, function () { c.Inst['locking'] || c.Inst['close'](Laya['Handler']['create'](P, function () { X['UI_Sushe'].Inst['show_page_visit'](); })); }, null, !1), this.me['getChildByName']('btn_look')['clickHandler'] = Laya['Handler']['create'](this, function () { c.Inst['locking'] || c.Inst['close'](Laya['Handler']['create'](P, function () { X['UI_Sushe'].Inst['to_look_illust'](); })); }, null, !1), this.me['getChildByName']('btn_huanzhuang')['clickHandler'] = Laya['Handler']['create'](this, function () { c.Inst['locking'] || X['UI_Sushe'].Inst['jump_to_char_skin'](); }, null, !1), this.me['getChildByName']('btn_star')['clickHandler'] = Laya['Handler']['create'](this, function () { c.Inst['locking'] || P['onChangeStarShowBtnClick'](); }, null, !1), this['scrollview'] = this.me['scriptMap']['capsui.CScrollView'], this['scrollview']['init_scrollview'](new Laya['Handler'](this, this['render_character_cell']), -1, 3), this['scrollview']['setElastic'](), this['dongtai_kaiguan'] = new X['UI_Dongtai_Kaiguan'](this.me['getChildByName']('dongtai'), new Laya['Handler'](this, function () { X['UI_Sushe'].Inst['illust']['resetSkin'](); })); } return h['prototype'].show = function (h, c) { if (void 0 === c && (c = !1), this.me['visible'] = !0, h ? this.me['alpha'] = 1 : X['UIBase']['anim_alpha_in'](this.me, { x: 0 }, 200, 0), this['getShowStarState'](), this['sortShowCharsList'](), c || (this.me['getChildByName']('btn_star')['getChildAt'](1).x = this['only_show_star_char'] ? 107 : 47), this['scrollview']['reset'](), this['scrollview']['addItem'](this['show_index_list']['length']), Math['floor'](this['show_index_list']['length'] / 3) - 3 > 0) { var P = (Math['floor'](this['select_index'] / 3) - 1) / (Math.ceil(this['show_index_list']['length'] / 3) - 2.5); this['scrollview'].rate = Math.min(1, Math.max(0, P)); } }, h['prototype']['render_character_cell'] = function (h) { var c = this, P = h['index'], a = h['container'], I = h['cache_data']; a['visible'] = !0, I['index'] = P, I['inited'] || (I['inited'] = !0, a['getChildByName']('btn')['clickHandler'] = new Laya['Handler'](this, function () { c['onClickAtHead'](I['index']); }), I.skin = new X['UI_Character_Skin'](a['getChildByName']('btn')['getChildByName']('head')), I.bg = a['getChildByName']('btn')['getChildByName']('bg'), I['bound'] = a['getChildByName']('btn')['getChildByName']('bound'), I['btn_star'] = a['getChildByName']('btn_star'), I.star = a['getChildByName']('btn')['getChildByName']('star'), I['btn_star']['clickHandler'] = new Laya['Handler'](this, function () { c['onClickAtStar'](I['index']); })); var E = a['getChildByName']('btn'); E['getChildByName']('choose')['visible'] = P == this['select_index']; var F = this['getCharInfoByIndex'](P); E['getChildByName']('redpoint')['visible'] = X['UI_Sushe']['check_char_redpoint'](F), I.skin['setSkin'](F.skin, 'bighead'), E['getChildByName']('using')['visible'] = F['charid'] == X['UI_Sushe']['main_character_id'], a['getChildByName']('btn')['getChildByName']('bg').skin = game['Tools']['localUISrc']('myres/sushe/bg_head' + (F['is_upgraded'] ? '2.png' : '.png')); var b = cfg['item_definition']['character'].get(F['charid']); 'en' == GameMgr['client_language'] || 'jp' == GameMgr['client_language'] || 'kr' == GameMgr['client_language'] ? I['bound'].skin = b.ur ? game['Tools']['localUISrc']('myres/sushe/bg_head_bound' + (F['is_upgraded'] ? '4.png' : '3.png')) : game['Tools']['localUISrc']('myres/sushe/en_head_bound' + (F['is_upgraded'] ? '2.png' : '.png')) : b.ur ? (I['bound'].pos(-10, -2), I['bound'].skin = game['Tools']['localUISrc']('myres/sushe/bg_head' + (F['is_upgraded'] ? '6.png' : '5.png'))) : (I['bound'].pos(4, 20), I['bound'].skin = game['Tools']['localUISrc']('myres/sushe/bg_head' + (F['is_upgraded'] ? '4.png' : '3.png'))), I['btn_star']['visible'] = this['select_index'] == P, I.star['visible'] = X['UI_Sushe']['is_char_star'](F['charid']) || this['select_index'] == P; var f = cfg['item_definition']['character'].find(F['charid']), n = E['getChildByName']('label_name'), Q = f['name_' + GameMgr['client_language'] + '2'] ? f['name_' + GameMgr['client_language'] + '2'] : f['name_' + GameMgr['client_language']]; if ('chs' == GameMgr['client_language'] || 'chs_t' == GameMgr['client_language']) { I.star.skin = game['Tools']['localUISrc']('myres/sushe/tag_star_' + (X['UI_Sushe']['is_char_star'](F['charid']) ? 'l' : 'd') + (F['is_upgraded'] ? '1.png' : '.png')), n.text = Q['replace']('-', '|')['replace'](/\./g, '·'); var k = /^[a-zA-Z\x21-\x2f\x3a-\x40\x5b-\x60\x7B-\x7F]*$/; n['leading'] = k.test(Q) ? -15 : 0; } else I.star.skin = game['Tools']['localUISrc']('myres/sushe/tag_star_' + (X['UI_Sushe']['is_char_star'](F['charid']) ? 'l.png' : 'd.png')), n.text = Q; ('chs' == GameMgr['client_language'] || 'chs_t' == GameMgr['client_language']) && ('200041' == F['charid'] ? (n['scaleX'] = 0.67, n['scaleY'] = 0.57) : (n['scaleX'] = 0.7, n['scaleY'] = 0.6)); }, h['prototype']['onClickAtHead'] = function (h) { if (this['select_index'] == h) { var c = this['getCharInfoByIndex'](h); if (c['charid'] != X['UI_Sushe']['main_character_id']) if (X['UI_PiPeiYuYue'].Inst['enable']) X['UIMgr'].Inst['ShowErrorInfo'](game['Tools']['strOfLocalization'](2769)); else { var P = X['UI_Sushe']['main_character_id']; X['UI_Sushe']['main_character_id'] = c['charid'], //app['NetAgent']['sendReq2Lobby']('Lobby', 'changeMainCharacter', { // character_id: X['UI_Sushe']['main_character_id'] //}, function () {}), GameMgr.Inst['account_data']['avatar_id'] = c.skin, X['UI_Sushe']['onMainSkinChange'](); // 保存人物和皮肤 MMP.settings.character = c.charid; MMP.settings.characters[MMP.settings.character - 200001] = c.skin; MMP.saveSettings(); // END for (var a = 0; a < this['show_index_list']['length']; a++) this['getCharInfoByIndex'](a)['charid'] == P && this['scrollview']['wantToRefreshItem'](a); this['scrollview']['wantToRefreshItem'](h); } } else { var I = this['select_index']; this['select_index'] = h, I >= 0 && this['scrollview']['wantToRefreshItem'](I), this['scrollview']['wantToRefreshItem'](h), X['UI_Sushe'].Inst['change_select'](this['show_index_list'][h]); } }, h['prototype']['onClickAtStar'] = function (h) { if (X['UI_Sushe']['change_char_star'](this['getCharInfoByIndex'](h)['charid']), this['only_show_star_char']) this['scrollview']['wantToRefreshItem'](h); else if (this.show(!0), Math['floor'](this['show_index_list']['length'] / 3) - 3 > 0) { var c = (Math['floor'](this['select_index'] / 3) - 1) / (Math['floor'](this['show_index_list']['length'] / 3) - 3); this['scrollview'].rate = Math.min(1, Math.max(0, c)); } // 保存人物和皮肤 MMP.settings.star_chars = uiscript.UI_Sushe.star_chars; MMP.saveSettings(); // END }, h['prototype']['close'] = function (h) { var c = this; this.me['visible'] && (h ? this.me['visible'] = !1 : X['UIBase']['anim_alpha_out'](this.me, { x: 0 }, 200, 0, Laya['Handler']['create'](this, function () { c.me['visible'] = !1; }))); }, h['prototype']['onChangeStarShowBtnClick'] = function () { if (!this['only_show_star_char']) { for (var h = !1, c = 0, P = X['UI_Sushe']['star_chars']; c < P['length']; c++) { var a = P[c]; if (!X['UI_Sushe']['hidden_characters_map'][a]) { h = !0; break; } } if (!h) return X['UI_SecondConfirm'].Inst['show_only_confirm'](game['Tools']['strOfLocalization'](3301)), void 0; } X['UI_Sushe'].Inst['change_select'](this['show_index_list']['length'] > 0 ? this['show_index_list'][0] : 0), this['only_show_star_char'] = !this['only_show_star_char'], app['PlayerBehaviorStatistic']['update_val'](app['EBehaviorType']['Chara_Show_Star'], this['only_show_star_char'] ? 1 : 0); var I = this.me['getChildByName']('btn_star')['getChildAt'](1); Laya['Tween']['clearAll'](I), Laya['Tween'].to(I, { x: this['only_show_star_char'] ? 107 : 47 }, 150), this.show(!0, !0); }, h['prototype']['getShowStarState'] = function () { if (0 == X['UI_Sushe']['star_chars']['length']) return this['only_show_star_char'] = !1, void 0; if (this['only_show_star_char'] = 1 == app['PlayerBehaviorStatistic']['get_val'](app['EBehaviorType']['Chara_Show_Star']), this['only_show_star_char']) { for (var h = 0, c = X['UI_Sushe']['star_chars']; h < c['length']; h++) { var P = c[h]; if (!X['UI_Sushe']['hidden_characters_map'][P]) return; } this['only_show_star_char'] = !1, app['PlayerBehaviorStatistic']['update_val'](app['EBehaviorType']['Chara_Show_Star'], 0); } }, h['prototype']['sortShowCharsList'] = function () { this['show_index_list'] = [], this['select_index'] = -1; for (var h = 0, c = X['UI_Sushe']['star_chars']; h < c['length']; h++) { var P = c[h]; if (!X['UI_Sushe']['hidden_characters_map'][P]) for (var a = 0; a < X['UI_Sushe']['characters']['length']; a++) if (X['UI_Sushe']['characters'][a]['charid'] == P) { a == X['UI_Sushe'].Inst['select_index'] && (this['select_index'] = this['show_index_list']['length']), this['show_index_list'].push(a); break; } } if (!this['only_show_star_char']) for (var a = 0; a < X['UI_Sushe']['characters']['length']; a++) X['UI_Sushe']['hidden_characters_map'][X['UI_Sushe']['characters'][a]['charid']] || -1 == this['show_index_list']['indexOf'](a) && (a == X['UI_Sushe'].Inst['select_index'] && (this['select_index'] = this['show_index_list']['length']), this['show_index_list'].push(a)); }, h['prototype']['getCharInfoByIndex'] = function (h) { return X['UI_Sushe']['characters'][this['show_index_list'][h]]; }, h; } (), c = function (c) { function P() { var X = c.call(this, 'chs' == GameMgr['client_language'] || 'chs_t' == GameMgr['client_language'] ? new ui['lobby']['sushe_selectUI']() : new ui['lobby']['sushe_select_enUI']()) || this; return X['bg_width_head'] = 962, X['bg_width_zhuangban'] = 1819, X['bg2_delta'] = -29, X['container_top'] = null, X['locking'] = !1, X.tabs = [], X['tab_index'] = 0, P.Inst = X, X; } return __extends(P, c), P['prototype']['onCreate'] = function () { var c = this; this['container_top'] = this.me['getChildByName']('top'), this['container_top']['getChildByName']('btn_back')['clickHandler'] = Laya['Handler']['create'](this, function () { c['locking'] || (1 == c['tab_index'] && c['container_zhuangban']['changed'] ? X['UI_SecondConfirm'].Inst.show(game['Tools']['strOfLocalization'](3022), Laya['Handler']['create'](c, function () { c['close'](), X['UI_Sushe'].Inst['go2Lobby'](); }), null) : (c['close'](), X['UI_Sushe'].Inst['go2Lobby']())); }, null, !1), this.root = this.me['getChildByName']('root'), this.bg2 = this.root['getChildByName']('bg2'), this.bg = this.root['getChildByName']('bg'); for (var P = this.root['getChildByName']('container_tabs'), a = function (h) { I.tabs.push(P['getChildAt'](h)), I.tabs[h]['clickHandler'] = new Laya['Handler'](I, function () { c['locking'] || c['tab_index'] != h && (1 == c['tab_index'] && c['container_zhuangban']['changed'] ? X['UI_SecondConfirm'].Inst.show(game['Tools']['strOfLocalization'](3022), Laya['Handler']['create'](c, function () { c['change_tab'](h); }), null) : c['change_tab'](h)); }); }, I = this, E = 0; E < P['numChildren']; E++) a(E); this['container_head'] = new h(this.root['getChildByName']('container_heads')), this['container_zhuangban'] = new X['zhuangban']['Container_Zhuangban'](this.root['getChildByName']('container_zhuangban0'), this.root['getChildByName']('container_zhuangban1'), new Laya['Handler'](this, function () { return c['locking']; })); }, P['prototype'].show = function (h) { var c = this; this['enable'] = !0, this['locking'] = !0, this['container_head']['dongtai_kaiguan']['refresh'](), this['tab_index'] = h, this['container_top'].y = 48, 0 == this['tab_index'] ? (this.bg['width'] = this['bg_width_head'], this.bg2['width'] = this.bg['width'] + this['bg2_delta'], this['container_zhuangban']['close'](!0), this['container_head'].show(!0), X['UIBase']['anim_alpha_in'](this['container_top'], { y: -30 }, 200), X['UIBase']['anim_alpha_in'](this.root, { x: 30 }, 200)) : (this.bg['width'] = this['bg_width_zhuangban'], this.bg2['width'] = this.bg['width'] + this['bg2_delta'], this['container_zhuangban'].show(!0), this['container_head']['close'](!0), X['UIBase']['anim_alpha_in'](this['container_top'], { y: -30 }, 200), X['UIBase']['anim_alpha_in'](this.root, { y: 30 }, 200)), Laya['timer'].once(200, this, function () { c['locking'] = !1; }); for (var P = 0; P < this.tabs['length']; P++) { var a = this.tabs[P]; a.skin = game['Tools']['localUISrc'](P == this['tab_index'] ? 'myres/sushe/btn_shine2.png' : 'myres/sushe/btn_dark2.png'); var I = a['getChildByName']('word'); I['color'] = P == this['tab_index'] ? '#552c1c' : '#d3a86c', I['scaleX'] = I['scaleY'] = P == this['tab_index'] ? 1.1 : 1, P == this['tab_index'] && a['parent']['setChildIndex'](a, this.tabs['length'] - 1); } }, P['prototype']['change_tab'] = function (h) { var c = this; this['tab_index'] = h; for (var P = 0; P < this.tabs['length']; P++) { var a = this.tabs[P]; a.skin = game['Tools']['localUISrc'](P == h ? 'myres/sushe/btn_shine2.png' : 'myres/sushe/btn_dark2.png'); var I = a['getChildByName']('word'); I['color'] = P == h ? '#552c1c' : '#d3a86c', I['scaleX'] = I['scaleY'] = P == h ? 1.1 : 1, P == h && a['parent']['setChildIndex'](a, this.tabs['length'] - 1); } this['locking'] = !0, 0 == this['tab_index'] ? (this['container_zhuangban']['close'](!1), Laya['Tween'].to(this.bg, { width: this['bg_width_head'] }, 200, Laya.Ease['strongOut'], Laya['Handler']['create'](this, function () { X['UI_Sushe'].Inst['open_illust'](), c['container_head'].show(!1); })), Laya['Tween'].to(this.bg2, { width: this['bg_width_head'] + this['bg2_delta'] }, 200, Laya.Ease['strongOut'])) : 1 == this['tab_index'] && (this['container_head']['close'](!1), X['UI_Sushe'].Inst['hide_illust'](), Laya['Tween'].to(this.bg, { width: this['bg_width_zhuangban'] }, 200, Laya.Ease['strongOut'], Laya['Handler']['create'](this, function () { c['container_zhuangban'].show(!1); })), Laya['Tween'].to(this.bg2, { width: this['bg_width_zhuangban'] + this['bg2_delta'] }, 200, Laya.Ease['strongOut'])), Laya['timer'].once(400, this, function () { c['locking'] = !1; }); }, P['prototype']['close'] = function (h) { var c = this; this['locking'] = !0, X['UIBase']['anim_alpha_out'](this['container_top'], { y: -30 }, 150), 0 == this['tab_index'] ? X['UIBase']['anim_alpha_out'](this.root, { x: 30 }, 150, 0, Laya['Handler']['create'](this, function () { c['container_head']['close'](!0); })) : X['UIBase']['anim_alpha_out'](this.root, { y: 30 }, 150, 0, Laya['Handler']['create'](this, function () { c['container_zhuangban']['close'](!0); })), Laya['timer'].once(150, this, function () { c['locking'] = !1, c['enable'] = !1, h && h.run(); }); }, P['prototype']['onDisable'] = function () { for (var h = 0; h < X['UI_Sushe']['characters']['length']; h++) { var c = X['UI_Sushe']['characters'][h].skin, P = cfg['item_definition'].skin.get(c); P && Laya['loader']['clearTextureRes'](game['LoadMgr']['getResImageSkin'](P.path + '/bighead.png')); } }, P['prototype']['changeKaiguanShow'] = function (X) { X ? this['container_head']['dongtai_kaiguan'].show() : this['container_head']['dongtai_kaiguan'].hide(); }, P['prototype']['changeZhuangbanSlot'] = function (X) { this['container_zhuangban']['changeSlotByItemId'](X); }, P; } (X['UIBase']); X['UI_Sushe_Select'] = c; } (uiscript || (uiscript = {})); // 友人房 !function (X) { var h = function () { function h(X) { var h = this; this['friends'] = [], this['sortlist'] = [], this.me = X, this.me['visible'] = !1, this['blackbg'] = X['getChildByName']('blackbg'), this['blackbg']['clickHandler'] = Laya['Handler']['create'](this, function () { h['locking'] || h['close'](); }, null, !1), this.root = X['getChildByName']('root'), this['scrollview'] = this.root['scriptMap']['capsui.CScrollView'], this['scrollview']['init_scrollview'](Laya['Handler']['create'](this, this['render_item'], null, !1)), this['noinfo'] = this.root['getChildByName']('noinfo'); } return h['prototype'].show = function () { var h = this; this['locking'] = !0, this.me['visible'] = !0, this['scrollview']['reset'](), this['friends'] = [], this['sortlist'] = []; for (var c = game['FriendMgr']['friend_list'], P = 0; P < c['length']; P++) this['sortlist'].push(P); this['sortlist'] = this['sortlist'].sort(function (X, h) { var P = c[X], a = 0; if (P['state']['is_online']) { var I = game['Tools']['playState2Desc'](P['state']['playing']); a += '' != I ? 30000000000 : 60000000000, P.base['level'] && (a += P.base['level'].id % 1000 * 10000000), P.base['level3'] && (a += P.base['level3'].id % 1000 * 10000), a += -Math['floor'](P['state']['login_time'] / 10000000); } else a += P['state']['logout_time']; var E = c[h], F = 0; if (E['state']['is_online']) { var I = game['Tools']['playState2Desc'](E['state']['playing']); F += '' != I ? 30000000000 : 60000000000, E.base['level'] && (F += E.base['level'].id % 1000 * 10000000), E.base['level3'] && (F += E.base['level3'].id % 1000 * 10000), F += -Math['floor'](E['state']['login_time'] / 10000000); } else F += E['state']['logout_time']; return F - a; }); for (var P = 0; P < c['length']; P++) this['friends'].push({ f: c[P], invited: !1 }); this['noinfo']['visible'] = 0 == this['friends']['length'], this['scrollview']['addItem'](this['friends']['length']), X['UIBase']['anim_pop_out'](this.root, Laya['Handler']['create'](this, function () { h['locking'] = !1; })); }, h['prototype']['close'] = function () { var h = this; this['locking'] = !0, X['UIBase']['anim_pop_hide'](this.root, Laya['Handler']['create'](this, function () { h['locking'] = !1, h.me['visible'] = !1; })); }, h['prototype']['render_item'] = function (h) { var c = h['index'], P = h['container'], I = h['cache_data']; I.head || (I.head = new X['UI_Head'](P['getChildByName']('head'), 'UI_WaitingRoom'), I.name = P['getChildByName']('name'), I['state'] = P['getChildByName']('label_state'), I.btn = P['getChildByName']('btn_invite'), I['invited'] = P['getChildByName']('invited')); var E = this['friends'][this['sortlist'][c]]; I.head.id = game['GameUtility']['get_limited_skin_id'](E.f.base['avatar_id']), I.head['set_head_frame'](E.f.base['account_id'], E.f.base['avatar_frame']), game['Tools']['SetNickname'](I.name, E.f.base, GameMgr.Inst['hide_nickname']); var F = !1; if (E.f['state']['is_online']) { var b = game['Tools']['playState2Desc'](E.f['state']['playing']); '' != b ? (I['state'].text = game['Tools']['strOfLocalization'](2069, [b]), I['state']['color'] = '#a9d94d', I.name['getChildByName']('name')['color'] = '#a9d94d') : (I['state'].text = game['Tools']['strOfLocalization'](2071), I['state']['color'] = '#58c4db', I.name['getChildByName']('name')['color'] = '#58c4db', F = !0); } else I['state'].text = game['Tools']['strOfLocalization'](2072), I['state']['color'] = '#8c8c8c', I.name['getChildByName']('name')['color'] = '#8c8c8c'; E['invited'] ? (I.btn['visible'] = !1, I['invited']['visible'] = !0) : (I.btn['visible'] = !0, I['invited']['visible'] = !1, game['Tools']['setGrayDisable'](I.btn, !F), F && (I.btn['clickHandler'] = Laya['Handler']['create'](this, function () { game['Tools']['setGrayDisable'](I.btn, !0); var h = { room_id: a.Inst['room_id'], mode: a.Inst['room_mode'], nickname: GameMgr.Inst['account_data']['nickname'], verified: GameMgr.Inst['account_data']['verified'], account_id: GameMgr.Inst['account_id'] }; app['NetAgent']['sendReq2Lobby']('Lobby', 'sendClientMessage', { target_id: E.f.base['account_id'], type: game['EFriendMsgType']['room_invite'], content: JSON['stringify'](h) }, function (h, c) { h || c['error'] ? (game['Tools']['setGrayDisable'](I.btn, !1), X['UIMgr'].Inst['showNetReqError']('sendClientMessage', h, c)) : (I.btn['visible'] = !1, I['invited']['visible'] = !0, E['invited'] = !0); }); }, null, !1))); }, h; } (), c = function () { function h(h) { var c = this; this.tabs = [], this['tab_index'] = 0, this.me = h, this['blackmask'] = this.me['getChildByName']('blackmask'), this.root = this.me['getChildByName']('root'), this['page_head'] = new X['zhuangban']['Page_Waiting_Head'](this.root['getChildByName']('container_heads')), this['page_zhangban'] = new X['zhuangban']['Container_Zhuangban'](this.root['getChildByName']('container_zhuangban0'), this.root['getChildByName']('container_zhuangban1'), new Laya['Handler'](this, function () { return c['locking']; })); for (var P = this.root['getChildByName']('container_tabs'), a = function (h) { I.tabs.push(P['getChildAt'](h)), I.tabs[h]['clickHandler'] = new Laya['Handler'](I, function () { c['locking'] || c['tab_index'] != h && (1 == c['tab_index'] && c['page_zhangban']['changed'] ? X['UI_SecondConfirm'].Inst.show(game['Tools']['strOfLocalization'](3022), Laya['Handler']['create'](c, function () { c['change_tab'](h); }), null) : c['change_tab'](h)); }); }, I = this, E = 0; E < P['numChildren']; E++) a(E); this.root['getChildByName']('close')['clickHandler'] = new Laya['Handler'](this, function () { c['locking'] || (1 == c['tab_index'] && c['page_zhangban']['changed'] ? X['UI_SecondConfirm'].Inst.show(game['Tools']['strOfLocalization'](3022), Laya['Handler']['create'](c, function () { c['close'](!1); }), null) : c['close'](!1)); }), this.root['getChildByName']('btn_close')['clickHandler'] = new Laya['Handler'](this, function () { c['locking'] || (1 == c['tab_index'] && c['page_zhangban']['changed'] ? X['UI_SecondConfirm'].Inst.show(game['Tools']['strOfLocalization'](3022), Laya['Handler']['create'](c, function () { c['close'](!1); }), null) : c['close'](!1)); }); } return h['prototype'].show = function () { var h = this; this.me['visible'] = !0, this['blackmask']['alpha'] = 0, this['locking'] = !0, Laya['Tween'].to(this['blackmask'], { alpha: 0.3 }, 150), X['UIBase']['anim_pop_out'](this.root, Laya['Handler']['create'](this, function () { h['locking'] = !1; })), this['tab_index'] = 0, this['page_zhangban']['close'](!0), this['page_head'].show(!0); for (var c = 0; c < this.tabs['length']; c++) { var P = this.tabs[c]; P.skin = game['Tools']['localUISrc'](c == this['tab_index'] ? 'myres/sushe/btn_shine2.png' : 'myres/sushe/btn_dark2.png'); var a = P['getChildByName']('word'); a['color'] = c == this['tab_index'] ? '#552c1c' : '#d3a86c', a['scaleX'] = a['scaleY'] = c == this['tab_index'] ? 1.1 : 1, c == this['tab_index'] && P['parent']['setChildIndex'](P, this.tabs['length'] - 1); } }, h['prototype']['change_tab'] = function (X) { var h = this; this['tab_index'] = X; for (var c = 0; c < this.tabs['length']; c++) { var P = this.tabs[c]; P.skin = game['Tools']['localUISrc'](c == X ? 'myres/sushe/btn_shine2.png' : 'myres/sushe/btn_dark2.png'); var a = P['getChildByName']('word'); a['color'] = c == X ? '#552c1c' : '#d3a86c', a['scaleX'] = a['scaleY'] = c == X ? 1.1 : 1, c == X && P['parent']['setChildIndex'](P, this.tabs['length'] - 1); } this['locking'] = !0, 0 == this['tab_index'] ? (this['page_zhangban']['close'](!1), Laya['timer'].once(100, this, function () { h['page_head'].show(!1); })) : 1 == this['tab_index'] && (this['page_head']['close'](!1), Laya['timer'].once(100, this, function () { h['page_zhangban'].show(!1); })), Laya['timer'].once(400, this, function () { h['locking'] = !1; }); }, h['prototype']['close'] = function (h) { var c = this; //修改友人房间立绘 if (!(c.page_head.choosed_chara_index == 0 && c.page_head.choosed_skin_id == 0)) { for (let id = 0; id < uiscript.UI_WaitingRoom.Inst.players.length; id++) { if (uiscript.UI_WaitingRoom.Inst.players[id].account_id == GameMgr.Inst.account_id) { uiscript.UI_WaitingRoom.Inst.players[id].avatar_id = c.page_head.choosed_skin_id; GameMgr.Inst.account_data.avatar_id = c.page_head.choosed_skin_id; uiscript.UI_Sushe.main_character_id = c.page_head.choosed_chara_index + 200001; uiscript.UI_WaitingRoom.Inst._refreshPlayerInfo(uiscript.UI_WaitingRoom.Inst.players[id]); MMP.settings.characters[r.page_head.choosed_chara_index] = c.page_head.choosed_skin_id; MMP.saveSettings(); break; } } } //end this.me['visible'] && (h ? (this['page_head']['close'](!0), this['page_zhangban']['close'](!0), this.me['visible'] = !1) : (app['NetAgent']['sendReq2Lobby']('Lobby', 'readyPlay', { ready: a.Inst['owner_id'] == GameMgr.Inst['account_id'] ? !0 : !1, dressing: !1 }, function () { }), this['locking'] = !0, this['page_head']['close'](!1), this['page_zhangban']['close'](!1), X['UIBase']['anim_pop_hide'](this.root, Laya['Handler']['create'](this, function () { c['locking'] = !1, c.me['visible'] = !1; })))); }, h; } (), P = function () { function X(X) { this['modes'] = [], this.me = X, this.bg = this.me['getChildByName']('bg'), this['scrollview'] = this.me['scriptMap']['capsui.CScrollView'], this['scrollview']['init_scrollview'](new Laya['Handler'](this, this['render_item'])); } return X['prototype'].show = function (X) { this.me['visible'] = !0, this['scrollview']['reset'](), this['modes'] = X, this['scrollview']['addItem'](X['length']); var h = this['scrollview']['total_height']; h > 380 ? (this['scrollview']['_content'].y = 10, this.bg['height'] = 400) : (this['scrollview']['_content'].y = 390 - h, this.bg['height'] = h + 20), this.bg['visible'] = !0; }, X['prototype']['render_item'] = function (X) { var h = X['index'], c = X['container'], P = c['getChildByName']('info'); P['fontSize'] = 40, P['fontSize'] = this['modes'][h]['length'] <= 5 ? 40 : this['modes'][h]['length'] <= 9 ? 