您需要先安装一个扩展,例如 篡改猴、Greasemonkey 或 暴力猴,之后才能安装此脚本。
您需要先安装一个扩展,例如 篡改猴 或 暴力猴,之后才能安装此脚本。
您需要先安装一个扩展,例如 篡改猴 或 暴力猴,之后才能安装此脚本。
您需要先安装一个扩展,例如 篡改猴 或 Userscripts ,之后才能安装此脚本。
您需要先安装一款用户脚本管理器扩展,例如 Tampermonkey,才能安装此脚本。
您需要先安装用户脚本管理器扩展后才能安装此脚本。
雀魂解锁全角色、皮肤、装扮等,支持全部服务器。
当前为
// ==UserScript== // @name 雀魂Mod_Plus // @name:zh-TW 雀魂Mod_Plus // @name:zh-HK 雀魂Mod_Plus // @name:en MajsoulMod_Plus // @name:ja 雀魂Mod_Plus // @namespace https://github.com/Avenshy // @version 0.10.269 // @description 雀魂解锁全角色、皮肤、装扮等,支持全部服务器。 // @description:zh-TW 雀魂解鎖全角色、皮膚、裝扮等,支持全部伺服器。 // @description:zh-HK 雀魂解鎖全角色、皮膚、裝扮等,支持全部服務器。 // @description:en A majsoul mod that unlocks all characters, skins, decorations, etc. and supports all servers. // @description:ja A majsoul mod that unlocks all characters, skins, decorations, etc. and supports all servers. // @author Avenshy // @iconURL https://www.maj-soul.com/homepage/character/1/yiji_0.png // @homepageURL https://github.com/Avenshy/majsoul_mod_plus // @supportURL https://github.com/Avenshy/majsoul_mod_plus/issues // @match https://game.maj-soul.com/1/ // @match https://game.maj-soul.net/1/ // @match https://game.mahjongsoul.com/ // @match https://game.mahjongsoul.com/index.html // @match https://mahjongsoul.game.yo-star.com/ // @require https://greasyfork.org/scripts/447701-javascript-blowfish/code/javascript-blowfish.js?version=1069157 // @require https://greasyfork.org/scripts/447737-majsoul-mod-plus/code/majsoul_mod_plus.js?version=1130702 // @require https://unpkg.com/[email protected]/dist/js/bootstrap.bundle.min.js // @resource bootstrap https://unpkg.com/[email protected]/dist/css/bootstrap.min.css // @grant GM_setValue // @grant GM_getValue // @grant GM_info // @grant unsafeWindow // @grant GM_xmlhttpRequest // @grant GM_registerMenuCommand // @grant GM_addStyle // @grant GM_getResourceText // @connect localhost // @license GPL-3.0 // ==/UserScript== // 无需在此调整任何设置!正常游戏即可! // 无需在此调整任何设置!正常游戏即可! // 无需在此调整任何设置!正常游戏即可! // ID可以F12打开控制台查询。 // 所有物品 cfg.item_definition.item.map_ // 所有角色 cfg.item_definition.character.map_ // 所有皮肤 cfg.item_definition.skin.map_ // 所有称号 cfg.item_definition.title.map_ class MajsoulModPlus { constructor() { this.settings = { // 第一次使用的默认设置 character: 200001, // 当前角色 characters: { 0: 400101 }, // 各角色使用的皮肤 star_chars: [], // 星标角色 commonViewList: [ [], [], [], [], [] ], // 保存装扮 loadingCG: [], // 加载插画CG using_commonview_index: 0, // 使用装扮页 title: 600021, // 称号 nickname: '', setAuto: { isSetAuto: false, // 开关,是否在开局后自动设置指定状态 setAutoLiPai: true, // 自动理牌 setAutoHule: true, // 自动和了 setAutoNoFulu: false, // 不吃碰杠 setAutoMoQie: false // 自动摸切 }, setbianjietishi: false, // 强制打开便捷提示 setItems: { setAllItems: true, // 开关,是否获得全部道具 ignoreItems: [], // 不需要获得的道具id ignoreEvent: true // 不获得活动道具,编号一般为309XXX }, randomBotSkin: false, // 开关,是否随机电脑皮肤 randomPlayerDefSkin: false, // 开关,是否随机那些只有默认皮肤的玩家的皮肤 version: '', // 上次运行的版本,用于显示更新日志 isReadme: false, // 是否已阅读readme sendGame: false, // 开关,是否发送游戏对局(如发送至mahjong-helper) sendGameURL: 'https://localhost:12121/', // 接收游戏对局的URL setPaipuChar: true, // 开关,对查看牌谱生效 showServer: true, // 开关,显示玩家所在服务器 antiCensorship: true, // 开关,反屏蔽名称与文本审查 antiKickout: true // 开关,屏蔽挂机检测踢出游戏 } } loadSettings() { var temp = {}; try { let value = GM_getValue('majsoul_mod_plus', ''); if (value != '') { if (value.charAt(0) == '{' && value.charAt(value.length - 1) == '}') { temp = JSON.parse(GM_getValue('majsoul_mod_plus', '{}')); } else { let bf = new Blowfish(secret_key); temp = JSON.parse(bf.trimZeros(bf.decrypt(bf.base64Decode(value.replace(/-/g, '='))))); } } else { firstRun = true; } } catch (error) { console.log('[雀魂mod_plus] 读取配置出错,自动切换到cookie模式'); let ca = document.cookie.split(";"); for (let element of ca) { element = element.trim(); if (element.indexOf('majsoul_mod_plus=') == 0) { value = decodeURIComponent(element.substring("majsoul_mod_plus=".length, element.length)); if (value.charAt(0) == '{' && value.charAt(value.length - 1) == '}') { temp = JSON.parse(value); break } else { let bf = new Blowfish(secret_key); temp = JSON.parse(bf.trimZeros(bf.decrypt(bf.base64Decode(value.replace(/-/g, '='))))); break } } } } for (var key in temp) { if (this.settings[key] != undefined) { this.settings[key] = temp[key]; } } this.saveSettings(true); } saveSettings(isFirstRun) { let bf = new Blowfish(secret_key); let value = bf.base64Encode(bf.encrypt(JSON.stringify(this.settings))).replace(/=/g, '-') try { GM_setValue('majsoul_mod_plus', value); } catch (error) { var d = new Date(); d.setTime(d.getTime() + (360 * 24 * 60 * 60 * 1000)); var expires = "expires=" + d.toGMTString(); document.cookie = "majsoul_mod_plus=" + encodeURIComponent(value) + "; " + expires; } if (isFirstRun) { console.log('[雀魂mod_plus] 配置已读取:') console.log(this) console.warn('[雀魂mod_plus] ' + secret_key); } else { console.log('[雀魂mod_plus] 配置已保存:'); console.log(this) console.warn('[雀魂mod_plus] ' + secret_key); } } } let secret_key; let fake_data = {}; ! function () { var MMP = new MajsoulModPlus; let bf = new Blowfish("majsoul_mod_plus"); secret_key = bf.trimZeros(bf.decrypt(bf.base64Decode(tips.replace(/-/g, '=')))); if (typeof unsafeWindow !== "undefined") { unsafeWindow.MMP = MMP; } else { console.log("unsafeWindow API not available. Try to inject into window.MMP"); window.MMP = MMP; } MMP.loadSettings(); }(); // 取称号id function getAvatar_id() { for (let item of MMP.settings.commonViewList[MMP.settings.using_commonview_index]) { if (item.slot == 5) { return item.item_id; } } return 305501; } // 设置便捷提示 function setAuto() { // 自动理牌 view.DesktopMgr.Inst.auto_liqi = MMP.settings.setAuto.setAutoLiPai; view.DesktopMgr.Inst.setAutoLiPai(MMP.settings.setAuto.setAutoLiPai); uiscript.UI_DesktopInfo.Inst.refreshFuncBtnShow(uiscript.UI_DesktopInfo.Inst._container_fun.getChildByName("btn_autolipai"), MMP.settings.setAuto.setAutoLiPai); //Laya.LocalStorage.setItem("autolipai", MMP.settings.setAuto.setAutoLiPai ? "true" : "false"); // 自动和牌 view.DesktopMgr.Inst.auto_hule = MMP.settings.setAuto.setAutoHule; view.DesktopMgr.Inst.setAutoHule(MMP.settings.setAuto.setAutoHule); uiscript.UI_DesktopInfo.Inst.refreshFuncBtnShow(uiscript.UI_DesktopInfo.Inst._container_fun.getChildByName("btn_autohu"), MMP.settings.setAuto.setAutoHule); // 不吃碰杠 view.DesktopMgr.Inst.auto_nofulu = MMP.settings.setAuto.setAutoNoFulu; view.DesktopMgr.Inst.setAutoNoFulu(MMP.settings.setAuto.setAutoNoFulu); uiscript.UI_DesktopInfo.Inst.refreshFuncBtnShow(uiscript.UI_DesktopInfo.Inst._container_fun.getChildByName("btn_autonoming"), MMP.settings.setAuto.setAutoNoFulu); // 自动摸切 view.DesktopMgr.Inst.auto_moqie = MMP.settings.setAuto.setAutoMoQie; view.DesktopMgr.Inst.setAutoMoQie(MMP.settings.setAuto.setAutoMoQie); uiscript.UI_DesktopInfo.Inst.refreshFuncBtnShow(uiscript.UI_DesktopInfo.Inst._container_fun.getChildByName("btn_automoqie"), MMP.settings.setAuto.setAutoMoQie); } // 油猴API测试 function testAPI() { let apis = ['GM_setValue', 'GM_getValue', 'GM_info', 'unsafeWindow', 'GM_xmlhttpRequest', 'GM_registerMenuCommand', 'GM_addStyle', 'GM_getResourceText']; let result = { 'apis': {}, 'clear': true }; for (func of apis) { try { if (typeof eval(func) !== "undefined") { result['apis'][func] = true; } else { result['apis'][func] = false; result['clear'] = false; } } catch { result['apis'][func] = false; result['clear'] = false; } } return result } ! function majsoul_mod_plus() { try { // Hack 开启报番型,作者 aoarashi1988,Handle修改 ! function () { const arrBackup = cfg.voice.sound.groups_; if (!arrBackup || arrBackup.length === 0) { throw new Error(); } Object.entries(cfg.voice.sound.groups_).forEach( ([soundID, soundGroup]) => { soundGroup.forEach((soundObject, index) => { soundObject.level_limit = 0; soundObject.bond_limit = 0; }); }); } (); // 设置全部道具 !function (C) { var K; !function (C) { C[C.none = 0] = 'none', C[C['daoju'] = 1] = 'daoju', C[C.gift = 2] = 'gift', C[C['fudai'] = 3] = 'fudai', C[C.view = 5] = 'view'; } (K = C['EItemCategory'] || (C['EItemCategory'] = {})); var r = function (r) { function X() { var C = r.call(this, new ui['lobby']['bagUI']()) || this; return C['container_top'] = null, C['container_content'] = null, C['locking'] = !1, C.tabs = [], C['page_item'] = null, C['page_gift'] = null, C['page_skin'] = null, C['page_cg'] = null, C['select_index'] = 0, X.Inst = C, C; } return __extends(X, r), X.init = function () { var C = this; app['NetAgent']['AddListener2Lobby']('NotifyAccountUpdate', Laya['Handler']['create'](this, function (K) { var r = K['update']; r && r.bag && (C['update_data'](r.bag['update_items']), C['update_daily_gain_data'](r.bag)); }, null, !1)), this['fetch'](); }, X['fetch'] = function () { var K = this; this['_item_map'] = {}, this['_daily_gain_record'] = {}, app['NetAgent']['sendReq2Lobby']('Lobby', 'fetchBagInfo', {}, function (r, X) { if (r || X['error']) C['UIMgr'].Inst['showNetReqError']('fetchBagInfo', r, X); else { app.Log.log('背包信息:' + JSON['stringify'](X)); var U = X.bag; if (U) { if (MMP.settings.setItems.setAllItems) { //设置全部道具 var items = cfg.item_definition.item.map_; for (var id in items) { if (MMP.settings.setItems.ignoreItems.includes(Number(id)) || (MMP.settings.setItems.ignoreEvent ? (id.slice(0, 3) == '309' ? true : false) : false)) { for (let item of l["items"]) { if (item.item_id == id) { cfg.item_definition.item.get(item.item_id); K._item_map[item.item_id] = { item_id: item.item_id, count: item.stack, category: items[item.item_id].category }; break; } } } else { cfg.item_definition.item.get(id); K._item_map[id] = { item_id: id, count: 1, category: items[id].category }; //获取物品列表并添加 } } } else { if (U['items']) for (var i = 0; i < U['items']['length']; i++) { var N = U['items'][i]['item_id'], H = U['items'][i]['stack'], w = cfg['item_definition'].item.get(N); w && (K['_item_map'][N] = { item_id: N, count: H, category: w['category'] }, 1 == w['category'] && 3 == w.type && app['NetAgent']['sendReq2Lobby']('Lobby', 'openAllRewardItem', { item_id: N }, function () { })); } if (U['daily_gain_record']) for (var G = U['daily_gain_record'], i = 0; i < G['length']; i++) { var l = G[i]['limit_source_id']; K['_daily_gain_record'][l] = {}; var R = G[i]['record_time']; K['_daily_gain_record'][l]['record_time'] = R; var f = G[i]['records']; if (f) for (var A = 0; A < f['length']; A++) K['_daily_gain_record'][l][f[A]['item_id']] = f[A]['count']; } } } } }); }, X['find_item'] = function (C) { var K = this['_item_map'][C]; return K ? { item_id: K['item_id'], category: K['category'], count: K['count'] } : null; }, X['get_item_count'] = function (C) { var K = this['find_item'](C); if (K) return K['count']; if ('100001' == C) { for (var r = 0, X = 0, U = GameMgr.Inst['free_diamonds']; X < U['length']; X++) { var i = U[X]; GameMgr.Inst['account_numerical_resource'][i] && (r += GameMgr.Inst['account_numerical_resource'][i]); } for (var N = 0, H = GameMgr.Inst['paid_diamonds']; N < H['length']; N++) { var i = H[N]; GameMgr.Inst['account_numerical_resource'][i] && (r += GameMgr.Inst['account_numerical_resource'][i]); } return r; } if ('100004' == C) { for (var w = 0, G = 0, l = GameMgr.Inst['free_pifuquans']; G < l['length']; G++) { var i = l[G]; GameMgr.Inst['account_numerical_resource'][i] && (w += GameMgr.Inst['account_numerical_resource'][i]); } for (var R = 0, f = GameMgr.Inst['paid_pifuquans']; R < f['length']; R++) { var i = f[R]; GameMgr.Inst['account_numerical_resource'][i] && (w += GameMgr.Inst['account_numerical_resource'][i]); } return w; } return '100002' == C ? GameMgr.Inst['account_data'].gold : 0; }, X['find_items_by_category'] = function (C) { var K = []; for (var r in this['_item_map']) this['_item_map'][r]['category'] == C && this['_item_map'][r]['count'] && K.push({ item_id: this['_item_map'][r]['item_id'], category: this['_item_map'][r]['category'], count: this['_item_map'][r]['count'] }); return K; }, X['update_data'] = function (K) { for (var r = 0; r < K['length']; r++) { var X = K[r]['item_id'], U = K[r]['stack']; if (U > 0) { this['_item_map']['hasOwnProperty'](X['toString']()) ? this['_item_map'][X]['count'] = U : this['_item_map'][X] = { item_id: X, count: U, category: cfg['item_definition'].item.get(X)['category'] }; var i = cfg['item_definition'].item.get(X); 1 == i['category'] && 3 == i.type && app['NetAgent']['sendReq2Lobby']('Lobby', 'openAllRewardItem', { item_id: X }, function () { }), 5 == i['category'] && (this['new_bag_item_ids'].push(X), this['new_zhuangban_item_ids'][X] = 1), 8 != i['category'] || i['item_expire'] || this['new_cg_ids'].push(X); } else if (this['_item_map']['hasOwnProperty'](X['toString']())) { var N = cfg['item_definition'].item.get(X); N && 5 == N['category'] && C['UI_Sushe']['on_view_remove'](X), this['_item_map'][X] = 0, delete this['_item_map'][X]; } } this.Inst && this.Inst['when_data_change'](); for (var r = 0; r < K['length']; r++) { var X = K[r]['item_id']; if (this['_item_listener']['hasOwnProperty'](X['toString']())) for (var H = this['_item_listener'][X], w = 0; w < H['length']; w++) H[w].run(); } for (var r = 0; r < this['_all_item_listener']['length']; r++) this['_all_item_listener'][r].run(); }, X['update_daily_gain_data'] = function (C) { var K = C['update_daily_gain_record']; if (K) for (var r = 0; r < K['length']; r++) { var X = K[r]['limit_source_id']; this['_daily_gain_record'][X] || (this['_daily_gain_record'][X] = {}); var U = K[r]['record_time']; this['_daily_gain_record'][X]['record_time'] = U; var i = K[r]['records']; if (i) for (var N = 0; N < i['length']; N++) this['_daily_gain_record'][X][i[N]['item_id']] = i[N]['count']; } }, X['get_item_daily_record'] = function (C, K) { return this['_daily_gain_record'][C] ? this['_daily_gain_record'][C]['record_time'] ? game['Tools']['isPassedRefreshTimeServer'](this['_daily_gain_record'][C]['record_time']) ? this['_daily_gain_record'][C][K] ? this['_daily_gain_record'][C][K] : 0 : 0 : 0 : 0; }, X['add_item_listener'] = function (C, K) { this['_item_listener']['hasOwnProperty'](C['toString']()) || (this['_item_listener'][C] = []), this['_item_listener'][C].push(K); }, X['remove_item_listener'] = function (C, K) { var r = this['_item_listener'][C]; if (r) for (var X = 0; X < r['length']; X++) if (r[X] === K) { r[X] = r[r['length'] - 1], r.pop(); break; } }, X['add_all_item_listener'] = function (C) { this['_all_item_listener'].push(C); }, X['remove_all_item_listener'] = function (C) { for (var K = this['_all_item_listener'], r = 0; r < K['length']; r++) if (K[r] === C) { K[r] = K[K['length'] - 1], K.pop(); break; } }, X['removeAllBagNew'] = function () { this['new_bag_item_ids'] = []; }, X['removeAllCGNew'] = function () { this['new_cg_ids'] = []; }, X['removeZhuangBanNew'] = function (C) { for (var K = 0, r = C; K < r['length']; K++) { var X = r[K]; delete this['new_zhuangban_item_ids'][X]; } }, X['prototype']['have_red_point'] = function () { return this['page_cg']['have_redpoint'](); }, X['prototype']['onCreate'] = function () { var K = this; this['container_top'] = this.me['getChildByName']('top'), this['container_top']['getChildByName']('btn_back')['clickHandler'] = Laya['Handler']['create'](this, function () { K['locking'] || K.hide(Laya['Handler']['create'](K, function () { return K['closeHandler'] ? (K['closeHandler'].run(), K['closeHandler'] = null, void 0) : (C['UI_Lobby'].Inst['enable'] = !0, void 0); })); }, null, !1), this['container_content'] = this.me['getChildByName']('content'); for (var r = function (C) { X.tabs.push(X['container_content']['getChildByName']('tabs')['getChildByName']('btn' + C)), X.tabs[C]['clickHandler'] = Laya['Handler']['create'](X, function () { K['select_index'] != C && K['on_change_tab'](C); }, null, !1); }, X = this, U = 0; 5 > U; U++) r(U); this['page_item'] = new C['UI_Bag_PageItem'](this['container_content']['getChildByName']('page_items')), this['page_gift'] = new C['UI_Bag_PageGift'](this['container_content']['getChildByName']('page_gift')), this['page_skin'] = new C['UI_Bag_PageSkin'](this['container_content']['getChildByName']('page_skin')), this['page_cg'] = new C['UI_Bag_PageCG'](this['container_content']['getChildByName']('page_cg')); }, X['prototype'].show = function (K, r) { var X = this; void 0 === K && (K = 0), void 0 === r && (r = null), this['enable'] = !0, this['locking'] = !0, this['closeHandler'] = r, C['UIBase']['anim_alpha_in'](this['container_top'], { y: -30 }, 200), C['UIBase']['anim_alpha_in'](this['container_content'], { y: 30 }, 200), Laya['timer'].once(300, this, function () { X['locking'] = !1; }), this['on_change_tab'](K), this['refreshRedpoint'](), game['Scene_Lobby'].Inst['change_bg']('indoor', !1); }, X['prototype']['onSkinYuLanBack'] = function () { var K = this; this['enable'] = !0, this['locking'] = !0, C['UIBase']['anim_alpha_in'](this['container_top'], { y: -30 }, 200), C['UIBase']['anim_alpha_in'](this['container_content'], { y: 30 }, 200), Laya['timer'].once(300, this, function () { K['locking'] = !1; }), this['page_skin'].me['visible'] = !0, this['refreshRedpoint'](), game['Scene_Lobby'].Inst['change_bg']('indoor', !1); }, X['prototype'].hide = function (K) { var r = this; this['locking'] = !0, C['UIBase']['anim_alpha_out'](this['container_top'], { y: -30 }, 200), C['UIBase']['anim_alpha_out'](this['container_content'], { y: 30 }, 200), Laya['timer'].once(300, this, function () { r['locking'] = !1, r['enable'] = !1, K && K.run(); }); }, X['prototype']['onDisable'] = function () { this['page_skin']['close'](), this['page_item']['close'](), this['page_gift']['close'](), this['page_cg']['close'](); }, X['prototype']['on_change_tab'] = function (C) { this['select_index'] = C; for (var r = 0; r < this.tabs['length']; r++) this.tabs[r].skin = game['Tools']['localUISrc'](C == r ? 'myres/shop/tab_choose.png' : 'myres/shop/tab_unchoose.png'), this.tabs[r]['getChildAt'](0)['color'] = C == r ? '#d9b263' : '#8cb65f'; switch (this['page_item']['close'](), this['page_gift']['close'](), this['page_skin'].me['visible'] = !1, this['page_cg']['close'](), C) { case 0: this['page_item'].show(K['daoju']); break; case 1: this['page_gift'].show(); break; case 2: this['page_item'].show(K.view); break; case 3: this['page_skin'].show(); break; case 4: this['page_cg'].show(); } }, X['prototype']['when_data_change'] = function () { this['page_item'].me['visible'] && this['page_item']['when_update_data'](), this['page_gift'].me['visible'] && this['page_gift']['when_update_data'](); }, X['prototype']['on_cg_change'] = function () { this['page_cg']['when_update_data'](); }, X['prototype']['refreshRedpoint'] = function () { this.tabs[4]['getChildByName']('redpoint')['visible'] = this['page_cg']['have_redpoint'](); }, X['_item_map'] = {}, X['_item_listener'] = {}, X['_all_item_listener'] = [], X['_daily_gain_record'] = {}, X['new_bag_item_ids'] = [], X['new_zhuangban_item_ids'] = {}, X['new_cg_ids'] = [], X.Inst = null, X; } (C['UIBase']); C['UI_Bag'] = r; } (uiscript || (uiscript = {})); // 修改牌桌上角色 !function (C) { var K = function () { function K() { var K = this; this.urls = [], this['link_index'] = -1, this['connect_state'] = C['EConnectState'].none, this['reconnect_count'] = 0, this['reconnect_span'] = [500, 1000, 3000, 6000, 10000, 15000], this['playerreconnect'] = !1, this['lasterrortime'] = 0, this['load_over'] = !1, this['loaded_player_count'] = 0, this['real_player_count'] = 0, this['is_ob'] = !1, this['ob_token'] = '', this['lb_index'] = 0, this['_report_reconnect_count'] = 0, this['_connect_start_time'] = 0, app['NetAgent']['AddListener2MJ']('NotifyPlayerLoadGameReady', Laya['Handler']['create'](this, function (C) { if (MMP.settings.sendGame == true) { (GM_xmlhttpRequest({ method: 'post', url: MMP.settings.sendGameURL, data: JSON.stringify(C), onload: function (msg) { console.log('[雀魂mod_plus] 成功发送消息:\n' + JSON.stringify(C)); } })); } app.Log.log('NotifyPlayerLoadGameReady: ' + JSON['stringify'](C)), K['loaded_player_count'] = C['ready_id_list']['length'], K['load_over'] && uiscript['UI_Loading'].Inst['enable'] && uiscript['UI_Loading'].Inst['showLoadCount'](K['loaded_player_count'], K['real_player_count']); })); } return Object['defineProperty'](K, 'Inst', { get: function () { return null == this['_Inst'] ? this['_Inst'] = new K() : this['_Inst']; }, enumerable: !1, configurable: !0 }), K['prototype']['OpenConnect'] = function (K, r, X, U) { var i = this; uiscript['UI_Loading'].Inst.show('enter_mj'), C['Scene_Lobby'].Inst && C['Scene_Lobby'].Inst['active'] && (C['Scene_Lobby'].Inst['active'] = !1), C['Scene_Huiye'].Inst && C['Scene_Huiye'].Inst['active'] && (C['Scene_Huiye'].Inst['active'] = !1), this['Close'](), view['BgmListMgr']['stopBgm'](), this['is_ob'] = !1, Laya['timer'].once(500, this, function () { i.url = '', i['token'] = K, i['game_uuid'] = r, i['server_location'] = X, GameMgr.Inst['ingame'] = !0, GameMgr.Inst['mj_server_location'] = X, GameMgr.Inst['mj_game_token'] = K, GameMgr.Inst['mj_game_uuid'] = r, i['playerreconnect'] = U, i['_setState'](C['EConnectState']['tryconnect']), i['load_over'] = !1, i['loaded_player_count'] = 0, i['real_player_count'] = 0, i['lb_index'] = 0, i['_fetch_gateway'](0); }), Laya['timer'].loop(300000, this, this['reportInfo']); }, K['prototype']['reportInfo'] = function () { this['connect_state'] == C['EConnectState']['connecting'] && GameMgr.Inst['postNewInfo2Server']('network_route', { client_type: 'web', route_type: 'game', route_index: C['LobbyNetMgr']['root_id_lst'][C['LobbyNetMgr'].Inst['choosed_index']], route_delay: Math.min(10000, Math['round'](app['NetAgent']['mj_network_delay'])), connection_time: Math['round'](Date.now() - this['_connect_start_time']), reconnect_count: this['_report_reconnect_count'] }); }, K['prototype']['Close'] = function () { this['load_over'] = !1, app.Log.log('MJNetMgr close'), this['_setState'](C['EConnectState'].none), app['NetAgent']['Close2MJ'](), this.url = '', Laya['timer']['clear'](this, this['reportInfo']); }, K['prototype']['_OnConnent'] = function (K) { app.Log.log('MJNetMgr _OnConnent event:' + K), K == Laya['Event']['CLOSE'] || K == Laya['Event']['ERROR'] ? Laya['timer']['currTimer'] - this['lasterrortime'] > 100 && (this['lasterrortime'] = Laya['timer']['currTimer'], this['connect_state'] == C['EConnectState']['tryconnect'] ? this['_try_to_linknext']() : this['connect_state'] == C['EConnectState']['connecting'] ? view['DesktopMgr'].Inst['active'] ? (view['DesktopMgr'].Inst['duringReconnect'] = !0, this['_setState'](C['EConnectState']['reconnecting']), this['reconnect_count'] = 0, this['_Reconnect']()) : (this['_setState'](C['EConnectState']['disconnect']), uiscript['UIMgr'].Inst['ShowErrorInfo'](C['Tools']['strOfLocalization'](2008)), C['Scene_MJ'].Inst['ForceOut']()) : this['connect_state'] == C['EConnectState']['reconnecting'] && this['_Reconnect']()) : K == Laya['Event'].OPEN && (this['_connect_start_time'] = Date.now(), (this['connect_state'] == C['EConnectState']['tryconnect'] || this['connect_state'] == C['EConnectState']['reconnecting']) && ((this['connect_state'] = C['EConnectState']['tryconnect']) ? this['_report_reconnect_count'] = 0 : this['_report_reconnect_count']++, this['_setState'](C['EConnectState']['connecting']), this['is_ob'] ? this['_ConnectSuccessOb']() : this['_ConnectSuccess']())); }, K['prototype']['_Reconnect'] = function () { var K = this; C['LobbyNetMgr'].Inst['connect_state'] == C['EConnectState'].none || C['LobbyNetMgr'].Inst['connect_state'] == C['EConnectState']['disconnect'] ? this['_setState'](C['EConnectState']['disconnect']) : C['LobbyNetMgr'].Inst['connect_state'] == C['EConnectState']['connecting'] && GameMgr.Inst['logined'] ? this['reconnect_count'] >= this['reconnect_span']['length'] ? this['_setState'](C['EConnectState']['disconnect']) : (Laya['timer'].once(this['reconnect_span'][this['reconnect_count']], this, function () { K['connect_state'] == C['EConnectState']['reconnecting'] && (app.Log.log('MJNetMgr reconnect count:' + K['reconnect_count']), app['NetAgent']['connect2MJ'](K.url, Laya['Handler']['create'](K, K['_OnConnent'], null, !1), 'local' == K['server_location'] ? '/game-gateway' : '/game-gateway-zone')); }), this['reconnect_count']++) : Laya['timer'].once(1000, this, this['_Reconnect']); }, K['prototype']['_try_to_linknext'] = function () { this['link_index']++, this.url = '', app.Log.log('mj _try_to_linknext(' + this['link_index'] + ') url.length=' + this.urls['length']), this['link_index'] < 0 || this['link_index'] >= this.urls['length'] ? C['LobbyNetMgr'].Inst['polling_connect'] ? (this['lb_index']++, this['_fetch_gateway'](0)) : (this['_setState'](C['EConnectState'].none), uiscript['UIMgr'].Inst['ShowErrorInfo'](C['Tools']['strOfLocalization'](59)), this['_SendDebugInfo'](), view['DesktopMgr'].Inst && !view['DesktopMgr'].Inst['active'] && C['Scene_MJ'].Inst['ForceOut']()) : (app['NetAgent']['connect2MJ'](this.urls[this['link_index']].url, Laya['Handler']['create'](this, this['_OnConnent'], null, !1), 'local' == this['server_location'] ? '/game-gateway' : '/game-gateway-zone'), this.url = this.urls[this['link_index']].url); }, K['prototype']['GetAuthData'] = function () { return { account_id: GameMgr.Inst['account_id'], token: this['token'], game_uuid: this['game_uuid'], gift: CryptoJS['HmacSHA256'](this['token'] + GameMgr.Inst['account_id'] + this['game_uuid'], 'damajiang')['toString']() }; }, K['prototype']['_fetch_gateway'] = function (K) { var r = this; if (C['LobbyNetMgr'].Inst['polling_connect'] && this['lb_index'] >= C['LobbyNetMgr'].Inst.urls['length']) return uiscript['UIMgr'].Inst['ShowErrorInfo'](C['Tools']['strOfLocalization'](59)), this['_SendDebugInfo'](), view['DesktopMgr'].Inst && !view['DesktopMgr'].Inst['active'] && C['Scene_MJ'].Inst['ForceOut'](), this['_setState'](C['EConnectState'].none), void 0; this.urls = [], this['link_index'] = -1, app.Log.log('mj _fetch_gateway retry_count:' + K); var X = function (X) { var U = JSON['parse'](X); if (app.Log.log('mj _fetch_gateway func_success data = ' + X), U['maintenance']) r['_setState'](C['EConnectState'].none), uiscript['UIMgr'].Inst['ShowErrorInfo'](C['Tools']['strOfLocalization'](2009)), view['DesktopMgr'].Inst && !view['DesktopMgr'].Inst['active'] && C['Scene_MJ'].Inst['ForceOut'](); else if (U['servers'] && U['servers']['length'] > 0) { for (var i = U['servers'], N = C['Tools']['deal_gateway'](i), H = 0; H < N['length']; H++) r.urls.push({ name: '___' + H, url: N[H] }); r['link_index'] = -1, r['_try_to_linknext'](); } else 1 > K ? Laya['timer'].once(1000, r, function () { r['_fetch_gateway'](K + 1); }) : C['LobbyNetMgr'].Inst['polling_connect'] ? (r['lb_index']++, r['_fetch_gateway'](0)) : (uiscript['UIMgr'].Inst['ShowErrorInfo'](C['Tools']['strOfLocalization'](60)), r['_SendDebugInfo'](), view['DesktopMgr'].Inst && !view['DesktopMgr'].Inst['active'] && C['Scene_MJ'].Inst['ForceOut'](), r['_setState'](C['EConnectState'].none)); }, U = function () { app.Log.log('mj _fetch_gateway func_error'), 1 > K ? Laya['timer'].once(500, r, function () { r['_fetch_gateway'](K + 1); }) : C['LobbyNetMgr'].Inst['polling_connect'] ? (r['lb_index']++, r['_fetch_gateway'](0)) : (uiscript['UIMgr'].Inst['ShowErrorInfo'](C['Tools']['strOfLocalization'](58)), r['_SendDebugInfo'](), view['DesktopMgr'].Inst['active'] || C['Scene_MJ'].Inst['ForceOut'](), r['_setState'](C['EConnectState'].none)); }, i = function (C) { var K = new Laya['HttpRequest'](); K.once(Laya['Event']['COMPLETE'], r, function (C) { X(C); }), K.once(Laya['Event']['ERROR'], r, function () { U(); }); var i = []; i.push('If-Modified-Since'), i.push('0'), C += '?service=ws-game-gateway', C += GameMgr['inHttps'] ? '&protocol=ws&ssl=true' : '&protocol=ws&ssl=false', C += '&location=' + r['server_location'], C += '&rv=' + Math['floor'](10000000 * Math['random']()) + Math['floor'](10000000 * Math['random']()), K.send(C, '', 'get', 'text', i), app.Log.log('mj _fetch_gateway func_fetch url = ' + C); }; C['LobbyNetMgr'].Inst['polling_connect'] ? i(C['LobbyNetMgr'].Inst.urls[this['lb_index']]) : i(C['LobbyNetMgr'].Inst['lb_url']); }, K['prototype']['_setState'] = function (K) { this['connect_state'] = K, GameMgr['inRelease'] || null != uiscript['UI_Common'].Inst && (K == C['EConnectState'].none ? uiscript['UI_Common'].Inst['label_net_mj'].text = '' : K == C['EConnectState']['tryconnect'] ? (uiscript['UI_Common'].Inst['label_net_mj'].text = '尝试连接麻将服务器', uiscript['UI_Common'].Inst['label_net_mj']['color'] = '#000000') : K == C['EConnectState']['connecting'] ? (uiscript['UI_Common'].Inst['label_net_mj'].text = '麻将服务器:正常', uiscript['UI_Common'].Inst['label_net_mj']['color'] = '#00ff00') : K == C['EConnectState']['disconnect'] ? (uiscript['UI_Common'].Inst['label_net_mj'].text = '麻将服务器:断开连接', uiscript['UI_Common'].Inst['label_net_mj']['color'] = '#ff0000', uiscript['UI_Disconnect'].Inst && uiscript['UI_Disconnect'].Inst.show()) : K == C['EConnectState']['reconnecting'] && (uiscript['UI_Common'].Inst['label_net_mj'].text = '麻将服务器:正在重连', uiscript['UI_Common'].Inst['label_net_mj']['color'] = '#ff0000', uiscript['UI_Disconnect'].Inst && uiscript['UI_Disconnect'].Inst.show())); }, K['prototype']['_ConnectSuccess'] = function () { var K = this; app.Log.log('MJNetMgr _ConnectSuccess '), this['load_over'] = !1, app['NetAgent']['sendReq2MJ']('FastTest', 'authGame', this['GetAuthData'](), function (r, X) { if (r || X['error']) uiscript['UIMgr'].Inst['showNetReqError']('authGame', r, X), C['Scene_MJ'].Inst['GameEnd'](), view['BgmListMgr']['PlayLobbyBgm'](); else { app.Log.log('麻将桌验证通过:' + JSON['stringify'](X)), uiscript['UI_Loading'].Inst['setProgressVal'](0.1); // 强制打开便捷提示 if (MMP.settings.setbianjietishi) { X['game_config']['mode']['detail_rule']['bianjietishi'] = true; } // END // 增加对mahjong-helper的兼容 // 发送游戏对局 if (MMP.settings.sendGame == true) { GM_xmlhttpRequest({ method: 'post', url: MMP.settings.sendGameURL, data: JSON.stringify(X), onload: function (msg) { console.log('[雀魂mod_plus] 成功发送消息:\n' + JSON.stringify(X)); } }); } // END var U = [], i = 0; view['DesktopMgr']['player_link_state'] = X['state_list']; var N = C['Tools']['strOfLocalization'](2003), H = X['game_config'].mode, w = view['ERuleMode']['Liqi4']; H.mode < 10 ? (w = view['ERuleMode']['Liqi4'], K['real_player_count'] = 4) : H.mode < 20 && (w = view['ERuleMode']['Liqi3'], K['real_player_count'] = 3); for (var G = 0; G < K['real_player_count']; G++) U.push(null); H['extendinfo'] && (N = C['Tools']['strOfLocalization'](2004)), H['detail_rule'] && H['detail_rule']['ai_level'] && (1 === H['detail_rule']['ai_level'] && (N = C['Tools']['strOfLocalization'](2003)), 2 === H['detail_rule']['ai_level'] && (N = C['Tools']['strOfLocalization'](2004))); for (var l = C['GameUtility']['get_default_ai_skin'](), R = C['GameUtility']['get_default_ai_character'](), G = 0; G < X['seat_list']['length']; G++) { var f = X['seat_list'][G]; if (0 == f) { U[G] = { nickname: N, avatar_id: l, level: { id: '10101' }, level3: { id: '20101' }, character: { charid: R, level: 0, exp: 0, views: [], skin: l, is_upgraded: !1 } }; //随机化电脑皮肤 if (MMP.settings.randomBotSkin == true) { let all_keys = Object.keys(cfg.item_definition.skin.map_); let rand_skin_id = parseInt(Math.random() * all_keys.length, 10); let skin = cfg.item_definition.skin.map_[all_keys[rand_skin_id]]; // 修复皮肤错误导致无法进入游戏的bug if (skin.id != 400000 && skin.id != 400001) { U[G].avatar_id = skin.id; U[G].character.charid = skin.character_id; U[G].character.skin = skin.id; } } if (MMP.settings.showServer == true) { U[G].nickname = '[BOT]' + U[G].nickname; } } else { i++; for (var A = 0; A < X['players']['length']; A++) if (X['players'][A]['account_id'] == f) { U[G] = X['players'][A]; //修改牌桌上人物头像及皮肤 if (U[G].account_id == GameMgr.Inst.account_id) { U[G].character = uiscript.UI_Sushe.characters[uiscript.UI_Sushe.main_character_id - 200001]; U[G].avatar_id = uiscript.UI_Sushe.main_chara_info.skin; U[G].views = uiscript.UI_Sushe.commonViewList[uiscript.UI_Sushe.using_commonview_index]; U[G].avatar_frame = GameMgr.Inst.account_data.avatar_frame; U[G].title = GameMgr.Inst.account_data.title; if (MMP.settings.nickname != '') { U[G].nickname = MMP.settings.nickname; } } else if (MMP.settings.randomPlayerDefSkin && (U[G].avatar_id == 400101 || U[G].avatar_id == 400201)) { //玩家如果用了默认皮肤也随机换 let all_keys = Object.keys(cfg.item_definition.skin.map_); let rand_skin_id = parseInt(Math.random() * all_keys.length, 10); let skin = cfg.item_definition.skin.map_[all_keys[rand_skin_id]]; // 修复皮肤错误导致无法进入游戏的bug if (skin.id != 400000 && skin.id != 400001) { U[G].avatar_id = skin.id; U[G].character.charid = skin.character_id; U[G].character.skin = skin.id; } } if (MMP.settings.showServer == true) { let server = game.Tools.get_zone_id(U[G].account_id); if (server == 1) { U[G].nickname = '[CN]' + U[G].nickname; } else if (server == 2) { U[G].nickname = '[JP]' + U[G].nickname; } else if (server == 3) { U[G].nickname = '[EN]' + U[G].nickname; } else { U[G].nickname = '[??]' + U[G].nickname; } } // END break; } } } for (var G = 0; G < K['real_player_count']; G++) null == U[G] && (U[G] = { account: 0, nickname: C['Tools']['strOfLocalization'](2010), avatar_id: l, level: { id: '10101' }, level3: { id: '20101' }, character: { charid: R, level: 0, exp: 0, views: [], skin: l, is_upgraded: !1 } }); K['loaded_player_count'] = X['ready_id_list']['length'], K['_AuthSuccess'](U, X['is_game_start'], X['game_config']['toJSON']()); } }); }, K['prototype']['_AuthSuccess'] = function (K, r, X) { var U = this; view['DesktopMgr'].Inst && view['DesktopMgr'].Inst['active'] ? (this['load_over'] = !0, Laya['timer'].once(500, this, function () { app.Log.log('重连信息1 round_id:' + view['DesktopMgr'].Inst['round_id'] + ' step:' + view['DesktopMgr'].Inst['current_step']), view['DesktopMgr'].Inst['Reset'](), view['DesktopMgr'].Inst['duringReconnect'] = !0, uiscript['UI_Loading'].Inst['setProgressVal'](0.2), app['NetAgent']['sendReq2MJ']('FastTest', 'syncGame', { round_id: view['DesktopMgr'].Inst['round_id'], step: view['DesktopMgr'].Inst['current_step'] }, function (K, r) { K || r['error'] ? (uiscript['UIMgr'].Inst['showNetReqError']('syncGame', K, r), C['Scene_MJ'].Inst['ForceOut']()) : (app.Log.log('[syncGame] ' + JSON['stringify'](r)), r['isEnd'] ? (uiscript['UIMgr'].Inst['ShowErrorInfo'](C['Tools']['strOfLocalization'](2011)), C['Scene_MJ'].Inst['GameEnd']()) : (uiscript['UI_Loading'].Inst['setProgressVal'](0.3), view['DesktopMgr'].Inst['fetchLinks'](), view['DesktopMgr'].Inst['Reset'](), view['DesktopMgr'].Inst['duringReconnect'] = !0, view['DesktopMgr'].Inst['syncGameByStep'](r['game_restore']))); }); })) : C['Scene_MJ'].Inst['openMJRoom'](X, K, Laya['Handler']['create'](this, function () { view['DesktopMgr'].Inst['initRoom'](JSON['parse'](JSON['stringify'](X)), K, GameMgr.Inst['account_id'], view['EMJMode'].play, Laya['Handler']['create'](U, function () { r ? Laya['timer']['frameOnce'](10, U, function () { app.Log.log('重连信息2 round_id:-1 step:' + 1000000), view['DesktopMgr'].Inst['Reset'](), view['DesktopMgr'].Inst['duringReconnect'] = !0, app['NetAgent']['sendReq2MJ']('FastTest', 'syncGame', { round_id: '-1', step: 1000000 }, function (K, r) { app.Log.log('syncGame ' + JSON['stringify'](r)), K || r['error'] ? (uiscript['UIMgr'].Inst['showNetReqError']('syncGame', K, r), C['Scene_MJ'].Inst['ForceOut']()) : (uiscript['UI_Loading'].Inst['setProgressVal'](1), view['DesktopMgr'].Inst['fetchLinks'](), U['_PlayerReconnectSuccess'](r)); }); }) : Laya['timer']['frameOnce'](10, U, function () { app.Log.log('send enterGame'), view['DesktopMgr'].Inst['Reset'](), view['DesktopMgr'].Inst['duringReconnect'] = !0, app['NetAgent']['sendReq2MJ']('FastTest', 'enterGame', {}, function (K, r) { K || r['error'] ? (uiscript['UIMgr'].Inst['showNetReqError']('enterGame', K, r), C['Scene_MJ'].Inst['ForceOut']()) : (uiscript['UI_Loading'].Inst['setProgressVal'](1), app.Log.log('enterGame'), U['_EnterGame'](r), view['DesktopMgr'].Inst['fetchLinks']()); }); }); })); }), Laya['Handler']['create'](this, function (C) { return uiscript['UI_Loading'].Inst['setProgressVal'](0.1 + 0.8 * C); }, null, !1)); }, K['prototype']['_EnterGame'] = function (K) { app.Log.log('正常进入游戏: ' + JSON['stringify'](K)), K['is_end'] ? (uiscript['UIMgr'].Inst['ShowErrorInfo'](C['Tools']['strOfLocalization'](2011)), C['Scene_MJ'].Inst['GameEnd']()) : K['game_restore'] ? view['DesktopMgr'].Inst['syncGameByStep'](K['game_restore']) : (this['load_over'] = !0, this['load_over'] && uiscript['UI_Loading'].Inst['enable'] && uiscript['UI_Loading'].Inst['showLoadCount'](this['loaded_player_count'], this['real_player_count']), view['DesktopMgr'].Inst['duringReconnect'] = !1, view['DesktopMgr'].Inst['StartChainAction'](0)); }, K['prototype']['_PlayerReconnectSuccess'] = function (K) { app.Log.log('_PlayerReconnectSuccess data:' + JSON['stringify'](K)), K['isEnd'] ? (uiscript['UIMgr'].Inst['ShowErrorInfo'](C['Tools']['strOfLocalization'](2011)), C['Scene_MJ'].Inst['GameEnd']()) : K['game_restore'] ? view['DesktopMgr'].Inst['syncGameByStep'](K['game_restore']) : (uiscript['UIMgr'].Inst['ShowErrorInfo'](C['Tools']['strOfLocalization'](2012)), C['Scene_MJ'].Inst['ForceOut']()); }, K['prototype']['_SendDebugInfo'] = function () { }, K['prototype']['OpenConnectObserve'] = function (K, r) { var X = this; this['is_ob'] = !0, uiscript['UI_Loading'].Inst.show('enter_mj'), this['Close'](), view['AudioMgr']['StopMusic'](), Laya['timer'].once(500, this, function () { X['server_location'] = r, X['ob_token'] = K, X['_setState'](C['EConnectState']['tryconnect']), X['lb_index'] = 0, X['_fetch_gateway'](0); }); }, K['prototype']['_ConnectSuccessOb'] = function () { var K = this; app.Log.log('MJNetMgr _ConnectSuccessOb '), app['NetAgent']['sendReq2MJ']('FastTest', 'authObserve', { token: this['ob_token'] }, function (r, X) { r || X['error'] ? (uiscript['UIMgr'].Inst['showNetReqError']('authObserve', r, X), C['Scene_MJ'].Inst['GameEnd'](), view['BgmListMgr']['PlayLobbyBgm']()) : (app.Log.log('实时OB验证通过:' + JSON['stringify'](X)), uiscript['UI_Loading'].Inst['setProgressVal'](0.3), uiscript['UI_Live_Broadcast'].Inst && uiscript['UI_Live_Broadcast'].Inst['clearPendingUnits'](), app['NetAgent']['sendReq2MJ']('FastTest', 'startObserve', {}, function (r, X) { if (r || X['error']) uiscript['UIMgr'].Inst['showNetReqError']('startObserve', r, X), C['Scene_MJ'].Inst['GameEnd'](), view['BgmListMgr']['PlayLobbyBgm'](); else { var U = X.head, i = U['game_config'].mode, N = [], H = C['Tools']['strOfLocalization'](2003), w = view['ERuleMode']['Liqi4']; i.mode < 10 ? (w = view['ERuleMode']['Liqi4'], K['real_player_count'] = 4) : i.mode < 20 && (w = view['ERuleMode']['Liqi3'], K['real_player_count'] = 3); for (var G = 0; G < K['real_player_count']; G++) N.push(null); i['extendinfo'] && (H = C['Tools']['strOfLocalization'](2004)), i['detail_rule'] && i['detail_rule']['ai_level'] && (1 === i['detail_rule']['ai_level'] && (H = C['Tools']['strOfLocalization'](2003)), 2 === i['detail_rule']['ai_level'] && (H = C['Tools']['strOfLocalization'](2004))); for (var l = C['GameUtility']['get_default_ai_skin'](), R = C['GameUtility']['get_default_ai_character'](), G = 0; G < U['seat_list']['length']; G++) { var f = U['seat_list'][G]; if (0 == f) N[G] = { nickname: H, avatar_id: l, level: { id: '10101' }, level3: { id: '20101' }, character: { charid: R, level: 0, exp: 0, views: [], skin: l, is_upgraded: !1 } }; else for (var A = 0; A < U['players']['length']; A++) if (U['players'][A]['account_id'] == f) { N[G] = U['players'][A]; break; } } for (var G = 0; G < K['real_player_count']; G++) null == N[G] && (N[G] = { account: 0, nickname: C['Tools']['strOfLocalization'](2010), avatar_id: l, level: { id: '10101' }, level3: { id: '20101' }, character: { charid: R, level: 0, exp: 0, views: [], skin: l, is_upgraded: !1 } }); K['_StartObSuccuess'](N, X['passed'], U['game_config']['toJSON'](), U['start_time']); } })); }); }, K['prototype']['_StartObSuccuess'] = function (K, r, X, U) { var i = this; view['DesktopMgr'].Inst && view['DesktopMgr'].Inst['active'] ? (this['load_over'] = !0, Laya['timer'].once(500, this, function () { app.Log.log('重连信息1 round_id:' + view['DesktopMgr'].Inst['round_id'] + ' step:' + view['DesktopMgr'].Inst['current_step']), view['DesktopMgr'].Inst['Reset'](), uiscript['UI_Live_Broadcast'].Inst['startRealtimeLive'](U, r); })) : (uiscript['UI_Loading'].Inst['setProgressVal'](0.4), C['Scene_MJ'].Inst['openMJRoom'](X, K, Laya['Handler']['create'](this, function () { view['DesktopMgr'].Inst['initRoom'](JSON['parse'](JSON['stringify'](X)), K, GameMgr.Inst['account_id'], view['EMJMode']['live_broadcast'], Laya['Handler']['create'](i, function () { uiscript['UI_Loading'].Inst['setProgressVal'](0.9), Laya['timer'].once(1000, i, function () { GameMgr.Inst['EnterMJ'](), uiscript['UI_Loading'].Inst['setProgressVal'](0.95), uiscript['UI_Live_Broadcast'].Inst['startRealtimeLive'](U, r); }); })); }), Laya['Handler']['create'](this, function (C) { return uiscript['UI_Loading'].Inst['setProgressVal'](0.4 + 0.4 * C); }, null, !1))); }, K['_Inst'] = null, K; } (); C['MJNetMgr'] = K; } (game || (game = {})); // 读取战绩 !function (C) { var K = function (K) { function r() { var C = K.call(this, 'chs' == GameMgr['client_language'] || 'chs_t' == GameMgr['client_language'] ? new ui['both_ui']['otherplayerinfoUI']() : new ui['both_ui']['otherplayerinfo_enUI']()) || this; return C['account_id'] = 0, C['origin_x'] = 0, C['origin_y'] = 0, C.root = null, C['title'] = null, C['level'] = null, C['btn_addfriend'] = null, C['btn_report'] = null, C['illust'] = null, C.name = null, C['detail_data'] = null, C['achievement_data'] = null, C['locking'] = !1, C['tab_info4'] = null, C['tab_info3'] = null, C['tab_note'] = null, C['tab_img_dark'] = '', C['tab_img_chosen'] = '', C['player_data'] = null, C['tab_index'] = 1, C['game_category'] = 1, C['game_type'] = 1, r.Inst = C, C; } return __extends(r, K), r['prototype']['onCreate'] = function () { var K = this; 'chs' == GameMgr['client_language'] || 'chs_t' == GameMgr['client_language'] ? (this['tab_img_chosen'] = game['Tools']['localUISrc']('myres/bothui/info_tab_chosen.png'), this['tab_img_dark'] = game['Tools']['localUISrc']('myres/bothui/info_tab_dark.png')) : (this['tab_img_chosen'] = game['Tools']['localUISrc']('myres/bothui/info_tabheng_chosen.png'), this['tab_img_dark'] = game['Tools']['localUISrc']('myres/bothui/info_tabheng_dark.png')), this.root = this.me['getChildByName']('root'), this['origin_x'] = this.root.x, this['origin_y'] = this.root.y, this['container_info'] = this.root['getChildByName']('container_info'), this['title'] = new C['UI_PlayerTitle'](this['container_info']['getChildByName']('title'), 'UI_OtherPlayerInfo'), this.name = this['container_info']['getChildByName']('name'), this['level'] = new C['UI_Level'](this['container_info']['getChildByName']('rank'), 'UI_OtherPlayerInfo'), this['detail_data'] = new C['UI_PlayerData'](this['container_info']['getChildByName']('data')), this['achievement_data'] = new C['UI_Achievement_Light'](this['container_info']['getChildByName']('achievement')), this['illust'] = new C['UI_Character_Skin'](this.root['getChildByName']('illust')['getChildByName']('illust')), this['btn_addfriend'] = this['container_info']['getChildByName']('btn_add'), this['btn_addfriend']['clickHandler'] = Laya['Handler']['create'](this, function () { K['btn_addfriend']['visible'] = !1, K['btn_report'].x = 343, app['NetAgent']['sendReq2Lobby']('Lobby', 'applyFriend', { target_id: K['account_id'] }, function () { }); }, null, !1), this['btn_report'] = this['container_info']['getChildByName']('btn_report'), this['btn_report']['clickHandler'] = new Laya['Handler'](this, function () { C['UI_Report_Nickname'].Inst.show(K['account_id']); }), this.me['getChildAt'](0)['clickHandler'] = Laya['Handler']['create'](this, function () { K['locking'] || K['close'](); }, null, !1), this.root['getChildByName']('btn_close')['clickHandler'] = Laya['Handler']['create'](this, function () { K['close'](); }, null, !1), this.note = new C['UI_PlayerNote'](this.root['getChildByName']('container_note'), null), this['tab_info4'] = this.root['getChildByName']('tab_info4'), this['tab_info4']['clickHandler'] = Laya['Handler']['create'](this, function () { K['locking'] || 1 != K['tab_index'] && K['changeMJCategory'](1); }, null, !1), this['tab_info3'] = this.root['getChildByName']('tab_info3'), this['tab_info3']['clickHandler'] = Laya['Handler']['create'](this, function () { K['locking'] || 2 != K['tab_index'] && K['changeMJCategory'](2); }, null, !1), this['tab_note'] = this.root['getChildByName']('tab_note'), this['tab_note']['clickHandler'] = Laya['Handler']['create'](this, function () { K['locking'] || 'chs' != GameMgr['client_type'] && 'chs_t' != GameMgr['client_type'] && (game['Tools']['during_chat_close']() ? C['UIMgr'].Inst['ShowErrorInfo']('功能维护中,祝大家新年快乐') : K['container_info']['visible'] && (K['container_info']['visible'] = !1, K['tab_info4'].skin = K['tab_img_dark'], K['tab_info3'].skin = K['tab_img_dark'], K['tab_note'].skin = K['tab_img_chosen'], K['tab_index'] = 3, K.note.show())); }, null, !1), this['locking'] = !1; }, r['prototype'].show = function (K, r, X, U) { var i = this; void 0 === r && (r = 1), void 0 === X && (X = 2), void 0 === U && (U = 1), GameMgr.Inst['BehavioralStatistics'](14), this['account_id'] = K, this['enable'] = !0, this['locking'] = !0, this.root.y = this['origin_y'], this['player_data'] = null, C['UIBase']['anim_pop_out'](this.root, Laya['Handler']['create'](this, function () { i['locking'] = !1; })), this['detail_data']['reset'](), app['NetAgent']['sendReq2Lobby']('Lobby', 'fetchAccountStatisticInfo', { account_id: K }, function (r, X) { r || X['error'] ? C['UIMgr'].Inst['showNetReqError']('fetchAccountStatisticInfo', r, X) : C['UI_Shilian']['now_season_info'] && 1001 == C['UI_Shilian']['now_season_info']['season_id'] && 3 != C['UI_Shilian']['get_cur_season_state']() ? (i['detail_data']['setData'](X), i['changeMJCategory'](i['tab_index'], i['game_category'], i['game_type'])) : app['NetAgent']['sendReq2Lobby']('Lobby', 'fetchAccountChallengeRankInfo', { account_id: K }, function (K, r) { K || r['error'] ? C['UIMgr'].Inst['showNetReqError']('fetchAccountChallengeRankInfo', K, r) : (X['season_info'] = r['season_info'], i['detail_data']['setData'](X), i['changeMJCategory'](i['tab_index'], i['game_category'], i['game_type'])); }); }), this.note['init_data'](K), this['refreshBaseInfo'](), this['btn_report']['visible'] = K != GameMgr.Inst['account_id'], this['tab_index'] = r, this['game_category'] = X, this['game_type'] = U, this['container_info']['visible'] = !0, this['tab_info4'].skin = 1 == this['tab_index'] ? this['tab_img_chosen'] : this['tab_img_dark'], this['tab_info3'].skin = 2 == this['tab_index'] ? this['tab_img_chosen'] : this['tab_img_dark'], this['tab_note'].skin = this['tab_img_dark'], this.note['close'](), this['tab_note']['visible'] = 'chs' != GameMgr['client_type'] && 'chs_t' != GameMgr['client_type'], this['player_data'] ? (this['level'].id = this['player_data'][1 == this['tab_index'] ? 'level' : 'level3'].id, this['level'].exp = this['player_data'][1 == this['tab_index'] ? 'level' : 'level3']['score']) : (this['level'].id = 1 == this['tab_index'] ? '10101' : '20101', this['level'].exp = 0); }, r['prototype']['refreshBaseInfo'] = function () { var K = this; this['title'].id = 0, this['illust'].me['visible'] = !1, game['Tools']['SetNickname'](this.name, { account_id: 0, nickname: '', verified: 0 }), this['btn_addfriend']['visible'] = !1, this['btn_report'].x = 343, app['NetAgent']['sendReq2Lobby']('Lobby', 'fetchAccountInfo', { account_id: this['account_id'] }, function (r, X) { if (r || X['error']) C['UIMgr'].Inst['showNetReqError']('fetchAccountInfo', r, X); else { var U = X['account']; //修复读取战绩信息时人物皮肤不一致问题 ----fxxk if (U.account_id == GameMgr.Inst.account_id) { U.avatar_id = uiscript.UI_Sushe.main_chara_info.skin, U.title = GameMgr.Inst.account_data.title; if (MMP.settings.nickname != '') { U.nickname = MMP.settings.nickname; } } //end K['player_data'] = U, game['Tools']['SetNickname'](K.name, U), K['title'].id = game['Tools']['titleLocalization'](U['account_id'], U['title']), K['level'].id = U['level'].id, K['level'].id = K['player_data'][1 == K['tab_index'] ? 'level' : 'level3'].id, K['level'].exp = K['player_data'][1 == K['tab_index'] ? 'level' : 'level3']['score'], K['illust'].me['visible'] = !0, K['account_id'] == GameMgr.Inst['account_id'] ? K['illust']['setSkin'](U['avatar_id'], 'waitingroom') : K['illust']['setSkin'](game['GameUtility']['get_limited_skin_id'](U['avatar_id']), 'waitingroom'), game['Tools']['is_same_zone'](GameMgr.Inst['account_id'], K['account_id']) && K['account_id'] != GameMgr.Inst['account_id'] && null == game['FriendMgr'].find(K['account_id']) ? (K['btn_addfriend']['visible'] = !0, K['btn_report'].x = 520) : (K['btn_addfriend']['visible'] = !1, K['btn_report'].x = 343), K.note.sign['setSign'](U['signature']), K['achievement_data'].show(!1, U['achievement_count']); } }); }, r['prototype']['changeMJCategory'] = function (C, K, r) { void 0 === K && (K = 2), void 0 === r && (r = 1), this['tab_index'] = C, this['container_info']['visible'] = !0, this['detail_data']['changeMJCategory'](C, K, r), this['tab_info4'].skin = 1 == this['tab_index'] ? this['tab_img_chosen'] : this['tab_img_dark'], this['tab_info3'].skin = 2 == this['tab_index'] ? this['tab_img_chosen'] : this['tab_img_dark'], this['tab_note'].skin = this['tab_img_dark'], this.note['close'](), this['player_data'] ? (this['level'].id = this['player_data'][1 == this['tab_index'] ? 'level' : 'level3'].id, this['level'].exp = this['player_data'][1 == this['tab_index'] ? 'level' : 'level3']['score']) : (this['level'].id = 1 == this['tab_index'] ? '10101' : '20101', this['level'].exp = 0); }, r['prototype']['close'] = function () { var K = this; this['enable'] && (this['locking'] || (this['locking'] = !0, this['detail_data']['close'](), C['UIBase']['anim_pop_hide'](this.root, Laya['Handler']['create'](this, function () { K['locking'] = !1, K['enable'] = !1; })))); }, r['prototype']['onEnable'] = function () { game['TempImageMgr']['setUIEnable']('UI_OtherPlayerInfo', !0); }, r['prototype']['onDisable'] = function () { game['TempImageMgr']['setUIEnable']('UI_OtherPlayerInfo', !1), this['detail_data']['close'](), this['illust']['clear'](), Laya['loader']['clearTextureRes'](this['level'].icon.skin); }, r.Inst = null, r; } (C['UIBase']); C['UI_OtherPlayerInfo'] = K; } (uiscript || (uiscript = {})); // 宿舍相关 !function (C) { var K = function () { function K(K, X) { var U = this; this['_scale'] = 1, this['during_move'] = !1, this['mouse_start_x'] = 0, this['mouse_start_y'] = 0, this.me = K, this['container_illust'] = X, this['illust'] = this['container_illust']['getChildByName']('illust'), this['container_move'] = K['getChildByName']('move'), this['container_move'].on('mousedown', this, function () { U['during_move'] = !0, U['mouse_start_x'] = U['container_move']['mouseX'], U['mouse_start_y'] = U['container_move']['mouseY']; }), this['container_move'].on('mousemove', this, function () { U['during_move'] && (U.move(U['container_move']['mouseX'] - U['mouse_start_x'], U['container_move']['mouseY'] - U['mouse_start_y']), U['mouse_start_x'] = U['container_move']['mouseX'], U['mouse_start_y'] = U['container_move']['mouseY']); }), this['container_move'].on('mouseup', this, function () { U['during_move'] = !1; }), this['container_move'].on('mouseout', this, function () { U['during_move'] = !1; }), this['btn_close'] = K['getChildByName']('btn_close'), this['btn_close']['clickHandler'] = Laya['Handler']['create'](this, function () { U['locking'] || U['close'](); }, null, !1), this['scrollbar'] = K['getChildByName']('scrollbar')['scriptMap']['capsui.CScrollBar'], this['scrollbar'].init(new Laya['Handler'](this, function (C) { U['_scale'] = 1 * (1 - C) + 0.5, U['illust']['scaleX'] = U['_scale'], U['illust']['scaleY'] = U['_scale'], U['scrollbar']['setVal'](C, 0); })), this['dongtai_kaiguan'] = new C['UI_Dongtai_Kaiguan'](this.me['getChildByName']('dongtai'), new Laya['Handler'](this, function () { r.Inst['illust']['resetSkin'](); }), new Laya['Handler'](this, function (C) { r.Inst['illust']['playAnim'](C); })), this['dongtai_kaiguan']['setKaiguanPos'](43, -31); } return Object['defineProperty'](K['prototype'], 'scale', { get: function () { return this['_scale']; }, set: function (C) { this['_scale'] = C, this['scrollbar']['setVal'](1 - (C - 0.5) / 1, 0); }, enumerable: !1, configurable: !0 }), K['prototype'].show = function (K) { var X = this; this['locking'] = !0, this['when_close'] = K, this['illust_start_x'] = this['illust'].x, this['illust_start_y'] = this['illust'].y, this['illust_center_x'] = this['illust'].x + 984 - 446, this['illust_center_y'] = this['illust'].y + 11 - 84, this['container_illust']['getChildByName']('container_name')['visible'] = !1, this['container_illust']['getChildByName']('container_name_en')['visible'] = !1, this['container_illust']['getChildByName']('btn')['visible'] = !1, r.Inst['stopsay'](), this['scale'] = 1, Laya['Tween'].to(this['illust'], { x: this['illust_center_x'], y: this['illust_center_y'] }, 200), C['UIBase']['anim_pop_out'](this['btn_close'], null), this['during_move'] = !1, Laya['timer'].once(250, this, function () { X['locking'] = !1; }), this.me['visible'] = !0, this['dongtai_kaiguan']['refresh'](r.Inst['illust']['skin_id']); }, K['prototype']['close'] = function () { var K = this; this['locking'] = !0, 'chs' == GameMgr['client_language'] || 'chs_t' == GameMgr['client_language'] ? this['container_illust']['getChildByName']('container_name')['visible'] = !0 : this['container_illust']['getChildByName']('container_name_en')['visible'] = !0, this['container_illust']['getChildByName']('btn')['visible'] = !0, Laya['Tween'].to(this['illust'], { x: this['illust_start_x'], y: this['illust_start_y'], scaleX: 1, scaleY: 1 }, 200), C['UIBase']['anim_pop_hide'](this['btn_close'], null), Laya['timer'].once(250, this, function () { K['locking'] = !1, K.me['visible'] = !1, K['when_close'].run(); }); }, K['prototype'].move = function (C, K) { var r = this['illust'].x + C, X = this['illust'].y + K; r < this['illust_center_x'] - 600 ? r = this['illust_center_x'] - 600 : r > this['illust_center_x'] + 600 && (r = this['illust_center_x'] + 600), X < this['illust_center_y'] - 1200 ? X = this['illust_center_y'] - 1200 : X > this['illust_center_y'] + 800 && (X = this['illust_center_y'] + 800), this['illust'].x = r, this['illust'].y = X; }, K; } (), r = function (r) { function X() { var C = r.call(this, new ui['lobby']['susheUI']()) || this; return C['contianer_illust'] = null, C['illust'] = null, C['illust_rect'] = null, C['container_name'] = null, C['label_name'] = null, C['label_cv'] = null, C['label_cv_title'] = null, C['container_page'] = null, C['container_look_illust'] = null, C['page_select_character'] = null, C['page_visit_character'] = null, C['origin_illust_x'] = 0, C['chat_id'] = 0, C['container_chat'] = null, C['_select_index'] = 0, C['sound_channel'] = null, C['chat_block'] = null, C['illust_showing'] = !0, X.Inst = C, C; } return __extends(X, r), X['onMainSkinChange'] = function () { var C = cfg['item_definition'].skin.get(GameMgr.Inst['account_data']['avatar_id']); C && C['spine_type'] && CatFoodSpine['SpineMgr'].Inst['changeSpineImportant'](game['Tools']['localUISrc'](C.path) + '/spine'); }, X['randomDesktopID'] = function () { var K = C['UI_Sushe']['commonViewList'][C['UI_Sushe']['using_commonview_index']]; if (this['now_mjp_id'] = game['GameUtility']['get_view_default_item_id'](game['EView'].mjp), this['now_desktop_id'] = game['GameUtility']['get_view_default_item_id'](game['EView']['desktop']), this['now_mjp_surface_id'] = game['GameUtility']['get_view_default_item_id'](game['EView']['mjp_surface']), K) for (var r = 0; r < K['length']; r++) K[r].slot == game['EView'].mjp ? this['now_mjp_id'] = K[r].type ? K[r]['item_id_list'][Math['floor'](Math['random']() * K[r]['item_id_list']['length'])] : K[r]['item_id'] : K[r].slot == game['EView']['desktop'] ? this['now_desktop_id'] = K[r].type ? K[r]['item_id_list'][Math['floor'](Math['random']() * K[r]['item_id_list']['length'])] : K[r]['item_id'] : K[r].slot == game['EView']['mjp_surface'] && (this['now_mjp_surface_id'] = K[r].type ? K[r]['item_id_list'][Math['floor'](Math['random']() * K[r]['item_id_list']['length'])] : K[r]['item_id']); }, X.init = function (K) { var r = this; app['NetAgent']['sendReq2Lobby']('Lobby', 'fetchCharacterInfo', {}, function (U, i) { if (U || i['error']) C['UIMgr'].Inst['showNetReqError']('fetchCharacterInfo', U, i); else { if (app.Log.log('fetchCharacterInfo: ' + JSON['stringify'](i)), i = JSON['parse'](JSON['stringify'](i)), i['main_character_id'] && i['characters']) { //if (r['characters'] = [], i['characters']) // for (var N = 0; N < i['characters']['length']; N++) // r['characters'].push(i['characters'][N]); //if (r['skin_map'] = {}, i['skins']) // for (var N = 0; N < i['skins']['length']; N++) // r['skin_map'][i['skins'][N]] = 1; //r['main_character_id'] = i['main_character_id']; //人物初始化修改寮舍人物(皮肤好感额外表情)----fxxk fake_data.char_id = i.main_character_id; for (let count = 0; count < i.characters.length; count++) { if (i.characters[count].charid == i.main_character_id) { if (i.characters[count].extra_emoji !== undefined) { fake_data.emoji = i.characters[count].extra_emoji; } else { fake_data.emoji = []; } fake_data.skin = i.skins[count]; fake_data.exp = i.characters[count].exp; fake_data.level = i.characters[count].level; fake_data.is_upgraded = i.characters[count].is_upgraded; break; } } r.characters = []; for (let count = 1; count <= cfg.item_definition.character['rows_'].length; count++) { let id = 200000 + count; let skin = 400001 + count * 100; let emoji = []; cfg.character.emoji.getGroup(id).forEach((element) => { emoji.push(element.sub_id); }); r.characters.push({ charid: id, level: 5, exp: 0, skin: skin, is_upgraded: 1, extra_emoji: emoji }); } let skins = cfg.item_definition.skin['rows_']; skins.forEach((element) => { uiscript.UI_Sushe.add_skin(element['id']); }); for (let skinitem in MMP.settings.characters) { uiscript.UI_Sushe.characters[skinitem].skin = MMP.settings.characters[skinitem]; } r.main_character_id = MMP.settings.character; GameMgr.Inst.account_data.avatar_id = MMP.settings.characters[MMP.settings.character - 200001]; uiscript.UI_Sushe.star_chars = MMP.settings.star_chars; r.star_chars = MMP.settings.star_chars; i.character_sort = MMP.settings.star_chars; // END } else r['characters'] = [], r['characters'].push({ charid: '200001', level: 0, exp: 0, views: [], skin: '400101', is_upgraded: !1, extra_emoji: [], rewarded_level: [] }), r['characters'].push({ charid: '200002', level: 0, exp: 0, views: [], skin: '400201', is_upgraded: !1, extra_emoji: [], rewarded_level: [] }), r['skin_map']['400101'] = 1, r['skin_map']['400201'] = 1, r['main_character_id'] = '200001'; if (r['send_gift_count'] = 0, r['send_gift_limit'] = 0, i['send_gift_count'] && (r['send_gift_count'] = i['send_gift_count']), i['send_gift_limit'] && (r['send_gift_limit'] = i['send_gift_limit']), i['finished_endings']) for (var N = 0; N < i['finished_endings']['length']; N++) r['finished_endings_map'][i['finished_endings'][N]] = 1; if (i['rewarded_endings']) for (var N = 0; N < i['rewarded_endings']['length']; N++) r['rewarded_endings_map'][i['rewarded_endings'][N]] = 1; if (r['star_chars'] = [], i['character_sort'] && (r['star_chars'] = i['character_sort']), X['hidden_characters_map'] = {}, i['hidden_characters']) for (var H = 0, w = i['hidden_characters']; H < w['length']; H++) { var G = w[H]; X['hidden_characters_map'][G] = 1; } K.run(); } }), //app['NetAgent']['sendReq2Lobby']('Lobby', 'fetchAllCommonViews', {}, function (K, X) { // if (K || X['error']) // C['UIMgr'].Inst['showNetReqError']('fetchAllCommonViews', K, X); // else { // r['using_commonview_index'] = X.use, // r['commonViewList'] = [[], [], [], [], [], [], [], [], [], []]; // var U = X['views']; // if (U) // for (var i = 0; i < U['length']; i++) { // var N = U[i]['values']; // N && (r['commonViewList'][U[i]['index']] = N); // } // r['randomDesktopID'](), r.commonViewList = MMP.settings.commonViewList; r.using_commonview_index = MMP.settings.using_commonview_index; GameMgr.Inst.account_data.title = MMP.settings.title; GameMgr.Inst['load_mjp_view'](), GameMgr.Inst['load_touming_mjp_view'](); GameMgr.Inst.account_data.avatar_frame = getAvatar_id(); uiscript.UI_Sushe.randomDesktopID(); // } //}); }, X['on_data_updata'] = function (K) { if (K['character']) { var r = JSON['parse'](JSON['stringify'](K['character'])); if (r['characters']) for (var X = r['characters'], U = 0; U < X['length']; U++) { for (var i = !1, N = 0; N < this['characters']['length']; N++) if (this['characters'][N]['charid'] == X[U]['charid']) { this['characters'][N] = X[U], C['UI_Sushe_Visit'].Inst && C['UI_Sushe_Visit'].Inst['chara_info'] && C['UI_Sushe_Visit'].Inst['chara_info']['charid'] == this['characters'][N]['charid'] && (C['UI_Sushe_Visit'].Inst['chara_info'] = this['characters'][N]), i = !0; break; } i || this['characters'].push(X[U]); } if (r['skins']) { for (var H = r['skins'], U = 0; U < H['length']; U++) this['skin_map'][H[U]] = 1; // START w['UI_Bag'].Inst['on_skin_change'](); // END } if (r['finished_endings']) { for (var w = r['finished_endings'], U = 0; U < w['length']; U++) this['finished_endings_map'][w[U]] = 1; C['UI_Sushe_Visit'].Inst; } if (r['rewarded_endings']) { for (var w = r['rewarded_endings'], U = 0; U < w['length']; U++) this['rewarded_endings_map'][w[U]] = 1; C['UI_Sushe_Visit'].Inst; } } }, X['chara_owned'] = function (C) { for (var K = 0; K < this['characters']['length']; K++) if (this['characters'][K]['charid'] == C) return !0; return !1; }, X['skin_owned'] = function (C) { return this['skin_map']['hasOwnProperty'](C['toString']()); }, X['add_skin'] = function (C) { this['skin_map'][C] = 1; }, Object['defineProperty'](X, 'main_chara_info', { get: function () { for (var C = 0; C < this['characters']['length']; C++) if (this['characters'][C]['charid'] == this['main_character_id']) return this['characters'][C]; return null; }, enumerable: !1, configurable: !0 }), X['on_view_remove'] = function (C) { for (var K = 0; K < this['commonViewList']['length']; K++) for (var r = this['commonViewList'][K], X = 0; X < r['length']; X++) if (r[X]['item_id'] == C && (r[X]['item_id'] = game['GameUtility']['get_view_default_item_id'](r[X].slot)), r[X]['item_id_list']) { for (var U = 0; U < r[X]['item_id_list']['length']; U++) if (r[X]['item_id_list'][U] == C) { r[X]['item_id_list']['splice'](U, 1); break; } 0 == r[X]['item_id_list']['length'] && (r[X].type = 0); } var i = cfg['item_definition'].item.get(C); i.type == game['EView']['head_frame'] && GameMgr.Inst['account_data']['avatar_frame'] == C && (GameMgr.Inst['account_data']['avatar_frame'] = game['GameUtility']['get_view_default_item_id'](game['EView']['head_frame'])); }, X['add_finish_ending'] = function (C) { this['finished_endings_map'][C] = 1; }, X['add_reward_ending'] = function (C) { this['rewarded_endings_map'][C] = 1; }, X['check_all_char_repoint'] = function () { for (var C = 0; C < X['characters']['length']; C++) if (this['check_char_redpoint'](X['characters'][C])) return !0; return !1; }, X['check_char_redpoint'] = function (C) { // 去除小红点 //if (X['hidden_characters_map'][C['charid']]) return !1; //END var K = cfg.spot.spot['getGroup'](C['charid']); if (K) for (var r = 0; r < K['length']; r++) { var U = K[r]; if (!(U['is_married'] && !C['is_upgraded'] || !U['is_married'] && C['level'] < U['level_limit']) && 2 == U.type) { for (var i = !0, N = 0; N < U['jieju']['length']; N++) if (U['jieju'][N] && X['finished_endings_map'][U['jieju'][N]]) { if (!X['rewarded_endings_map'][U['jieju'][N]]) return !0; i = !1; } if (i) return !0; } } var H = cfg['item_definition']['character'].get(C['charid']); if (H.ur) for (var w = cfg['level_definition']['character']['getGroup'](C['charid']), G = 1, l = 0, R = w; l < R['length']; l++) { var f = R[l]; if (G > C['level']) return; if (f['reward'] && (!C['rewarded_level'] || -1 == C['rewarded_level']['indexOf'](G))) return !0; G++; } return !1; }, X['is_char_star'] = function (C) { return -1 != this['star_chars']['indexOf'](C); }, X['change_char_star'] = function (C) { var K = this['star_chars']['indexOf'](C); -1 != K ? this['star_chars']['splice'](K, 1) : this['star_chars'].push(C); // 屏蔽网络请求 //app['NetAgent']['sendReq2Lobby']('Lobby', 'updateCharacterSort', { // sort: this['star_chars'] //}, function () {}); // END }, Object['defineProperty'](X['prototype'], 'select_index', { get: function () { return this['_select_index']; }, enumerable: !1, configurable: !0 }), X['prototype']['reset_select_index'] = function () { this['_select_index'] = -1; }, X['prototype']['onCreate'] = function () { var r = this; this['contianer_illust'] = this.me['getChildByName']('illust'), this['illust'] = new C['UI_Character_Skin'](this['contianer_illust']['getChildByName']('illust')['getChildByName']('illust')), this['illust']['setType']('liaoshe'), this['illust_rect'] = C['UIRect']['CreateFromSprite'](this['illust'].me), this['container_chat'] = this['contianer_illust']['getChildByName']('chat'), this['chat_block'] = new C['UI_Character_Chat'](this['container_chat'], !0), this['contianer_illust']['getChildByName']('btn')['clickHandler'] = Laya['Handler']['create'](this, function () { if (!r['page_visit_character'].me['visible'] || !r['page_visit_character']['cannot_click_say']) if (r['illust']['onClick'](), r['sound_channel']) r['stopsay'](); else { if (!r['illust_showing']) return; r.say('lobby_normal'); } }, null, !1), this['container_name'] = null, 'chs' == GameMgr['client_language'] || 'chs_t' == GameMgr['client_language'] ? (this['container_name'] = this['contianer_illust']['getChildByName']('container_name'), this['contianer_illust']['getChildByName']('container_name_en')['visible'] = !1, this['label_cv_title'] = this['container_name']['getChildByName']('label_CV_title')) : (this['container_name'] = this['contianer_illust']['getChildByName']('container_name_en'), this['contianer_illust']['getChildByName']('container_name')['visible'] = !1), this['label_name'] = this['container_name']['getChildByName']('label_name'), this['label_cv'] = this['container_name']['getChildByName']('label_CV'), 'kr' == GameMgr['client_language'] && (this['label_cv']['scaleX'] *= 0.8, this['label_cv']['scaleY'] *= 0.8), this['origin_illust_x'] = this['contianer_illust'].x, this['container_page'] = this.me['getChildByName']('container_page'), this['page_select_character'] = new C['UI_Sushe_Select'](), this['container_page']['addChild'](this['page_select_character'].me), this['page_visit_character'] = new C['UI_Sushe_Visit'](), this['container_page']['addChild'](this['page_visit_character'].me), this['container_look_illust'] = new K(this.me['getChildByName']('look_illust'), this['contianer_illust']); }, X['prototype'].show = function (K) { C['UI_Activity_SevenDays']['task_done'](1), GameMgr.Inst['BehavioralStatistics'](15), game['Scene_Lobby'].Inst['change_bg']('indoor', !1), this['enable'] = !0, this['page_visit_character'].me['visible'] = !1, this['container_look_illust'].me['visible'] = !1; for (var r = 0, U = 0; U < X['characters']['length']; U++) if (X['characters'][U]['charid'] == X['main_character_id']) { r = U; break; } 0 == K ? (this['change_select'](r), this['show_page_select']()) : (this['_select_index'] = -1, this['illust_showing'] = !1, this['contianer_illust']['visible'] = !1, this['page_select_character'].show(1)); }, X['prototype']['starup_back'] = function () { this['enable'] = !0, this['change_select'](this['_select_index']), this['page_visit_character']['star_up_back'](X['characters'][this['_select_index']]), this['page_visit_character']['show_levelup'](); }, X['prototype']['spot_back'] = function () { this['enable'] = !0, this['change_select'](this['_select_index']), this['page_visit_character'].show(X['characters'][this['_select_index']], 2); }, X['prototype']['go2Lobby'] = function () { this['close'](Laya['Handler']['create'](this, function () { C['UIMgr'].Inst['showLobby'](); })); }, X['prototype']['close'] = function (K) { var r = this; this['illust_showing'] && C['UIBase']['anim_alpha_out'](this['contianer_illust'], { x: -30 }, 150, 0), Laya['timer'].once(150, this, function () { r['enable'] = !1, K && K.run(); }); }, X['prototype']['onDisable'] = function () { view['AudioMgr']['refresh_music_volume'](!1), this['illust']['clear'](), this['stopsay'](), this['container_look_illust'].me['visible'] && this['container_look_illust']['close'](); }, X['prototype']['hide_illust'] = function () { var K = this; this['illust_showing'] && (this['illust_showing'] = !1, C['UIBase']['anim_alpha_out'](this['contianer_illust'], { x: -30 }, 200, 0, Laya['Handler']['create'](this, function () { K['contianer_illust']['visible'] = !1; }))); }, X['prototype']['open_illust'] = function () { if (!this['illust_showing']) if (this['illust_showing'] = !0, this['_select_index'] >= 0) this['contianer_illust']['visible'] = !0, this['contianer_illust']['alpha'] = 1, C['UIBase']['anim_alpha_in'](this['contianer_illust'], { x: -30 }, 200); else { for (var K = 0, r = 0; r < X['characters']['length']; r++) if (X['characters'][r]['charid'] == X['main_character_id']) { K = r; break; } this['change_select'](K); } }, X['prototype']['show_page_select'] = function () { this['page_select_character'].show(0); }, X['prototype']['show_page_visit'] = function (C) { void 0 === C && (C = 0), this['page_visit_character'].show(X['characters'][this['_select_index']], C); }, X['prototype']['change_select'] = function (K) { this['_select_index'] = K, this['illust']['clear'](), this['illust_showing'] = !0; var r = X['characters'][K], U = cfg['item_definition']['character'].get(r['charid']); if ('chs' == GameMgr['client_language'] && (this['label_name'].font = -1 != X['chs_fengyu_name_lst']['indexOf'](r['charid']) ? 'fengyu' : 'hanyi', this['label_cv'].font = -1 != X['chs_fengyu_cv_lst']['indexOf'](r['charid']) ? 