您需要先安装一个扩展,例如 篡改猴、Greasemonkey 或 暴力猴,之后才能安装此脚本。
您需要先安装一个扩展,例如 篡改猴 或 暴力猴,之后才能安装此脚本。
您需要先安装一个扩展,例如 篡改猴 或 暴力猴,之后才能安装此脚本。
您需要先安装一个扩展,例如 篡改猴 或 Userscripts ,之后才能安装此脚本。
您需要先安装一款用户脚本管理器扩展,例如 Tampermonkey,才能安装此脚本。
您需要先安装用户脚本管理器扩展后才能安装此脚本。
雀魂解锁全角色、皮肤、装扮等,支持全部服务器。
当前为
// ==UserScript== // @name 雀魂Mod_Plus // @name:zh-TW 雀魂Mod_Plus // @name:zh-HK 雀魂Mod_Plus // @name:en MajsoulMod_Plus // @name:ja 雀魂Mod_Plus // @namespace https://github.com/Avenshy // @version 0.11.28 // @description 雀魂解锁全角色、皮肤、装扮等,支持全部服务器。 // @description:zh-TW 雀魂解鎖全角色、皮膚、裝扮等,支持全部伺服器。 // @description:zh-HK 雀魂解鎖全角色、皮膚、裝扮等,支持全部服務器。 // @description:en A majsoul mod that unlocks all characters, skins, decorations, etc. and supports all servers. // @description:ja A majsoul mod that unlocks all characters, skins, decorations, etc. and supports all servers. // @author Avenshy // @iconURL https://www.maj-soul.com/homepage/character/1/yiji_0.png // @homepageURL https://github.com/Avenshy/majsoul_mod_plus // @supportURL https://github.com/Avenshy/majsoul_mod_plus/issues // @match https://game.maj-soul.com/1/ // @match https://game.maj-soul.net/1/ // @match https://game.mahjongsoul.com/ // @match https://game.mahjongsoul.com/index.html // @match https://mahjongsoul.game.yo-star.com/ // @require https://greasyfork.org/scripts/447701-javascript-blowfish/code/javascript-blowfish.js?version=1069157 // @require https://greasyfork.org/scripts/447737-majsoul-mod-plus/code/majsoul_mod_plus.js?version=1130702 // @require https://unpkg.com/[email protected]/dist/js/bootstrap.bundle.min.js // @resource bootstrap https://unpkg.com/[email protected]/dist/css/bootstrap.min.css // @grant GM_setValue // @grant GM_getValue // @grant GM_info // @grant unsafeWindow // @grant GM_xmlhttpRequest // @grant GM_registerMenuCommand // @grant GM_addStyle // @grant GM_getResourceText // @connect localhost // @license GPL-3.0 // ==/UserScript== // 无需在此调整任何设置!正常游戏即可! // 无需在此调整任何设置!正常游戏即可! // 无需在此调整任何设置!正常游戏即可! // ID可以F12打开控制台查询。 // 所有物品 cfg.item_definition.item.map_ // 所有角色 cfg.item_definition.character.map_ // 所有皮肤 cfg.item_definition.skin.map_ // 所有称号 cfg.item_definition.title.map_ class MajsoulModPlus { constructor() { this.settings = { // 第一次使用的默认设置 character: 200001, // 当前角色 characters: { 0: 400101 }, // 各角色使用的皮肤 star_chars: [], // 星标角色 commonViewList: [ [], [], [], [], [] ], // 保存装扮 loadingCG: [], // 加载插画CG using_commonview_index: 0, // 使用装扮页 title: 600021, // 称号 nickname: '', setAuto: { isSetAuto: false, // 开关,是否在开局后自动设置指定状态 setAutoLiPai: true, // 自动理牌 setAutoHule: true, // 自动和了 setAutoNoFulu: false, // 不吃碰杠 setAutoMoQie: false // 自动摸切 }, setbianjietishi: false, // 强制打开便捷提示 setItems: { setAllItems: true, // 开关,是否获得全部道具 ignoreItems: [], // 不需要获得的道具id ignoreEvent: true // 不获得活动道具,编号一般为309XXX }, randomBotSkin: false, // 开关,是否随机电脑皮肤 randomPlayerDefSkin: false, // 开关,是否随机那些只有默认皮肤的玩家的皮肤 version: '', // 上次运行的版本,用于显示更新日志 isReadme: false, // 是否已阅读readme sendGame: false, // 开关,是否发送游戏对局(如发送至mahjong-helper) sendGameURL: 'https://localhost:12121/', // 接收游戏对局的URL setPaipuChar: true, // 开关,对查看牌谱生效 showServer: true, // 开关,显示玩家所在服务器 antiCensorship: true, // 开关,反屏蔽名称与文本审查 antiKickout: true // 开关,屏蔽挂机检测踢出游戏 } } loadSettings() { var temp = {}; try { let value = GM_getValue('majsoul_mod_plus', ''); if (value != '') { if (value.charAt(0) == '{' && value.charAt(value.length - 1) == '}') { temp = JSON.parse(GM_getValue('majsoul_mod_plus', '{}')); } else { let bf = new Blowfish(secret_key); temp = JSON.parse(bf.trimZeros(bf.decrypt(bf.base64Decode(value.replace(/-/g, '='))))); } } else { firstRun = true; } } catch (error) { console.log('[雀魂mod_plus] 读取配置出错,自动切换到cookie模式'); let ca = document.cookie.split(";"); for (let element of ca) { element = element.trim(); if (element.indexOf('majsoul_mod_plus=') == 0) { value = decodeURIComponent(element.substring("majsoul_mod_plus=".length, element.length)); if (value.charAt(0) == '{' && value.charAt(value.length - 1) == '}') { temp = JSON.parse(value); break } else { let bf = new Blowfish(secret_key); temp = JSON.parse(bf.trimZeros(bf.decrypt(bf.base64Decode(value.replace(/-/g, '='))))); break } } } } for (var key in temp) { if (this.settings[key] != undefined) { this.settings[key] = temp[key]; } } this.saveSettings(true); } saveSettings(isFirstRun) { let bf = new Blowfish(secret_key); let value = bf.base64Encode(bf.encrypt(JSON.stringify(this.settings))).replace(/=/g, '-') try { GM_setValue('majsoul_mod_plus', value); } catch (error) { var d = new Date(); d.setTime(d.getTime() + (360 * 24 * 60 * 60 * 1000)); var expires = "expires=" + d.toGMTString(); document.cookie = "majsoul_mod_plus=" + encodeURIComponent(value) + "; " + expires; } if (isFirstRun) { console.log('[雀魂mod_plus] 配置已读取:') console.log(this) console.warn('[雀魂mod_plus] ' + secret_key); } else { console.log('[雀魂mod_plus] 配置已保存:'); console.log(this) console.warn('[雀魂mod_plus] ' + secret_key); } } } let secret_key; let fake_data = {}; ! function () { var MMP = new MajsoulModPlus; let bf = new Blowfish("majsoul_mod_plus"); secret_key = bf.trimZeros(bf.decrypt(bf.base64Decode(tips.replace(/-/g, '=')))); if (typeof unsafeWindow !== "undefined") { unsafeWindow.MMP = MMP; } else { console.log("unsafeWindow API not available. Try to inject into window.MMP"); window.MMP = MMP; } MMP.loadSettings(); }(); // 取称号id function getAvatar_id() { for (let item of MMP.settings.commonViewList[MMP.settings.using_commonview_index]) { if (item.slot == 5) { return item.item_id; } } return 305501; } // 设置便捷提示 function setAuto() { // 自动理牌 view.DesktopMgr.Inst.auto_liqi = MMP.settings.setAuto.setAutoLiPai; view.DesktopMgr.Inst.setAutoLiPai(MMP.settings.setAuto.setAutoLiPai); uiscript.UI_DesktopInfo.Inst.refreshFuncBtnShow(uiscript.UI_DesktopInfo.Inst._container_fun.getChildByName("btn_autolipai"), MMP.settings.setAuto.setAutoLiPai); //Laya.LocalStorage.setItem("autolipai", MMP.settings.setAuto.setAutoLiPai ? "true" : "false"); // 自动和牌 view.DesktopMgr.Inst.auto_hule = MMP.settings.setAuto.setAutoHule; view.DesktopMgr.Inst.setAutoHule(MMP.settings.setAuto.setAutoHule); uiscript.UI_DesktopInfo.Inst.refreshFuncBtnShow(uiscript.UI_DesktopInfo.Inst._container_fun.getChildByName("btn_autohu"), MMP.settings.setAuto.setAutoHule); // 不吃碰杠 view.DesktopMgr.Inst.auto_nofulu = MMP.settings.setAuto.setAutoNoFulu; view.DesktopMgr.Inst.setAutoNoFulu(MMP.settings.setAuto.setAutoNoFulu); uiscript.UI_DesktopInfo.Inst.refreshFuncBtnShow(uiscript.UI_DesktopInfo.Inst._container_fun.getChildByName("btn_autonoming"), MMP.settings.setAuto.setAutoNoFulu); // 自动摸切 view.DesktopMgr.Inst.auto_moqie = MMP.settings.setAuto.setAutoMoQie; view.DesktopMgr.Inst.setAutoMoQie(MMP.settings.setAuto.setAutoMoQie); uiscript.UI_DesktopInfo.Inst.refreshFuncBtnShow(uiscript.UI_DesktopInfo.Inst._container_fun.getChildByName("btn_automoqie"), MMP.settings.setAuto.setAutoMoQie); } // 油猴API测试 function testAPI() { let apis = ['GM_setValue', 'GM_getValue', 'GM_info', 'unsafeWindow', 'GM_xmlhttpRequest', 'GM_registerMenuCommand', 'GM_addStyle', 'GM_getResourceText']; let result = { 'apis': {}, 'clear': true }; for (func of apis) { try { if (typeof eval(func) !== "undefined") { result['apis'][func] = true; } else { result['apis'][func] = false; result['clear'] = false; } } catch { result['apis'][func] = false; result['clear'] = false; } } return result } ! function majsoul_mod_plus() { try { // Hack 开启报番型,作者 aoarashi1988,Handle修改 ! function () { const arrBackup = cfg.voice.sound.groups_; if (!arrBackup || arrBackup.length === 0) { throw new Error(); } Object.entries(cfg.voice.sound.groups_).forEach( ([soundID, soundGroup]) => { soundGroup.forEach((soundObject, index) => { soundObject.level_limit = 0; soundObject.bond_limit = 0; }); }); } (); // 设置全部道具 !function (H) { var F; !function (H) { H[H.none = 0] = 'none', H[H['daoju'] = 1] = 'daoju', H[H.gift = 2] = 'gift', H[H['fudai'] = 3] = 'fudai', H[H.view = 5] = 'view'; } (F = H['EItemCategory'] || (H['EItemCategory'] = {})); var z = function (z) { function O() { var H = z.call(this, new ui['lobby']['bagUI']()) || this; return H['container_top'] = null, H['container_content'] = null, H['locking'] = !1, H.tabs = [], H['page_item'] = null, H['page_gift'] = null, H['page_skin'] = null, H['page_cg'] = null, H['select_index'] = 0, O.Inst = H, H; } return __extends(O, z), O.init = function () { var H = this; app['NetAgent']['AddListener2Lobby']('NotifyAccountUpdate', Laya['Handler']['create'](this, function (F) { var z = F['update']; z && z.bag && (H['update_data'](z.bag['update_items']), H['update_daily_gain_data'](z.bag)); }, null, !1)), //GameMgr.Inst['use_fetch_info'] || this['fetch'](); }, O['fetch'] = function () { var F = this; this['_item_map'] = {}, this['_daily_gain_record'] = {}, app['NetAgent']['sendReq2Lobby']('Lobby', 'fetchBagInfo', {}, function (z, O) { if (z || O['error']) H['UIMgr'].Inst['showNetReqError']('fetchBagInfo', z, O); else { app.Log.log('背包信息:' + JSON['stringify'](O)); var K = O.bag; if (K) { if (MMP.settings.setItems.setAllItems) { //设置全部道具 var items = cfg.item_definition.item.map_; for (var id in items) { if (MMP.settings.setItems.ignoreItems.includes(Number(id)) || (MMP.settings.setItems.ignoreEvent ? (id.slice(0, 3) == '309' ? true : false) : false)) { for (let item of K["items"]) { if (item.item_id == id) { cfg.item_definition.item.get(item.item_id); F._item_map[item.item_id] = { item_id: item.item_id, count: item.stack, category: items[item.item_id].category }; break; } } } else { cfg.item_definition.item.get(id); F._item_map[id] = { item_id: id, count: 1, category: items[id].category }; //获取物品列表并添加 } } } else { if (K['items']) for (var v = 0; v < K['items']['length']; v++) { var W = K['items'][v]['item_id'], L = K['items'][v]['stack'], E = cfg['item_definition'].item.get(W); E && (F['_item_map'][W] = { item_id: W, count: L, category: E['category'] }, 1 == E['category'] && 3 == E.type && app['NetAgent']['sendReq2Lobby']('Lobby', 'openAllRewardItem', { item_id: W }, function () { })); } if (K['daily_gain_record']) for (var l = K['daily_gain_record'], v = 0; v < l['length']; v++) { var a = l[v]['limit_source_id']; F['_daily_gain_record'][a] = {}; var S = l[v]['record_time']; F['_daily_gain_record'][a]['record_time'] = S; var V = l[v]['records']; if (V) for (var d = 0; d < V['length']; d++) F['_daily_gain_record'][a][V[d]['item_id']] = V[d]['count']; } } } } }); }, O['onFetchSuccess'] = function (H) { this['_item_map'] = {}, this['_daily_gain_record'] = {}; var F = H['bag_info']; if (F) { var z = F.bag; if (z) { if (MMP.settings.setItems.setAllItems) { //设置全部道具 var items = cfg.item_definition.item.map_; for (var id in items) { if (MMP.settings.setItems.ignoreItems.includes(Number(id)) || (MMP.settings.setItems.ignoreEvent ? (id.slice(0, 3) == '309' ? true : false) : false)) { for (let item of z["items"]) { if (item.item_id == id) { cfg.item_definition.item.get(item.item_id); this._item_map[item.item_id] = { item_id: item.item_id, count: item.stack, category: items[item.item_id].category }; break; } } } else { cfg.item_definition.item.get(id); this._item_map[id] = { item_id: id, count: 1, category: items[id].category }; //获取物品列表并添加 } } } else { if (z['items']) for (var O = 0; O < z['items']['length']; O++) { var K = z['items'][O]['item_id'], v = z['items'][O]['stack'], W = cfg['item_definition'].item.get(K); W && (this['_item_map'][K] = { item_id: K, count: v, category: W['category'] }, 1 == W['category'] && 3 == W.type && app['NetAgent']['sendReq2Lobby']('Lobby', 'openAllRewardItem', { item_id: K }, function () { })); } if (z['daily_gain_record']) for (var L = z['daily_gain_record'], O = 0; O < L['length']; O++) { var E = L[O]['limit_source_id']; this['_daily_gain_record'][E] = {}; var l = L[O]['record_time']; this['_daily_gain_record'][E]['record_time'] = l; var a = L[O]['records']; if (a) for (var S = 0; S < a['length']; S++) this['_daily_gain_record'][E][a[S]['item_id']] = a[S]['count']; } } } } }, O['find_item'] = function (H) { var F = this['_item_map'][H]; return F ? { item_id: F['item_id'], category: F['category'], count: F['count'] } : null; }, O['get_item_count'] = function (H) { var F = this['find_item'](H); if (F) return F['count']; if ('100001' == H) { for (var z = 0, O = 0, K = GameMgr.Inst['free_diamonds']; O < K['length']; O++) { var v = K[O]; GameMgr.Inst['account_numerical_resource'][v] && (z += GameMgr.Inst['account_numerical_resource'][v]); } for (var W = 0, L = GameMgr.Inst['paid_diamonds']; W < L['length']; W++) { var v = L[W]; GameMgr.Inst['account_numerical_resource'][v] && (z += GameMgr.Inst['account_numerical_resource'][v]); } return z; } if ('100004' == H) { for (var E = 0, l = 0, a = GameMgr.Inst['free_pifuquans']; l < a['length']; l++) { var v = a[l]; GameMgr.Inst['account_numerical_resource'][v] && (E += GameMgr.Inst['account_numerical_resource'][v]); } for (var S = 0, V = GameMgr.Inst['paid_pifuquans']; S < V['length']; S++) { var v = V[S]; GameMgr.Inst['account_numerical_resource'][v] && (E += GameMgr.Inst['account_numerical_resource'][v]); } return E; } return '100002' == H ? GameMgr.Inst['account_data'].gold : 0; }, O['find_items_by_category'] = function (H, F) { var z = []; for (var O in this['_item_map']) this['_item_map'][O]['category'] == H && this['_item_map'][O]['count'] && z.push({ item_id: this['_item_map'][O]['item_id'], category: this['_item_map'][O]['category'], count: this['_item_map'][O]['count'] }); return F && z.sort(function (H, z) { return cfg['item_definition'].item.get(H['item_id'])[F] - cfg['item_definition'].item.get(z['item_id'])[F]; }), z; }, O['update_data'] = function (F) { for (var z = 0; z < F['length']; z++) { var O = F[z]['item_id'], K = F[z]['stack']; if (K > 0) { this['_item_map']['hasOwnProperty'](O['toString']()) ? this['_item_map'][O]['count'] = K : this['_item_map'][O] = { item_id: O, count: K, category: cfg['item_definition'].item.get(O)['category'] }; var v = cfg['item_definition'].item.get(O); 1 == v['category'] && 3 == v.type && app['NetAgent']['sendReq2Lobby']('Lobby', 'openAllRewardItem', { item_id: O }, function () { }), 5 == v['category'] && (this['new_bag_item_ids'].push(O), this['new_zhuangban_item_ids'][O] = 1), 8 != v['category'] || v['item_expire'] || this['new_cg_ids'].push(O); } else if (this['_item_map']['hasOwnProperty'](O['toString']())) { var W = cfg['item_definition'].item.get(O); W && 5 == W['category'] && H['UI_Sushe']['on_view_remove'](O), this['_item_map'][O] = 0, delete this['_item_map'][O]; } } this.Inst && this.Inst['when_data_change'](); for (var z = 0; z < F['length']; z++) { var O = F[z]['item_id']; if (this['_item_listener']['hasOwnProperty'](O['toString']())) for (var L = this['_item_listener'][O], E = 0; E < L['length']; E++) L[E].run(); } for (var z = 0; z < this['_all_item_listener']['length']; z++) this['_all_item_listener'][z].run(); }, O['update_daily_gain_data'] = function (H) { var F = H['update_daily_gain_record']; if (F) for (var z = 0; z < F['length']; z++) { var O = F[z]['limit_source_id']; this['_daily_gain_record'][O] || (this['_daily_gain_record'][O] = {}); var K = F[z]['record_time']; this['_daily_gain_record'][O]['record_time'] = K; var v = F[z]['records']; if (v) for (var W = 0; W < v['length']; W++) this['_daily_gain_record'][O][v[W]['item_id']] = v[W]['count']; } }, O['get_item_daily_record'] = function (H, F) { return this['_daily_gain_record'][H] ? this['_daily_gain_record'][H]['record_time'] ? game['Tools']['isPassedRefreshTimeServer'](this['_daily_gain_record'][H]['record_time']) ? this['_daily_gain_record'][H][F] ? this['_daily_gain_record'][H][F] : 0 : 0 : 0 : 0; }, O['add_item_listener'] = function (H, F) { this['_item_listener']['hasOwnProperty'](H['toString']()) || (this['_item_listener'][H] = []), this['_item_listener'][H].push(F); }, O['remove_item_listener'] = function (H, F) { var z = this['_item_listener'][H]; if (z) for (var O = 0; O < z['length']; O++) if (z[O] === F) { z[O] = z[z['length'] - 1], z.pop(); break; } }, O['add_all_item_listener'] = function (H) { this['_all_item_listener'].push(H); }, O['remove_all_item_listener'] = function (H) { for (var F = this['_all_item_listener'], z = 0; z < F['length']; z++) if (F[z] === H) { F[z] = F[F['length'] - 1], F.pop(); break; } }, O['removeAllBagNew'] = function () { this['new_bag_item_ids'] = []; }, O['removeAllCGNew'] = function () { this['new_cg_ids'] = []; }, O['removeZhuangBanNew'] = function (H) { for (var F = 0, z = H; F < z['length']; F++) { var O = z[F]; delete this['new_zhuangban_item_ids'][O]; } }, O['checkItemEnough'] = function (H) { for (var F = H['split'](','), z = 0, K = F; z < K['length']; z++) { var v = K[z]; if (v) { var W = v['split']('-'); if (O['get_item_count'](Number(W[0])) < Number(W[1])) return !1; } } return !0; }, O['prototype']['have_red_point'] = function () { return this['page_cg']['have_redpoint'](); }, O['prototype']['onCreate'] = function () { var F = this; this['container_top'] = this.me['getChildByName']('top'), this['container_top']['getChildByName']('btn_back')['clickHandler'] = Laya['Handler']['create'](this, function () { F['locking'] || F.hide(Laya['Handler']['create'](F, function () { return F['closeHandler'] ? (F['closeHandler'].run(), F['closeHandler'] = null, void 0) : (H['UI_Lobby'].Inst['enable'] = !0, void 0); })); }, null, !1), this['container_content'] = this.me['getChildByName']('content'); for (var z = function (H) { O.tabs.push(O['container_content']['getChildByName']('tabs')['getChildByName']('btn' + H)), O.tabs[H]['clickHandler'] = Laya['Handler']['create'](O, function () { F['select_index'] != H && F['on_change_tab'](H); }, null, !1); }, O = this, K = 0; 5 > K; K++) z(K); this['page_item'] = new H['UI_Bag_PageItem'](this['container_content']['getChildByName']('page_items')), this['page_gift'] = new H['UI_Bag_PageGift'](this['container_content']['getChildByName']('page_gift')), this['page_skin'] = new H['UI_Bag_PageSkin'](this['container_content']['getChildByName']('page_skin')), this['page_cg'] = new H['UI_Bag_PageCG'](this['container_content']['getChildByName']('page_cg')); }, O['prototype'].show = function (F, z) { var O = this; void 0 === F && (F = 0), void 0 === z && (z = null), this['enable'] = !0, this['locking'] = !0, this['closeHandler'] = z, H['UIBase']['anim_alpha_in'](this['container_top'], { y: -30 }, 200), H['UIBase']['anim_alpha_in'](this['container_content'], { y: 30 }, 200), Laya['timer'].once(300, this, function () { O['locking'] = !1; }), this['on_change_tab'](F), this['refreshRedpoint'](), game['Scene_Lobby'].Inst['change_bg']('indoor', !1); }, O['prototype']['onSkinYuLanBack'] = function () { var F = this; this['enable'] = !0, this['locking'] = !0, H['UIBase']['anim_alpha_in'](this['container_top'], { y: -30 }, 200), H['UIBase']['anim_alpha_in'](this['container_content'], { y: 30 }, 200), Laya['timer'].once(300, this, function () { F['locking'] = !1; }), this['page_skin'].me['visible'] = !0, this['refreshRedpoint'](), game['Scene_Lobby'].Inst['change_bg']('indoor', !1); }, O['prototype'].hide = function (F) { var z = this; this['locking'] = !0, H['UIBase']['anim_alpha_out'](this['container_top'], { y: -30 }, 200), H['UIBase']['anim_alpha_out'](this['container_content'], { y: 30 }, 200), Laya['timer'].once(300, this, function () { z['locking'] = !1, z['enable'] = !1, F && F.run(); }); }, O['prototype']['onDisable'] = function () { this['page_skin']['close'](), this['page_item']['close'](), this['page_gift']['close'](), this['page_cg']['close'](); }, O['prototype']['on_change_tab'] = function (H) { this['select_index'] = H; for (var z = 0; z < this.tabs['length']; z++) this.tabs[z].skin = game['Tools']['localUISrc'](H == z ? 'myres/shop/tab_choose.png' : 'myres/shop/tab_unchoose.png'), this.tabs[z]['getChildAt'](0)['color'] = H == z ? '#d9b263' : '#8cb65f'; switch (this['page_item']['close'](), this['page_gift']['close'](), this['page_skin'].me['visible'] = !1, this['page_cg']['close'](), H) { case 0: this['page_item'].show(F['daoju']); break; case 1: this['page_gift'].show(); break; case 2: this['page_item'].show(F.view); break; case 3: this['page_skin'].show(); break; case 4: this['page_cg'].show(); } }, O['prototype']['when_data_change'] = function () { this['page_item'].me['visible'] && this['page_item']['when_update_data'](), this['page_gift'].me['visible'] && this['page_gift']['when_update_data'](); }, O['prototype']['on_cg_change'] = function () { this['page_cg']['when_update_data'](); }, O['prototype']['refreshRedpoint'] = function () { this.tabs[4]['getChildByName']('redpoint')['visible'] = this['page_cg']['have_redpoint'](); }, O['_item_map'] = {}, O['_item_listener'] = {}, O['_all_item_listener'] = [], O['_daily_gain_record'] = {}, O['new_bag_item_ids'] = [], O['new_zhuangban_item_ids'] = {}, O['new_cg_ids'] = [], O.Inst = null, O; } (H['UIBase']); H['UI_Bag'] = z; } (uiscript || (uiscript = {})); // 修改牌桌上角色 !function (H) { var F = function () { function F() { var F = this; this.urls = [], this['link_index'] = -1, this['connect_state'] = H['EConnectState'].none, this['reconnect_count'] = 0, this['reconnect_span'] = [500, 1000, 3000, 6000, 10000, 15000], this['playerreconnect'] = !1, this['lasterrortime'] = 0, this['load_over'] = !1, this['loaded_player_count'] = 0, this['real_player_count'] = 0, this['is_ob'] = !1, this['ob_token'] = '', this['lb_index'] = 0, this['_report_reconnect_count'] = 0, this['_connect_start_time'] = 0, app['NetAgent']['AddListener2MJ']('NotifyPlayerLoadGameReady', Laya['Handler']['create'](this, function (H) { app.Log.log('NotifyPlayerLoadGameReady: ' + JSON['stringify'](H)), F['loaded_player_count'] = H['ready_id_list']['length'], F['load_over'] && uiscript['UI_Loading'].Inst['enable'] && uiscript['UI_Loading'].Inst['showLoadCount'](F['loaded_player_count'], F['real_player_count']); })); } return Object['defineProperty'](F, 'Inst', { get: function () { return null == this['_Inst'] ? this['_Inst'] = new F() : this['_Inst']; }, enumerable: !1, configurable: !0 }), F['prototype']['OpenConnect'] = function (F, z, O, K) { var v = this; uiscript['UI_Loading'].Inst.show('enter_mj'), H['Scene_Lobby'].Inst && H['Scene_Lobby'].Inst['active'] && (H['Scene_Lobby'].Inst['active'] = !1), H['Scene_Huiye'].Inst && H['Scene_Huiye'].Inst['active'] && (H['Scene_Huiye'].Inst['active'] = !1), this['Close'](), view['BgmListMgr']['stopBgm'](), this['is_ob'] = !1, Laya['timer'].once(500, this, function () { v.url = '', v['token'] = F, v['game_uuid'] = z, v['server_location'] = O, GameMgr.Inst['ingame'] = !0, GameMgr.Inst['mj_server_location'] = O, GameMgr.Inst['mj_game_token'] = F, GameMgr.Inst['mj_game_uuid'] = z, v['playerreconnect'] = K, v['_setState'](H['EConnectState']['tryconnect']), v['load_over'] = !1, v['loaded_player_count'] = 0, v['real_player_count'] = 0, v['lb_index'] = 0, v['_fetch_gateway'](0); }), Laya['timer'].loop(300000, this, this['reportInfo']); }, F['prototype']['reportInfo'] = function () { this['connect_state'] == H['EConnectState']['connecting'] && GameMgr.Inst['postNewInfo2Server']('network_route', { client_type: 'web', route_type: 'game', route_index: H['LobbyNetMgr']['root_id_lst'][H['LobbyNetMgr'].Inst['choosed_index']], route_delay: Math.min(10000, Math['round'](app['NetAgent']['mj_network_delay'])), connection_time: Math['round'](Date.now() - this['_connect_start_time']), reconnect_count: this['_report_reconnect_count'] }); }, F['prototype']['Close'] = function () { this['load_over'] = !1, app.Log.log('MJNetMgr close'), this['_setState'](H['EConnectState'].none), app['NetAgent']['Close2MJ'](), this.url = '', Laya['timer']['clear'](this, this['reportInfo']); }, F['prototype']['_OnConnent'] = function (F) { app.Log.log('MJNetMgr _OnConnent event:' + F), F == Laya['Event']['CLOSE'] || F == Laya['Event']['ERROR'] ? Laya['timer']['currTimer'] - this['lasterrortime'] > 100 && (this['lasterrortime'] = Laya['timer']['currTimer'], this['connect_state'] == H['EConnectState']['tryconnect'] ? this['_try_to_linknext']() : this['connect_state'] == H['EConnectState']['connecting'] ? view['DesktopMgr'].Inst['active'] ? (view['DesktopMgr'].Inst['duringReconnect'] = !0, this['_setState'](H['EConnectState']['reconnecting']), this['reconnect_count'] = 0, this['_Reconnect']()) : (this['_setState'](H['EConnectState']['disconnect']), uiscript['UIMgr'].Inst['ShowErrorInfo'](H['Tools']['strOfLocalization'](2008)), H['Scene_MJ'].Inst['ForceOut']()) : this['connect_state'] == H['EConnectState']['reconnecting'] && this['_Reconnect']()) : F == Laya['Event'].OPEN && (this['_connect_start_time'] = Date.now(), (this['connect_state'] == H['EConnectState']['tryconnect'] || this['connect_state'] == H['EConnectState']['reconnecting']) && ((this['connect_state'] = H['EConnectState']['tryconnect']) ? this['_report_reconnect_count'] = 0 : this['_report_reconnect_count']++, this['_setState'](H['EConnectState']['connecting']), this['is_ob'] ? this['_ConnectSuccessOb']() : this['_ConnectSuccess']())); }, F['prototype']['_Reconnect'] = function () { var F = this; H['LobbyNetMgr'].Inst['connect_state'] == H['EConnectState'].none || H['LobbyNetMgr'].Inst['connect_state'] == H['EConnectState']['disconnect'] ? this['_setState'](H['EConnectState']['disconnect']) : H['LobbyNetMgr'].Inst['connect_state'] == H['EConnectState']['connecting'] && GameMgr.Inst['logined'] ? this['reconnect_count'] >= this['reconnect_span']['length'] ? this['_setState'](H['EConnectState']['disconnect']) : (Laya['timer'].once(this['reconnect_span'][this['reconnect_count']], this, function () { F['connect_state'] == H['EConnectState']['reconnecting'] && (app.Log.log('MJNetMgr reconnect count:' + F['reconnect_count']), app['NetAgent']['connect2MJ'](F.url, Laya['Handler']['create'](F, F['_OnConnent'], null, !1), 'local' == F['server_location'] ? '/game-gateway' : '/game-gateway-zone')); }), this['reconnect_count']++) : Laya['timer'].once(1000, this, this['_Reconnect']); }, F['prototype']['_try_to_linknext'] = function () { this['link_index']++, this.url = '', app.Log.log('mj _try_to_linknext(' + this['link_index'] + ') url.length=' + this.urls['length']), this['link_index'] < 0 || this['link_index'] >= this.urls['length'] ? H['LobbyNetMgr'].Inst['polling_connect'] ? (this['lb_index']++, this['_fetch_gateway'](0)) : (this['_setState'](H['EConnectState'].none), uiscript['UIMgr'].Inst['ShowErrorInfo'](H['Tools']['strOfLocalization'](59)), this['_SendDebugInfo'](), view['DesktopMgr'].Inst && !view['DesktopMgr'].Inst['active'] && H['Scene_MJ'].Inst['ForceOut']()) : (app['NetAgent']['connect2MJ'](this.urls[this['link_index']].url, Laya['Handler']['create'](this, this['_OnConnent'], null, !1), 'local' == this['server_location'] ? '/game-gateway' : '/game-gateway-zone'), this.url = this.urls[this['link_index']].url); }, F['prototype']['GetAuthData'] = function () { return { account_id: GameMgr.Inst['account_id'], token: this['token'], game_uuid: this['game_uuid'], gift: CryptoJS['HmacSHA256'](this['token'] + GameMgr.Inst['account_id'] + this['game_uuid'], 'damajiang')['toString']() }; }, F['prototype']['_fetch_gateway'] = function (F) { var z = this; if (H['LobbyNetMgr'].Inst['polling_connect'] && this['lb_index'] >= H['LobbyNetMgr'].Inst.urls['length']) return uiscript['UIMgr'].Inst['ShowErrorInfo'](H['Tools']['strOfLocalization'](59)), this['_SendDebugInfo'](), view['DesktopMgr'].Inst && !view['DesktopMgr'].Inst['active'] && H['Scene_MJ'].Inst['ForceOut'](), this['_setState'](H['EConnectState'].none), void 0; this.urls = [], this['link_index'] = -1, app.Log.log('mj _fetch_gateway retry_count:' + F); var O = function (O) { var K = JSON['parse'](O); if (app.Log.log('mj _fetch_gateway func_success data = ' + O), K['maintenance']) z['_setState'](H['EConnectState'].none), uiscript['UIMgr'].Inst['ShowErrorInfo'](H['Tools']['strOfLocalization'](2009)), view['DesktopMgr'].Inst && !view['DesktopMgr'].Inst['active'] && H['Scene_MJ'].Inst['ForceOut'](); else if (K['servers'] && K['servers']['length'] > 0) { for (var v = K['servers'], W = H['Tools']['deal_gateway'](v), L = 0; L < W['length']; L++) z.urls.push({ name: '___' + L, url: W[L] }); z['link_index'] = -1, z['_try_to_linknext'](); } else 1 > F ? Laya['timer'].once(1000, z, function () { z['_fetch_gateway'](F + 1); }) : H['LobbyNetMgr'].Inst['polling_connect'] ? (z['lb_index']++, z['_fetch_gateway'](0)) : (uiscript['UIMgr'].Inst['ShowErrorInfo'](H['Tools']['strOfLocalization'](60)), z['_SendDebugInfo'](), view['DesktopMgr'].Inst && !view['DesktopMgr'].Inst['active'] && H['Scene_MJ'].Inst['ForceOut'](), z['_setState'](H['EConnectState'].none)); }, K = function () { app.Log.log('mj _fetch_gateway func_error'), 1 > F ? Laya['timer'].once(500, z, function () { z['_fetch_gateway'](F + 1); }) : H['LobbyNetMgr'].Inst['polling_connect'] ? (z['lb_index']++, z['_fetch_gateway'](0)) : (uiscript['UIMgr'].Inst['ShowErrorInfo'](H['Tools']['strOfLocalization'](58)), z['_SendDebugInfo'](), view['DesktopMgr'].Inst['active'] || H['Scene_MJ'].Inst['ForceOut'](), z['_setState'](H['EConnectState'].none)); }, v = function (H) { var F = new Laya['HttpRequest'](); F.once(Laya['Event']['COMPLETE'], z, function (H) { O(H); }), F.once(Laya['Event']['ERROR'], z, function () { K(); }); var v = []; v.push('If-Modified-Since'), v.push('0'), H += '?service=ws-game-gateway', H += GameMgr['inHttps'] ? '&protocol=ws&ssl=true' : '&protocol=ws&ssl=false', H += '&location=' + z['server_location'], H += '&rv=' + Math['floor'](10000000 * Math['random']()) + Math['floor'](10000000 * Math['random']()), F.send(H, '', 'get', 'text', v), app.Log.log('mj _fetch_gateway func_fetch url = ' + H); }; H['LobbyNetMgr'].Inst['polling_connect'] ? v(H['LobbyNetMgr'].Inst.urls[this['lb_index']]) : v(H['LobbyNetMgr'].Inst['lb_url']); }, F['prototype']['_setState'] = function (F) { this['connect_state'] = F, GameMgr['inRelease'] || null != uiscript['UI_Common'].Inst && (F == H['EConnectState'].none ? uiscript['UI_Common'].Inst['label_net_mj'].text = '' : F == H['EConnectState']['tryconnect'] ? (uiscript['UI_Common'].Inst['label_net_mj'].text = '尝试连接麻将服务器', uiscript['UI_Common'].Inst['label_net_mj']['color'] = '#000000') : F == H['EConnectState']['connecting'] ? (uiscript['UI_Common'].Inst['label_net_mj'].text = '麻将服务器:正常', uiscript['UI_Common'].Inst['label_net_mj']['color'] = '#00ff00') : F == H['EConnectState']['disconnect'] ? (uiscript['UI_Common'].Inst['label_net_mj'].text = '麻将服务器:断开连接', uiscript['UI_Common'].Inst['label_net_mj']['color'] = '#ff0000', uiscript['UI_Disconnect'].Inst && uiscript['UI_Disconnect'].Inst.show()) : F == H['EConnectState']['reconnecting'] && (uiscript['UI_Common'].Inst['label_net_mj'].text = '麻将服务器:正在重连', uiscript['UI_Common'].Inst['label_net_mj']['color'] = '#ff0000', uiscript['UI_Disconnect'].Inst && uiscript['UI_Disconnect'].Inst.show())); }, F['prototype']['_ConnectSuccess'] = function () { var F = this; app.Log.log('MJNetMgr _ConnectSuccess '), this['load_over'] = !1, app['NetAgent']['sendReq2MJ']('FastTest', 'authGame', this['GetAuthData'](), function (z, O) { if (z || O['error']) uiscript['UIMgr'].Inst['showNetReqError']('authGame', z, O), H['Scene_MJ'].Inst['GameEnd'](), view['BgmListMgr']['PlayLobbyBgm'](); else { app.Log.log('麻将桌验证通过:' + JSON['stringify'](O)), uiscript['UI_Loading'].Inst['setProgressVal'](0.1); // 强制打开便捷提示 if (MMP.settings.setbianjietishi) { O['game_config']['mode']['detail_rule']['bianjietishi'] = true; } // END var K = [], v = 0; view['DesktopMgr']['player_link_state'] = O['state_list']; var W = H['Tools']['strOfLocalization'](2003), L = O['game_config'].mode, E = view['ERuleMode']['Liqi4']; L.mode < 10 ? (E = view['ERuleMode']['Liqi4'], F['real_player_count'] = 4) : L.mode < 20 && (E = view['ERuleMode']['Liqi3'], F['real_player_count'] = 3); for (var l = 0; l < F['real_player_count']; l++) K.push(null); L['extendinfo'] && (W = H['Tools']['strOfLocalization'](2004)), L['detail_rule'] && L['detail_rule']['ai_level'] && (1 === L['detail_rule']['ai_level'] && (W = H['Tools']['strOfLocalization'](2003)), 2 === L['detail_rule']['ai_level'] && (W = H['Tools']['strOfLocalization'](2004))); for (var a = H['GameUtility']['get_default_ai_skin'](), S = H['GameUtility']['get_default_ai_character'](), l = 0; l < O['seat_list']['length']; l++) { var V = O['seat_list'][l]; if (0 == V) { K[l] = { nickname: W, avatar_id: a, level: { id: '10101' }, level3: { id: '20101' }, character: { charid: S, level: 0, exp: 0, views: [], skin: a, is_upgraded: !1 } }; //随机化电脑皮肤 if (MMP.settings.randomBotSkin == true) { let all_keys = Object.keys(cfg.item_definition.skin.map_); let rand_skin_id = parseInt(Math.random() * all_keys.length, 10); let skin = cfg.item_definition.skin.map_[all_keys[rand_skin_id]]; // 修复皮肤错误导致无法进入游戏的bug if (skin.id != 400000 && skin.id != 400001) { K[l].avatar_id = skin.id; K[l].character.charid = skin.character_id; K[l].character.skin = skin.id; } } if (MMP.settings.showServer == true) { K[l].nickname = '[BOT]' + K[l].nickname; } } else { v++; for (var d = 0; d < O['players']['length']; d++) if (O['players'][d]['account_id'] == V) { K[l] = O['players'][d]; //修改牌桌上人物头像及皮肤 if (K[l].account_id == GameMgr.Inst.account_id) { for (let item of uiscript.UI_Sushe.characters) { if (item['charid'] == uiscript.UI_Sushe.main_character_id) { K[l].character = item; } } K[l].avatar_id = uiscript.UI_Sushe.main_chara_info.skin; K[l].views = uiscript.UI_Sushe.commonViewList[uiscript.UI_Sushe.using_commonview_index]; K[l].avatar_frame = GameMgr.Inst.account_data.avatar_frame; K[l].title = GameMgr.Inst.account_data.title; if (MMP.settings.nickname != '') { K[l].nickname = MMP.settings.nickname; } } else if (MMP.settings.randomPlayerDefSkin && (K[l].avatar_id == 400101 || K[l].avatar_id == 400201)) { //玩家如果用了默认皮肤也随机换 let all_keys = Object.keys(cfg.item_definition.skin.map_); let rand_skin_id = parseInt(Math.random() * all_keys.length, 10); let skin = cfg.item_definition.skin.map_[all_keys[rand_skin_id]]; // 修复皮肤错误导致无法进入游戏的bug if (skin.id != 400000 && skin.id != 400001) { K[l].avatar_id = skin.id; K[l].character.charid = skin.character_id; K[l].character.skin = skin.id; } } if (MMP.settings.showServer == true) { let server = game.Tools.get_zone_id(K[l].account_id); if (server == 1) { K[l].nickname = '[CN]' + K[l].nickname; } else if (server == 2) { K[l].nickname = '[JP]' + K[l].nickname; } else if (server == 3) { K[l].nickname = '[EN]' + K[l].nickname; } else { K[l].nickname = '[??]' + K[l].nickname; } } // END break; } } } for (var l = 0; l < F['real_player_count']; l++) null == K[l] && (K[l] = { account: 0, nickname: H['Tools']['strOfLocalization'](2010), avatar_id: a, level: { id: '10101' }, level3: { id: '20101' }, character: { charid: S, level: 0, exp: 0, views: [], skin: a, is_upgraded: !1 } }); F['loaded_player_count'] = O['ready_id_list']['length'], F['_AuthSuccess'](K, O['is_game_start'], O['game_config']['toJSON']()); } }); }, F['prototype']['_AuthSuccess'] = function (F, z, O) { var K = this; view['DesktopMgr'].Inst && view['DesktopMgr'].Inst['active'] ? (this['load_over'] = !0, Laya['timer'].once(500, this, function () { app.Log.log('重连信息1 round_id:' + view['DesktopMgr'].Inst['round_id'] + ' step:' + view['DesktopMgr'].Inst['current_step']), view['DesktopMgr'].Inst['Reset'](), view['DesktopMgr'].Inst['duringReconnect'] = !0, uiscript['UI_Loading'].Inst['setProgressVal'](0.2), app['NetAgent']['sendReq2MJ']('FastTest', 'syncGame', { round_id: view['DesktopMgr'].Inst['round_id'], step: view['DesktopMgr'].Inst['current_step'] }, function (F, z) { F || z['error'] ? (uiscript['UIMgr'].Inst['showNetReqError']('syncGame', F, z), H['Scene_MJ'].Inst['ForceOut']()) : (app.Log.log('[syncGame] ' + JSON['stringify'](z)), z['isEnd'] ? (uiscript['UIMgr'].Inst['ShowErrorInfo'](H['Tools']['strOfLocalization'](2011)), H['Scene_MJ'].Inst['GameEnd']()) : (uiscript['UI_Loading'].Inst['setProgressVal'](0.3), view['DesktopMgr'].Inst['fetchLinks'](), view['DesktopMgr'].Inst['Reset'](), view['DesktopMgr'].Inst['duringReconnect'] = !0, view['DesktopMgr'].Inst['syncGameByStep'](z['game_restore']))); }); })) : H['Scene_MJ'].Inst['openMJRoom'](O, F, Laya['Handler']['create'](this, function () { view['DesktopMgr'].Inst['initRoom'](JSON['parse'](JSON['stringify'](O)), F, GameMgr.Inst['account_id'], view['EMJMode'].play, Laya['Handler']['create'](K, function () { z ? Laya['timer']['frameOnce'](10, K, function () { app.Log.log('重连信息2 round_id:-1 step:' + 1000000), view['DesktopMgr'].Inst['Reset'](), view['DesktopMgr'].Inst['duringReconnect'] = !0, app['NetAgent']['sendReq2MJ']('FastTest', 'syncGame', { round_id: '-1', step: 1000000 }, function (F, z) { app.Log.log('syncGame ' + JSON['stringify'](z)), F || z['error'] ? (uiscript['UIMgr'].Inst['showNetReqError']('syncGame', F, z), H['Scene_MJ'].Inst['ForceOut']()) : (uiscript['UI_Loading'].Inst['setProgressVal'](1), view['DesktopMgr'].Inst['fetchLinks'](), K['_PlayerReconnectSuccess'](z)); }); }) : Laya['timer']['frameOnce'](10, K, function () { app.Log.log('send enterGame'), view['DesktopMgr'].Inst['Reset'](), view['DesktopMgr'].Inst['duringReconnect'] = !0, app['NetAgent']['sendReq2MJ']('FastTest', 'enterGame', {}, function (F, z) { F || z['error'] ? (uiscript['UIMgr'].Inst['showNetReqError']('enterGame', F, z), H['Scene_MJ'].Inst['ForceOut']()) : (uiscript['UI_Loading'].Inst['setProgressVal'](1), app.Log.log('enterGame'), K['_EnterGame'](z), view['DesktopMgr'].Inst['fetchLinks']()); }); }); })); }), Laya['Handler']['create'](this, function (H) { return uiscript['UI_Loading'].Inst['setProgressVal'](0.1 + 0.8 * H); }, null, !1)); }, F['prototype']['_EnterGame'] = function (F) { app.Log.log('正常进入游戏: ' + JSON['stringify'](F)), F['is_end'] ? (uiscript['UIMgr'].Inst['ShowErrorInfo'](H['Tools']['strOfLocalization'](2011)), H['Scene_MJ'].Inst['GameEnd']()) : F['game_restore'] ? view['DesktopMgr'].Inst['syncGameByStep'](F['game_restore']) : (this['load_over'] = !0, this['load_over'] && uiscript['UI_Loading'].Inst['enable'] && uiscript['UI_Loading'].Inst['showLoadCount'](this['loaded_player_count'], this['real_player_count']), view['DesktopMgr'].Inst['duringReconnect'] = !1, view['DesktopMgr'].Inst['StartChainAction'](0)); }, F['prototype']['_PlayerReconnectSuccess'] = function (F) { app.Log.log('_PlayerReconnectSuccess data:' + JSON['stringify'](F)), F['isEnd'] ? (uiscript['UIMgr'].Inst['ShowErrorInfo'](H['Tools']['strOfLocalization'](2011)), H['Scene_MJ'].Inst['GameEnd']()) : F['game_restore'] ? view['DesktopMgr'].Inst['syncGameByStep'](F['game_restore']) : (uiscript['UIMgr'].Inst['ShowErrorInfo'](H['Tools']['strOfLocalization'](2012)), H['Scene_MJ'].Inst['ForceOut']()); }, F['prototype']['_SendDebugInfo'] = function () { }, F['prototype']['OpenConnectObserve'] = function (F, z) { var O = this; this['is_ob'] = !0, uiscript['UI_Loading'].Inst.show('enter_mj'), this['Close'](), view['AudioMgr']['StopMusic'](), Laya['timer'].once(500, this, function () { O['server_location'] = z, O['ob_token'] = F, O['_setState'](H['EConnectState']['tryconnect']), O['lb_index'] = 0, O['_fetch_gateway'](0); }); }, F['prototype']['_ConnectSuccessOb'] = function () { var F = this; app.Log.log('MJNetMgr _ConnectSuccessOb '), app['NetAgent']['sendReq2MJ']('FastTest', 'authObserve', { token: this['ob_token'] }, function (z, O) { z || O['error'] ? (uiscript['UIMgr'].Inst['showNetReqError']('authObserve', z, O), H['Scene_MJ'].Inst['GameEnd'](), view['BgmListMgr']['PlayLobbyBgm']()) : (app.Log.log('实时OB验证通过:' + JSON['stringify'](O)), uiscript['UI_Loading'].Inst['setProgressVal'](0.3), uiscript['UI_Live_Broadcast'].Inst && uiscript['UI_Live_Broadcast'].Inst['clearPendingUnits'](), app['NetAgent']['sendReq2MJ']('FastTest', 'startObserve', {}, function (z, O) { if (z || O['error']) uiscript['UIMgr'].Inst['showNetReqError']('startObserve', z, O), H['Scene_MJ'].Inst['GameEnd'](), view['BgmListMgr']['PlayLobbyBgm'](); else { var K = O.head, v = K['game_config'].mode, W = [], L = H['Tools']['strOfLocalization'](2003), E = view['ERuleMode']['Liqi4']; v.mode < 10 ? (E = view['ERuleMode']['Liqi4'], F['real_player_count'] = 4) : v.mode < 20 && (E = view['ERuleMode']['Liqi3'], F['real_player_count'] = 3); for (var l = 0; l < F['real_player_count']; l++) W.push(null); v['extendinfo'] && (L = H['Tools']['strOfLocalization'](2004)), v['detail_rule'] && v['detail_rule']['ai_level'] && (1 === v['detail_rule']['ai_level'] && (L = H['Tools']['strOfLocalization'](2003)), 2 === v['detail_rule']['ai_level'] && (L = H['Tools']['strOfLocalization'](2004))); for (var a = H['GameUtility']['get_default_ai_skin'](), S = H['GameUtility']['get_default_ai_character'](), l = 0; l < K['seat_list']['length']; l++) { var V = K['seat_list'][l]; if (0 == V) W[l] = { nickname: L, avatar_id: a, level: { id: '10101' }, level3: { id: '20101' }, character: { charid: S, level: 0, exp: 0, views: [], skin: a, is_upgraded: !1 } }; else for (var d = 0; d < K['players']['length']; d++) if (K['players'][d]['account_id'] == V) { W[l] = K['players'][d]; break; } } for (var l = 0; l < F['real_player_count']; l++) null == W[l] && (W[l] = { account: 0, nickname: H['Tools']['strOfLocalization'](2010), avatar_id: a, level: { id: '10101' }, level3: { id: '20101' }, character: { charid: S, level: 0, exp: 0, views: [], skin: a, is_upgraded: !1 } }); F['_StartObSuccuess'](W, O['passed'], K['game_config']['toJSON'](), K['start_time']); } })); }); }, F['prototype']['_StartObSuccuess'] = function (F, z, O, K) { var v = this; view['DesktopMgr'].Inst && view['DesktopMgr'].Inst['active'] ? (this['load_over'] = !0, Laya['timer'].once(500, this, function () { app.Log.log('重连信息1 round_id:' + view['DesktopMgr'].Inst['round_id'] + ' step:' + view['DesktopMgr'].Inst['current_step']), view['DesktopMgr'].Inst['Reset'](), uiscript['UI_Live_Broadcast'].Inst['startRealtimeLive'](K, z); })) : (uiscript['UI_Loading'].Inst['setProgressVal'](0.4), H['Scene_MJ'].Inst['openMJRoom'](O, F, Laya['Handler']['create'](this, function () { view['DesktopMgr'].Inst['initRoom'](JSON['parse'](JSON['stringify'](O)), F, GameMgr.Inst['account_id'], view['EMJMode']['live_broadcast'], Laya['Handler']['create'](v, function () { uiscript['UI_Loading'].Inst['setProgressVal'](0.9), Laya['timer'].once(1000, v, function () { GameMgr.Inst['EnterMJ'](), uiscript['UI_Loading'].Inst['setProgressVal'](0.95), uiscript['UI_Live_Broadcast'].Inst['startRealtimeLive'](K, z); }); })); }), Laya['Handler']['create'](this, function (H) { return uiscript['UI_Loading'].Inst['setProgressVal'](0.4 + 0.4 * H); }, null, !1))); }, F['_Inst'] = null, F; } (); H['MJNetMgr'] = F; } (game || (game = {})); // 读取战绩 !function (H) { var F = function (F) { function z() { var H = F.call(this, 'chs' == GameMgr['client_language'] || 'chs_t' == GameMgr['client_language'] ? new ui['both_ui']['otherplayerinfoUI']() : new ui['both_ui']['otherplayerinfo_enUI']()) || this; return H['account_id'] = 0, H['origin_x'] = 0, H['origin_y'] = 0, H.root = null, H['title'] = null, H['level'] = null, H['btn_addfriend'] = null, H['btn_report'] = null, H['illust'] = null, H.name = null, H['detail_data'] = null, H['achievement_data'] = null, H['locking'] = !1, H['tab_info4'] = null, H['tab_info3'] = null, H['tab_note'] = null, H['tab_img_dark'] = '', H['tab_img_chosen'] = '', H['player_data'] = null, H['tab_index'] = 1, H['game_category'] = 1, H['game_type'] = 1, H['show_name'] = '', z.Inst = H, H; } return __extends(z, F), z['prototype']['onCreate'] = function () { var F = this; 'chs' == GameMgr['client_language'] || 'chs_t' == GameMgr['client_language'] ? (this['tab_img_chosen'] = game['Tools']['localUISrc']('myres/bothui/info_tab_chosen.png'), this['tab_img_dark'] = game['Tools']['localUISrc']('myres/bothui/info_tab_dark.png')) : (this['tab_img_chosen'] = game['Tools']['localUISrc']('myres/bothui/info_tabheng_chosen.png'), this['tab_img_dark'] = game['Tools']['localUISrc']('myres/bothui/info_tabheng_dark.png')), this.root = this.me['getChildByName']('root'), this['origin_x'] = this.root.x, this['origin_y'] = this.root.y, this['container_info'] = this.root['getChildByName']('container_info'), this['title'] = new H['UI_PlayerTitle'](this['container_info']['getChildByName']('title'), 'UI_OtherPlayerInfo'), this.name = this['container_info']['getChildByName']('name'), this['level'] = new H['UI_Level'](this['container_info']['getChildByName']('rank'), 'UI_OtherPlayerInfo'), this['detail_data'] = new H['UI_PlayerData'](this['container_info']['getChildByName']('data')), this['achievement_data'] = new H['UI_Achievement_Light'](this['container_info']['getChildByName']('achievement')), this['illust'] = new H['UI_Character_Skin'](this.root['getChildByName']('illust')['getChildByName']('illust')), this['btn_addfriend'] = this['container_info']['getChildByName']('btn_add'), this['btn_addfriend']['clickHandler'] = Laya['Handler']['create'](this, function () { F['btn_addfriend']['visible'] = !1, F['btn_report'].x = 343, app['NetAgent']['sendReq2Lobby']('Lobby', 'applyFriend', { target_id: F['account_id'] }, function () { }); }, null, !1), this['btn_report'] = this['container_info']['getChildByName']('btn_report'), this['btn_report']['clickHandler'] = new Laya['Handler'](this, function () { H['UI_Report_Nickname'].Inst.show(F['account_id']); }), this.me['getChildAt'](0)['clickHandler'] = Laya['Handler']['create'](this, function () { F['locking'] || F['close'](); }, null, !1), this.root['getChildByName']('btn_close')['clickHandler'] = Laya['Handler']['create'](this, function () { F['close'](); }, null, !1), this.note = new H['UI_PlayerNote'](this.root['getChildByName']('container_note'), null), this['tab_info4'] = this.root['getChildByName']('tab_info4'), this['tab_info4']['clickHandler'] = Laya['Handler']['create'](this, function () { F['locking'] || 1 != F['tab_index'] && F['changeMJCategory'](1); }, null, !1), this['tab_info3'] = this.root['getChildByName']('tab_info3'), this['tab_info3']['clickHandler'] = Laya['Handler']['create'](this, function () { F['locking'] || 2 != F['tab_index'] && F['changeMJCategory'](2); }, null, !1), this['tab_note'] = this.root['getChildByName']('tab_note'), this['tab_note']['clickHandler'] = Laya['Handler']['create'](this, function () { F['locking'] || 'chs' != GameMgr['client_type'] && 'chs_t' != GameMgr['client_type'] && (game['Tools']['during_chat_close']() ? H['UIMgr'].Inst['ShowErrorInfo']('功能维护中,祝大家新年快乐') : F['container_info']['visible'] && (F['container_info']['visible'] = !1, F['tab_info4'].skin = F['tab_img_dark'], F['tab_info3'].skin = F['tab_img_dark'], F['tab_note'].skin = F['tab_img_chosen'], F['tab_index'] = 3, F.note.show())); }, null, !1), this['locking'] = !1; }, z['prototype'].show = function (F, z, O, K, v) { var W = this; void 0 === z && (z = 1), void 0 === O && (O = 2), void 0 === K && (K = 1), void 0 === v && (v = ''), GameMgr.Inst['BehavioralStatistics'](14), this['account_id'] = F, this['show_name'] = v, this['enable'] = !0, this['locking'] = !0, this.root.y = this['origin_y'], this['player_data'] = null, H['UIBase']['anim_pop_out'](this.root, Laya['Handler']['create'](this, function () { W['locking'] = !1; })), this['detail_data']['reset'](), app['NetAgent']['sendReq2Lobby']('Lobby', 'fetchAccountStatisticInfo', { account_id: F }, function (z, O) { z || O['error'] ? H['UIMgr'].Inst['showNetReqError']('fetchAccountStatisticInfo', z, O) : H['UI_Shilian']['now_season_info'] && 1001 == H['UI_Shilian']['now_season_info']['season_id'] && 3 != H['UI_Shilian']['get_cur_season_state']() ? (W['detail_data']['setData'](O), W['changeMJCategory'](W['tab_index'], W['game_category'], W['game_type'])) : app['NetAgent']['sendReq2Lobby']('Lobby', 'fetchAccountChallengeRankInfo', { account_id: F }, function (F, z) { F || z['error'] ? H['UIMgr'].Inst['showNetReqError']('fetchAccountChallengeRankInfo', F, z) : (O['season_info'] = z['season_info'], W['detail_data']['setData'](O), W['changeMJCategory'](W['tab_index'], W['game_category'], W['game_type'])); }); }), this.note['init_data'](F), this['refreshBaseInfo'](), this['btn_report']['visible'] = F != GameMgr.Inst['account_id'], this['tab_index'] = z, this['game_category'] = O, this['game_type'] = K, this['container_info']['visible'] = !0, this['tab_info4'].skin = 1 == this['tab_index'] ? this['tab_img_chosen'] : this['tab_img_dark'], this['tab_info3'].skin = 2 == this['tab_index'] ? this['tab_img_chosen'] : this['tab_img_dark'], this['tab_note'].skin = this['tab_img_dark'], this.note['close'](), this['tab_note']['visible'] = 'chs' != GameMgr['client_type'] && 'chs_t' != GameMgr['client_type'], this['player_data'] ? (this['level'].id = this['player_data'][1 == this['tab_index'] ? 'level' : 'level3'].id, this['level'].exp = this['player_data'][1 == this['tab_index'] ? 