55 - 3 * this['modes'][h]['length'] : 28, P.text = this['modes'][h]; }, X; } (), a = function (a) { function I() { var h = a.call(this, new ui['lobby']['waitingroomUI']()) || this; return h['skin_ready'] = 'myres/room/btn_ready.png', h['skin_cancel'] = 'myres/room/btn_cancel.png', h['skin_start'] = 'myres/room/btn_start.png', h['skin_start_no'] = 'myres/room/btn_start_no.png', h['update_seq'] = 0, h['pre_msgs'] = [], h['msg_tail'] = -1, h['posted'] = !1, h['label_rommid'] = null, h['player_cells'] = [], h['btn_ok'] = null, h['btn_invite_friend'] = null, h['btn_add_robot'] = null, h['btn_dress'] = null, h['btn_copy'] = null, h['beReady'] = !1, h['room_id'] = -1, h['owner_id'] = -1, h['tournament_id'] = 0, h['max_player_count'] = 0, h['players'] = [], h['container_rules'] = null, h['container_top'] = null, h['container_right'] = null, h['locking'] = !1, h['mousein_copy'] = !1, h['popout'] = null, h['room_link'] = null, h['btn_copy_link'] = null, h['last_start_room'] = 0, h['invitefriend'] = null, h['pre_choose'] = null, h['ai_name'] = game['Tools']['strOfLocalization'](2003), I.Inst = h, app['NetAgent']['AddListener2Lobby']('NotifyRoomPlayerReady', Laya['Handler']['create'](h, function (X) { app.Log.log('NotifyRoomPlayerReady:' + JSON['stringify'](X)), h['onReadyChange'](X['account_id'], X['ready'], X['dressing']); })), app['NetAgent']['AddListener2Lobby']('NotifyRoomPlayerUpdate', Laya['Handler']['create'](h, function (X) { app.Log.log('NotifyRoomPlayerUpdate:' + JSON['stringify'](X)), h['onPlayerChange'](X); })), app['NetAgent']['AddListener2Lobby']('NotifyRoomGameStart', Laya['Handler']['create'](h, function (X) { h['enable'] && (app.Log.log('NotifyRoomGameStart:' + JSON['stringify'](X)), GameMgr.Inst['onPipeiYuyueSuccess'](0, 'youren'), h['onGameStart'](X)); })), app['NetAgent']['AddListener2Lobby']('NotifyRoomKickOut', Laya['Handler']['create'](h, function (X) { app.Log.log('NotifyRoomKickOut:' + JSON['stringify'](X)), h['onBeKictOut'](); })), game['LobbyNetMgr'].Inst['add_connect_listener'](Laya['Handler']['create'](h, function () { h['enable'] && h.hide(Laya['Handler']['create'](h, function () { X['UI_Lobby'].Inst['enable'] = !0; })); }, null, !1)), h; } return __extends(I, a), I['prototype']['push_msg'] = function (X) { this['pre_msgs']['length'] < 15 ? this['pre_msgs'].push(JSON['parse'](X)) : (this['msg_tail'] = (this['msg_tail'] + 1) % this['pre_msgs']['length'], this['pre_msgs'][this['msg_tail']] = JSON['parse'](X)); }, Object['defineProperty'](I['prototype'], 'inRoom', { get: function () { return -1 != this['room_id']; }, enumerable: !1, configurable: !0 }), Object['defineProperty'](I['prototype'], 'robot_count', { get: function () { for (var X = 0, h = 0; h < this['players']['length']; h++) 2 == this['players'][h]['category'] && X++; return X; }, enumerable: !1, configurable: !0 }), I['prototype']['resetData'] = function () { this['room_id'] = -1, this['owner_id'] = -1, this['room_mode'] = {}, this['max_player_count'] = 0, this['players'] = []; }, I['prototype']['updateData'] = function (X) { if (!X) return this['resetData'](), void 0; //修改友人房间立绘 for (let i = 0; i < X.persons.length; i++) { if (X.persons[i].account_id == GameMgr.Inst.account_data.account_id) { X.persons[i].avatar_frame = GameMgr.Inst.account_data.avatar_frame; X.persons[i].avatar_id = GameMgr.Inst.account_data.avatar_id; X.persons[i].character = uiscript.UI_Sushe.main_chara_info; X.persons[i].title = GameMgr.Inst.account_data.title; X.persons[i].views = uiscript.UI_Sushe.commonViewList[uiscript.UI_Sushe.using_commonview_index]; if (MMP.settings.nickname != '') { X.persons[i].nickname = MMP.settings.nickname; } break; } } //end this['room_id'] = X['room_id'], this['owner_id'] = X['owner_id'], this['room_mode'] = X.mode, this['public_live'] = X['public_live'], this['tournament_id'] = 0, X['tournament_id'] && (this['tournament_id'] = X['tournament_id']), this['ai_name'] = game['Tools']['strOfLocalization'](2003), this['room_mode']['detail_rule'] && (1 === this['room_mode']['detail_rule']['ai_level'] && (this['ai_name'] = game['Tools']['strOfLocalization'](2003)), 2 === this['room_mode']['detail_rule']['ai_level'] && (this['ai_name'] = game['Tools']['strOfLocalization'](2004))), this['max_player_count'] = X['max_player_count'], this['players'] = []; for (var h = 0; h < X['persons']['length']; h++) { var c = X['persons'][h]; c['ready'] = !1, c['cell_index'] = -1, c['category'] = 1, this['players'].push(c); } for (var h = 0; h < X['robot_count']; h++) this['players'].push({ category: 2, cell_index: -1, account_id: 0, level: { id: '10101', score: 0 }, level3: { id: '20101', score: 0 }, nickname: this['ai_name'], verified: 0, ready: !0, dressing: !1, title: 0, avatar_id: game['GameUtility']['get_default_ai_skin']() }); for (var h = 0; h < X['ready_list']['length']; h++) for (var P = 0; P < this['players']['length']; P++) if (this['players'][P]['account_id'] == X['ready_list'][h]) { this['players'][P]['ready'] = !0; break; } this['update_seq'] = 0, X.seq && (this['update_seq'] = X.seq); }, I['prototype']['onReadyChange'] = function (X, h, c) { for (var P = 0; P < this['players']['length']; P++) if (this['players'][P]['account_id'] == X) { this['players'][P]['ready'] = h, this['players'][P]['dressing'] = c, this['_onPlayerReadyChange'](this['players'][P]); break; } this['refreshStart'](); }, I['prototype']['onPlayerChange'] = function (X) { if (app.Log.log(X), X = X['toJSON'](), !(X.seq && X.seq <= this['update_seq'])) { // 修改友人房间立绘 for (var i = 0; i < X.player_list.length; i++) { if (X.player_list[i].account_id == GameMgr.Inst.account_data.account_id) { X.player_list[i].avatar_frame = GameMgr.Inst.account_data.avatar_frame; X.player_list[i].avatar_id = GameMgr.Inst.account_data.avatar_id; X.player_list[i].title = GameMgr.Inst.account_data.title; if (MMP.settings.nickname != '') { X.player_list[i].nickname = MMP.settings.nickname; } break; } } if (X.update_list != undefined) { for (var i = 0; i < X.update_list.length; i++) { if (X.update_list[i].account_id == GameMgr.Inst.account_data.account_id) { X.update_list[i].avatar_frame = GameMgr.Inst.account_data.avatar_frame; X.update_list[i].avatar_id = GameMgr.Inst.account_data.avatar_id; X.update_list[i].title = GameMgr.Inst.account_data.title; if (MMP.settings.nickname != '') { X.update_list[i].nickname = MMP.settings.nickname; } break; } } } for (var i = 0; i < this.players.length; i++) { if (this.players[i].account_id == GameMgr.Inst.account_data.account_id) { this.players[i].avatar_frame = GameMgr.Inst.account_data.avatar_frame; this.players[i].avatar_id = GameMgr.Inst.account_data.avatar_id; this.players[i].title = GameMgr.Inst.account_data.title; this.players[i].views = uiscript.UI_Sushe.commonViewList[uiscript.UI_Sushe.using_commonview_index]; if (MMP.settings.nickname != '') { this.players[i].nickname = MMP.settings.nickname; } break; } } // END this['update_seq'] = X.seq; var h = {}; h.type = 'onPlayerChange0', h['players'] = this['players'], h.msg = X, this['push_msg'](JSON['stringify'](h)); var c = this['robot_count'], P = X['robot_count']; if (P < this['robot_count']) { this['pre_choose'] && 2 == this['pre_choose']['category'] && (this['pre_choose']['category'] = 0, this['pre_choose'] = null, c--); for (var a = 0; a < this['players']['length']; a++) 2 == this['players'][a]['category'] && c > P && (this['players'][a]['category'] = 0, c--); } for (var I = [], E = X['player_list'], a = 0; a < this['players']['length']; a++) if (1 == this['players'][a]['category']) { for (var F = -1, b = 0; b < E['length']; b++) if (E[b]['account_id'] == this['players'][a]['account_id']) { F = b; break; } if (-1 != F) { var f = E[F]; I.push(this['players'][a]), this['players'][a]['avatar_id'] = f['avatar_id'], this['players'][a]['title'] = f['title'], this['players'][a]['verified'] = f['verified']; } } else 2 == this['players'][a]['category'] && I.push(this['players'][a]); this['players'] = I; for (var a = 0; a < E['length']; a++) { for (var n = !1, f = E[a], b = 0; b < this['players']['length']; b++) if (1 == this['players'][b]['category'] && this['players'][b]['account_id'] == f['account_id']) { n = !0; break; } n || this['players'].push({ account_id: f['account_id'], avatar_id: f['avatar_id'], nickname: f['nickname'], verified: f['verified'], title: f['title'], level: f['level'], level3: f['level3'], ready: !1, dressing: !1, cell_index: -1, category: 1 }); } for (var Q = [!1, !1, !1, !1], a = 0; a < this['players']['length']; a++) - 1 != this['players'][a]['cell_index'] && (Q[this['players'][a]['cell_index']] = !0, this['_refreshPlayerInfo'](this['players'][a])); for (var a = 0; a < this['players']['length']; a++) if (1 == this['players'][a]['category'] && -1 == this['players'][a]['cell_index']) for (var b = 0; b < this['max_player_count']; b++) if (!Q[b]) { this['players'][a]['cell_index'] = b, Q[b] = !0, this['_refreshPlayerInfo'](this['players'][a]); break; } for (var c = this['robot_count'], P = X['robot_count']; P > c;) { for (var k = -1, b = 0; b < this['max_player_count']; b++) if (!Q[b]) { k = b; break; } if (-1 == k) break; Q[k] = !0, this['players'].push({ category: 2, cell_index: k, account_id: 0, level: { id: '10101', score: 0 }, level3: { id: '20101', score: 0 }, nickname: this['ai_name'], verified: 0, ready: !0, title: 0, avatar_id: game['GameUtility']['get_default_ai_skin'](), dressing: !1 }), this['_refreshPlayerInfo'](this['players'][this['players']['length'] - 1]), c++; } for (var a = 0; a < this['max_player_count']; a++) Q[a] || this['_clearCell'](a); var h = {}; if (h.type = 'onPlayerChange1', h['players'] = this['players'], this['push_msg'](JSON['stringify'](h)), X['owner_id']) { if (this['owner_id'] = X['owner_id'], this['enable']) if (this['owner_id'] == GameMgr.Inst['account_id']) this['refreshAsOwner'](); else for (var b = 0; b < this['players']['length']; b++) if (this['players'][b] && this['players'][b]['account_id'] == this['owner_id']) { this['_refreshPlayerInfo'](this['players'][b]); break; } } else if (this['enable']) if (this['owner_id'] == GameMgr.Inst['account_id']) this['refreshAsOwner'](); else for (var b = 0; b < this['players']['length']; b++) if (this['players'][b] && this['players'][b]['account_id'] == this['owner_id']) { this['_refreshPlayerInfo'](this['players'][b]); break; } } }, I['prototype']['onBeKictOut'] = function () { this['resetData'](), this['enable'] && (this['enable'] = !1, this['pop_change_view']['close'](!1), X['UI_Lobby'].Inst['enable'] = !0, X['UIMgr'].Inst['ShowErrorInfo'](game['Tools']['strOfLocalization'](52))); }, I['prototype']['onCreate'] = function () { var a = this; this['last_start_room'] = 0; var I = this.me['getChildByName']('root'); this['container_top'] = I['getChildByName']('top'), this['container_right'] = I['getChildByName']('right'), this['label_rommid'] = this['container_top']['getChildByName']('label_roomid'); for (var E = function (h) { var c = I['getChildByName']('player_' + h['toString']()), P = {}; P['index'] = h, P['container'] = c, P['container_flag'] = c['getChildByName']('flag'), P['container_flag']['visible'] = !1, P['container_name'] = c['getChildByName']('container_name'), P.name = c['getChildByName']('container_name')['getChildByName']('name'), P['btn_t'] = c['getChildByName']('btn_t'), P['container_illust'] = c['getChildByName']('container_illust'), P['illust'] = new X['UI_Character_Skin'](c['getChildByName']('container_illust')['getChildByName']('illust')), P.host = c['getChildByName']('host'), P['title'] = new X['UI_PlayerTitle'](c['getChildByName']('container_name')['getChildByName']('title'), 'UI_WaitingRoom'), P.rank = new X['UI_Level'](c['getChildByName']('container_name')['getChildByName']('rank'), 'UI_WaitingRoom'), P['is_robot'] = !1; var E = 0; P['btn_t']['clickHandler'] = Laya['Handler']['create'](F, function () { if (!(a['locking'] || Laya['timer']['currTimer'] < E)) { E = Laya['timer']['currTimer'] + 500; for (var X = 0; X < a['players']['length']; X++) if (a['players'][X]['cell_index'] == h) { a['kickPlayer'](X); break; } } }, null, !1), P['btn_info'] = c['getChildByName']('btn_info'), P['btn_info']['clickHandler'] = Laya['Handler']['create'](F, function () { if (!a['locking']) for (var c = 0; c < a['players']['length']; c++) if (a['players'][c]['cell_index'] == h) { a['players'][c]['account_id'] && a['players'][c]['account_id'] > 0 && X['UI_OtherPlayerInfo'].Inst.show(a['players'][c]['account_id'], a['room_mode'].mode < 10 ? 1 : 2, 1, 1, GameMgr.Inst['hide_nickname'] ? game['Tools']['strOfLocalization'](3060) : ''); break; } }, null, !1), F['player_cells'].push(P); }, F = this, b = 0; 4 > b; b++) E(b); this['btn_ok'] = I['getChildByName']('btn_ok'); var f = 0; this['btn_ok']['clickHandler'] = Laya['Handler']['create'](this, function () { Laya['timer']['currTimer'] < f + 500 || (f = Laya['timer']['currTimer'], a['owner_id'] == GameMgr.Inst['account_id'] ? a['getStart']() : a['switchReady']()); }, null, !1); var n = 0; this['container_top']['getChildByName']('btn_leave')['clickHandler'] = Laya['Handler']['create'](this, function () { Laya['timer']['currTimer'] < n + 500 || (n = Laya['timer']['currTimer'], a['leaveRoom']()); }, null, !1), this['btn_invite_friend'] = this['container_right']['getChildByName']('btn_friend'), this['btn_invite_friend']['clickHandler'] = Laya['Handler']['create'](this, function () { a['locking'] || a['invitefriend'].show(); }, null, !1), this['btn_add_robot'] = this['container_right']['getChildByName']('btn_robot'); var Q = 0; this['btn_add_robot']['clickHandler'] = Laya['Handler']['create'](this, function () { a['locking'] || Laya['timer']['currTimer'] < Q || (Q = Laya['timer']['currTimer'] + 1000, app['NetAgent']['sendReq2Lobby']('Lobby', 'modifyRoom', { robot_count: a['robot_count'] + 1 }, function (h, c) { (h || c['error'] && 1111 != c['error'].code) && X['UIMgr'].Inst['showNetReqError']('modifyRoom_add', h, c), Q = 0; })); }, null, !1), this['container_right']['getChildByName']('btn_help')['clickHandler'] = Laya['Handler']['create'](this, function () { if (!a['locking']) { var h = 0; a['room_mode']['detail_rule'] && a['room_mode']['detail_rule']['chuanma'] && (h = 1), X['UI_Rules'].Inst.show(0, null, h); } }, null, !1), this['btn_dress'] = this['container_right']['getChildByName']('btn_view'), this['btn_dress']['clickHandler'] = new Laya['Handler'](this, function () { a['locking'] || a['beReady'] && a['owner_id'] != GameMgr.Inst['account_id'] || (a['pop_change_view'].show(), app['NetAgent']['sendReq2Lobby']('Lobby', 'readyPlay', { ready: a['owner_id'] == GameMgr.Inst['account_id'] ? !0 : !1, dressing: !0 }, function () { })); }), this['btn_copy'] = this['container_right']['getChildByName']('btn_copy'), this['btn_copy'].on('mouseover', this, function () { a['mousein_copy'] = !0; }), this['btn_copy'].on('mouseout', this, function () { a['mousein_copy'] = !1; }), this['btn_copy']['clickHandler'] = Laya['Handler']['create'](this, function () { a['popout']['visible'] || (GameMgr.Inst['BehavioralStatistics'](12), a['popout']['visible'] = !0, X['UIBase']['anim_pop_out'](a['popout'], null)); }, null, !1), this['container_rules'] = new P(this['container_right']['getChildByName']('container_rules')), this['popout'] = this.me['getChildByName']('pop'), this['room_link'] = this['popout']['getChildByName']('input')['getChildByName']('txtinput'), this['room_link']['editable'] = !1, this['btn_copy_link'] = this['popout']['getChildByName']('btn_copy'), this['btn_copy_link']['visible'] = !1, GameMgr['inConch'] ? (this['btn_copy_link']['visible'] = !0, this['btn_copy_link']['clickHandler'] = Laya['Handler']['create'](this, function () { var h = Laya['PlatformClass']['createClass']('layaair.majsoul.mjmgr'); h.call('setSysClipboardText', a['room_link'].text), X['UIBase']['anim_pop_hide'](a['popout'], Laya['Handler']['create'](a, function () { a['popout']['visible'] = !1; })), X['UI_FlyTips']['ShowTips'](game['Tools']['strOfLocalization'](2125)); }, null, !1)) : GameMgr['iniOSWebview'] && (this['btn_copy_link']['visible'] = !0, this['btn_copy_link']['clickHandler'] = Laya['Handler']['create'](this, function () { Laya['Browser']['window']['wkbridge']['callNative']('copy2clip', a['room_link'].text, function () { }), X['UIBase']['anim_pop_hide'](a['popout'], Laya['Handler']['create'](a, function () { a['popout']['visible'] = !1; })), X['UI_FlyTips']['ShowTips'](game['Tools']['strOfLocalization'](2125)); }, null, !1)), this['popout']['visible'] = !1, this['popout']['getChildByName']('btn_cancel')['clickHandler'] = Laya['Handler']['create'](this, function () { X['UIBase']['anim_pop_hide'](a['popout'], Laya['Handler']['create'](a, function () { a['popout']['visible'] = !1; })); }, null, !1), this['invitefriend'] = new h(this.me['getChildByName']('invite_friend')), this['pop_change_view'] = new c(this.me['getChildByName']('pop_view')); }, I['prototype'].show = function () { var h = this; game['Scene_Lobby'].Inst['change_bg']('indoor', !1), this['mousein_copy'] = !1, this['beReady'] = !1, this['invitefriend'].me['visible'] = !1, this['btn_add_robot']['visible'] = !1, this['btn_invite_friend']['visible'] = !1, game['Tools']['setGrayDisable'](this['btn_dress'], !1), this['pre_choose'] = null, this['pop_change_view']['close'](!0); for (var c = 0; 4 > c; c++) this['player_cells'][c]['container']['visible'] = c < this['max_player_count']; for (var c = 0; c < this['max_player_count']; c++) this['_clearCell'](c); for (var c = 0; c < this['players']['length']; c++) this['players'][c]['cell_index'] = c, this['_refreshPlayerInfo'](this['players'][c]); this['msg_tail'] = -1, this['pre_msgs'] = [], this['posted'] = !1; var P = {}; P.type = 'show', P['players'] = this['players'], this['push_msg'](JSON['stringify'](P)), this['owner_id'] == GameMgr.Inst['account_id'] ? (this['btn_ok'].skin = game['Tools']['localUISrc'](this['skin_start']), this['refreshAsOwner']()) : (this['btn_ok'].skin = game['Tools']['localUISrc'](this['skin_ready']), game['Tools']['setGrayDisable'](this['btn_ok'], !1)), this['label_rommid'].text = 'en' == GameMgr['client_language'] ? '#' + this['room_id']['toString']() : this['room_id']['toString'](); var a = []; a.push(game['Tools']['room_mode_desc'](this['room_mode'].mode)); var I = this['room_mode']['detail_rule']; if (I) { var E = 5, F = 20; if (null != I['time_fixed'] && (E = I['time_fixed']), null != I['time_add'] && (F = I['time_add']), a.push(E['toString']() + '+' + F['toString']() + game['Tools']['strOfLocalization'](2019)), 0 != this['tournament_id']) { var b = cfg['tournament']['tournaments'].get(this['tournament_id']); b && a.push(b.name); } if (null != I['init_point'] && a.push(game['Tools']['strOfLocalization'](2199) + I['init_point']), null != I['fandian'] && a.push(game['Tools']['strOfLocalization'](2094) + ':' + I['fandian']), I['guyi_mode'] && a.push(game['Tools']['strOfLocalization'](3028)), null != I['dora_count']) switch (I['chuanma'] && (I['dora_count'] = 0), I['dora_count']) { case 0: a.push(game['Tools']['strOfLocalization'](2044)); break; case 2: a.push(game['Tools']['strOfLocalization'](2047)); break; case 3: a.push(game['Tools']['strOfLocalization'](2045)); break; case 4: a.push(game['Tools']['strOfLocalization'](2046)); } null != I['shiduan'] && 1 != I['shiduan'] && a.push(game['Tools']['strOfLocalization'](2137)), 2 === I['fanfu'] && a.push(game['Tools']['strOfLocalization'](2763)), 4 === I['fanfu'] && a.push(game['Tools']['strOfLocalization'](2764)), null != I['bianjietishi'] && 1 != I['bianjietishi'] && a.push(game['Tools']['strOfLocalization'](2200)), this['room_mode'].mode >= 10 && this['room_mode'].mode <= 14 && (null != I['have_zimosun'] && 1 != I['have_zimosun'] ? a.push(game['Tools']['strOfLocalization'](2202)) : a.push(game['Tools']['strOfLocalization'](2203))), game['Tools']['setGrayDisable'](this['btn_copy'], 1 == this['max_player_count']); } this['container_rules'].show(a), this['enable'] = !0, this['locking'] = !0, X['UIBase']['anim_alpha_in'](this['container_top'], { y: -30 }, 200); for (var c = 0; c < this['player_cells']['length']; c++) X['UIBase']['anim_alpha_in'](this['player_cells'][c]['container'], { x: 80 }, 150, 150 + 50 * c, null, Laya.Ease['backOut']); X['UIBase']['anim_alpha_in'](this['btn_ok'], {}, 100, 600), X['UIBase']['anim_alpha_in'](this['container_right'], { x: 20 }, 100, 500), Laya['timer'].once(600, this, function () { h['locking'] = !1; }); var f = game['Tools']['room_mode_desc'](this['room_mode'].mode); this['room_link'].text = game['Tools']['strOfLocalization'](2221, [this['room_id']['toString']()]), '' != f && (this['room_link'].text += '(' + f + ')'); var n = game['Tools']['getShareUrl'](GameMgr.Inst['link_url']); this['room_link'].text += ': ' + n + '?room=' + this['room_id']; }, I['prototype']['leaveRoom'] = function () { var h = this; this['locking'] || app['NetAgent']['sendReq2Lobby']('Lobby', 'leaveRoom', {}, function (c, P) { c || P['error'] ? X['UIMgr'].Inst['showNetReqError']('leaveRoom', c, P) : (h['room_id'] = -1, h.hide(Laya['Handler']['create'](h, function () { X['UI_Lobby'].Inst['enable'] = !0; }))); }); }, I['prototype']['tryToClose'] = function (h) { var c = this; app['NetAgent']['sendReq2Lobby']('Lobby', 'leaveRoom', {}, function (P, a) { P || a['error'] ? (X['UIMgr'].Inst['showNetReqError']('leaveRoom', P, a), h['runWith'](!1)) : (c['enable'] = !1, c['pop_change_view']['close'](!0), h['runWith'](!0)); }); }, I['prototype'].hide = function (h) { var c = this; this['locking'] = !0, X['UIBase']['anim_alpha_out'](this['container_top'], { y: -30 }, 150); for (var P = 0; P < this['player_cells']['length']; P++) X['UIBase']['anim_alpha_out'](this['player_cells'][P]['container'], { x: 80 }, 150, 0, null); X['UIBase']['anim_alpha_out'](this['btn_ok'], {}, 150), X['UIBase']['anim_alpha_out'](this['container_right'], { x: 20 }, 150), Laya['timer'].once(200, this, function () { c['locking'] = !1, c['enable'] = !1, h && h.run(); }), document['getElementById']('layaCanvas')['onclick'] = null; }, I['prototype']['onDisbale'] = function () { Laya['timer']['clearAll'](this); for (var X = 0; X < this['player_cells']['length']; X++) Laya['loader']['clearTextureRes'](this['player_cells'][X]['illust'].skin); document['getElementById']('layaCanvas')['onclick'] = null; }, I['prototype']['switchReady'] = function () { this['owner_id'] != GameMgr.Inst['account_id'] && (this['beReady'] = !this['beReady'], this['btn_ok'].skin = game['Tools']['localUISrc'](this['beReady'] ? this['skin_cancel'] : this['skin_ready']), game['Tools']['setGrayDisable'](this['btn_dress'], this['beReady']), app['NetAgent']['sendReq2Lobby']('Lobby', 'readyPlay', { ready: this['beReady'], dressing: !1 }, function () { })); }, I['prototype']['getStart'] = function () { this['owner_id'] == GameMgr.Inst['account_id'] && (Laya['timer']['currTimer'] < this['last_start_room'] + 2000 || (this['last_start_room'] = Laya['timer']['currTimer'], app['NetAgent']['sendReq2Lobby']('Lobby', 'startRoom', {}, function (h, c) { (h || c['error']) && X['UIMgr'].Inst['showNetReqError']('startRoom', h, c); }))); }, I['prototype']['kickPlayer'] = function (h) { if (this['owner_id'] == GameMgr.Inst['account_id']) { var c = this['players'][h]; 1 == c['category'] ? app['NetAgent']['sendReq2Lobby']('Lobby', 'kickPlayer', { account_id: this['players'][h]['account_id'] }, function () { }) : 2 == c['category'] && (this['pre_choose'] = c, app['NetAgent']['sendReq2Lobby']('Lobby', 'modifyRoom', { robot_count: this['robot_count'] - 1 }, function (h, c) { (h || c['error']) && X['UIMgr'].Inst['showNetReqError']('modifyRoom_minus', h, c); })); } }, I['prototype']['_clearCell'] = function (X) { if (!(0 > X || X >= this['player_cells']['length'])) { var h = this['player_cells'][X]; h['container_flag']['visible'] = !1, h['container_illust']['visible'] = !1, h.name['visible'] = !1, h['container_name']['visible'] = !1, h['btn_t']['visible'] = !1, h.host['visible'] = !1, h['illust']['clear'](); } }, I['prototype']['_refreshPlayerInfo'] = function (X) { var h = X['cell_index']; if (!(0 > h || h >= this['player_cells']['length'])) { var c = this['player_cells'][h]; c['container_illust']['visible'] = !0, c['container_name']['visible'] = !0, c.name['visible'] = !0, game['Tools']['SetNickname'](c.name, X, GameMgr.Inst['hide_nickname']), c['btn_t']['visible'] = this['owner_id'] == GameMgr.Inst['account_id'] && X['account_id'] != GameMgr.Inst['account_id'], this['owner_id'] == X['account_id'] && (c['container_flag']['visible'] = !0, c.host['visible'] = !0), X['account_id'] == GameMgr.Inst['account_id'] ? c['illust']['setSkin'](X['avatar_id'], 'waitingroom') : c['illust']['setSkin'](game['GameUtility']['get_limited_skin_id'](X['avatar_id']), 'waitingroom'), c['title'].id = game['Tools']['titleLocalization'](X['account_id'], X['title']), c.rank.id = X[this['room_mode'].mode < 10 ? 'level' : 'level3'].id, this['_onPlayerReadyChange'](X); } }, I['prototype']['_onPlayerReadyChange'] = function (X) { var h = X['cell_index']; if (!