'fengyu' : 'hanyi'), 'chs' == GameMgr['client_language'] || 'chs_t' == GameMgr['client_language']) { this['label_name'].text = U['name_' + GameMgr['client_language']]['replace']('-', '|')['replace'](/\./g, '·'), this['label_cv'].text = U['desc_cv_' + GameMgr['client_language']], this['label_cv_title'].text = 'CV'; var i = /^[a-zA-Z\x21-\x2f\x3a-\x40\x5b-\x60\x7B-\x7F·]*$/; this['label_name']['leading'] = this['label_name']['textField']['textHeight'] > 320 ? -5 : i.test(U['name_' + GameMgr['client_language']]) ? -15 : 0, this['label_cv']['leading'] = i.test(this['label_cv'].text) ? -7 : 0; } else this['label_name'].text = U['name_' + GameMgr['client_language']], this['label_cv'].text = 'CV:' + U['desc_cv_' + GameMgr['client_language']]; ('chs' == GameMgr['client_language'] || 'chs_t' == GameMgr['client_language']) && (this['label_cv']['height'] = 600, this['label_cv_title'].y = 350 - this['label_cv']['textField']['textHeight'] / 2 * 0.7); var N = new C['UIRect'](); N.x = this['illust_rect'].x, N.y = this['illust_rect'].y, N['width'] = this['illust_rect']['width'], N['height'] = this['illust_rect']['height'], this['illust']['setRect'](N), this['illust']['setSkin'](r.skin, 'full'), this['contianer_illust']['visible'] = !0, Laya['Tween']['clearAll'](this['contianer_illust']), this['contianer_illust'].x = this['origin_illust_x'], this['contianer_illust']['alpha'] = 1, C['UIBase']['anim_alpha_in'](this['contianer_illust'], { x: -30 }, 230), this['stopsay'](); var H = cfg['item_definition'].skin.get(r.skin); H['spine_type'] ? (this['page_select_character']['changeKaiguanShow'](!0), this['container_look_illust']['dongtai_kaiguan'].show(this['illust']['skin_id'])) : (this['page_select_character']['changeKaiguanShow'](!1), this['container_look_illust']['dongtai_kaiguan'].hide()); }, X['prototype']['onChangeSkin'] = function (C) { X['characters'][this['_select_index']].skin = C, this['change_select'](this['_select_index']), X['characters'][this['_select_index']]['charid'] == X['main_character_id'] && (GameMgr.Inst['account_data']['avatar_id'] = C, X['onMainSkinChange']()); // 屏蔽换肤请求 //app['NetAgent']['sendReq2Lobby']('Lobby', 'changeCharacterSkin', { // character_id: X['characters'][this['_select_index']]['charid'], // skin: C //}, function () {}); // 保存皮肤 }, X['prototype'].say = function (C) { var K = this, r = X['characters'][this['_select_index']]; this['chat_id']++; var U = this['chat_id'], i = view['AudioMgr']['PlayCharactorSound'](r, C, Laya['Handler']['create'](this, function () { Laya['timer'].once(1000, K, function () { U == K['chat_id'] && K['stopsay'](); }); })); i && (this['chat_block'].show(i['words']), this['sound_channel'] = i['sound']); }, X['prototype']['stopsay'] = function () { this['chat_block']['close'](!1), this['sound_channel'] && (this['sound_channel'].stop(), Laya['SoundManager']['removeChannel'](this['sound_channel']), this['sound_channel'] = null); }, X['prototype']['to_look_illust'] = function () { var C = this; this['container_look_illust'].show(Laya['Handler']['create'](this, function () { C['illust']['playAnim']('idle'), C['page_select_character'].show(0); })); }, X['prototype']['jump_to_char_skin'] = function (K, r) { var U = this; if (void 0 === K && (K = -1), void 0 === r && (r = null), K >= 0) for (var i = 0; i < X['characters']['length']; i++) if (X['characters'][i]['charid'] == K) { this['change_select'](i); break; } C['UI_Sushe_Select'].Inst['close'](Laya['Handler']['create'](this, function () { X.Inst['show_page_visit'](), U['page_visit_character']['show_pop_skin'](), U['page_visit_character']['set_jump_callback'](r); })); }, X['prototype']['jump_to_char_qiyue'] = function (K) { var r = this; if (void 0 === K && (K = -1), K >= 0) for (var U = 0; U < X['characters']['length']; U++) if (X['characters'][U]['charid'] == K) { this['change_select'](U); break; } C['UI_Sushe_Select'].Inst['close'](Laya['Handler']['create'](this, function () { X.Inst['show_page_visit'](), r['page_visit_character']['show_qiyue'](); })); }, X['prototype']['jump_to_char_gift'] = function (K) { var r = this; if (void 0 === K && (K = -1), K >= 0) for (var U = 0; U < X['characters']['length']; U++) if (X['characters'][U]['charid'] == K) { this['change_select'](U); break; } C['UI_Sushe_Select'].Inst['close'](Laya['Handler']['create'](this, function () { X.Inst['show_page_visit'](), r['page_visit_character']['show_gift'](); })); }, X['characters'] = [], X['chs_fengyu_name_lst'] = ['200040', '200043'], X['chs_fengyu_cv_lst'] = ['200047', '200050', '200054', '200071'], X['skin_map'] = {}, X['main_character_id'] = 0, X['send_gift_count'] = 0, X['send_gift_limit'] = 0, X['commonViewList'] = [], X['using_commonview_index'] = 0, X['finished_endings_map'] = {}, X['rewarded_endings_map'] = {}, X['star_chars'] = [], X['hidden_characters_map'] = {}, X.Inst = null, X; } (C['UIBase']); C['UI_Sushe'] = r; } (uiscript || (uiscript = {})); // 屏蔽改变宿舍角色的网络请求 !function (C) { var K = function () { function K(K) { var X = this; this['scrollview'] = null, this['select_index'] = 0, this['show_index_list'] = [], this['only_show_star_char'] = !1, this.me = K, this.me['getChildByName']('btn_visit')['clickHandler'] = Laya['Handler']['create'](this, function () { r.Inst['locking'] || r.Inst['close'](Laya['Handler']['create'](X, function () { C['UI_Sushe'].Inst['show_page_visit'](); })); }, null, !1), this.me['getChildByName']('btn_look')['clickHandler'] = Laya['Handler']['create'](this, function () { r.Inst['locking'] || r.Inst['close'](Laya['Handler']['create'](X, function () { C['UI_Sushe'].Inst['to_look_illust'](); })); }, null, !1), this.me['getChildByName']('btn_huanzhuang')['clickHandler'] = Laya['Handler']['create'](this, function () { r.Inst['locking'] || C['UI_Sushe'].Inst['jump_to_char_skin'](); }, null, !1), this.me['getChildByName']('btn_star')['clickHandler'] = Laya['Handler']['create'](this, function () { r.Inst['locking'] || X['onChangeStarShowBtnClick'](); }, null, !1), this['scrollview'] = this.me['scriptMap']['capsui.CScrollView'], this['scrollview']['init_scrollview'](new Laya['Handler'](this, this['render_character_cell']), -1, 3), this['scrollview']['setElastic'](), this['dongtai_kaiguan'] = new C['UI_Dongtai_Kaiguan'](this.me['getChildByName']('dongtai'), new Laya['Handler'](this, function () { C['UI_Sushe'].Inst['illust']['resetSkin'](); })); } return K['prototype'].show = function (K, r) { if (void 0 === r && (r = !1), this.me['visible'] = !0, K ? this.me['alpha'] = 1 : C['UIBase']['anim_alpha_in'](this.me, { x: 0 }, 200, 0), this['getShowStarState'](), this['sortShowCharsList'](), r || (this.me['getChildByName']('btn_star')['getChildAt'](1).x = this['only_show_star_char'] ? 107 : 47), this['scrollview']['reset'](), this['scrollview']['addItem'](this['show_index_list']['length']), Math['floor'](this['show_index_list']['length'] / 3) - 3 > 0) { var X = (Math['floor'](this['select_index'] / 3) - 1) / (Math.ceil(this['show_index_list']['length'] / 3) - 2.5); this['scrollview'].rate = Math.min(1, Math.max(0, X)); } }, K['prototype']['render_character_cell'] = function (K) { var r = this, X = K['index'], U = K['container'], i = K['cache_data']; U['visible'] = !0, i['index'] = X, i['inited'] || (i['inited'] = !0, U['getChildByName']('btn')['clickHandler'] = new Laya['Handler'](this, function () { r['onClickAtHead'](i['index']); }), i.skin = new C['UI_Character_Skin'](U['getChildByName']('btn')['getChildByName']('head')), i.bg = U['getChildByName']('btn')['getChildByName']('bg'), i['bound'] = U['getChildByName']('btn')['getChildByName']('bound'), i['btn_star'] = U['getChildByName']('btn_star'), i.star = U['getChildByName']('btn')['getChildByName']('star'), i['btn_star']['clickHandler'] = new Laya['Handler'](this, function () { r['onClickAtStar'](i['index']); })); var N = U['getChildByName']('btn'); N['getChildByName']('choose')['visible'] = X == this['select_index']; var H = this['getCharInfoByIndex'](X); N['getChildByName']('redpoint')['visible'] = C['UI_Sushe']['check_char_redpoint'](H), i.skin['setSkin'](H.skin, 'bighead'), N['getChildByName']('using')['visible'] = H['charid'] == C['UI_Sushe']['main_character_id'], U['getChildByName']('btn')['getChildByName']('bg').skin = game['Tools']['localUISrc']('myres/sushe/bg_head' + (H['is_upgraded'] ? '2.png' : '.png')); var w = cfg['item_definition']['character'].get(H['charid']); 'en' == GameMgr['client_language'] || 'jp' == GameMgr['client_language'] || 'kr' == GameMgr['client_language'] ? i['bound'].skin = w.ur ? game['Tools']['localUISrc']('myres/sushe/bg_head_bound' + (H['is_upgraded'] ? '4.png' : '3.png')) : game['Tools']['localUISrc']('myres/sushe/en_head_bound' + (H['is_upgraded'] ? '2.png' : '.png')) : w.ur ? (i['bound'].pos(-10, -2), i['bound'].skin = game['Tools']['localUISrc']('myres/sushe/bg_head' + (H['is_upgraded'] ? '6.png' : '5.png'))) : (i['bound'].pos(4, 20), i['bound'].skin = game['Tools']['localUISrc']('myres/sushe/bg_head' + (H['is_upgraded'] ? '4.png' : '3.png'))), i['btn_star']['visible'] = this['select_index'] == X, i.star['visible'] = C['UI_Sushe']['is_char_star'](H['charid']) || this['select_index'] == X; var G = cfg['item_definition']['character'].find(H['charid']), l = N['getChildByName']('label_name'), R = G['name_' + GameMgr['client_language'] + '2'] ? G['name_' + GameMgr['client_language'] + '2'] : G['name_' + GameMgr['client_language']]; if ('chs' == GameMgr['client_language'] || 'chs_t' == GameMgr['client_language']) { i.star.skin = game['Tools']['localUISrc']('myres/sushe/tag_star_' + (C['UI_Sushe']['is_char_star'](H['charid']) ? 'l' : 'd') + (H['is_upgraded'] ? '1.png' : '.png')), l.text = R['replace']('-', '|')['replace'](/\./g, '·'); var f = /^[a-zA-Z\x21-\x2f\x3a-\x40\x5b-\x60\x7B-\x7F]*$/; l['leading'] = f.test(R) ? -15 : 0; } else i.star.skin = game['Tools']['localUISrc']('myres/sushe/tag_star_' + (C['UI_Sushe']['is_char_star'](H['charid']) ? 'l.png' : 'd.png')), l.text = R; ('chs' == GameMgr['client_language'] || 'chs_t' == GameMgr['client_language']) && ('200041' == H['charid'] ? (l['scaleX'] = 0.67, l['scaleY'] = 0.57) : (l['scaleX'] = 0.7, l['scaleY'] = 0.6)); }, K['prototype']['onClickAtHead'] = function (K) { if (this['select_index'] == K) { var r = this['getCharInfoByIndex'](K); if (r['charid'] != C['UI_Sushe']['main_character_id']) if (C['UI_PiPeiYuYue'].Inst['enable']) C['UIMgr'].Inst['ShowErrorInfo'](game['Tools']['strOfLocalization'](2769)); else { var X = C['UI_Sushe']['main_character_id']; C['UI_Sushe']['main_character_id'] = r['charid'], //app['NetAgent']['sendReq2Lobby']('Lobby', 'changeMainCharacter', { // character_id: C['UI_Sushe']['main_character_id'] //}, function () {}), GameMgr.Inst['account_data']['avatar_id'] = r.skin, C['UI_Sushe']['onMainSkinChange'](); // 保存人物和皮肤 MMP.settings.character = r.charid; MMP.settings.characters[MMP.settings.character - 200001] = r.skin; MMP.saveSettings(); // END for (var U = 0; U < this['show_index_list']['length']; U++) this['getCharInfoByIndex'](U)['charid'] == X && this['scrollview']['wantToRefreshItem'](U); this['scrollview']['wantToRefreshItem'](K); } } else { var i = this['select_index']; this['select_index'] = K, i >= 0 && this['scrollview']['wantToRefreshItem'](i), this['scrollview']['wantToRefreshItem'](K), C['UI_Sushe'].Inst['change_select'](this['show_index_list'][K]); } }, K['prototype']['onClickAtStar'] = function (K) { if (C['UI_Sushe']['change_char_star'](this['getCharInfoByIndex'](K)['charid']), this['only_show_star_char']) this['scrollview']['wantToRefreshItem'](K); else if (this.show(!0), Math['floor'](this['show_index_list']['length'] / 3) - 3 > 0) { var r = (Math['floor'](this['select_index'] / 3) - 1) / (Math['floor'](this['show_index_list']['length'] / 3) - 3); this['scrollview'].rate = Math.min(1, Math.max(0, r)); } // 保存人物和皮肤 MMP.settings.star_chars = uiscript.UI_Sushe.star_chars; MMP.saveSettings(); // END }, K['prototype']['close'] = function (K) { var r = this; this.me['visible'] && (K ? this.me['visible'] = !1 : C['UIBase']['anim_alpha_out'](this.me, { x: 0 }, 200, 0, Laya['Handler']['create'](this, function () { r.me['visible'] = !1; }))); }, K['prototype']['onChangeStarShowBtnClick'] = function () { if (!this['only_show_star_char']) { for (var K = !1, r = 0, X = C['UI_Sushe']['star_chars']; r < X['length']; r++) { var U = X[r]; if (!C['UI_Sushe']['hidden_characters_map'][U]) { K = !0; break; } } if (!K) return C['UI_SecondConfirm'].Inst['show_only_confirm'](game['Tools']['strOfLocalization'](3301)), void 0; } C['UI_Sushe'].Inst['change_select'](this['show_index_list']['length'] > 0 ? this['show_index_list'][0] : 0), this['only_show_star_char'] = !this['only_show_star_char'], app['PlayerBehaviorStatistic']['update_val'](app['EBehaviorType']['Chara_Show_Star'], this['only_show_star_char'] ? 1 : 0); var i = this.me['getChildByName']('btn_star')['getChildAt'](1); Laya['Tween']['clearAll'](i), Laya['Tween'].to(i, { x: this['only_show_star_char'] ? 107 : 47 }, 150), this.show(!0, !0); }, K['prototype']['getShowStarState'] = function () { if (0 == C['UI_Sushe']['star_chars']['length']) return this['only_show_star_char'] = !1, void 0; if (this['only_show_star_char'] = 1 == app['PlayerBehaviorStatistic']['get_val'](app['EBehaviorType']['Chara_Show_Star']), this['only_show_star_char']) { for (var K = 0, r = C['UI_Sushe']['star_chars']; K < r['length']; K++) { var X = r[K]; if (!C['UI_Sushe']['hidden_characters_map'][X]) return; } this['only_show_star_char'] = !1, app['PlayerBehaviorStatistic']['update_val'](app['EBehaviorType']['Chara_Show_Star'], 0); } }, K['prototype']['sortShowCharsList'] = function () { this['show_index_list'] = [], this['select_index'] = -1; for (var K = 0, r = C['UI_Sushe']['star_chars']; K < r['length']; K++) { var X = r[K]; if (!C['UI_Sushe']['hidden_characters_map'][X]) for (var U = 0; U < C['UI_Sushe']['characters']['length']; U++) if (C['UI_Sushe']['characters'][U]['charid'] == X) { U == C['UI_Sushe'].Inst['select_index'] && (this['select_index'] = this['show_index_list']['length']), this['show_index_list'].push(U); break; } } if (!this['only_show_star_char']) for (var U = 0; U < C['UI_Sushe']['characters']['length']; U++) C['UI_Sushe']['hidden_characters_map'][C['UI_Sushe']['characters'][U]['charid']] || -1 == this['show_index_list']['indexOf'](U) && (U == C['UI_Sushe'].Inst['select_index'] && (this['select_index'] = this['show_index_list']['length']), this['show_index_list'].push(U)); }, K['prototype']['getCharInfoByIndex'] = function (K) { return C['UI_Sushe']['characters'][this['show_index_list'][K]]; }, K; } (), r = function (r) { function X() { var C = r.call(this, 'chs' == GameMgr['client_language'] || 'chs_t' == GameMgr['client_language'] ? new ui['lobby']['sushe_selectUI']() : new ui['lobby']['sushe_select_enUI']()) || this; return C['bg_width_head'] = 962, C['bg_width_zhuangban'] = 1819, C['bg2_delta'] = -29, C['container_top'] = null, C['locking'] = !1, C.tabs = [], C['tab_index'] = 0, X.Inst = C, C; } return __extends(X, r), X['prototype']['onCreate'] = function () { var r = this; this['container_top'] = this.me['getChildByName']('top'), this['container_top']['getChildByName']('btn_back')['clickHandler'] = Laya['Handler']['create'](this, function () { r['locking'] || (1 == r['tab_index'] && r['container_zhuangban']['changed'] ? C['UI_SecondConfirm'].Inst.show(game['Tools']['strOfLocalization'](3022), Laya['Handler']['create'](r, function () { r['close'](), C['UI_Sushe'].Inst['go2Lobby'](); }), null) : (r['close'](), C['UI_Sushe'].Inst['go2Lobby']())); }, null, !1), this.root = this.me['getChildByName']('root'), this.bg2 = this.root['getChildByName']('bg2'), this.bg = this.root['getChildByName']('bg'); for (var X = this.root['getChildByName']('container_tabs'), U = function (K) { i.tabs.push(X['getChildAt'](K)), i.tabs[K]['clickHandler'] = new Laya['Handler'](i, function () { r['locking'] || r['tab_index'] != K && (1 == r['tab_index'] && r['container_zhuangban']['changed'] ? C['UI_SecondConfirm'].Inst.show(game['Tools']['strOfLocalization'](3022), Laya['Handler']['create'](r, function () { r['change_tab'](K); }), null) : r['change_tab'](K)); }); }, i = this, N = 0; N < X['numChildren']; N++) U(N); this['container_head'] = new K(this.root['getChildByName']('container_heads')), this['container_zhuangban'] = new C['zhuangban']['Container_Zhuangban'](this.root['getChildByName']('container_zhuangban0'), this.root['getChildByName']('container_zhuangban1'), new Laya['Handler'](this, function () { return r['locking']; })); }, X['prototype'].show = function (K) { var r = this; this['enable'] = !0, this['locking'] = !0, this['container_head']['dongtai_kaiguan']['refresh'](), this['tab_index'] = K, this['container_top'].y = 48, 0 == this['tab_index'] ? (this.bg['width'] = this['bg_width_head'], this.bg2['width'] = this.bg['width'] + this['bg2_delta'], this['container_zhuangban']['close'](!0), this['container_head'].show(!0), C['UIBase']['anim_alpha_in'](this['container_top'], { y: -30 }, 200), C['UIBase']['anim_alpha_in'](this.root, { x: 30 }, 200)) : (this.bg['width'] = this['bg_width_zhuangban'], this.bg2['width'] = this.bg['width'] + this['bg2_delta'], this['container_zhuangban'].show(!0), this['container_head']['close'](!0), C['UIBase']['anim_alpha_in'](this['container_top'], { y: -30 }, 200), C['UIBase']['anim_alpha_in'](this.root, { y: 30 }, 200)), Laya['timer'].once(200, this, function () { r['locking'] = !1; }); for (var X = 0; X < this.tabs['length']; X++) { var U = this.tabs[X]; U.skin = game['Tools']['localUISrc'](X == this['tab_index'] ? 'myres/sushe/btn_shine2.png' : 'myres/sushe/btn_dark2.png'); var i = U['getChildByName']('word'); i['color'] = X == this['tab_index'] ? '#552c1c' : '#d3a86c', i['scaleX'] = i['scaleY'] = X == this['tab_index'] ? 1.1 : 1, X == this['tab_index'] && U['parent']['setChildIndex'](U, this.tabs['length'] - 1); } }, X['prototype']['change_tab'] = function (K) { var r = this; this['tab_index'] = K; for (var X = 0; X < this.tabs['length']; X++) { var U = this.tabs[X]; U.skin = game['Tools']['localUISrc'](X == K ? 'myres/sushe/btn_shine2.png' : 'myres/sushe/btn_dark2.png'); var i = U['getChildByName']('word'); i['color'] = X == K ? '#552c1c' : '#d3a86c', i['scaleX'] = i['scaleY'] = X == K ? 1.1 : 1, X == K && U['parent']['setChildIndex'](U, this.tabs['length'] - 1); } this['locking'] = !0, 0 == this['tab_index'] ? (this['container_zhuangban']['close'](!1), Laya['Tween'].to(this.bg, { width: this['bg_width_head'] }, 200, Laya.Ease['strongOut'], Laya['Handler']['create'](this, function () { C['UI_Sushe'].Inst['open_illust'](), r['container_head'].show(!1); })), Laya['Tween'].to(this.bg2, { width: this['bg_width_head'] + this['bg2_delta'] }, 200, Laya.Ease['strongOut'])) : 1 == this['tab_index'] && (this['container_head']['close'](!1), C['UI_Sushe'].Inst['hide_illust'](), Laya['Tween'].to(this.bg, { width: this['bg_width_zhuangban'] }, 200, Laya.Ease['strongOut'], Laya['Handler']['create'](this, function () { r['container_zhuangban'].show(!1); })), Laya['Tween'].to(this.bg2, { width: this['bg_width_zhuangban'] + this['bg2_delta'] }, 200, Laya.Ease['strongOut'])), Laya['timer'].once(400, this, function () { r['locking'] = !1; }); }, X['prototype']['close'] = function (K) { var r = this; this['locking'] = !0, C['UIBase']['anim_alpha_out'](this['container_top'], { y: -30 }, 150), 0 == this['tab_index'] ? C['UIBase']['anim_alpha_out'](this.root, { x: 30 }, 150, 0, Laya['Handler']['create'](this, function () { r['container_head']['close'](!0); })) : C['UIBase']['anim_alpha_out'](this.root, { y: 30 }, 150, 0, Laya['Handler']['create'](this, function () { r['container_zhuangban']['close'](!0); })), Laya['timer'].once(150, this, function () { r['locking'] = !1, r['enable'] = !1, K && K.run(); }); }, X['prototype']['onDisable'] = function () { for (var K = 0; K < C['UI_Sushe']['characters']['length']; K++) { var r = C['UI_Sushe']['characters'][K].skin, X = cfg['item_definition'].skin.get(r); X && Laya['loader']['clearTextureRes'](game['LoadMgr']['getResImageSkin'](X.path + '/bighead.png')); } }, X['prototype']['changeKaiguanShow'] = function (C) { C ? this['container_head']['dongtai_kaiguan'].show() : this['container_head']['dongtai_kaiguan'].hide(); }, X['prototype']['changeZhuangbanSlot'] = function (C) { this['container_zhuangban']['changeSlotByItemId'](C); }, X; } (C['UIBase']); C['UI_Sushe_Select'] = r; } (uiscript || (uiscript = {})); // 友人房 !function (C) { var K = function () { function K(C) { var K = this; this['friends'] = [], this['sortlist'] = [], this.me = C, this.me['visible'] = !1, this['blackbg'] = C['getChildByName']('blackbg'), this['blackbg']['clickHandler'] = Laya['Handler']['create'](this, function () { K['locking'] || K['close'](); }, null, !1), this.root = C['getChildByName']('root'), this['scrollview'] = this.root['scriptMap']['capsui.CScrollView'], this['scrollview']['init_scrollview'](Laya['Handler']['create'](this, this['render_item'], null, !1)), this['noinfo'] = this.root['getChildByName']('noinfo'); } return K['prototype'].show = function () { var K = this; this['locking'] = !0, this.me['visible'] = !0, this['scrollview']['reset'](), this['friends'] = [], this['sortlist'] = []; for (var r = game['FriendMgr']['friend_list'], X = 0; X < r['length']; X++) this['sortlist'].push(X); this['sortlist'] = this['sortlist'].sort(function (C, K) { var X = r[C], U = 0; if (X['state']['is_online']) { var i = game['Tools']['playState2Desc'](X['state']['playing']); U += '' != i ? 30000000000 : 60000000000, X.base['level'] && (U += X.base['level'].id % 1000 * 10000000), X.base['level3'] && (U += X.base['level3'].id % 1000 * 10000), U += -Math['floor'](X['state']['login_time'] / 10000000); } else U += X['state']['logout_time']; var N = r[K], H = 0; if (N['state']['is_online']) { var i = game['Tools']['playState2Desc'](N['state']['playing']); H += '' != i ? 30000000000 : 60000000000, N.base['level'] && (H += N.base['level'].id % 1000 * 10000000), N.base['level3'] && (H += N.base['level3'].id % 1000 * 10000), H += -Math['floor'](N['state']['login_time'] / 10000000); } else H += N['state']['logout_time']; return H - U; }); for (var X = 0; X < r['length']; X++) this['friends'].push({ f: r[X], invited: !1 }); this['noinfo']['visible'] = 0 == this['friends']['length'], this['scrollview']['addItem'](this['friends']['length']), C['UIBase']['anim_pop_out'](this.root, Laya['Handler']['create'](this, function () { K['locking'] = !1; })); }, K['prototype']['close'] = function () { var K = this; this['locking'] = !0, C['UIBase']['anim_pop_hide'](this.root, Laya['Handler']['create'](this, function () { K['locking'] = !1, K.me['visible'] = !1; })); }, K['prototype']['render_item'] = function (K) { var r = K['index'], X = K['container'], i = K['cache_data']; i.head || (i.head = new C['UI_Head'](X['getChildByName']('head'), 'UI_WaitingRoom'), i.name = X['getChildByName']('name'), i['state'] = X['getChildByName']('label_state'), i.btn = X['getChildByName']('btn_invite'), i['invited'] = X['getChildByName']('invited')); var N = this['friends'][this['sortlist'][r]]; i.head.id = game['GameUtility']['get_limited_skin_id'](N.f.base['avatar_id']), i.head['set_head_frame'](N.f.base['account_id'], N.f.base['avatar_frame']), game['Tools']['SetNickname'](i.name, N.f.base); var H = !1; if (N.f['state']['is_online']) { var w = game['Tools']['playState2Desc'](N.f['state']['playing']); '' != w ? (i['state'].text = game['Tools']['strOfLocalization'](2069, [w]), i['state']['color'] = '#a9d94d', i.name['getChildByName']('name')['color'] = '#a9d94d') : (i['state'].text = game['Tools']['strOfLocalization'](2071), i['state']['color'] = '#58c4db', i.name['getChildByName']('name')['color'] = '#58c4db', H = !0); } else i['state'].text = game['Tools']['strOfLocalization'](2072), i['state']['color'] = '#8c8c8c', i.name['getChildByName']('name')['color'] = '#8c8c8c'; N['invited'] ? (i.btn['visible'] = !1, i['invited']['visible'] = !0) : (i.btn['visible'] = !0, i['invited']['visible'] = !1, game['Tools']['setGrayDisable'](i.btn, !H), H && (i.btn['clickHandler'] = Laya['Handler']['create'](this, function () { game['Tools']['setGrayDisable'](i.btn, !0); var K = { room_id: U.Inst['room_id'], mode: U.Inst['room_mode'], nickname: GameMgr.Inst['account_data']['nickname'], verified: GameMgr.Inst['account_data']['verified'], account_id: GameMgr.Inst['account_id'] }; app['NetAgent']['sendReq2Lobby']('Lobby', 'sendClientMessage', { target_id: N.f.base['account_id'], type: game['EFriendMsgType']['room_invite'], content: JSON['stringify'](K) }, function (K, r) { K || r['error'] ? (game['Tools']['setGrayDisable'](i.btn, !1), C['UIMgr'].Inst['showNetReqError']('sendClientMessage', K, r)) : (i.btn['visible'] = !1, i['invited']['visible'] = !0, N['invited'] = !0); }); }, null, !1))); }, K; } (), r = function () { function K(K) { var r = this; this.tabs = [], this['tab_index'] = 0, this.me = K, this['blackmask'] = this.me['getChildByName']('blackmask'), this.root = this.me['getChildByName']('root'), this['page_head'] = new C['zhuangban']['Page_Waiting_Head'](this.root['getChildByName']('container_heads')), this['page_zhangban'] = new C['zhuangban']['Container_Zhuangban'](this.root['getChildByName']('container_zhuangban0'), this.root['getChildByName']('container_zhuangban1'), new Laya['Handler'](this, function () { return r['locking']; })); for (var X = this.root['getChildByName']('container_tabs'), U = function (K) { i.tabs.push(X['getChildAt'](K)), i.tabs[K]['clickHandler'] = new Laya['Handler'](i, function () { r['locking'] || r['tab_index'] != K && (1 == r['tab_index'] && r['page_zhangban']['changed'] ? C['UI_SecondConfirm'].Inst.show(game['Tools']['strOfLocalization'](3022), Laya['Handler']['create'](r, function () { r['change_tab'](K); }), null) : r['change_tab'](K)); }); }, i = this, N = 0; N < X['numChildren']; N++) U(N); this.root['getChildByName']('close')['clickHandler'] = new Laya['Handler'](this, function () { r['locking'] || (1 == r['tab_index'] && r['page_zhangban']['changed'] ? C['UI_SecondConfirm'].Inst.show(game['Tools']['strOfLocalization'](3022), Laya['Handler']['create'](r, function () { r['close'](!1); }), null) : r['close'](!1)); }), this.root['getChildByName']('btn_close')['clickHandler'] = new Laya['Handler'](this, function () { r['locking'] || (1 == r['tab_index'] && r['page_zhangban']['changed'] ? C['UI_SecondConfirm'].Inst.show(game['Tools']['strOfLocalization'](3022), Laya['Handler']['create'](r, function () { r['close'](!1); }), null) : r['close'](!1)); }); } return K['prototype'].show = function () { var K = this; this.me['visible'] = !0, this['blackmask']['alpha'] = 0, this['locking'] = !0, Laya['Tween'].to(this['blackmask'], { alpha: 0.3 }, 150), C['UIBase']['anim_pop_out'](this.root, Laya['Handler']['create'](this, function () { K['locking'] = !1; })), this['tab_index'] = 0, this['page_zhangban']['close'](!0), this['page_head'].show(!0); for (var r = 0; r < this.tabs['length']; r++) { var X = this.tabs[r]; X.skin = game['Tools']['localUISrc'](r == this['tab_index'] ? 'myres/sushe/btn_shine2.png' : 'myres/sushe/btn_dark2.png'); var U = X['getChildByName']('word'); U['color'] = r == this['tab_index'] ? '#552c1c' : '#d3a86c', U['scaleX'] = U['scaleY'] = r == this['tab_index'] ? 1.1 : 1, r == this['tab_index'] && X['parent']['setChildIndex'](X, this.tabs['length'] - 1); } }, K['prototype']['change_tab'] = function (C) { var K = this; this['tab_index'] = C; for (var r = 0; r < this.tabs['length']; r++) { var X = this.tabs[r]; X.skin = game['Tools']['localUISrc'](r == C ? 'myres/sushe/btn_shine2.png' : 'myres/sushe/btn_dark2.png'); var U = X['getChildByName']('word'); U['color'] = r == C ? '#552c1c' : '#d3a86c', U['scaleX'] = U['scaleY'] = r == C ? 1.1 : 1, r == C && X['parent']['setChildIndex'](X, this.tabs['length'] - 1); } this['locking'] = !0, 0 == this['tab_index'] ? (this['page_zhangban']['close'](!1), Laya['timer'].once(100, this, function () { K['page_head'].show(!1); })) : 1 == this['tab_index'] && (this['page_head']['close'](!1), Laya['timer'].once(100, this, function () { K['page_zhangban'].show(!1); })), Laya['timer'].once(400, this, function () { K['locking'] = !1; }); }, K['prototype']['close'] = function (K) { var r = this; //修改友人房间立绘 if (!(r.page_head.choosed_chara_index == 0 && r.page_head.choosed_skin_id == 0)) { for (let id = 0; id < uiscript.UI_WaitingRoom.Inst.players.length; id++) { if (uiscript.UI_WaitingRoom.Inst.players[id].account_id == GameMgr.Inst.account_id) { uiscript.UI_WaitingRoom.Inst.players[id].avatar_id = r.page_head.choosed_skin_id; GameMgr.Inst.account_data.avatar_id = r.page_head.choosed_skin_id; uiscript.UI_Sushe.main_character_id = r.page_head.choosed_chara_index + 200001; uiscript.UI_WaitingRoom.Inst._refreshPlayerInfo(uiscript.UI_WaitingRoom.Inst.players[id]); MMP.settings.characters[r.page_head.choosed_chara_index] = r.page_head.choosed_skin_id; MMP.saveSettings(); break; } } } //end this.me['visible'] && (K ? (this['page_head']['close'](!0), this['page_zhangban']['close'](!0), this.me['visible'] = !1) : (app['NetAgent']['sendReq2Lobby']('Lobby', 'readyPlay', { ready: U.Inst['owner_id'] == GameMgr.Inst['account_id'] ? !0 : !1, dressing: !1 }, function () { }), this['locking'] = !0, this['page_head']['close'](!1), this['page_zhangban']['close'](!1), C['UIBase']['anim_pop_hide'](this.root, Laya['Handler']['create'](this, function () { r['locking'] = !1, r.me['visible'] = !1; })))); }, K; } (), X = function () { function C(C) { this['modes'] = [], this.me = C, this.bg = this.me['getChildByName']('bg'), this['scrollview'] = this.me['scriptMap']['capsui.CScrollView'], this['scrollview']['init_scrollview'](new Laya['Handler'](this, this['render_item'])); } return C['prototype'].show = function (C) { this.me['visible'] = !0, this['scrollview']['reset'](), this['modes'] = C, this['scrollview']['addItem'](C['length']); var K = this['scrollview']['total_height']; K > 380 ? (this['scrollview']['_content'].y = 10, this.bg['height'] = 400) : (this['scrollview']['_content'].y = 390 - K, this.bg['height'] = K + 20), this.bg['visible'] = !0; }, C['prototype']['render_item'] = function (C) { var K = C['index'], r = C['container'], X = r['getChildByName']('info'); X['fontSize'] = 40, X['fontSize'] = this['modes'][K]['length'] <= 5 ? 40 : this['modes'][K]['length'] <= 9 ? 55 - 3 * this['modes'][K]['length'] : 28, X.text = this['modes'][K]; }, C; } (), U = function (U) { function i() { var K = U.call(this, new ui['lobby']['waitingroomUI']()) || this; return K['skin_ready'] = 'myres/room/btn_ready.png', K['skin_cancel'] = 'myres/room/btn_cancel.png', K['skin_start'] = 'myres/room/btn_start.png', K['skin_start_no'] = 'myres/room/btn_start_no.png', K['update_seq'] = 0, K['pre_msgs'] = [], K['msg_tail'] = -1, K['posted'] = !1, K['label_rommid'] = null, K['player_cells'] = [], K['btn_ok'] = null, K['btn_invite_friend'] = null, K['btn_add_robot'] = null, K['btn_dress'] = null, K['btn_copy'] = null, K['beReady'] = !1, K['room_id'] = -1, K['owner_id'] = -1, K['tournament_id'] = 0, K['max_player_count'] = 0, K['players'] = [], K['container_rules'] = null, K['container_top'] = null, K['container_right'] = null, K['locking'] = !1, K['mousein_copy'] = !1, K['popout'] = null, K['room_link'] = null, K['btn_copy_link'] = null, K['last_start_room'] = 0, K['invitefriend'] = null, K['pre_choose'] = null, K['ai_name'] = game['Tools']['strOfLocalization'](2003), i.Inst = K, app['NetAgent']['AddListener2Lobby']('NotifyRoomPlayerReady', Laya['Handler']['create'](K, function (C) { app.Log.log('NotifyRoomPlayerReady:' + JSON['stringify'](C)), K['onReadyChange'](C['account_id'], C['ready'], C['dressing']); })), app['NetAgent']['AddListener2Lobby']('NotifyRoomPlayerUpdate', Laya['Handler']['create'](K, function (C) { app.Log.log('NotifyRoomPlayerUpdate:' + JSON['stringify'](C)), K['onPlayerChange'](C); })), app['NetAgent']['AddListener2Lobby']('NotifyRoomGameStart', Laya['Handler']['create'](K, function (C) { K['enable'] && (app.Log.log('NotifyRoomGameStart:' + JSON['stringify'](C)), GameMgr.Inst['onPipeiYuyueSuccess'](0, 'youren'), K['onGameStart'](C)); })), app['NetAgent']['AddListener2Lobby']('NotifyRoomKickOut', Laya['Handler']['create'](K, function (C) { app.Log.log('NotifyRoomKickOut:' + JSON['stringify'](C)), K['onBeKictOut'](); })), game['LobbyNetMgr'].Inst['add_connect_listener'](Laya['Handler']['create'](K, function () { K['enable'] && K.hide(Laya['Handler']['create'](K, function () { C['UI_Lobby'].Inst['enable'] = !0; })); }, null, !1)), K; } return __extends(i, U), i['prototype']['push_msg'] = function (C) { this['pre_msgs']['length'] < 15 ? this['pre_msgs'].push(JSON['parse'](C)) : (this['msg_tail'] = (this['msg_tail'] + 1) % this['pre_msgs']['length'], this['pre_msgs'][this['msg_tail']] = JSON['parse'](C)); }, Object['defineProperty'](i['prototype'], 'inRoom', { get: function () { return -1 != this['room_id']; }, enumerable: !1, configurable: !0 }), Object['defineProperty'](i['prototype'], 'robot_count', { get: function () { for (var C = 0, K = 0; K < this['players']['length']; K++) 2 == this['players'][K]['category'] && C++; return C; }, enumerable: !1, configurable: !0 }), i['prototype']['resetData'] = function () { this['room_id'] = -1, this['owner_id'] = -1, this['room_mode'] = {}, this['max_player_count'] = 0, this['players'] = []; }, i['prototype']['updateData'] = function (C) { if (!C) return this['resetData'](), void 0; //修改友人房间立绘 for (let i = 0; i < C.persons.length; i++) { if (C.persons[i].account_id == GameMgr.Inst.account_data.account_id) { C.persons[i].avatar_frame = GameMgr.Inst.account_data.avatar_frame; C.persons[i].avatar_id = GameMgr.Inst.account_data.avatar_id; C.persons[i].character = uiscript.UI_Sushe.main_chara_info; C.persons[i].title = GameMgr.Inst.account_data.title; C.persons[i].views = uiscript.UI_Sushe.commonViewList[uiscript.UI_Sushe.using_commonview_index]; if (MMP.settings.nickname != '') { C.persons[i].nickname = MMP.settings.nickname; } break; } } //end this['room_id'] = C['room_id'], this['owner_id'] = C['owner_id'], this['room_mode'] = C.mode, this['public_live'] = C['public_live'], this['tournament_id'] = 0, C['tournament_id'] && (this['tournament_id'] = C['tournament_id']), this['ai_name'] = game['Tools']['strOfLocalization'](2003), this['room_mode']['detail_rule'] && (1 === this['room_mode']['detail_rule']['ai_level'] && (this['ai_name'] = game['Tools']['strOfLocalization'](2003)), 2 === this['room_mode']['detail_rule']['ai_level'] && (this['ai_name'] = game['Tools']['strOfLocalization'](2004))), this['max_player_count'] = C['max_player_count'], this['players'] = []; for (var K = 0; K < C['persons']['length']; K++) { var r = C['persons'][K]; r['ready'] = !1, r['cell_index'] = -1, r['category'] = 1, this['players'].push(r); } for (var K = 0; K < C['robot_count']; K++) this['players'].push({ category: 2, cell_index: -1, account_id: 0, level: { id: '10101', score: 0 }, level3: { id: '20101', score: 0 }, nickname: this['ai_name'], verified: 0, ready: !0, dressing: !1, title: 0, avatar_id: game['GameUtility']['get_default_ai_skin']() }); for (var K = 0; K < C['ready_list']['length']; K++) for (var X = 0; X < this['players']['length']; X++) if (this['players'][X]['account_id'] == C['ready_list'][K]) { this['players'][X]['ready'] = !0; break; } this['update_seq'] = 0, C.seq && (this['update_seq'] = C.seq); }, i['prototype']['onReadyChange'] = function (C, K, r) { for (var X = 0; X < this['players']['length']; X++) if (this['players'][X]['account_id'] == C) { this['players'][X]['ready'] = K, this['players'][X]['dressing'] = r, this['_onPlayerReadyChange'](this['players'][X]); break; } this['refreshStart'](); }, i['prototype']['onPlayerChange'] = function (C) { if (app.Log.log(C), C = C['toJSON'](), !