'level' : 'level3']['score']) : (this['level'].id = 1 == this['tab_index'] ? '10101' : '20101', this['level'].exp = 0); }, z['prototype']['refreshBaseInfo'] = function () { var F = this; this['title'].id = 0, this['illust'].me['visible'] = !1, game['Tools']['SetNickname'](this.name, { account_id: 0, nickname: '', verified: 0 }), this['btn_addfriend']['visible'] = !1, this['btn_report'].x = 343, app['NetAgent']['sendReq2Lobby']('Lobby', 'fetchAccountInfo', { account_id: this['account_id'] }, function (z, O) { if (z || O['error']) H['UIMgr'].Inst['showNetReqError']('fetchAccountInfo', z, O); else { var K = O['account']; //修复读取战绩信息时人物皮肤不一致问题 ----fxxk if (K.account_id == GameMgr.Inst.account_id) { K.avatar_id = uiscript.UI_Sushe.main_chara_info.skin, K.title = GameMgr.Inst.account_data.title; if (MMP.settings.nickname != '') { K.nickname = MMP.settings.nickname; } } //end F['player_data'] = K, F['account_id'] != GameMgr.Inst['account_id'] && F['show_name'] && (K['nickname'] = F['show_name']), game['Tools']['SetNickname'](F.name, K, !1, !!F['show_name']), F['title'].id = game['Tools']['titleLocalization'](K['account_id'], K['title']), F['level'].id = K['level'].id, F['level'].id = F['player_data'][1 == F['tab_index'] ? 'level' : 'level3'].id, F['level'].exp = F['player_data'][1 == F['tab_index'] ? 'level' : 'level3']['score'], F['illust'].me['visible'] = !0, F['account_id'] == GameMgr.Inst['account_id'] ? F['illust']['setSkin'](K['avatar_id'], 'waitingroom') : F['illust']['setSkin'](game['GameUtility']['get_limited_skin_id'](K['avatar_id']), 'waitingroom'), game['Tools']['is_same_zone'](GameMgr.Inst['account_id'], F['account_id']) && F['account_id'] != GameMgr.Inst['account_id'] && null == game['FriendMgr'].find(F['account_id']) ? (F['btn_addfriend']['visible'] = !0, F['btn_report'].x = 520) : (F['btn_addfriend']['visible'] = !1, F['btn_report'].x = 343), F.note.sign['setSign'](K['signature']), F['achievement_data'].show(!1, K['achievement_count']); } }); }, z['prototype']['changeMJCategory'] = function (H, F, z) { void 0 === F && (F = 2), void 0 === z && (z = 1), this['tab_index'] = H, this['container_info']['visible'] = !0, this['detail_data']['changeMJCategory'](H, F, z), this['tab_info4'].skin = 1 == this['tab_index'] ? this['tab_img_chosen'] : this['tab_img_dark'], this['tab_info3'].skin = 2 == this['tab_index'] ? this['tab_img_chosen'] : this['tab_img_dark'], this['tab_note'].skin = this['tab_img_dark'], this.note['close'](), this['player_data'] ? (this['level'].id = this['player_data'][1 == this['tab_index'] ? 'level' : 'level3'].id, this['level'].exp = this['player_data'][1 == this['tab_index'] ? 'level' : 'level3']['score']) : (this['level'].id = 1 == this['tab_index'] ? '10101' : '20101', this['level'].exp = 0); }, z['prototype']['close'] = function () { var F = this; this['enable'] && (this['locking'] || (this['locking'] = !0, this['detail_data']['close'](), H['UIBase']['anim_pop_hide'](this.root, Laya['Handler']['create'](this, function () { F['locking'] = !1, F['enable'] = !1; })))); }, z['prototype']['onEnable'] = function () { game['TempImageMgr']['setUIEnable']('UI_OtherPlayerInfo', !0); }, z['prototype']['onDisable'] = function () { game['TempImageMgr']['setUIEnable']('UI_OtherPlayerInfo', !1), this['detail_data']['close'](), this['illust']['clear'](), Laya['loader']['clearTextureRes'](this['level'].icon.skin); }, z.Inst = null, z; } (H['UIBase']); H['UI_OtherPlayerInfo'] = F; } (uiscript || (uiscript = {})); // 宿舍相关 !function (H) { var F = function () { function F(F, O) { var K = this; this['_scale'] = 1, this['during_move'] = !1, this['mouse_start_x'] = 0, this['mouse_start_y'] = 0, this.me = F, this['container_illust'] = O, this['illust'] = this['container_illust']['getChildByName']('illust'), this['container_move'] = F['getChildByName']('move'), this['container_move'].on('mousedown', this, function () { K['during_move'] = !0, K['mouse_start_x'] = K['container_move']['mouseX'], K['mouse_start_y'] = K['container_move']['mouseY']; }), this['container_move'].on('mousemove', this, function () { K['during_move'] && (K.move(K['container_move']['mouseX'] - K['mouse_start_x'], K['container_move']['mouseY'] - K['mouse_start_y']), K['mouse_start_x'] = K['container_move']['mouseX'], K['mouse_start_y'] = K['container_move']['mouseY']); }), this['container_move'].on('mouseup', this, function () { K['during_move'] = !1; }), this['container_move'].on('mouseout', this, function () { K['during_move'] = !1; }), this['btn_close'] = F['getChildByName']('btn_close'), this['btn_close']['clickHandler'] = Laya['Handler']['create'](this, function () { K['locking'] || K['close'](); }, null, !1), this['scrollbar'] = F['getChildByName']('scrollbar')['scriptMap']['capsui.CScrollBar'], this['scrollbar'].init(new Laya['Handler'](this, function (H) { K['_scale'] = 1 * (1 - H) + 0.5, K['illust']['scaleX'] = K['_scale'], K['illust']['scaleY'] = K['_scale'], K['scrollbar']['setVal'](H, 0); })), this['dongtai_kaiguan'] = new H['UI_Dongtai_Kaiguan'](this.me['getChildByName']('dongtai'), new Laya['Handler'](this, function () { z.Inst['illust']['resetSkin'](), K['illust']['scaleX'] = K['_scale'], K['illust']['scaleY'] = K['_scale']; }), new Laya['Handler'](this, function (H) { z.Inst['illust']['playAnim'](H); })), this['dongtai_kaiguan']['setKaiguanPos'](43, -31); } return Object['defineProperty'](F['prototype'], 'scale', { get: function () { return this['_scale']; }, set: function (H) { this['_scale'] = H, this['scrollbar']['setVal'](1 - (H - 0.5) / 1, 0); }, enumerable: !1, configurable: !0 }), F['prototype'].show = function (F) { var O = this; this['locking'] = !0, this['when_close'] = F, this['illust_start_x'] = this['illust'].x, this['illust_start_y'] = this['illust'].y, this['illust_center_x'] = this['illust'].x + 984 - 446, this['illust_center_y'] = this['illust'].y + 11 - 84, this['container_illust']['getChildByName']('container_name')['visible'] = !1, this['container_illust']['getChildByName']('container_name_en')['visible'] = !1, this['container_illust']['getChildByName']('btn')['visible'] = !1, z.Inst['stopsay'](), this['scale'] = 1, Laya['Tween'].to(this['illust'], { x: this['illust_center_x'], y: this['illust_center_y'] }, 200), H['UIBase']['anim_pop_out'](this['btn_close'], null), this['during_move'] = !1, Laya['timer'].once(250, this, function () { O['locking'] = !1; }), this.me['visible'] = !0, this['dongtai_kaiguan']['refresh'](z.Inst['illust']['skin_id']); }, F['prototype']['close'] = function () { var F = this; this['locking'] = !0, 'chs' == GameMgr['client_language'] || 'chs_t' == GameMgr['client_language'] ? this['container_illust']['getChildByName']('container_name')['visible'] = !0 : this['container_illust']['getChildByName']('container_name_en')['visible'] = !0, this['container_illust']['getChildByName']('btn')['visible'] = !0, Laya['Tween'].to(this['illust'], { x: this['illust_start_x'], y: this['illust_start_y'], scaleX: 1, scaleY: 1 }, 200), H['UIBase']['anim_pop_hide'](this['btn_close'], null), Laya['timer'].once(250, this, function () { F['locking'] = !1, F.me['visible'] = !1, F['when_close'].run(); }); }, F['prototype'].move = function (H, F) { var z = this['illust'].x + H, O = this['illust'].y + F; z < this['illust_center_x'] - 600 ? z = this['illust_center_x'] - 600 : z > this['illust_center_x'] + 600 && (z = this['illust_center_x'] + 600), O < this['illust_center_y'] - 1200 ? O = this['illust_center_y'] - 1200 : O > this['illust_center_y'] + 800 && (O = this['illust_center_y'] + 800), this['illust'].x = z, this['illust'].y = O; }, F; } (), z = function (z) { function O() { var H = z.call(this, new ui['lobby']['susheUI']()) || this; return H['contianer_illust'] = null, H['illust'] = null, H['illust_rect'] = null, H['container_name'] = null, H['label_name'] = null, H['label_cv'] = null, H['label_cv_title'] = null, H['container_page'] = null, H['container_look_illust'] = null, H['page_select_character'] = null, H['page_visit_character'] = null, H['origin_illust_x'] = 0, H['chat_id'] = 0, H['container_chat'] = null, H['_select_index'] = 0, H['sound_id'] = null, H['chat_block'] = null, H['illust_showing'] = !0, O.Inst = H, H; } return __extends(O, z), O['onMainSkinChange'] = function () { var H = cfg['item_definition'].skin.get(GameMgr.Inst['account_data']['avatar_id']); H && H['spine_type'] && CatFoodSpine['SpineMgr'].Inst['changeSpineImportant'](game['Tools']['localUISrc'](H.path) + '/spine'); }, O['randomDesktopID'] = function () { var F = H['UI_Sushe']['commonViewList'][H['UI_Sushe']['using_commonview_index']]; if (this['now_mjp_id'] = game['GameUtility']['get_view_default_item_id'](game['EView'].mjp), this['now_desktop_id'] = game['GameUtility']['get_view_default_item_id'](game['EView']['desktop']), this['now_mjp_surface_id'] = game['GameUtility']['get_view_default_item_id'](game['EView']['mjp_surface']), F) for (var z = 0; z < F['length']; z++) F[z].slot == game['EView'].mjp ? this['now_mjp_id'] = F[z].type ? F[z]['item_id_list'][Math['floor'](Math['random']() * F[z]['item_id_list']['length'])] : F[z]['item_id'] : F[z].slot == game['EView']['desktop'] ? this['now_desktop_id'] = F[z].type ? F[z]['item_id_list'][Math['floor'](Math['random']() * F[z]['item_id_list']['length'])] : F[z]['item_id'] : F[z].slot == game['EView']['mjp_surface'] && (this['now_mjp_surface_id'] = F[z].type ? F[z]['item_id_list'][Math['floor'](Math['random']() * F[z]['item_id_list']['length'])] : F[z]['item_id']); }, O.init = function (F) { var z = this; app['NetAgent']['sendReq2Lobby']('Lobby', 'fetchCharacterInfo', {}, function (K, v) { if (K || v['error']) H['UIMgr'].Inst['showNetReqError']('fetchCharacterInfo', K, v); else { if (app.Log.log('fetchCharacterInfo: ' + JSON['stringify'](v)), v = JSON['parse'](JSON['stringify'](v)), v['main_character_id'] && v['characters']) { //if (z['characters'] = [], v['characters']) // for (var W = 0; W < v['characters']['length']; W++) // z['characters'].push(v['characters'][W]); //if (z['skin_map'] = {}, v['skins']) // for (var W = 0; W < v['skins']['length']; W++) // z['skin_map'][v['skins'][W]] = 1; //z['main_character_id'] = v['main_character_id']; //人物初始化修改寮舍人物(皮肤好感额外表情)----fxxk fake_data.char_id = v.main_character_id; for (let count = 0; count < v.characters.length; count++) { if (v.characters[count].charid == v.main_character_id) { if (v.characters[count].extra_emoji !== undefined) { fake_data.emoji = v.characters[count].extra_emoji; } else { fake_data.emoji = []; } fake_data.skin = v.skins[count]; fake_data.exp = v.characters[count].exp; fake_data.level = v.characters[count].level; fake_data.is_upgraded = v.characters[count].is_upgraded; break; } } z.characters = []; for (let count = 0; count < cfg.item_definition.character['rows_'].length; count++) { let id = cfg.item_definition.character['rows_'][count]['id']; let skin = cfg.item_definition.character['rows_'][count]['init_skin']; let emoji = []; let group = cfg.character.emoji.getGroup(id); if (group !== undefined) { group.forEach((element) => { emoji.push(element.sub_id); }); z.characters.push({ charid: id, level: 5, exp: 0, skin: skin, is_upgraded: 1, extra_emoji: emoji, rewarded_level: [1, 2, 3, 4, 5] }); } } let skins = cfg.item_definition.skin['rows_']; skins.forEach((element) => { uiscript.UI_Sushe.add_skin(element['id']); }); for (let i in uiscript.UI_Sushe.characters) { let charid = uiscript.UI_Sushe.characters[i]['charid']; let key = charid - 200001; if (MMP.settings.characters[key] !