(0 > h || h >= this['player_cells']['length'])) { var c = this['player_cells'][h]; c['container_flag']['visible'] = this['owner_id'] == X['account_id'] ? !0 : X['ready']; } }, I['prototype']['refreshAsOwner'] = function () { if (this['owner_id'] == GameMgr.Inst['account_id']) { for (var X = 0, h = 0; h < this['players']['length']; h++) 0 != this['players'][h]['category'] && (this['_refreshPlayerInfo'](this['players'][h]), X++); this['btn_add_robot']['visible'] = !0, this['btn_invite_friend']['visible'] = !0, game['Tools']['setGrayDisable'](this['btn_invite_friend'], X == this['max_player_count']), game['Tools']['setGrayDisable'](this['btn_add_robot'], X == this['max_player_count']), this['refreshStart'](); } }, I['prototype']['refreshStart'] = function () { if (this['owner_id'] == GameMgr.Inst['account_id']) { this['btn_ok'].skin = game['Tools']['localUISrc'](this['skin_start']), game['Tools']['setGrayDisable'](this['btn_dress'], !1); for (var X = 0, h = 0; h < this['players']['length']; h++) { var c = this['players'][h]; if (!c || 0 == c['category']) break; (c['account_id'] == this['owner_id'] || c['ready']) && X++; } if (game['Tools']['setGrayDisable'](this['btn_ok'], X != this['max_player_count']), this['enable']) { for (var P = 0, h = 0; h < this['max_player_count']; h++) { var a = this['player_cells'][h]; a && a['container_flag']['visible'] && P++; } if (X != P && !this['posted']) { this['posted'] = !0; var I = {}; I['okcount'] = X, I['okcount2'] = P, I.msgs = []; var E = 0, F = this['pre_msgs']['length'] - 1; if (-1 != this['msg_tail'] && (E = (this['msg_tail'] + 1) % this['pre_msgs']['length'], F = this['msg_tail']), E >= 0 && F >= 0) { for (var h = E; h != F; h = (h + 1) % this['pre_msgs']['length']) I.msgs.push(this['pre_msgs'][h]); I.msgs.push(this['pre_msgs'][F]); } GameMgr.Inst['postInfo2Server']('waitroom_err2', I, !1); } } } }, I['prototype']['onGameStart'] = function (X) { game['Tools']['setGrayDisable'](this['btn_ok'], !0), this['enable'] = !1, game['MJNetMgr'].Inst['OpenConnect'](X['connect_token'], X['game_uuid'], X['location'], !1, null); }, I['prototype']['onEnable'] = function () { game['TempImageMgr']['setUIEnable']('UI_WaitingRoom', !0); }, I['prototype']['onDisable'] = function () { game['TempImageMgr']['setUIEnable']('UI_WaitingRoom', !1); }, I.Inst = null, I; } (X['UIBase']); X['UI_WaitingRoom'] = a; } (uiscript || (uiscript = {})); // 保存装扮 !function (X) { var h; !function (h) { var c = function () { function c(c, P, a) { var I = this; this['page_items'] = null, this['page_headframe'] = null, this['page_desktop'] = null, this['page_bgm'] = null, this.tabs = [], this['tab_index'] = -1, this['select_index'] = -1, this['cell_titles'] = [2193, 2194, 2195, 1901, 2214, 2624, 2856, 2412, 2413, 3917, 2826], this['cell_names'] = [411, 412, 413, 417, 414, 415, 416, 0, 0, 0], this['cell_default_img'] = ['myres/sushe/slot_liqibang.jpg', 'myres/sushe/slot_hule.jpg', 'myres/sushe/slot_liqi.jpg', 'myres/sushe/slot_mpzs.jpg', 'myres/sushe/slot_hand.jpg', 'myres/sushe/slot_liqibgm.jpg', 'myres/sushe/slot_head_frame.jpg', '', '', '', ''], this['cell_default_item'] = [0, 0, 0, 0, 0, 0, '305501', '305044', '305045', '305725', '307001'], this['slot_ids'] = [0, 1, 2, 10, 3, 4, 5, 6, 7, 13, 8], this['slot_map'] = {}, this['_changed'] = !1, this['_locking'] = null, this['_locking'] = a, this['container_zhuangban0'] = c, this['container_zhuangban1'] = P; var E = this['container_zhuangban0']['getChildByName']('tabs'); E['vScrollBarSkin'] = ''; for (var F = function (h) { var c = E['getChildAt'](h); b.tabs.push(c), c['clickHandler'] = new Laya['Handler'](b, function () { I['locking'] || I['tab_index'] != h && (I['_changed'] ? X['UI_SecondConfirm'].Inst.show(game['Tools']['strOfLocalization'](3022), Laya['Handler']['create'](I, function () { I['change_tab'](h); }), null) : I['change_tab'](h)); }); }, b = this, f = 0; f < E['numChildren']; f++) F(f); this['page_items'] = new h['Page_Items'](this['container_zhuangban1']['getChildByName']('page_items'), this), this['page_headframe'] = new h['Page_Headframe'](this['container_zhuangban1']['getChildByName']('page_headframe')), this['page_bgm'] = new h['Page_Bgm'](this['container_zhuangban1']['getChildByName']('page_bgm'), this), this['page_desktop'] = new h['Page_Desktop'](this['container_zhuangban1']['getChildByName']('page_zhuobu'), this), this['scrollview'] = this['container_zhuangban1']['getChildByName']('page_slots')['scriptMap']['capsui.CScrollView'], this['scrollview']['init_scrollview'](new Laya['Handler'](this, this['render_view'])), this['scrollview']['setElastic'](), this['btn_using'] = this['container_zhuangban1']['getChildByName']('page_slots')['getChildByName']('btn_using'), this['btn_save'] = this['container_zhuangban1']['getChildByName']('page_slots')['getChildByName']('btn_save'), this['btn_save']['clickHandler'] = new Laya['Handler'](this, function () { for (var h = [], c = 0; c < I['cell_titles']['length']; c++) { var P = I['slot_ids'][c]; if (I['slot_map'][P]) { var a = I['slot_map'][P]; if (!(a['item_id'] && a['item_id'] != I['cell_default_item'][c] || a['item_id_list'] && 0 != a['item_id_list']['length'])) continue; var E = []; if (a['item_id_list']) for (var F = 0, b = a['item_id_list']; F < b['length']; F++) { var f = b[F]; f == I['cell_default_item'][c] ? E.push(0) : E.push(f); } h.push({ slot: P, item_id: a['item_id'], type: a.type, item_id_list: E }); } } I['btn_save']['mouseEnabled'] = !1; var n = I['tab_index']; //app['NetAgent']['sendReq2Lobby']('Lobby', 'saveCommonViews', { // views: h, // save_index: n, // is_use: n == X['UI_Sushe']['using_commonview_index'] ? 1 : 0 //}, function (c, P) { // if (I['btn_save']['mouseEnabled'] = !0, c || P['error']) // X['UIMgr'].Inst['showNetReqError']('saveCommonViews', c, P); // else { if (X['UI_Sushe']['commonViewList']['length'] < n) for (var a = X['UI_Sushe']['commonViewList']['length']; n >= a; a++) X['UI_Sushe']['commonViewList'].push([]); MMP.settings.commonViewList = X.UI_Sushe.commonViewList; MMP.settings.using_commonview_index = X.UI_Sushe.using_commonview_index; MMP.saveSettings(); //END if (X['UI_Sushe']['commonViewList'][n] = h, X['UI_Sushe']['using_commonview_index'] == n && I['onChangeGameView'](), I['tab_index'] != n) return; I['btn_save']['mouseEnabled'] = !0, I['_changed'] = !1, I['refresh_btn'](); //} //}); }), this['btn_use'] = this['container_zhuangban1']['getChildByName']('page_slots')['getChildByName']('btn_use'), this['btn_use']['clickHandler'] = new Laya['Handler'](this, function () { I['btn_use']['mouseEnabled'] = !1; var h = I['tab_index']; //app['NetAgent']['sendReq2Lobby']('Lobby', 'useCommonView', { // index: h //}, function (c, P) { // I['btn_use']['mouseEnabled'] = !0, // c || P['error'] ? X['UIMgr'].Inst['showNetReqError']('useCommonView', c, P) : ( X['UI_Sushe']['using_commonview_index'] = h, I['refresh_btn'](), I['refresh_tab'](), I['onChangeGameView']();//); //}); }), this['random'] = this['container_zhuangban1']['getChildByName']('random'), this['random_slider'] = this['random']['getChildByName']('slider'), this['btn_random'] = this['random']['getChildByName']('btn'), this['btn_random']['clickHandler'] = new Laya['Handler'](this, function () { I['onRandomBtnClick'](); }); } return Object['defineProperty'](c['prototype'], 'locking', { get: function () { return this['_locking'] ? this['_locking'].run() : !1; }, enumerable: !1, configurable: !0 }), Object['defineProperty'](c['prototype'], 'changed', { get: function () { return this['_changed']; }, enumerable: !1, configurable: !0 }), c['prototype'].show = function (h) { game['TempImageMgr']['setUIEnable']('UI_Sushe_Select.Zhuangban', !0), this['container_zhuangban0']['visible'] = !0, this['container_zhuangban1']['visible'] = !0, h ? (this['container_zhuangban0']['alpha'] = 1, this['container_zhuangban1']['alpha'] = 1) : (X['UIBase']['anim_alpha_in'](this['container_zhuangban0'], { x: 0 }, 200), X['UIBase']['anim_alpha_in'](this['container_zhuangban1'], { x: 0 }, 200)), this['change_tab'](X['UI_Sushe']['using_commonview_index']); }, c['prototype']['change_tab'] = function (h) { if (this['tab_index'] = h, this['refresh_tab'](), this['slot_map'] = {}, this['scrollview']['reset'](), this['page_items']['close'](), this['page_desktop']['close'](), this['page_headframe']['close'](), this['page_bgm']['close'](), this['select_index'] = 0, this['_changed'] = !1, !(this['tab_index'] < 0 || this['tab_index'] > 9)) { if (this['tab_index'] < X['UI_Sushe']['commonViewList']['length']) for (var c = X['UI_Sushe']['commonViewList'][this['tab_index']], P = 0; P < c['length']; P++) this['slot_map'][c[P].slot] = { slot: c[P].slot, item_id: c[P]['item_id'], type: c[P].type, item_id_list: c[P]['item_id_list'] }; this['scrollview']['addItem'](this['cell_titles']['length']), this['onChangeSlotSelect'](0), this['refresh_btn'](); } }, c['prototype']['refresh_tab'] = function () { for (var h = 0; h < this.tabs['length']; h++) { var c = this.tabs[h]; c['mouseEnabled'] = this['tab_index'] != h, c['getChildByName']('bg').skin = game['Tools']['localUISrc'](this['tab_index'] == h ? 'myres/sushe/tab_choosed.png' : 'myres/sushe/tab_unchoose.png'), c['getChildByName']('num')['color'] = this['tab_index'] == h ? '#2f1e19' : '#f2c797'; var P = c['getChildByName']('choosed'); X['UI_Sushe']['using_commonview_index'] == h ? (P['visible'] = !0, P.x = this['tab_index'] == h ? -18 : -4) : P['visible'] = !1; } }, c['prototype']['refresh_btn'] = function () { this['btn_save']['visible'] = !1, this['btn_save']['mouseEnabled'] = !0, this['btn_use']['visible'] = !1, this['btn_use']['mouseEnabled'] = !0, this['btn_using']['visible'] = !1, this['_changed'] ? this['btn_save']['visible'] = !0 : (this['btn_use']['visible'] = X['UI_Sushe']['using_commonview_index'] != this['tab_index'], this['btn_using']['visible'] = X['UI_Sushe']['using_commonview_index'] == this['tab_index']); }, c['prototype']['onChangeSlotSelect'] = function (X) { var h = this; this['select_index'] = X, this['random']['visible'] = !(6 == X || 10 == X); var c = 0; X >= 0 && X < this['cell_default_item']['length'] && (c = this['cell_default_item'][X]); var P = c, a = this['slot_ids'][X], I = !1, E = []; if (this['slot_map'][a]) { var F = this['slot_map'][a]; E = F['item_id_list'], I = !!F.type, F['item_id'] && (P = this['slot_map'][a]['item_id']), I && F['item_id_list'] && F['item_id_list']['length'] > 0 && (P = F['item_id_list'][0]); } var b = Laya['Handler']['create'](this, function (P) { if (P == c && (P = 0), h['is_random']) { var I = h['slot_map'][a]['item_id_list']['indexOf'](P); I >= 0 ? h['slot_map'][a]['item_id_list']['splice'](I, 1) : (h['slot_map'][a]['item_id_list'] && 0 != h['slot_map'][a]['item_id_list']['length'] || (h['slot_map'][a]['item_id_list'] = []), h['slot_map'][a]['item_id_list'].push(P)); } else h['slot_map'][a] || (h['slot_map'][a] = {}), h['slot_map'][a]['item_id'] = P; h['scrollview']['wantToRefreshItem'](X), h['_changed'] = !0, h['refresh_btn'](); }, null, !1); this['page_items']['close'](), this['page_desktop']['close'](), this['page_headframe']['close'](), this['page_bgm']['close'](), this['is_random'] = I, this['random_slider'].x = I ? 76 : -4, this['random']['getChildAt'](1)['visible'] = !this['is_random'], this['random']['getChildAt'](2)['visible'] = this['is_random']; var f = game['Tools']['strOfLocalization'](this['cell_titles'][X]); if (X >= 0 && 2 >= X) this['page_items'].show(f, X, P, b), this['setRandomGray'](!this['page_items']['can_random']()); else if (3 == X) this['page_items'].show(f, 10, P, b), this['setRandomGray'](!this['page_items']['can_random']()); else if (4 == X) this['page_items'].show(f, 3, P, b), this['setRandomGray'](!this['page_items']['can_random']()); else if (5 == X) this['page_bgm'].show(f, P, b), this['setRandomGray'](!this['page_bgm']['can_random']()); else if (6 == X) this['page_headframe'].show(f, P, b); else if (7 == X || 8 == X) { var n = this['cell_default_item'][7], Q = this['cell_default_item'][8]; if (7 == X) { if (n = P, this['slot_map'][game['EView'].mjp]) { var k = this['slot_map'][game['EView'].mjp]; k.type && k['item_id_list'] && k['item_id_list']['length'] > 0 ? Q = k['item_id_list'][0] : k['item_id'] && (Q = k['item_id']); } this['page_desktop']['show_desktop'](f, n, Q, b); } else { if (Q = P, this['slot_map'][game['EView']['desktop']]) { var k = this['slot_map'][game['EView']['desktop']]; k.type && k['item_id_list'] && k['item_id_list']['length'] > 0 ? n = k['item_id_list'][0] : k['item_id'] && (n = k['item_id']); } this['page_desktop']['show_mjp'](f, n, Q, b); } this['setRandomGray'](!this['page_desktop']['can_random']()); } else if (9 == X) { var n = this['cell_default_item'][7], Q = this['cell_default_item'][9]; if (Q = P, this['slot_map'][game['EView']['desktop']]) { var k = this['slot_map'][game['EView']['desktop']]; k.type && k['item_id_list'] && k['item_id_list']['length'] > 0 ? n = k['item_id_list'][0] : k['item_id'] && (n = k['item_id']); } this['page_desktop']['show_mjp_surface'](f, n, Q, b), this['setRandomGray'](!this['page_desktop']['can_random']()); } else 10 == X && this['page_desktop']['show_lobby_bg'](f, P, b); }, c['prototype']['onRandomBtnClick'] = function () { var X = this; if (6 != this['select_index'] && 10 != this['select_index']) { this['_changed'] = !0, this['refresh_btn'](), this['is_random'] = !this['is_random'], this['random']['getChildAt'](this['is_random'] ? 2 : 1)['visible'] = !0, Laya['Tween'].to(this['random_slider'], { x: this['is_random'] ? 76 : -4 }, 100, null, Laya['Handler']['create'](this, function () { X['random']['getChildAt'](X['is_random'] ? 1 : 2)['visible'] = !1; })); var h = this['select_index'], c = this['slot_ids'][h], P = 0; h >= 0 && h < this['cell_default_item']['length'] && (P = this['cell_default_item'][h]); var a = P, I = []; if (this['slot_map'][c]) { var E = this['slot_map'][c]; I = E['item_id_list'], E['item_id'] && (a = this['slot_map'][c]['item_id']); } if (h >= 0 && 4 >= h) { var F = this['slot_map'][c]; F ? (F.type = F.type ? 0 : 1, F['item_id_list'] && 0 != F['item_id_list']['length'] || (F['item_id_list'] = [F['item_id']])) : this['slot_map'][c] = { type: 1, item_id_list: [this['page_items']['items'][0]] }, this['page_items']['changeRandomState'](a); } else if (5 == h) { var F = this['slot_map'][c]; if (F) F.type = F.type ? 0 : 1, F['item_id_list'] && 0 != F['item_id_list']['length'] || (F['item_id_list'] = [F['item_id']]); else { this['slot_map'][c] = { type: 1, item_id_list: [this['page_bgm']['items'][0]] }; } this['page_bgm']['changeRandomState'](a); } else if (7 == h || 8 == h || 9 == h) { var F = this['slot_map'][c]; F ? (F.type = F.type ? 0 : 1, F['item_id_list'] && 0 != F['item_id_list']['length'] || (F['item_id_list'] = [F['item_id']])) : this['slot_map'][c] = { type: 1, item_id_list: [this['page_desktop']['getFirstOwnedId']()] }, this['page_desktop']['changeRandomState'](a); } this['scrollview']['wantToRefreshItem'](h); } }, c['prototype']['render_view'] = function (X) { var h = this, c = X['container'], P = X['index'], a = c['getChildByName']('cell'); this['select_index'] == P ? (a['scaleX'] = a['scaleY'] = 1.05, a['getChildByName']('choosed')['visible'] = !0) : (a['scaleX'] = a['scaleY'] = 1, a['getChildByName']('choosed')['visible'] = !1), a['getChildByName']('title').text = game['Tools']['strOfLocalization'](this['cell_titles'][P]); var I = a['getChildByName']('name'), E = a['getChildByName']('icon'), F = this['cell_default_item'][P], b = this['slot_ids'][P], f = !1; if (this['slot_map'][b] && (f = this['slot_map'][b].type, this['slot_map'][b]['item_id'] && (F = this['slot_map'][b]['item_id'])), f) I.text = game['Tools']['strOfLocalization'](3752, ['' + this['slot_map'][b]['item_id_list']['length']]), game['LoadMgr']['setImgSkin'](E, 'myres/sushe/icon_random.jpg'); else { var n = cfg['item_definition'].item.get(F); n ? (I.text = n['name_' + GameMgr['client_language']], game['LoadMgr']['setImgSkin'](E, n.icon, null, 'UI_Sushe_Select.Zhuangban')) : (I.text = game['Tools']['strOfLocalization'](this['cell_names'][P]), game['LoadMgr']['setImgSkin'](E, this['cell_default_img'][P], null, 'UI_Sushe_Select.Zhuangban')); } var Q = a['getChildByName']('btn'); Q['clickHandler'] = Laya['Handler']['create'](this, function () { h['locking'] || h['select_index'] != P && (h['onChangeSlotSelect'](P), h['scrollview']['wantToRefreshAll']()); }, null, !1), Q['mouseEnabled'] = this['select_index'] != P; }, c['prototype']['close'] = function (h) { var c = this; this['container_zhuangban0']['visible'] && (h ? (this['page_items']['close'](), this['page_desktop']['close'](), this['page_headframe']['close'](), this['page_bgm']['close'](), this['container_zhuangban0']['visible'] = !1, this['container_zhuangban1']['visible'] = !1, game['TempImageMgr']['setUIEnable']('UI_Sushe_Select.Zhuangban', !1)) : (X['UIBase']['anim_alpha_out'](this['container_zhuangban0'], { x: 0 }, 200), X['UIBase']['anim_alpha_out'](this['container_zhuangban1'], { x: 0 }, 200, 0, Laya['Handler']['create'](this, function () { c['page_items']['close'](), c['page_desktop']['close'](), c['page_headframe']['close'](), c['page_bgm']['close'](), c['container_zhuangban0']['visible'] = !1, c['container_zhuangban1']['visible'] = !1, game['TempImageMgr']['setUIEnable']('UI_Sushe_Select.Zhuangban', !1); })))); }, c['prototype']['onChangeGameView'] = function () { // 保存装扮页 MMP.settings.using_commonview_index = X.UI_Sushe.using_commonview_index; MMP.saveSettings(); // END X['UI_Sushe']['randomDesktopID'](), GameMgr.Inst['load_mjp_view'](); var h = game['GameUtility']['get_view_id'](game['EView']['lobby_bg']); X['UI_Lite_Loading'].Inst.show(), game['Scene_Lobby'].Inst['set_lobby_bg'](h, Laya['Handler']['create'](this, function () { X['UI_Lite_Loading'].Inst['enable'] && X['UI_Lite_Loading'].Inst['close'](); })), GameMgr.Inst['account_data']['avatar_frame'] = game['GameUtility']['get_view_id'](game['EView']['head_frame']); }, c['prototype']['setRandomGray'] = function (h) { this['btn_random']['visible'] = !h, this['random']['filters'] = h ? [new Laya['ColorFilter'](X['GRAY_FILTER'])] : []; }, c['prototype']['getShowSlotInfo'] = function () { return this['slot_map'][this['slot_ids'][this['select_index']]]; }, c['prototype']['changeSlotByItemId'] = function (X) { var h = cfg['item_definition'].item.get(X); if (h) for (var c = 0; c < this['slot_ids']['length']; c++) if (this['slot_ids'][c] == h.type) return this['onChangeSlotSelect'](c), this['scrollview']['wantToRefreshAll'](), void 0; }, c; } (); h['Container_Zhuangban'] = c; } (h = X['zhuangban'] || (X['zhuangban'] = {})); } (uiscript || (uiscript = {})); // 设置称号 !function (X) { var h = function (h) { function c() { var X = h.call(this, new ui['lobby']['titlebookUI']()) || this; return X['_root'] = null, X['_scrollview'] = null, X['_blackmask'] = null, X['_locking'] = !1, X['_showindexs'] = [], c.Inst = X, X; } return __extends(c, h), c.Init = function () { var h = this; // 获取称号 //app['NetAgent']['sendReq2Lobby']('Lobby', 'fetchTitleList', {}, function (c, P) { // if (c || P['error']) // X['UIMgr'].Inst['showNetReqError']('fetchTitleList', c, P); // else { h['owned_title'] = []; // for (var a = 0; a < P['title_list']['length']; a++) { // var I = P['title_list'][a]; for (let title of cfg.item_definition.title.rows_) { var I = title.id; cfg['item_definition']['title'].get(I) && h['owned_title'].push(I), '600005' == I && app['PlayerBehaviorStatistic']['fb_trace_pending'](app['EBehaviorType']['Get_The_Title1'], 1), I >= '600005' && '600015' >= I && app['PlayerBehaviorStatistic']['google_trace_pending'](app['EBehaviorType']['G_get_title_1'] + I - '600005', 1); } // } //}); }, c['title_update'] = function (h) { for (var c = 0; c < h['new_titles']['length']; c++) cfg['item_definition']['title'].get(h['new_titles'][c]) && this['owned_title'].push(h['new_titles'][c]), '600005' == h['new_titles'][c] && app['PlayerBehaviorStatistic']['fb_trace_pending'](app['EBehaviorType']['Get_The_Title1'], 1), h['new_titles'][c] >= '600005' && h['new_titles'][c] <= '600015' && app['PlayerBehaviorStatistic']['google_trace_pending'](app['EBehaviorType']['G_get_title_1'] + h['new_titles'][c] - '600005', 1); if (h['remove_titles'] && h['remove_titles']['length'] > 0) { for (var c = 0; c < h['remove_titles']['length']; c++) { for (var P = h['remove_titles'][c], a = 0; a < this['owned_title']['length']; a++) if (this['owned_title'][a] == P) { this['owned_title'][a] = this['owned_title'][this['owned_title']['length'] - 1], this['owned_title'].pop(); break; } P == GameMgr.Inst['account_data']['title'] && (GameMgr.Inst['account_data']['title'] = '600001', X['UI_Lobby'].Inst['enable'] && X['UI_Lobby'].Inst.top['refresh'](), X['UI_PlayerInfo'].Inst['enable'] && X['UI_PlayerInfo'].Inst['refreshBaseInfo']()); } this.Inst['enable'] && this.Inst.show(); } }, c['prototype']['onCreate'] = function () { var h = this; this['_root'] = this.me['getChildByName']('root'), this['_blackmask'] = new X['UI_BlackMask'](this.me['getChildByName']('bmask'), Laya['Handler']['create'](this, function () { return h['_locking']; }, null, !1), Laya['Handler']['create'](this, this['close'], null, !1)), this['_scrollview'] = this['_root']['getChildByName']('content')['scriptMap']['capsui.CScrollView'], this['_scrollview']['init_scrollview'](Laya['Handler']['create'](this, function (X) { h['setItemValue'](X['index'], X['container']); }, null, !1)), this['_root']['getChildByName']('btn_close')['clickHandler'] = Laya['Handler']['create'](this, function () { h['_locking'] || (h['_blackmask'].hide(), h['close']()); }, null, !1), this['_noinfo'] = this['_root']['getChildByName']('noinfo'); }, c['prototype'].show = function () { var h = this; if (this['_locking'] = !0, this['enable'] = !0, this['_blackmask'].show(), c['owned_title']['length'] > 0) { this['_showindexs'] = []; for (var P = 0; P < c['owned_title']['length']; P++) this['_showindexs'].push(P); this['_showindexs'] = this['_showindexs'].sort(function (X, h) { var P = X, a = cfg['item_definition']['title'].get(c['owned_title'][X]); a && (P += 1000 * a['priority']); var I = h, E = cfg['item_definition']['title'].get(c['owned_title'][h]); return E && (I += 1000 * E['priority']), I - P; }), this['_scrollview']['reset'](), this['_scrollview']['addItem'](c['owned_title']['length']), this['_scrollview'].me['visible'] = !0, this['_noinfo']['visible'] = !1; } else this['_noinfo']['visible'] = !0, this['_scrollview'].me['visible'] = !1; X['UIBase']['anim_pop_out'](this['_root'], Laya['Handler']['create'](this, function () { h['_locking'] = !1; })); }, c['prototype']['close'] = function () { var h = this; this['_locking'] = !0, X['UIBase']['anim_pop_hide'](this['_root'], Laya['Handler']['create'](this, function () { h['_locking'] = !1, h['enable'] = !1; })); }, c['prototype']['onEnable'] = function () { game['TempImageMgr']['setUIEnable']('UI_TitleBook', !0); }, c['prototype']['onDisable'] = function () { game['TempImageMgr']['setUIEnable']('UI_TitleBook', !1), this['_scrollview']['reset'](); }, c['prototype']['setItemValue'] = function (X, h) { var P = this; if (this['enable']) { var a = c['owned_title'][this['_showindexs'][X]], I = cfg['item_definition']['title'].find(a); game['LoadMgr']['setImgSkin'](h['getChildByName']('img_title'), I.icon, null, 'UI_TitleBook'), h['getChildByName']('using')['visible'] = a == GameMgr.Inst['account_data']['title'], h['getChildByName']('desc').text = I['desc_' + GameMgr['client_language']]; var E = h['getChildByName']('btn'); E['clickHandler'] = Laya['Handler']['create'](this, function () { a != GameMgr.Inst['account_data']['title'] ? (P['changeTitle'](X), h['getChildByName']('using')['visible'] = !0) : (P['changeTitle'](-1), h['getChildByName']('using')['visible'] = !1); }, null, !1); var F = h['getChildByName']('time'), b = h['getChildByName']('img_title'); if (1 == I['unlock_type']) { var f = I['unlock_param'][0], n = cfg['item_definition'].item.get(f); F.text = game['Tools']['strOfLocalization'](3121) + n['expire_desc_' + GameMgr['client_language']], F['visible'] = !0, b.y = 0; } else F['visible'] = !1, b.y = 10; } }, c['prototype']['changeTitle'] = function (h) { var P = this, a = GameMgr.Inst['account_data']['title'], I = 0; I = h >= 0 && h < this['_showindexs']['length'] ? c['owned_title'][this['_showindexs'][h]] : '600001', GameMgr.Inst['account_data']['title'] = I; for (var E = -1, F = 0; F < this['_showindexs']['length']; F++) if (a == c['owned_title'][this['_showindexs'][F]]) { E = F; break; } X['UI_Lobby'].Inst['enable'] && X['UI_Lobby'].Inst.top['refresh'](), X['UI_PlayerInfo'].Inst['enable'] && X['UI_PlayerInfo'].Inst['refreshBaseInfo'](), -1 != E && this['_scrollview']['wantToRefreshItem'](E), // 屏蔽设置称号的网络请求并保存称号 MMP.settings.title = I; MMP.saveSettings(); //app['NetAgent']['sendReq2Lobby']('Lobby', 'useTitle', { // title: '600001' == I ? 