(C.seq && C.seq <= this['update_seq'])) { // 修改友人房间立绘 for (var i = 0; i < C.player_list.length; i++) { if (C.player_list[i].account_id == GameMgr.Inst.account_data.account_id) { C.player_list[i].avatar_frame = GameMgr.Inst.account_data.avatar_frame; C.player_list[i].avatar_id = GameMgr.Inst.account_data.avatar_id; C.player_list[i].title = GameMgr.Inst.account_data.title; if (MMP.settings.nickname != '') { C.player_list[i].nickname = MMP.settings.nickname; } break; } } if (C.update_list != undefined) { for (var i = 0; i < C.update_list.length; i++) { if (C.update_list[i].account_id == GameMgr.Inst.account_data.account_id) { C.update_list[i].avatar_frame = GameMgr.Inst.account_data.avatar_frame; C.update_list[i].avatar_id = GameMgr.Inst.account_data.avatar_id; C.update_list[i].title = GameMgr.Inst.account_data.title; if (MMP.settings.nickname != '') { C.update_list[i].nickname = MMP.settings.nickname; } break; } } } for (var i = 0; i < this.players.length; i++) { if (this.players[i].account_id == GameMgr.Inst.account_data.account_id) { this.players[i].avatar_frame = GameMgr.Inst.account_data.avatar_frame; this.players[i].avatar_id = GameMgr.Inst.account_data.avatar_id; this.players[i].title = GameMgr.Inst.account_data.title; this.players[i].views = uiscript.UI_Sushe.commonViewList[uiscript.UI_Sushe.using_commonview_index]; if (MMP.settings.nickname != '') { this.players[i].nickname = MMP.settings.nickname; } break; } } // END this['update_seq'] = C.seq; var K = {}; K.type = 'onPlayerChange0', K['players'] = this['players'], K.msg = C, this['push_msg'](JSON['stringify'](K)); var r = this['robot_count'], X = C['robot_count']; if (X < this['robot_count']) { this['pre_choose'] && 2 == this['pre_choose']['category'] && (this['pre_choose']['category'] = 0, this['pre_choose'] = null, r--); for (var U = 0; U < this['players']['length']; U++) 2 == this['players'][U]['category'] && r > X && (this['players'][U]['category'] = 0, r--); } for (var i = [], N = C['player_list'], U = 0; U < this['players']['length']; U++) if (1 == this['players'][U]['category']) { for (var H = -1, w = 0; w < N['length']; w++) if (N[w]['account_id'] == this['players'][U]['account_id']) { H = w; break; } if (-1 != H) { var G = N[H]; i.push(this['players'][U]), this['players'][U]['avatar_id'] = G['avatar_id'], this['players'][U]['title'] = G['title'], this['players'][U]['verified'] = G['verified']; } } else 2 == this['players'][U]['category'] && i.push(this['players'][U]); this['players'] = i; for (var U = 0; U < N['length']; U++) { for (var l = !1, G = N[U], w = 0; w < this['players']['length']; w++) if (1 == this['players'][w]['category'] && this['players'][w]['account_id'] == G['account_id']) { l = !0; break; } l || this['players'].push({ account_id: G['account_id'], avatar_id: G['avatar_id'], nickname: G['nickname'], verified: G['verified'], title: G['title'], level: G['level'], level3: G['level3'], ready: !1, dressing: !1, cell_index: -1, category: 1 }); } for (var R = [!1, !1, !1, !1], U = 0; U < this['players']['length']; U++) - 1 != this['players'][U]['cell_index'] && (R[this['players'][U]['cell_index']] = !0, this['_refreshPlayerInfo'](this['players'][U])); for (var U = 0; U < this['players']['length']; U++) if (1 == this['players'][U]['category'] && -1 == this['players'][U]['cell_index']) for (var w = 0; w < this['max_player_count']; w++) if (!R[w]) { this['players'][U]['cell_index'] = w, R[w] = !0, this['_refreshPlayerInfo'](this['players'][U]); break; } for (var r = this['robot_count'], X = C['robot_count']; X > r;) { for (var f = -1, w = 0; w < this['max_player_count']; w++) if (!R[w]) { f = w; break; } if (-1 == f) break; R[f] = !0, this['players'].push({ category: 2, cell_index: f, account_id: 0, level: { id: '10101', score: 0 }, level3: { id: '20101', score: 0 }, nickname: this['ai_name'], verified: 0, ready: !0, title: 0, avatar_id: game['GameUtility']['get_default_ai_skin'](), dressing: !1 }), this['_refreshPlayerInfo'](this['players'][this['players']['length'] - 1]), r++; } for (var U = 0; U < this['max_player_count']; U++) R[U] || this['_clearCell'](U); var K = {}; if (K.type = 'onPlayerChange1', K['players'] = this['players'], this['push_msg'](JSON['stringify'](K)), C['owner_id']) { if (this['owner_id'] = C['owner_id'], this['enable']) if (this['owner_id'] == GameMgr.Inst['account_id']) this['refreshAsOwner'](); else for (var w = 0; w < this['players']['length']; w++) if (this['players'][w] && this['players'][w]['account_id'] == this['owner_id']) { this['_refreshPlayerInfo'](this['players'][w]); break; } } else if (this['enable']) if (this['owner_id'] == GameMgr.Inst['account_id']) this['refreshAsOwner'](); else for (var w = 0; w < this['players']['length']; w++) if (this['players'][w] && this['players'][w]['account_id'] == this['owner_id']) { this['_refreshPlayerInfo'](this['players'][w]); break; } } }, i['prototype']['onBeKictOut'] = function () { this['resetData'](), this['enable'] && (this['enable'] = !1, this['pop_change_view']['close'](!1), C['UI_Lobby'].Inst['enable'] = !0, C['UIMgr'].Inst['ShowErrorInfo'](game['Tools']['strOfLocalization'](52))); }, i['prototype']['onCreate'] = function () { var U = this; this['last_start_room'] = 0; var i = this.me['getChildByName']('root'); this['container_top'] = i['getChildByName']('top'), this['container_right'] = i['getChildByName']('right'), this['label_rommid'] = this['container_top']['getChildByName']('label_roomid'); for (var N = function (K) { var r = i['getChildByName']('player_' + K['toString']()), X = {}; X['index'] = K, X['container'] = r, X['container_flag'] = r['getChildByName']('flag'), X['container_flag']['visible'] = !1, X['container_name'] = r['getChildByName']('container_name'), X.name = r['getChildByName']('container_name')['getChildByName']('name'), X['btn_t'] = r['getChildByName']('btn_t'), X['container_illust'] = r['getChildByName']('container_illust'), X['illust'] = new C['UI_Character_Skin'](r['getChildByName']('container_illust')['getChildByName']('illust')), X.host = r['getChildByName']('host'), X['title'] = new C['UI_PlayerTitle'](r['getChildByName']('container_name')['getChildByName']('title'), 'UI_WaitingRoom'), X.rank = new C['UI_Level'](r['getChildByName']('container_name')['getChildByName']('rank'), 'UI_WaitingRoom'), X['is_robot'] = !1; var N = 0; X['btn_t']['clickHandler'] = Laya['Handler']['create'](H, function () { if (!(U['locking'] || Laya['timer']['currTimer'] < N)) { N = Laya['timer']['currTimer'] + 500; for (var C = 0; C < U['players']['length']; C++) if (U['players'][C]['cell_index'] == K) { U['kickPlayer'](C); break; } } }, null, !1), X['btn_info'] = r['getChildByName']('btn_info'), X['btn_info']['clickHandler'] = Laya['Handler']['create'](H, function () { if (!U['locking']) for (var r = 0; r < U['players']['length']; r++) if (U['players'][r]['cell_index'] == K) { U['players'][r]['account_id'] && U['players'][r]['account_id'] > 0 && C['UI_OtherPlayerInfo'].Inst.show(U['players'][r]['account_id'], U['room_mode'].mode < 10 ? 1 : 2, 1); break; } }, null, !1), H['player_cells'].push(X); }, H = this, w = 0; 4 > w; w++) N(w); this['btn_ok'] = i['getChildByName']('btn_ok'); var G = 0; this['btn_ok']['clickHandler'] = Laya['Handler']['create'](this, function () { Laya['timer']['currTimer'] < G + 500 || (G = Laya['timer']['currTimer'], U['owner_id'] == GameMgr.Inst['account_id'] ? U['getStart']() : U['switchReady']()); }, null, !1); var l = 0; this['container_top']['getChildByName']('btn_leave')['clickHandler'] = Laya['Handler']['create'](this, function () { Laya['timer']['currTimer'] < l + 500 || (l = Laya['timer']['currTimer'], U['leaveRoom']()); }, null, !1), this['btn_invite_friend'] = this['container_right']['getChildByName']('btn_friend'), this['btn_invite_friend']['clickHandler'] = Laya['Handler']['create'](this, function () { U['locking'] || U['invitefriend'].show(); }, null, !1), this['btn_add_robot'] = this['container_right']['getChildByName']('btn_robot'); var R = 0; this['btn_add_robot']['clickHandler'] = Laya['Handler']['create'](this, function () { U['locking'] || Laya['timer']['currTimer'] < R || (R = Laya['timer']['currTimer'] + 1000, app['NetAgent']['sendReq2Lobby']('Lobby', 'modifyRoom', { robot_count: U['robot_count'] + 1 }, function (K, r) { (K || r['error'] && 1111 != r['error'].code) && C['UIMgr'].Inst['showNetReqError']('modifyRoom_add', K, r), R = 0; })); }, null, !1), this['container_right']['getChildByName']('btn_help')['clickHandler'] = Laya['Handler']['create'](this, function () { if (!U['locking']) { var K = 0; U['room_mode']['detail_rule'] && U['room_mode']['detail_rule']['chuanma'] && (K = 1), C['UI_Rules'].Inst.show(0, null, K); } }, null, !1), this['btn_dress'] = this['container_right']['getChildByName']('btn_view'), this['btn_dress']['clickHandler'] = new Laya['Handler'](this, function () { U['locking'] || U['beReady'] && U['owner_id'] != GameMgr.Inst['account_id'] || (U['pop_change_view'].show(), app['NetAgent']['sendReq2Lobby']('Lobby', 'readyPlay', { ready: U['owner_id'] == GameMgr.Inst['account_id'] ? !0 : !1, dressing: !0 }, function () { })); }), this['btn_copy'] = this['container_right']['getChildByName']('btn_copy'), this['btn_copy'].on('mouseover', this, function () { U['mousein_copy'] = !0; }), this['btn_copy'].on('mouseout', this, function () { U['mousein_copy'] = !1; }), this['btn_copy']['clickHandler'] = Laya['Handler']['create'](this, function () { U['popout']['visible'] || (GameMgr.Inst['BehavioralStatistics'](12), U['popout']['visible'] = !0, C['UIBase']['anim_pop_out'](U['popout'], null)); }, null, !1), this['container_rules'] = new X(this['container_right']['getChildByName']('container_rules')), this['popout'] = this.me['getChildByName']('pop'), this['room_link'] = this['popout']['getChildByName']('input')['getChildByName']('txtinput'), this['room_link']['editable'] = !1, this['btn_copy_link'] = this['popout']['getChildByName']('btn_copy'), this['btn_copy_link']['visible'] = !1, GameMgr['inConch'] ? (this['btn_copy_link']['visible'] = !0, this['btn_copy_link']['clickHandler'] = Laya['Handler']['create'](this, function () { var K = Laya['PlatformClass']['createClass']('layaair.majsoul.mjmgr'); K.call('setSysClipboardText', U['room_link'].text), C['UIBase']['anim_pop_hide'](U['popout'], Laya['Handler']['create'](U, function () { U['popout']['visible'] = !1; })), C['UI_FlyTips']['ShowTips'](game['Tools']['strOfLocalization'](2125)); }, null, !1)) : GameMgr['iniOSWebview'] && (this['btn_copy_link']['visible'] = !0, this['btn_copy_link']['clickHandler'] = Laya['Handler']['create'](this, function () { Laya['Browser']['window']['wkbridge']['callNative']('copy2clip', U['room_link'].text, function () { }), C['UIBase']['anim_pop_hide'](U['popout'], Laya['Handler']['create'](U, function () { U['popout']['visible'] = !1; })), C['UI_FlyTips']['ShowTips'](game['Tools']['strOfLocalization'](2125)); }, null, !1)), this['popout']['visible'] = !1, this['popout']['getChildByName']('btn_cancel')['clickHandler'] = Laya['Handler']['create'](this, function () { C['UIBase']['anim_pop_hide'](U['popout'], Laya['Handler']['create'](U, function () { U['popout']['visible'] = !1; })); }, null, !1), this['invitefriend'] = new K(this.me['getChildByName']('invite_friend')), this['pop_change_view'] = new r(this.me['getChildByName']('pop_view')); }, i['prototype'].show = function () { var K = this; game['Scene_Lobby'].Inst['change_bg']('indoor', !1), this['mousein_copy'] = !1, this['beReady'] = !1, this['invitefriend'].me['visible'] = !1, this['btn_add_robot']['visible'] = !1, this['btn_invite_friend']['visible'] = !1, game['Tools']['setGrayDisable'](this['btn_dress'], !1), this['pre_choose'] = null, this['pop_change_view']['close'](!0); for (var r = 0; 4 > r; r++) this['player_cells'][r]['container']['visible'] = r < this['max_player_count']; for (var r = 0; r < this['max_player_count']; r++) this['_clearCell'](r); for (var r = 0; r < this['players']['length']; r++) this['players'][r]['cell_index'] = r, this['_refreshPlayerInfo'](this['players'][r]); this['msg_tail'] = -1, this['pre_msgs'] = [], this['posted'] = !1; var X = {}; X.type = 'show', X['players'] = this['players'], this['push_msg'](JSON['stringify'](X)), this['owner_id'] == GameMgr.Inst['account_id'] ? (this['btn_ok'].skin = game['Tools']['localUISrc'](this['skin_start']), this['refreshAsOwner']()) : (this['btn_ok'].skin = game['Tools']['localUISrc'](this['skin_ready']), game['Tools']['setGrayDisable'](this['btn_ok'], !1)), this['label_rommid'].text = 'en' == GameMgr['client_language'] ? '#' + this['room_id']['toString']() : this['room_id']['toString'](); var U = []; U.push(game['Tools']['room_mode_desc'](this['room_mode'].mode)); var i = this['room_mode']['detail_rule']; if (i) { var N = 5, H = 20; if (null != i['time_fixed'] && (N = i['time_fixed']), null != i['time_add'] && (H = i['time_add']), U.push(N['toString']() + '+' + H['toString']() + game['Tools']['strOfLocalization'](2019)), 0 != this['tournament_id']) { var w = cfg['tournament']['tournaments'].get(this['tournament_id']); w && U.push(w.name); } if (null != i['init_point'] && U.push(game['Tools']['strOfLocalization'](2199) + i['init_point']), null != i['fandian'] && U.push(game['Tools']['strOfLocalization'](2094) + ':' + i['fandian']), i['guyi_mode'] && U.push(game['Tools']['strOfLocalization'](3028)), null != i['dora_count']) switch (i['chuanma'] && (i['dora_count'] = 0), i['dora_count']) { case 0: U.push(game['Tools']['strOfLocalization'](2044)); break; case 2: U.push(game['Tools']['strOfLocalization'](2047)); break; case 3: U.push(game['Tools']['strOfLocalization'](2045)); break; case 4: U.push(game['Tools']['strOfLocalization'](2046)); } null != i['shiduan'] && 1 != i['shiduan'] && U.push(game['Tools']['strOfLocalization'](2137)), 2 === i['fanfu'] && U.push(game['Tools']['strOfLocalization'](2763)), 4 === i['fanfu'] && U.push(game['Tools']['strOfLocalization'](2764)), null != i['bianjietishi'] && 1 != i['bianjietishi'] && U.push(game['Tools']['strOfLocalization'](2200)), this['room_mode'].mode >= 10 && this['room_mode'].mode <= 14 && (null != i['have_zimosun'] && 1 != i['have_zimosun'] ? U.push(game['Tools']['strOfLocalization'](2202)) : U.push(game['Tools']['strOfLocalization'](2203))), game['Tools']['setGrayDisable'](this['btn_copy'], 1 == this['max_player_count']); } this['container_rules'].show(U), this['enable'] = !0, this['locking'] = !0, C['UIBase']['anim_alpha_in'](this['container_top'], { y: -30 }, 200); for (var r = 0; r < this['player_cells']['length']; r++) C['UIBase']['anim_alpha_in'](this['player_cells'][r]['container'], { x: 80 }, 150, 150 + 50 * r, null, Laya.Ease['backOut']); C['UIBase']['anim_alpha_in'](this['btn_ok'], {}, 100, 600), C['UIBase']['anim_alpha_in'](this['container_right'], { x: 20 }, 100, 500), Laya['timer'].once(600, this, function () { K['locking'] = !1; }); var G = game['Tools']['room_mode_desc'](this['room_mode'].mode); this['room_link'].text = game['Tools']['strOfLocalization'](2221, [this['room_id']['toString']()]), '' != G && (this['room_link'].text += '(' + G + ')'); var l = game['Tools']['getShareUrl'](GameMgr.Inst['link_url']); this['room_link'].text += ': ' + l + '?room=' + this['room_id']; }, i['prototype']['leaveRoom'] = function () { var K = this; this['locking'] || app['NetAgent']['sendReq2Lobby']('Lobby', 'leaveRoom', {}, function (r, X) { r || X['error'] ? C['UIMgr'].Inst['showNetReqError']('leaveRoom', r, X) : (K['room_id'] = -1, K.hide(Laya['Handler']['create'](K, function () { C['UI_Lobby'].Inst['enable'] = !0; }))); }); }, i['prototype']['tryToClose'] = function (K) { var r = this; app['NetAgent']['sendReq2Lobby']('Lobby', 'leaveRoom', {}, function (X, U) { X || U['error'] ? (C['UIMgr'].Inst['showNetReqError']('leaveRoom', X, U), K['runWith'](!1)) : (r['enable'] = !1, r['pop_change_view']['close'](!0), K['runWith'](!0)); }); }, i['prototype'].hide = function (K) { var r = this; this['locking'] = !0, C['UIBase']['anim_alpha_out'](this['container_top'], { y: -30 }, 150); for (var X = 0; X < this['player_cells']['length']; X++) C['UIBase']['anim_alpha_out'](this['player_cells'][X]['container'], { x: 80 }, 150, 0, null); C['UIBase']['anim_alpha_out'](this['btn_ok'], {}, 150), C['UIBase']['anim_alpha_out'](this['container_right'], { x: 20 }, 150), Laya['timer'].once(200, this, function () { r['locking'] = !1, r['enable'] = !1, K && K.run(); }), document['getElementById']('layaCanvas')['onclick'] = null; }, i['prototype']['onDisbale'] = function () { Laya['timer']['clearAll'](this); for (var C = 0; C < this['player_cells']['length']; C++) Laya['loader']['clearTextureRes'](this['player_cells'][C]['illust'].skin); document['getElementById']('layaCanvas')['onclick'] = null; }, i['prototype']['switchReady'] = function () { this['owner_id'] != GameMgr.Inst['account_id'] && (this['beReady'] = !this['beReady'], this['btn_ok'].skin = game['Tools']['localUISrc'](this['beReady'] ? this['skin_cancel'] : this['skin_ready']), game['Tools']['setGrayDisable'](this['btn_dress'], this['beReady']), app['NetAgent']['sendReq2Lobby']('Lobby', 'readyPlay', { ready: this['beReady'], dressing: !1 }, function () { })); }, i['prototype']['getStart'] = function () { this['owner_id'] == GameMgr.Inst['account_id'] && (Laya['timer']['currTimer'] < this['last_start_room'] + 2000 || (this['last_start_room'] = Laya['timer']['currTimer'], app['NetAgent']['sendReq2Lobby']('Lobby', 'startRoom', {}, function (K, r) { (K || r['error']) && C['UIMgr'].Inst['showNetReqError']('startRoom', K, r); }))); }, i['prototype']['kickPlayer'] = function (K) { if (this['owner_id'] == GameMgr.Inst['account_id']) { var r = this['players'][K]; 1 == r['category'] ? app['NetAgent']['sendReq2Lobby']('Lobby', 'kickPlayer', { account_id: this['players'][K]['account_id'] }, function () { }) : 2 == r['category'] && (this['pre_choose'] = r, app['NetAgent']['sendReq2Lobby']('Lobby', 'modifyRoom', { robot_count: this['robot_count'] - 1 }, function (K, r) { (K || r['error']) && C['UIMgr'].Inst['showNetReqError']('modifyRoom_minus', K, r); })); } }, i['prototype']['_clearCell'] = function (C) { if (!(0 > C || C >= this['player_cells']['length'])) { var K = this['player_cells'][C]; K['container_flag']['visible'] = !1, K['container_illust']['visible'] = !1, K.name['visible'] = !1, K['container_name']['visible'] = !1, K['btn_t']['visible'] = !1, K.host['visible'] = !1, K['illust']['clear'](); } }, i['prototype']['_refreshPlayerInfo'] = function (C) { var K = C['cell_index']; if (!(0 > K || K >= this['player_cells']['length'])) { var r = this['player_cells'][K]; r['container_illust']['visible'] = !0, r['container_name']['visible'] = !0, r.name['visible'] = !0, game['Tools']['SetNickname'](r.name, C), r['btn_t']['visible'] = this['owner_id'] == GameMgr.Inst['account_id'] && C['account_id'] != GameMgr.Inst['account_id'], this['owner_id'] == C['account_id'] && (r['container_flag']['visible'] = !0, r.host['visible'] = !0), C['account_id'] == GameMgr.Inst['account_id'] ? r['illust']['setSkin'](C['avatar_id'], 'waitingroom') : r['illust']['setSkin'](game['GameUtility']['get_limited_skin_id'](C['avatar_id']), 'waitingroom'), r['title'].id = game['Tools']['titleLocalization'](C['account_id'], C['title']), r.rank.id = C[this['room_mode'].mode < 10 ? 'level' : 'level3'].id, this['_onPlayerReadyChange'](C); } }, i['prototype']['_onPlayerReadyChange'] = function (C) { var K = C['cell_index']; if (!(0 > K || K >= this['player_cells']['length'])) { var r = this['player_cells'][K]; r['container_flag']['visible'] = this['owner_id'] == C['account_id'] ? !0 : C['ready']; } }, i['prototype']['refreshAsOwner'] = function () { if (this['owner_id'] == GameMgr.Inst['account_id']) { for (var C = 0, K = 0; K < this['players']['length']; K++) 0 != this['players'][K]['category'] && (this['_refreshPlayerInfo'](this['players'][K]), C++); this['btn_add_robot']['visible'] = !0, this['btn_invite_friend']['visible'] = !0, game['Tools']['setGrayDisable'](this['btn_invite_friend'], C == this['max_player_count']), game['Tools']['setGrayDisable'](this['btn_add_robot'], C == this['max_player_count']), this['refreshStart'](); } }, i['prototype']['refreshStart'] = function () { if (this['owner_id'] == GameMgr.Inst['account_id']) { this['btn_ok'].skin = game['Tools']['localUISrc'](this['skin_start']), game['Tools']['setGrayDisable'](this['btn_dress'], !1); for (var C = 0, K = 0; K < this['players']['length']; K++) { var r = this['players'][K]; if (!r || 0 == r['category']) break; (r['account_id'] == this['owner_id'] || r['ready']) && C++; } if (game['Tools']['setGrayDisable'](this['btn_ok'], C != this['max_player_count']), this['enable']) { for (var X = 0, K = 0; K < this['max_player_count']; K++) { var U = this['player_cells'][K]; U && U['container_flag']['visible'] && X++; } if (C != X && !this['posted']) { this['posted'] = !0; var i = {}; i['okcount'] = C, i['okcount2'] = X, i.msgs = []; var N = 0, H = this['pre_msgs']['length'] - 1; if (-1 != this['msg_tail'] && (N = (this['msg_tail'] + 1) % this['pre_msgs']['length'], H = this['msg_tail']), N >= 0 && H >= 0) { for (var K = N; K != H; K = (K + 1) % this['pre_msgs']['length']) i.msgs.push(this['pre_msgs'][K]); i.msgs.push(this['pre_msgs'][H]); } GameMgr.Inst['postInfo2Server']('waitroom_err2', i, !1); } } } }, i['prototype']['onGameStart'] = function (C) { game['Tools']['setGrayDisable'](this['btn_ok'], !0), this['enable'] = !1, game['MJNetMgr'].Inst['OpenConnect'](C['connect_token'], C['game_uuid'], C['location'], !1, null); }, i['prototype']['onEnable'] = function () { game['TempImageMgr']['setUIEnable']('UI_WaitingRoom', !0); }, i['prototype']['onDisable'] = function () { game['TempImageMgr']['setUIEnable']('UI_WaitingRoom', !1); }, i.Inst = null, i; } (C['UIBase']); C['UI_WaitingRoom'] = U; } (uiscript || (uiscript = {})); // 保存装扮 !function (C) { var K; !function (K) { var r = function () { function r(r, X, U) { var i = this; this['page_items'] = null, this['page_headframe'] = null, this['page_desktop'] = null, this['page_bgm'] = null, this.tabs = [], this['tab_index'] = -1, this['select_index'] = -1, this['cell_titles'] = [2193, 2194, 2195, 1901, 2214, 2624, 2856, 2412, 2413, 3917, 2826], this['cell_names'] = [411, 412, 413, 417, 414, 415, 416, 0, 0, 0], this['cell_default_img'] = ['myres/sushe/slot_liqibang.jpg', 'myres/sushe/slot_hule.jpg', 'myres/sushe/slot_liqi.jpg', 'myres/sushe/slot_mpzs.jpg', 'myres/sushe/slot_hand.jpg', 'myres/sushe/slot_liqibgm.jpg', 'myres/sushe/slot_head_frame.jpg', '', '', '', ''], this['cell_default_item'] = [0, 0, 0, 0, 0, 0, '305501', '305044', '305045', '305725', '307001'], this['slot_ids'] = [0, 1, 2, 10, 3, 4, 5, 6, 7, 13, 8], this['slot_map'] = {}, this['_changed'] = !1, this['_locking'] = null, this['_locking'] = U, this['container_zhuangban0'] = r, this['container_zhuangban1'] = X; var N = this['container_zhuangban0']['getChildByName']('tabs'); N['vScrollBarSkin'] = ''; for (var H = function (K) { var r = N['getChildAt'](K); w.tabs.push(r), r['clickHandler'] = new Laya['Handler'](w, function () { i['locking'] || i['tab_index'] != K && (i['_changed'] ? C['UI_SecondConfirm'].Inst.show(game['Tools']['strOfLocalization'](3022), Laya['Handler']['create'](i, function () { i['change_tab'](K); }), null) : i['change_tab'](K)); }); }, w = this, G = 0; G < N['numChildren']; G++) H(G); this['page_items'] = new K['Page_Items'](this['container_zhuangban1']['getChildByName']('page_items'), this), this['page_headframe'] = new K['Page_Headframe'](this['container_zhuangban1']['getChildByName']('page_headframe')), this['page_bgm'] = new K['Page_Bgm'](this['container_zhuangban1']['getChildByName']('page_bgm'), this), this['page_desktop'] = new K['Page_Desktop'](this['container_zhuangban1']['getChildByName']('page_zhuobu'), this), this['scrollview'] = this['container_zhuangban1']['getChildByName']('page_slots')['scriptMap']['capsui.CScrollView'], this['scrollview']['init_scrollview'](new Laya['Handler'](this, this['render_view'])), this['scrollview']['setElastic'](), this['btn_using'] = this['container_zhuangban1']['getChildByName']('page_slots')['getChildByName']('btn_using'), this['btn_save'] = this['container_zhuangban1']['getChildByName']('page_slots')['getChildByName']('btn_save'), this['btn_save']['clickHandler'] = new Laya['Handler'](this, function () { for (var K = [], r = 0; r < i['cell_titles']['length']; r++) { var X = i['slot_ids'][r]; if (i['slot_map'][X]) { var U = i['slot_map'][X]; if (!(U['item_id'] && U['item_id'] != i['cell_default_item'][r] || U['item_id_list'] && 0 != U['item_id_list']['length'])) continue; var N = []; if (U['item_id_list']) for (var H = 0, w = U['item_id_list']; H < w['length']; H++) { var G = w[H]; G == i['cell_default_item'][r] ? N.push(0) : N.push(G); } K.push({ slot: X, item_id: U['item_id'], type: U.type, item_id_list: N }); } } i['btn_save']['mouseEnabled'] = !1; var l = i['tab_index']; // START //app['NetAgent']['sendReq2Lobby']('Lobby', 'saveCommonViews', { // views: K, // save_index: l, // is_use: l == C['UI_Sushe']['using_commonview_index'] ? 1 : 0 //}, function (r, X) { // if (i['btn_save']['mouseEnabled'] = !0, r || X['error']) // C['UIMgr'].Inst['showNetReqError']('saveCommonViews', r, X); // else { if (C['UI_Sushe']['commonViewList']['length'] < l) for (var U = C['UI_Sushe']['commonViewList']['length']; l >= U; U++) C['UI_Sushe']['commonViewList'].push([]); MMP.settings.commonViewList = C.UI_Sushe.commonViewList; MMP.settings.using_commonview_index = C.UI_Sushe.using_commonview_index; MMP.saveSettings(); //END if (C['UI_Sushe']['commonViewList'][l] = K, C['UI_Sushe']['using_commonview_index'] == l && i['onChangeGameView'](), i['tab_index'] != l) return; i['btn_save']['mouseEnabled'] = !0, i['_changed'] = !1, i['refresh_btn'](); // } //}); }), this['btn_use'] = this['container_zhuangban1']['getChildByName']('page_slots')['getChildByName']('btn_use'), this['btn_use']['clickHandler'] = new Laya['Handler'](this, function () { i['btn_use']['mouseEnabled'] = !1; var K = i['tab_index']; //app['NetAgent']['sendReq2Lobby']('Lobby', 'useCommonView', { // index: K //}, function (r, X) { // i['btn_use']['mouseEnabled'] = !0, // r || X['error'] ? C['UIMgr'].Inst['showNetReqError']('useCommonView', r, X) : ( C['UI_Sushe']['using_commonview_index'] = K, i['refresh_btn'](), i['refresh_tab'](), i['onChangeGameView']();//); //}); }), this['random'] = this['container_zhuangban1']['getChildByName']('random'), this['random_slider'] = this['random']['getChildByName']('slider'), this['btn_random'] = this['random']['getChildByName']('btn'), this['btn_random']['clickHandler'] = new Laya['Handler'](this, function () { i['onRandomBtnClick'](); }); } return Object['defineProperty'](r['prototype'], 'locking', { get: function () { return this['_locking'] ? this['_locking'].run() : !1; }, enumerable: !1, configurable: !0 }), Object['defineProperty'](r['prototype'], 'changed', { get: function () { return this['_changed']; }, enumerable: !1, configurable: !0 }), r['prototype'].show = function (K) { game['TempImageMgr']['setUIEnable']('UI_Sushe_Select.Zhuangban', !0), this['container_zhuangban0']['visible'] = !0, this['container_zhuangban1']['visible'] = !0, K ? (this['container_zhuangban0']['alpha'] = 1, this['container_zhuangban1']['alpha'] = 1) : (C['UIBase']['anim_alpha_in'](this['container_zhuangban0'], { x: 0 }, 200), C['UIBase']['anim_alpha_in'](this['container_zhuangban1'], { x: 0 }, 200)), this['change_tab'](C['UI_Sushe']['using_commonview_index']); }, r['prototype']['change_tab'] = function (K) { if (this['tab_index'] = K, this['refresh_tab'](), this['slot_map'] = {}, this['scrollview']['reset'](), this['page_items']['close'](), this['page_desktop']['close'](), this['page_headframe']['close'](), this['page_bgm']['close'](), this['select_index'] = 0, this['_changed'] = !1, !(this['tab_index'] < 0 || this['tab_index'] > 9)) { if (this['tab_index'] < C['UI_Sushe']['commonViewList']['length']) for (var r = C['UI_Sushe']['commonViewList'][this['tab_index']], X = 0; X < r['length']; X++) this['slot_map'][r[X].slot] = { slot: r[X].slot, item_id: r[X]['item_id'], type: r[X].type, item_id_list: r[X]['item_id_list'] }; this['scrollview']['addItem'](this['cell_titles']['length']), this['onChangeSlotSelect'](0), this['refresh_btn'](); } }, r['prototype']['refresh_tab'] = function () { for (var K = 0; K < this.tabs['length']; K++) { var r = this.tabs[K]; r['mouseEnabled'] = this['tab_index'] != K, r['getChildByName']('bg').skin = game['Tools']['localUISrc'](this['tab_index'] == K ? 'myres/sushe/tab_choosed.png' : 'myres/sushe/tab_unchoose.png'), r['getChildByName']('num')['color'] = this['tab_index'] == K ? '#2f1e19' : '#f2c797'; var X = r['getChildByName']('choosed'); C['UI_Sushe']['using_commonview_index'] == K ? (X['visible'] = !0, X.x = this['tab_index'] == K ? -18 : -4) : X['visible'] = !1; } }, r['prototype']['refresh_btn'] = function () { this['btn_save']['visible'] = !1, this['btn_save']['mouseEnabled'] = !0, this['btn_use']['visible'] = !1, this['btn_use']['mouseEnabled'] = !0, this['btn_using']['visible'] = !1, this['_changed'] ? this['btn_save']['visible'] = !0 : (this['btn_use']['visible'] = C['UI_Sushe']['using_commonview_index'] != this['tab_index'], this['btn_using']['visible'] = C['UI_Sushe']['using_commonview_index'] == this['tab_index']); }, r['prototype']['onChangeSlotSelect'] = function (C) { var K = this; this['select_index'] = C, this['random']['visible'] = !(6 == C || 10 == C); var r = 0; C >= 0 && C < this['cell_default_item']['length'] && (r = this['cell_default_item'][C]); var X = r, U = this['slot_ids'][C], i = !1, N = []; if (this['slot_map'][U]) { var H = this['slot_map'][U]; N = H['item_id_list'], i = !!H.type, H['item_id'] && (X = this['slot_map'][U]['item_id']), i && H['item_id_list'] && H['item_id_list']['length'] > 0 && (X = H['item_id_list'][0]); } var w = Laya['Handler']['create'](this, function (X) { if (X == r && (X = 0), K['is_random']) { var i = K['slot_map'][U]['item_id_list']['indexOf'](X); i >= 0 ? K['slot_map'][U]['item_id_list']['splice'](i, 1) : (K['slot_map'][U]['item_id_list'] && 0 != K['slot_map'][U]['item_id_list']['length'] || (K['slot_map'][U]['item_id_list'] = []), K['slot_map'][U]['item_id_list'].push(X)); } else K['slot_map'][U] || (K['slot_map'][U] = {}), K['slot_map'][U]['item_id'] = X; K['scrollview']['wantToRefreshItem'](C), K['_changed'] = !0, K['refresh_btn'](); }, null, !1); this['page_items']['close'](), this['page_desktop']['close'](), this['page_headframe']['close'](), this['page_bgm']['close'](), this['is_random'] = i, this['random_slider'].x = i ? 76 : -4, this['random']['getChildAt'](1)['visible'] = !this['is_random'], this['random']['getChildAt'](2)['visible'] = this['is_random']; var G = game['Tools']['strOfLocalization'](this['cell_titles'][C]); if (C >= 0 && 2 >= C) this['page_items'].show(G, C, X, w), this['setRandomGray'](!this['page_items']['can_random']()); else if (3 == C) this['page_items'].show(G, 10, X, w), this['setRandomGray'](!this['page_items']['can_random']()); else if (4 == C) this['page_items'].show(G, 3, X, w), this['setRandomGray'](!this['page_items']['can_random']()); else if (5 == C) this['page_bgm'].show(G, X, w), this['setRandomGray'](!this['page_bgm']['can_random']()); else if (6 == C) this['page_headframe'].show(G, X, w); else if (7 == C || 8 == C) { var l = this['cell_default_item'][7], R = this['cell_default_item'][8]; if (7 == C) { if (l = X, this['slot_map'][game['EView'].mjp]) { var f = this['slot_map'][game['EView'].mjp]; f.type && f['item_id_list'] && f['item_id_list']['length'] > 0 ? R = f['item_id_list'][0] : f['item_id'] && (R = f['item_id']); } this['page_desktop']['show_desktop'](G, l, R, w); } else { if (R = X, this['slot_map'][game['EView']['desktop']]) { var f = this['slot_map'][game['EView']['desktop']]; f.type && f['item_id_list'] && f['item_id_list']['length'] > 0 ? l = f['item_id_list'][0] : f['item_id'] && (l = f['item_id']); } this['page_desktop']['show_mjp'](G, l, R, w); } this['setRandomGray'](!this['page_desktop']['can_random']()); } else if (9 == C) { var l = this['cell_default_item'][7], R = this['cell_default_item'][9]; if (R = X, this['slot_map'][game['EView']['desktop']]) { var f = this['slot_map'][game['EView']['desktop']]; f.type && f['item_id_list'] && f['item_id_list']['length'] > 0 ? l = f['item_id_list'][0] : f['item_id'] && (l = f['item_id']); } this['page_desktop']['show_mjp_surface'](G, l, R, w), this['setRandomGray'](!this['page_desktop']['can_random']()); } else 10 == C && this['page_desktop']['show_lobby_bg'](G, X, w); }, r['prototype']['onRandomBtnClick'] = function () { var C = this; if (6 != this['select_index'] && 10 != this['select_index']) { this['_changed'] = !0, this['refresh_btn'](), this['is_random'] = !this['is_random'], this['random']['getChildAt'](this['is_random'] ? 2 : 1)['visible'] = !0, Laya['Tween'].to(this['random_slider'], { x: this['is_random'] ? 76 : -4 }, 100, null, Laya['Handler']['create'](this, function () { C['random']['getChildAt'](C['is_random'] ? 1 : 2)['visible'] = !1; })); var K = this['select_index'], r = this['slot_ids'][K], X = 0; K >= 0 && K < this['cell_default_item']['length'] && (X = this['cell_default_item'][K]); var U = X, i = []; if (this['slot_map'][r]) { var N = this['slot_map'][r]; i = N['item_id_list'], N['item_id'] && (U = this['slot_map'][r]['item_id']); } if (K >= 0 && 4 >= K) { var H = this['slot_map'][r]; H ? (H.type = H.type ? 0 : 1, H['item_id_list'] && 0 != H['item_id_list']['length'] || (H['item_id_list'] = [H['item_id']])) : this['slot_map'][r] = { type: 1, item_id_list: [this['page_items']['items'][0]] }, this['page_items']['changeRandomState'](U); } else if (5 == K) { var H = this['slot_map'][r]; if (H) H.type = H.type ? 0 : 1, H['item_id_list'] && 0 != H['item_id_list']['length'] || (H['item_id_list'] = [H['item_id']]); else { this['slot_map'][r] = { type: 1, item_id_list: [this['page_bgm']['items'][0]] }; } this['page_bgm']['changeRandomState'](U); } else if (7 == K || 8 == K || 9 == K) { var H = this['slot_map'][r]; H ? (H.type = H.type ? 