== undefined) { uiscript.UI_Sushe.characters[i].skin = MMP.settings.characters[key]; } } z.main_character_id = MMP.settings.character; GameMgr.Inst.account_data.avatar_id = MMP.settings.characters[MMP.settings.character - 200001]; uiscript.UI_Sushe.star_chars = MMP.settings.star_chars; z.star_chars = MMP.settings.star_chars; v.character_sort = MMP.settings.star_chars; // END } else z['characters'] = [], z['characters'].push({ charid: '200001', level: 0, exp: 0, views: [], skin: '400101', is_upgraded: !1, extra_emoji: [], rewarded_level: [] }), z['characters'].push({ charid: '200002', level: 0, exp: 0, views: [], skin: '400201', is_upgraded: !1, extra_emoji: [], rewarded_level: [] }), z['skin_map']['400101'] = 1, z['skin_map']['400201'] = 1, z['main_character_id'] = '200001'; if (z['send_gift_count'] = 0, z['send_gift_limit'] = 0, v['send_gift_count'] && (z['send_gift_count'] = v['send_gift_count']), v['send_gift_limit'] && (z['send_gift_limit'] = v['send_gift_limit']), v['finished_endings']) for (var W = 0; W < v['finished_endings']['length']; W++) z['finished_endings_map'][v['finished_endings'][W]] = 1; if (v['rewarded_endings']) for (var W = 0; W < v['rewarded_endings']['length']; W++) z['rewarded_endings_map'][v['rewarded_endings'][W]] = 1; if (z['star_chars'] = [], v['character_sort'] && (z['star_chars'] = v['character_sort']), O['hidden_characters_map'] = {}, v['hidden_characters']) for (var L = 0, E = v['hidden_characters']; L < E['length']; L++) { var l = E[L]; O['hidden_characters_map'][l] = 1; } F.run(); } }), //app['NetAgent']['sendReq2Lobby']('Lobby', 'fetchAllCommonViews', {}, function (F, O) { //if (F || O['error']) // H['UIMgr'].Inst['showNetReqError']('fetchAllCommonViews', F, O); //else { // z['using_commonview_index'] = O.use, // z['commonViewList'] = [[], [], [], [], [], [], [], [], [], []]; // var K = O['views']; // if (K) // for (var v = 0; v < K['length']; v++) { // var W = K[v]['values']; // W && (z['commonViewList'][K[v]['index']] = W); // } // z['randomDesktopID'](), z.commonViewList = MMP.settings.commonViewList; z.using_commonview_index = MMP.settings.using_commonview_index; GameMgr.Inst.account_data.title = MMP.settings.title; GameMgr.Inst['load_mjp_view'](); GameMgr.Inst['load_touming_mjp_view'](); GameMgr.Inst.account_data.avatar_frame = getAvatar_id(); uiscript.UI_Sushe.randomDesktopID(); //} //}), void 0); }, O['onFetchSuccess'] = function (H) { var F = H['character_info']; if (F) { if (F['main_character_id'] && F['characters']) { //if (this['characters'] = [], F['characters']) // for (var z = 0; z < F['characters']['length']; z++) // this['characters'].push(F['characters'][z]); //if (this['skin_map'] = {}, F['skins']) // for (var z = 0; z < F['skins']['length']; z++) // this['skin_map'][F['skins'][z]] = 1; //this['main_character_id'] = F['main_character_id']; //人物初始化修改寮舍人物(皮肤好感额外表情)----fxxk fake_data.char_id = F.main_character_id; for (let count = 0; count < F.characters.length; count++) { if (F.characters[count].charid == F.main_character_id) { if (F.characters[count].extra_emoji !== undefined) { fake_data.emoji = F.characters[count].extra_emoji; } else { fake_data.emoji = []; } fake_data.skin = F.skins[count]; fake_data.exp = F.characters[count].exp; fake_data.level = F.characters[count].level; fake_data.is_upgraded = F.characters[count].is_upgraded; break; } } this.characters = []; for (let count = 0; count < cfg.item_definition.character['rows_'].length; count++) { let id = cfg.item_definition.character['rows_'][count]['id']; let skin = cfg.item_definition.character['rows_'][count]['init_skin']; let emoji = []; let group = cfg.character.emoji.getGroup(id); if (group !== undefined) { group.forEach((element) => { emoji.push(element.sub_id); }); this.characters.push({ charid: id, level: 5, exp: 0, skin: skin, is_upgraded: 1, extra_emoji: emoji, rewarded_level: [1, 2, 3, 4, 5] }); } } let skins = cfg.item_definition.skin['rows_']; skins.forEach((element) => { uiscript.UI_Sushe.add_skin(element['id']); }); for (let i in uiscript.UI_Sushe.characters) { let charid = uiscript.UI_Sushe.characters[i]['charid']; let key = charid - 200001; if (MMP.settings.characters[key] !== undefined) { uiscript.UI_Sushe.characters[i].skin = MMP.settings.characters[key]; } } this.main_character_id = MMP.settings.character; GameMgr.Inst.account_data.avatar_id = MMP.settings.characters[MMP.settings.character - 200001]; uiscript.UI_Sushe.star_chars = MMP.settings.star_chars; this.star_chars = MMP.settings.star_chars; F.character_sort = MMP.settings.star_chars; // END } else this['characters'] = [], this['characters'].push({ charid: '200001', level: 0, exp: 0, views: [], skin: '400101', is_upgraded: !1, extra_emoji: [], rewarded_level: [] }), this['characters'].push({ charid: '200002', level: 0, exp: 0, views: [], skin: '400201', is_upgraded: !1, extra_emoji: [], rewarded_level: [] }), this['skin_map']['400101'] = 1, this['skin_map']['400201'] = 1, this['main_character_id'] = '200001'; if (this['send_gift_count'] = 0, this['send_gift_limit'] = 0, F['send_gift_count'] && (this['send_gift_count'] = F['send_gift_count']), F['send_gift_limit'] && (this['send_gift_limit'] = F['send_gift_limit']), F['finished_endings']) for (var z = 0; z < F['finished_endings']['length']; z++) this['finished_endings_map'][F['finished_endings'][z]] = 1; if (F['rewarded_endings']) for (var z = 0; z < F['rewarded_endings']['length']; z++) this['rewarded_endings_map'][F['rewarded_endings'][z]] = 1; if (this['star_chars'] = [], F['character_sort'] && 0 != F['character_sort']['length'] && (this['star_chars'] = F['character_sort']), O['hidden_characters_map'] = {}, F['hidden_characters']) for (var K = 0, v = F['hidden_characters']; K < v['length']; K++) { var W = v[K]; O['hidden_characters_map'][W] = 1; } } var L = H['all_common_views']; //if (L) { // this['using_commonview_index'] = L.use, // this['commonViewList'] = [[], [], [], [], [], [], [], [], [], []]; // var E = L['views']; // if (E) // for (var z = 0; z < E['length']; z++) { // var l = E[z]['values']; //// l && (this['commonViewList'][E[z]['index']] = l); // } // this['randomDesktopID'](), this.commonViewList = MMP.settings.commonViewList; this.using_commonview_index = MMP.settings.using_commonview_index; GameMgr.Inst.account_data.title = MMP.settings.title; GameMgr.Inst['load_mjp_view'](); GameMgr.Inst['load_touming_mjp_view'](); GameMgr.Inst.account_data.avatar_frame = getAvatar_id(); this.randomDesktopID(); //} }, O['on_data_updata'] = function (F) { if (F['character']) { var z = JSON['parse'](JSON['stringify'](F['character'])); if (z['characters']) for (var O = z['characters'], K = 0; K < O['length']; K++) { for (var v = !1, W = 0; W < this['characters']['length']; W++) if (this['characters'][W]['charid'] == O[K]['charid']) { this['characters'][W] = O[K], H['UI_Sushe_Visit'].Inst && H['UI_Sushe_Visit'].Inst['chara_info'] && H['UI_Sushe_Visit'].Inst['chara_info']['charid'] == this['characters'][W]['charid'] && (H['UI_Sushe_Visit'].Inst['chara_info'] = this['characters'][W]), v = !0; break; } v || this['characters'].push(O[K]); } if (z['skins']) for (var L = z['skins'], K = 0; K < L['length']; K++) this['skin_map'][L[K]] = 1; // START uiscript['UI_Bag'].Inst['on_skin_change'](); // END if (z['finished_endings']) { for (var E = z['finished_endings'], K = 0; K < E['length']; K++) this['finished_endings_map'][E[K]] = 1; H['UI_Sushe_Visit'].Inst; } if (z['rewarded_endings']) { for (var E = z['rewarded_endings'], K = 0; K < E['length']; K++) this['rewarded_endings_map'][E[K]] = 1; H['UI_Sushe_Visit'].Inst; } } }, O['chara_owned'] = function (H) { for (var F = 0; F < this['characters']['length']; F++) if (this['characters'][F]['charid'] == H) return !0; return !1; }, O['skin_owned'] = function (H) { return this['skin_map']['hasOwnProperty'](H['toString']()); }, O['add_skin'] = function (H) { this['skin_map'][H] = 1; }, Object['defineProperty'](O, 'main_chara_info', { get: function () { for (var H = 0; H < this['characters']['length']; H++) if (this['characters'][H]['charid'] == this['main_character_id']) return this['characters'][H]; return null; }, enumerable: !1, configurable: !0 }), O['on_view_remove'] = function (H) { for (var F = 0; F < this['commonViewList']['length']; F++) for (var z = this['commonViewList'][F], O = 0; O < z['length']; O++) if (z[O]['item_id'] == H && (z[O]['item_id'] = game['GameUtility']['get_view_default_item_id'](z[O].slot)), z[O]['item_id_list']) { for (var K = 0; K < z[O]['item_id_list']['length']; K++) if (z[O]['item_id_list'][K] == H) { z[O]['item_id_list']['splice'](K, 1); break; } 0 == z[O]['item_id_list']['length'] && (z[O].type = 0); } var v = cfg['item_definition'].item.get(H); v.type == game['EView']['head_frame'] && GameMgr.Inst['account_data']['avatar_frame'] == H && (GameMgr.Inst['account_data']['avatar_frame'] = game['GameUtility']['get_view_default_item_id'](game['EView']['head_frame'])); }, O['add_finish_ending'] = function (H) { this['finished_endings_map'][H] = 1; }, O['add_reward_ending'] = function (H) { this['rewarded_endings_map'][H] = 1; }, O['check_all_char_repoint'] = function () { for (var H = 0; H < O['characters']['length']; H++) if (this['check_char_redpoint'](O['characters'][H])) return !0; return !1; }, O['check_char_redpoint'] = function (H) { // 去除小红点 //if (O['hidden_characters_map'][H['charid']]) return !1; //END var F = cfg.spot.spot['getGroup'](H['charid']); if (F) for (var z = 0; z < F['length']; z++) { var K = F[z]; if (!(K['is_married'] && !H['is_upgraded'] || !K['is_married'] && H['level'] < K['level_limit']) && 2 == K.type) { for (var v = !0, W = 0; W < K['jieju']['length']; W++) if (K['jieju'][W] && O['finished_endings_map'][K['jieju'][W]]) { if (!O['rewarded_endings_map'][K['jieju'][W]]) return !0; v = !1; } if (v) return !0; } } var L = cfg['item_definition']['character'].get(H['charid']); if (L && L.ur) for (var E = cfg['level_definition']['character']['getGroup'](H['charid']), l = 1, a = 0, S = E; a < S['length']; a++) { var V = S[a]; if (l > H['level']) return; if (V['reward'] && (!H['rewarded_level'] || -1 == H['rewarded_level']['indexOf'](l))) return !0; l++; } return !1; }, O['is_char_star'] = function (H) { return -1 != this['star_chars']['indexOf'](H); }, O['change_char_star'] = function (H) { var F = this['star_chars']['indexOf'](H); -1 != F ? this['star_chars']['splice'](F, 1) : this['star_chars'].push(H); // 屏蔽网络请求 //app['NetAgent']['sendReq2Lobby']('Lobby', 'updateCharacterSort', { // sort: this['star_chars'] //}, function () {}); // END }, Object['defineProperty'](O['prototype'], 'select_index', { get: function () { return this['_select_index']; }, enumerable: !1, configurable: !0 }), O['prototype']['reset_select_index'] = function () { this['_select_index'] = -1; }, O['prototype']['onCreate'] = function () { var z = this; this['contianer_illust'] = this.me['getChildByName']('illust'), this['illust'] = new H['UI_Character_Skin'](this['contianer_illust']['getChildByName']('illust')['getChildByName']('illust')), this['illust']['setType']('liaoshe'), this['illust_rect'] = H['UIRect']['CreateFromSprite'](this['illust'].me), this['container_chat'] = this['contianer_illust']['getChildByName']('chat'), this['chat_block'] = new H['UI_Character_Chat'](this['container_chat'], !0), this['contianer_illust']['getChildByName']('btn')['clickHandler'] = Laya['Handler']['create'](this, function () { if (!z['page_visit_character'].me['visible'] || !z['page_visit_character']['cannot_click_say']) if (z['illust']['onClick'](), z['sound_id']) z['stopsay'](); else { if (!z['illust_showing']) return; z.say('lobby_normal'); } }, null, !1), this['container_name'] = null, 'chs' == GameMgr['client_language'] || 'chs_t' == GameMgr['client_language'] ? (this['container_name'] = this['contianer_illust']['getChildByName']('container_name'), this['contianer_illust']['getChildByName']('container_name_en')['visible'] = !1, this['label_cv_title'] = this['container_name']['getChildByName']('label_CV_title'), 'chs_t' == GameMgr['client_type'] && this['label_cv_title']['scale'](0.98, 0.98)) : (this['container_name'] = this['contianer_illust']['getChildByName']('container_name_en'), this['contianer_illust']['getChildByName']('container_name')['visible'] = !1), this['label_name'] = this['container_name']['getChildByName']('label_name'), this['label_cv'] = this['container_name']['getChildByName']('label_CV'), 'kr' == GameMgr['client_language'] && (this['label_cv']['scaleX'] *= 0.8, this['label_cv']['scaleY'] *= 0.8), this['origin_illust_x'] = this['contianer_illust'].x, this['container_page'] = this.me['getChildByName']('container_page'), this['page_select_character'] = new H['UI_Sushe_Select'](), this['container_page']['addChild'](this['page_select_character'].me), this['page_visit_character'] = new H['UI_Sushe_Visit'](), this['container_page']['addChild'](this['page_visit_character'].me), this['container_look_illust'] = new F(this.me['getChildByName']('look_illust'), this['contianer_illust']); }, O['prototype'].show = function (F) { H['UI_Activity_SevenDays']['task_done'](1), GameMgr.Inst['BehavioralStatistics'](15), game['Scene_Lobby'].Inst['change_bg']('indoor', !1), this['enable'] = !0, this['page_visit_character'].me['visible'] = !1, this['container_look_illust'].me['visible'] = !1; for (var z = 0, K = 0; K < O['characters']['length']; K++) if (O['characters'][K]['charid'] == O['main_character_id']) { z = K; break; } 0 == F ? (this['change_select'](z), this['show_page_select']()) : (this['_select_index'] = -1, this['illust_showing'] = !1, this['contianer_illust']['visible'] = !1, this['page_select_character'].show(1)); }, O['prototype']['starup_back'] = function () { this['enable'] = !0, this['change_select'](this['_select_index']), this['page_visit_character']['star_up_back'](O['characters'][this['_select_index']]), this['page_visit_character']['show_levelup'](); }, O['prototype']['spot_back'] = function () { this['enable'] = !0, this['change_select'](this['_select_index']), this['page_visit_character'].show(O['characters'][this['_select_index']], 2); }, O['prototype']['go2Lobby'] = function () { this['close'](Laya['Handler']['create'](this, function () { H['UIMgr'].Inst['showLobby'](); })); }, O['prototype']['close'] = function (F) { var z = this; this['illust_showing'] && H['UIBase']['anim_alpha_out'](this['contianer_illust'], { x: -30 }, 150, 0), Laya['timer'].once(150, this, function () { z['enable'] = !1, F && F.run(); }); }, O['prototype']['onDisable'] = function () { view['AudioMgr']['refresh_music_volume'](!1), this['illust']['clear'](), this['stopsay'](), this['container_look_illust'].me['visible'] && this['container_look_illust']['close'](); }, O['prototype']['hide_illust'] = function () { var F = this; this['illust_showing'] && (this['illust_showing'] = !1, H['UIBase']['anim_alpha_out'](this['contianer_illust'], { x: -30 }, 200, 0, Laya['Handler']['create'](this, function () { F['contianer_illust']['visible'] = !1; }))); }, O['prototype']['open_illust'] = function () { if (!this['illust_showing']) if (this['illust_showing'] = !0, this['_select_index'] >= 0) this['contianer_illust']['visible'] = !0, this['contianer_illust']['alpha'] = 1, H['UIBase']['anim_alpha_in'](this['contianer_illust'], { x: -30 }, 200); else { for (var F = 0, z = 0; z < O['characters']['length']; z++) if (O['characters'][z]['charid'] == O['main_character_id']) { F = z; break; } this['change_select'](F); } }, O['prototype']['show_page_select'] = function () { this['page_select_character'].show(0); }, O['prototype']['show_page_visit'] = function (H) { void 0 === H && (H = 0), this['page_visit_character'].show(O['characters'][this['_select_index']], H); }, O['prototype']['change_select'] = function (F) { this['_select_index'] = F, this['illust']['clear'](), this['illust_showing'] = !0; var z = O['characters'][F], K = cfg['item_definition']['character'].get(z['charid']); if ('chs' == GameMgr['client_language'] && (this['label_name'].font = -1 != O['chs_fengyu_name_lst']['indexOf'](z['charid']) ? 'fengyu' : 'hanyi', this['label_cv'].font = -1 != O['chs_fengyu_cv_lst']['indexOf'](z['charid']) ? 'fengyu' : 'hanyi'), 'chs' == GameMgr['client_language'] || 'chs_t' == GameMgr['client_language']) { this['label_name'].text = K['name_' + GameMgr['client_language']]['replace']('-', '|')['replace'](/\./g, '·'), this['label_cv'].text = K['desc_cv_' + GameMgr['client_language']], this['label_cv_title'].text = 'CV', 'chs_t' == GameMgr['client_language'] || 'fengyu' == this['label_name'].font ? this['label_name'].text['length'] > 6 ? (this['label_name']['scale'](0.9, 0.9), this['label_name']['leading'] = -8) : (this['label_name']['scale'](1.2, 1.2), this['label_name']['leading'] = 0) : this['label_name'].text['length'] > 6 ? (this['label_name']['scale'](1.1, 1.1), this['label_name']['leading'] = -14) : (this['label_name']['scale'](1.25, 1.25), this['label_name']['leading'] = -3); var v = /^[a-zA-Z\x21-\x2f\x3a-\x40\x5b-\x60\x7B-\x7F·]*$/; v.test(K['name_' + GameMgr['client_language']]) && (this['label_name']['leading'] -= 15), v.test(this['label_cv'].text) && (this['label_cv']['leading'] -= 7), this['label_cv']['height'] = 600, 'chs_t' == GameMgr['client_language'] || 'fengyu' == this['label_cv'].font ? (this['label_cv']['scale'](1, 1), this['label_cv']['leading'] = -4, this['label_cv_title'].y = 360 - this['label_cv']['textField']['textHeight'] / 2 * this['label_cv']['scaleX']) : (this['label_cv']['scale'](1.1, 1.1), this['label_cv']['leading'] = -9, this['label_cv_title'].y = 360 - this['label_cv']['textField']['textHeight'] / 2 * this['label_cv']['scaleX']); } else this['label_name'].text = K['name_' + GameMgr['client_language']], this['label_cv'].text = 'CV:' + K['desc_cv_' + GameMgr['client_language']]; var W = new H['UIRect'](); W.x = this['illust_rect'].x, W.y = this['illust_rect'].y, W['width'] = this['illust_rect']['width'], W['height'] = this['illust_rect']['height'], this['illust']['setRect'](W), this['illust']['setSkin'](z.skin, 'full'), this['contianer_illust']['visible'] = !0, Laya['Tween']['clearAll'](this['contianer_illust']), this['contianer_illust'].x = this['origin_illust_x'], this['contianer_illust']['alpha'] = 1, H['UIBase']['anim_alpha_in'](this['contianer_illust'], { x: -30 }, 230), this['stopsay'](); var L = cfg['item_definition'].skin.get(z.skin); L && L['spine_type'] ? (this['page_select_character']['changeKaiguanShow'](!0), this['container_look_illust']['dongtai_kaiguan'].show(this['illust']['skin_id'])) : (this['page_select_character']['changeKaiguanShow'](!1), this['container_look_illust']['dongtai_kaiguan'].hide()); }, O['prototype']['onChangeSkin'] = function (H) { O['characters'][this['_select_index']].skin = H, this['change_select'](this['_select_index']), O['characters'][this['_select_index']]['charid'] == O['main_character_id'] && (GameMgr.Inst['account_data']['avatar_id'] = H, O['onMainSkinChange']()); //app['NetAgent']['sendReq2Lobby']('Lobby', 'changeCharacterSkin', { // character_id: O['characters'][this['_select_index']]['charid'], // skin: H //}, function () {}); // 保存皮肤 }, O['prototype'].say = function (H) { var F = this, z = O['characters'][this['_select_index']]; this['chat_id']++; var K = this['chat_id'], v = view['AudioMgr']['PlayCharactorSound'](z, H, Laya['Handler']['create'](this, function () { Laya['timer'].once(1000, F, function () { K == F['chat_id'] && F['stopsay'](); }); })); v && (this['chat_block'].show(v['words']), this['sound_id'] = v['audio_id']); }, O['prototype']['stopsay'] = function () { this['chat_block']['close'](!1), this['sound_id'] && (view['AudioMgr']['StopAudio'](this['sound_id']), this['sound_id'] = null); }, O['prototype']['to_look_illust'] = function () { var H = this; this['container_look_illust'].show(Laya['Handler']['create'](this, function () { H['illust']['playAnim']('idle'), H['page_select_character'].show(0); })); }, O['prototype']['jump_to_char_skin'] = function (F, z) { var K = this; if (void 0 === F && (F = -1), void 0 === z && (z = null), F >= 0) for (var v = 0; v < O['characters']['length']; v++) if (O['characters'][v]['charid'] == F) { this['change_select'](v); break; } H['UI_Sushe_Select'].Inst['close'](Laya['Handler']['create'](this, function () { O.Inst['show_page_visit'](), K['page_visit_character']['show_pop_skin'](), K['page_visit_character']['set_jump_callback'](z); })); }, O['prototype']['jump_to_char_qiyue'] = function (F) { var z = this; if (void 0 === F && (F = -1), F >= 0) for (var K = 0; K < O['characters']['length']; K++) if (O['characters'][K]['charid'] == F) { this['change_select'](K); break; } H['UI_Sushe_Select'].Inst['close'](Laya['Handler']['create'](this, function () { O.Inst['show_page_visit'](), z['page_visit_character']['show_qiyue'](); })); }, O['prototype']['jump_to_char_gift'] = function (F) { var z = this; if (void 0 === F && (F = -1), F >= 0) for (var K = 0; K < O['characters']['length']; K++) if (O['characters'][K]['charid'] == F) { this['change_select'](K); break; } H['UI_Sushe_Select'].Inst['close'](Laya['Handler']['create'](this, function () { O.Inst['show_page_visit'](), z['page_visit_character']['show_gift'](); })); }, O['characters'] = [], O['chs_fengyu_name_lst'] = ['200040', '200043', '200090'], O['chs_fengyu_cv_lst'] = ['200047', '200050', '200054', '200071'], O['skin_map'] = {}, O['main_character_id'] = 0, O['send_gift_count'] = 0, O['send_gift_limit'] = 0, O['commonViewList'] = [], O['using_commonview_index'] = 0, O['finished_endings_map'] = {}, O['rewarded_endings_map'] = {}, O['star_chars'] = [], O['hidden_characters_map'] = {}, O.Inst = null, O; } (H['UIBase']); H['UI_Sushe'] = z; } (uiscript || (uiscript = {})); // 屏蔽改变宿舍角色的网络请求 !function (H) { var F = function () { function F(F) { var O = this; this['scrollview'] = null, this['select_index'] = 0, this['show_index_list'] = [], this['only_show_star_char'] = !1, this.me = F, this.me['getChildByName']('btn_visit')['clickHandler'] = Laya['Handler']['create'](this, function () { z.Inst['locking'] || z.Inst['close'](Laya['Handler']['create'](O, function () { H['UI_Sushe'].Inst['show_page_visit'](); })); }, null, !1), this.me['getChildByName']('btn_look')['clickHandler'] = Laya['Handler']['create'](this, function () { z.Inst['locking'] || z.Inst['close'](Laya['Handler']['create'](O, function () { H['UI_Sushe'].Inst['to_look_illust'](); })); }, null, !1), this.me['getChildByName']('btn_huanzhuang')['clickHandler'] = Laya['Handler']['create'](this, function () { z.Inst['locking'] || H['UI_Sushe'].Inst['jump_to_char_skin'](); }, null, !1), this.me['getChildByName']('btn_star')['clickHandler'] = Laya['Handler']['create'](this, function () { z.Inst['locking'] || O['onChangeStarShowBtnClick'](); }, null, !1), this['scrollview'] = this.me['scriptMap']['capsui.CScrollView'], this['scrollview']['init_scrollview'](new Laya['Handler'](this, this['render_character_cell']), -1, 3), this['scrollview']['setElastic'](), this['dongtai_kaiguan'] = new H['UI_Dongtai_Kaiguan'](this.me['getChildByName']('dongtai'), new Laya['Handler'](this, function () { H['UI_Sushe'].Inst['illust']['resetSkin'](); })); } return F['prototype'].show = function (F, z) { if (void 0 === z && (z = !1), this.me['visible'] = !0, F ? this.me['alpha'] = 1 : H['UIBase']['anim_alpha_in'](this.me, { x: 0 }, 200, 0), this['getShowStarState'](), this['sortShowCharsList'](), z || (this.me['getChildByName']('btn_star')['getChildAt'](1).x = this['only_show_star_char'] ? 107 : 47), this['scrollview']['reset'](), this['scrollview']['addItem'](this['show_index_list']['length']), Math['floor'](this['show_index_list']['length'] / 3) - 3 > 0) { var O = (Math['floor'](this['select_index'] / 3) - 1) / (Math.ceil(this['show_index_list']['length'] / 3) - 2.5); this['scrollview'].rate = Math.min(1, Math.max(0, O)); } }, F['prototype']['render_character_cell'] = function (F) { var z = this, O = F['index'], K = F['container'], v = F['cache_data']; K['visible'] = !0, v['index'] = O, v['inited'] || (v['inited'] = !0, K['getChildByName']('btn')['clickHandler'] = new Laya['Handler'](this, function () { z['onClickAtHead'](v['index']); }), v.skin = new H['UI_Character_Skin'](K['getChildByName']('btn')['getChildByName']('head')), v.bg = K['getChildByName']('btn')['getChildByName']('bg'), v['bound'] = K['getChildByName']('btn')['getChildByName']('bound'), v['btn_star'] = K['getChildByName']('btn_star'), v.star = K['getChildByName']('btn')['getChildByName']('star'), v['btn_star']['clickHandler'] = new Laya['Handler'](this, function () { z['onClickAtStar'](v['index']); })); var W = K['getChildByName']('btn'); W['getChildByName']('choose')['visible'] = O == this['select_index']; var L = this['getCharInfoByIndex'](O); W['getChildByName']('redpoint')['visible'] = H['UI_Sushe']['check_char_redpoint'](L), v.skin['setSkin'](L.skin, 'bighead'), W['getChildByName']('using')['visible'] = L['charid'] == H['UI_Sushe']['main_character_id'], K['getChildByName']('btn')['getChildByName']('bg').skin = game['Tools']['localUISrc']('myres/sushe/bg_head' + (L['is_upgraded'] ? '2.png' : '.png')); var E = cfg['item_definition']['character'].get(L['charid']); 'en' == GameMgr['client_language'] || 'jp' == GameMgr['client_language'] || 'kr' == GameMgr['client_language'] ? v['bound'].skin = E.ur ? game['Tools']['localUISrc']('myres/sushe/bg_head_bound' + (L['is_upgraded'] ? '4.png' : '3.png')) : game['Tools']['localUISrc']('myres/sushe/en_head_bound' + (L['is_upgraded'] ? '2.png' : '.png')) : E.ur ? (v['bound'].pos(-10, -2), v['bound'].skin = game['Tools']['localUISrc']('myres/sushe/bg_head' + (L['is_upgraded'] ? '6.png' : '5.png'))) : (v['bound'].pos(4, 20), v['bound'].skin = game['Tools']['localUISrc']('myres/sushe/bg_head' + (L['is_upgraded'] ? '4.png' : '3.png'))), v['btn_star']['visible'] = this['select_index'] == O, v.star['visible'] = H['UI_Sushe']['is_char_star'](L['charid']) || this['select_index'] == O; var l = cfg['item_definition']['character'].find(L['charid']), a = W['getChildByName']('label_name'), S = l['name_' + GameMgr['client_language'] + '2'] ? l['name_' + GameMgr['client_language'] + '2'] : l['name_' + GameMgr['client_language']]; if ('chs' == GameMgr['client_language'] || 'chs_t' == GameMgr['client_language']) { v.star.skin = game['Tools']['localUISrc']('myres/sushe/tag_star_' + (H['UI_Sushe']['is_char_star'](L['charid']) ? 