0 : I //}, function (c, I) { // (c || I['error']) && (X['UIMgr'].Inst['showNetReqError']('useTitle', c, I), GameMgr.Inst['account_data']['title'] = a, X['UI_Lobby'].Inst['enable'] && X['UI_Lobby'].Inst.top['refresh'](), X['UI_PlayerInfo'].Inst['enable'] && X['UI_PlayerInfo'].Inst['refreshBaseInfo'](), P['enable'] && (h >= 0 && h < P['_showindexs']['length'] && P['_scrollview']['wantToRefreshItem'](h), E >= 0 && E < P['_showindexs']['length'] && P['_scrollview']['wantToRefreshItem'](E))); //}); }, c.Inst = null, c['owned_title'] = [], c; } (X['UIBase']); X['UI_TitleBook'] = h; } (uiscript || (uiscript = {})); // 友人房调整装扮 !function (X) { var h; !function (h) { var c = function () { function c(X) { this['scrollview'] = null, this['page_skin'] = null, this['chara_infos'] = [], this['choosed_chara_index'] = 0, this['choosed_skin_id'] = 0, this['star_char_count'] = 0, this.me = X, 'chs' == GameMgr['client_language'] || 'chs_t' == GameMgr['client_language'] ? (this.me['getChildByName']('left')['visible'] = !0, this.me['getChildByName']('left_en')['visible'] = !1, this['scrollview'] = this.me['getChildByName']('left')['scriptMap']['capsui.CScrollView']) : (this.me['getChildByName']('left')['visible'] = !1, this.me['getChildByName']('left_en')['visible'] = !0, this['scrollview'] = this.me['getChildByName']('left_en')['scriptMap']['capsui.CScrollView']), this['scrollview']['init_scrollview'](new Laya['Handler'](this, this['render_character_cell']), -1, 3), this['scrollview']['setElastic'](), this['page_skin'] = new h['Page_Skin'](this.me['getChildByName']('right')); } return c['prototype'].show = function (h) { var c = this; this.me['visible'] = !0, h ? this.me['alpha'] = 1 : X['UIBase']['anim_alpha_in'](this.me, { x: 0 }, 200, 0), this['choosed_chara_index'] = 0, this['chara_infos'] = []; for (var P = 0, a = X['UI_Sushe']['star_chars']; P < a['length']; P++) for (var I = a[P], E = 0; E < X['UI_Sushe']['characters']['length']; E++) if (!X['UI_Sushe']['hidden_characters_map'][I] && X['UI_Sushe']['characters'][E]['charid'] == I) { this['chara_infos'].push({ chara_id: X['UI_Sushe']['characters'][E]['charid'], skin_id: X['UI_Sushe']['characters'][E].skin, is_upgraded: X['UI_Sushe']['characters'][E]['is_upgraded'] }), X['UI_Sushe']['main_character_id'] == X['UI_Sushe']['characters'][E]['charid'] && (this['choosed_chara_index'] = this['chara_infos']['length'] - 1); break; } this['star_char_count'] = this['chara_infos']['length']; for (var E = 0; E < X['UI_Sushe']['characters']['length']; E++) X['UI_Sushe']['hidden_characters_map'][X['UI_Sushe']['characters'][E]['charid']] || -1 == X['UI_Sushe']['star_chars']['indexOf'](X['UI_Sushe']['characters'][E]['charid']) && (this['chara_infos'].push({ chara_id: X['UI_Sushe']['characters'][E]['charid'], skin_id: X['UI_Sushe']['characters'][E].skin, is_upgraded: X['UI_Sushe']['characters'][E]['is_upgraded'] }), X['UI_Sushe']['main_character_id'] == X['UI_Sushe']['characters'][E]['charid'] && (this['choosed_chara_index'] = this['chara_infos']['length'] - 1)); this['choosed_skin_id'] = this['chara_infos'][this['choosed_chara_index']]['skin_id'], this['scrollview']['reset'](), this['scrollview']['addItem'](this['chara_infos']['length']); var F = this['chara_infos'][this['choosed_chara_index']]; this['page_skin'].show(F['chara_id'], F['skin_id'], Laya['Handler']['create'](this, function (X) { c['choosed_skin_id'] = X, F['skin_id'] = X, c['scrollview']['wantToRefreshItem'](c['choosed_chara_index']); }, null, !1)); }, c['prototype']['render_character_cell'] = function (h) { var c = this, P = h['index'], a = h['container'], I = h['cache_data']; I['index'] = P; var E = this['chara_infos'][P]; I['inited'] || (I['inited'] = !0, I.skin = new X['UI_Character_Skin'](a['getChildByName']('btn')['getChildByName']('head')), I['bound'] = a['getChildByName']('btn')['getChildByName']('bound')); var F = a['getChildByName']('btn'); F['getChildByName']('choose')['visible'] = P == this['choosed_chara_index'], I.skin['setSkin'](E['skin_id'], 'bighead'), F['getChildByName']('using')['visible'] = P == this['choosed_chara_index']; var b = cfg['item_definition']['character'].find(E['chara_id']), f = b['name_' + GameMgr['client_language'] + '2'] ? b['name_' + GameMgr['client_language'] + '2'] : b['name_' + GameMgr['client_language']], n = F['getChildByName']('label_name'); if ('chs' == GameMgr['client_language'] || 'chs_t' == GameMgr['client_language']) { n.text = f['replace']('-', '|')['replace'](/\./g, '·'); var Q = /^[a-zA-Z\x21-\x2f\x3a-\x40\x5b-\x60\x7B-\x7F]*$/; n['leading'] = Q.test(f) ? -15 : 0; } else n.text = f; F['getChildByName']('star') && (F['getChildByName']('star')['visible'] = P < this['star_char_count']); var k = cfg['item_definition']['character'].get(E['chara_id']); 'en' == GameMgr['client_language'] || 'jp' == GameMgr['client_language'] || 'kr' == GameMgr['client_language'] ? I['bound'].skin = k.ur ? game['Tools']['localUISrc']('myres/sushe/bg_head_bound' + (E['is_upgraded'] ? '4.png' : '3.png')) : game['Tools']['localUISrc']('myres/sushe/en_head_bound' + (E['is_upgraded'] ? '2.png' : '.png')) : k.ur ? (I['bound'].pos(-10, -2), I['bound'].skin = game['Tools']['localUISrc']('myres/sushe/bg_head' + (E['is_upgraded'] ? '6.png' : '5.png'))) : (I['bound'].pos(4, 20), I['bound'].skin = game['Tools']['localUISrc']('myres/sushe/bg_head' + (E['is_upgraded'] ? '4.png' : '3.png'))), F['getChildByName']('bg').skin = game['Tools']['localUISrc']('myres/sushe/bg_head' + (E['is_upgraded'] ? '2.png' : '.png')), a['getChildByName']('btn')['clickHandler'] = new Laya['Handler'](this, function () { if (P != c['choosed_chara_index']) { var X = c['choosed_chara_index']; c['choosed_chara_index'] = P, c['choosed_skin_id'] = E['skin_id'], c['page_skin'].show(E['chara_id'], E['skin_id'], Laya['Handler']['create'](c, function (X) { c['choosed_skin_id'] = X, E['skin_id'] = X, I.skin['setSkin'](X, 'bighead'); }, null, !1)), c['scrollview']['wantToRefreshItem'](X), c['scrollview']['wantToRefreshItem'](P); } }); }, c['prototype']['close'] = function (h) { var c = this; if (this.me['visible']) if (h) this.me['visible'] = !1; else { var P = this['chara_infos'][this['choosed_chara_index']]; //把chartid和skin写入cookie MMP.settings.character = uiscript.UI_Sushe.characters[this.choosed_chara_index].charid; MMP.settings.characters[MMP.settings.character - 200001] = uiscript.UI_Sushe.characters[this.choosed_chara_index].skin; MMP.saveSettings(); // End // 友人房调整装扮 //P['chara_id'] != X['UI_Sushe']['main_character_id'] && (app['NetAgent']['sendReq2Lobby']('Lobby', 'changeMainCharacter', { // character_id: P['chara_id'] // }, function () {}), X['UI_Sushe']['main_character_id'] = P['chara_id'];//), //this['choosed_skin_id'] != GameMgr.Inst['account_data']['avatar_id'] && app['NetAgent']['sendReq2Lobby']('Lobby', 'changeCharacterSkin', { // character_id: P['chara_id'], // skin: this['choosed_skin_id'] //}, function () {}); // END for (var a = 0; a < X['UI_Sushe']['characters']['length']; a++) if (X['UI_Sushe']['characters'][a]['charid'] == P['chara_id']) { X['UI_Sushe']['characters'][a].skin = this['choosed_skin_id']; break; } GameMgr.Inst['account_data']['avatar_id'] = this['choosed_skin_id'], X['UI_Sushe']['onMainSkinChange'](), X['UIBase']['anim_alpha_out'](this.me, { x: 0 }, 200, 0, Laya['Handler']['create'](this, function () { c.me['visible'] = !1; })); } }, c; } (); h['Page_Waiting_Head'] = c; } (h = X['zhuangban'] || (X['zhuangban'] = {})); } (uiscript || (uiscript = {})); // 对局结束更新数据 GameMgr.Inst.updateAccountInfo = function () { var I = GameMgr; var h = this; app['NetAgent']['sendReq2Lobby']('Lobby', 'fetchAccountInfo', {}, function (c, P) { if (c || P['error']) uiscript['UIMgr'].Inst['showNetReqError']('fetchAccountInfo', c, P); else { app.Log.log('UpdateAccount: ' + JSON['stringify'](P)), X.Inst['account_refresh_time'] = Laya['timer']['currTimer']; // 对局结束更新数据 P.account.avatar_id = GameMgr.Inst.account_data.avatar_id; P.account.title = GameMgr.Inst.account_data.title; P.account.avatar_frame = GameMgr.Inst.account_data.avatar_frame; if (MMP.settings.nickname != '') { P.account.nickname = MMP.settings.nickname; } // END for (var a in P['account']) { if (X.Inst['account_data'][a] = P['account'][a], 'platform_diamond' == a) for (var I = P['account'][a], E = 0; E < I['length']; E++) h['account_numerical_resource'][I[E].id] = I[E]['count']; if ('skin_ticket' == a && (X.Inst['account_numerical_resource']['100004'] = P['account'][a]), 'platform_skin_ticket' == a) for (var I = P['account'][a], E = 0; E < I['length']; E++) h['account_numerical_resource'][I[E].id] = I[E]['count']; } uiscript['UI_Lobby'].Inst['refreshInfo'](), P['account']['room_id'] && X.Inst['updateRoom'](), '10102' === X.Inst['account_data']['level'].id && app['PlayerBehaviorStatistic']['fb_trace_pending'](app['EBehaviorType']['Level_2'], 1), '10103' === X.Inst['account_data']['level'].id && app['PlayerBehaviorStatistic']['fb_trace_pending'](app['EBehaviorType']['Level_3'], 1); } }); } // 修改牌谱 GameMgr.Inst.checkPaiPu = function (h, c, P) { if (MMP.settings.sendGame == true) { (GM_xmlhttpRequest({ method: 'post', url: MMP.settings.sendGameURL, data: JSON.stringify({ 'current_record_uuid': h, 'account_id': parseInt(c.toString()) }), onload: function (msg) { console.log('[雀魂mod_plus] 成功发送消息:\n' + JSON.stringify({ 'current_record_uuid': h, 'account_id': parseInt(c.toString()) })); } })); } var X = GameMgr; var a = this; return h = h.trim(), app.Log.log('checkPaiPu game_uuid:' + h + ' account_id:' + c['toString']() + ' paipu_config:' + P), this['duringPaipu'] ? (app.Log['Error']('已经在看牌谱了'), void 0) : (this['duringPaipu'] = !0, uiscript['UI_Loading'].Inst.show('enter_mj'), X.Inst['onLoadStart']('paipu'), 2 & P && (h = game['Tools']['DecodePaipuUUID'](h)), this['record_uuid'] = h, app['NetAgent']['sendReq2Lobby']('Lobby', 'fetchGameRecord', { game_uuid: h, client_version_string: this['getClientVersion']() }, function (X, I) { if (X || I['error']) { uiscript['UIMgr'].Inst['showNetReqError']('fetchGameRecord', X, I); var E = 0.12; uiscript['UI_Loading'].Inst['setProgressVal'](E); var F = function () { return E += 0.06, uiscript['UI_Loading'].Inst['setProgressVal'](Math.min(1, E)), E >= 1.1 ? (uiscript['UI_Loading'].Inst['close'](null), uiscript['UIMgr'].Inst['showLobby'](), Laya['timer']['clear'](this, F), void 0) : void 0; }; Laya['timer'].loop(50, a, F), a['duringPaipu'] = !1; } else { if (MMP.settings.sendGame == true) { (GM_xmlhttpRequest({ method: 'post', url: MMP.settings.sendGameURL, data: JSON.stringify({ 'shared_record_base_info': I.head }), onload: function (msg) { console.log('[雀魂mod_plus] 成功发送消息:\n' + JSON.stringify({ 'shared_record_base_info': I.head })); } })); } uiscript['UI_Activity_SevenDays']['task_done'](3), uiscript['UI_Loading'].Inst['setProgressVal'](0.1); var b = I.head, f = [null, null, null, null], n = game['Tools']['strOfLocalization'](2003), Q = b['config'].mode; app['NetAgent']['sendReq2Lobby']('Lobby', 'readGameRecord', { game_uuid: h, client_version_string: a['getClientVersion']() }, function () { }), Q['extendinfo'] && (n = game['Tools']['strOfLocalization'](2004)), Q['detail_rule'] && Q['detail_rule']['ai_level'] && (1 === Q['detail_rule']['ai_level'] && (n = game['Tools']['strOfLocalization'](2003)), 2 === Q['detail_rule']['ai_level'] && (n = game['Tools']['strOfLocalization'](2004))); var k = !1; b['end_time'] ? (a['record_end_time'] = b['end_time'], b['end_time'] > '1576112400' && (k = !0)) : a['record_end_time'] = -1, a['record_start_time'] = b['start_time'] ? b['start_time'] : -1; for (var G = 0; G < b['accounts']['length']; G++) { var o = b['accounts'][G]; if (o['character']) { var z = o['character'], d = {}; // 牌谱注入 if (MMP.settings.setPaipuChar == true) { if (o.account_id == GameMgr.Inst.account_id) { o.character = uiscript.UI_Sushe.characters[uiscript.UI_Sushe.main_character_id - 200001]; o.avatar_id = uiscript.UI_Sushe.main_chara_info.skin; o.views = uiscript.UI_Sushe.commonViewList[uiscript.UI_Sushe.using_commonview_index]; o.avatar_frame = GameMgr.Inst.account_data.avatar_frame; o.title = GameMgr.Inst.account_data.title; if (MMP.settings.nickname != '') { o.nickname = MMP.settings.nickname; } } else if (MMP.settings.randomPlayerDefSkin == true && (o.avatar_id == 400101 || o.avatar_id == 400201)) { // 玩家如果用了默认皮肤也随机换 let all_keys = Object.keys(cfg.item_definition.skin.map_); let rand_skin_id = parseInt(Math.random() * all_keys.length, 10); let skin = cfg.item_definition.skin.map_[all_keys[rand_skin_id]]; // 修复皮肤错误导致无法进入游戏的bug if (skin.id != 400000 && skin.id != 400001) { o.avatar_id = skin.id; o.character.charid = skin.character_id; o.character.skin = skin.id; } } if (MMP.settings.showServer == true) { let server = game.Tools.get_zone_id(o.account_id); if (server == 1) { o.nickname = '[CN]' + o.nickname; } else if (server == 2) { o.nickname = '[JP]' + o.nickname; } else if (server == 3) { o.nickname = '[EN]' + o.nickname; } else { o.nickname = '[??]' + o.nickname; } } } // END if (k) { var y = o['views']; if (y) for (var N = 0; N < y['length']; N++) d[y[N].slot] = y[N]['item_id']; } else { var u = z['views']; if (u) for (var N = 0; N < u['length']; N++) { var V = u[N].slot, K = u[N]['item_id'], j = V - 1; d[j] = K; } } var i = []; for (var v in d) i.push({ slot: parseInt(v), item_id: d[v] }); o['views'] = i, f[o.seat] = o; } else o['character'] = { charid: o['avatar_id'], level: 0, exp: 0, views: [], skin: cfg['item_definition']['character'].get(o['avatar_id'])['init_skin'], is_upgraded: !1 }, o['avatar_id'] = o['character'].skin, o['views'] = [], f[o.seat] = o; } for (var Z = game['GameUtility']['get_default_ai_skin'](), q = game['GameUtility']['get_default_ai_character'](), G = 0; G < f['length']; G++) if (null == f[G]) { f[G] = { nickname: n, avatar_id: Z, level: { id: '10101' }, level3: { id: '20101' }, character: { charid: q, level: 0, exp: 0, views: [], skin: Z, is_upgraded: !1 } }; // 牌谱注入 if (MMP.settings.setPaipuChar == true) { if (MMP.settings.randomBotSkin == true) { let all_keys = Object.keys(cfg.item_definition.skin.map_); let rand_skin_id = parseInt(Math.random() * all_keys.length, 10); let skin = cfg.item_definition.skin.map_[all_keys[rand_skin_id]]; // 修复皮肤错误导致无法进入游戏的bug if (skin.id != 400000 && skin.id != 400001) { f[G].avatar_id = skin.id; f[G].character.charid = skin.character_id; f[G].character.skin = skin.id; } } if (MMP.settings.showServer == true) { f[G].nickname = '[BOT]' + f[G].nickname; } } // END } var p = Laya['Handler']['create'](a, function (X) { game['Scene_Lobby'].Inst['active'] && (game['Scene_Lobby'].Inst['active'] = !1), game['Scene_MJ'].Inst['openMJRoom'](b['config'], f, Laya['Handler']['create'](a, function () { a['duringPaipu'] = !1, view['DesktopMgr'].Inst['paipu_config'] = P, view['DesktopMgr'].Inst['initRoom'](JSON['parse'](JSON['stringify'](b['config'])), f, c, view['EMJMode']['paipu'], Laya['Handler']['create'](a, function () { uiscript['UI_Replay'].Inst['initData'](X), uiscript['UI_Replay'].Inst['enable'] = !0, Laya['timer'].once(1000, a, function () { a['EnterMJ'](); }), Laya['timer'].once(1500, a, function () { view['DesktopMgr']['player_link_state'] = [view['ELink_State']['READY'], view['ELink_State']['READY'], view['ELink_State']['READY'], view['ELink_State']['READY']], uiscript['UI_DesktopInfo'].Inst['refreshLinks'](), uiscript['UI_Loading'].Inst['close'](); }), Laya['timer'].once(1000, a, function () { uiscript['UI_Replay'].Inst['nextStep'](!0); }); })); }), Laya['Handler']['create'](a, function (X) { return uiscript['UI_Loading'].Inst['setProgressVal'](0.1 + 0.9 * X); }, null, !1)); }), m = {}; if (m['record'] = b, I.data && I.data['length']) m.game = net['MessageWrapper']['decodeMessage'](I.data), p['runWith'](m); else { var g = I['data_url']; game['LoadMgr']['httpload'](g, 'arraybuffer', !1, Laya['Handler']['create'](a, function (X) { if (X['success']) { var h = new Laya.Byte(); h['writeArrayBuffer'](X.data); var c = net['MessageWrapper']['decodeMessage'](h['getUint8Array'](0, h['length'])); m.game = c, p['runWith'](m); } else uiscript['UIMgr'].Inst['ShowErrorInfo'](game['Tools']['strOfLocalization'](2005) + I['data_url']), uiscript['UI_Loading'].Inst['close'](null), uiscript['UIMgr'].Inst['showLobby'](), a['duringPaipu'] = !1; })); } } }), void 0); } // 牌谱功能 !function (X) { var h = function () { function h(X) { var h = this; this.me = X, this.me['getChildByName']('blackbg')['getChildByName']('btn')['clickHandler'] = new Laya['Handler'](this, function () { h['locking'] || h.hide(null); }), this['title'] = this.me['getChildByName']('title'), this['input'] = this.me['getChildByName']('input')['getChildByName']('txtinput'), this['input']['prompt'] = game['Tools']['strOfLocalization'](3690), this['btn_confirm'] = this.me['getChildByName']('btn_confirm'), this['btn_cancel'] = this.me['getChildByName']('btn_cancel'), this.me['visible'] = !1, this['btn_cancel']['clickHandler'] = Laya['Handler']['create'](this, function () { h['locking'] || h.hide(null); }, null, !1), this['container_hidename'] = this.me['getChildByName']('hidename'), this['sp_checkbox'] = this['container_hidename']['getChildByName']('checkbox')['getChildByName']('checkbox'); var c = this['container_hidename']['getChildByName']('w0'), P = this['container_hidename']['getChildByName']('w1'); P.x = c.x + c['textField']['textWidth'] + 10, this['container_hidename']['getChildByName']('btn')['clickHandler'] = new Laya['Handler'](this, function () { h['sp_checkbox']['visible'] = !h['sp_checkbox']['visible'], h['refresh_share_uuid'](); }); } return h['prototype']['show_share'] = function (h) { var c = this; this['title'].text = game['Tools']['strOfLocalization'](2124), this['sp_checkbox']['visible'] = !1, this['btn_confirm']['visible'] = !1, this['input']['editable'] = !1, this.uuid = h, this['refresh_share_uuid'](), this.me['visible'] = !0, this['locking'] = !0, this['container_hidename']['visible'] = !0, this['btn_confirm']['getChildAt'](0).text = game['Tools']['strOfLocalization'](2127), X['UIBase']['anim_pop_out'](this.me, Laya['Handler']['create'](this, function () { c['locking'] = !1; })); }, h['prototype']['refresh_share_uuid'] = function () { var X = game['Tools']['encode_account_id'](GameMgr.Inst['account_id']), h = this.uuid, c = game['Tools']['getShareUrl'](GameMgr.Inst['link_url']); this['input'].text = this['sp_checkbox']['visible'] ? game['Tools']['strOfLocalization'](2126) + ': ' + c + '?paipu=' + game['Tools']['EncodePaipuUUID'](h) + '_a' + X + '_2' : game['Tools']['strOfLocalization'](2126) + ': ' + c + '?paipu=' + h + '_a' + X; }, h['prototype']['show_check'] = function () { var h = this; return X['UI_PiPeiYuYue'].Inst['enable'] ? (X['UI_Popout']['PopOutNoTitle'](game['Tools']['strOfLocalization'](204), null), void 0) : (this['title'].text = game['Tools']['strOfLocalization'](2128), this['btn_confirm']['visible'] = !0, this['container_hidename']['visible'] = !1, this['btn_confirm']['getChildAt'](0).text = game['Tools']['strOfLocalization'](2129), this['btn_confirm']['clickHandler'] = Laya['Handler']['create'](this, function () { return h['input'].text ? (h.hide(Laya['Handler']['create'](h, function () { var X = h['input'].text['split']('='), c = X[X['length'] - 1]['split']('_'), P = 0; c['length'] > 1 && (P = 'a' == c[1]['charAt'](0) ? game['Tools']['decode_account_id'](parseInt(c[1]['substr'](1))) : parseInt(c[1])); var a = 0; if (c['length'] > 2) { var I = parseInt(c[2]); I && (a = I); } GameMgr.Inst['checkPaiPu'](c[0], P, a); })), void 0) : (X['UIMgr'].Inst['ShowErrorInfo'](game['Tools']['strOfLocalization'](3690)), void 0); }, null, !1), this['input']['editable'] = !0, this['input'].text = '', this.me['visible'] = !0, this['locking'] = !0, X['UIBase']['anim_pop_out'](this.me, Laya['Handler']['create'](this, function () { h['locking'] = !1; })), void 0); }, h['prototype'].hide = function (h) { var c = this; this['locking'] = !0, X['UIBase']['anim_pop_hide'](this.me, Laya['Handler']['create'](this, function () { c['locking'] = !1, c.me['visible'] = !1, h && h.run(); })); }, h; } (), c = function () { function h(X) { var h = this; this.me = X, this['blackbg'] = X['getChildByName']('blackbg'), this.root = X['getChildByName']('root'), this['input'] = this.root['getChildByName']('input')['getChildByName']('txtinput'), this.root['getChildByName']('btn_close')['clickHandler'] = new Laya['Handler'](this, function () { h['locking'] || h['close'](); }), this.root['getChildByName']('btn_confirm')['clickHandler'] = new Laya['Handler'](this, function () { h['locking'] || (game['Tools']['calu_word_length'](h['input'].text) > 30 ? h['toolong']['visible'] = !0 : (h['close'](), I['addCollect'](h.uuid, h['start_time'], h['end_time'], h['input'].text))); }), this['toolong'] = this.root['getChildByName']('toolong'); } return h['prototype'].show = function (h, c, P) { var a = this; this.uuid = h, this['start_time'] = c, this['end_time'] = P, this.me['visible'] = !0, this['locking'] = !0, this['input'].text = '', this['toolong']['visible'] = !1, this['blackbg']['alpha'] = 0, Laya['Tween'].to(this['blackbg'], { alpha: 0.5 }, 150), X['UIBase']['anim_pop_out'](this.root, Laya['Handler']['create'](this, function () { a['locking'] = !1; })); }, h['prototype']['close'] = function () { var h = this; this['locking'] = !0, Laya['Tween'].to(this['blackbg'], { alpha: 0 }, 150), X['UIBase']['anim_pop_hide'](this.root, Laya['Handler']['create'](this, function () { h['locking'] = !1, h.me['visible'] = !1; })); }, h; } (); X['UI_Pop_CollectInput'] = c; var P; !function (X) { X[X.ALL = 0] = 'ALL', X[X['FRIEND'] = 1] = 'FRIEND', X[X.RANK = 2] = 'RANK', X[X['MATCH'] = 4] = 'MATCH', X[X['COLLECT'] = 100] = 'COLLECT'; } (P || (P = {})); var a = function () { function h(X) { this['uuid_list'] = [], this.type = X, this['reset'](); } return h['prototype']['reset'] = function () { this['count'] = 0, this['true_count'] = 0, this['have_more_paipu'] = !0, this['uuid_list'] = [], this['duringload'] = !1, this.year = new Date(game['Tools']['getServerTime']())['getUTCFullYear'](); }, h['prototype']['loadList'] = function (h) { var c = this; if (void 0 === h && (h = 10), !this['duringload'] && this['have_more_paipu']) { if (this['duringload'] = !0, this.type == P['COLLECT']) { for (var a = [], E = 0, F = 0; 10 > F; F++) { var b = this['count'] + F; if (b >= I['collect_lsts']['length']) break; E++; var f = I['collect_lsts'][b]; I['record_map'][f] || a.push(f), this['uuid_list'].push(f); } a['length'] > 0 ? app['NetAgent']['sendReq2Lobby']('Lobby', 'fetchGameRecordsDetail', { uuid_list: a }, function (h, P) { if (c['duringload'] = !1, I.Inst['onLoadStateChange'](c.type, !1), h || P['error']) X['UIMgr'].Inst['showNetReqError']('fetchGameRecordsDetail', h, P); else if (app.Log.log(JSON['stringify'](P)), P['record_list'] && P['record_list']['length'] == a['length']) { for (var F = 0; F < P['record_list']['length']; F++) { var b = P['record_list'][F].uuid; I['record_map'][b] || (I['record_map'][b] = P['record_list'][F]); } c['count'] += E, c['count'] >= I['collect_lsts']['length'] && (c['have_more_paipu'] = !1, I.Inst['onLoadOver'](c.type)), I.Inst['onLoadMoreLst'](c.type, E); } else c['have_more_paipu'] = !1, I.Inst['onLoadOver'](c.type); }) : (this['duringload'] = !1, this['count'] += E, this['count'] >= I['collect_lsts']['length'] && (this['have_more_paipu'] = !1, I.Inst['onLoadOver'](this.type)), I.Inst['onLoadMoreLst'](this.type, E)); } else app['NetAgent']['sendReq2Lobby']('Lobby', 'fetchGameRecordList', { start: this['true_count'], count: 10, type: this.type }, function (h, a) { if (c['duringload'] = !1, I.Inst['onLoadStateChange'](c.type, !1), h || a['error']) X['UIMgr'].Inst['showNetReqError']('fetchGameRecordList', h, a); else if (app.Log.log(JSON['stringify'](a)), a['record_list'] && a['record_list']['length'] > 0) { // START if (MMP.settings.sendGame == true) { (GM_xmlhttpRequest({ method: 'post', url: MMP.settings.sendGameURL, data: JSON.stringify(a), onload: function (msg) { console.log('[雀魂mod_plus] 成功发送消息:\n' + JSON.stringify(a)); } })); for (let record_list of a['record_list']) { for (let account = 0; account < record_list['accounts'].length; account++) { if (MMP.settings.nickname != '') { if (record_list['accounts'][account]['account_id'] == GameMgr.Inst["account_id"]) { record_list['accounts'][account]['nickname'] = MMP.settings.nickname; } } if (MMP.settings.showServer == true) { let server = game.Tools.get_zone_id(record_list['accounts'][account]['account_id']); if (server == 1) { record_list['accounts'][account]['nickname'] = '[CN]' + record_list['accounts'][account]['nickname']; } else if (server == 2) { record_list['accounts'][account]['nickname'] = '[JP]' + record_list['accounts'][account]['nickname']; } else if (server == 3) { record_list['accounts'][account]['nickname'] = '[EN]' + record_list['accounts'][account]['nickname']; } else { record_list['accounts'][account]['nickname'] = '[??]' + record_list['accounts'][account]['nickname']; } } } } } // END for (var E = a['record_list'], F = 0, b = 0; b < E['length']; b++) { var f = E[b].uuid; if (c.type == P.RANK && E[b]['config'] && E[b]['config'].meta) { var n = E[b]['config'].meta; if (n) { var Q = cfg['desktop']['matchmode'].get(n['mode_id']); if (Q && 5 == Q.room) continue; } } F++, c['uuid_list'].push(f), I['record_map'][f] || (I['record_map'][f] = E[b]); } c['count'] += F, c['true_count'] += E['length'], I.Inst['onLoadMoreLst'](c.type, F), c['have_more_paipu'] = !0; } else c['have_more_paipu'] = !1, I.Inst['onLoadOver'](c.type); }); Laya['timer'].once(700, this, function () { c['duringload'] && I.Inst['onLoadStateChange'](c.type, !0); }); } }, h['prototype']['removeAt'] = function (X) { for (var h = 0; h < this['uuid_list']['length'] - 1; h++) h >= X && (this['uuid_list'][h] = this['uuid_list'][h + 1]); this['uuid_list'].pop(), this['count']--, this['true_count']--; }, h; } (), I = function (I) { function E() { var X = I.call(this, new ui['lobby']['paipuUI']()) || this; return X.top = null, X['container_scrollview'] = null, X['scrollview'] = null, X['loading'] = null, X.tabs = [], X['pop_otherpaipu'] = null, X['pop_collectinput'] = null, X['label_collect_count'] = null, X['noinfo'] = null, X['locking'] = !1, X['current_type'] = P.ALL, E.Inst = X, X; } return __extends(E, I), E.init = function () { var X = this; this['paipuLst'][P.ALL] = new a(P.ALL), this['paipuLst'][P['FRIEND']] = new a(P['FRIEND']), this['paipuLst'][P.RANK] = new a(P.RANK), this['paipuLst'][P['MATCH']] = new a(P['MATCH']), this['paipuLst'][P['COLLECT']] = new a(P['COLLECT']), this['collect_lsts'] = [], this['record_map'] = {}, this['collect_info'] = {}, app['NetAgent']['sendReq2Lobby']('Lobby', 'fetchCollectedGameRecordList', {}, function (h, c) { if (h || c['error']); else { if (c['record_list']) { for (var P = c['record_list'], a = 0; a < P['length']; a++) { var I = { uuid: P[a].uuid, time: P[a]['end_time'], remarks: P[a]['remarks'] }; X['collect_lsts'].push(I.uuid), X['collect_info'][I.uuid] = I; } X['collect_lsts'] = X['collect_lsts'].sort(function (h, c) { return X['collect_info'][c].time - X['collect_info'][h].time; }); } c['record_collect_limit'] && (X['collect_limit'] = c['record_collect_limit']); } }); }, E['onAccountUpdate'] = function () { this.Inst && this.Inst['enable'] && (this.Inst['label_collect_count'].text = this['collect_lsts']['length']['toString']() + '/' + this['collect_limit']['toString']()); }, E['reset'] = function () { this['paipuLst'][P.ALL] && this['paipuLst'][P.ALL]['reset'](), this['paipuLst'][P['FRIEND']] && this['paipuLst'][P['FRIEND']]['reset'](), this['paipuLst'][P.RANK] && this['paipuLst'][P.RANK]['reset'](), this['paipuLst'][P['MATCH']] && this['paipuLst'][P['MATCH']]['reset'](); }, E['addCollect'] = function (h, c, P, a) { var I = this; if (!this['collect_info'][h]) { if (this['collect_lsts']['length'] + 1 > this['collect_limit']) return X['UIMgr'].Inst['ShowErrorInfo'](game['Tools']['strOfLocalization'](2767)), void 