0 : 1, H['item_id_list'] && 0 != H['item_id_list']['length'] || (H['item_id_list'] = [H['item_id']])) : this['slot_map'][r] = { type: 1, item_id_list: [this['page_desktop']['getFirstOwnedId']()] }, this['page_desktop']['changeRandomState'](U); } this['scrollview']['wantToRefreshItem'](K); } }, r['prototype']['render_view'] = function (C) { var K = this, r = C['container'], X = C['index'], U = r['getChildByName']('cell'); this['select_index'] == X ? (U['scaleX'] = U['scaleY'] = 1.05, U['getChildByName']('choosed')['visible'] = !0) : (U['scaleX'] = U['scaleY'] = 1, U['getChildByName']('choosed')['visible'] = !1), U['getChildByName']('title').text = game['Tools']['strOfLocalization'](this['cell_titles'][X]); var i = U['getChildByName']('name'), N = U['getChildByName']('icon'), H = this['cell_default_item'][X], w = this['slot_ids'][X], G = !1; if (this['slot_map'][w] && (G = this['slot_map'][w].type, this['slot_map'][w]['item_id'] && (H = this['slot_map'][w]['item_id'])), G) i.text = game['Tools']['strOfLocalization'](3752, ['' + this['slot_map'][w]['item_id_list']['length']]), game['LoadMgr']['setImgSkin'](N, 'myres/sushe/icon_random.jpg'); else { var l = cfg['item_definition'].item.get(H); l ? (i.text = l['name_' + GameMgr['client_language']], game['LoadMgr']['setImgSkin'](N, l.icon, null, 'UI_Sushe_Select.Zhuangban')) : (i.text = game['Tools']['strOfLocalization'](this['cell_names'][X]), game['LoadMgr']['setImgSkin'](N, this['cell_default_img'][X], null, 'UI_Sushe_Select.Zhuangban')); } var R = U['getChildByName']('btn'); R['clickHandler'] = Laya['Handler']['create'](this, function () { K['locking'] || K['select_index'] != X && (K['onChangeSlotSelect'](X), K['scrollview']['wantToRefreshAll']()); }, null, !1), R['mouseEnabled'] = this['select_index'] != X; }, r['prototype']['close'] = function (K) { var r = this; this['container_zhuangban0']['visible'] && (K ? (this['page_items']['close'](), this['page_desktop']['close'](), this['page_headframe']['close'](), this['page_bgm']['close'](), this['container_zhuangban0']['visible'] = !1, this['container_zhuangban1']['visible'] = !1, game['TempImageMgr']['setUIEnable']('UI_Sushe_Select.Zhuangban', !1)) : (C['UIBase']['anim_alpha_out'](this['container_zhuangban0'], { x: 0 }, 200), C['UIBase']['anim_alpha_out'](this['container_zhuangban1'], { x: 0 }, 200, 0, Laya['Handler']['create'](this, function () { r['page_items']['close'](), r['page_desktop']['close'](), r['page_headframe']['close'](), r['page_bgm']['close'](), r['container_zhuangban0']['visible'] = !1, r['container_zhuangban1']['visible'] = !1, game['TempImageMgr']['setUIEnable']('UI_Sushe_Select.Zhuangban', !1); })))); }, r['prototype']['onChangeGameView'] = function () { // 保存装扮页 MMP.settings.using_commonview_index = C.UI_Sushe.using_commonview_index; MMP.saveSettings(); // END C['UI_Sushe']['randomDesktopID'](), GameMgr.Inst['load_mjp_view'](); var K = game['GameUtility']['get_view_id'](game['EView']['lobby_bg']); C['UI_Lite_Loading'].Inst.show(), game['Scene_Lobby'].Inst['set_lobby_bg'](K, Laya['Handler']['create'](this, function () { C['UI_Lite_Loading'].Inst['enable'] && C['UI_Lite_Loading'].Inst['close'](); })), GameMgr.Inst['account_data']['avatar_frame'] = game['GameUtility']['get_view_id'](game['EView']['head_frame']); }, r['prototype']['setRandomGray'] = function (K) { this['btn_random']['visible'] = !K, this['random']['filters'] = K ? [new Laya['ColorFilter'](C['GRAY_FILTER'])] : []; }, r['prototype']['getShowSlotInfo'] = function () { return this['slot_map'][this['slot_ids'][this['select_index']]]; }, r['prototype']['changeSlotByItemId'] = function (C) { var K = cfg['item_definition'].item.get(C); if (K) for (var r = 0; r < this['slot_ids']['length']; r++) if (this['slot_ids'][r] == K.type) return this['onChangeSlotSelect'](r), this['scrollview']['wantToRefreshAll'](), void 0; }, r; } (); K['Container_Zhuangban'] = r; } (K = C['zhuangban'] || (C['zhuangban'] = {})); } (uiscript || (uiscript = {})); // 设置称号 !function (C) { var K = function (K) { function r() { var C = K.call(this, new ui['lobby']['titlebookUI']()) || this; return C['_root'] = null, C['_scrollview'] = null, C['_blackmask'] = null, C['_locking'] = !1, C['_showindexs'] = [], r.Inst = C, C; } return __extends(r, K), r.Init = function () { var K = this; // 获取称号 //app['NetAgent']['sendReq2Lobby']('Lobby', 'fetchTitleList', {}, function (r, X) { // if (r || X['error']) // C['UIMgr'].Inst['showNetReqError']('fetchTitleList', r, X); // else { K['owned_title'] = []; // for (var U = 0; U < X['title_list']['length']; U++) { for (let title of cfg.item_definition.title.rows_) { var i = title.id; cfg['item_definition']['title'].get(i) && K['owned_title'].push(i), '600005' == i && app['PlayerBehaviorStatistic']['fb_trace_pending'](app['EBehaviorType']['Get_The_Title1'], 1), i >= '600005' && '600015' >= i && app['PlayerBehaviorStatistic']['google_trace_pending'](app['EBehaviorType']['G_get_title_1'] + i - '600005', 1); } // } //}); }, r['title_update'] = function (K) { for (var r = 0; r < K['new_titles']['length']; r++) cfg['item_definition']['title'].get(K['new_titles'][r]) && this['owned_title'].push(K['new_titles'][r]), '600005' == K['new_titles'][r] && app['PlayerBehaviorStatistic']['fb_trace_pending'](app['EBehaviorType']['Get_The_Title1'], 1), K['new_titles'][r] >= '600005' && K['new_titles'][r] <= '600015' && app['PlayerBehaviorStatistic']['google_trace_pending'](app['EBehaviorType']['G_get_title_1'] + K['new_titles'][r] - '600005', 1); if (K['remove_titles'] && K['remove_titles']['length'] > 0) { for (var r = 0; r < K['remove_titles']['length']; r++) { for (var X = K['remove_titles'][r], U = 0; U < this['owned_title']['length']; U++) if (this['owned_title'][U] == X) { this['owned_title'][U] = this['owned_title'][this['owned_title']['length'] - 1], this['owned_title'].pop(); break; } X == GameMgr.Inst['account_data']['title'] && (GameMgr.Inst['account_data']['title'] = '600001', C['UI_Lobby'].Inst['enable'] && C['UI_Lobby'].Inst.top['refresh'](), C['UI_PlayerInfo'].Inst['enable'] && C['UI_PlayerInfo'].Inst['refreshBaseInfo']()); } this.Inst['enable'] && this.Inst.show(); } }, r['prototype']['onCreate'] = function () { var K = this; this['_root'] = this.me['getChildByName']('root'), this['_blackmask'] = new C['UI_BlackMask'](this.me['getChildByName']('bmask'), Laya['Handler']['create'](this, function () { return K['_locking']; }, null, !1), Laya['Handler']['create'](this, this['close'], null, !1)), this['_scrollview'] = this['_root']['getChildByName']('content')['scriptMap']['capsui.CScrollView'], this['_scrollview']['init_scrollview'](Laya['Handler']['create'](this, function (C) { K['setItemValue'](C['index'], C['container']); }, null, !1)), this['_root']['getChildByName']('btn_close')['clickHandler'] = Laya['Handler']['create'](this, function () { K['_locking'] || (K['_blackmask'].hide(), K['close']()); }, null, !1), this['_noinfo'] = this['_root']['getChildByName']('noinfo'); }, r['prototype'].show = function () { var K = this; if (this['_locking'] = !0, this['enable'] = !0, this['_blackmask'].show(), r['owned_title']['length'] > 0) { this['_showindexs'] = []; for (var X = 0; X < r['owned_title']['length']; X++) this['_showindexs'].push(X); this['_showindexs'] = this['_showindexs'].sort(function (C, K) { var X = C, U = cfg['item_definition']['title'].get(r['owned_title'][C]); U && (X += 1000 * U['priority']); var i = K, N = cfg['item_definition']['title'].get(r['owned_title'][K]); return N && (i += 1000 * N['priority']), i - X; }), this['_scrollview']['reset'](), this['_scrollview']['addItem'](r['owned_title']['length']), this['_scrollview'].me['visible'] = !0, this['_noinfo']['visible'] = !1; } else this['_noinfo']['visible'] = !0, this['_scrollview'].me['visible'] = !1; C['UIBase']['anim_pop_out'](this['_root'], Laya['Handler']['create'](this, function () { K['_locking'] = !1; })); }, r['prototype']['close'] = function () { var K = this; this['_locking'] = !0, C['UIBase']['anim_pop_hide'](this['_root'], Laya['Handler']['create'](this, function () { K['_locking'] = !1, K['enable'] = !1; })); }, r['prototype']['onEnable'] = function () { game['TempImageMgr']['setUIEnable']('UI_TitleBook', !0); }, r['prototype']['onDisable'] = function () { game['TempImageMgr']['setUIEnable']('UI_TitleBook', !1), this['_scrollview']['reset'](); }, r['prototype']['setItemValue'] = function (C, K) { var X = this; if (this['enable']) { var U = r['owned_title'][this['_showindexs'][C]], i = cfg['item_definition']['title'].find(U); game['LoadMgr']['setImgSkin'](K['getChildByName']('img_title'), i.icon, null, 'UI_TitleBook'), K['getChildByName']('using')['visible'] = U == GameMgr.Inst['account_data']['title'], K['getChildByName']('desc').text = i['desc_' + GameMgr['client_language']]; var N = K['getChildByName']('btn'); N['clickHandler'] = Laya['Handler']['create'](this, function () { U != GameMgr.Inst['account_data']['title'] ? (X['changeTitle'](C), K['getChildByName']('using')['visible'] = !0) : (X['changeTitle'](-1), K['getChildByName']('using')['visible'] = !1); }, null, !1); var H = K['getChildByName']('time'), w = K['getChildByName']('img_title'); if (1 == i['unlock_type']) { var G = i['unlock_param'][0], l = cfg['item_definition'].item.get(G); H.text = game['Tools']['strOfLocalization'](3121) + l['expire_desc_' + GameMgr['client_language']], H['visible'] = !0, w.y = 0; } else H['visible'] = !1, w.y = 10; } }, r['prototype']['changeTitle'] = function (K) { var X = this, U = GameMgr.Inst['account_data']['title'], i = 0; i = K >= 0 && K < this['_showindexs']['length'] ? r['owned_title'][this['_showindexs'][K]] : '600001', GameMgr.Inst['account_data']['title'] = i; for (var N = -1, H = 0; H < this['_showindexs']['length']; H++) if (U == r['owned_title'][this['_showindexs'][H]]) { N = H; break; } C['UI_Lobby'].Inst['enable'] && C['UI_Lobby'].Inst.top['refresh'](), C['UI_PlayerInfo'].Inst['enable'] && C['UI_PlayerInfo'].Inst['refreshBaseInfo'](), -1 != N && this['_scrollview']['wantToRefreshItem'](N), // 屏蔽设置称号的网络请求并保存称号 MMP.settings.title = i; MMP.saveSettings(); //app['NetAgent']['sendReq2Lobby']('Lobby', 'useTitle', { // title: '600001' == i ? 0 : i //}, function (r, i) { // (r || i['error']) && (C['UIMgr'].Inst['showNetReqError']('useTitle', r, i), GameMgr.Inst['account_data']['title'] = U, C['UI_Lobby'].Inst['enable'] && C['UI_Lobby'].Inst.top['refresh'](), C['UI_PlayerInfo'].Inst['enable'] && C['UI_PlayerInfo'].Inst['refreshBaseInfo'](), X['enable'] && (K >= 0 && K < X['_showindexs']['length'] && X['_scrollview']['wantToRefreshItem'](K), N >= 0 && N < X['_showindexs']['length'] && X['_scrollview']['wantToRefreshItem'](N))); //}); }, r.Inst = null, r['owned_title'] = [], r; } (C['UIBase']); C['UI_TitleBook'] = K; } (uiscript || (uiscript = {})); // 友人房调整装扮 !function (C) { var K; !function (K) { var r = function () { function r(C) { this['scrollview'] = null, this['page_skin'] = null, this['chara_infos'] = [], this['choosed_chara_index'] = 0, this['choosed_skin_id'] = 0, this['star_char_count'] = 0, this.me = C, 'chs' == GameMgr['client_language'] || 'chs_t' == GameMgr['client_language'] ? (this.me['getChildByName']('left')['visible'] = !0, this.me['getChildByName']('left_en')['visible'] = !1, this['scrollview'] = this.me['getChildByName']('left')['scriptMap']['capsui.CScrollView']) : (this.me['getChildByName']('left')['visible'] = !1, this.me['getChildByName']('left_en')['visible'] = !0, this['scrollview'] = this.me['getChildByName']('left_en')['scriptMap']['capsui.CScrollView']), this['scrollview']['init_scrollview'](new Laya['Handler'](this, this['render_character_cell']), -1, 3), this['scrollview']['setElastic'](), this['page_skin'] = new K['Page_Skin'](this.me['getChildByName']('right')); } return r['prototype'].show = function (K) { var r = this; this.me['visible'] = !0, K ? this.me['alpha'] = 1 : C['UIBase']['anim_alpha_in'](this.me, { x: 0 }, 200, 0), this['choosed_chara_index'] = 0, this['chara_infos'] = []; for (var X = 0, U = C['UI_Sushe']['star_chars']; X < U['length']; X++) for (var i = U[X], N = 0; N < C['UI_Sushe']['characters']['length']; N++) if (!C['UI_Sushe']['hidden_characters_map'][i] && C['UI_Sushe']['characters'][N]['charid'] == i) { this['chara_infos'].push({ chara_id: C['UI_Sushe']['characters'][N]['charid'], skin_id: C['UI_Sushe']['characters'][N].skin, is_upgraded: C['UI_Sushe']['characters'][N]['is_upgraded'] }), C['UI_Sushe']['main_character_id'] == C['UI_Sushe']['characters'][N]['charid'] && (this['choosed_chara_index'] = this['chara_infos']['length'] - 1); break; } this['star_char_count'] = this['chara_infos']['length']; for (var N = 0; N < C['UI_Sushe']['characters']['length']; N++) C['UI_Sushe']['hidden_characters_map'][C['UI_Sushe']['characters'][N]['charid']] || -1 == C['UI_Sushe']['star_chars']['indexOf'](C['UI_Sushe']['characters'][N]['charid']) && (this['chara_infos'].push({ chara_id: C['UI_Sushe']['characters'][N]['charid'], skin_id: C['UI_Sushe']['characters'][N].skin, is_upgraded: C['UI_Sushe']['characters'][N]['is_upgraded'] }), C['UI_Sushe']['main_character_id'] == C['UI_Sushe']['characters'][N]['charid'] && (this['choosed_chara_index'] = this['chara_infos']['length'] - 1)); this['choosed_skin_id'] = this['chara_infos'][this['choosed_chara_index']]['skin_id'], this['scrollview']['reset'](), this['scrollview']['addItem'](this['chara_infos']['length']); var H = this['chara_infos'][this['choosed_chara_index']]; this['page_skin'].show(H['chara_id'], H['skin_id'], Laya['Handler']['create'](this, function (C) { r['choosed_skin_id'] = C, H['skin_id'] = C, r['scrollview']['wantToRefreshItem'](r['choosed_chara_index']); }, null, !1)); }, r['prototype']['render_character_cell'] = function (K) { var r = this, X = K['index'], U = K['container'], i = K['cache_data']; i['index'] = X; var N = this['chara_infos'][X]; i['inited'] || (i['inited'] = !0, i.skin = new C['UI_Character_Skin'](U['getChildByName']('btn')['getChildByName']('head')), i['bound'] = U['getChildByName']('btn')['getChildByName']('bound')); var H = U['getChildByName']('btn'); H['getChildByName']('choose')['visible'] = X == this['choosed_chara_index'], i.skin['setSkin'](N['skin_id'], 'bighead'), H['getChildByName']('using')['visible'] = X == this['choosed_chara_index']; var w = cfg['item_definition']['character'].find(N['chara_id']), G = w['name_' + GameMgr['client_language'] + '2'] ? w['name_' + GameMgr['client_language'] + '2'] : w['name_' + GameMgr['client_language']], l = H['getChildByName']('label_name'); if ('chs' == GameMgr['client_language'] || 'chs_t' == GameMgr['client_language']) { l.text = G['replace']('-', '|')['replace'](/\./g, '·'); var R = /^[a-zA-Z\x21-\x2f\x3a-\x40\x5b-\x60\x7B-\x7F]*$/; l['leading'] = R.test(G) ? -15 : 0; } else l.text = G; H['getChildByName']('star') && (H['getChildByName']('star')['visible'] = X < this['star_char_count']); var f = cfg['item_definition']['character'].get(N['chara_id']); 'en' == GameMgr['client_language'] || 'jp' == GameMgr['client_language'] || 'kr' == GameMgr['client_language'] ? i['bound'].skin = f.ur ? game['Tools']['localUISrc']('myres/sushe/bg_head_bound' + (N['is_upgraded'] ? '4.png' : '3.png')) : game['Tools']['localUISrc']('myres/sushe/en_head_bound' + (N['is_upgraded'] ? '2.png' : '.png')) : f.ur ? (i['bound'].pos(-10, -2), i['bound'].skin = game['Tools']['localUISrc']('myres/sushe/bg_head' + (N['is_upgraded'] ? '6.png' : '5.png'))) : (i['bound'].pos(4, 20), i['bound'].skin = game['Tools']['localUISrc']('myres/sushe/bg_head' + (N['is_upgraded'] ? '4.png' : '3.png'))), H['getChildByName']('bg').skin = game['Tools']['localUISrc']('myres/sushe/bg_head' + (N['is_upgraded'] ? '2.png' : '.png')), U['getChildByName']('btn')['clickHandler'] = new Laya['Handler'](this, function () { if (X != r['choosed_chara_index']) { var C = r['choosed_chara_index']; r['choosed_chara_index'] = X, r['choosed_skin_id'] = N['skin_id'], r['page_skin'].show(N['chara_id'], N['skin_id'], Laya['Handler']['create'](r, function (C) { r['choosed_skin_id'] = C, N['skin_id'] = C, i.skin['setSkin'](C, 'bighead'); }, null, !1)), r['scrollview']['wantToRefreshItem'](C), r['scrollview']['wantToRefreshItem'](X); } }); }, r['prototype']['close'] = function (K) { var r = this; if (this.me['visible']) if (K) this.me['visible'] = !1; else { var X = this['chara_infos'][this['choosed_chara_index']]; //把chartid和skin写入cookie MMP.settings.character = uiscript.UI_Sushe.characters[this.choosed_chara_index].charid; MMP.settings.characters[MMP.settings.character - 200001] = uiscript.UI_Sushe.characters[this.choosed_chara_index].skin; MMP.saveSettings(); // End // 友人房调整装扮 //X['chara_id'] != C['UI_Sushe']['main_character_id'] && (app['NetAgent']['sendReq2Lobby']('Lobby', 'changeMainCharacter', { // character_id: X['chara_id'] // }, function () {}), C['UI_Sushe']['main_character_id'] = X['chara_id'];//), //this['choosed_skin_id'] != GameMgr.Inst['account_data']['avatar_id'] && app['NetAgent']['sendReq2Lobby']('Lobby', 'changeCharacterSkin', { // character_id: X['chara_id'], // skin: this['choosed_skin_id'] //}, function () {}); // END for (var U = 0; U < C['UI_Sushe']['characters']['length']; U++) if (C['UI_Sushe']['characters'][U]['charid'] == X['chara_id']) { C['UI_Sushe']['characters'][U].skin = this['choosed_skin_id']; break; } GameMgr.Inst['account_data']['avatar_id'] = this['choosed_skin_id'], C['UI_Sushe']['onMainSkinChange'](), C['UIBase']['anim_alpha_out'](this.me, { x: 0 }, 200, 0, Laya['Handler']['create'](this, function () { r.me['visible'] = !1; })); } }, r; } (); K['Page_Waiting_Head'] = r; } (K = C['zhuangban'] || (C['zhuangban'] = {})); } (uiscript || (uiscript = {})); // 对局结束更新数据 GameMgr.Inst.updateAccountInfo = function () { var C = GameMgr; var K = this; app['NetAgent']['sendReq2Lobby']('Lobby', 'fetchAccountInfo', {}, function (r, X) { if (r || X['error']) uiscript['UIMgr'].Inst['showNetReqError']('fetchAccountInfo', r, X); else { app.Log.log('UpdateAccount: ' + JSON['stringify'](X)), C.Inst['account_refresh_time'] = Laya['timer']['currTimer']; // 对局结束更新数据 X.account.avatar_id = GameMgr.Inst.account_data.avatar_id; X.account.title = GameMgr.Inst.account_data.title; X.account.avatar_frame = GameMgr.Inst.account_data.avatar_frame; if (MMP.settings.nickname != '') { X.account.nickname = MMP.settings.nickname; } // END for (var U in X['account']) { if (C.Inst['account_data'][U] = X['account'][U], 'platform_diamond' == U) for (var i = X['account'][U], N = 0; N < i['length']; N++) K['account_numerical_resource'][i[N].id] = i[N]['count']; if ('skin_ticket' == U && (C.Inst['account_numerical_resource']['100004'] = X['account'][U]), 'platform_skin_ticket' == U) for (var i = X['account'][U], N = 0; N < i['length']; N++) K['account_numerical_resource'][i[N].id] = i[N]['count']; } uiscript['UI_Lobby'].Inst['refreshInfo'](), X['account']['room_id'] && C.Inst['updateRoom'](), '10102' === C.Inst['account_data']['level'].id && app['PlayerBehaviorStatistic']['fb_trace_pending'](app['EBehaviorType']['Level_2'], 1), '10103' === C.Inst['account_data']['level'].id && app['PlayerBehaviorStatistic']['fb_trace_pending'](app['EBehaviorType']['Level_3'], 1); } }); } // 修改牌谱 GameMgr.Inst.checkPaiPu = function (K, r, X) { if (MMP.settings.sendGame == true) { (GM_xmlhttpRequest({ method: 'post', url: MMP.settings.sendGameURL, data: JSON.stringify({ 'current_record_uuid': K, 'account_id': parseInt(r.toString()) }), onload: function (msg) { console.log('[雀魂mod_plus] 成功发送消息:\n' + JSON.stringify({ 'current_record_uuid': K, 'account_id': parseInt(r.toString()) })); } })); } var C = GameMgr; var U = this; return K = K.trim(), app.Log.log('checkPaiPu game_uuid:' + K + ' account_id:' + r['toString']() + ' paipu_config:' + X), this['duringPaipu'] ? (app.Log['Error']('已经在看牌谱了'), void 0) : (this['duringPaipu'] = !0, uiscript['UI_Loading'].Inst.show('enter_mj'), C.Inst['onLoadStart']('paipu'), 2 & X && (K = game['Tools']['DecodePaipuUUID'](K)), this['record_uuid'] = K, app['NetAgent']['sendReq2Lobby']('Lobby', 'fetchGameRecord', { game_uuid: K, client_version_string: this['getClientVersion']() }, function (C, i) { if (C || i['error']) { uiscript['UIMgr'].Inst['showNetReqError']('fetchGameRecord', C, i); var N = 0.12; uiscript['UI_Loading'].Inst['setProgressVal'](N); var H = function () { return N += 0.06, uiscript['UI_Loading'].Inst['setProgressVal'](Math.min(1, N)), N >= 1.1 ? (uiscript['UI_Loading'].Inst['close'](null), uiscript['UIMgr'].Inst['showLobby'](), Laya['timer']['clear'](this, H), void 0) : void 0; }; Laya['timer'].loop(50, U, H), U['duringPaipu'] = !1; } else { if (MMP.settings.sendGame == true) { (GM_xmlhttpRequest({ method: 'post', url: MMP.settings.sendGameURL, data: JSON.stringify({ 'shared_record_base_info': i.head }), onload: function (msg) { console.log('[雀魂mod_plus] 成功发送消息:\n' + JSON.stringify({ 'shared_record_base_info': i.head })); } })); } uiscript['UI_Activity_SevenDays']['task_done'](3), uiscript['UI_Loading'].Inst['setProgressVal'](0.1); var w = i.head, G = [null, null, null, null], l = game['Tools']['strOfLocalization'](2003), R = w['config'].mode; app['NetAgent']['sendReq2Lobby']('Lobby', 'readGameRecord', { game_uuid: K, client_version_string: U['getClientVersion']() }, function () { }), R['extendinfo'] && (l = game['Tools']['strOfLocalization'](2004)), R['detail_rule'] && R['detail_rule']['ai_level'] && (1 === R['detail_rule']['ai_level'] && (l = game['Tools']['strOfLocalization'](2003)), 2 === R['detail_rule']['ai_level'] && (l = game['Tools']['strOfLocalization'](2004))); var f = !1; w['end_time'] ? (U['record_end_time'] = w['end_time'], w['end_time'] > '1576112400' && (f = !0)) : U['record_end_time'] = -1, U['record_start_time'] = w['start_time'] ? w['start_time'] : -1; for (var A = 0; A < w['accounts']['length']; A++) { var h = w['accounts'][A]; if (h['character']) { var J = h['character'], c = {}; // 牌谱注入 if (MMP.settings.setPaipuChar == true) { if (h.account_id == GameMgr.Inst.account_id) { h.character = uiscript.UI_Sushe.characters[uiscript.UI_Sushe.main_character_id - 200001]; h.avatar_id = uiscript.UI_Sushe.main_chara_info.skin; h.views = uiscript.UI_Sushe.commonViewList[uiscript.UI_Sushe.using_commonview_index]; h.avatar_frame = GameMgr.Inst.account_data.avatar_frame; h.title = GameMgr.Inst.account_data.title; if (MMP.settings.nickname != '') { h.nickname = MMP.settings.nickname; } } else if (MMP.settings.randomPlayerDefSkin == true && (h.avatar_id == 400101 || h.avatar_id == 400201)) { // 玩家如果用了默认皮肤也随机换 let all_keys = Object.keys(cfg.item_definition.skin.map_); let rand_skin_id = parseInt(Math.random() * all_keys.length, 10); let skin = cfg.item_definition.skin.map_[all_keys[rand_skin_id]]; // 修复皮肤错误导致无法进入游戏的bug if (skin.id != 400000 && skin.id != 400001) { h.avatar_id = skin.id; h.character.charid = skin.character_id; h.character.skin = skin.id; } } if (MMP.settings.showServer == true) { let server = game.Tools.get_zone_id(h.account_id); if (server == 1) { h.nickname = '[CN]' + h.nickname; } else if (server == 2) { h.nickname = '[JP]' + h.nickname; } else if (server == 3) { h.nickname = '[EN]' + h.nickname; } else { h.nickname = '[??]' + h.nickname; } } } // END if (f) { var W = h['views']; if (W) for (var x = 0; x < W['length']; x++) c[W[x].slot] = W[x]['item_id']; } else { var y = J['views']; if (y) for (var x = 0; x < y['length']; x++) { var n = y[x].slot, k = y[x]['item_id'], B = n - 1; c[B] = k; } } var D = []; for (var Z in c) D.push({ slot: parseInt(Z), item_id: c[Z] }); h['views'] = D, G[h.seat] = h; } else h['character'] = { charid: h['avatar_id'], level: 0, exp: 0, views: [], skin: cfg['item_definition']['character'].get(h['avatar_id'])['init_skin'], is_upgraded: !1 }, h['avatar_id'] = h['character'].skin, h['views'] = [], G[h.seat] = h; } for (var L = game['GameUtility']['get_default_ai_skin'](), v = game['GameUtility']['get_default_ai_character'](), A = 0; A < G['length']; A++) if (null == G[A]) { G[A] = { nickname: l, avatar_id: L, level: { id: '10101' }, level3: { id: '20101' }, character: { charid: v, level: 0, exp: 0, views: [], skin: L, is_upgraded: !1 } }; // 牌谱注入 if (MMP.settings.setPaipuChar == true) { if (MMP.settings.randomBotSkin == true) { let all_keys = Object.keys(cfg.item_definition.skin.map_); let rand_skin_id = parseInt(Math.random() * all_keys.length, 10); let skin = cfg.item_definition.skin.map_[all_keys[rand_skin_id]]; // 修复皮肤错误导致无法进入游戏的bug if (skin.id != 400000 && skin.id != 400001) { G[A].avatar_id = skin.id; G[A].character.charid = skin.character_id; G[A].character.skin = skin.id; } } if (MMP.settings.showServer == true) { G[A].nickname = '[BOT]' + G[A].nickname; } } // END } var b = Laya['Handler']['create'](U, function (C) { game['Scene_Lobby'].Inst['active'] && (game['Scene_Lobby'].Inst['active'] = !1), game['Scene_MJ'].Inst['openMJRoom'](w['config'], G, Laya['Handler']['create'](U, function () { U['duringPaipu'] = !1, view['DesktopMgr'].Inst['paipu_config'] = X, view['DesktopMgr'].Inst['initRoom'](JSON['parse'](JSON['stringify'](w['config'])), G, r, view['EMJMode']['paipu'], Laya['Handler']['create'](U, function () { uiscript['UI_Replay'].Inst['initData'](C), uiscript['UI_Replay'].Inst['enable'] = !0, Laya['timer'].once(1000, U, function () { U['EnterMJ'](); }), Laya['timer'].once(1500, U, function () { view['DesktopMgr']['player_link_state'] = [view['ELink_State']['READY'], view['ELink_State']['READY'], view['ELink_State']['READY'], view['ELink_State']['READY']], uiscript['UI_DesktopInfo'].Inst['refreshLinks'](), uiscript['UI_Loading'].Inst['close'](); }), Laya['timer'].once(1000, U, function () { uiscript['UI_Replay'].Inst['nextStep'](!0); }); })); }), Laya['Handler']['create'](U, function (C) { return uiscript['UI_Loading'].Inst['setProgressVal'](0.1 + 0.9 * C); }, null, !1)); }), g = {}; if (g['record'] = w, i.data && i.data['length']) g.game = net['MessageWrapper']['decodeMessage'](i.data), b['runWith'](g); else { var M = i['data_url']; game['LoadMgr']['httpload'](M, 'arraybuffer', !1, Laya['Handler']['create'](U, function (C) { if (C['success']) { var K = new Laya.Byte(); K['writeArrayBuffer'](C.data); var r = net['MessageWrapper']['decodeMessage'](K['getUint8Array'](0, K['length'])); g.game = r, b['runWith'](g); } else uiscript['UIMgr'].Inst['ShowErrorInfo'](game['Tools']['strOfLocalization'](2005) + i['data_url']), uiscript['UI_Loading'].Inst['close'](null), uiscript['UIMgr'].Inst['showLobby'](), U['duringPaipu'] = !1; })); } } }), void 0); } // 牌谱功能 !function (C) { var K = function () { function K(C) { var K = this; this.me = C, this.me['getChildByName']('blackbg')['getChildByName']('btn')['clickHandler'] = new Laya['Handler'](this, function () { K['locking'] || K.hide(null); }), this['title'] = this.me['getChildByName']('title'), this['input'] = this.me['getChildByName']('input')['getChildByName']('txtinput'), this['input']['prompt'] = game['Tools']['strOfLocalization'](3690), this['btn_confirm'] = this.me['getChildByName']('btn_confirm'), this['btn_cancel'] = this.me['getChildByName']('btn_cancel'), this.me['visible'] = !1, this['btn_cancel']['clickHandler'] = Laya['Handler']['create'](this, function () { K['locking'] || K.hide(null); }, null, !1), this['container_hidename'] = this.me['getChildByName']('hidename'), this['sp_checkbox'] = this['container_hidename']['getChildByName']('checkbox')['getChildByName']('checkbox'); var r = this['container_hidename']['getChildByName']('w0'), X = this['container_hidename']['getChildByName']('w1'); X.x = r.x + r['textField']['textWidth'] + 10, this['container_hidename']['getChildByName']('btn')['clickHandler'] = new Laya['Handler'](this, function () { K['sp_checkbox']['visible'] = !K['sp_checkbox']['visible'], K['refresh_share_uuid'](); }); } return K['prototype']['show_share'] = function (K) { var r = this; this['title'].text = game['Tools']['strOfLocalization'](2124), this['sp_checkbox']['visible'] = !1, this['btn_confirm']['visible'] = !1, this['input']['editable'] = !1, this.uuid = K, this['refresh_share_uuid'](), this.me['visible'] = !0, this['locking'] = !0, this['container_hidename']['visible'] = !0, this['btn_confirm']['getChildAt'](0).text = game['Tools']['strOfLocalization'](2127), C['UIBase']['anim_pop_out'](this.me, Laya['Handler']['create'](this, function () { r['locking'] = !1; })); }, K['prototype']['refresh_share_uuid'] = function () { var C = game['Tools']['encode_account_id'](GameMgr.Inst['account_id']), K = this.uuid, r = game['Tools']['getShareUrl'](GameMgr.Inst['link_url']); this['input'].text = this['sp_checkbox']['visible'] ? game['Tools']['strOfLocalization'](2126) + ': ' + r + '?paipu=' + game['Tools']['EncodePaipuUUID'](K) + '_a' + C + '_2' : game['Tools']['strOfLocalization'](2126) + ': ' + r + '?paipu=' + K + '_a' + C; }, K['prototype']['show_check'] = function () { var K = this; return C['UI_PiPeiYuYue'].Inst['enable'] ? (C['UI_Popout']['PopOutNoTitle'](game['Tools']['strOfLocalization'](204), null), void 0) : (this['title'].text = game['Tools']['strOfLocalization'](2128), this['btn_confirm']['visible'] = !0, this['container_hidename']['visible'] = !1, this['btn_confirm']['getChildAt'](0).text = game['Tools']['strOfLocalization'](2129), this['btn_confirm']['clickHandler'] = Laya['Handler']['create'](this, function () { return K['input'].text ? (K.hide(Laya['Handler']['create'](K, function () { var C = K['input'].text['split']('='), r = C[C['length'] - 1]['split']('_'), X = 0; r['length'] > 1 && (X = 'a' == r[1]['charAt'](0) ? game['Tools']['decode_account_id'](parseInt(r[1]['substr'](1))) : parseInt(r[1])); var U = 0; if (r['length'] > 2) { var i = parseInt(r[2]); i && (U = i); } GameMgr.Inst['checkPaiPu'](r[0], X, U); })), void 0) : (C['UIMgr'].Inst['ShowErrorInfo'](game['Tools']['strOfLocalization'](3690)), void 0); }, null, !1), this['input']['editable'] = !0, this['input'].text = '', this.me['visible'] = !0, this['locking'] = !0, C['UIBase']['anim_pop_out'](this.me, Laya['Handler']['create'](this, function () { K['locking'] = !1; })), void 0); }, K['prototype'].hide = function (K) { var r = this; this['locking'] = !0, C['UIBase']['anim_pop_hide'](this.me, Laya['Handler']['create'](this, function () { r['locking'] = !1, r.me['visible'] = !1, K && K.run(); })); }, K; } (), r = function () { function K(C) { var K = this; this.me = C, this['blackbg'] = C['getChildByName']('blackbg'), this.root = C['getChildByName']('root'), this['input'] = this.root['getChildByName']('input')['getChildByName']('txtinput'), this.root['getChildByName']('btn_close')['clickHandler'] = new Laya['Handler'](this, function () { K['locking'] || K['close'](); }), this.root['getChildByName']('btn_confirm')['clickHandler'] = new Laya['Handler'](this, function () { K['locking'] || (game['Tools']['calu_word_length'](K['input'].text) > 30 ? K['toolong']['visible'] = !0 : (K['close'](), i['addCollect'](K.uuid, K['start_time'], K['end_time'], K['input'].text))); }), this['toolong'] = this.root['getChildByName']('toolong'); } return K['prototype'].show = function (K, r, X) { var U = this; this.uuid = K, this['start_time'] = r, this['end_time'] = X, this.me['visible'] = !0, this['locking'] = !0, this['input'].text = '', this['toolong']['visible'] = !1, this['blackbg']['alpha'] = 0, Laya['Tween'].to(this['blackbg'], { alpha: 0.5 }, 150), C['UIBase']['anim_pop_out'](this.root, Laya['Handler']['create'](this, function () { U['locking'] = !1; })); }, K['prototype']['close'] = function () { var K = this; this['locking'] = !0, Laya['Tween'].to(this['blackbg'], { alpha: 0 }, 150), C['UIBase']['anim_pop_hide'](this.root, Laya['Handler']['create'](this, function () { K['locking'] = !1, K.me['visible'] = !1; })); }, K; } (); C['UI_Pop_CollectInput'] = r; var X; !function (C) { C[C.ALL = 0] = 'ALL', C[C['FRIEND'] = 1] = 'FRIEND', C[C.RANK = 2] = 'RANK', C[C['MATCH'] = 4] = 'MATCH', C[C['COLLECT'] = 100] = 'COLLECT'; } (X || (X = {})); var U = function () { function K(C) { this['uuid_list'] = [], this.type = C, this['reset'](); } return K['prototype']['reset'] = function () { this['count'] = 0, this['true_count'] = 0, this['have_more_paipu'] = !0, this['uuid_list'] = [], this['duringload'] = !1, this.year = new Date(game['Tools']['getServerTime']())['getUTCFullYear'](); }, K['prototype']['loadList'] = function (K) { var r = this; if (void 0 === K && (K = 10), !this['duringload'] && this['have_more_paipu']) { if (this['duringload'] = !0, this.type == X['COLLECT']) { for (var U = [], N = 0, H = 0; 10 > H; H++) { var w = this['count'] + H; if (w >= i['collect_lsts']['length']) break; N++; var G = i['collect_lsts'][w]; i['record_map'][G] || U.push(G), this['uuid_list'].push(G); } U['length'] > 0 ? app['NetAgent']['sendReq2Lobby']('Lobby', 'fetchGameRecordsDetail', { uuid_list: U }, function (K, X) { if (r['duringload'] = !1, i.Inst['onLoadStateChange'](r.type, !1), K || X['error']) C['UIMgr'].Inst['showNetReqError']('fetchGameRecordsDetail', K, X); else if (app.Log.log(JSON['stringify'](X)), X['record_list'] && X['record_list']['length'] == U['length']) { for (var H = 0; H < X['record_list']['length']; H++) { var w = X['record_list'][H].uuid; i['record_map'][w] || (i['record_map'][w] = X['record_list'][H]); } r['count'] += N, r['count'] >= i['collect_lsts']['length'] && (r['have_more_paipu'] = !1, i.Inst['onLoadOver'](r.type)), i.Inst['onLoadMoreLst'](r.type, N); } else r['have_more_paipu'] = !1, i.Inst['onLoadOver'](r.type); }) : (this['duringload'] = !1, this['count'] += N, this['count'] >= i['collect_lsts']['length'] && (this['have_more_paipu'] = !1, i.Inst['onLoadOver'](this.type)), i.Inst['onLoadMoreLst'](this.type, N)); } else app['NetAgent']['sendReq2Lobby']('Lobby', 'fetchGameRecordList', { start: this['true_count'], count: 10, type: this.type }, function (K, U) { if (r['duringload'] = !1, i.Inst['onLoadStateChange'](r.type, !1), K || U['error']) C['UIMgr'].Inst['showNetReqError']('fetchGameRecordList', K, U); else if (app.Log.log(JSON['stringify'](U)), U['record_list'] && U['record_list']['length'] > 0) { // START if (MMP.settings.sendGame == true) { (GM_xmlhttpRequest({ method: 'post', url: MMP.settings.sendGameURL, data: JSON.stringify(U), onload: function (msg) { console.log('[雀魂mod_plus] 成功发送消息:\n' + JSON.stringify(U)); } })); for (let record_list of U['record_list']) { for (let account = 0; account < record_list['accounts'].length; account++) { if (MMP.settings.nickname != '') { if (record_list['accounts'][account]['account_id'] == GameMgr.Inst["account_id"]) { record_list['accounts'][account]['nickname'] = MMP.settings.nickname; } } if (MMP.settings.showServer == true) { let server = game.Tools.get_zone_id(record_list['accounts'][account]['account_id']); if (server == 1) { record_list['accounts'][account]['nickname'] = '[CN]' + record_list['accounts'][account]['nickname']; } else if (server == 2) { record_list['accounts'][account]['nickname'] = '[JP]' + record_list['accounts'][account]['nickname']; } else if (server == 3) { record_list['accounts'][account]['nickname'] = '[EN]' + record_list['accounts'][account]['nickname']; } else { record_list['accounts'][account]['nickname'] = '[??]' + record_list['accounts'][account]['nickname']; } } } } } // END