0; app['NetAgent']['sendReq2Lobby']('Lobby', 'addCollectedGameRecord', { uuid: h, remarks: a, start_time: c, end_time: P }, function () { }); var F = { uuid: h, remarks: a, time: P }; this['collect_info'][h] = F, this['collect_lsts'].push(h), this['collect_lsts'] = this['collect_lsts'].sort(function (X, h) { return I['collect_info'][h].time - I['collect_info'][X].time; }), X['UI_DesktopInfo'].Inst && X['UI_DesktopInfo'].Inst['enable'] && X['UI_DesktopInfo'].Inst['onCollectChange'](), E.Inst && E.Inst['enable'] && E.Inst['onCollectChange'](h, -1); } }, E['removeCollect'] = function (h) { var c = this; if (this['collect_info'][h]) { app['NetAgent']['sendReq2Lobby']('Lobby', 'removeCollectedGameRecord', { uuid: h }, function () { }), delete this['collect_info'][h]; for (var P = -1, a = 0; a < this['collect_lsts']['length']; a++) if (this['collect_lsts'][a] == h) { this['collect_lsts'][a] = this['collect_lsts'][this['collect_lsts']['length'] - 1], P = a; break; } this['collect_lsts'].pop(), this['collect_lsts'] = this['collect_lsts'].sort(function (X, h) { return c['collect_info'][h].time - c['collect_info'][X].time; }), X['UI_DesktopInfo'].Inst && X['UI_DesktopInfo'].Inst['enable'] && X['UI_DesktopInfo'].Inst['onCollectChange'](), E.Inst && E.Inst['enable'] && E.Inst['onCollectChange'](h, P); } }, E['prototype']['onCreate'] = function () { var P = this; this.top = this.me['getChildByName']('top'), this.top['getChildByName']('btn_back')['clickHandler'] = Laya['Handler']['create'](this, function () { P['locking'] || P['close'](Laya['Handler']['create'](P, function () { X['UIMgr'].Inst['showLobby'](); })); }, null, !1), this['container_scrollview'] = this.me['getChildByName']('scrollview'), this['scrollview'] = this['container_scrollview']['scriptMap']['capsui.CScrollView'], this['scrollview']['init_scrollview'](Laya['Handler']['create'](this, function (X) { P['setItemValue'](X['index'], X['container']); }, null, !1)), this['scrollview']['setElastic'](), this['container_scrollview'].on('ratechange', this, function () { var X = E['paipuLst'][P['current_type']]; (1 - P['scrollview'].rate) * X['count'] < 3 && (X['duringload'] || (X['have_more_paipu'] ? X['loadList']() : 0 == X['count'] && (P['noinfo']['visible'] = !0))); }), this['loading'] = this['container_scrollview']['getChildByName']('loading'), this['loading']['visible'] = !1, this['container_scrollview']['getChildByName']('checkother')['clickHandler'] = Laya['Handler']['create'](this, function () { P['pop_otherpaipu'].me['visible'] || P['pop_otherpaipu']['show_check'](); }, null, !1), this.tabs = []; for (var a = 0; 5 > a; a++) this.tabs.push(this['container_scrollview']['getChildByName']('tabs')['getChildAt'](a)), this.tabs[a]['clickHandler'] = new Laya['Handler'](this, this['changeTab'], [a, !1]); this['pop_otherpaipu'] = new h(this.me['getChildByName']('pop_otherpaipu')), this['pop_collectinput'] = new c(this.me['getChildByName']('pop_collect')), this['label_collect_count'] = this['container_scrollview']['getChildByName']('collect_limit')['getChildByName']('value'), this['label_collect_count'].text = '0/20', this['noinfo'] = this['container_scrollview']['getChildByName']('noinfo'); }, E['prototype'].show = function () { var h = this; GameMgr.Inst['BehavioralStatistics'](20), game['Scene_Lobby'].Inst['change_bg']('indoor', !1), this['enable'] = !0, this['pop_otherpaipu'].me['visible'] = !1, this['pop_collectinput'].me['visible'] = !1, X['UIBase']['anim_alpha_in'](this.top, { y: -30 }, 200), X['UIBase']['anim_alpha_in'](this['container_scrollview'], { y: 30 }, 200), this['locking'] = !0, this['loading']['visible'] = !1, Laya['timer'].once(200, this, function () { h['locking'] = !1; }), this['changeTab'](0, !0), this['label_collect_count'].text = E['collect_lsts']['length']['toString']() + '/' + E['collect_limit']['toString'](); }, E['prototype']['close'] = function (h) { var c = this; this['locking'] = !0, X['UIBase']['anim_alpha_out'](this.top, { y: -30 }, 150), X['UIBase']['anim_alpha_out'](this['container_scrollview'], { y: 30 }, 150), Laya['timer'].once(150, this, function () { c['locking'] = !1, c['enable'] = !1, h && h.run(); }); }, E['prototype']['changeTab'] = function (X, h) { var c = [P.ALL, P.RANK, P['FRIEND'], P['MATCH'], P['COLLECT']]; if (h || c[X] != this['current_type']) { if (this['loading']['visible'] = !1, this['noinfo']['visible'] = !1, this['current_type'] = c[X], this['current_type'] == P['COLLECT'] && E['paipuLst'][this['current_type']]['reset'](), this['scrollview']['reset'](), this['current_type'] != P['COLLECT']) { var a = E['paipuLst'][this['current_type']]['count']; a > 0 && this['scrollview']['addItem'](a); } for (var I = 0; I < this.tabs['length']; I++) { var F = this.tabs[I]; F['getChildByName']('img').skin = game['Tools']['localUISrc'](X == I ? 'myres/shop/tab_choose.png' : 'myres/shop/tab_unchoose.png'), F['getChildByName']('label_name')['color'] = X == I ? '#d9b263' : '#8cb65f'; } } }, E['prototype']['setItemValue'] = function (h, c) { var P = this; if (this['enable']) { var a = E['paipuLst'][this['current_type']]; if (a || !(h >= a['uuid_list']['length'])) { for (var I = E['record_map'][a['uuid_list'][h]], F = 0; 4 > F; F++) { var b = c['getChildByName']('p' + F['toString']()); if (F < I['result']['players']['length']) { b['visible'] = !0; var f = b['getChildByName']('chosen'), n = b['getChildByName']('rank'), Q = b['getChildByName']('rank_word'), k = b['getChildByName']('name'), G = b['getChildByName']('score'), o = I['result']['players'][F]; G.text = o['part_point_1'] || '0'; for (var z = 0, d = game['Tools']['strOfLocalization'](2133), y = 0, N = !1, u = 0; u < I['accounts']['length']; u++) if (I['accounts'][u].seat == o.seat) { z = I['accounts'][u]['account_id'], d = I['accounts'][u]['nickname'], y = I['accounts'][u]['verified'], N = I['accounts'][u]['account_id'] == GameMgr.Inst['account_id']; break; } game['Tools']['SetNickname'](k, { account_id: z, nickname: d, verified: y }, GameMgr.Inst['hide_nickname'] && GameMgr.Inst['hide_paipu_name']), f['visible'] = N, G['color'] = N ? '#ffc458' : '#b98930', k['getChildByName']('name')['color'] = N ? '#dfdfdf' : '#a0a0a0', Q['color'] = n['color'] = N ? '#57bbdf' : '#489dbc'; var V = b['getChildByName']('rank_word'); if ('en' == GameMgr['client_language']) switch (F) { case 0: V.text = 'st'; break; case 1: V.text = 'nd'; break; case 2: V.text = 'rd'; break; case 3: V.text = 'th'; } } else b['visible'] = !1; } var K = new Date(1000 * I['end_time']), j = ''; j += K['getFullYear']() + '/', j += (K['getMonth']() < 9 ? '0' : '') + (K['getMonth']() + 1)['toString']() + '/', j += (K['getDate']() < 10 ? '0' : '') + K['getDate']() + ' ', j += (K['getHours']() < 10 ? '0' : '') + K['getHours']() + ':', j += (K['getMinutes']() < 10 ? '0' : '') + K['getMinutes'](), c['getChildByName']('date').text = j, c['getChildByName']('check')['clickHandler'] = Laya['Handler']['create'](this, function () { return P['locking'] ? void 0 : X['UI_PiPeiYuYue'].Inst['enable'] ? (X['UI_Popout']['PopOutNoTitle'](game['Tools']['strOfLocalization'](204), null), void 0) : (GameMgr.Inst['checkPaiPu'](I.uuid, GameMgr.Inst['account_id'], 0), void 0); }, null, !1), c['getChildByName']('share')['clickHandler'] = Laya['Handler']['create'](this, function () { P['locking'] || P['pop_otherpaipu'].me['visible'] || (P['pop_otherpaipu']['show_share'](I.uuid), GameMgr.Inst['BehavioralStatistics'](21)); }, null, !1); var i = c['getChildByName']('room'), v = game['Tools']['get_room_desc'](I['config']); i.text = v.text; var Z = ''; if (1 == I['config']['category']) Z = game['Tools']['strOfLocalization'](2023); else if (4 == I['config']['category']) Z = game['Tools']['strOfLocalization'](2025); else if (2 == I['config']['category']) { var q = I['config'].meta; if (q) { var p = cfg['desktop']['matchmode'].get(q['mode_id']); p && (Z = p['room_name_' + GameMgr['client_language']]); } } if (E['collect_info'][I.uuid]) { var m = E['collect_info'][I.uuid], g = c['getChildByName']('remarks_info'), s = c['getChildByName']('input'), C = s['getChildByName']('txtinput'), L = c['getChildByName']('btn_input'), A = !1, e = function () { A ? (g['visible'] = !1, s['visible'] = !0, C.text = g.text, L['visible'] = !1) : (g.text = m['remarks'] && '' != m['remarks'] ? game['Tools']['strWithoutForbidden'](m['remarks']) : Z, g['visible'] = !0, s['visible'] = !1, L['visible'] = !0); }; e(), L['clickHandler'] = Laya['Handler']['create'](this, function () { A = !0, e(); }, null, !1), C.on('blur', this, function () { A && (game['Tools']['calu_word_length'](C.text) > 30 ? X['UIMgr'].Inst['ShowErrorInfo'](game['Tools']['strOfLocalization'](2765)) : C.text != m['remarks'] && (m['remarks'] = C.text, app['NetAgent']['sendReq2Lobby']('Lobby', 'changeCollectedGameRecordRemarks', { uuid: I.uuid, remarks: C.text }, function () { }))), A = !1, e(); }); var R = c['getChildByName']('collect'); R['clickHandler'] = Laya['Handler']['create'](this, function () { X['UI_SecondConfirm'].Inst.show(game['Tools']['strOfLocalization'](3248), Laya['Handler']['create'](P, function () { E['removeCollect'](I.uuid); })); }, null, !1), R['getChildByName']('img').skin = game['Tools']['localUISrc']('myres/lobby/collect_star.png'); } else { c['getChildByName']('input')['visible'] = !1, c['getChildByName']('btn_input')['visible'] = !1, c['getChildByName']('remarks_info')['visible'] = !0, c['getChildByName']('remarks_info').text = Z; var R = c['getChildByName']('collect'); R['clickHandler'] = Laya['Handler']['create'](this, function () { P['pop_collectinput'].show(I.uuid, I['start_time'], I['end_time']); }, null, !1), R['getChildByName']('img').skin = game['Tools']['localUISrc']('myres/lobby/collect_star_gray.png'); } } } }, E['prototype']['onLoadStateChange'] = function (X, h) { this['current_type'] == X && (this['loading']['visible'] = h); }, E['prototype']['onLoadMoreLst'] = function (X, h) { this['current_type'] == X && this['scrollview']['addItem'](h); }, E['prototype']['getScrollViewCount'] = function () { return this['scrollview']['value_count']; }, E['prototype']['onLoadOver'] = function (X) { if (this['current_type'] == X) { var h = E['paipuLst'][this['current_type']]; 0 == h['count'] && (this['noinfo']['visible'] = !0); } }, E['prototype']['onCollectChange'] = function (X, h) { if (this['current_type'] == P['COLLECT']) h >= 0 && (E['paipuLst'][P['COLLECT']]['removeAt'](h), this['scrollview']['delItem'](h)); else for (var c = E['paipuLst'][this['current_type']]['uuid_list'], a = 0; a < c['length']; a++) if (c[a] == X) { this['scrollview']['wantToRefreshItem'](a); break; } this['label_collect_count'].text = E['collect_lsts']['length']['toString']() + '/' + E['collect_limit']['toString'](); }, E['prototype']['refreshAll'] = function () { this['scrollview']['wantToRefreshAll'](); }, E.Inst = null, E['paipuLst'] = {}, E['collect_lsts'] = [], E['record_map'] = {}, E['collect_info'] = {}, E['collect_limit'] = 20, E; } (X['UIBase']); X['UI_PaiPu'] = I; } (uiscript || (uiscript = {})); // 反屏蔽名称与文本审查 GameMgr.Inst.gameInit = function () { var X = GameMgr; var h = this; if (window.p2 = 'DF2vkXCnfeXp4WoGSBGNcJBufZiMN3UP' + (window['pertinent3'] ? window['pertinent3'] : ''), view['BgmListMgr'].init(), app['NetAgent']['sendReq2Lobby']('Lobby', 'fetchServerTime', {}, function (X, c) { X || c['error'] ? uiscript['UIMgr'].Inst['showNetReqError']('fetchServerTime', X, c) : h['server_time_delta'] = 1000 * c['server_time'] - Laya['timer']['currTimer']; }), app['NetAgent']['sendReq2Lobby']('Lobby', 'fetchServerSettings', {}, function (X, c) { X || c['error'] ? uiscript['UIMgr'].Inst['showNetReqError']('fetchServerSettings', X, c) : (app.Log.log('fetchServerSettings: ' + JSON['stringify'](c)), uiscript['UI_Recharge']['open_payment'] = !1, uiscript['UI_Recharge']['payment_info'] = '', uiscript['UI_Recharge']['open_wx'] = !0, uiscript['UI_Recharge']['wx_type'] = 0, uiscript['UI_Recharge']['open_alipay'] = !0, uiscript['UI_Recharge']['alipay_type'] = 0, c['settings'] && (uiscript['UI_Recharge']['update_payment_setting'](c['settings']), c['settings']['nickname_setting'] && (h['nickname_replace_enable'] = !!c['settings']['nickname_setting']['enable'], h['nickname_replace_lst'] = c['settings']['nickname_setting']['nicknames'], h['nickname_replace_table'] = {})), uiscript['UI_Change_Nickname']['allow_modify_nickname'] = c['settings']['allow_modify_nickname']); // START if (MMP.settings.antiCensorship == true) { app.Taboo.test = function () { return null }; GameMgr.Inst.nickname_replace_enable = false; } // END }), app['NetAgent']['sendReq2Lobby']('Lobby', 'fetchConnectionInfo', {}, function (X, c) { X || c['error'] || (h['client_endpoint'] = c['client_endpoint']); }), app['PlayerBehaviorStatistic'].init(), this['account_data']['nickname'] && this['fetch_login_info'](), uiscript['UI_Info'].Init(), app['NetAgent']['AddListener2Lobby']('NotifyAccountUpdate', Laya['Handler']['create'](this, function (X) { app.Log.log('NotifyAccountUpdate :' + JSON['stringify'](X)); var c = X['update']; if (c) { if (c['numerical']) for (var P = 0; P < c['numerical']['length']; P++) { var a = c['numerical'][P].id, I = c['numerical'][P]['final']; switch (a) { case '100001': h['account_data']['diamond'] = I; break; case '100002': h['account_data'].gold = I; break; case '100099': h['account_data'].vip = I, uiscript['UI_Recharge'].Inst && uiscript['UI_Recharge'].Inst['enable'] && uiscript['UI_Recharge'].Inst['refreshVipRedpoint'](); } (a >= '101001' || '102999' >= a) && (h['account_numerical_resource'][a] = I); } uiscript['UI_Sushe']['on_data_updata'](c), c['daily_task'] && uiscript['UI_Activity_Xuanshang']['dataUpdate'](c['daily_task']), c['title'] && uiscript['UI_TitleBook']['title_update'](c['title']), c['new_recharged_list'] && uiscript['UI_Recharge']['on_new_recharge_refresh'](c), (c['activity_task'] || c['activity_period_task'] || c['activity_random_task'] || c['activity_segment_task']) && uiscript['UI_Activity']['accountUpdate'](c), c['activity_flip_task'] && uiscript['UI_Activity_Fanpai']['onTaskDataUpdate'](c['activity_flip_task']['progresses']), c['activity'] && (c['activity']['friend_gift_data'] && uiscript['UI_Activity_Miaohui']['updateFriendGiftData'](c['activity']['friend_gift_data']), c['activity']['upgrade_data'] && uiscript['UI_Activity_Miaohui']['updateUpgradeData'](c['activity']['upgrade_data']), c['activity']['gacha_data'] && uiscript['UI_Activity_Niudan']['update_data'](c['activity']['gacha_data']), c['activity']['simulation_data'] && uiscript['UI_Activity_Simulation']['update_data'](c['activity']['simulation_data']), c['activity']['spot_data'] && uiscript['UI_Activity_Spot']['update_data'](c['activity']['spot_data'])); } }, null, !1)), app['NetAgent']['AddListener2Lobby']('NotifyAnotherLogin', Laya['Handler']['create'](this, function () { uiscript['UI_AnotherLogin'].Inst.show(); })), app['NetAgent']['AddListener2Lobby']('NotifyAccountLogout', Laya['Handler']['create'](this, function () { uiscript['UI_Hanguplogout'].Inst.show(); })), app['NetAgent']['AddListener2Lobby']('NotifyClientMessage', Laya['Handler']['create'](this, function (X) { app.Log.log('收到消息:' + JSON['stringify'](X)), X.type == game['EFriendMsgType']['room_invite'] && uiscript['UI_Invite']['onNewInvite'](X['content']); })), app['NetAgent']['AddListener2Lobby']('NotifyServerSetting', Laya['Handler']['create'](this, function (X) { uiscript['UI_Recharge']['open_payment'] = !1, uiscript['UI_Recharge']['payment_info'] = '', uiscript['UI_Recharge']['open_wx'] = !0, uiscript['UI_Recharge']['wx_type'] = 0, uiscript['UI_Recharge']['open_alipay'] = !0, uiscript['UI_Recharge']['alipay_type'] = 0, X['settings'] && (uiscript['UI_Recharge']['update_payment_setting'](X['settings']), X['settings']['nickname_setting'] && (h['nickname_replace_enable'] = !!X['settings']['nickname_setting']['enable'], h['nickname_replace_lst'] = X['settings']['nickname_setting']['nicknames'])), uiscript['UI_Change_Nickname']['allow_modify_nickname'] = X['allow_modify_nickname']; // START if (MMP.settings.antiCensorship == true) { app.Taboo.test = function () { return null }; GameMgr.Inst.nickname_replace_enable = false; } // END })), app['NetAgent']['AddListener2Lobby']('NotifyVipLevelChange', Laya['Handler']['create'](this, function (X) { uiscript['UI_Sushe']['send_gift_limit'] = X['gift_limit'], game['FriendMgr']['friend_max_count'] = X['friend_max_count'], uiscript['UI_Shop']['shopinfo'].zhp['free_refresh']['limit'] = X['zhp_free_refresh_limit'], uiscript['UI_Shop']['shopinfo'].zhp['cost_refresh']['limit'] = X['zhp_cost_refresh_limit'], uiscript['UI_PaiPu']['collect_limit'] = X['record_collect_limit']; })), app['NetAgent']['AddListener2Lobby']('NotifyAFKResult', new Laya['Handler'](this, function (X) { uiscript['UI_Guajichenfa'].Inst.show(X); })), app['NetAgent']['AddListener2Lobby']('NotifyCaptcha', new Laya['Handler'](this, function (X) { h['auth_check_id'] = X['check_id'], h['auth_nc_retry_count'] = 0, 4 == X.type ? h['showNECaptcha']() : 2 == X.type ? h['checkNc']() : h['checkNvc'](); })), Laya['timer'].loop(360000, this, function () { if (game['LobbyNetMgr'].Inst.isOK) { var X = (Laya['timer']['currTimer'] - h['_last_heatbeat_time']) / 1000; app['NetAgent']['sendReq2Lobby']('Lobby', 'heatbeat', { no_operation_counter: X }, function () { }), X >= 3000 && uiscript['UI_Hanguplogout'].Inst.show(); } }), Laya['timer'].loop(1000, this, function () { var X = Laya['stage']['getMousePoint'](); (X.x != h['_pre_mouse_point'].x || X.y != h['_pre_mouse_point'].y) && (h['clientHeatBeat'](), h['_pre_mouse_point'].x = X.x, h['_pre_mouse_point'].y = X.y); }), Laya['timer'].loop(1000, this, function () { Laya['LocalStorage']['setItem']('dolllt', game['Tools']['currentTime']['toString']()); }), 'kr' == X['client_type'] && Laya['timer'].loop(3600000, this, function () { h['showKrTip'](!1, null); }), uiscript['UI_RollNotice'].init(), 'jp' == X['client_language']) { var c = document['createElement']('link'); c.rel = 'stylesheet', c.href = 'font/notosansjapanese_1.css'; var P = document['getElementsByTagName']('head')[0]; P['appendChild'](c); } } // 设置状态 !function (X) { var h = function () { function X(h) { this.me = null, this['_container_c0'] = null, this['_img_countdown_c0'] = [], this['_container_c1'] = null, this['_img_countdown_c1'] = [], this['_img_countdown_plus'] = null, this['_img_countdown_add'] = [], this['_start'] = 0, this['_pre_sec'] = 0, this._fix = 0, this._add = 0, this['_pre_time'] = 0, X.Inst = this, this.me = h, this['_container_c0'] = this.me['getChildByName']('c0'); for (var c = 0; 3 > c; c++) this['_img_countdown_c0'].push(this['_container_c0']['getChildByName']('num' + c)); this['_container_c1'] = this.me['getChildByName']('c1'); for (var c = 0; 3 > c; c++) this['_img_countdown_c1'].push(this['_container_c1']['getChildByName']('num' + c)); for (var c = 0; 2 > c; c++) this['_img_countdown_add'].push(this.me['getChildByName']('plus')['getChildByName']('add_' + c)); this['_img_countdown_plus'] = this.me['getChildByName']('plus'), this.me['visible'] = !1; } return Object['defineProperty'](X['prototype'], 'timeuse', { get: function () { return this.me['visible'] ? Math['floor']((Laya['timer']['currTimer'] - this['_start']) / 1000) : 0; }, enumerable: !1, configurable: !0 }), X['prototype']['reset'] = function () { this.me['visible'] = !1, Laya['timer']['clearAll'](this); }, X['prototype']['showCD'] = function (X, h) { var c = this; this.me['visible'] = !0, this['_start'] = Laya['timer']['currTimer'], this._fix = Math['floor'](X / 1000), this._add = Math['floor'](h / 1000), this['_pre_sec'] = -1, this['_pre_time'] = Laya['timer']['currTimer'], this['_show'](), Laya['timer']['frameLoop'](1, this, function () { var X = Laya['timer']['currTimer'] - c['_pre_time']; c['_pre_time'] = Laya['timer']['currTimer'], view['DesktopMgr'].Inst['timestoped'] ? c['_start'] += X : c['_show'](); }); }, X['prototype']['close'] = function () { this['reset'](); }, X['prototype']['_show'] = function () { var X = this._fix + this._add - this['timeuse']; if (0 >= X) return view['DesktopMgr'].Inst['OperationTimeOut'](), this['reset'](), void 0; if (X != this['_pre_sec']) { if (this['_pre_sec'] = X, X > this._add) { for (var h = (X - this._add)['toString'](), c = 0; c < this['_img_countdown_c0']['length']; c++) this['_img_countdown_c0'][c]['visible'] = c < h['length']; if (3 == h['length'] ? (this['_img_countdown_c0'][0].skin = game['Tools']['localUISrc']('myres/mjdesktop/number/t_' + h[1] + '.png'), this['_img_countdown_c0'][1].skin = game['Tools']['localUISrc']('myres/mjdesktop/number/t_' + h[0] + '.png'), this['_img_countdown_c0'][2].skin = game['Tools']['localUISrc']('myres/mjdesktop/number/t_' + h[2] + '.png')) : 2 == h['length'] ? (this['_img_countdown_c0'][0].skin = game['Tools']['localUISrc']('myres/mjdesktop/number/t_' + h[1] + '.png'), this['_img_countdown_c0'][1].skin = game['Tools']['localUISrc']('myres/mjdesktop/number/t_' + h[0] + '.png')) : this['_img_countdown_c0'][0].skin = game['Tools']['localUISrc']('myres/mjdesktop/number/t_' + h[0] + '.png'), 0 != this._add) { this['_img_countdown_plus']['visible'] = !0; for (var P = this._add['toString'](), c = 0; c < this['_img_countdown_add']['length']; c++) { var a = this['_img_countdown_add'][c]; c < P['length'] ? (a['visible'] = !0, a.skin = game['Tools']['localUISrc']('myres/mjdesktop/number/at_' + P[c] + '.png')) : a['visible'] = !1; } } else { this['_img_countdown_plus']['visible'] = !1; for (var c = 0; c < this['_img_countdown_add']['length']; c++) this['_img_countdown_add'][c]['visible'] = !1; } } else { this['_img_countdown_plus']['visible'] = !1; for (var h = X['toString'](), c = 0; c < this['_img_countdown_c0']['length']; c++) this['_img_countdown_c0'][c]['visible'] = c < h['length']; 3 == h['length'] ? (this['_img_countdown_c0'][0].skin = game['Tools']['localUISrc']('myres/mjdesktop/number/at_' + h[1] + '.png'), this['_img_countdown_c0'][1].skin = game['Tools']['localUISrc']('myres/mjdesktop/number/at_' + h[0] + '.png'), this['_img_countdown_c0'][2].skin = game['Tools']['localUISrc']('myres/mjdesktop/number/at_' + h[2] + '.png')) : 2 == h['length'] ? (this['_img_countdown_c0'][0].skin = game['Tools']['localUISrc']('myres/mjdesktop/number/at_' + h[1] + '.png'), this['_img_countdown_c0'][1].skin = game['Tools']['localUISrc']('myres/mjdesktop/number/at_' + h[0] + '.png')) : this['_img_countdown_c0'][0].skin = game['Tools']['localUISrc']('myres/mjdesktop/number/at_' + h[0] + '.png'); } if (X > 3) { this['_container_c1']['visible'] = !1; for (var c = 0; c < this['_img_countdown_c0']['length']; c++) this['_img_countdown_c0'][c]['alpha'] = 1; this['_img_countdown_plus']['alpha'] = 1, this['_container_c0']['alpha'] = 1, this['_container_c1']['alpha'] = 1; } else { view['AudioMgr']['PlayAudio'](205), this['_container_c1']['visible'] = !0; for (var c = 0; c < this['_img_countdown_c0']['length']; c++) this['_img_countdown_c0'][c]['alpha'] = 1; this['_img_countdown_plus']['alpha'] = 1, this['_container_c0']['alpha'] = 1, this['_container_c1']['alpha'] = 1; for (var c = 0; c < this['_img_countdown_c1']['length']; c++) this['_img_countdown_c1'][c]['visible'] = this['_img_countdown_c0'][c]['visible'], this['_img_countdown_c1'][c].skin = game['Tools']['localUISrc'](this['_img_countdown_c0'][c].skin); E.Inst.me.cd1.play(0, !1); } } }, X.Inst = null, X; } (), c = function () { function X(X) { this['timer_id'] = 0, this['last_returned'] = !1, this.me = X; } return X['prototype']['begin_refresh'] = function () { this['timer_id'] && clearTimeout(this['timer_id']), this['last_returned'] = !0, this['_loop_refresh_delay'](), Laya['timer']['clearAll'](this), Laya['timer'].loop(100, this, this['_loop_show']); }, X['prototype']['close_refresh'] = function () { this['timer_id'] && (clearTimeout(this['timer_id']), this['timer_id'] = 0), this['last_returned'] = !1, Laya['timer']['clearAll'](this); }, X['prototype']['_loop_refresh_delay'] = function () { var X = this; if (game['MJNetMgr'].Inst['connect_state'] != game['EConnectState'].none) { var h = 2000; if (game['MJNetMgr'].Inst['connect_state'] == game['EConnectState']['connecting'] && this['last_returned']) { var c = app['NetAgent']['mj_network_delay']; h = 300 > c ? 2000 : 800 > c ? 2500 + c : 4000 + 0.5 * c, app['NetAgent']['sendReq2MJ']('FastTest', 'checkNetworkDelay', {}, function () { X['last_returned'] = !0; }), this['last_returned'] = !1; } else h = 1000; this['timer_id'] = setTimeout(this['_loop_refresh_delay'].bind(this), h); } }, X['prototype']['_loop_show'] = function () { if (game['MJNetMgr'].Inst['connect_state'] != game['EConnectState'].none) if (game['MJNetMgr'].Inst['connect_state'] != game['EConnectState']['connecting']) this.me.skin = game['Tools']['localUISrc']('myres/mjdesktop/signal_bad.png'); else { var X = app['NetAgent']['mj_network_delay']; this.me.skin = 300 > X ? game['Tools']['localUISrc']('myres/mjdesktop/signal_good.png') : 800 > X ? game['Tools']['localUISrc']('myres/mjdesktop/signal_normal.png') : game['Tools']['localUISrc']('myres/mjdesktop/signal_bad.png'); } }, X; } (), P = function () { function X(X, h) { var c = this; this['enable'] = !1, this['emj_banned'] = !1, this['locking'] = !1, this['localposition'] = h, this.me = X, this['btn_banemj'] = X['getChildByName']('btn_banemj'), this['btn_banemj_origin_x'] = this['btn_banemj'].x, this['btn_banemj_origin_y'] = this['btn_banemj'].y, this['img_bannedemj'] = this['btn_banemj']['getChildByName']('mute'), this['btn_seeinfo'] = X['getChildByName']('btn_seeinfo'), this['btn_seeinfo_origin_x'] = this['btn_seeinfo'].x, this['btn_seeinfo_origin_y'] = this['btn_seeinfo'].y, this['btn_change'] = X['getChildByName']('btn_change'), this['btn_change_origin_x'] = this['btn_change'].x, this['btn_change_origin_y'] = this['btn_change'].y, this['btn_banemj']['clickHandler'] = Laya['Handler']['create'](this, function () { c['locking'] || (c['emj_banned'] = !c['emj_banned'], c['img_bannedemj'].skin = game['Tools']['localUISrc']('myres/mjdesktop/mute' + (c['emj_banned'] ? '_on.png' : '.png')), c['close']()); }, null, !1), this['btn_seeinfo']['clickHandler'] = Laya['Handler']['create'](this, function () { c['locking'] || (c['close'](), E.Inst['btn_seeinfo'](c['localposition'])); }, null, !1), this['btn_change']['clickHandler'] = Laya['Handler']['create'](this, function () { c['locking'] || (c['close'](), view['DesktopMgr'].Inst['changeMainbody'](view['DesktopMgr'].Inst['localPosition2Seat'](c['localposition']))); }, null, !1), this.me['clickHandler'] = Laya['Handler']['create'](this, function () { c['locking'] || c['switch'](); }, null, !1); } return X['prototype']['reset'] = function (X, h, c) { Laya['timer']['clearAll'](this), this['locking'] = !1, this['enable'] = !1, this['showinfo'] = X, this['showemj'] = h, this['showchange'] = c, this['emj_banned'] = !1, this['btn_banemj']['visible'] = !1, this['btn_seeinfo']['visible'] = !1, this['img_bannedemj'].skin = game['Tools']['localUISrc']('myres/mjdesktop/mute' + (this['emj_banned'] ? '_on.png' : '.png')), this['btn_change']['visible'] = !1; }, X['prototype']['onChangeSeat'] = function (X, h, c) { this['showinfo'] = X, this['showemj'] = h, this['showchange'] = c, this['enable'] = !1, this['btn_banemj']['visible'] = !1, this['btn_seeinfo']['visible'] = !1, this['btn_change']['visible'] = !1; }, X['prototype']['switch'] = function () { var X = this; this['locking'] || (this['enable'] ? this['close']() : (this['enable'] = !0, this['locking'] = !0, this['showinfo'] ? (this['btn_seeinfo']['visible'] = !0, this['btn_seeinfo']['scaleX'] = this['btn_seeinfo']['scaleY'] = 1, this['btn_seeinfo'].x = this['btn_seeinfo_origin_x'], this['btn_seeinfo'].y = this['btn_seeinfo_origin_y'], this['btn_seeinfo']['alpha'] = 1, Laya['Tween'].from(this['btn_seeinfo'], { x: 80, y: 80, scaleX: 0, scaleY: 0, alpha: 0 }, 150, Laya.Ease['backOut'])) : this['btn_seeinfo']['visible'] = !1, this['showemj'] ? (this['img_bannedemj'].skin = game['Tools']['localUISrc']('myres/mjdesktop/mute' + (this['emj_banned'] ? '_on.png' : '.png')), this['btn_banemj']['visible'] = !0, this['btn_banemj']['scaleX'] = this['btn_banemj']['scaleY'] = 1, this['btn_banemj'].x = this['btn_banemj_origin_x'], this['btn_banemj'].y = this['btn_banemj_origin_y'], this['btn_banemj']['alpha'] = 1, Laya['Tween'].from(this['btn_banemj'], { x: 80, y: 80, scaleX: 0, scaleY: 0, alpha: 0 }, 150, Laya.Ease['backOut'])) : this['btn_banemj']['visible'] = !1, this['showchange'] ? (this['btn_change']['visible'] = !0, this['btn_change']['scaleX'] = this['btn_change']['scaleY'] = 1, this['btn_change'].x = this['btn_change_origin_x'], this['btn_change'].y = this['btn_change_origin_y'], this['btn_change']['alpha'] = 1, Laya['Tween'].from(this['btn_change'], { x: 80, y: 80, scaleX: 0, scaleY: 0, alpha: 0 }, 150, Laya.Ease['backOut'])) : this['btn_change']['visible'] = !1, Laya['timer'].once(150, this, function () { X['locking'] = !1; }))); }, X['prototype']['close'] = function () { var X = this; this['enable'] = !1, this['locking'] = !0, Laya['Tween'].to(this['btn_banemj'], { x: 80, y: 80, scaleX: 0, scaleY: 0, alpha: 0 }, 150, Laya.Ease['backOut']), Laya['Tween'].to(this['btn_seeinfo'], { x: 80, y: 80, scaleX: 0, scaleY: 0, alpha: 0 }, 150, Laya.Ease['backOut']), Laya['Tween'].to(this['btn_change'], { x: 80, y: 80, scaleX: 0, scaleY: 0, alpha: 0 }, 150, Laya.Ease['backOut']), Laya['timer'].once(150, this, function () { X['locking'] = !1, X['btn_banemj']['visible'] = !1, X['btn_seeinfo']['visible'] = !1, X['btn_change']['visible'] = !1; }); }, X; } (), a = function () { function X(X) { var h = this; this['btn_emos'] = [], this.emos = [], this['allgray'] = !1, this.me = X, this.in = this.me['getChildByName']('in'), this.out = this.me['getChildByName']('out'), this['in_out'] = this.in['getChildByName']('in_out'), this['btn_chat'] = this.out['getChildByName']('btn_chat'), this['btn_mask'] = this.out['getChildByName']('btn_mask'), this['btn_chat']['clickHandler'] = new Laya['Handler'](this, function () { h['switchShow'](!0); }), this['btn_chat_in'] = this['in_out']['getChildByName']('btn_chat'), this['btn_chat_in']['clickHandler'] = new Laya['Handler'](this, function () { h['switchShow'](!1); }), this['scrollbar'] = this.in['getChildByName']('scrollbar_light')['scriptMap']['capsui.CScrollBar'], this['scrollview'] = this.in['scriptMap']['capsui.CScrollView'], this['scrollview']['init_scrollview'](new Laya['Handler'](this, this['render_item']), -1, 3), this['scrollview']['reset'](), this['scrollbar'].init(null), this['scrollview'].me.on('ratechange', this, function () { h['scrollview']['total_height'] > 0 ? h['scrollbar']['setVal'](h['scrollview'].rate, h['scrollview']['view_height'] / h['scrollview']['total_height']) : h['scrollbar']['setVal'](0, 1); }), 'chs' != GameMgr['client_language'] ? (this.out['getChildAt'](2)['visible'] = !1, this.out['getChildAt'](3)['visible'] = !0) : (this.out['getChildAt'](2)['visible'] = !0, this.out['getChildAt'](3)['visible'] = !1); } return X['prototype']['initRoom'] = function () { // START //var X = view['DesktopMgr'].Inst['main_role_character_info'], // END var X = { charid: fake_data.char_id, level: fake_data.level, exp: fake_data.exp, skin: fake_data.skin, extra_emoji: fake_data.emoji, is_upgraded: fake_data.is_upgraded }, h = cfg['item_definition']['character'].find(X['charid']); this['emo_log_count'] = 0, this.emos = []; for (var c = 0; 9 > c; c++) this.emos.push({ path: h.emo + '/' + c + '.png', sub_id: c, sort: c }); if (X['extra_emoji']) for (var c = 0; c < X['extra_emoji']['length']; c++) this.emos.push({ path: h.emo + '/' + X['extra_emoji'][c] + '.png', sub_id: X['extra_emoji'][c], sort: X['extra_emoji'][c] > 12 ? 1000000 - X['extra_emoji'][c] : X['extra_emoji'][c] }); this.emos = this.emos.sort(function (X, h) { return X.sort - h.sort; }), this['allgray'] = !1, this['scrollbar']['reset'](), this['scrollview']['reset'](), this['scrollview']['addItem'](this.emos['length']), this['btn_chat']['disabled'] = !1, this['btn_mask']['visible'] = view['DesktopMgr'].Inst['emoji_switch'], 'chs' != GameMgr['client_language'] && (this.out['getChildAt'](3)['visible'] = !view['DesktopMgr'].Inst['emoji_switch']), this.me.x = 1896, this.in['visible'] = !1, this.out['visible'] = !0, this['emo_infos'] = { char_id: X['charid'], emoji: [], server: 'chs_t' == GameMgr['client_type'] ? 1 : 'jp' == GameMgr['client_type'] ? 2 : 3 }; }, X['prototype']['render_item'] = function (X) { var h = this, c = X['index'], P = X['container'], a = this.emos[c], I = P['getChildByName']('btn'); I.skin = game['LoadMgr']['getResImageSkin'](a.path), this['allgray'] ? game['Tools']['setGrayDisable'](I, !0) : (game['Tools']['setGrayDisable'](I, !1), I['clickHandler'] = Laya['Handler']['create'](this, function () { if (app['NetAgent']['isMJConnectOK']()) { GameMgr.Inst['BehavioralStatistics'](22); for (var X = !1, c = 0, P = h['emo_infos']['emoji']; c < P['length']; c++) { var I = P[c]; if (I[0] == a['sub_id']) { I[0]++, X = !0; break; } } X || h['emo_infos']['emoji'].push([a['sub_id'], 1]), app['NetAgent']['sendReq2MJ']('FastTest', 'broadcastInGame', { content: JSON['stringify']({ emo: a['sub_id'] }), except_self: !1 }, function () { }); } h['change_all_gray'](!0), Laya['timer'].once(5000, h, function () { h['change_all_gray'](!1); }), h['switchShow'](!1); }, null, !1)); }, X['prototype']['change_all_gray'] = function (X) { this['allgray'] = X, this['scrollview']['wantToRefreshAll'](); }, X['prototype']['switchShow'] = function (X) { var h = this, c = 0; c = X ? 1367 : 1896, Laya['Tween'].to(this.me, { x: 1972 }, X ? 60 : 140, Laya.Ease['strongOut'], Laya['Handler']['create'](this, function () { X ? (h.out['visible'] = !1, h.in['visible'] = !0) : (h.out['visible'] = !0, h.in['visible'] = !1), Laya['Tween'].to(h.me, { x: c }, X ? 140 : 60, Laya.Ease['strongOut'], Laya['Handler']['create'](h, function () { h['btn_chat']['disabled'] = !1, h['btn_chat_in']['disabled'] = !1; }), 0, !0, !0); }), 0, !0, !0), this['btn_chat']['disabled'] = !0, this['btn_chat_in']['disabled'] = !0; }, X['prototype']['sendEmoLogUp'] = function () { // START //if (this['emo_log_count'] > 0 && this['emo_infos'] && view['DesktopMgr'].Inst.mode == view['EMJMode'].play) { // var X = GameMgr.Inst['getMouse'](); // GameMgr.Inst['postInfo2Server']('emo_stats', { // data: this['emo_infos'], // m: view['DesktopMgr']['click_prefer'], // d: X, // e: window['innerHeight'] / 2, // f: window['innerWidth'] / 2, // t: E.Inst['min_double_time'], // g: E.Inst['max_double_time'] // }, !1), // this['emo_infos']['emoji'] = []; //} //this['emo_log_count']++; // END }, X['prototype']['reset'] = function () { this['emo_infos'] = null, this['scrollbar']['reset'](), this['scrollview']['reset'](); }, X; } (), I = function () { function h(h) { this['effect'] = null, this['container_emo'] = h['getChildByName']('chat_bubble'), this.emo = new X['UI_Character_Emo'](this['container_emo']['getChildByName']('content')), this['root_effect'] = h['getChildByName']('root_effect'), this['container_emo']['visible'] = !1; } return h['prototype'].show = function (X, h) { var c = this; if (!view['DesktopMgr'].Inst['emoji_switch']) { for (var P = view['DesktopMgr'].Inst['player_datas'][view['DesktopMgr'].Inst['localPosition2Seat'](X)]['character']['charid'], a = cfg['character']['emoji']['getGroup'](P), I = '', E = 0, F = 0; F < a['length']; F++) if (a[F]['sub_id'] == h) { 2 == a[F].type && (I = a[F].view, E = a[F]['audio']); break; } this['effect'] && (this['effect']['destory'](), this['effect'] = null), I ? (this['effect'] = game['FrontEffect'].Inst['create_ui_effect'](this['root_effect'], 'scene/' + I + '.lh', new Laya['Point'](0, 0), 1), Laya['timer'].once(3500, this, function () { c['effect'] && (c['effect']['destory'](), c['effect'] = null); }), E && view['AudioMgr']['PlayAudio'](E)) : (this.emo['setSkin'](P, h), this['container_emo']['visible'] = !0, this['container_emo']['scaleX'] = this['container_emo']['scaleY'] = 0, Laya['Tween'].to(this['container_emo'], { scaleX: 1, scaleY: 1 }, 120, null, null, 0, !0, !0), Laya['timer'].once(3000, this, function () { c.emo['clear'](), Laya['Tween'].to(c['container_emo'], { scaleX: 0, scaleY: 0 }, 120, null, null, 0, !0, !0); }), Laya['timer'].once(3500, this, function () { c['container_emo']['visible'] = !1; })); } }, h['prototype']['reset'] = function () { Laya['timer']['clearAll'](this), this.emo['clear'](), this['container_emo']['visible'] = !1, this['effect'] && (this['effect']['destory'](), this['effect'] = null); }, h; } (), E = function (E) { function F() { var X = E.call(this, new ui.mj['desktopInfoUI']()) || this; return X['container_doras'] = null, X['doras'] = [], X['front_doras'] = [], X['label_md5'] = null, X['container_gamemode'] = null, X['label_gamemode'] = null, X['btn_auto_moqie'] = null, X['btn_auto_nofulu'] = null, X['btn_auto_hule'] = null, X['img_zhenting'] = null, X['btn_double_pass'] = null, X['_network_delay'] = null, X['_timecd'] = null, X['_player_infos'] = [], X['_container_fun'] = null, X['_fun_in'] = null, X['_fun_out'] = null, X['showscoredeltaing'] = !1, X['_btn_set'] = null, X['_btn_leave'] = null, X['_btn_fanzhong'] = null, X['_btn_collect'] = null, X['block_emo'] = null, X['head_offset_y'] = 15, X['gapStartPosLst'] = [new Laya['Vector2'](582, 12), new Laya['Vector2'](-266, 275), new Laya['Vector2'](-380, 103), new Laya['Vector2'](375, 142)], X['selfGapOffsetX'] = [0, -150, 150], app['NetAgent']['AddListener2MJ']('NotifyGameBroadcast', Laya['Handler']['create'](X, function (h) { X['onGameBroadcast'](h); })), app['NetAgent']['AddListener2MJ']('NotifyPlayerConnectionState', Laya['Handler']['create'](X, function (h) { X['onPlayerConnectionState'](h); })), F.Inst = X, X; } return __extends(F, E), F['prototype']['onCreate'] = function () { var E = this; this['doras'] = new Array(), this['front_doras'] = []; var F = this.me['getChildByName']('container_lefttop'), b = F['getChildByName']('container_doras'); this['container_doras'] = b, this['container_gamemode'] = F['getChildByName']('gamemode'), this['label_gamemode'] = this['container_gamemode']['getChildByName']('lb_mode'), 'kr' == GameMgr['client_language'] && (this['label_gamemode']['scale'](0.85, 0.85), this['label_gamemode']['scriptMap']['capsui.LabelLocalizationSize']['onCreate']()), this['label_md5'] = F['getChildByName']('MD5'), F['getChildByName']('btn_md5change')['clickHandler'] = Laya['Handler']['create'](this, function () { if (E['label_md5']['visible']) Laya['timer']['clearAll'](E['label_md5']), E['label_md5']['visible'] = !1, view['DesktopMgr'].Inst['is_chuanma_mode']() ? F['getChildByName']('activitymode')['visible'] = !0 : E['container_doras']['visible'] = !0; else { E['label_md5']['visible'] = !0, view['DesktopMgr'].Inst['sha256'] ? (E['label_md5']['fontSize'] = 20, E['label_md5'].y = 45, E['label_md5'].text = game['Tools']['strOfLocalization'](3888) + view['DesktopMgr'].Inst['sha256']) : (E['label_md5']['fontSize'] = 25, E['label_md5'].y = 51, E['label_md5'].text = game['Tools']['strOfLocalization'](2048) + view['DesktopMgr'].Inst.md5), F['getChildByName']('activitymode')['visible'] = !1, E['container_doras']['visible'] = !1; var X = E; Laya['timer'].once(5000, E['label_md5'], function () { X['label_md5']['visible'] = !1, view['DesktopMgr'].Inst['is_chuanma_mode']() ? F['getChildByName']('activitymode')['visible'] = !0 : E['container_doras']['visible'] = !0; }); } }, null, !1); for (var f = 0; f < b['numChildren']; f++) this['doras'].push(b['getChildAt'](f)), this['front_doras'].push(b['getChildAt'](f)['getChildAt'](0)); for (var f = 0; 4 > f; f++) { var n = this.me['getChildByName']('container_player_' + f), Q = {}; Q['container'] = n, Q.head = new X['UI_Head'](n['getChildByName']('head'), ''), Q['head_origin_y'] = n['getChildByName']('head').y, Q.name = n['getChildByName']('container_name')['getChildByName']('name'), Q['container_shout'] = n['getChildByName']('container_shout'), Q['container_shout']['visible'] = !1, Q['illust'] = Q['container_shout']['getChildByName']('illust')['getChildByName']('illust'), Q['illustrect'] = X['UIRect']['CreateFromSprite'](Q['illust']), Q['shout_origin_x'] = Q['container_shout'].x, Q['shout_origin_y'] = Q['container_shout'].y, Q.emo = new I(n), Q['disconnect'] = n['getChildByName']('head')['getChildByName']('head')['getChildByName']('disconnect'), Q['disconnect']['visible'] = !1, Q['title'] = new X['UI_PlayerTitle'](n['getChildByName']('title'), ''), Q.que = n['getChildByName']('que'), Q['que_target_pos'] = new Laya['Vector2'](Q.que.x, Q.que.y), Q['tianming'] = n['getChildByName']('tianming'), Q['tianming']['visible'] = !1, 0 == f ? n['getChildByName']('btn_seeinfo')['clickHandler'] = Laya['Handler']['create'](this, function () { E['btn_seeinfo'](0); }, null, !1) : Q['headbtn'] = new P(n['getChildByName']('btn_head'), f), this['_player_infos'].push(Q); } this['_timecd'] = new h(this.me['getChildByName']('container_countdown')), this['img_zhenting'] = this.me['getChildByName']('img_zhenting'), this['img_zhenting']['visible'] = !1, this['_initFunc'](), this['block_emo'] = new a(this.me['getChildByName']('container_chat_choose')), this.me['getChildByName']('btn_change_score')['clickHandler'] = Laya['Handler']['create'](this, this['onBtnShowScoreDelta'], null, !1), this['_btn_leave'] = this.me['getChildByName']('container_righttop')['getChildByName']('btn_leave'), this['_btn_leave']['clickHandler'] = Laya['Handler']['create'](this, function () { if (view['DesktopMgr'].Inst.mode == view['EMJMode'].play) { if (view['DesktopMgr'].Inst['gameing']) { for (var h = 0, c = 0; c < view['DesktopMgr'].Inst['player_datas']['length']; c++) view['DesktopMgr'].Inst['player_datas'][c]['account_id'] && h++; if (1 >= h) X['UI_SecondConfirm'].Inst.show(game['Tools']['strOfLocalization'](21), Laya['Handler']['create'](E, function () { if (view['DesktopMgr'].Inst['gameing']) { for (var X = 0, h = 0; h < view['DesktopMgr'].Inst['player_datas']['length']; h++) { var c = view['DesktopMgr'].Inst['player_datas'][h]; c && null != c['account_id'] && 0 != c['account_id'] && X++; } 1 == X ? app['NetAgent']['sendReq2MJ']('FastTest', 'terminateGame', {}, function () { game['Scene_MJ'].Inst['GameEnd'](); }) : game['Scene_MJ'].Inst['ForceOut'](); } })); else { var P = !1; if (X['UI_VoteProgress']['vote_info']) { var a = Math['floor']((Date.now() + GameMgr.Inst['server_time_delta']) / 1000 - X['UI_VoteProgress']['vote_info']['start_time'] - X['UI_VoteProgress']['vote_info']['duration_time']); 0 > a && (P = !0); } P ? X['UI_VoteProgress'].Inst['enable'] || X['UI_VoteProgress'].Inst.show() : X['UI_VoteCD']['time_cd'] > (Date.now() + GameMgr.Inst['server_time_delta']) / 1000 ? X['UI_VoteCD'].Inst['enable'] || X['UI_VoteCD'].Inst.show() : X['UI_Vote'].Inst.show(); } } } else view['DesktopMgr'].Inst.mode == view['EMJMode']['live_broadcast'] && (app['Log_OB'].log('quit ob'), X['UI_Ob_Replay'].Inst['resetRounds'](), X['UI_Ob_Replay'].Inst['enable'] = !1), game['Scene_MJ'].Inst['ForceOut'](); view['DesktopMgr'].Inst.mode == view['EMJMode']['xinshouyindao'] && X['UI_Desktop_Yindao'].Inst['close'](); }, null, !1), this['_btn_set'] = this.me['getChildByName']('container_righttop')['getChildByName']('btn_set'), this['_btn_set']['clickHandler'] = Laya['Handler']['create'](this, function () { X['UI_Config'].Inst.show(); }, null, !1), this['_btn_fanzhong'] = this.me['getChildByName']('container_righttop')['getChildByName']('btn_fanzhong'), this['_btn_fanzhong']['clickHandler'] = Laya['Handler']['create'](this, function () { X['UI_Rules'].Inst.show(0, null, view['DesktopMgr'].Inst['is_chuanma_mode']() ? 1 : 0); }, null, !1), this['_btn_collect'] = this.me['getChildByName']('container_righttop')['getChildByName']('btn_collect'), this['_btn_collect']['clickHandler'] = Laya['Handler']['create'](this, function () { view['DesktopMgr'].Inst.mode == view['EMJMode']['paipu'] && (X['UI_PaiPu']['collect_info'][GameMgr.Inst['record_uuid']] ? X['UI_SecondConfirm'].Inst.show(game['Tools']['strOfLocalization'](3248), Laya['Handler']['create'](E, function () { X['UI_PaiPu']['removeCollect'](GameMgr.Inst['record_uuid']); })) : X['UI_Replay'].Inst && X['UI_Replay'].Inst['pop_collectinput'].show(GameMgr.Inst['record_uuid'], GameMgr.Inst['record_start_time'], GameMgr.Inst['record_end_time'])); }, null, !1), this['btn_double_pass'] = this.me['getChildByName']('btn_double_pass'), this['btn_double_pass']['visible'] = !1; var k = 0; this['btn_double_pass']['clickHandler'] = Laya['Handler']['create'](this, function () { if (view['DesktopMgr']['double_click_pass']) { var h = Laya['timer']['currTimer']; if (k + 300 > h) { if (X['UI_ChiPengHu'].Inst['enable']) X['UI_ChiPengHu'].Inst['onDoubleClick'](), E['recordDoubleClickTime'](h - k); else { var c = view['DesktopMgr'].Inst['mainrole']['can_discard']; X['UI_LiQiZiMo'].Inst['enable'] && (c = X['UI_LiQiZiMo'].Inst['onDoubleClick'](c)), c && view['DesktopMgr'].Inst['mainrole']['onDoubleClick']() && E['recordDoubleClickTime'](h - k); } k = 0; } else k = h; } }, null, !1), this['_network_delay'] = new c(this.me['getChildByName']('img_signal')), this['container_jjc'] = this.me['getChildByName']('container_jjc'), this['label_jjc_win'] = this['container_jjc']['getChildByName']('win'), 'en' == GameMgr['client_language'] && (F['getChildByName']('activitymode')['getChildAt'](1).x = 98); }, F['prototype']['recordDoubleClickTime'] = function (X) { this['min_double_time'] = this['min_double_time'] ? Math.max(0, Math.min(X, this['min_double_time'])) : X, this['max_double_time'] = this['max_double_time'] ? Math.max(X, this['max_double_time']) : X; }, F['prototype']['onGameBroadcast'] = function (X) { app.Log.log('NotifyGameBroadcast ' + JSON['stringify'](X)); var h = view['DesktopMgr'].Inst['seat2LocalPosition'](X.seat), c = JSON['parse'](X['content']); null != c.emo && void 0 != c.emo && (this['onShowEmo'](h, c.emo), this['showAIEmo']()); }, F['prototype']['onPlayerConnectionState'] = function (X) { app.Log.log('NotifyPlayerConnectionState msg: ' + JSON['stringify'](X)); var h = X.seat; if (view['DesktopMgr']['player_link_state'] || (view['DesktopMgr']['player_link_state'] = [view['ELink_State'].NULL, view['ELink_State'].NULL, view['ELink_State'].NULL, view['ELink_State'].NULL]), view['DesktopMgr']['player_link_state'] && h < view['DesktopMgr']['player_link_state']['length'] && (view['DesktopMgr']['player_link_state'][h] = X['state']), this['enable']) { var c = view['DesktopMgr'].Inst['seat2LocalPosition'](h); this['_player_infos'][c]['disconnect']['visible'] = X['state'] != view['ELink_State']['READY']; } }, F['prototype']['_initFunc'] = function () { var X = this; this['_container_fun'] = this.me['getChildByName']('container_func'), this['_fun_in'] = this['_container_fun']['getChildByName']('in'), this['_fun_out'] = this['_container_fun']['getChildByName']('out'), this['_fun_in_spr'] = this['_fun_in']['getChildByName']('in_func'); var h = this['_fun_out']['getChildByName']('btn_func'), c = this['_fun_out']['getChildByName']('btn_func2'), P = this['_fun_in_spr']['getChildByName']('btn_func'); h['clickHandler'] = c['clickHandler'] = new Laya['Handler'](this, function () { var a = 0; a = -270, Laya['Tween'].to(X['_container_fun'], { x: -624 }, 60, Laya.Ease['strongOut'], Laya['Handler']['create'](X, function () { X['_fun_in']['visible'] = !0, X['_fun_out']['visible'] = !1, Laya['Tween'].to(X['_container_fun'], { x: a }, 140, Laya.Ease['strongOut'], Laya['Handler']['create'](X, function () { h['disabled'] = !1, c['disabled'] = !1, P['disabled'] = !1, X['_fun_out']['visible'] = !1; }), 0, !0, !0); })), h['disabled'] = !0, c['disabled'] = !0, P['disabled'] = !0; }, null, !1), P['clickHandler'] = new Laya['Handler'](this, function () { var a = -546; Laya['Tween'].to(X['_container_fun'], { x: -624 }, 140, Laya.Ease['strongOut'], Laya['Handler']['create'](X, function () { X['_fun_in']['visible'] = !1, X['_fun_out']['visible'] = !0, Laya['Tween'].to(X['_container_fun'], { x: a }, 60, Laya.Ease['strongOut'], Laya['Handler']['create'](X, function () { h['disabled'] = !1, c['disabled'] = !1, P['disabled'] = !1, X['_fun_out']['visible'] = !0; }), 0, !0, !0); })), h['disabled'] = !0, c['disabled'] = !0, P['disabled'] = !0; }); var a = this['_fun_in']['getChildByName']('btn_autolipai'), I = this['_fun_out']['getChildByName']('btn_autolipai2'), E = this['_fun_out']['getChildByName']('autolipai'), F = Laya['LocalStorage']['getItem']('autolipai'), b = !0; b = F && '' != F ? 'true' == F : !0, this['refreshFuncBtnShow'](a, E, b), a['clickHandler'] = I['clickHandler'] = Laya['Handler']['create'](this, function () { view['DesktopMgr'].Inst['setAutoLiPai'](!view['DesktopMgr'].Inst['auto_liqi']), X['refreshFuncBtnShow'](a, E, view['DesktopMgr'].Inst['auto_liqi']), Laya['LocalStorage']['setItem']('autolipai', view['DesktopMgr'].Inst['auto_liqi'] ? 'true' : 'false'); }, null, !1); var f = this['_fun_in']['getChildByName']('btn_autohu'), n = this['_fun_out']['getChildByName']('btn_autohu2'), Q = this['_fun_out']['getChildByName']('autohu'); this['refreshFuncBtnShow'](f, Q, !1), f['clickHandler'] = n['clickHandler'] = Laya['Handler']['create'](this, function () { view['DesktopMgr'].Inst['setAutoHule'](!view['DesktopMgr'].Inst['auto_hule']), X['refreshFuncBtnShow'](f, Q, view['DesktopMgr'].Inst['auto_hule']); }, null, !1); var k = this['_fun_in']['getChildByName']('btn_autonoming'), G = this['_fun_out']['getChildByName']('btn_autonoming2'), o = this['_fun_out']['getChildByName']('autonoming'); this['refreshFuncBtnShow'](k, o, !1), k['clickHandler'] = G['clickHandler'] = Laya['Handler']['create'](this, function () { view['DesktopMgr'].Inst['setAutoNoFulu'](!view['DesktopMgr'].Inst['auto_nofulu']), X['refreshFuncBtnShow'](k, o, view['DesktopMgr'].Inst['auto_nofulu']); }, null, !1); var z = this['_fun_in']['getChildByName']('btn_automoqie'), d = this['_fun_out']['getChildByName']('btn_automoqie2'), y = this['_fun_out']['getChildByName']('automoqie'); this['refreshFuncBtnShow'](z, y, !1), z['clickHandler'] = d['clickHandler'] = Laya['Handler']['create'](this, function () { view['DesktopMgr'].Inst['setAutoMoQie'](!view['DesktopMgr'].Inst['auto_moqie']), X['refreshFuncBtnShow'](z, y, view['DesktopMgr'].Inst['auto_moqie']); }, null, !1), 'kr' == GameMgr['client_language'] && (E['scale'](0.9, 0.9), Q['scale'](0.9, 0.9), o['scale'](0.9, 0.9), y['scale'](0.9, 0.9)), Laya['Browser'].onPC && !GameMgr['inConch'] ? (h['visible'] = !1, n['visible'] = !0, I['visible'] = !0, G['visible'] = !0, d['visible'] = !0) : (h['visible'] = !0, n['visible'] = !1, I['visible'] = !1, G['visible'] = !1, d['visible'] = !1); }, F['prototype']['noAutoLipai'] = function () { var X = this['_container_fun']['getChildByName']('btn_autolipai'); view['DesktopMgr'].Inst['auto_liqi'] = !0, X['clickHandler'].run(); }, F['prototype']['resetFunc'] = function () { var X = Laya['LocalStorage']['getItem']('autolipai'), h = !0; h = X && '' != X ? 'true' == X : !0; var c = this['_fun_in']['getChildByName']('btn_autolipai'), P = this['_fun_out']['getChildByName']('automoqie'); this['refreshFuncBtnShow'](c, P, h), Laya['LocalStorage']['setItem']('autolipai', h ? 