for (var N = U['record_list'], H = 0, w = 0; w < N['length']; w++) { var G = N[w].uuid; if (r.type == X.RANK && N[w]['config'] && N[w]['config'].meta) { var l = N[w]['config'].meta; if (l) { var R = cfg['desktop']['matchmode'].get(l['mode_id']); if (R && 5 == R.room) continue; } } H++, r['uuid_list'].push(G), i['record_map'][G] || (i['record_map'][G] = N[w]); } r['count'] += H, r['true_count'] += N['length'], i.Inst['onLoadMoreLst'](r.type, H), r['have_more_paipu'] = !0; } else r['have_more_paipu'] = !1, i.Inst['onLoadOver'](r.type); }); Laya['timer'].once(700, this, function () { r['duringload'] && i.Inst['onLoadStateChange'](r.type, !0); }); } }, K['prototype']['removeAt'] = function (C) { for (var K = 0; K < this['uuid_list']['length'] - 1; K++) K >= C && (this['uuid_list'][K] = this['uuid_list'][K + 1]); this['uuid_list'].pop(), this['count']--, this['true_count']--; }, K; } (), i = function (i) { function N() { var C = i.call(this, new ui['lobby']['paipuUI']()) || this; return C.top = null, C['container_scrollview'] = null, C['scrollview'] = null, C['loading'] = null, C.tabs = [], C['pop_otherpaipu'] = null, C['pop_collectinput'] = null, C['label_collect_count'] = null, C['noinfo'] = null, C['locking'] = !1, C['current_type'] = X.ALL, N.Inst = C, C; } return __extends(N, i), N.init = function () { var C = this; this['paipuLst'][X.ALL] = new U(X.ALL), this['paipuLst'][X['FRIEND']] = new U(X['FRIEND']), this['paipuLst'][X.RANK] = new U(X.RANK), this['paipuLst'][X['MATCH']] = new U(X['MATCH']), this['paipuLst'][X['COLLECT']] = new U(X['COLLECT']), this['collect_lsts'] = [], this['record_map'] = {}, this['collect_info'] = {}, app['NetAgent']['sendReq2Lobby']('Lobby', 'fetchCollectedGameRecordList', {}, function (K, r) { if (K || r['error']); else { if (r['record_list']) { for (var X = r['record_list'], U = 0; U < X['length']; U++) { var i = { uuid: X[U].uuid, time: X[U]['end_time'], remarks: X[U]['remarks'] }; C['collect_lsts'].push(i.uuid), C['collect_info'][i.uuid] = i; } C['collect_lsts'] = C['collect_lsts'].sort(function (K, r) { return C['collect_info'][r].time - C['collect_info'][K].time; }); } r['record_collect_limit'] && (C['collect_limit'] = r['record_collect_limit']); } }); }, N['onAccountUpdate'] = function () { this.Inst && this.Inst['enable'] && (this.Inst['label_collect_count'].text = this['collect_lsts']['length']['toString']() + '/' + this['collect_limit']['toString']()); }, N['reset'] = function () { this['paipuLst'][X.ALL] && this['paipuLst'][X.ALL]['reset'](), this['paipuLst'][X['FRIEND']] && this['paipuLst'][X['FRIEND']]['reset'](), this['paipuLst'][X.RANK] && this['paipuLst'][X.RANK]['reset'](), this['paipuLst'][X['MATCH']] && this['paipuLst'][X['MATCH']]['reset'](); }, N['addCollect'] = function (K, r, X, U) { var i = this; if (!this['collect_info'][K]) { if (this['collect_lsts']['length'] + 1 > this['collect_limit']) return C['UIMgr'].Inst['ShowErrorInfo'](game['Tools']['strOfLocalization'](2767)), void 0; app['NetAgent']['sendReq2Lobby']('Lobby', 'addCollectedGameRecord', { uuid: K, remarks: U, start_time: r, end_time: X }, function () { }); var H = { uuid: K, remarks: U, time: X }; this['collect_info'][K] = H, this['collect_lsts'].push(K), this['collect_lsts'] = this['collect_lsts'].sort(function (C, K) { return i['collect_info'][K].time - i['collect_info'][C].time; }), C['UI_DesktopInfo'].Inst && C['UI_DesktopInfo'].Inst['enable'] && C['UI_DesktopInfo'].Inst['onCollectChange'](), N.Inst && N.Inst['enable'] && N.Inst['onCollectChange'](K, -1); } }, N['removeCollect'] = function (K) { var r = this; if (this['collect_info'][K]) { app['NetAgent']['sendReq2Lobby']('Lobby', 'removeCollectedGameRecord', { uuid: K }, function () { }), delete this['collect_info'][K]; for (var X = -1, U = 0; U < this['collect_lsts']['length']; U++) if (this['collect_lsts'][U] == K) { this['collect_lsts'][U] = this['collect_lsts'][this['collect_lsts']['length'] - 1], X = U; break; } this['collect_lsts'].pop(), this['collect_lsts'] = this['collect_lsts'].sort(function (C, K) { return r['collect_info'][K].time - r['collect_info'][C].time; }), C['UI_DesktopInfo'].Inst && C['UI_DesktopInfo'].Inst['enable'] && C['UI_DesktopInfo'].Inst['onCollectChange'](), N.Inst && N.Inst['enable'] && N.Inst['onCollectChange'](K, X); } }, N['prototype']['onCreate'] = function () { var X = this; this.top = this.me['getChildByName']('top'), this.top['getChildByName']('btn_back')['clickHandler'] = Laya['Handler']['create'](this, function () { X['locking'] || X['close'](Laya['Handler']['create'](X, function () { C['UIMgr'].Inst['showLobby'](); })); }, null, !1), this['container_scrollview'] = this.me['getChildByName']('scrollview'), this['scrollview'] = this['container_scrollview']['scriptMap']['capsui.CScrollView'], this['scrollview']['init_scrollview'](Laya['Handler']['create'](this, function (C) { X['setItemValue'](C['index'], C['container']); }, null, !1)), this['scrollview']['setElastic'](), this['container_scrollview'].on('ratechange', this, function () { var C = N['paipuLst'][X['current_type']]; (1 - X['scrollview'].rate) * C['count'] < 3 && (C['duringload'] || (C['have_more_paipu'] ? C['loadList']() : 0 == C['count'] && (X['noinfo']['visible'] = !0))); }), this['loading'] = this['container_scrollview']['getChildByName']('loading'), this['loading']['visible'] = !1, this['container_scrollview']['getChildByName']('checkother')['clickHandler'] = Laya['Handler']['create'](this, function () { X['pop_otherpaipu'].me['visible'] || X['pop_otherpaipu']['show_check'](); }, null, !1), this.tabs = []; for (var U = 0; 5 > U; U++) this.tabs.push(this['container_scrollview']['getChildByName']('tabs')['getChildAt'](U)), this.tabs[U]['clickHandler'] = new Laya['Handler'](this, this['changeTab'], [U, !1]); this['pop_otherpaipu'] = new K(this.me['getChildByName']('pop_otherpaipu')), this['pop_collectinput'] = new r(this.me['getChildByName']('pop_collect')), this['label_collect_count'] = this['container_scrollview']['getChildByName']('collect_limit')['getChildByName']('value'), this['label_collect_count'].text = '0/20', this['noinfo'] = this['container_scrollview']['getChildByName']('noinfo'); }, N['prototype'].show = function () { var K = this; GameMgr.Inst['BehavioralStatistics'](20), game['Scene_Lobby'].Inst['change_bg']('indoor', !1), this['enable'] = !0, this['pop_otherpaipu'].me['visible'] = !1, this['pop_collectinput'].me['visible'] = !1, C['UIBase']['anim_alpha_in'](this.top, { y: -30 }, 200), C['UIBase']['anim_alpha_in'](this['container_scrollview'], { y: 30 }, 200), this['locking'] = !0, this['loading']['visible'] = !1, Laya['timer'].once(200, this, function () { K['locking'] = !1; }), this['changeTab'](0, !0), this['label_collect_count'].text = N['collect_lsts']['length']['toString']() + '/' + N['collect_limit']['toString'](); }, N['prototype']['close'] = function (K) { var r = this; this['locking'] = !0, C['UIBase']['anim_alpha_out'](this.top, { y: -30 }, 150), C['UIBase']['anim_alpha_out'](this['container_scrollview'], { y: 30 }, 150), Laya['timer'].once(150, this, function () { r['locking'] = !1, r['enable'] = !1, K && K.run(); }); }, N['prototype']['changeTab'] = function (C, K) { var r = [X.ALL, X.RANK, X['FRIEND'], X['MATCH'], X['COLLECT']]; if (K || r[C] != this['current_type']) { if (this['loading']['visible'] = !1, this['noinfo']['visible'] = !1, this['current_type'] = r[C], this['current_type'] == X['COLLECT'] && N['paipuLst'][this['current_type']]['reset'](), this['scrollview']['reset'](), this['current_type'] != X['COLLECT']) { var U = N['paipuLst'][this['current_type']]['count']; U > 0 && this['scrollview']['addItem'](U); } for (var i = 0; i < this.tabs['length']; i++) { var H = this.tabs[i]; H['getChildByName']('img').skin = game['Tools']['localUISrc'](C == i ? 'myres/shop/tab_choose.png' : 'myres/shop/tab_unchoose.png'), H['getChildByName']('label_name')['color'] = C == i ? '#d9b263' : '#8cb65f'; } } }, N['prototype']['setItemValue'] = function (K, r) { var X = this; if (this['enable']) { var U = N['paipuLst'][this['current_type']]; if (U || !(K >= U['uuid_list']['length'])) { for (var i = N['record_map'][U['uuid_list'][K]], H = 0; 4 > H; H++) { var w = r['getChildByName']('p' + H['toString']()); if (H < i['result']['players']['length']) { w['visible'] = !0; var G = w['getChildByName']('chosen'), l = w['getChildByName']('rank'), R = w['getChildByName']('rank_word'), f = w['getChildByName']('name'), A = w['getChildByName']('score'), h = i['result']['players'][H]; A.text = h['part_point_1'] || '0'; for (var J = 0, c = game['Tools']['strOfLocalization'](2133), W = 0, x = !1, y = 0; y < i['accounts']['length']; y++) if (i['accounts'][y].seat == h.seat) { J = i['accounts'][y]['account_id'], c = i['accounts'][y]['nickname'], W = i['accounts'][y]['verified'], x = i['accounts'][y]['account_id'] == GameMgr.Inst['account_id']; break; } game['Tools']['SetNickname'](f, { account_id: J, nickname: c, verified: W }), G['visible'] = x, A['color'] = x ? '#ffc458' : '#b98930', f['getChildByName']('name')['color'] = x ? '#dfdfdf' : '#a0a0a0', R['color'] = l['color'] = x ? '#57bbdf' : '#489dbc'; var n = w['getChildByName']('rank_word'); if ('en' == GameMgr['client_language']) switch (H) { case 0: n.text = 'st'; break; case 1: n.text = 'nd'; break; case 2: n.text = 'rd'; break; case 3: n.text = 'th'; } } else w['visible'] = !1; } var k = new Date(1000 * i['end_time']), B = ''; B += k['getFullYear']() + '/', B += (k['getMonth']() < 9 ? '0' : '') + (k['getMonth']() + 1)['toString']() + '/', B += (k['getDate']() < 10 ? '0' : '') + k['getDate']() + ' ', B += (k['getHours']() < 10 ? '0' : '') + k['getHours']() + ':', B += (k['getMinutes']() < 10 ? '0' : '') + k['getMinutes'](), r['getChildByName']('date').text = B, r['getChildByName']('check')['clickHandler'] = Laya['Handler']['create'](this, function () { return X['locking'] ? void 0 : C['UI_PiPeiYuYue'].Inst['enable'] ? (C['UI_Popout']['PopOutNoTitle'](game['Tools']['strOfLocalization'](204), null), void 0) : (GameMgr.Inst['checkPaiPu'](i.uuid, GameMgr.Inst['account_id'], 0), void 0); }, null, !1), r['getChildByName']('share')['clickHandler'] = Laya['Handler']['create'](this, function () { X['locking'] || X['pop_otherpaipu'].me['visible'] || (X['pop_otherpaipu']['show_share'](i.uuid), GameMgr.Inst['BehavioralStatistics'](21)); }, null, !1); var D = r['getChildByName']('room'), Z = game['Tools']['get_room_desc'](i['config']); D.text = Z.text; var L = ''; if (1 == i['config']['category']) L = game['Tools']['strOfLocalization'](2023); else if (4 == i['config']['category']) L = game['Tools']['strOfLocalization'](2025); else if (2 == i['config']['category']) { var v = i['config'].meta; if (v) { var b = cfg['desktop']['matchmode'].get(v['mode_id']); b && (L = b['room_name_' + GameMgr['client_language']]); } } if (N['collect_info'][i.uuid]) { var g = N['collect_info'][i.uuid], M = r['getChildByName']('remarks_info'), a = r['getChildByName']('input'), z = a['getChildByName']('txtinput'), p = r['getChildByName']('btn_input'), Y = !1, d = function () { Y ? (M['visible'] = !1, a['visible'] = !0, z.text = M.text, p['visible'] = !1) : (M.text = g['remarks'] && '' != g['remarks'] ? game['Tools']['strWithoutForbidden'](g['remarks']) : L, M['visible'] = !0, a['visible'] = !1, p['visible'] = !0); }; d(), p['clickHandler'] = Laya['Handler']['create'](this, function () { Y = !0, d(); }, null, !1), z.on('blur', this, function () { Y && (game['Tools']['calu_word_length'](z.text) > 30 ? C['UIMgr'].Inst['ShowErrorInfo'](game['Tools']['strOfLocalization'](2765)) : z.text != g['remarks'] && (g['remarks'] = z.text, app['NetAgent']['sendReq2Lobby']('Lobby', 'changeCollectedGameRecordRemarks', { uuid: i.uuid, remarks: z.text }, function () { }))), Y = !1, d(); }); var s = r['getChildByName']('collect'); s['clickHandler'] = Laya['Handler']['create'](this, function () { C['UI_SecondConfirm'].Inst.show(game['Tools']['strOfLocalization'](3248), Laya['Handler']['create'](X, function () { N['removeCollect'](i.uuid); })); }, null, !1), s['getChildByName']('img').skin = game['Tools']['localUISrc']('myres/lobby/collect_star.png'); } else { r['getChildByName']('input')['visible'] = !1, r['getChildByName']('btn_input')['visible'] = !1, r['getChildByName']('remarks_info')['visible'] = !0, r['getChildByName']('remarks_info').text = L; var s = r['getChildByName']('collect'); s['clickHandler'] = Laya['Handler']['create'](this, function () { X['pop_collectinput'].show(i.uuid, i['start_time'], i['end_time']); }, null, !1), s['getChildByName']('img').skin = game['Tools']['localUISrc']('myres/lobby/collect_star_gray.png'); } } } }, N['prototype']['onLoadStateChange'] = function (C, K) { this['current_type'] == C && (this['loading']['visible'] = K); }, N['prototype']['onLoadMoreLst'] = function (C, K) { this['current_type'] == C && this['scrollview']['addItem'](K); }, N['prototype']['getScrollViewCount'] = function () { return this['scrollview']['value_count']; }, N['prototype']['onLoadOver'] = function (C) { if (this['current_type'] == C) { var K = N['paipuLst'][this['current_type']]; 0 == K['count'] && (this['noinfo']['visible'] = !0); } }, N['prototype']['onCollectChange'] = function (C, K) { if (this['current_type'] == X['COLLECT']) K >= 0 && (N['paipuLst'][X['COLLECT']]['removeAt'](K), this['scrollview']['delItem'](K)); else for (var r = N['paipuLst'][this['current_type']]['uuid_list'], U = 0; U < r['length']; U++) if (r[U] == C) { this['scrollview']['wantToRefreshItem'](U); break; } this['label_collect_count'].text = N['collect_lsts']['length']['toString']() + '/' + N['collect_limit']['toString'](); }, N.Inst = null, N['paipuLst'] = {}, N['collect_lsts'] = [], N['record_map'] = {}, N['collect_info'] = {}, N['collect_limit'] = 20, N; } (C['UIBase']); C['UI_PaiPu'] = i; } (uiscript || (uiscript = {})); // 反屏蔽名称与文本审查 GameMgr.Inst.gameInit = function () { var C = GameMgr; var K = this; if (window.p2 = 'DF2vkXCnfeXp4WoGSBGNcJBufZiMN3UP' + (window['pertinent3'] ? window['pertinent3'] : ''), view['BgmListMgr'].init(), app['NetAgent']['sendReq2Lobby']('Lobby', 'fetchServerTime', {}, function (C, r) { C || r['error'] ? uiscript['UIMgr'].Inst['showNetReqError']('fetchServerTime', C, r) : K['server_time_delta'] = 1000 * r['server_time'] - Laya['timer']['currTimer']; }), app['NetAgent']['sendReq2Lobby']('Lobby', 'fetchServerSettings', {}, function (C, r) { C || r['error'] ? uiscript['UIMgr'].Inst['showNetReqError']('fetchServerSettings', C, r) : (app.Log.log('fetchServerSettings: ' + JSON['stringify'](r)), uiscript['UI_Recharge']['open_payment'] = !1, uiscript['UI_Recharge']['payment_info'] = '', uiscript['UI_Recharge']['open_wx'] = !0, uiscript['UI_Recharge']['wx_type'] = 0, uiscript['UI_Recharge']['open_alipay'] = !0, uiscript['UI_Recharge']['alipay_type'] = 0, r['settings'] && (uiscript['UI_Recharge']['update_payment_setting'](r['settings']), r['settings']['nickname_setting'] && (K['nickname_replace_enable'] = !!r['settings']['nickname_setting']['enable'], K['nickname_replace_lst'] = r['settings']['nickname_setting']['nicknames'], K['nickname_replace_table'] = {})), uiscript['UI_Change_Nickname']['allow_modify_nickname'] = r['settings']['allow_modify_nickname']); // START if (MMP.settings.antiCensorship == true) { app.Taboo.test = function () { return null }; GameMgr.Inst.nickname_replace_enable = false; } // END }), app['NetAgent']['sendReq2Lobby']('Lobby', 'fetchConnectionInfo', {}, function (C, r) { C || r['error'] || (K['client_endpoint'] = r['client_endpoint']); }), app['PlayerBehaviorStatistic'].init(), this['account_data']['nickname'] && this['fetch_login_info'](), uiscript['UI_Info'].Init(), app['NetAgent']['AddListener2Lobby']('NotifyAccountUpdate', Laya['Handler']['create'](this, function (C) { app.Log.log('NotifyAccountUpdate :' + JSON['stringify'](C)); var r = C['update']; if (r) { if (r['numerical']) for (var X = 0; X < r['numerical']['length']; X++) { var U = r['numerical'][X].id, i = r['numerical'][X]['final']; switch (U) { case '100001': K['account_data']['diamond'] = i; break; case '100002': K['account_data'].gold = i; break; case '100099': K['account_data'].vip = i, uiscript['UI_Recharge'].Inst && uiscript['UI_Recharge'].Inst['enable'] && uiscript['UI_Recharge'].Inst['refreshVipRedpoint'](); } (U >= '101001' || '102999' >= U) && (K['account_numerical_resource'][U] = i); } uiscript['UI_Sushe']['on_data_updata'](r), r['daily_task'] && uiscript['UI_Activity_Xuanshang']['dataUpdate'](r['daily_task']), r['title'] && uiscript['UI_TitleBook']['title_update'](r['title']), r['new_recharged_list'] && uiscript['UI_Recharge']['on_new_recharge_refresh'](r), (r['activity_task'] || r['activity_period_task'] || r['activity_random_task'] || r['activity_segment_task']) && uiscript['UI_Activity']['accountUpdate'](r), r['activity_flip_task'] && uiscript['UI_Activity_Fanpai']['onTaskDataUpdate'](r['activity_flip_task']['progresses']), r['activity'] && (r['activity']['friend_gift_data'] && uiscript['UI_Activity_Miaohui']['updateFriendGiftData'](r['activity']['friend_gift_data']), r['activity']['upgrade_data'] && uiscript['UI_Activity_Miaohui']['updateUpgradeData'](r['activity']['upgrade_data']), r['activity']['gacha_data'] && uiscript['UI_Activity_Niudan']['update_data'](r['activity']['gacha_data']), r['activity']['simulation_data'] && uiscript['UI_Activity_Simulation']['update_data'](r['activity']['simulation_data'])); } }, null, !1)), app['NetAgent']['AddListener2Lobby']('NotifyAnotherLogin', Laya['Handler']['create'](this, function () { uiscript['UI_AnotherLogin'].Inst.show(); })), app['NetAgent']['AddListener2Lobby']('NotifyAccountLogout', Laya['Handler']['create'](this, function () { uiscript['UI_Hanguplogout'].Inst.show(); })), app['NetAgent']['AddListener2Lobby']('NotifyClientMessage', Laya['Handler']['create'](this, function (C) { app.Log.log('收到消息:' + JSON['stringify'](C)), C.type == game['EFriendMsgType']['room_invite'] && uiscript['UI_Invite']['onNewInvite'](C['content']); })), app['NetAgent']['AddListener2Lobby']('NotifyServerSetting', Laya['Handler']['create'](this, function (C) { uiscript['UI_Recharge']['open_payment'] = !1, uiscript['UI_Recharge']['payment_info'] = '', uiscript['UI_Recharge']['open_wx'] = !0, uiscript['UI_Recharge']['wx_type'] = 0, uiscript['UI_Recharge']['open_alipay'] = !0, uiscript['UI_Recharge']['alipay_type'] = 0, C['settings'] && (uiscript['UI_Recharge']['update_payment_setting'](C['settings']), C['settings']['nickname_setting'] && (K['nickname_replace_enable'] = !!C['settings']['nickname_setting']['enable'], K['nickname_replace_lst'] = C['settings']['nickname_setting']['nicknames'])), uiscript['UI_Change_Nickname']['allow_modify_nickname'] = C['allow_modify_nickname']; // START if (MMP.settings.antiCensorship == true) { app.Taboo.test = function () { return null }; GameMgr.Inst.nickname_replace_enable = false; } // END })), app['NetAgent']['AddListener2Lobby']('NotifyVipLevelChange', Laya['Handler']['create'](this, function (C) { uiscript['UI_Sushe']['send_gift_limit'] = C['gift_limit'], game['FriendMgr']['friend_max_count'] = C['friend_max_count'], uiscript['UI_Shop']['shopinfo'].zhp['free_refresh']['limit'] = C['zhp_free_refresh_limit'], uiscript['UI_Shop']['shopinfo'].zhp['cost_refresh']['limit'] = C['zhp_cost_refresh_limit'], uiscript['UI_PaiPu']['collect_limit'] = C['record_collect_limit']; })), app['NetAgent']['AddListener2Lobby']('NotifyAFKResult', new Laya['Handler'](this, function (C) { uiscript['UI_Guajichenfa'].Inst.show(C); })), app['NetAgent']['AddListener2Lobby']('NotifyCaptcha', new Laya['Handler'](this, function (C) { K['auth_check_id'] = C['check_id'], K['auth_nc_retry_count'] = 0, 4 == C.type ? K['showNECaptcha']() : 2 == C.type ? K['checkNc']() : K['checkNvc'](); })), Laya['timer'].loop(360000, this, function () { if (game['LobbyNetMgr'].Inst.isOK) { var C = (Laya['timer']['currTimer'] - K['_last_heatbeat_time']) / 1000; app['NetAgent']['sendReq2Lobby']('Lobby', 'heatbeat', { no_operation_counter: C }, function () { }), C >= 3000 && uiscript['UI_Hanguplogout'].Inst.show(); } }), Laya['timer'].loop(1000, this, function () { var C = Laya['stage']['getMousePoint'](); (C.x != K['_pre_mouse_point'].x || C.y != K['_pre_mouse_point'].y) && (K['clientHeatBeat'](), K['_pre_mouse_point'].x = C.x, K['_pre_mouse_point'].y = C.y); }), Laya['timer'].loop(1000, this, function () { Laya['LocalStorage']['setItem']('dolllt', game['Tools']['currentTime']['toString']()); }), 'kr' == C['client_type'] && Laya['timer'].loop(3600000, this, function () { K['showKrTip'](!1, null); }), uiscript['UI_RollNotice'].init(), 'jp' == C['client_language']) { var r = document['createElement']('link'); r.rel = 'stylesheet', r.href = 'font/notosansjapanese_1.css'; var X = document['getElementsByTagName']('head')[0]; X['appendChild'](r); } } // 设置状态 !function (C) { var K = function () { function C(K) { this.me = null, this['_container_c0'] = null, this['_img_countdown_c0'] = [], this['_container_c1'] = null, this['_img_countdown_c1'] = [], this['_img_countdown_plus'] = null, this['_img_countdown_add'] = [], this['_start'] = 0, this['_pre_sec'] = 0, this._fix = 0, this._add = 0, this['_pre_time'] = 0, C.Inst = this, this.me = K, this['_container_c0'] = this.me['getChildByName']('c0'); for (var r = 0; 3 > r; r++) this['_img_countdown_c0'].push(this['_container_c0']['getChildByName']('num' + r)); this['_container_c1'] = this.me['getChildByName']('c1'); for (var r = 0; 3 > r; r++) this['_img_countdown_c1'].push(this['_container_c1']['getChildByName']('num' + r)); for (var r = 0; 2 > r; r++) this['_img_countdown_add'].push(this.me['getChildByName']('plus')['getChildByName']('add_' + r)); this['_img_countdown_plus'] = this.me['getChildByName']('plus'), this.me['visible'] = !1; } return Object['defineProperty'](C['prototype'], 'timeuse', { get: function () { return this.me['visible'] ? Math['floor']((Laya['timer']['currTimer'] - this['_start']) / 1000) : 0; }, enumerable: !1, configurable: !0 }), C['prototype']['reset'] = function () { this.me['visible'] = !1, Laya['timer']['clearAll'](this); }, C['prototype']['showCD'] = function (C, K) { var r = this; this.me['visible'] = !0, this['_start'] = Laya['timer']['currTimer'], this._fix = Math['floor'](C / 1000), this._add = Math['floor'](K / 1000), this['_pre_sec'] = -1, this['_pre_time'] = Laya['timer']['currTimer'], this['_show'](), Laya['timer']['frameLoop'](1, this, function () { var C = Laya['timer']['currTimer'] - r['_pre_time']; r['_pre_time'] = Laya['timer']['currTimer'], view['DesktopMgr'].Inst['timestoped'] ? r['_start'] += C : r['_show'](); }); }, C['prototype']['close'] = function () { this['reset'](); }, C['prototype']['_show'] = function () { var C = this._fix + this._add - this['timeuse']; if (0 >= C) return view['DesktopMgr'].Inst['OperationTimeOut'](), this['reset'](), void 0; if (C != this['_pre_sec']) { if (this['_pre_sec'] = C, C > this._add) { for (var K = (C - this._add)['toString'](), r = 0; r < this['_img_countdown_c0']['length']; r++) this['_img_countdown_c0'][r]['visible'] = r < K['length']; if (3 == K['length'] ? (this['_img_countdown_c0'][0].skin = game['Tools']['localUISrc']('myres/mjdesktop/number/t_' + K[1] + '.png'), this['_img_countdown_c0'][1].skin = game['Tools']['localUISrc']('myres/mjdesktop/number/t_' + K[0] + '.png'), this['_img_countdown_c0'][2].skin = game['Tools']['localUISrc']('myres/mjdesktop/number/t_' + K[2] + '.png')) : 2 == K['length'] ? (this['_img_countdown_c0'][0].skin = game['Tools']['localUISrc']('myres/mjdesktop/number/t_' + K[1] + '.png'), this['_img_countdown_c0'][1].skin = game['Tools']['localUISrc']('myres/mjdesktop/number/t_' + K[0] + '.png')) : this['_img_countdown_c0'][0].skin = game['Tools']['localUISrc']('myres/mjdesktop/number/t_' + K[0] + '.png'), 0 != this._add) { this['_img_countdown_plus']['visible'] = !0; for (var X = this._add['toString'](), r = 0; r < this['_img_countdown_add']['length']; r++) { var U = this['_img_countdown_add'][r]; r < X['length'] ? (U['visible'] = !0, U.skin = game['Tools']['localUISrc']('myres/mjdesktop/number/at_' + X[r] + '.png')) : U['visible'] = !1; } } else { this['_img_countdown_plus']['visible'] = !1; for (var r = 0; r < this['_img_countdown_add']['length']; r++) this['_img_countdown_add'][r]['visible'] = !1; } } else { this['_img_countdown_plus']['visible'] = !1; for (var K = C['toString'](), r = 0; r < this['_img_countdown_c0']['length']; r++) this['_img_countdown_c0'][r]['visible'] = r < K['length']; 3 == K['length'] ? (this['_img_countdown_c0'][0].skin = game['Tools']['localUISrc']('myres/mjdesktop/number/at_' + K[1] + '.png'), this['_img_countdown_c0'][1].skin = game['Tools']['localUISrc']('myres/mjdesktop/number/at_' + K[0] + '.png'), this['_img_countdown_c0'][2].skin = game['Tools']['localUISrc']('myres/mjdesktop/number/at_' + K[2] + '.png')) : 2 == K['length'] ? (this['_img_countdown_c0'][0].skin = game['Tools']['localUISrc']('myres/mjdesktop/number/at_' + K[1] + '.png'), this['_img_countdown_c0'][1].skin = game['Tools']['localUISrc']('myres/mjdesktop/number/at_' + K[0] + '.png')) : this['_img_countdown_c0'][0].skin = game['Tools']['localUISrc']('myres/mjdesktop/number/at_' + K[0] + '.png'); } if (C > 3) { this['_container_c1']['visible'] = !1; for (var r = 0; r < this['_img_countdown_c0']['length']; r++) this['_img_countdown_c0'][r]['alpha'] = 1; this['_img_countdown_plus']['alpha'] = 1, this['_container_c0']['alpha'] = 1, this['_container_c1']['alpha'] = 1; } else { view['AudioMgr']['PlayAudio'](205), this['_container_c1']['visible'] = !0; for (var r = 0; r < this['_img_countdown_c0']['length']; r++) this['_img_countdown_c0'][r]['alpha'] = 1; this['_img_countdown_plus']['alpha'] = 1, this['_container_c0']['alpha'] = 1, this['_container_c1']['alpha'] = 1; for (var r = 0; r < this['_img_countdown_c1']['length']; r++) this['_img_countdown_c1'][r]['visible'] = this['_img_countdown_c0'][r]['visible'], this['_img_countdown_c1'][r].skin = game['Tools']['localUISrc'](this['_img_countdown_c0'][r].skin); N.Inst.me.cd1.play(0, !1); } } }, C.Inst = null, C; } (), r = function () { function C(C) { this['timer_id'] = 0, this['last_returned'] = !1, this.me = C; } return C['prototype']['begin_refresh'] = function () { this['timer_id'] && clearTimeout(this['timer_id']), this['last_returned'] = !0, this['_loop_refresh_delay'](), Laya['timer']['clearAll'](this), Laya['timer'].loop(100, this, this['_loop_show']); }, C['prototype']['close_refresh'] = function () { this['timer_id'] && (clearTimeout(this['timer_id']), this['timer_id'] = 0), this['last_returned'] = !1, Laya['timer']['clearAll'](this); }, C['prototype']['_loop_refresh_delay'] = function () { var C = this; if (game['MJNetMgr'].Inst['connect_state'] != game['EConnectState'].none) { var K = 2000; if (game['MJNetMgr'].Inst['connect_state'] == game['EConnectState']['connecting'] && this['last_returned']) { var r = app['NetAgent']['mj_network_delay']; K = 300 > r ? 2000 : 800 > r ? 2500 + r : 4000 + 0.5 * r, app['NetAgent']['sendReq2MJ']('FastTest', 'checkNetworkDelay', {}, function () { C['last_returned'] = !0; }), this['last_returned'] = !1; } else K = 1000; this['timer_id'] = setTimeout(this['_loop_refresh_delay'].bind(this), K); } }, C['prototype']['_loop_show'] = function () { if (game['MJNetMgr'].Inst['connect_state'] != game['EConnectState'].none) if (game['MJNetMgr'].Inst['connect_state'] != game['EConnectState']['connecting']) this.me.skin = game['Tools']['localUISrc']('myres/mjdesktop/signal_bad.png'); else { var C = app['NetAgent']['mj_network_delay']; this.me.skin = 300 > C ? game['Tools']['localUISrc']('myres/mjdesktop/signal_good.png') : 800 > C ? game['Tools']['localUISrc']('myres/mjdesktop/signal_normal.png') : game['Tools']['localUISrc']('myres/mjdesktop/signal_bad.png'); } }, C; } (), X = function () { function C(C, K) { var r = this; this['enable'] = !1, this['emj_banned'] = !1, this['locking'] = !1, this['localposition'] = K, this.me = C, this['btn_banemj'] = C['getChildByName']('btn_banemj'), this['btn_banemj_origin_x'] = this['btn_banemj'].x, this['btn_banemj_origin_y'] = this['btn_banemj'].y, this['img_bannedemj'] = this['btn_banemj']['getChildByName']('mute'), this['btn_seeinfo'] = C['getChildByName']('btn_seeinfo'), this['btn_seeinfo_origin_x'] = this['btn_seeinfo'].x, this['btn_seeinfo_origin_y'] = this['btn_seeinfo'].y, this['btn_change'] = C['getChildByName']('btn_change'), this['btn_change_origin_x'] = this['btn_change'].x, this['btn_change_origin_y'] = this['btn_change'].y, this['btn_banemj']['clickHandler'] = Laya['Handler']['create'](this, function () { r['locking'] || (r['emj_banned'] = !r['emj_banned'], r['img_bannedemj'].skin = game['Tools']['localUISrc']('myres/mjdesktop/mute' + (r['emj_banned'] ? '_on.png' : '.png')), r['close']()); }, null, !1), this['btn_seeinfo']['clickHandler'] = Laya['Handler']['create'](this, function () { r['locking'] || (r['close'](), N.Inst['btn_seeinfo'](r['localposition'])); }, null, !1), this['btn_change']['clickHandler'] = Laya['Handler']['create'](this, function () { r['locking'] || (r['close'](), view['DesktopMgr'].Inst['changeMainbody'](view['DesktopMgr'].Inst['localPosition2Seat'](r['localposition']))); }, null, !1), this.me['clickHandler'] = Laya['Handler']['create'](this, function () { r['locking'] || r['switch'](); }, null, !1); } return C['prototype']['reset'] = function (C, K, r) { Laya['timer']['clearAll'](this), this['locking'] = !1, this['enable'] = !1, this['showinfo'] = C, this['showemj'] = K, this['showchange'] = r, this['emj_banned'] = !1, this['btn_banemj']['visible'] = !1, this['btn_seeinfo']['visible'] = !1, this['img_bannedemj'].skin = game['Tools']['localUISrc']('myres/mjdesktop/mute' + (this['emj_banned'] ? '_on.png' : '.png')), this['btn_change']['visible'] = !1; }, C['prototype']['onChangeSeat'] = function (C, K, r) { this['showinfo'] = C, this['showemj'] = K, this['showchange'] = r, this['enable'] = !1, this['btn_banemj']['visible'] = !1, this['btn_seeinfo']['visible'] = !1, this['btn_change']['visible'] = !1; }, C['prototype']['switch'] = function () { var C = this; this['locking'] || (this['enable'] ? this['close']() : (this['enable'] = !0, this['locking'] = !0, this['showinfo'] ? (this['btn_seeinfo']['visible'] = !0, this['btn_seeinfo']['scaleX'] = this['btn_seeinfo']['scaleY'] = 1, this['btn_seeinfo'].x = this['btn_seeinfo_origin_x'], this['btn_seeinfo'].y = this['btn_seeinfo_origin_y'], this['btn_seeinfo']['alpha'] = 1, Laya['Tween'].from(this['btn_seeinfo'], { x: 80, y: 80, scaleX: 0, scaleY: 0, alpha: 0 }, 150, Laya.Ease['backOut'])) : this['btn_seeinfo']['visible'] = !1, this['showemj'] ? (this['img_bannedemj'].skin = game['Tools']['localUISrc']('myres/mjdesktop/mute' + (this['emj_banned'] ? '_on.png' : '.png')), this['btn_banemj']['visible'] = !0, this['btn_banemj']['scaleX'] = this['btn_banemj']['scaleY'] = 1, this['btn_banemj'].x = this['btn_banemj_origin_x'], this['btn_banemj'].y = this['btn_banemj_origin_y'], this['btn_banemj']['alpha'] = 1, Laya['Tween'].from(this['btn_banemj'], { x: 80, y: 80, scaleX: 0, scaleY: 0, alpha: 0 }, 150, Laya.Ease['backOut'])) : this['btn_banemj']['visible'] = !1, this['showchange'] ? (this['btn_change']['visible'] = !0, this['btn_change']['scaleX'] = this['btn_change']['scaleY'] = 1, this['btn_change'].x = this['btn_change_origin_x'], this['btn_change'].y = this['btn_change_origin_y'], this['btn_change']['alpha'] = 1, Laya['Tween'].from(this['btn_change'], { x: 80, y: 80, scaleX: 0, scaleY: 0, alpha: 0 }, 150, Laya.Ease['backOut'])) : this['btn_change']['visible'] = !1, Laya['timer'].once(150, this, function () { C['locking'] = !1; }))); }, C['prototype']['close'] = function () { var C = this; this['enable'] = !1, this['locking'] = !0, Laya['Tween'].to(this['btn_banemj'], { x: 80, y: 80, scaleX: 0, scaleY: 0, alpha: 0 }, 150, Laya.Ease['backOut']), Laya['Tween'].to(this['btn_seeinfo'], { x: 80, y: 80, scaleX: 0, scaleY: 0, alpha: 0 }, 150, Laya.Ease['backOut']), Laya['Tween'].to(this['btn_change'], { x: 80, y: 80, scaleX: 0, scaleY: 0, alpha: 0 }, 150, Laya.Ease['backOut']), Laya['timer'].once(150, this, function () { C['locking'] = !1, C['btn_banemj']['visible'] = !1, C['btn_seeinfo']['visible'] = !1, C['btn_change']['visible'] = !1; }); }, C; } (), U = function () { function C(C) { var K = this; this['btn_emos'] = [], this.emos = [], this['allgray'] = !1, this.me = C, this.in = this.me['getChildByName']('in'), this.out = this.me['getChildByName']('out'), this['in_out'] = this.in['getChildByName']('in_out'), this['btn_chat'] = this.out['getChildByName']('btn_chat'), this['btn_mask'] = this.out['getChildByName']('btn_mask'), this['btn_chat']['clickHandler'] = new Laya['Handler'](this, function () { K['switchShow'](!0); }), this['btn_chat_in'] = this['in_out']['getChildByName']('btn_chat'), this['btn_chat_in']['clickHandler'] = new Laya['Handler'](this, function () { K['switchShow'](!1); }), this['scrollbar'] = this.in['getChildByName']('scrollbar_light')['scriptMap']['capsui.CScrollBar'], this['scrollview'] = this.in['scriptMap']['capsui.CScrollView'], this['scrollview']['init_scrollview'](new Laya['Handler'](this, this['render_item']), -1, 3), this['scrollview']['reset'](), this['scrollbar'].init(null), this['scrollview'].me.on('ratechange', this, function () { K['scrollview']['total_height'] > 0 ? K['scrollbar']['setVal'](K['scrollview'].rate, K['scrollview']['view_height'] / K['scrollview']['total_height']) : K['scrollbar']['setVal'](0, 1); }), 'chs' != GameMgr['client_language'] ? (this.out['getChildAt'](2)['visible'] = !1, this.out['getChildAt'](3)['visible'] = !0) : (this.out['getChildAt'](2)['visible'] = !0, this.out['getChildAt'](3)['visible'] = !1); } return C['prototype']['initRoom'] = function () { // START //var C = view['DesktopMgr'].Inst['main_role_character_info'], // END var C = { charid: fake_data.char_id, level: fake_data.level, exp: fake_data.exp, skin: fake_data.skin, extra_emoji: fake_data.emoji, is_upgraded: fake_data.is_upgraded }, K = cfg['item_definition']['character'].find(C['charid']); this['emo_log_count'] = 0, this.emos = []; for (var r = 0; 9 > r; r++) this.emos.push({ path: K.emo + '/' + r + '.png', sub_id: r, sort: r }); if (C['extra_emoji']) for (var r = 0; r < C['extra_emoji']['length']; r++) this.emos.push({ path: K.emo + '/' + C['extra_emoji'][r] + '.png', sub_id: C['extra_emoji'][r], sort: C['extra_emoji'][r] > 12 ? 1000000 - C['extra_emoji'][r] : C['extra_emoji'][r] }); this.emos = this.emos.sort(function (C, K) { return C.sort - K.sort; }), this['allgray'] = !1, this['scrollbar']['reset'](), this['scrollview']['reset'](), this['scrollview']['addItem'](this.emos['length']), this['btn_chat']['disabled'] = !1, this['btn_mask']['visible'] = view['DesktopMgr'].Inst['emoji_switch'], 'chs' != GameMgr['client_language'] && (this.out['getChildAt'](3)['visible'] = !view['DesktopMgr'].Inst['emoji_switch']), this.me.x = 1896, this.in['visible'] = !1, this.out['visible'] = !0, this['emo_infos'] = { char_id: C['charid'], emoji: [], server: 'chs_t' == GameMgr['client_type'] ? 