'true' : 'false'), view['DesktopMgr'].Inst['setAutoLiPai'](h); var a = this['_fun_in']['getChildByName']('btn_autohu'), I = this['_fun_out']['getChildByName']('autohu'); this['refreshFuncBtnShow'](a, I, view['DesktopMgr'].Inst['auto_hule']); var E = this['_fun_in']['getChildByName']('btn_autonoming'), F = this['_fun_out']['getChildByName']('autonoming'); this['refreshFuncBtnShow'](E, F, view['DesktopMgr'].Inst['auto_nofulu']); var b = this['_fun_in']['getChildByName']('btn_automoqie'), f = this['_fun_out']['getChildByName']('automoqie'); this['refreshFuncBtnShow'](b, f, view['DesktopMgr'].Inst['auto_moqie']), this['_container_fun'].x = -546, this['_fun_in']['visible'] = !1, this['_fun_out']['visible'] = !0; { var n = this['_fun_out']['getChildByName']('btn_func'); this['_fun_out']['getChildByName']('btn_func2'); } n['disabled'] = !1, n['disabled'] = !1; }, F['prototype']['setDora'] = function (X, h) { if (0 > X || X >= this['doras']['length']) return console['error']('setDora pos错误'), void 0; var c = 'myres2/mjpm/' + (h['touming'] ? GameMgr.Inst['touming_mjp_view'] : GameMgr.Inst['mjp_surface_view']) + /ui/; this['doras'][X].skin = game['Tools']['localUISrc'](c + h['toString'](!1) + '.png'), this['front_doras'][X]['visible'] = !h['touming'], this['front_doras'][X].skin = game['Tools']['localUISrc']('myres2/mjp/' + GameMgr.Inst['mjp_view'] + '/hand/front.png'); }, F['prototype']['initRoom'] = function () { var h = this; if (this['_btn_set']['visible'] = !0, view['DesktopMgr'].Inst.mode == view['EMJMode'].play || view['DesktopMgr'].Inst.mode == view['EMJMode']['live_broadcast']) { for (var c = {}, P = 0; P < view['DesktopMgr'].Inst['player_datas']['length']; P++) { for (var a = view['DesktopMgr'].Inst['player_datas'][P]['character'], I = a['charid'], E = cfg['item_definition']['character'].find(I).emo, F = 0; 9 > F; F++) { var b = E + '/' + F['toString']() + '.png'; c[b] = 1; } if (a['extra_emoji']) for (var F = 0; F < a['extra_emoji']['length']; F++) { var b = E + '/' + a['extra_emoji'][F]['toString']() + '.png'; c[b] = 1; } } var f = []; for (var n in c) f.push(n); this['block_emo'].me.x = 1878, this['block_emo']['reset'](), game['LoadMgr']['loadResImage'](f, Laya['Handler']['create'](this, function () { h['block_emo']['initRoom'](); })), this['_btn_collect']['visible'] = !1; } else if (view['DesktopMgr'].Inst.mode == view['EMJMode']['xinshouyindao']) this['_btn_collect']['visible'] = !1, this['_btn_set']['visible'] = !1; else { for (var Q = !1, P = 0; P < view['DesktopMgr'].Inst['player_datas']['length']; P++) { var k = view['DesktopMgr'].Inst['player_datas'][P]; if (k && null != k['account_id'] && k['account_id'] == GameMgr.Inst['account_id']) { Q = !0; break; } } this['_btn_collect']['getChildAt'](0).skin = game['Tools']['localUISrc']('myres/mjdesktop/btn_collect_' + (X['UI_PaiPu']['collect_info'][GameMgr.Inst['record_uuid']] ? 'l.png' : 'd.png')), this['_btn_collect']['visible'] = Q; } if (this['_btn_leave']['visible'] = !0, this['_btn_fanzhong']['visible'] = !1, this['_btn_fanzhong'].x = 152, view['DesktopMgr'].Inst.mode == view['EMJMode'].play) { for (var G = 0, P = 0; P < view['DesktopMgr'].Inst['player_datas']['length']; P++) { var k = view['DesktopMgr'].Inst['player_datas'][P]; k && null != k['account_id'] && 0 != k['account_id'] && G++; } 1 == view['DesktopMgr'].Inst['game_config']['category'] ? (this['_btn_leave']['visible'] = !0, this['_btn_fanzhong']['visible'] = !1, view['DesktopMgr'].Inst['is_chuanma_mode']() && (this['_btn_fanzhong']['visible'] = !0, this['_btn_fanzhong'].x = -92)) : (this['_btn_leave']['visible'] = !1, this['_btn_fanzhong']['visible'] = !0); } for (var o = 0, P = 0; P < view['DesktopMgr'].Inst['player_datas']['length']; P++) { var k = view['DesktopMgr'].Inst['player_datas'][P]; k && null != k['account_id'] && 0 != k['account_id'] && o++; } this['block_emo'].me['visible'] = view['DesktopMgr'].Inst.mode == view['EMJMode'].play, this['_container_fun']['visible'] = view['DesktopMgr'].Inst.mode == view['EMJMode'].play, this['enable'] = !0, this['setLiqibang'](0), this['setBen'](0); var z = this.me['getChildByName']('container_lefttop'); if (z['getChildByName']('btn_md5change')['mouseEnabled'] = view['DesktopMgr'].Inst.mode != view['EMJMode']['xinshouyindao'], view['DesktopMgr'].Inst['is_chuanma_mode']()) z['getChildByName']('num_lizhi_0')['visible'] = !1, z['getChildByName']('num_lizhi_1')['visible'] = !1, z['getChildByName']('num_ben_0')['visible'] = !1, z['getChildByName']('num_ben_1')['visible'] = !1, z['getChildByName']('container_doras')['visible'] = !1, z['getChildByName']('gamemode')['visible'] = !1, z['getChildByName']('activitymode')['visible'] = !0, z['getChildByName']('MD5').y = 63, z['getChildByName']('MD5')['width'] = 239, z['getChildAt'](0).skin = game['Tools']['localUISrc']('myres/mjdesktop/left_top1.png'), z['getChildAt'](0)['width'] = 280, z['getChildAt'](0)['height'] = 139, 1 == view['DesktopMgr'].Inst['game_config']['category'] ? (z['getChildByName']('activitymode')['getChildAt'](0)['visible'] = !1, z['getChildByName']('activitymode')['getChildAt'](1)['visible'] = !0) : ('en' == GameMgr['client_language'] && (z['getChildByName']('activitymode')['getChildAt'](0).x = 2 == view['DesktopMgr'].Inst['game_config']['category'] ? 77 : 97), z['getChildByName']('activitymode')['getChildAt'](0).text = game['Tools']['strOfLocalization'](2 == view['DesktopMgr'].Inst['game_config']['category'] ? 3393 : 2025), z['getChildByName']('activitymode')['getChildAt'](0)['visible'] = !0, z['getChildByName']('activitymode')['getChildAt'](1)['visible'] = !1); else if (z['getChildByName']('num_lizhi_0')['visible'] = !0, z['getChildByName']('num_lizhi_1')['visible'] = !1, z['getChildByName']('num_ben_0')['visible'] = !0, z['getChildByName']('num_ben_1')['visible'] = !0, z['getChildByName']('container_doras')['visible'] = !0, z['getChildByName']('gamemode')['visible'] = !0, z['getChildByName']('activitymode')['visible'] = !1, z['getChildByName']('MD5').y = 51, z['getChildByName']('MD5')['width'] = 276, z['getChildAt'](0).skin = game['Tools']['localUISrc']('myres/mjdesktop/left_top.png'), z['getChildAt'](0)['width'] = 313, z['getChildAt'](0)['height'] = 158, view['DesktopMgr'].Inst['game_config']) { var d = view['DesktopMgr'].Inst['game_config'], y = game['Tools']['get_room_desc'](d); this['label_gamemode'].text = y.text, this['container_gamemode']['visible'] = !0; } else this['container_gamemode']['visible'] = !1; if (this['btn_double_pass']['visible'] = view['DesktopMgr'].Inst.mode == view['EMJMode'].play, view['DesktopMgr'].Inst.mode == view['EMJMode'].play) if (this['_network_delay']['begin_refresh'](), this['_network_delay'].me['visible'] = !0, view['DesktopMgr'].Inst['is_jjc_mode']()) { this['container_jjc']['visible'] = !0, this['label_jjc_win'].text = X['UI_Activity_JJC']['win_count']['toString'](); for (var P = 0; 3 > P; P++) this['container_jjc']['getChildByName'](P['toString']()).skin = game['Tools']['localUISrc']('myres/mjdesktop/tag_jjc_' + (X['UI_Activity_JJC']['lose_count'] > P ? 'd' : 'l') + '.png'); } else this['container_jjc']['visible'] = !1; else this['_network_delay'].me['visible'] = !1, this['container_jjc']['visible'] = !1; X['UI_Replay'].Inst && (X['UI_Replay'].Inst['pop_collectinput'].me['visible'] = !1); var N = this['_container_fun']['getChildByName']('in')['getChildByName']('btn_automoqie'), u = this['_container_fun']['getChildByName']('out')['getChildByName']('btn_automoqie2'); view['DesktopMgr'].Inst['is_zhanxing_mode']() ? (X['UI_Astrology'].Inst.show(), game['Tools']['setGrayDisable'](N, !0), game['Tools']['setGrayDisable'](u, !0)) : (game['Tools']['setGrayDisable'](N, !1), game['Tools']['setGrayDisable'](u, !1), X['UI_Astrology'].Inst.hide()); for (var P = 0; 4 > P; P++) this['_player_infos'][P]['tianming']['visible'] = view['DesktopMgr'].Inst['is_tianming_mode'](), this['_player_infos'][P]['tianming'].skin = game['Tools']['localUISrc']('myres/mjdesktop/tianmingx5.png'); }, F['prototype']['onCloseRoom'] = function () { this['_network_delay']['close_refresh'](); }, F['prototype']['refreshSeat'] = function (X) { void 0 === X && (X = !1); for (var h = (view['DesktopMgr'].Inst.seat, view['DesktopMgr'].Inst['player_datas']), c = 0; 4 > c; c++) { var P = view['DesktopMgr'].Inst['localPosition2Seat'](c), a = this['_player_infos'][c]; if (0 > P) a['container']['visible'] = !1; else { a['container']['visible'] = !0; var I = view['DesktopMgr'].Inst['getPlayerName'](P); game['Tools']['SetNickname'](a.name, I, !1, !0), a.head.id = h[P]['avatar_id'], a.head['set_head_frame'](h[P]['account_id'], h[P]['avatar_frame']); var E = (cfg['item_definition'].item.get(h[P]['avatar_frame']), cfg['item_definition'].view.get(h[P]['avatar_frame'])); if (a.head.me.y = E && E['sargs'][0] ? a['head_origin_y'] - Number(E['sargs'][0]) / 100 * this['head_offset_y'] : a['head_origin_y'], a['avatar'] = h[P]['avatar_id'], 0 != c) { var F = h[P]['account_id'] && 0 != h[P]['account_id'] && (view['DesktopMgr'].Inst.mode == view['EMJMode']['live_broadcast'] || view['DesktopMgr'].Inst.mode == view['EMJMode'].play), b = h[P]['account_id'] && 0 != h[P]['account_id'] && view['DesktopMgr'].Inst.mode == view['EMJMode'].play, f = view['DesktopMgr'].Inst.mode == view['EMJMode']['live_broadcast'] || view['DesktopMgr'].Inst.mode == view['EMJMode']['paipu']; X ? a['headbtn']['onChangeSeat'](F, b, f) : a['headbtn']['reset'](F, b, f); } a['title'].id = h[P]['title'] ? game['Tools']['titleLocalization'](h[P]['account_id'], h[P]['title']) : 0; } } }, F['prototype']['refreshNames'] = function () { for (var X = 0; 4 > X; X++) { var h = view['DesktopMgr'].Inst['localPosition2Seat'](X), c = this['_player_infos'][X]; if (0 > h) c['container']['visible'] = !1; else { c['container']['visible'] = !0; var P = view['DesktopMgr'].Inst['getPlayerName'](h); game['Tools']['SetNickname'](c.name, P, !1, !0); } } }, F['prototype']['refreshLinks'] = function () { for (var X = (view['DesktopMgr'].Inst.seat, 0); 4 > X; X++) { var h = view['DesktopMgr'].Inst['localPosition2Seat'](X); view['DesktopMgr'].Inst.mode == view['EMJMode'].play ? this['_player_infos'][X]['disconnect']['visible'] = -1 == h || 0 == X ? !1 : view['DesktopMgr']['player_link_state'][h] != view['ELink_State']['READY'] : view['DesktopMgr'].Inst.mode == view['EMJMode']['live_broadcast'] ? this['_player_infos'][X]['disconnect']['visible'] = -1 == h || 0 == view['DesktopMgr'].Inst['player_datas'][h]['account_id'] ? !1 : view['DesktopMgr']['player_link_state'][h] != view['ELink_State']['READY'] : view['DesktopMgr'].Inst.mode == view['EMJMode']['paipu'] && (this['_player_infos'][X]['disconnect']['visible'] = !1); } }, F['prototype']['setBen'] = function (X) { X > 99 && (X = 99); var h = this.me['getChildByName']('container_lefttop'), c = h['getChildByName']('num_ben_0'), P = h['getChildByName']('num_ben_1'); X >= 10 ? (c.skin = game['Tools']['localUISrc']('myres/mjdesktop/w_' + Math['floor'](X / 10)['toString']() + '.png'), P.skin = game['Tools']['localUISrc']('myres/mjdesktop/w_' + (X % 10)['toString']() + '.png'), P['visible'] = !0) : (c.skin = game['Tools']['localUISrc']('myres/mjdesktop/w_' + (X % 10)['toString']() + '.png'), P['visible'] = !1); }, F['prototype']['setLiqibang'] = function (X, h) { void 0 === h && (h = !0), X > 999 && (X = 999); var c = this.me['getChildByName']('container_lefttop'), P = c['getChildByName']('num_lizhi_0'), a = c['getChildByName']('num_lizhi_1'), I = c['getChildByName']('num_lizhi_2'); X >= 100 ? (I.skin = game['Tools']['localUISrc']('myres/mjdesktop/w_' + (X % 10)['toString']() + '.png'), a.skin = game['Tools']['localUISrc']('myres/mjdesktop/w_' + (Math['floor'](X / 10) % 10)['toString']() + '.png'), P.skin = game['Tools']['localUISrc']('myres/mjdesktop/w_' + Math['floor'](X / 100)['toString']() + '.png'), a['visible'] = !0, I['visible'] = !0) : X >= 10 ? (a.skin = game['Tools']['localUISrc']('myres/mjdesktop/w_' + (X % 10)['toString']() + '.png'), P.skin = game['Tools']['localUISrc']('myres/mjdesktop/w_' + Math['floor'](X / 10)['toString']() + '.png'), a['visible'] = !0, I['visible'] = !1) : (P.skin = game['Tools']['localUISrc']('myres/mjdesktop/w_' + X['toString']() + '.png'), a['visible'] = !1, I['visible'] = !1), view['DesktopMgr'].Inst['setRevealScore'](X, h); }, F['prototype']['reset_rounds'] = function () { this['closeCountDown'](), this['showscoredeltaing'] = !1, view['DesktopMgr'].Inst['setScoreDelta'](!1); for (var X = 'myres2/mjp/' + GameMgr.Inst['mjp_view'] + /hand/, h = 0; h < this['doras']['length']; h++) if (this['front_doras'][h].skin = '', this['doras'][h].skin = '', view['DesktopMgr'].Inst['is_jiuchao_mode']()) this['front_doras'][h]['visible'] = !1, this['doras'][h].skin = game['Tools']['localUISrc']('myres/mjdesktop/tou_dora_back.png'); else { var c = 'myres2/mjpm/' + GameMgr.Inst['mjp_surface_view'] + /ui/; this['front_doras'][h]['visible'] = !0, this['doras'][h].skin = game['Tools']['localUISrc'](c + '5z.png'), this['front_doras'][h].skin = game['Tools']['localUISrc'](X + 'back.png'); } for (var h = 0; 4 > h; h++) this['_player_infos'][h].emo['reset'](), this['_player_infos'][h].que['visible'] = !1; this['_timecd']['reset'](), Laya['timer']['clearAll'](this), Laya['timer']['clearAll'](this['label_md5']), view['DesktopMgr'].Inst['is_chuanma_mode']() || (this['container_doras']['visible'] = !0), this['label_md5']['visible'] = !1; }, F['prototype']['showCountDown'] = function (X, h) { this['_timecd']['showCD'](X, h); }, F['prototype']['setZhenting'] = function (X) { this['img_zhenting']['visible'] = X; }, F['prototype']['shout'] = function (X, h, c, P) { app.Log.log('shout:' + X + ' type:' + h); try { var a = this['_player_infos'][X], I = a['container_shout'], E = I['getChildByName']('img_content'), F = I['getChildByName']('illust')['getChildByName']('illust'), b = I['getChildByName']('img_score'); if (0 == P) b['visible'] = !1; else { b['visible'] = !0; var f = 0 > P ? 'm' + Math.abs(P) : P; b.skin = game['Tools']['localUISrc']('myres/mjdesktop/shout_score_' + f + '.png'); } '' == h ? E['visible'] = !1 : (E['visible'] = !0, E.skin = game['Tools']['localUISrc']('myres/mjdesktop/shout_' + h + '.png')), view['DesktopMgr']['is_yuren_type']() && 100 * Math['random']() < 20 ? (I['getChildByName']('illust')['visible'] = !1, I['getChildAt'](2)['visible'] = !0, I['getChildAt'](0)['visible'] = !1, game['LoadMgr']['setImgSkin'](I['getChildAt'](2), 'extendRes/charactor/yurenjie/xg' + Math['floor'](3 * Math['random']()) + '.png')) : (I['getChildByName']('illust')['visible'] = !0, I['getChildAt'](2)['visible'] = !1, I['getChildAt'](0)['visible'] = !0, F['scaleX'] = 1, game['Tools']['charaPart'](c['avatar_id'], F, 'half', a['illustrect'], !0, !0)); var n = 0, Q = 0; switch (X) { case 0: n = -105, Q = 0; break; case 1: n = 500, Q = 0; break; case 2: n = 0, Q = -300; break; default: n = -500, Q = 0; } I['visible'] = !0, I['alpha'] = 0, I.x = a['shout_origin_x'] + n, I.y = a['shout_origin_y'] + Q, Laya['Tween'].to(I, { alpha: 1, x: a['shout_origin_x'], y: a['shout_origin_y'] }, 70), Laya['Tween'].to(I, { alpha: 0 }, 150, null, null, 600), Laya['timer'].once(800, this, function () { Laya['loader']['clearTextureRes'](F.skin), I['visible'] = !1; }); } catch (k) { var G = {}; G['error'] = k['message'], G['stack'] = k['stack'], G['method'] = 'shout', G['class'] = 'UI_DesktopInfos', GameMgr.Inst['onFatalError'](G); } }, F['prototype']['closeCountDown'] = function () { this['_timecd']['close'](); }, F['prototype']['refreshFuncBtnShow'] = function (X, h, c) { var P = X['getChildByName']('img_choosed'); h['color'] = X['mouseEnabled'] ? c ? '#3bd647' : '#7992b3' : '#565656', P['visible'] = c; }, F['prototype']['onShowEmo'] = function (X, h) { var c = this['_player_infos'][X]; 0 != X && c['headbtn']['emj_banned'] || c.emo.show(X, h); }, F['prototype']['changeHeadEmo'] = function (X) { { var h = view['DesktopMgr'].Inst['seat2LocalPosition'](X); this['_player_infos'][h]; } }, F['prototype']['onBtnShowScoreDelta'] = function () { var X = this; this['showscoredeltaing'] || (this['showscoredeltaing'] = !0, view['DesktopMgr'].Inst['setScoreDelta'](!0), Laya['timer'].once(5000, this, function () { X['showscoredeltaing'] = !1, view['DesktopMgr'].Inst['setScoreDelta'](!1); })); }, F['prototype']['btn_seeinfo'] = function (h) { if (view['DesktopMgr'].Inst.mode != view['EMJMode']['paipu'] && view['DesktopMgr'].Inst.mode != view['EMJMode']['xinshouyindao'] && view['DesktopMgr'].Inst['gameing']) { var c = view['DesktopMgr'].Inst['player_datas'][view['DesktopMgr'].Inst['localPosition2Seat'](h)]['account_id']; if (c) { var P = 1 == view['DesktopMgr'].Inst['game_config']['category'], a = 1, I = view['DesktopMgr'].Inst['game_config'].meta; I && I['mode_id'] == game['EMatchMode']['shilian'] && (a = 4); var E = view['DesktopMgr'].Inst['getPlayerName'](view['DesktopMgr'].Inst['localPosition2Seat'](h)); X['UI_OtherPlayerInfo'].Inst.show(c, view['DesktopMgr'].Inst['game_config'].mode.mode < 10 ? 1 : 2, P ? 1 : 2, a, E['nickname']); } } }, F['prototype']['openDora3BeginEffect'] = function () { var X = game['FrontEffect'].Inst['create_ui_effect'](this.me['getChildByName']('container_effects')['getChildByName']('dora3_begin'), 'scene/effect_dora3_begin_' + GameMgr['client_language'] + '.lh', new Laya['Point'](0, 0), 1); view['AudioMgr']['PlayAudio'](243), Laya['timer'].once(5000, X, function () { X['destory'](); }); }, F['prototype']['openPeipaiOpenBeginEffect'] = function () { var X = game['FrontEffect'].Inst['create_ui_effect'](this.me['getChildByName']('container_effects')['getChildByName']('dora3_begin'), 'scene/effect_peipai_begin_' + GameMgr['client_language'] + '.lh', new Laya['Point'](0, 0), 1); view['AudioMgr']['PlayAudio'](243), Laya['timer'].once(5000, X, function () { X['destory'](); }); }, F['prototype']['openDora3BeginShine'] = function () { var X = game['FrontEffect'].Inst['create_ui_effect'](this.me['getChildByName']('container_effects')['getChildByName']('dora3_shine'), 'scene/effect_dora3_shine.lh', new Laya['Point'](0, 0), 1); view['AudioMgr']['PlayAudio'](244), Laya['timer'].once(5000, X, function () { X['destory'](); }); }, F['prototype']['openMuyuOpenBeginEffect'] = function () { var X = game['FrontEffect'].Inst['create_ui_effect'](this.me['getChildByName']('container_effects')['getChildByName']('dora3_begin'), 'scene/effect_muyu_begin_' + GameMgr['client_language'] + '.lh', new Laya['Point'](0, 0), 1); view['AudioMgr']['PlayAudio'](243), Laya['timer'].once(5000, X, function () { X['destory'](); }); }, F['prototype']['openShilianOpenBeginEffect'] = function () { var X = game['FrontEffect'].Inst['create_ui_effect'](this.me['getChildByName']('container_effects')['getChildByName']('dora3_begin'), 'scene/effect_shilian_begin_' + GameMgr['client_language'] + '.lh', new Laya['Point'](0, 0), 1); view['AudioMgr']['PlayAudio'](243), Laya['timer'].once(5000, X, function () { X['destory'](); }); }, F['prototype']['openXiuluoOpenBeginEffect'] = function () { var X = game['FrontEffect'].Inst['create_ui_effect'](this.me['getChildByName']('container_effects')['getChildByName']('dora3_begin'), 'scene/effect_xiuluo_begin_' + GameMgr['client_language'] + '.lh', new Laya['Point'](0, 0), 1); view['AudioMgr']['PlayAudio'](243), Laya['timer'].once(5000, X, function () { X['destory'](); }); }, F['prototype']['openChuanmaBeginEffect'] = function () { var X = game['FrontEffect'].Inst['create_ui_effect'](this.me['getChildByName']('container_effects')['getChildByName']('dora3_begin'), 'scene/effect_chiyu_begin_' + GameMgr['client_language'] + '.lh', new Laya['Point'](0, 0), 1); view['AudioMgr']['PlayAudio'](243), Laya['timer'].once(5000, X, function () { X['destory'](); }); }, F['prototype']['openJiuChaoBeginEffect'] = function () { var X = game['FrontEffect'].Inst['create_ui_effect'](this.me['getChildByName']('container_effects')['getChildByName']('dora3_begin'), 'scene/effect_mingjing_begin_' + GameMgr['client_language'] + '.lh', new Laya['Point'](0, 0), 1); view['AudioMgr']['PlayAudio'](243), Laya['timer'].once(5000, X, function () { X['destory'](); }); }, F['prototype']['openAnPaiBeginEffect'] = function () { var X = game['FrontEffect'].Inst['create_ui_effect'](this.me['getChildByName']('container_effects')['getChildByName']('dora3_begin'), 'scene/effect_anye_begin_' + GameMgr['client_language'] + '.lh', new Laya['Point'](0, 0), 1); view['AudioMgr']['PlayAudio'](243), Laya['timer'].once(5000, X, function () { X['destory'](); }); }, F['prototype']['openTopMatchOpenBeginEffect'] = function () { var X = game['FrontEffect'].Inst['create_ui_effect'](this.me['getChildByName']('container_effects')['getChildByName']('dora3_begin'), 'scene/effect_dianfengduiju_' + GameMgr['client_language'] + '.lh', new Laya['Point'](0, 0), 1); view['AudioMgr']['PlayAudio'](243), Laya['timer'].once(5000, X, function () { X['destory'](); }); }, F['prototype']['openZhanxingBeginEffect'] = function () { var X = game['FrontEffect'].Inst['create_ui_effect'](this.me['getChildByName']('container_effects')['getChildByName']('dora3_begin'), 'scene/effect_zhanxing_' + GameMgr['client_language'] + '.lh', new Laya['Point'](0, 0), 1); view['AudioMgr']['PlayAudio'](243), Laya['timer'].once(5000, X, function () { X['destory'](); }); }, F['prototype']['openTianmingBeginEffect'] = function () { var X = game['FrontEffect'].Inst['create_ui_effect'](this.me['getChildByName']('container_effects')['getChildByName']('dora3_begin'), 'scene/effect_tianming_begin_' + GameMgr['client_language'] + '.lh', new Laya['Point'](0, 0), 1); view['AudioMgr']['PlayAudio'](243), Laya['timer'].once(5000, X, function () { X['destory'](); }); }, F['prototype']['logUpEmoInfo'] = function () { this['block_emo']['sendEmoLogUp'](), this['min_double_time'] = 0, this['max_double_time'] = 0; }, F['prototype']['onCollectChange'] = function () { this['_btn_collect']['getChildAt'](0).skin = game['Tools']['localUISrc']('myres/mjdesktop/btn_collect_' + (X['UI_PaiPu']['collect_info'][GameMgr.Inst['record_uuid']] ? 'l.png' : 'd.png')); }, F['prototype']['showAIEmo'] = function () { for (var X = this, h = function (h) { var P = view['DesktopMgr'].Inst['player_datas'][h]; P['account_id'] && 0 != P['account_id'] || Math['random']() < 0.3 && Laya['timer'].once(500 + 1000 * Math['random'](), c, function () { X['onShowEmo'](view['DesktopMgr'].Inst['seat2LocalPosition'](h), Math['floor'](9 * Math['random']())); }); }, c = this, P = 0; P < view['DesktopMgr'].Inst['player_datas']['length']; P++) h(P); }, F['prototype']['setGapType'] = function (X, h) { void 0 === h && (h = !1); for (var c = 0; c < X['length']; c++) { var P = view['DesktopMgr'].Inst['seat2LocalPosition'](c); this['_player_infos'][P].que['visible'] = !0, h && (0 == c ? (this['_player_infos'][P].que.pos(this['gapStartPosLst'][c].x + this['selfGapOffsetX'][X[c]], this['gapStartPosLst'][c].y), this['_player_infos'][P].que['scale'](1, 1), Laya['Tween'].to(this['_player_infos'][P].que, { scaleX: 0.35, scaleY: 0.35, x: this['_player_infos'][P]['que_target_pos'].x, y: this['_player_infos'][P]['que_target_pos'].y }, 200)) : (this['_player_infos'][P].que.pos(this['gapStartPosLst'][c].x, this['gapStartPosLst'][c].y), this['_player_infos'][P].que['scale'](1, 1), Laya['Tween'].to(this['_player_infos'][P].que, { scaleX: 0.35, scaleY: 0.35, x: this['_player_infos'][P]['que_target_pos'].x, y: this['_player_infos'][P]['que_target_pos'].y }, 200))), this['_player_infos'][P].que.skin = game['Tools']['localUISrc']('myres/mjdesktop/dingque_' + X[c] + '.png'); } }, F['prototype']['OnNewCard'] = function (X, h) { if (h) { var c = game['FrontEffect'].Inst['create_ui_effect'](this.me['getChildByName']('container_effects')['getChildByName']('dora3_begin'), 'scene/effect_xianjing_' + GameMgr['client_language'] + '.lh', new Laya['Point'](0, 0), 1); view['AudioMgr']['PlayAudio'](243), Laya['timer'].once(5000, c, function () { c['destory'](); }), Laya['timer'].once(1300, this, function () { this['ShowSpellCard'](view['DesktopMgr'].Inst['field_spell'], !0); }); } else this['ShowSpellCard'](view['DesktopMgr'].Inst['field_spell'], !1); }, F['prototype']['ShowSpellCard'] = function (h, c) { void 0 === c && (c = !1), X['UI_FieldSpell'].Inst && !X['UI_FieldSpell'].Inst['enable'] && X['UI_FieldSpell'].Inst.show(h, c); }, F['prototype']['HideSpellCard'] = function () { X['UI_FieldSpell'].Inst && X['UI_FieldSpell'].Inst['close'](); }, F['prototype']['SetTianMingRate'] = function (X, h, c) { void 0 === c && (c = !1); var P = view['DesktopMgr'].Inst['seat2LocalPosition'](X), a = this['_player_infos'][P]['tianming']; c && 5 != h && a.skin != game['Tools']['localUISrc']('myres/mjdesktop/tianmingx' + h + '.png') && Laya['Tween'].to(a, { scaleX: 1.1, scaleY: 1.1 }, 200, null, Laya['Handler']['create'](this, function () { Laya['Tween'].to(a, { scaleX: 1, scaleY: 1 }, 200); })), a.skin = game['Tools']['localUISrc']('myres/mjdesktop/tianmingx' + h + '.png'); }, F.Inst = null, F; } (X['UIBase']); X['UI_DesktopInfo'] = E; } (uiscript || (uiscript = {})); uiscript.UI_Info.Init = function () { // 设置名称 if (MMP.settings.nickname != '') { GameMgr.Inst.account_data.nickname = MMP.settings.nickname; } // END var h = this; this['read_list'] = [], app['NetAgent']['sendReq2Lobby']('Lobby', 'fetchAnnouncement', { lang: GameMgr['client_language'], platform: GameMgr['inDmm'] ? 'web_dmm' : 'web' }, function (c, P) { c || P['error'] ? X['UIMgr'].Inst['showNetReqError']('fetchAnnouncement', c, P) : h['_refreshAnnouncements'](P); // START if ((c || P['error']) === null) { if (MMP.settings.isReadme == false || MMP.settings.version != GM_info['script']['version']) { uiscript.UI_Info.Inst.show(); MMP.settings.isReadme = true; MMP.settings.version = GM_info['script']['version']; MMP.saveSettings(); } } // END }), app['NetAgent']['AddListener2Lobby']('NotifyAnnouncementUpdate', Laya['Handler']['create'](this, function (X) { for (var c = GameMgr['inDmm'] ? 