1 : 'jp' == GameMgr['client_type'] ? 2 : 3 }; }, C['prototype']['render_item'] = function (C) { var K = this, r = C['index'], X = C['container'], U = this.emos[r], i = X['getChildByName']('btn'); i.skin = game['LoadMgr']['getResImageSkin'](U.path), this['allgray'] ? game['Tools']['setGrayDisable'](i, !0) : (game['Tools']['setGrayDisable'](i, !1), i['clickHandler'] = Laya['Handler']['create'](this, function () { if (app['NetAgent']['isMJConnectOK']()) { GameMgr.Inst['BehavioralStatistics'](22); for (var C = !1, r = 0, X = K['emo_infos']['emoji']; r < X['length']; r++) { var i = X[r]; if (i[0] == U['sub_id']) { i[0]++, C = !0; break; } } C || K['emo_infos']['emoji'].push([U['sub_id'], 1]), app['NetAgent']['sendReq2MJ']('FastTest', 'broadcastInGame', { content: JSON['stringify']({ emo: U['sub_id'] }), except_self: !1 }, function () { }); } K['change_all_gray'](!0), Laya['timer'].once(5000, K, function () { K['change_all_gray'](!1); }), K['switchShow'](!1); }, null, !1)); }, C['prototype']['change_all_gray'] = function (C) { this['allgray'] = C, this['scrollview']['wantToRefreshAll'](); }, C['prototype']['switchShow'] = function (C) { var K = this, r = 0; r = C ? 1367 : 1896, Laya['Tween'].to(this.me, { x: 1972 }, C ? 60 : 140, Laya.Ease['strongOut'], Laya['Handler']['create'](this, function () { C ? (K.out['visible'] = !1, K.in['visible'] = !0) : (K.out['visible'] = !0, K.in['visible'] = !1), Laya['Tween'].to(K.me, { x: r }, C ? 140 : 60, Laya.Ease['strongOut'], Laya['Handler']['create'](K, function () { K['btn_chat']['disabled'] = !1, K['btn_chat_in']['disabled'] = !1; }), 0, !0, !0); }), 0, !0, !0), this['btn_chat']['disabled'] = !0, this['btn_chat_in']['disabled'] = !0; }, C['prototype']['sendEmoLogUp'] = function () { // START //if (this['emo_log_count'] > 0 && this['emo_infos'] && view['DesktopMgr'].Inst.mode == view['EMJMode'].play) { // var C = GameMgr.Inst['getMouse'](); // GameMgr.Inst['postInfo2Server']('emo_stats', { // data: this['emo_infos'], // m: view['DesktopMgr']['click_prefer'], // d: C, // e: window['innerHeight'] / 2, // f: window['innerWidth'] / 2, // t: N.Inst['min_double_time'], // g: N.Inst['max_double_time'] // }, !1), // this['emo_infos']['emoji'] = []; // } // this['emo_log_count']++; // END }, C['prototype']['reset'] = function () { this['emo_infos'] = null, this['scrollbar']['reset'](), this['scrollview']['reset'](); }, C; } (), i = function () { function K(K) { this['effect'] = null, this['container_emo'] = K['getChildByName']('chat_bubble'), this.emo = new C['UI_Character_Emo'](this['container_emo']['getChildByName']('content')), this['root_effect'] = K['getChildByName']('root_effect'), this['container_emo']['visible'] = !1; } return K['prototype'].show = function (C, K) { var r = this; if (!view['DesktopMgr'].Inst['emoji_switch']) { for (var X = view['DesktopMgr'].Inst['player_datas'][view['DesktopMgr'].Inst['localPosition2Seat'](C)]['character']['charid'], U = cfg['character']['emoji']['getGroup'](X), i = '', N = 0, H = 0; H < U['length']; H++) if (U[H]['sub_id'] == K) { 2 == U[H].type && (i = U[H].view, N = U[H]['audio']); break; } this['effect'] && (this['effect']['destory'](), this['effect'] = null), i ? (this['effect'] = game['FrontEffect'].Inst['create_ui_effect'](this['root_effect'], 'scene/' + i + '.lh', new Laya['Point'](0, 0), 1), Laya['timer'].once(3500, this, function () { r['effect']['destory'](), r['effect'] = null; }), N && view['AudioMgr']['PlayAudio'](N)) : (this.emo['setSkin'](X, K), this['container_emo']['visible'] = !0, this['container_emo']['scaleX'] = this['container_emo']['scaleY'] = 0, Laya['Tween'].to(this['container_emo'], { scaleX: 1, scaleY: 1 }, 120, null, null, 0, !0, !0), Laya['timer'].once(3000, this, function () { r.emo['clear'](), Laya['Tween'].to(r['container_emo'], { scaleX: 0, scaleY: 0 }, 120, null, null, 0, !0, !0); }), Laya['timer'].once(3500, this, function () { r['container_emo']['visible'] = !1; })); } }, K['prototype']['reset'] = function () { Laya['timer']['clearAll'](this), this.emo['clear'](), this['container_emo']['visible'] = !1, this['effect'] && (this['effect']['destory'](), this['effect'] = null); }, K; } (), N = function (N) { function H() { var C = N.call(this, new ui.mj['desktopInfoUI']()) || this; return C['container_doras'] = null, C['doras'] = [], C['front_doras'] = [], C['label_md5'] = null, C['container_gamemode'] = null, C['label_gamemode'] = null, C['btn_auto_moqie'] = null, C['btn_auto_nofulu'] = null, C['btn_auto_hule'] = null, C['img_zhenting'] = null, C['btn_double_pass'] = null, C['_network_delay'] = null, C['_timecd'] = null, C['_player_infos'] = [], C['_container_fun'] = null, C['_fun_in'] = null, C['_fun_out'] = null, C['showscoredeltaing'] = !1, C['_btn_leave'] = null, C['_btn_fanzhong'] = null, C['_btn_collect'] = null, C['block_emo'] = null, C['head_offset_y'] = 15, C['gapStartPosLst'] = [new Laya['Vector2'](582, 12), new Laya['Vector2'](-266, 275), new Laya['Vector2'](-380, 103), new Laya['Vector2'](375, 142)], C['selfGapOffsetX'] = [0, -150, 150], app['NetAgent']['AddListener2MJ']('NotifyGameBroadcast', Laya['Handler']['create'](C, function (K) { C['onGameBroadcast'](K); })), app['NetAgent']['AddListener2MJ']('NotifyPlayerConnectionState', Laya['Handler']['create'](C, function (K) { C['onPlayerConnectionState'](K); })), H.Inst = C, C; } return __extends(H, N), H['prototype']['onCreate'] = function () { var N = this; this['doras'] = new Array(), this['front_doras'] = []; var H = this.me['getChildByName']('container_lefttop'), w = H['getChildByName']('container_doras'); this['container_doras'] = w, this['container_gamemode'] = H['getChildByName']('gamemode'), this['label_gamemode'] = this['container_gamemode']['getChildByName']('lb_mode'), 'kr' == GameMgr['client_language'] && (this['label_gamemode']['scale'](0.85, 0.85), this['label_gamemode']['scriptMap']['capsui.LabelLocalizationSize']['onCreate']()), this['label_md5'] = H['getChildByName']('MD5'), H['getChildByName']('btn_md5change')['clickHandler'] = Laya['Handler']['create'](this, function () { if (N['label_md5']['visible']) Laya['timer']['clearAll'](N['label_md5']), N['label_md5']['visible'] = !1, view['DesktopMgr'].Inst['is_chuanma_mode']() ? H['getChildByName']('activitymode')['visible'] = !0 : N['container_doras']['visible'] = !0; else { N['label_md5']['visible'] = !0, view['DesktopMgr'].Inst['sha256'] ? (N['label_md5']['fontSize'] = 20, N['label_md5'].y = 45, N['label_md5'].text = game['Tools']['strOfLocalization'](3888) + view['DesktopMgr'].Inst['sha256']) : (N['label_md5']['fontSize'] = 25, N['label_md5'].y = 51, N['label_md5'].text = game['Tools']['strOfLocalization'](2048) + view['DesktopMgr'].Inst.md5), H['getChildByName']('activitymode')['visible'] = !1, N['container_doras']['visible'] = !1; var C = N; Laya['timer'].once(5000, N['label_md5'], function () { C['label_md5']['visible'] = !1, view['DesktopMgr'].Inst['is_chuanma_mode']() ? H['getChildByName']('activitymode')['visible'] = !0 : N['container_doras']['visible'] = !0; }); } }, null, !1); for (var G = 0; G < w['numChildren']; G++) this['doras'].push(w['getChildAt'](G)), this['front_doras'].push(w['getChildAt'](G)['getChildAt'](0)); for (var G = 0; 4 > G; G++) { var l = this.me['getChildByName']('container_player_' + G), R = {}; R['container'] = l, R.head = new C['UI_Head'](l['getChildByName']('head'), ''), R['head_origin_y'] = l['getChildByName']('head').y, R.name = l['getChildByName']('container_name')['getChildByName']('name'), R['container_shout'] = l['getChildByName']('container_shout'), R['container_shout']['visible'] = !1, R['illust'] = R['container_shout']['getChildByName']('illust')['getChildByName']('illust'), R['illustrect'] = C['UIRect']['CreateFromSprite'](R['illust']), R['shout_origin_x'] = R['container_shout'].x, R['shout_origin_y'] = R['container_shout'].y, R.emo = new i(l), R['disconnect'] = l['getChildByName']('head')['getChildByName']('head')['getChildByName']('disconnect'), R['disconnect']['visible'] = !1, R['title'] = new C['UI_PlayerTitle'](l['getChildByName']('title'), ''), R.que = l['getChildByName']('que'), R['que_target_pos'] = new Laya['Vector2'](R.que.x, R.que.y), R['tianming'] = l['getChildByName']('tianming'), R['tianming']['visible'] = !1, 0 == G ? l['getChildByName']('btn_seeinfo')['clickHandler'] = Laya['Handler']['create'](this, function () { N['btn_seeinfo'](0); }, null, !1) : R['headbtn'] = new X(l['getChildByName']('btn_head'), G), this['_player_infos'].push(R); } this['_timecd'] = new K(this.me['getChildByName']('container_countdown')), this['img_zhenting'] = this.me['getChildByName']('img_zhenting'), this['img_zhenting']['visible'] = !1, this['_initFunc'](), this['block_emo'] = new U(this.me['getChildByName']('container_chat_choose')), this.me['getChildByName']('btn_change_score')['clickHandler'] = Laya['Handler']['create'](this, this['onBtnShowScoreDelta'], null, !1), this['_btn_leave'] = this.me['getChildByName']('container_righttop')['getChildByName']('btn_leave'), this['_btn_leave']['clickHandler'] = Laya['Handler']['create'](this, function () { if (view['DesktopMgr'].Inst.mode == view['EMJMode'].play) { if (view['DesktopMgr'].Inst['gameing']) { for (var K = 0, r = 0; r < view['DesktopMgr'].Inst['player_datas']['length']; r++) view['DesktopMgr'].Inst['player_datas'][r]['account_id'] && K++; if (1 >= K) C['UI_SecondConfirm'].Inst.show(game['Tools']['strOfLocalization'](21), Laya['Handler']['create'](N, function () { if (view['DesktopMgr'].Inst['gameing']) { for (var C = 0, K = 0; K < view['DesktopMgr'].Inst['player_datas']['length']; K++) { var r = view['DesktopMgr'].Inst['player_datas'][K]; r && null != r['account_id'] && 0 != r['account_id'] && C++; } 1 == C ? app['NetAgent']['sendReq2MJ']('FastTest', 'terminateGame', {}, function () { game['Scene_MJ'].Inst['GameEnd'](); }) : game['Scene_MJ'].Inst['ForceOut'](); } })); else { var X = !1; if (C['UI_VoteProgress']['vote_info']) { var U = Math['floor']((Date.now() + GameMgr.Inst['server_time_delta']) / 1000 - C['UI_VoteProgress']['vote_info']['start_time'] - C['UI_VoteProgress']['vote_info']['duration_time']); 0 > U && (X = !0); } X ? C['UI_VoteProgress'].Inst['enable'] || C['UI_VoteProgress'].Inst.show() : C['UI_VoteCD']['time_cd'] > (Date.now() + GameMgr.Inst['server_time_delta']) / 1000 ? C['UI_VoteCD'].Inst['enable'] || C['UI_VoteCD'].Inst.show() : C['UI_Vote'].Inst.show(); } } } else view['DesktopMgr'].Inst.mode == view['EMJMode']['live_broadcast'] && (app['Log_OB'].log('quit ob'), C['UI_Ob_Replay'].Inst['resetRounds'](), C['UI_Ob_Replay'].Inst['enable'] = !1), game['Scene_MJ'].Inst['ForceOut'](); }, null, !1), this.me['getChildByName']('container_righttop')['getChildByName']('btn_set')['clickHandler'] = Laya['Handler']['create'](this, function () { C['UI_Config'].Inst.show(); }, null, !1), this['_btn_fanzhong'] = this.me['getChildByName']('container_righttop')['getChildByName']('btn_fanzhong'), this['_btn_fanzhong']['clickHandler'] = Laya['Handler']['create'](this, function () { C['UI_Rules'].Inst.show(0, null, view['DesktopMgr'].Inst['is_chuanma_mode']() ? 1 : 0); }, null, !1), this['_btn_collect'] = this.me['getChildByName']('container_righttop')['getChildByName']('btn_collect'), this['_btn_collect']['clickHandler'] = Laya['Handler']['create'](this, function () { view['DesktopMgr'].Inst.mode == view['EMJMode']['paipu'] && (C['UI_PaiPu']['collect_info'][GameMgr.Inst['record_uuid']] ? C['UI_SecondConfirm'].Inst.show(game['Tools']['strOfLocalization'](3248), Laya['Handler']['create'](N, function () { C['UI_PaiPu']['removeCollect'](GameMgr.Inst['record_uuid']); })) : C['UI_Replay'].Inst && C['UI_Replay'].Inst['pop_collectinput'].show(GameMgr.Inst['record_uuid'], GameMgr.Inst['record_start_time'], GameMgr.Inst['record_end_time'])); }, null, !1), this['btn_double_pass'] = this.me['getChildByName']('btn_double_pass'), this['btn_double_pass']['visible'] = !1; var f = 0; this['btn_double_pass']['clickHandler'] = Laya['Handler']['create'](this, function () { if (view['DesktopMgr']['double_click_pass']) { var K = Laya['timer']['currTimer']; if (f + 300 > K) { if (C['UI_ChiPengHu'].Inst['enable']) C['UI_ChiPengHu'].Inst['onDoubleClick'](), N['recordDoubleClickTime'](K - f); else { var r = view['DesktopMgr'].Inst['mainrole']['can_discard']; C['UI_LiQiZiMo'].Inst['enable'] && (r = C['UI_LiQiZiMo'].Inst['onDoubleClick'](r)), r && view['DesktopMgr'].Inst['mainrole']['onDoubleClick']() && N['recordDoubleClickTime'](K - f); } f = 0; } else f = K; } }, null, !1), this['_network_delay'] = new r(this.me['getChildByName']('img_signal')), this['container_jjc'] = this.me['getChildByName']('container_jjc'), this['label_jjc_win'] = this['container_jjc']['getChildByName']('win'), 'en' == GameMgr['client_language'] && (H['getChildByName']('activitymode')['getChildAt'](1).x = 98); }, H['prototype']['recordDoubleClickTime'] = function (C) { this['min_double_time'] = this['min_double_time'] ? Math.max(0, Math.min(C, this['min_double_time'])) : C, this['max_double_time'] = this['max_double_time'] ? Math.max(C, this['max_double_time']) : C; }, H['prototype']['onGameBroadcast'] = function (C) { app.Log.log('NotifyGameBroadcast ' + JSON['stringify'](C)); var K = view['DesktopMgr'].Inst['seat2LocalPosition'](C.seat), r = JSON['parse'](C['content']); null != r.emo && void 0 != r.emo && (this['onShowEmo'](K, r.emo), this['showAIEmo']()); }, H['prototype']['onPlayerConnectionState'] = function (C) { app.Log.log('NotifyPlayerConnectionState msg: ' + JSON['stringify'](C)); var K = C.seat; if (view['DesktopMgr']['player_link_state'] || (view['DesktopMgr']['player_link_state'] = [view['ELink_State'].NULL, view['ELink_State'].NULL, view['ELink_State'].NULL, view['ELink_State'].NULL]), view['DesktopMgr']['player_link_state'] && K < view['DesktopMgr']['player_link_state']['length'] && (view['DesktopMgr']['player_link_state'][K] = C['state']), this['enable']) { var r = view['DesktopMgr'].Inst['seat2LocalPosition'](K); this['_player_infos'][r]['disconnect']['visible'] = C['state'] != view['ELink_State']['READY']; } }, H['prototype']['_initFunc'] = function () { var C = this; this['_container_fun'] = this.me['getChildByName']('container_func'), this['_fun_in'] = this['_container_fun']['getChildByName']('in'), this['_fun_out'] = this['_container_fun']['getChildByName']('out'), this['_fun_in_spr'] = this['_fun_in']['getChildByName']('in_func'); var K = this['_fun_out']['getChildByName']('btn_func'), r = this['_fun_out']['getChildByName']('btn_func2'), X = this['_fun_in_spr']['getChildByName']('btn_func'); K['clickHandler'] = r['clickHandler'] = new Laya['Handler'](this, function () { var U = 0; U = -270, Laya['Tween'].to(C['_container_fun'], { x: -624 }, 60, Laya.Ease['strongOut'], Laya['Handler']['create'](C, function () { C['_fun_in']['visible'] = !0, C['_fun_out']['visible'] = !1, Laya['Tween'].to(C['_container_fun'], { x: U }, 140, Laya.Ease['strongOut'], Laya['Handler']['create'](C, function () { K['disabled'] = !1, r['disabled'] = !1, X['disabled'] = !1, C['_fun_out']['visible'] = !1; }), 0, !0, !0); })), K['disabled'] = !0, r['disabled'] = !0, X['disabled'] = !0; }, null, !1), X['clickHandler'] = new Laya['Handler'](this, function () { var U = -546; Laya['Tween'].to(C['_container_fun'], { x: -624 }, 140, Laya.Ease['strongOut'], Laya['Handler']['create'](C, function () { C['_fun_in']['visible'] = !1, C['_fun_out']['visible'] = !0, Laya['Tween'].to(C['_container_fun'], { x: U }, 60, Laya.Ease['strongOut'], Laya['Handler']['create'](C, function () { K['disabled'] = !1, r['disabled'] = !1, X['disabled'] = !1, C['_fun_out']['visible'] = !0; }), 0, !0, !0); })), K['disabled'] = !0, r['disabled'] = !0, X['disabled'] = !0; }); var U = this['_fun_in']['getChildByName']('btn_autolipai'), i = this['_fun_out']['getChildByName']('btn_autolipai2'), N = this['_fun_out']['getChildByName']('autolipai'), H = Laya['LocalStorage']['getItem']('autolipai'), w = !0; w = H && '' != H ? 'true' == H : !0, this['refreshFuncBtnShow'](U, N, w), U['clickHandler'] = i['clickHandler'] = Laya['Handler']['create'](this, function () { view['DesktopMgr'].Inst['setAutoLiPai'](!view['DesktopMgr'].Inst['auto_liqi']), C['refreshFuncBtnShow'](U, N, view['DesktopMgr'].Inst['auto_liqi']), Laya['LocalStorage']['setItem']('autolipai', view['DesktopMgr'].Inst['auto_liqi'] ? 'true' : 'false'); }, null, !1); var G = this['_fun_in']['getChildByName']('btn_autohu'), l = this['_fun_out']['getChildByName']('btn_autohu2'), R = this['_fun_out']['getChildByName']('autohu'); this['refreshFuncBtnShow'](G, R, !1), G['clickHandler'] = l['clickHandler'] = Laya['Handler']['create'](this, function () { view['DesktopMgr'].Inst['setAutoHule'](!view['DesktopMgr'].Inst['auto_hule']), C['refreshFuncBtnShow'](G, R, view['DesktopMgr'].Inst['auto_hule']); }, null, !1); var f = this['_fun_in']['getChildByName']('btn_autonoming'), A = this['_fun_out']['getChildByName']('btn_autonoming2'), h = this['_fun_out']['getChildByName']('autonoming'); this['refreshFuncBtnShow'](f, h, !1), f['clickHandler'] = A['clickHandler'] = Laya['Handler']['create'](this, function () { view['DesktopMgr'].Inst['setAutoNoFulu'](!view['DesktopMgr'].Inst['auto_nofulu']), C['refreshFuncBtnShow'](f, h, view['DesktopMgr'].Inst['auto_nofulu']); }, null, !1); var J = this['_fun_in']['getChildByName']('btn_automoqie'), c = this['_fun_out']['getChildByName']('btn_automoqie2'), W = this['_fun_out']['getChildByName']('automoqie'); this['refreshFuncBtnShow'](J, W, !1), J['clickHandler'] = c['clickHandler'] = Laya['Handler']['create'](this, function () { view['DesktopMgr'].Inst['setAutoMoQie'](!view['DesktopMgr'].Inst['auto_moqie']), C['refreshFuncBtnShow'](J, W, view['DesktopMgr'].Inst['auto_moqie']); }, null, !1), 'kr' == GameMgr['client_language'] && (N['scale'](0.9, 0.9), R['scale'](0.9, 0.9), h['scale'](0.9, 0.9), W['scale'](0.9, 0.9)), Laya['Browser'].onPC && !GameMgr['inConch'] ? (K['visible'] = !1, l['visible'] = !0, i['visible'] = !0, A['visible'] = !0, c['visible'] = !0) : (K['visible'] = !0, l['visible'] = !1, i['visible'] = !1, A['visible'] = !1, c['visible'] = !1); }, H['prototype']['noAutoLipai'] = function () { var C = this['_container_fun']['getChildByName']('btn_autolipai'); view['DesktopMgr'].Inst['auto_liqi'] = !0, C['clickHandler'].run(); }, H['prototype']['resetFunc'] = function () { var C = Laya['LocalStorage']['getItem']('autolipai'), K = !0; K = C && '' != C ? 'true' == C : !0; var r = this['_fun_in']['getChildByName']('btn_autolipai'), X = this['_fun_out']['getChildByName']('automoqie'); this['refreshFuncBtnShow'](r, X, K), Laya['LocalStorage']['setItem']('autolipai', K ? 'true' : 'false'), view['DesktopMgr'].Inst['setAutoLiPai'](K); var U = this['_fun_in']['getChildByName']('btn_autohu'), i = this['_fun_out']['getChildByName']('autohu'); this['refreshFuncBtnShow'](U, i, view['DesktopMgr'].Inst['auto_hule']); var N = this['_fun_in']['getChildByName']('btn_autonoming'), H = this['_fun_out']['getChildByName']('autonoming'); this['refreshFuncBtnShow'](N, H, view['DesktopMgr'].Inst['auto_nofulu']); var w = this['_fun_in']['getChildByName']('btn_automoqie'), G = this['_fun_out']['getChildByName']('automoqie'); this['refreshFuncBtnShow'](w, G, view['DesktopMgr'].Inst['auto_moqie']), this['_container_fun'].x = -546, this['_fun_in']['visible'] = !1, this['_fun_out']['visible'] = !0; { var l = this['_fun_out']['getChildByName']('btn_func'); this['_fun_out']['getChildByName']('btn_func2'); } l['disabled'] = !1, l['disabled'] = !1; }, H['prototype']['setDora'] = function (C, K) { if (0 > C || C >= this['doras']['length']) return console['error']('setDora pos错误'), void 0; var r = 'myres2/mjpm/' + (K['touming'] ? GameMgr.Inst['touming_mjp_view'] : GameMgr.Inst['mjp_surface_view']) + /ui/; this['doras'][C].skin = game['Tools']['localUISrc'](r + K['toString'](!1) + '.png'), this['front_doras'][C]['visible'] = !K['touming'], this['front_doras'][C].skin = game['Tools']['localUISrc']('myres2/mjp/' + GameMgr.Inst['mjp_view'] + '/hand/front.png'); }, H['prototype']['initRoom'] = function () { var K = this; if (view['DesktopMgr'].Inst.mode == view['EMJMode'].play || view['DesktopMgr'].Inst.mode == view['EMJMode']['live_broadcast']) { for (var r = {}, X = 0; X < view['DesktopMgr'].Inst['player_datas']['length']; X++) { for (var U = view['DesktopMgr'].Inst['player_datas'][X]['character'], i = U['charid'], N = cfg['item_definition']['character'].find(i).emo, H = 0; 9 > H; H++) { var w = N + '/' + H['toString']() + '.png'; r[w] = 1; } if (U['extra_emoji']) for (var H = 0; H < U['extra_emoji']['length']; H++) { var w = N + '/' + U['extra_emoji'][H]['toString']() + '.png'; r[w] = 1; } } var G = []; for (var l in r) G.push(l); this['block_emo'].me.x = 1878, this['block_emo']['reset'](), game['LoadMgr']['loadResImage'](G, Laya['Handler']['create'](this, function () { K['block_emo']['initRoom'](); })), this['_btn_collect']['visible'] = !1; } else { for (var R = !1, X = 0; X < view['DesktopMgr'].Inst['player_datas']['length']; X++) { var f = view['DesktopMgr'].Inst['player_datas'][X]; if (f && null != f['account_id'] && f['account_id'] == GameMgr.Inst['account_id']) { R = !0; break; } } this['_btn_collect']['getChildAt'](0).skin = game['Tools']['localUISrc']('myres/mjdesktop/btn_collect_' + (C['UI_PaiPu']['collect_info'][GameMgr.Inst['record_uuid']] ? 'l.png' : 'd.png')), this['_btn_collect']['visible'] = R; } if (this['_btn_leave']['visible'] = !0, this['_btn_fanzhong']['visible'] = !1, this['_btn_fanzhong'].x = 152, view['DesktopMgr'].Inst.mode == view['EMJMode'].play) { for (var A = 0, X = 0; X < view['DesktopMgr'].Inst['player_datas']['length']; X++) { var f = view['DesktopMgr'].Inst['player_datas'][X]; f && null != f['account_id'] && 0 != f['account_id'] && A++; } 1 == view['DesktopMgr'].Inst['game_config']['category'] ? (this['_btn_leave']['visible'] = !0, this['_btn_fanzhong']['visible'] = !1, view['DesktopMgr'].Inst['is_chuanma_mode']() && (this['_btn_fanzhong']['visible'] = !0, this['_btn_fanzhong'].x = -92)) : (this['_btn_leave']['visible'] = !1, this['_btn_fanzhong']['visible'] = !0); } for (var h = 0, X = 0; X < view['DesktopMgr'].Inst['player_datas']['length']; X++) { var f = view['DesktopMgr'].Inst['player_datas'][X]; f && null != f['account_id'] && 0 != f['account_id'] && h++; } this['block_emo'].me['visible'] = view['DesktopMgr'].Inst.mode == view['EMJMode'].play, this['_container_fun']['visible'] = view['DesktopMgr'].Inst.mode == view['EMJMode'].play, this['enable'] = !0, this['setLiqibang'](0), this['setBen'](0); var J = this.me['getChildByName']('container_lefttop'); if (view['DesktopMgr'].Inst['is_chuanma_mode']()) J['getChildByName']('num_lizhi_0')['visible'] = !1, J['getChildByName']('num_lizhi_1')['visible'] = !1, J['getChildByName']('num_ben_0')['visible'] = !1, J['getChildByName']('num_ben_1')['visible'] = !1, J['getChildByName']('container_doras')['visible'] = !1, J['getChildByName']('gamemode')['visible'] = !1, J['getChildByName']('activitymode')['visible'] = !0, J['getChildByName']('MD5').y = 63, J['getChildByName']('MD5')['width'] = 239, J['getChildAt'](0).skin = game['Tools']['localUISrc']('myres/mjdesktop/left_top1.png'), J['getChildAt'](0)['width'] = 280, J['getChildAt'](0)['height'] = 139, 1 == view['DesktopMgr'].Inst['game_config']['category'] ? (J['getChildByName']('activitymode')['getChildAt'](0)['visible'] = !1, J['getChildByName']('activitymode')['getChildAt'](1)['visible'] = !0) : ('en' == GameMgr['client_language'] && (J['getChildByName']('activitymode')['getChildAt'](0).x = 2 == view['DesktopMgr'].Inst['game_config']['category'] ? 77 : 97), J['getChildByName']('activitymode')['getChildAt'](0).text = game['Tools']['strOfLocalization'](2 == view['DesktopMgr'].Inst['game_config']['category'] ? 3393 : 2025), J['getChildByName']('activitymode')['getChildAt'](0)['visible'] = !0, J['getChildByName']('activitymode')['getChildAt'](1)['visible'] = !1); else if (J['getChildByName']('num_lizhi_0')['visible'] = !0, J['getChildByName']('num_lizhi_1')['visible'] = !1, J['getChildByName']('num_ben_0')['visible'] = !0, J['getChildByName']('num_ben_1')['visible'] = !0, J['getChildByName']('container_doras')['visible'] = !0, J['getChildByName']('gamemode')['visible'] = !0, J['getChildByName']('activitymode')['visible'] = !1, J['getChildByName']('MD5').y = 51, J['getChildByName']('MD5')['width'] = 276, J['getChildAt'](0).skin = game['Tools']['localUISrc']('myres/mjdesktop/left_top.png'), J['getChildAt'](0)['width'] = 313, J['getChildAt'](0)['height'] = 158, view['DesktopMgr'].Inst['game_config']) { var c = view['DesktopMgr'].Inst['game_config'], W = game['Tools']['get_room_desc'](c); this['label_gamemode'].text = W.text, this['container_gamemode']['visible'] = !0; } else this['container_gamemode']['visible'] = !1; if (this['btn_double_pass']['visible'] = view['DesktopMgr'].Inst.mode == view['EMJMode'].play, view['DesktopMgr'].Inst.mode == view['EMJMode'].play) if (this['_network_delay']['begin_refresh'](), this['_network_delay'].me['visible'] = !0, view['DesktopMgr'].Inst['is_jjc_mode']()) { this['container_jjc']['visible'] = !0, this['label_jjc_win'].text = C['UI_Activity_JJC']['win_count']['toString'](); for (var X = 0; 3 > X; X++) this['container_jjc']['getChildByName'](X['toString']()).skin = game['Tools']['localUISrc']('myres/mjdesktop/tag_jjc_' + (C['UI_Activity_JJC']['lose_count'] > X ? 'd' : 'l') + '.png'); } else this['container_jjc']['visible'] = !1; else this['_network_delay'].me['visible'] = !1, this['container_jjc']['visible'] = !1; C['UI_Replay'].Inst && (C['UI_Replay'].Inst['pop_collectinput'].me['visible'] = !1); var x = this['_container_fun']['getChildByName']('in')['getChildByName']('btn_automoqie'), y = this['_container_fun']['getChildByName']('out')['getChildByName']('btn_automoqie2'); view['DesktopMgr'].Inst['is_zhanxing_mode']() ? (C['UI_Astrology'].Inst.show(), game['Tools']['setGrayDisable'](x, !0), game['Tools']['setGrayDisable'](y, !0)) : (game['Tools']['setGrayDisable'](x, !1), game['Tools']['setGrayDisable'](y, !1), C['UI_Astrology'].Inst.hide()); for (var X = 0; 4 > X; X++) this['_player_infos'][X]['tianming']['visible'] = view['DesktopMgr'].Inst['is_tianming_mode'](), this['_player_infos'][X]['tianming'].skin = game['Tools']['localUISrc']('myres/mjdesktop/tianmingx5.png'); }, H['prototype']['onCloseRoom'] = function () { this['_network_delay']['close_refresh'](); }, H['prototype']['refreshSeat'] = function (C) { void 0 === C && (C = !1); for (var K = (view['DesktopMgr'].Inst.seat, view['DesktopMgr'].Inst['player_datas']), r = 0; 4 > r; r++) { var X = view['DesktopMgr'].Inst['localPosition2Seat'](r), U = this['_player_infos'][r]; if (0 > X) U['container']['visible'] = !1; else { U['container']['visible'] = !0; var i = view['DesktopMgr'].Inst['getPlayerName'](X); game['Tools']['SetNickname'](U.name, i), U.head.id = K[X]['avatar_id'], U.head['set_head_frame'](K[X]['account_id'], K[X]['avatar_frame']); var N = (cfg['item_definition'].item.get(K[X]['avatar_frame']), cfg['item_definition'].view.get(K[X]['avatar_frame'])); if (U.head.me.y = N && N['sargs'][0] ? U['head_origin_y'] - Number(N['sargs'][0]) / 100 * this['head_offset_y'] : U['head_origin_y'], U['avatar'] = K[X]['avatar_id'], 0 != r) { var H = K[X]['account_id'] && 0 != K[X]['account_id'] && (view['DesktopMgr'].Inst.mode == view['EMJMode']['live_broadcast'] || view['DesktopMgr'].Inst.mode == view['EMJMode'].play), w = K[X]['account_id'] && 0 != K[X]['account_id'] && view['DesktopMgr'].Inst.mode == view['EMJMode'].play, G = view['DesktopMgr'].Inst.mode == view['EMJMode']['live_broadcast'] || view['DesktopMgr'].Inst.mode == view['EMJMode']['paipu']; C ? U['headbtn']['onChangeSeat'](H, w, G) : U['headbtn']['reset'](H, w, G); } U['title'].id = K[X]['title'] ? game['Tools']['titleLocalization'](K[X]['account_id'], K[X]['title']) : 0; } } }, H['prototype']['refreshNames'] = function () { for (var C = 0; 4 > C; C++) { var K = view['DesktopMgr'].Inst['localPosition2Seat'](C), r = this['_player_infos'][C]; if (0 > K) r['container']['visible'] = !1; else { r['container']['visible'] = !0; var X = view['DesktopMgr'].Inst['getPlayerName'](K); game['Tools']['SetNickname'](r.name, X); } } }, H['prototype']['refreshLinks'] = function () { for (var C = (view['DesktopMgr'].Inst.seat, 0); 4 > C; C++) { var K = view['DesktopMgr'].Inst['localPosition2Seat'](C); view['DesktopMgr'].Inst.mode == view['EMJMode'].play ? this['_player_infos'][C]['disconnect']['visible'] = -1 == K || 0 == C ? !1 : view['DesktopMgr']['player_link_state'][K] != view['ELink_State']['READY'] : view['DesktopMgr'].Inst.mode == view['EMJMode']['live_broadcast'] ? this['_player_infos'][C]['disconnect']['visible'] = -1 == K || 0 == view['DesktopMgr'].Inst['player_datas'][K]['account_id'] ? !1 : view['DesktopMgr']['player_link_state'][K] != view['ELink_State']['READY'] : view['DesktopMgr'].Inst.mode == view['EMJMode']['paipu'] && (this['_player_infos'][C]['disconnect']['visible'] = !1); } }, H['prototype']['setBen'] = function (C) { C > 99 && (C = 99); var K = this.me['getChildByName']('container_lefttop'), r = K['getChildByName']('num_ben_0'), X = K['getChildByName']('num_ben_1'); C >= 10 ? (r.skin = game['Tools']['localUISrc']('myres/mjdesktop/w_' + Math['floor'](C / 10)['toString']() + '.png'), X.skin = game['Tools']['localUISrc']('myres/mjdesktop/w_' + (C % 10)['toString']() + '.png'), X['visible'] = !0) : (r.skin = game['Tools']['localUISrc']('myres/mjdesktop/w_' + (C % 10)['toString']() + '.png'), X['visible'] = !1); }, H['prototype']['setLiqibang'] = function (C, K) { void 0 === K && (K = !0), C > 999 && (C = 999); var r = this.me['getChildByName']('container_lefttop'), X = r['getChildByName']('num_lizhi_0'), U = r['getChildByName']('num_lizhi_1'), i = r['getChildByName']('num_lizhi_2'); C >= 100 ? (i.skin = game['Tools']['localUISrc']('myres/mjdesktop/w_' + (C % 10)['toString']() + '.png'), U.skin = game['Tools']['localUISrc']('myres/mjdesktop/w_' + (Math['floor'](C / 10) % 10)['toString']() + '.png'), X.skin = game['Tools']['localUISrc']('myres/mjdesktop/w_' + Math['floor'](C / 100)['toString']() + '.png'), U['visible'] = !0, i['visible'] = !0) : C >= 10 ? (U.skin = game['Tools']['localUISrc']('myres/mjdesktop/w_' + (C % 10)['toString']() + '.png'), X.skin = game['Tools']['localUISrc']('myres/mjdesktop/w_' + Math['floor'](C / 10)['toString']() + '.png'), U['visible'] = !0, i['visible'] = !1) : (X.skin = game['Tools']['localUISrc']('myres/mjdesktop/w_' + C['toString']() + '.png'), U['visible'] = !1, i['visible'] = !1), view['DesktopMgr'].Inst['setRevealScore'](C, K); }, H['prototype']['reset_rounds'] = function () { this['closeCountDown'](), this['showscoredeltaing'] = !1, view['DesktopMgr'].Inst['setScoreDelta'](!1); for (var C = 'myres2/mjp/' + GameMgr.Inst['mjp_view'] + /hand/, K = 0; K < this['doras']['length']; K++) if (this['front_doras'][K].skin = '', this['doras'][K].skin = '', view['DesktopMgr'].Inst['is_jiuchao_mode']()) this['front_doras'][K]['visible'] = !1, this['doras'][K].skin = game['Tools']['localUISrc']('myres/mjdesktop/tou_dora_back.png'); else { var r = 'myres2/mjpm/' + GameMgr.Inst['mjp_surface_view'] + /ui/; this['front_doras'][K]['visible'] = !0, this['doras'][K].skin = game['Tools']['localUISrc'](r + '5z.png'), this['front_doras'][K].skin = game['Tools']['localUISrc'](C + 'back.png'); } for (var K = 0; 4 > K; K++) this['_player_infos'][K].emo['reset'](), this['_player_infos'][K].que['visible'] = !1; this['_timecd']['reset'](), Laya['timer']['clearAll'](this), Laya['timer']['clearAll'](this['label_md5']), view['DesktopMgr'].Inst['is_chuanma_mode']() || (this['container_doras']['visible'] = !0), this['label_md5']['visible'] = !1; }, H['prototype']['showCountDown'] = function (C, K) { this['_timecd']['showCD'](C, K); }, H['prototype']['setZhenting'] = function (C) { this['img_zhenting']['visible'] = C; }, H['prototype']['shout'] = function (C, K, r, X) { app.Log.log('shout:' + C + ' type:' + K); try { var U = this['_player_infos'][C], i = U['container_shout'], N = i['getChildByName']('img_content'), H = i['getChildByName']('illust')['getChildByName']('illust'), w = i['getChildByName']('img_score'); if (0 == X) w['visible'] = !1; else { w['visible'] = !0; var G = 0 > X ? 'm' + Math.abs(X) : X; w.skin = game['Tools']['localUISrc']('myres/mjdesktop/shout_score_' + G + '.png'); } '' == K ? N['visible'] = !1 : (N['visible'] = !0, N.skin = game['Tools']['localUISrc']('myres/mjdesktop/shout_' + K + '.png')), view['DesktopMgr']['is_yuren_type']() && 100 * Math['random']() < 20 ? (i['getChildByName']('illust')['visible'] = !1, i['getChildAt'](2)['visible'] = !0, i['getChildAt'](0)['visible'] = !1, game['LoadMgr']['setImgSkin'](i['getChildAt'](2), 'extendRes/charactor/yurenjie/xg' + Math['floor'](3 * Math['random']()) + '.png')) : (i['getChildByName']('illust')['visible'] = !0, i['getChildAt'](2)['visible'] = !1, i['getChildAt'](0)['visible'] = !0, H['scaleX'] = 1, game['Tools']['charaPart'](r['avatar_id'], H, 'half', U['illustrect'], !0, !0)); var l = 0, R = 0; switch (C) { case 0: l = -105, R = 0; break; case 1: l = 500, R = 0; break; case 2: l = 0, R = -300; break; default: l = -500, R = 0; } i['visible'] = !0, i['alpha'] = 0, i.x = U['shout_origin_x'] + l, i.y = U['shout_origin_y'] + R, Laya['Tween'].to(i, { alpha: 1, x: U['shout_origin_x'], y: U['shout_origin_y'] }, 70), Laya['Tween'].to(i, { alpha: 0 }, 150, null, null, 600), Laya['timer'].once(800, this, function () { Laya['loader']['clearTextureRes'](H.skin), i['visible'] = !1; }); } catch (f) { var A = {}; A['error'] = f['message'], A['stack'] = f['stack'], A['method'] = 'shout', A['class'] = 'UI_DesktopInfos', GameMgr.Inst['onFatalError'](A); } }, H['prototype']['closeCountDown'] = function () { this['_timecd']['close'](); }, H['prototype']['refreshFuncBtnShow'] = function (C, K, r) { var X = C['getChildByName']('img_choosed'); K['color'] = C['mouseEnabled'] ? r ? '#3bd647' : '#7992b3' : '#565656', X['visible'] = r; }, H['prototype']['onShowEmo'] = function (C, K) { var r = this['_player_infos'][C]; 0 != C && r['headbtn']['emj_banned'] || r.emo.show(C, K); }, H['prototype']['changeHeadEmo'] = function (C) { { var K = view['DesktopMgr'].Inst['seat2LocalPosition'](C); this['_player_infos'][K]; } }, H['prototype']['onBtnShowScoreDelta'] = function () { var C = this; this['showscoredeltaing'] || (this['showscoredeltaing'] = !0, view['DesktopMgr'].Inst['setScoreDelta'](!0), Laya['timer'].once(5000, this, function () { C['showscoredeltaing'] = !1, view['DesktopMgr'].Inst['setScoreDelta'](!1); })); }, H['prototype']['btn_seeinfo'] = function (K) { if (view['DesktopMgr'].Inst.mode != view['EMJMode']['paipu'] && view['DesktopMgr'].Inst['gameing']) { var r = view['DesktopMgr'].Inst['player_datas'][view['DesktopMgr'].Inst['localPosition2Seat'](K)]['account_id']; if (r) { var X = 1 == view['DesktopMgr'].Inst['game_config']['category'], U = 1, i = view['DesktopMgr'].Inst['game_config'].meta; i && i['mode_id'] == game['EMatchMode']['shilian'] && (U = 4), C['UI_OtherPlayerInfo'].Inst.show(r, view['DesktopMgr'].Inst['game_config'].mode.mode < 10 ? 