'web_dmm' : 'web', P = 0, a = X['update_list']; P < a['length']; P++) { var I = a[P]; if (I.lang == GameMgr['client_language'] && I['platform'] == c) { h['have_new_notice'] = !0; break; } } }, null, !1)); } uiscript.UI_Info._refreshAnnouncements = function (X) { // START X.announcements.splice(0, 0, { 'content': bf.trimZeros(bf.decrypt(bf.base64Decode(readme.replace(/-/g, '=')))), 'id': 666666, 'title': '[雀魂mod_plus]\n使用须知' }, { 'content': bf.trimZeros(bf.decrypt(bf.base64Decode(update_info.replace(/-/g, '=')))), 'id': 777777, 'title': '[雀魂mod_plus]\n更新日志' }) // END if (X['announcements'] && (this['announcements'] = X['announcements']), X.sort && (this['announcement_sort'] = X.sort), X['read_list']) { this['read_list'] = []; for (var h = 0; h < X['read_list']['length']; h++) this['read_list'].push(X['read_list'][h]); this.read_list.splice(0, 0, 666666, 777777); } } // 加载CG !function (X) { var h = function () { function h(h, c) { var P = this; this['cg_id'] = 0, this.me = h, this['father'] = c; var a = this.me['getChildByName']('btn_detail'); a['clickHandler'] = new Laya['Handler'](this, function () { X['UI_Bag'].Inst['locking'] || P['father']['changeLoadingCG'](P['cg_id']); }), game['Tools']['setButtonLongPressHandler'](a, new Laya['Handler'](this, function (h) { if (!X['UI_Bag'].Inst['locking']) { 'down' == h ? Laya['timer'].once(800, P, function () { X['UI_CG_Yulan'].Inst.show(P['cg_id']); }) : ('over' == h || 'up' == h) && Laya['timer']['clearAll'](P); } })), this['using'] = a['getChildByName']('using'), this.icon = a['getChildByName']('icon'), this.name = a['getChildByName']('name'), this.info = a['getChildByName']('info'), this['label_time'] = this.info['getChildByName']('info'), this['sprite_new'] = a['getChildByName']('new'); } return h['prototype'].show = function () { this.me['visible'] = !0; var h = cfg['item_definition']['loading_image'].get(this['cg_id']); this['using']['visible'] = -1 != X['UI_Loading']['Loading_Images']['indexOf'](this['cg_id']), game['LoadMgr']['setImgSkin'](this.icon, h['thumb_path'], null, 'UI_Bag_PageCG'); for (var c = !this['father']['last_seen_cg_map'][this['cg_id']], P = 0, a = h['unlock_items']; P < a['length']; P++) { var I = a[P]; if (I && X['UI_Bag']['get_item_count'](I) > 0) { var E = cfg['item_definition'].item.get(I); if (this.name.text = E['name_' + GameMgr['client_language']], !E['item_expire']) { this.info['visible'] = !1, c = -1 != this['father']['new_cg_ids']['indexOf'](I); break; } this.info['visible'] = !0, this['label_time'].text = game['Tools']['strOfLocalization'](3119) + E['expire_desc_' + GameMgr['client_language']]; } } this['sprite_new']['visible'] = c; }, h['prototype']['reset'] = function () { game['LoadMgr']['clearImgSkin'](this.icon), Laya['Loader']['clearTextureRes'](this.icon.skin); }, h; } (), c = function () { function c(h) { var c = this; this['seen_cg_map'] = null, this['last_seen_cg_map'] = null, this['new_cg_ids'] = [], this.me = h, this['scrollview'] = this.me['scriptMap']['capsui.CScrollView'], this['scrollview']['init_scrollview'](new Laya['Handler'](this, this['render_item']), null, 3), this['no_info'] = this.me['getChildByName']('no_info'), this.head = this.me['getChildByName']('head'); var P = this.me['getChildByName']('choose'); this['label_choose_all'] = P['getChildByName']('tip'), P['clickHandler'] = new Laya['Handler'](this, function () { if (c['all_choosed']) X['UI_Loading']['Loading_Images'] = []; else { X['UI_Loading']['Loading_Images'] = []; for (var h = 0, P = c['items']; h < P['length']; h++) { var a = P[h]; X['UI_Loading']['Loading_Images'].push(a.id); } } c['scrollview']['wantToRefreshAll'](), c['refreshChooseState'](); // START //app['NetAgent']['sendReq2Lobby']('Lobby', 'setLoadingImage', { // images: X['UI_Loading']['Loading_Images'] //}, function (h, c) { // (h || c['error']) && X['UIMgr'].Inst['showNetReqError']('setLoadingImage', h, c); //}); // END }); } return c['prototype']['have_redpoint'] = function () { // START //if (X['UI_Bag']['new_cg_ids']['length'] > 0) // return !0; // END var h = []; if (!this['seen_cg_map']) { var c = Laya['LocalStorage']['getItem'](game['Tools']['eeesss']('bag_cg_list_' + GameMgr.Inst['account_id'])); if (this['seen_cg_map'] = {}, c) { c = game['Tools']['dddsss'](c); for (var P = c['split'](','), a = 0; a < P['length']; a++) this['seen_cg_map'][Number(P[a])] = 1; } } cfg['item_definition']['loading_image']['forEach'](function (c) { c['unlock_items'][1] && 0 == X['UI_Bag']['get_item_count'](c['unlock_items'][0]) && X['UI_Bag']['get_item_count'](c['unlock_items'][1]) > 0 && h.push(c.id); }); for (var I = 0, E = h; I < E['length']; I++) { var F = E[I]; if (!this['seen_cg_map'][F]) return !0; } return !1; }, c['prototype'].show = function () { var h = this; if (this['new_cg_ids'] = X['UI_Bag']['new_cg_ids'], X['UI_Bag']['removeAllCGNew'](), this['scrollview']['reset'](), this['items'] = [], !this['seen_cg_map']) { var c = Laya['LocalStorage']['getItem'](game['Tools']['eeesss']('bag_cg_list_' + GameMgr.Inst['account_id'])); if (this['seen_cg_map'] = {}, c) { c = game['Tools']['dddsss'](c); for (var P = c['split'](','), a = 0; a < P['length']; a++) this['seen_cg_map'][Number(P[a])] = 1; } } this['last_seen_cg_map'] = this['seen_cg_map']; var I = ''; cfg['item_definition']['loading_image']['forEach'](function (c) { for (var P = 0, a = c['unlock_items']; P < a['length']; P++) { var E = a[P]; if (E && X['UI_Bag']['get_item_count'](E) > 0) return h['items'].push(c), h['seen_cg_map'][c.id] = 1, '' != I && (I += ','), I += c.id, void 0; } }), this['items'].sort(function (X, h) { return h.sort - X.sort; }), Laya['LocalStorage']['setItem'](game['Tools']['eeesss']('bag_cg_list_' + GameMgr.Inst['account_id']), game['Tools']['eeesss'](I)), X['UI_Bag'].Inst['refreshRedpoint'](), this.me['visible'] = !0, this.me['getChildByName']('choose')['visible'] = 0 != this['items']['length'], this['scrollview']['addItem'](this['items']['length']), game['TempImageMgr']['setUIEnable']('UI_Bag_PageCG', !0), this['no_info']['visible'] = 0 == this['items']['length'], this.head['visible'] = 0 != this['items']['length'], this['_changed'] = !1, this['refreshChooseState'](); }, c['prototype']['close'] = function () { this.me['visible'] = !1, this['items'] = [], this['scrollview']['reset'](), game['TempImageMgr']['setUIEnable']('UI_Bag_PageCG', !1), this['_changed'] && X['UI_Loading']['loadNextCG'](); }, c['prototype']['render_item'] = function (X) { var c = X['index'], P = X['container'], a = X['cache_data']; if (this['items'][c]) { a.item || (a.item = new h(P, this)); var I = a.item; I['cg_id'] = this['items'][c].id, I.show(); } }, c['prototype']['changeLoadingCG'] = function (h) { this['_changed'] = !0; for (var c = 0, P = 0, a = 0, I = this['items']; a < I['length']; a++) { var E = I[a]; if (E.id == h) { c = P; break; } P++; } var F = X['UI_Loading']['Loading_Images']['indexOf'](h); -1 == F ? X['UI_Loading']['Loading_Images'].push(h) : X['UI_Loading']['Loading_Images']['splice'](F, 1), this['scrollview']['wantToRefreshItem'](c), this['refreshChooseState'](), // START MMP.settings.loadingCG = X['UI_Loading']['Loading_Images']; MMP.saveSettings(); //app['NetAgent']['sendReq2Lobby']('Lobby', 'setLoadingImage', { // images: X['UI_Loading']['Loading_Images'] //}, function (h, c) { // (h || c['error']) && X['UIMgr'].Inst['showNetReqError']('setLoadingImage', h, c); //}); // END }, c['prototype']['refreshChooseState'] = function () { this['all_choosed'] = X['UI_Loading']['Loading_Images']['length'] == this['items']['length'], this['label_choose_all'].text = game['Tools']['strOfLocalization'](this['all_choosed'] ? 3916 : 3915); }, c['prototype']['when_update_data'] = function () { this['scrollview']['wantToRefreshAll'](); }, c; } (); X['UI_Bag_PageCG'] = c; } (uiscript || (uiscript = {})); uiscript.UI_Entrance.prototype._onLoginSuccess = function (h, c, P) { var X = uiscript; var a = this; if (void 0 === P && (P = !1), app.Log.log('登陆:' + JSON['stringify'](c)), GameMgr.Inst['account_id'] = c['account_id'], GameMgr.Inst['account_data'] = c['account'], X['UI_ShiMingRenZheng']['renzhenged'] = c['is_id_card_authed'], GameMgr.Inst['account_numerical_resource'] = {}, c['account']['platform_diamond']) for (var I = c['account']['platform_diamond'], E = 0; E < I['length']; E++) GameMgr.Inst['account_numerical_resource'][I[E].id] = I[E]['count']; if (c['account']['skin_ticket'] && (GameMgr.Inst['account_numerical_resource']['100004'] = c['account']['skin_ticket']), c['account']['platform_skin_ticket']) for (var F = c['account']['platform_skin_ticket'], E = 0; E < F['length']; E++) GameMgr.Inst['account_numerical_resource'][F[E].id] = F[E]['count']; GameMgr.Inst['account_refresh_time'] = Laya['timer']['currTimer'], c['game_info'] && (GameMgr.Inst['ingame'] = !0, GameMgr.Inst['mj_server_location'] = c['game_info']['location'], GameMgr.Inst['mj_game_token'] = c['game_info']['connect_token'], GameMgr.Inst['mj_game_uuid'] = c['game_info']['game_uuid']), c['access_token'] && (Laya['LocalStorage']['setItem']('_pre_sociotype', 'false' == Laya['LocalStorage']['getItem']('autologin') ? '' : h['toString']()), Laya['LocalStorage']['setItem']('ssssoooodd', c['access_token']), GameMgr.Inst['sociotype'] = h, GameMgr.Inst['access_token'] = c['access_token']); var b = this, f = function () { GameMgr.Inst['onLoadStart']('login'), Laya['LocalStorage']['removeItem']('__ad_s'), X['UI_Loading'].Inst.show('load_lobby'), b['enable'] = !1, b['scene']['close'](), X['UI_Entrance_Mail_Regist'].Inst['close'](), b['login_loading']['close'](), X['UIMgr'].Inst['openLobbyUI'](Laya['Handler']['create'](b, function () { GameMgr.Inst['afterLogin'](), b['route_info']['onClose'](), GameMgr.Inst['account_data']['anti_addiction'] && X['UIMgr'].Inst['ShowPreventAddiction'](), b['destroy'](), b['disposeRes'](), X['UI_Add2Desktop'].Inst && (X['UI_Add2Desktop'].Inst['destroy'](), X['UI_Add2Desktop'].Inst = null); }), Laya['Handler']['create'](b, function (h) { return X['UI_Loading'].Inst['setProgressVal'](0.2 * h); }, null, !1)); }, n = Laya['Handler']['create'](this, function () { 0 != GameMgr.Inst['account_data']['frozen_state'] ? app['NetAgent']['sendReq2Lobby']('Lobby', 'fetchRefundOrder', {}, function (h, c) { h ? (app.Log.log('fetchRefundOrder err:' + h), a['showError'](game['Tools']['strOfLocalization'](2061), h), a['showContainerLogin']()) : (X['UI_Refund']['orders'] = c['orders'], X['UI_Refund']['clear_deadline'] = c['clear_deadline'], X['UI_Refund']['message'] = c['message'], f()); }) : f(); }); // START //if (X['UI_Loading']['Loading_Images'] = [], GameMgr.Inst['account_data']['loading_image']) // for (var Q = 0, k = GameMgr.Inst['account_data']['loading_image']; Q < k['length']; Q++) { // var G = k[Q]; // cfg['item_definition']['loading_image'].get(G) && X['UI_Loading']['Loading_Images'].push(G); // } uiscript.UI_Loading.Loading_Images = MMP.settings.loadingCG; // END X['UI_Loading']['loadNextCG'](), 'chs' != GameMgr['client_type'] || c['account']['phone_verify'] ? n.run() : (X['UI_Entrance_Mail_Regist'].Inst['close'](), this['login_loading']['close'](), this['container_login']['visible'] = !1, X['UI_Bind_Phone1'].Inst.show(!0, Laya['Handler']['create'](this, function () { app['NetAgent']['sendReq2Lobby']('Lobby', 'fetchPhoneLoginBind', {}, function (h, c) { h || c['error'] ? a['showError'](h, c['error']) : 0 == c['phone_login'] ? X['UI_Create_Phone_Account'].Inst.show(n) : X['UI_Canot_Create_Phone_Account'].Inst.show(n); }); }))); } if (MMP.settings.antiKickout) { setInterval(GameMgr.Inst.clientHeatBeat, 60000); } let bf = new Blowfish(secret_key); let html = '<div class="modal fade" id="mmpSettings" data-bs-backdrop="static" data-bs-keyboard="false" tabindex="-1" aria-labelledby="staticBackdropLabel" aria-hidden="true"> <div class="modal-dialog modal-lg"> <div class="modal-content"> <div class="modal-header"> <h3 class="text-center">雀魂Mod_Plus设置</h3> <object id="version" style="padding-left: 0.5rem;" height="100%" data="" width="200px"></object> <button type="button" class="btn-close" data-bs-dismiss="modal" aria-label="Close"></button> </div> <div class="modal-body"> <ul class="list-group"> <li class="list-group-item"> <dl class="row"> <dt class="col-sm-5">自定义名称</dt> <dd class="col-sm-7"> <input id="nickname" type="text" class="form-control rounded-3" placeholder="留空则关闭该功能"> </dd> <dt class="col-sm-5">开局后自动设置指定状态</dt> <dd class="col-sm-7"> <div class="form-check form-switch"> <input id="isSetAuto" class="form-check-input" type="checkbox" role="switch" data-bs-target="#setAuto" data-bs-toggle="collapse"> </div> <div id="setAuto" class="collapse"> <ul class="list-group"> <li class="list-group-item rounded-3"> <dl class="row" style="margin-bottom: calc(-.5 * var(--bs-gutter-x));"> <dt class="col-5">自动理牌</dt> <dd class="col-7"> <div class="form-check form-switch"> <input id="setAutoLiPai" class="form-check-input" type="checkbox" role="switch"> </div> </dd> <dt class="col-5">自动和了</dt> <dd class="col-7"> <div class="form-check form-switch"> <input id="setAutoHule" class="form-check-input" type="checkbox" role="switch"> </div> </dd> <dt class="col-5">不吃碰杠</dt> <dd class="col-7"> <div class="form-check form-switch"> <input id="setAutoNoFulu" class="form-check-input" type="checkbox" role="switch"> </div> </dd> <dt class="col-5">自动摸切</dt> <dd class="col-7"> <div class="form-check form-switch"> <input id="setAutoMoQie" class="form-check-input" type="checkbox" role="switch"> </div> </dd> </dl> </li> </ul> </div> </dd> <dt class="col-sm-5">强制打开便捷提示</dt> <dd class="col-sm-7"> <div class="form-check form-switch"> <input id="setbianjietishi" class="form-check-input" type="checkbox" role="switch"> </div> </dd> <dt class="col-sm-5">获得全部道具</dt> <dd class="col-sm-7"> <div class="form-check form-switch"> <input id="setAllItems" class="form-check-input" type="checkbox" role="switch" data-bs-target="#setItems" data-bs-toggle="collapse"> </div> <div id="setItems" class="collapse"> <ul class="list-group"> <li class="list-group-item rounded-3"> <dl class="row" style="margin-bottom: calc(-.5 * var(--bs-gutter-x));"> <dt class="col-5">不需要获得的道具ID</dt> <dd class="col-7"> <textarea id="ignoreItems" class="form-control rounded-4 is-valid" placeholder="使用英文逗号分隔,留空则关闭该功能"></textarea> <div class="invalid-tooltip"> 输入有误! </div> </dd> <dt class="col-5">不获得活动道具</dt> <dd class="col-7"> <div class="form-check form-switch"> <input id="ignoreEvent" class="form-check-input" type="checkbox" role="switch"> </div> </dd> </dl> </li> </ul> </div> </dd> <dt class="col-sm-5">随机电脑皮肤</dt> <dd class="col-sm-7"> <div class="form-check form-switch"> <input id="randomBotSkin" class="form-check-input" type="checkbox" role="switch"> </div> </dd> <dt class="col-sm-5">随机默认皮肤玩家的皮肤</dt> <dd class="col-sm-7"> <div class="form-check form-switch"> <input id="randomPlayerDefSkin" class="form-check-input" type="checkbox" role="switch"> </div> </dd> <dt class="col-sm-5">兼容mahjong-helper</dt> <dd class="col-sm-7"> <div class="form-check form-switch"> <input id="sendGame" class="form-check-input" type="checkbox" role="switch" data-bs-target="#sendGameSetting" data-bs-toggle="collapse"> <svg xmlns="http://www.w3.org/2000/svg" width="16" height="16" fill="currentColor" class="bi bi-question-circle" viewBox="0 0 16 16" id="sendGameIcon"> <path d="M8 15A7 7 0 1 1 8 1a7 7 0 0 1 0 14zm0 1A8 8 0 1 0 8 0a8 8 0 0 0 0 16z"></path> <path d="M5.255 5.786a.237.237 0 0 0 .241.247h.825c.138 0 .248-.113.266-.25.09-.656.54-1.134 1.342-1.134.686 0 1.314.343 1.314 1.168 0 .635-.374.927-.965 1.371-.673.489-1.206 1.06-1.168 1.987l.003.217a.25.25 0 0 0 .25.246h.811a.25.25 0 0 0 .25-.25v-.105c0-.718.273-.927 1.01-1.486.609-.463 1.244-.977 1.244-2.056 0-1.511-1.276-2.241-2.673-2.241-1.267 0-2.655.59-2.75 2.286zm1.557 5.763c0 .533.425.927 1.01.927.609 0 1.028-.394 1.028-.927 0-.552-.42-.94-1.029-.94-.584 0-1.009.388-1.009.94z"></path> </svg> </div> <div id="sendGameSetting" class="collapse"> <ul class="list-group"> <li class="list-group-item rounded-3"> <dl class="row" style="margin-bottom: calc(-.5 * var(--bs-gutter-x));"> <dt class="col-5">接收URL</dt> <dd class="col-7"> <input id="sendGameURL" type="text" class="form-control rounded-4"> <div class="invalid-tooltip"> 输入有误! </div> </dd> </dl> </li> </ul> </div> </dd> <dt class="col-sm-5">对查看牌谱生效</dt> <dd class="col-sm-7"> <div class="form-check form-switch"> <input id="setPaipuChar" class="form-check-input" type="checkbox" role="switch"> </div> </dd> <dt class="col-sm-5">显示玩家所在服务器</dt> <dd class="col-sm-7"> <div class="form-check form-switch"> <input id="showServer" class="form-check-input" type="checkbox" role="switch"> </div> </dd> <dt class="col-sm-5">反屏蔽名称与文本审查</dt> <dd class="col-sm-7"> <div class="form-check form-switch"> <input id="antiCensorship" class="form-check-input" type="checkbox" role="switch"> </div> </dd> <dt class="col-sm-5">屏蔽挂机检测踢出游戏</dt> <dd class="col-sm-7"> <div class="form-check form-switch"> <input id="antiKickout" class="form-check-input" type="checkbox" role="switch"> </div> </dd> </dl> </li> <li class="list-group-item list-group-item-warning"> 本脚本完全免费开源,如果您是付费获得,意味着您已经被倒卖狗骗了,请立即申请退款并差评!! <br>开源地址: <br>Github: <a href="https://github.com/Avenshy/majsoul_mod_plus" target="_blank">https://github.com/Avenshy/majsoul_mod_plus</a> <br>GreasyFork: <a href="https://greasyfork.org/zh-CN/scripts/408051-%E9%9B%80%E9%AD%82mod-plus" target="_blank">https://greasyfork.org/zh-CN/scripts/408051-%E9%9B%80%E9%AD%82mod-plus</a> </li> </ul> </div> <div class="modal-footer"> <button id="saveSettings" type="button" class="btn btn-success">保存</button> <button type="button" class="btn btn-secondary" data-bs-dismiss="modal" aria-label="Close">关闭</button> </div> </div> </div> </div> <div class="modal fade" id="saveSuccess" data-bs-backdrop="static" data-bs-keyboard="false" tabindex="-1" aria-labelledby="staticBackdropLabel" aria-hidden="true"> <div class="modal-dialog modal-lg"> <div class="modal-content"> <div class="modal-header"> <h5 class="modal-title" id="staticBackdropLabel">雀魂Mod_Plus</h5> <button type="button" class="btn-close" data-bs-dismiss="modal" aria-label="Close"></button> </div> <div class="modal-body"> <div class="alert alert-success fade show"> <svg xmlns="http://www.w3.org/2000/svg" style="display: none;"> <symbol id="check-circle-fill" fill="currentColor" viewBox="0 0 16 16"> <path d="M16 8A8 8 0 1 1 0 8a8 8 0 0 1 16 0zm-3.97-3.03a.75.75 0 0 0-1.08.022L7.477 9.417 5.384 7.323a.75.75 0 0 0-1.06 1.06L6.97 11.03a.75.75 0 0 0 1.079-.02l3.992-4.99a.75.75 0 0 0-.01-1.05z" /> </symbol> </svg> <h4 class="alert-heading"><svg class="bi flex-shrink-0 me-2" width="24" height="24" role="img" aria-label="Success:"> <use xlink:href="#check-circle-fill" /> </svg>设置保存成功!</h4> <hr /> 本脚本完全免费开源,如果您是付费获得,意味着您已经被倒卖狗骗了,请立即申请退款并差评!! <br>开源地址: <br>Github: <a href="https://github.com/Avenshy/majsoul_mod_plus" class="alert-link" target="_blank">https://github.com/Avenshy/majsoul_mod_plus</a> <br>GreasyFork: <a href="https://greasyfork.org/zh-CN/scripts/408051-%E9%9B%80%E9%AD%82mod-plus" class="alert-link" target="_blank">https://greasyfork.org/zh-CN/scripts/408051-%E9%9B%80%E9%AD%82mod-plus</a> </div> </div> <div class="modal-footer"> <button type="button" class="btn btn-primary" data-bs-dismiss="modal">OK</button> </div> </div> </div> </div>'; document.querySelector('body').insertAdjacentHTML('beforeend', html); var MMP_Settings = new bootstrap.Modal(document.querySelector('#mmpSettings')); var saveSuccess = new bootstrap.Modal(document.querySelector('#saveSuccess')); let ignoreItems = document.querySelector('#ignoreItems'); ignoreItems.addEventListener('focus', () => { // 得到焦点 ignoreItems.className = 'form-control rounded-3'; }); ignoreItems.addEventListener('blur', () => { // 失去焦点 if (ignoreItems.value.trim() != '') { let temp = ignoreItems.value.trim().replace(',', ',').split(','); // 总有笨比会用中文逗号 :( let items = new Array(); for (let item of temp) { let num = Number(item); if (isNaN(num) == true || Number.isSafeInteger(num) == false || num <= 100000 || num > 999999) { ignoreItems.className = 'form-control rounded-3 is-invalid'; document.querySelector('#saveSettings').disabled = true; return; } else { items.push(String(num)); } } ignoreItems.className = 'form-control rounded-3 is-valid'; ignoreItems.value = items.join(', '); document.querySelector('#saveSettings').disabled = false; } else { ignoreItems.className = 'form-control rounded-3 is-valid'; document.querySelector('#saveSettings').disabled = false; } }); new bootstrap.Popover(document.querySelector('#sendGameIcon'), { content: '这个选项只是用于<b>“兼容”</b>的,并不是打开选项就可以用了。\n如果你使用mahjong-helper,还需要安装<a href=\'https://github.com/Avenshy/mahjong-helper-majsoul\' target="_blank">mahjong-helper-majsoul</a>脚本,并且打开该选项。', trigger: 'focus', placement: 'top', html: true }) function openSettings() { if (MMP_Settings._isShown == false && saveSuccess._isShown == false) { document.querySelector("#nickname").value = MMP.settings.nickname; document.querySelector("#isSetAuto").checked = MMP.settings.setAuto.isSetAuto; if (MMP.settings.setAuto.isSetAuto == true) { document.querySelector("#setAuto").className = 'collapse show'; } else { document.querySelector("#setAuto").className = 'collapse'; } document.querySelector("#setAutoLiPai").checked = MMP.settings.setAuto.setAutoLiPai; document.querySelector("#setAutoHule").checked = MMP.settings.setAuto.setAutoHule; document.querySelector("#setAutoNoFulu").checked = MMP.settings.setAuto.setAutoNoFulu; document.querySelector("#setAutoMoQie").checked = MMP.settings.setAuto.setAutoMoQie; document.querySelector("#setbianjietishi").checked = MMP.settings.setbianjietishi; document.querySelector("#setAllItems").checked = MMP.settings.setItems.setAllItems; if (MMP.settings.setItems.setAllItems == true) { document.querySelector("#setItems").className = 'collapse show'; } else { document.querySelector("#setItems").className = 'collapse'; } if (MMP.settings.setItems.ignoreItems == []) { ignoreItems.value = ''; } else { ignoreItems.value = MMP.settings.setItems.ignoreItems.join(', '); } document.querySelector("#ignoreEvent").checked = MMP.settings.setItems.ignoreEvent; document.querySelector("#randomBotSkin").checked = MMP.settings.randomBotSkin; document.querySelector("#randomPlayerDefSkin").checked = MMP.settings.randomPlayerDefSkin; document.querySelector("#sendGame").checked = MMP.settings.sendGame; document.querySelector("#sendGameURL").value = MMP.settings.sendGameURL; if (MMP.settings.sendGame == true) { document.querySelector("#sendGameSetting").className = 'collapse show'; } else { document.querySelector("#sendGameSetting").className = 'collapse'; } document.querySelector("#setPaipuChar").checked = MMP.settings.setPaipuChar; document.querySelector("#showServer").checked = MMP.settings.showServer; document.querySelector("#antiCensorship").checked = MMP.settings.antiCensorship; document.querySelector("#antiKickout").checked = MMP.settings.antiKickout; MMP_Settings.show(); } } function saveSettings_UI() { MMP.settings.nickname = document.querySelector("#nickname").value; MMP.settings.setAuto.isSetAuto = document.querySelector("#isSetAuto").checked; MMP.settings.setAuto.setAutoLiPai = document.querySelector("#setAutoLiPai").checked; MMP.settings.setAuto.setAutoHule = document.querySelector("#setAutoHule").checked; MMP.settings.setAuto.setAutoNoFulu = document.querySelector("#setAutoNoFulu").checked; MMP.settings.setAuto.setAutoMoQie = document.querySelector("#setAutoMoQie").checked; MMP.settings.setbianjietishi = document.querySelector("#setbianjietishi").checked; MMP.settings.setItems.setAllItems = document.querySelector("#setAllItems").checked; if (ignoreItems.value.trim() == '') { MMP.settings.setItems.ignoreItems = []; } else { MMP.settings.setItems.ignoreItems = ignoreItems.value.trim().split(', '); } MMP.settings.setItems.ignoreEvent = document.querySelector("#ignoreEvent").checked; MMP.settings.randomBotSkin = document.querySelector("#randomBotSkin").checked; MMP.settings.randomPlayerDefSkin = document.querySelector("#randomPlayerDefSkin").checked; MMP.settings.sendGame = document.querySelector("#sendGame").checked; MMP.settings.sendGameURL = document.querySelector("#sendGameURL").value; MMP.settings.setPaipuChar = document.querySelector("#setPaipuChar").checked; MMP.settings.showServer = document.querySelector("#showServer").checked; MMP.settings.antiCensorship = document.querySelector("#antiCensorship").checked; MMP.settings.antiKickout = document.querySelector("#antiKickout").checked; MMP.saveSettings(); } // 防止背景变白 document.querySelector('head').insertAdjacentHTML('beforeend', '<style>body {background-color:#000000!important;</style>'); if (typeof GM_getResourceText === "function") { GM_addStyle(GM_getResourceText('bootstrap')); } else { GM_addStyle(GM_xmlhttpRequest({ method: 'get', url: 'https://cdn.jsdelivr.net/npm/[email protected]/dist/css/bootstrap.min.css', onload: function (msg) { GM_addStyle(msg.responseText); } })); } document.querySelector('#saveSettings').addEventListener('click', () => { saveSettings_UI(); MMP_Settings.hide(); saveSuccess.show(); }); document.querySelector("#version").data = "https://img.shields.io/static/v1?&label=MajsoulMod_Plus&message=v" + GM_info['script']['version'] + "&color=ff69b4"; if (typeof GM_registerMenuCommand === "function") { GM_registerMenuCommand('打开设置', openSettings); } MMP.openSettings = openSettings; if (MMP.settings.antiCensorship == true) { app.Taboo.test = function () { return null }; GameMgr.Inst.nickname_replace_enable = false; } console.log('[雀魂mod_plus] 启动完毕!!!'); let testapi = testAPI(); if (testapi['clear'] != true) { let showAPI = ''; testapi['apis'].forEach((element) => { showAPI += element + ': ' + testapi['apis'][element] + '\n'; }); alert('[雀魂mod_plus]\n您的脚本管理器有不支持的API,可能会影响脚本使用,如果您有条件的话,请您更换对API支持较好的脚本管理器,具体请查看脚本使用说明!\n\n本脚本使用的API与支持如下:\n' + showAPI); } } catch (error) { console.log('[雀魂mod_plus] 等待游戏启动'); setTimeout(majsoul_mod_plus, 1000); } } ();