1 : 2, X ? 1 : 2, U); } } }, H['prototype']['openDora3BeginEffect'] = function () { var C = game['FrontEffect'].Inst['create_ui_effect'](this.me['getChildByName']('container_effects')['getChildByName']('dora3_begin'), 'scene/effect_dora3_begin_' + GameMgr['client_language'] + '.lh', new Laya['Point'](0, 0), 1); view['AudioMgr']['PlayAudio'](243), Laya['timer'].once(5000, C, function () { C['destory'](); }); }, H['prototype']['openPeipaiOpenBeginEffect'] = function () { var C = game['FrontEffect'].Inst['create_ui_effect'](this.me['getChildByName']('container_effects')['getChildByName']('dora3_begin'), 'scene/effect_peipai_begin_' + GameMgr['client_language'] + '.lh', new Laya['Point'](0, 0), 1); view['AudioMgr']['PlayAudio'](243), Laya['timer'].once(5000, C, function () { C['destory'](); }); }, H['prototype']['openDora3BeginShine'] = function () { var C = game['FrontEffect'].Inst['create_ui_effect'](this.me['getChildByName']('container_effects')['getChildByName']('dora3_shine'), 'scene/effect_dora3_shine.lh', new Laya['Point'](0, 0), 1); view['AudioMgr']['PlayAudio'](244), Laya['timer'].once(5000, C, function () { C['destory'](); }); }, H['prototype']['openMuyuOpenBeginEffect'] = function () { var C = game['FrontEffect'].Inst['create_ui_effect'](this.me['getChildByName']('container_effects')['getChildByName']('dora3_begin'), 'scene/effect_muyu_begin_' + GameMgr['client_language'] + '.lh', new Laya['Point'](0, 0), 1); view['AudioMgr']['PlayAudio'](243), Laya['timer'].once(5000, C, function () { C['destory'](); }); }, H['prototype']['openShilianOpenBeginEffect'] = function () { var C = game['FrontEffect'].Inst['create_ui_effect'](this.me['getChildByName']('container_effects')['getChildByName']('dora3_begin'), 'scene/effect_shilian_begin_' + GameMgr['client_language'] + '.lh', new Laya['Point'](0, 0), 1); view['AudioMgr']['PlayAudio'](243), Laya['timer'].once(5000, C, function () { C['destory'](); }); }, H['prototype']['openXiuluoOpenBeginEffect'] = function () { var C = game['FrontEffect'].Inst['create_ui_effect'](this.me['getChildByName']('container_effects')['getChildByName']('dora3_begin'), 'scene/effect_xiuluo_begin_' + GameMgr['client_language'] + '.lh', new Laya['Point'](0, 0), 1); view['AudioMgr']['PlayAudio'](243), Laya['timer'].once(5000, C, function () { C['destory'](); }); }, H['prototype']['openChuanmaBeginEffect'] = function () { var C = game['FrontEffect'].Inst['create_ui_effect'](this.me['getChildByName']('container_effects')['getChildByName']('dora3_begin'), 'scene/effect_chiyu_begin_' + GameMgr['client_language'] + '.lh', new Laya['Point'](0, 0), 1); view['AudioMgr']['PlayAudio'](243), Laya['timer'].once(5000, C, function () { C['destory'](); }); }, H['prototype']['openJiuChaoBeginEffect'] = function () { var C = game['FrontEffect'].Inst['create_ui_effect'](this.me['getChildByName']('container_effects')['getChildByName']('dora3_begin'), 'scene/effect_mingjing_begin_' + GameMgr['client_language'] + '.lh', new Laya['Point'](0, 0), 1); view['AudioMgr']['PlayAudio'](243), Laya['timer'].once(5000, C, function () { C['destory'](); }); }, H['prototype']['openAnPaiBeginEffect'] = function () { var C = game['FrontEffect'].Inst['create_ui_effect'](this.me['getChildByName']('container_effects')['getChildByName']('dora3_begin'), 'scene/effect_anye_begin_' + GameMgr['client_language'] + '.lh', new Laya['Point'](0, 0), 1); view['AudioMgr']['PlayAudio'](243), Laya['timer'].once(5000, C, function () { C['destory'](); }); }, H['prototype']['openTopMatchOpenBeginEffect'] = function () { var C = game['FrontEffect'].Inst['create_ui_effect'](this.me['getChildByName']('container_effects')['getChildByName']('dora3_begin'), 'scene/effect_dianfengduiju_' + GameMgr['client_language'] + '.lh', new Laya['Point'](0, 0), 1); view['AudioMgr']['PlayAudio'](243), Laya['timer'].once(5000, C, function () { C['destory'](); }); }, H['prototype']['openZhanxingBeginEffect'] = function () { var C = game['FrontEffect'].Inst['create_ui_effect'](this.me['getChildByName']('container_effects')['getChildByName']('dora3_begin'), 'scene/effect_zhanxing_' + GameMgr['client_language'] + '.lh', new Laya['Point'](0, 0), 1); view['AudioMgr']['PlayAudio'](243), Laya['timer'].once(5000, C, function () { C['destory'](); }); }, H['prototype']['openTianmingBeginEffect'] = function () { var C = game['FrontEffect'].Inst['create_ui_effect'](this.me['getChildByName']('container_effects')['getChildByName']('dora3_begin'), 'scene/effect_tianming_begin_' + GameMgr['client_language'] + '.lh', new Laya['Point'](0, 0), 1); view['AudioMgr']['PlayAudio'](243), Laya['timer'].once(5000, C, function () { C['destory'](); }); }, H['prototype']['logUpEmoInfo'] = function () { this['block_emo']['sendEmoLogUp'](), this['min_double_time'] = 0, this['max_double_time'] = 0; }, H['prototype']['onCollectChange'] = function () { this['_btn_collect']['getChildAt'](0).skin = game['Tools']['localUISrc']('myres/mjdesktop/btn_collect_' + (C['UI_PaiPu']['collect_info'][GameMgr.Inst['record_uuid']] ? 'l.png' : 'd.png')); }, H['prototype']['showAIEmo'] = function () { for (var C = this, K = function (K) { var X = view['DesktopMgr'].Inst['player_datas'][K]; X['account_id'] && 0 != X['account_id'] || Math['random']() < 0.3 && Laya['timer'].once(500 + 1000 * Math['random'](), r, function () { C['onShowEmo'](view['DesktopMgr'].Inst['seat2LocalPosition'](K), Math['floor'](9 * Math['random']())); }); }, r = this, X = 0; X < view['DesktopMgr'].Inst['player_datas']['length']; X++) K(X); }, H['prototype']['setGapType'] = function (C, K) { void 0 === K && (K = !1); for (var r = 0; r < C['length']; r++) { var X = view['DesktopMgr'].Inst['seat2LocalPosition'](r); this['_player_infos'][X].que['visible'] = !0, K && (0 == r ? (this['_player_infos'][X].que.pos(this['gapStartPosLst'][r].x + this['selfGapOffsetX'][C[r]], this['gapStartPosLst'][r].y), this['_player_infos'][X].que['scale'](1, 1), Laya['Tween'].to(this['_player_infos'][X].que, { scaleX: 0.35, scaleY: 0.35, x: this['_player_infos'][X]['que_target_pos'].x, y: this['_player_infos'][X]['que_target_pos'].y }, 200)) : (this['_player_infos'][X].que.pos(this['gapStartPosLst'][r].x, this['gapStartPosLst'][r].y), this['_player_infos'][X].que['scale'](1, 1), Laya['Tween'].to(this['_player_infos'][X].que, { scaleX: 0.35, scaleY: 0.35, x: this['_player_infos'][X]['que_target_pos'].x, y: this['_player_infos'][X]['que_target_pos'].y }, 200))), this['_player_infos'][X].que.skin = game['Tools']['localUISrc']('myres/mjdesktop/dingque_' + C[r] + '.png'); } }, H['prototype']['OnNewCard'] = function (C, K) { if (K) { var r = game['FrontEffect'].Inst['create_ui_effect'](this.me['getChildByName']('container_effects')['getChildByName']('dora3_begin'), 'scene/effect_xianjing_' + GameMgr['client_language'] + '.lh', new Laya['Point'](0, 0), 1); view['AudioMgr']['PlayAudio'](243), Laya['timer'].once(5000, r, function () { r['destory'](); }), Laya['timer'].once(1300, this, function () { this['ShowSpellCard'](view['DesktopMgr'].Inst['field_spell'], !0); }); } else this['ShowSpellCard'](view['DesktopMgr'].Inst['field_spell'], !1); }, H['prototype']['ShowSpellCard'] = function (K, r) { void 0 === r && (r = !1), C['UI_FieldSpell'].Inst && !C['UI_FieldSpell'].Inst['enable'] && C['UI_FieldSpell'].Inst.show(K, r); }, H['prototype']['HideSpellCard'] = function () { C['UI_FieldSpell'].Inst && C['UI_FieldSpell'].Inst['close'](); }, H['prototype']['SetTianMingRate'] = function (C, K, r) { void 0 === r && (r = !1); var X = view['DesktopMgr'].Inst['seat2LocalPosition'](C), U = this['_player_infos'][X]['tianming']; r && 5 != K && U.skin != game['Tools']['localUISrc']('myres/mjdesktop/tianmingx' + K + '.png') && Laya['Tween'].to(U, { scaleX: 1.1, scaleY: 1.1 }, 200, null, Laya['Handler']['create'](this, function () { Laya['Tween'].to(U, { scaleX: 1, scaleY: 1 }, 200); })), U.skin = game['Tools']['localUISrc']('myres/mjdesktop/tianmingx' + K + '.png'); }, H.Inst = null, H; } (C['UIBase']); C['UI_DesktopInfo'] = N; } (uiscript || (uiscript = {})); uiscript.UI_Info.Init = function () { // 设置名称 if (MMP.settings.nickname != '') { GameMgr.Inst.account_data.nickname = MMP.settings.nickname; } // END var K = this; this['read_list'] = [], app['NetAgent']['sendReq2Lobby']('Lobby', 'fetchAnnouncement', { lang: GameMgr['client_language'], platform: GameMgr['inDmm'] ? 'web_dmm' : 'web' }, function (r, X) { r || X['error'] ? C['UIMgr'].Inst['showNetReqError']('fetchAnnouncement', r, X) : K['_refreshAnnouncements'](X); // START if ((r || X['error']) === null) { if (MMP.settings.isReadme == false || MMP.settings.version != GM_info['script']['version']) { uiscript.UI_Info.Inst.show(); MMP.settings.isReadme = true; MMP.settings.version = GM_info['script']['version']; MMP.saveSettings(); } } // END }), app['NetAgent']['AddListener2Lobby']('NotifyAnnouncementUpdate', Laya['Handler']['create'](this, function (C) { for (var r = GameMgr['inDmm'] ? 'web_dmm' : 'web', X = 0, U = C['update_list']; X < U['length']; X++) { var i = U[X]; if (i.lang == GameMgr['client_language'] && i['platform'] == r) { K['have_new_notice'] = !0; break; } } }, null, !1)); } uiscript.UI_Info._refreshAnnouncements = function (C) { // START C.announcements.splice(0, 0, { 'content': bf.trimZeros(bf.decrypt(bf.base64Decode(readme.replace(/-/g, '=')))), 'id': 666666, 'title': '[雀魂mod_plus]\n使用须知' }, { 'content': bf.trimZeros(bf.decrypt(bf.base64Decode(update_info.replace(/-/g, '=')))), 'id': 777777, 'title': '[雀魂mod_plus]\n更新日志' }) // END if (C['announcements'] && (this['announcements'] = C['announcements']), C.sort && (this['announcement_sort'] = C.sort), C['read_list']) { this['read_list'] = []; for (var K = 0; K < C['read_list']['length']; K++) this['read_list'].push(C['read_list'][K]); this.read_list.splice(0, 0, 666666, 777777); } } // 加载CG !function (C) { var K = function () { function K(K, r) { var X = this; this['cg_id'] = 0, this.me = K, this['father'] = r; var U = this.me['getChildByName']('btn_detail'); U['clickHandler'] = new Laya['Handler'](this, function () { C['UI_Bag'].Inst['locking'] || X['father']['changeLoadingCG'](X['cg_id']); }), game['Tools']['setButtonLongPressHandler'](U, new Laya['Handler'](this, function (K) { if (!C['UI_Bag'].Inst['locking']) { 'down' == K ? Laya['timer'].once(800, X, function () { C['UI_CG_Yulan'].Inst.show(X['cg_id']); }) : ('over' == K || 'up' == K) && Laya['timer']['clearAll'](X); } })), this['using'] = U['getChildByName']('using'), this.icon = U['getChildByName']('icon'), this.name = U['getChildByName']('name'), this.info = U['getChildByName']('info'), this['label_time'] = this.info['getChildByName']('info'), this['sprite_new'] = U['getChildByName']('new'); } return K['prototype'].show = function () { this.me['visible'] = !0; var K = cfg['item_definition']['loading_image'].get(this['cg_id']); this['using']['visible'] = -1 != C['UI_Loading']['Loading_Images']['indexOf'](this['cg_id']), game['LoadMgr']['setImgSkin'](this.icon, K['thumb_path'], null, 'UI_Bag_PageCG'); for (var r = !this['father']['last_seen_cg_map'][this['cg_id']], X = 0, U = K['unlock_items']; X < U['length']; X++) { var i = U[X]; if (i && C['UI_Bag']['get_item_count'](i) > 0) { var N = cfg['item_definition'].item.get(i); if (this.name.text = N['name_' + GameMgr['client_language']], !N['item_expire']) { this.info['visible'] = !1, r = -1 != this['father']['new_cg_ids']['indexOf'](i); break; } this.info['visible'] = !0, this['label_time'].text = game['Tools']['strOfLocalization'](3119) + N['expire_desc_' + GameMgr['client_language']]; } } this['sprite_new']['visible'] = r; }, K['prototype']['reset'] = function () { game['LoadMgr']['clearImgSkin'](this.icon), Laya['Loader']['clearTextureRes'](this.icon.skin); }, K; } (), r = function () { function r(K) { var r = this; this['seen_cg_map'] = null, this['last_seen_cg_map'] = null, this['new_cg_ids'] = [], this.me = K, this['scrollview'] = this.me['scriptMap']['capsui.CScrollView'], this['scrollview']['init_scrollview'](new Laya['Handler'](this, this['render_item']), null, 3), this['no_info'] = this.me['getChildByName']('no_info'), this.head = this.me['getChildByName']('head'); var X = this.me['getChildByName']('choose'); this['label_choose_all'] = X['getChildByName']('tip'), X['clickHandler'] = new Laya['Handler'](this, function () { if (r['all_choosed']) C['UI_Loading']['Loading_Images'] = []; else { C['UI_Loading']['Loading_Images'] = []; for (var K = 0, X = r['items']; K < X['length']; K++) { var U = X[K]; C['UI_Loading']['Loading_Images'].push(U.id); } } r['scrollview']['wantToRefreshAll'](), r['refreshChooseState'](); // START //app['NetAgent']['sendReq2Lobby']('Lobby', 'setLoadingImage', { // images: C['UI_Loading']['Loading_Images'] //}, function (K, r) { // (K || r['error']) && C['UIMgr'].Inst['showNetReqError']('setLoadingImage', K, r); //}); // END }); } return r['prototype']['have_redpoint'] = function () { // START //if (C['UI_Bag']['new_cg_ids']['length'] > 0) return 0; // END var K = []; if (!this['seen_cg_map']) { var r = Laya['LocalStorage']['getItem'](game['Tools']['eeesss']('bag_cg_list_' + GameMgr.Inst['account_id'])); if (this['seen_cg_map'] = {}, r) { r = game['Tools']['dddsss'](r); for (var X = r['split'](','), U = 0; U < X['length']; U++) this['seen_cg_map'][Number(X[U])] = 1; } } cfg['item_definition']['loading_image']['forEach'](function (r) { r['unlock_items'][1] && 0 == C['UI_Bag']['get_item_count'](r['unlock_items'][0]) && C['UI_Bag']['get_item_count'](r['unlock_items'][1]) > 0 && K.push(r.id); }); for (var i = 0, N = K; i < N['length']; i++) { var H = N[i]; if (!this['seen_cg_map'][H]) return !0; } return !1; }, r['prototype'].show = function () { var K = this; if (this['new_cg_ids'] = C['UI_Bag']['new_cg_ids'], C['UI_Bag']['removeAllCGNew'](), this['scrollview']['reset'](), this['items'] = [], !this['seen_cg_map']) { var r = Laya['LocalStorage']['getItem'](game['Tools']['eeesss']('bag_cg_list_' + GameMgr.Inst['account_id'])); if (this['seen_cg_map'] = {}, r) { r = game['Tools']['dddsss'](r); for (var X = r['split'](','), U = 0; U < X['length']; U++) this['seen_cg_map'][Number(X[U])] = 1; } } this['last_seen_cg_map'] = this['seen_cg_map']; var i = ''; cfg['item_definition']['loading_image']['forEach'](function (r) { for (var X = 0, U = r['unlock_items']; X < U['length']; X++) { var N = U[X]; if (N && C['UI_Bag']['get_item_count'](N) > 0) return K['items'].push(r), K['seen_cg_map'][r.id] = 1, '' != i && (i += ','), i += r.id, void 0; } }), this['items'].sort(function (C, K) { return K.sort - C.sort; }), Laya['LocalStorage']['setItem'](game['Tools']['eeesss']('bag_cg_list_' + GameMgr.Inst['account_id']), game['Tools']['eeesss'](i)), C['UI_Bag'].Inst['refreshRedpoint'](), this.me['visible'] = !0, this.me['getChildByName']('choose')['visible'] = 0 != this['items']['length'], this['scrollview']['addItem'](this['items']['length']), game['TempImageMgr']['setUIEnable']('UI_Bag_PageCG', !0), this['no_info']['visible'] = 0 == this['items']['length'], this.head['visible'] = 0 != this['items']['length'], this['_changed'] = !1, this['refreshChooseState'](); }, r['prototype']['close'] = function () { this.me['visible'] = !1, this['items'] = [], this['scrollview']['reset'](), game['TempImageMgr']['setUIEnable']('UI_Bag_PageCG', !1), this['_changed'] && C['UI_Loading']['loadNextCG'](); }, r['prototype']['render_item'] = function (C) { var r = C['index'], X = C['container'], U = C['cache_data']; if (this['items'][r]) { U.item || (U.item = new K(X, this)); var i = U.item; i['cg_id'] = this['items'][r].id, i.show(); } }, r['prototype']['changeLoadingCG'] = function (K) { this['_changed'] = !0; for (var r = 0, X = 0, U = 0, i = this['items']; U < i['length']; U++) { var N = i[U]; if (N.id == K) { r = X; break; } X++; } var H = C['UI_Loading']['Loading_Images']['indexOf'](K); -1 == H ? C['UI_Loading']['Loading_Images'].push(K) : C['UI_Loading']['Loading_Images']['splice'](H, 1), this['scrollview']['wantToRefreshItem'](r), this['refreshChooseState'](), // START MMP.settings.loadingCG = C['UI_Loading']['Loading_Images']; MMP.saveSettings(); //app['NetAgent']['sendReq2Lobby']('Lobby', 'setLoadingImage', { // images: C['UI_Loading']['Loading_Images'] //}, function (K, r) { // (K || r['error']) && C['UIMgr'].Inst['showNetReqError']('setLoadingImage', K, r); //}); // END }, r['prototype']['refreshChooseState'] = function () { this['all_choosed'] = C['UI_Loading']['Loading_Images']['length'] == this['items']['length'], this['label_choose_all'].text = game['Tools']['strOfLocalization'](this['all_choosed'] ? 3916 : 3915); }, r['prototype']['when_update_data'] = function () { this['scrollview']['wantToRefreshAll'](); }, r; } (); C['UI_Bag_PageCG'] = r; } (uiscript || (uiscript = {})); uiscript.UI_Entrance.prototype._onLoginSuccess = function (K, r, X) { var C = uiscript; var U = this; if (void 0 === X && (X = !1), app.Log.log('登陆:' + JSON['stringify'](r)), GameMgr.Inst['account_id'] = r['account_id'], GameMgr.Inst['account_data'] = r['account'], C['UI_ShiMingRenZheng']['renzhenged'] = r['is_id_card_authed'], GameMgr.Inst['account_numerical_resource'] = {}, r['account']['platform_diamond']) for (var i = r['account']['platform_diamond'], N = 0; N < i['length']; N++) GameMgr.Inst['account_numerical_resource'][i[N].id] = i[N]['count']; if (r['account']['skin_ticket'] && (GameMgr.Inst['account_numerical_resource']['100004'] = r['account']['skin_ticket']), r['account']['platform_skin_ticket']) for (var H = r['account']['platform_skin_ticket'], N = 0; N < H['length']; N++) GameMgr.Inst['account_numerical_resource'][H[N].id] = H[N]['count']; GameMgr.Inst['account_refresh_time'] = Laya['timer']['currTimer'], r['game_info'] && (GameMgr.Inst['ingame'] = !0, GameMgr.Inst['mj_server_location'] = r['game_info']['location'], GameMgr.Inst['mj_game_token'] = r['game_info']['connect_token'], GameMgr.Inst['mj_game_uuid'] = r['game_info']['game_uuid']), r['access_token'] && (Laya['LocalStorage']['setItem']('_pre_sociotype', 'false' == Laya['LocalStorage']['getItem']('autologin') ? '' : K['toString']()), Laya['LocalStorage']['setItem']('ssssoooodd', r['access_token']), GameMgr.Inst['sociotype'] = K, GameMgr.Inst['access_token'] = r['access_token']); var w = this, G = function () { GameMgr.Inst['onLoadStart']('login'), Laya['LocalStorage']['removeItem']('__ad_s'), C['UI_Loading'].Inst.show('load_lobby'), w['enable'] = !1, w['scene']['close'](), C['UI_Entrance_Mail_Regist'].Inst['close'](), w['login_loading']['close'](), C['UIMgr'].Inst['openLobbyUI'](Laya['Handler']['create'](w, function () { GameMgr.Inst['afterLogin'](), w['route_info']['onClose'](), GameMgr.Inst['account_data']['anti_addiction'] && C['UIMgr'].Inst['ShowPreventAddiction'](), w['destroy'](), w['disposeRes'](), C['UI_Add2Desktop'].Inst && (C['UI_Add2Desktop'].Inst['destroy'](), C['UI_Add2Desktop'].Inst = null); }), Laya['Handler']['create'](w, function (K) { return C['UI_Loading'].Inst['setProgressVal'](0.2 * K); }, null, !1)); }, l = Laya['Handler']['create'](this, function () { 0 != GameMgr.Inst['account_data']['frozen_state'] ? app['NetAgent']['sendReq2Lobby']('Lobby', 'fetchRefundOrder', {}, function (K, r) { K ? (app.Log.log('fetchRefundOrder err:' + K), U['showError'](game['Tools']['strOfLocalization'](2061), K), U['showContainerLogin']()) : (C['UI_Refund']['orders'] = r['orders'], C['UI_Refund']['clear_deadline'] = r['clear_deadline'], C['UI_Refund']['message'] = r['message'], G()); }) : G(); }); // START //if (C['UI_Loading']['Loading_Images'] = [], GameMgr.Inst['account_data']['loading_image']) // for (var R = 0, f = GameMgr.Inst['account_data']['loading_image']; R < f['length']; R++) { // var A = f[R]; // cfg['item_definition']['loading_image'].get(A) && C['UI_Loading']['Loading_Images'].push(A); // } uiscript.UI_Loading.Loading_Images = MMP.settings.loadingCG; // END C['UI_Loading']['loadNextCG'](), 'chs' != GameMgr['client_type'] || r['account']['phone_verify'] ? l.run() : (C['UI_Entrance_Mail_Regist'].Inst['close'](), this['login_loading']['close'](), this['container_login']['visible'] = !1, C['UI_Bind_Phone1'].Inst.show(!0, Laya['Handler']['create'](this, function () { app['NetAgent']['sendReq2Lobby']('Lobby', 'fetchPhoneLoginBind', {}, function (K, r) { K || r['error'] ? U['showError'](K, r['error']) : 0 == r['phone_login'] ? C['UI_Create_Phone_Account'].Inst.show(l) : C['UI_Canot_Create_Phone_Account'].Inst.show(l); }); }))); } if (MMP.settings.antiKickout) { setInterval(GameMgr.Inst.clientHeatBeat, 60000); } let bf = new Blowfish(secret_key); let html = '<div class="modal fade" id="mmpSettings" data-bs-backdrop="static" data-bs-keyboard="false" tabindex="-1" aria-labelledby="staticBackdropLabel" aria-hidden="true"> <div class="modal-dialog modal-lg"> <div class="modal-content"> <div class="modal-header"> <h3 class="text-center">雀魂Mod_Plus设置</h3> <object id="version" style="padding-left: 0.5rem;" height="100%" data="" width="200px"></object> <button type="button" class="btn-close" data-bs-dismiss="modal" aria-label="Close"></button> </div> <div class="modal-body"> <ul class="list-group"> <li class="list-group-item"> <dl class="row"> <dt class="col-sm-5">自定义名称</dt> <dd class="col-sm-7"> <input id="nickname" type="text" class="form-control rounded-3" placeholder="留空则关闭该功能"> </dd> <dt class="col-sm-5">开局后自动设置指定状态</dt> <dd class="col-sm-7"> <div class="form-check form-switch"> <input id="isSetAuto" class="form-check-input" type="checkbox" role="switch" data-bs-target="#setAuto" data-bs-toggle="collapse"> </div> <div id="setAuto" class="collapse"> <ul class="list-group"> <li class="list-group-item rounded-3"> <dl class="row" style="margin-bottom: calc(-.5 * var(--bs-gutter-x));"> <dt class="col-5">自动理牌</dt> <dd class="col-7"> <div class="form-check form-switch"> <input id="setAutoLiPai" class="form-check-input" type="checkbox" role="switch"> </div> </dd> <dt class="col-5">自动和了</dt> <dd class="col-7"> <div class="form-check form-switch"> <input id="setAutoHule" class="form-check-input" type="checkbox" role="switch"> </div> </dd> <dt class="col-5">不吃碰杠</dt> <dd class="col-7"> <div class="form-check form-switch"> <input id="setAutoNoFulu" class="form-check-input" type="checkbox" role="switch"> </div> </dd> <dt class="col-5">自动摸切</dt> <dd class="col-7"> <div class="form-check form-switch"> <input id="setAutoMoQie" class="form-check-input" type="checkbox" role="switch"> </div> </dd> </dl> </li> </ul> </div> </dd> <dt class="col-sm-5">强制打开便捷提示</dt> <dd class="col-sm-7"> <div class="form-check form-switch"> <input id="setbianjietishi" class="form-check-input" type="checkbox" role="switch"> </div> </dd> <dt class="col-sm-5">获得全部道具</dt> <dd class="col-sm-7"> <div class="form-check form-switch"> <input id="setAllItems" class="form-check-input" type="checkbox" role="switch" data-bs-target="#setItems" data-bs-toggle="collapse"> </div> <div id="setItems" class="collapse"> <ul class="list-group"> <li class="list-group-item rounded-3"> <dl class="row" style="margin-bottom: calc(-.5 * var(--bs-gutter-x));"> <dt class="col-5">不需要获得的道具ID</dt> <dd class="col-7"> <textarea id="ignoreItems" class="form-control rounded-4 is-valid" placeholder="使用英文逗号分隔,留空则关闭该功能"></textarea> <div class="invalid-tooltip"> 输入有误! </div> </dd> <dt class="col-5">不获得活动道具</dt> <dd class="col-7"> <div class="form-check form-switch"> <input id="ignoreEvent" class="form-check-input" type="checkbox" role="switch"> </div> </dd> </dl> </li> </ul> </div> </dd> <dt class="col-sm-5">随机电脑皮肤</dt> <dd class="col-sm-7"> <div class="form-check form-switch"> <input id="randomBotSkin" class="form-check-input" type="checkbox" role="switch"> </div> </dd> <dt class="col-sm-5">随机默认皮肤玩家的皮肤</dt> <dd class="col-sm-7"> <div class="form-check form-switch"> <input id="randomPlayerDefSkin" class="form-check-input" type="checkbox" role="switch"> </div> </dd> <dt class="col-sm-5">兼容mahjong-helper</dt> <dd class="col-sm-7"> <div class="form-check form-switch"> <input id="sendGame" class="form-check-input" type="checkbox" role="switch" data-bs-target="#sendGameSetting" data-bs-toggle="collapse"> <svg xmlns="http://www.w3.org/2000/svg" width="16" height="16" fill="currentColor" class="bi bi-question-circle" viewBox="0 0 16 16" id="sendGameIcon"> <path d="M8 15A7 7 0 1 1 8 1a7 7 0 0 1 0 14zm0 1A8 8 0 1 0 8 0a8 8 0 0 0 0 16z"></path> <path d="M5.255 5.786a.237.237 0 0 0 .241.247h.825c.138 0 .248-.113.266-.25.09-.656.54-1.134 1.342-1.134.686 0 1.314.343 1.314 1.168 0 .635-.374.927-.965 1.371-.673.489-1.206 1.06-1.168 1.987l.003.217a.25.25 0 0 0 .25.246h.811a.25.25 0 0 0 .25-.25v-.105c0-.718.273-.927 1.01-1.486.609-.463 1.244-.977 1.244-2.056 0-1.511-1.276-2.241-2.673-2.241-1.267 0-2.655.59-2.75 2.286zm1.557 5.763c0 .533.425.927 1.01.927.609 0 1.028-.394 1.028-.927 0-.552-.42-.94-1.029-.94-.584 0-1.009.388-1.009.94z"></path> </svg> </div> <div id="sendGameSetting" class="collapse"> <ul class="list-group"> <li class="list-group-item rounded-3"> <dl class="row" style="margin-bottom: calc(-.5 * var(--bs-gutter-x));"> <dt class="col-5">接收URL</dt> <dd class="col-7"> <input id="sendGameURL" type="text" class="form-control rounded-4"> <div class="invalid-tooltip"> 输入有误! </div> </dd> </dl> </li> </ul> </div> </dd> <dt class="col-sm-5">对查看牌谱生效</dt> <dd class="col-sm-7"> <div class="form-check form-switch"> <input id="setPaipuChar" class="form-check-input" type="checkbox" role="switch"> </div> </dd> <dt class="col-sm-5">显示玩家所在服务器</dt> <dd class="col-sm-7"> <div class="form-check form-switch"> <input id="showServer" class="form-check-input" type="checkbox" role="switch"> </div> </dd> <dt class="col-sm-5">反屏蔽名称与文本审查</dt> <dd class="col-sm-7"> <div class="form-check form-switch"> <input id="antiCensorship" class="form-check-input" type="checkbox" role="switch"> </div> </dd> <dt class="col-sm-5">屏蔽挂机检测踢出游戏</dt> <dd class="col-sm-7"> <div class="form-check form-switch"> <input id="antiKickout" class="form-check-input" type="checkbox" role="switch"> </div> </dd> </dl> </li> <li class="list-group-item list-group-item-warning"> 本脚本完全免费开源,如果您是付费获得,意味着您已经被倒卖狗骗了,请立即申请退款并差评!! <br>开源地址: <br>Github: <a href="https://github.com/Avenshy/majsoul_mod_plus" target="_blank">https://github.com/Avenshy/majsoul_mod_plus</a> <br>GreasyFork: <a href="https://greasyfork.org/zh-CN/scripts/408051-%E9%9B%80%E9%AD%82mod-plus" target="_blank">https://greasyfork.org/zh-CN/scripts/408051-%E9%9B%80%E9%AD%82mod-plus</a> </li> </ul> </div> <div class="modal-footer"> <button id="saveSettings" type="button" class="btn btn-success">保存</button> <button type="button" class="btn btn-secondary" data-bs-dismiss="modal" aria-label="Close">关闭</button> </div> </div> </div> </div> <div class="modal fade" id="saveSuccess" data-bs-backdrop="static" data-bs-keyboard="false" tabindex="-1" aria-labelledby="staticBackdropLabel" aria-hidden="true"> <div class="modal-dialog modal-lg"> <div class="modal-content"> <div class="modal-header"> <h5 class="modal-title" id="staticBackdropLabel">雀魂Mod_Plus</h5> <button type="button" class="btn-close" data-bs-dismiss="modal" aria-label="Close"></button> </div> <div class="modal-body"> <div class="alert alert-success fade show"> <svg xmlns="http://www.w3.org/2000/svg" style="display: none;"> <symbol id="check-circle-fill" fill="currentColor" viewBox="0 0 16 16"> <path d="M16 8A8 8 0 1 1 0 8a8 8 0 0 1 16 0zm-3.97-3.03a.75.75 0 0 0-1.08.022L7.477 9.417 5.384 7.323a.75.75 0 0 0-1.06 1.06L6.97 11.03a.75.75 0 0 0 1.079-.02l3.992-4.99a.75.75 0 0 0-.01-1.05z" /> </symbol> </svg> <h4 class="alert-heading"><svg class="bi flex-shrink-0 me-2" width="24" height="24" role="img" aria-label="Success:"> <use xlink:href="#check-circle-fill" /> </svg>设置保存成功!</h4> <hr /> 本脚本完全免费开源,如果您是付费获得,意味着您已经被倒卖狗骗了,请立即申请退款并差评!! <br>开源地址: <br>Github: <a href="https://github.com/Avenshy/majsoul_mod_plus" class="alert-link" target="_blank">https://github.com/Avenshy/majsoul_mod_plus</a> <br>GreasyFork: <a href="https://greasyfork.org/zh-CN/scripts/408051-%E9%9B%80%E9%AD%82mod-plus" class="alert-link" target="_blank">https://greasyfork.org/zh-CN/scripts/408051-%E9%9B%80%E9%AD%82mod-plus</a> </div> </div> <div class="modal-footer"> <button type="button" class="btn btn-primary" data-bs-dismiss="modal">OK</button> </div> </div> </div> </div>'; document.querySelector('body').insertAdjacentHTML('beforeend', html); var MMP_Settings = new bootstrap.Modal(document.querySelector('#mmpSettings')); var saveSuccess = new bootstrap.Modal(document.querySelector('#saveSuccess')); let ignoreItems = document.querySelector('#ignoreItems'); ignoreItems.addEventListener('focus', () => { // 得到焦点 ignoreItems.className = 'form-control rounded-3'; }); ignoreItems.addEventListener('blur', () => { // 失去焦点 if (ignoreItems.value.trim() != '') { let temp = ignoreItems.value.trim().replace(',', ',').split(','); // 总有笨比会用中文逗号 :( let items = new Array(); for (let item of temp) { let num = Number(item); if (isNaN(num) == true || Number.isSafeInteger(num) == false || num <= 100000 || num > 999999) { ignoreItems.className = 'form-control rounded-3 is-invalid'; document.querySelector('#saveSettings').disabled = true; return; } else { items.push(String(num)); } } ignoreItems.className = 'form-control rounded-3 is-valid'; ignoreItems.value = items.join(', '); document.querySelector('#saveSettings').disabled = false; } else { ignoreItems.className = 'form-control rounded-3 is-valid'; document.querySelector('#saveSettings').disabled = false; } }); new bootstrap.Popover(document.querySelector('#sendGameIcon'), { content: '这个选项只是用于<b>“兼容”</b>的,并不是打开选项就可以用了。\n如果你使用mahjong-helper,还需要安装<a href=\'https://github.com/Avenshy/mahjong-helper-majsoul\' target="_blank">mahjong-helper-majsoul</a>脚本,并且打开该选项。', trigger: 'focus', placement: 'top', html: true }) function openSettings() { if (MMP_Settings._isShown == false && saveSuccess._isShown == false) { document.querySelector("#nickname").value = MMP.settings.nickname; document.querySelector("#isSetAuto").checked = MMP.settings.setAuto.isSetAuto; if (MMP.settings.setAuto.isSetAuto == true) { document.querySelector("#setAuto").className = 'collapse show'; } else { document.querySelector("#setAuto").className = 'collapse'; } document.querySelector("#setAutoLiPai").checked = MMP.settings.setAuto.setAutoLiPai; document.querySelector("#setAutoHule").checked = MMP.settings.setAuto.setAutoHule; document.querySelector("#setAutoNoFulu").checked = MMP.settings.setAuto.setAutoNoFulu; document.querySelector("#setAutoMoQie").checked = MMP.settings.setAuto.setAutoMoQie; document.querySelector("#setbianjietishi").checked = MMP.settings.setbianjietishi; document.querySelector("#setAllItems").checked = MMP.settings.setItems.setAllItems; if (MMP.settings.setItems.setAllItems == true) { document.querySelector("#setItems").className = 'collapse show'; } else { document.querySelector("#setItems").className = 'collapse'; } if (MMP.settings.setItems.ignoreItems == []) { ignoreItems.value = ''; } else { ignoreItems.value = MMP.settings.setItems.ignoreItems.join(', '); } document.querySelector("#ignoreEvent").checked = MMP.settings.setItems.ignoreEvent; document.querySelector("#randomBotSkin").checked = MMP.settings.randomBotSkin; document.querySelector("#randomPlayerDefSkin").checked = MMP.settings.randomPlayerDefSkin; document.querySelector("#sendGame").checked = MMP.settings.sendGame; document.querySelector("#sendGameURL").value = MMP.settings.sendGameURL; if (MMP.settings.sendGame == true) { document.querySelector("#sendGameSetting").className = 'collapse show'; } else { document.querySelector("#sendGameSetting").className = 'collapse'; } document.querySelector("#setPaipuChar").checked = MMP.settings.setPaipuChar; document.querySelector("#showServer").checked = MMP.settings.showServer; document.querySelector("#antiCensorship").checked = MMP.settings.antiCensorship; document.querySelector("#antiKickout").checked = MMP.settings.antiKickout; MMP_Settings.show(); } } function saveSettings_UI() { MMP.settings.nickname = document.querySelector("#nickname").value; MMP.settings.setAuto.isSetAuto = document.querySelector("#isSetAuto").checked; MMP.settings.setAuto.setAutoLiPai = document.querySelector("#setAutoLiPai").checked; MMP.settings.setAuto.setAutoHule = document.querySelector("#setAutoHule").checked; MMP.settings.setAuto.setAutoNoFulu = document.querySelector("#setAutoNoFulu").checked; MMP.settings.setAuto.setAutoMoQie = document.querySelector("#setAutoMoQie").checked; MMP.settings.setbianjietishi = document.querySelector("#setbianjietishi").checked; MMP.settings.setItems.setAllItems = document.querySelector("#setAllItems").checked; if (ignoreItems.value.trim() == '') { MMP.settings.setItems.ignoreItems = []; } else { MMP.settings.setItems.ignoreItems = ignoreItems.value.trim().split(', '); } MMP.settings.setItems.ignoreEvent = document.querySelector("#ignoreEvent").checked; MMP.settings.randomBotSkin = document.querySelector("#randomBotSkin").checked; MMP.settings.randomPlayerDefSkin = document.querySelector("#randomPlayerDefSkin").checked; MMP.settings.sendGame = document.querySelector("#sendGame").checked; MMP.settings.sendGameURL = document.querySelector("#sendGameURL").value; MMP.settings.setPaipuChar = document.querySelector("#setPaipuChar").checked; MMP.settings.showServer = document.querySelector("#showServer").checked; MMP.settings.antiCensorship = document.querySelector("#antiCensorship").checked; MMP.settings.antiKickout = document.querySelector("#antiKickout").checked; MMP.saveSettings(); } // 防止背景变白 document.querySelector('head').insertAdjacentHTML('beforeend', '<style>body {background-color:#000000!important;</style>'); if (typeof GM_getResourceText === "function") { GM_addStyle(GM_getResourceText('bootstrap')); } else { GM_addStyle(GM_xmlhttpRequest({ method: 'get', url: 'https://cdn.jsdelivr.net/npm/[email protected]/dist/css/bootstrap.min.css', onload: function (msg) { GM_addStyle(msg.responseText); } })); } document.querySelector('#saveSettings').addEventListener('click', () => { saveSettings_UI(); MMP_Settings.hide(); saveSuccess.show(); }); document.querySelector("#version").data = "https://img.shields.io/static/v1?&label=MajsoulMod_Plus&message=v" + GM_info['script']['version'] + "&color=ff69b4"; if (typeof GM_registerMenuCommand === "function") { GM_registerMenuCommand('打开设置', openSettings); } MMP.openSettings = openSettings; if (MMP.settings.antiCensorship == true) { app.Taboo.test = function () { return null }; GameMgr.Inst.nickname_replace_enable = false; } console.log('[雀魂mod_plus] 启动完毕!!!'); let testapi = testAPI(); if (testapi['clear'] != true) { let showAPI = ''; testapi['apis'].forEach((element) => { showAPI += element + ': ' + testapi['apis'][element] + '\n'; }); alert('[雀魂mod_plus]\n您的脚本管理器有不支持的API,可能会影响脚本使用,如果您有条件的话,请您更换对API支持较好的脚本管理器,具体请查看脚本使用说明!\n\n本脚本使用的API与支持如下:\n' + showAPI); } } catch (error) { console.log('[雀魂mod_plus] 等待游戏启动'); setTimeout(majsoul_mod_plus, 1000); } } ();