'l' : 'd') + (L['is_upgraded'] ? '1.png' : '.png')), a.text = S['replace']('-', '|')['replace'](/\./g, '·'); var V = /^[a-zA-Z\x21-\x2f\x3a-\x40\x5b-\x60\x7B-\x7F]*$/; a['leading'] = V.test(S) ? -15 : 0; } else v.star.skin = game['Tools']['localUISrc']('myres/sushe/tag_star_' + (H['UI_Sushe']['is_char_star'](L['charid']) ? 'l.png' : 'd.png')), a.text = S; ('chs' == GameMgr['client_language'] || 'chs_t' == GameMgr['client_language']) && ('200041' == L['charid'] ? (a['scaleX'] = 0.67, a['scaleY'] = 0.57) : (a['scaleX'] = 0.7, a['scaleY'] = 0.6)); }, F['prototype']['onClickAtHead'] = function (F) { if (this['select_index'] == F) { var z = this['getCharInfoByIndex'](F); if (z['charid'] != H['UI_Sushe']['main_character_id']) if (H['UI_PiPeiYuYue'].Inst['enable']) H['UIMgr'].Inst['ShowErrorInfo'](game['Tools']['strOfLocalization'](2769)); else { var O = H['UI_Sushe']['main_character_id']; H['UI_Sushe']['main_character_id'] = z['charid'], app['NetAgent']['sendReq2Lobby']('Lobby', 'changeMainCharacter', { character_id: H['UI_Sushe']['main_character_id'] }, function () { }), GameMgr.Inst['account_data']['avatar_id'] = z.skin, H['UI_Sushe']['onMainSkinChange'](); // 保存人物和皮肤 MMP.settings.character = z.charid; MMP.settings.characters[MMP.settings.character - 200001] = z.skin; MMP.saveSettings(); // END for (var K = 0; K < this['show_index_list']['length']; K++) this['getCharInfoByIndex'](K)['charid'] == O && this['scrollview']['wantToRefreshItem'](K); this['scrollview']['wantToRefreshItem'](F); } } else { var v = this['select_index']; this['select_index'] = F, v >= 0 && this['scrollview']['wantToRefreshItem'](v), this['scrollview']['wantToRefreshItem'](F), H['UI_Sushe'].Inst['change_select'](this['show_index_list'][F]); } }, F['prototype']['onClickAtStar'] = function (F) { if (H['UI_Sushe']['change_char_star'](this['getCharInfoByIndex'](F)['charid']), this['only_show_star_char']) this['scrollview']['wantToRefreshItem'](F); else if (this.show(!0), Math['floor'](this['show_index_list']['length'] / 3) - 3 > 0) { var z = (Math['floor'](this['select_index'] / 3) - 1) / (Math['floor'](this['show_index_list']['length'] / 3) - 3); this['scrollview'].rate = Math.min(1, Math.max(0, z)); } // 保存人物和皮肤 MMP.settings.star_chars = uiscript.UI_Sushe.star_chars; MMP.saveSettings(); // END }, F['prototype']['close'] = function (F) { var z = this; this.me['visible'] && (F ? this.me['visible'] = !1 : H['UIBase']['anim_alpha_out'](this.me, { x: 0 }, 200, 0, Laya['Handler']['create'](this, function () { z.me['visible'] = !1; }))); }, F['prototype']['onChangeStarShowBtnClick'] = function () { if (!this['only_show_star_char']) { for (var F = !1, z = 0, O = H['UI_Sushe']['star_chars']; z < O['length']; z++) { var K = O[z]; if (!H['UI_Sushe']['hidden_characters_map'][K]) { F = !0; break; } } if (!F) return H['UI_Info_Small'].Inst.show(game['Tools']['strOfLocalization'](3301)), void 0; } H['UI_Sushe'].Inst['change_select'](this['show_index_list']['length'] > 0 ? this['show_index_list'][0] : 0), this['only_show_star_char'] = !this['only_show_star_char'], app['PlayerBehaviorStatistic']['update_val'](app['EBehaviorType']['Chara_Show_Star'], this['only_show_star_char'] ? 1 : 0); var v = this.me['getChildByName']('btn_star')['getChildAt'](1); Laya['Tween']['clearAll'](v), Laya['Tween'].to(v, { x: this['only_show_star_char'] ? 107 : 47 }, 150), this.show(!0, !0); }, F['prototype']['getShowStarState'] = function () { if (0 == H['UI_Sushe']['star_chars']['length']) return this['only_show_star_char'] = !1, void 0; if (this['only_show_star_char'] = 1 == app['PlayerBehaviorStatistic']['get_val'](app['EBehaviorType']['Chara_Show_Star']), this['only_show_star_char']) { for (var F = 0, z = H['UI_Sushe']['star_chars']; F < z['length']; F++) { var O = z[F]; if (!H['UI_Sushe']['hidden_characters_map'][O]) return; } this['only_show_star_char'] = !1, app['PlayerBehaviorStatistic']['update_val'](app['EBehaviorType']['Chara_Show_Star'], 0); } }, F['prototype']['sortShowCharsList'] = function () { this['show_index_list'] = [], this['select_index'] = -1; for (var F = 0, z = H['UI_Sushe']['star_chars']; F < z['length']; F++) { var O = z[F]; if (!H['UI_Sushe']['hidden_characters_map'][O]) for (var K = 0; K < H['UI_Sushe']['characters']['length']; K++) if (H['UI_Sushe']['characters'][K]['charid'] == O) { K == H['UI_Sushe'].Inst['select_index'] && (this['select_index'] = this['show_index_list']['length']), this['show_index_list'].push(K); break; } } if (!this['only_show_star_char']) for (var K = 0; K < H['UI_Sushe']['characters']['length']; K++) H['UI_Sushe']['hidden_characters_map'][H['UI_Sushe']['characters'][K]['charid']] || -1 == this['show_index_list']['indexOf'](K) && (K == H['UI_Sushe'].Inst['select_index'] && (this['select_index'] = this['show_index_list']['length']), this['show_index_list'].push(K)); }, F['prototype']['getCharInfoByIndex'] = function (F) { return H['UI_Sushe']['characters'][this['show_index_list'][F]]; }, F; } (), z = function (z) { function O() { var H = z.call(this, 'chs' == GameMgr['client_language'] || 'chs_t' == GameMgr['client_language'] ? new ui['lobby']['sushe_selectUI']() : new ui['lobby']['sushe_select_enUI']()) || this; return H['bg_width_head'] = 962, H['bg_width_zhuangban'] = 1819, H['bg2_delta'] = -29, H['container_top'] = null, H['locking'] = !1, H.tabs = [], H['tab_index'] = 0, O.Inst = H, H; } return __extends(O, z), O['prototype']['onCreate'] = function () { var z = this; this['container_top'] = this.me['getChildByName']('top'), this['container_top']['getChildByName']('btn_back')['clickHandler'] = Laya['Handler']['create'](this, function () { z['locking'] || (1 == z['tab_index'] && z['container_zhuangban']['changed'] ? H['UI_SecondConfirm'].Inst.show(game['Tools']['strOfLocalization'](3022), Laya['Handler']['create'](z, function () { z['close'](), H['UI_Sushe'].Inst['go2Lobby'](); }), null) : (z['close'](), H['UI_Sushe'].Inst['go2Lobby']())); }, null, !1), this.root = this.me['getChildByName']('root'), this.bg2 = this.root['getChildByName']('bg2'), this.bg = this.root['getChildByName']('bg'); for (var O = this.root['getChildByName']('container_tabs'), K = function (F) { v.tabs.push(O['getChildAt'](F)), v.tabs[F]['clickHandler'] = new Laya['Handler'](v, function () { z['locking'] || z['tab_index'] != F && (1 == z['tab_index'] && z['container_zhuangban']['changed'] ? H['UI_SecondConfirm'].Inst.show(game['Tools']['strOfLocalization'](3022), Laya['Handler']['create'](z, function () { z['change_tab'](F); }), null) : z['change_tab'](F)); }); }, v = this, W = 0; W < O['numChildren']; W++) K(W); this['container_head'] = new F(this.root['getChildByName']('container_heads')), this['container_zhuangban'] = new H['zhuangban']['Container_Zhuangban'](this.root['getChildByName']('container_zhuangban0'), this.root['getChildByName']('container_zhuangban1'), new Laya['Handler'](this, function () { return z['locking']; })); }, O['prototype'].show = function (F) { var z = this; this['enable'] = !0, this['locking'] = !0, this['container_head']['dongtai_kaiguan']['refresh'](), this['tab_index'] = F, this['container_top'].y = 48, 0 == this['tab_index'] ? (this.bg['width'] = this['bg_width_head'], this.bg2['width'] = this.bg['width'] + this['bg2_delta'], this['container_zhuangban']['close'](!0), this['container_head'].show(!0), H['UIBase']['anim_alpha_in'](this['container_top'], { y: -30 }, 200), H['UIBase']['anim_alpha_in'](this.root, { x: 30 }, 200)) : (this.bg['width'] = this['bg_width_zhuangban'], this.bg2['width'] = this.bg['width'] + this['bg2_delta'], this['container_zhuangban'].show(!0), this['container_head']['close'](!0), H['UIBase']['anim_alpha_in'](this['container_top'], { y: -30 }, 200), H['UIBase']['anim_alpha_in'](this.root, { y: 30 }, 200)), Laya['timer'].once(200, this, function () { z['locking'] = !1; }); for (var O = 0; O < this.tabs['length']; O++) { var K = this.tabs[O]; K.skin = game['Tools']['localUISrc'](O == this['tab_index'] ? 'myres/sushe/btn_shine2.png' : 'myres/sushe/btn_dark2.png'); var v = K['getChildByName']('word'); v['color'] = O == this['tab_index'] ? '#552c1c' : '#d3a86c', v['scaleX'] = v['scaleY'] = O == this['tab_index'] ? 1.1 : 1, O == this['tab_index'] && K['parent']['setChildIndex'](K, this.tabs['length'] - 1); } }, O['prototype']['change_tab'] = function (F) { var z = this; this['tab_index'] = F; for (var O = 0; O < this.tabs['length']; O++) { var K = this.tabs[O]; K.skin = game['Tools']['localUISrc'](O == F ? 'myres/sushe/btn_shine2.png' : 'myres/sushe/btn_dark2.png'); var v = K['getChildByName']('word'); v['color'] = O == F ? '#552c1c' : '#d3a86c', v['scaleX'] = v['scaleY'] = O == F ? 1.1 : 1, O == F && K['parent']['setChildIndex'](K, this.tabs['length'] - 1); } this['locking'] = !0, 0 == this['tab_index'] ? (this['container_zhuangban']['close'](!1), Laya['Tween'].to(this.bg, { width: this['bg_width_head'] }, 200, Laya.Ease['strongOut'], Laya['Handler']['create'](this, function () { H['UI_Sushe'].Inst['open_illust'](), z['container_head'].show(!1); })), Laya['Tween'].to(this.bg2, { width: this['bg_width_head'] + this['bg2_delta'] }, 200, Laya.Ease['strongOut'])) : 1 == this['tab_index'] && (this['container_head']['close'](!1), H['UI_Sushe'].Inst['hide_illust'](), Laya['Tween'].to(this.bg, { width: this['bg_width_zhuangban'] }, 200, Laya.Ease['strongOut'], Laya['Handler']['create'](this, function () { z['container_zhuangban'].show(!1); })), Laya['Tween'].to(this.bg2, { width: this['bg_width_zhuangban'] + this['bg2_delta'] }, 200, Laya.Ease['strongOut'])), Laya['timer'].once(400, this, function () { z['locking'] = !1; }); }, O['prototype']['close'] = function (F) { var z = this; this['locking'] = !0, H['UIBase']['anim_alpha_out'](this['container_top'], { y: -30 }, 150), 0 == this['tab_index'] ? H['UIBase']['anim_alpha_out'](this.root, { x: 30 }, 150, 0, Laya['Handler']['create'](this, function () { z['container_head']['close'](!0); })) : H['UIBase']['anim_alpha_out'](this.root, { y: 30 }, 150, 0, Laya['Handler']['create'](this, function () { z['container_zhuangban']['close'](!0); })), Laya['timer'].once(150, this, function () { z['locking'] = !1, z['enable'] = !1, F && F.run(); }); }, O['prototype']['onDisable'] = function () { for (var F = 0; F < H['UI_Sushe']['characters']['length']; F++) { var z = H['UI_Sushe']['characters'][F].skin, O = cfg['item_definition'].skin.get(z); O && Laya['loader']['clearTextureRes'](game['LoadMgr']['getResImageSkin'](O.path + '/bighead.png')); } }, O['prototype']['changeKaiguanShow'] = function (H) { H ? this['container_head']['dongtai_kaiguan'].show() : this['container_head']['dongtai_kaiguan'].hide(); }, O['prototype']['changeZhuangbanSlot'] = function (H) { this['container_zhuangban']['changeSlotByItemId'](H); }, O; } (H['UIBase']); H['UI_Sushe_Select'] = z; } (uiscript || (uiscript = {})); // 友人房 !function (H) { var F = function () { function F(H) { var F = this; this['friends'] = [], this['sortlist'] = [], this.me = H, this.me['visible'] = !1, this['blackbg'] = H['getChildByName']('blackbg'), this['blackbg']['clickHandler'] = Laya['Handler']['create'](this, function () { F['locking'] || F['close'](); }, null, !1), this.root = H['getChildByName']('root'), this['scrollview'] = this.root['scriptMap']['capsui.CScrollView'], this['scrollview']['init_scrollview'](Laya['Handler']['create'](this, this['render_item'], null, !1)), this['noinfo'] = this.root['getChildByName']('noinfo'); } return F['prototype'].show = function () { var F = this; this['locking'] = !0, this.me['visible'] = !0, this['scrollview']['reset'](), this['friends'] = [], this['sortlist'] = []; for (var z = game['FriendMgr']['friend_list'], O = 0; O < z['length']; O++) this['sortlist'].push(O); this['sortlist'] = this['sortlist'].sort(function (H, F) { var O = z[H], K = 0; if (O['state']['is_online']) { var v = game['Tools']['playState2Desc'](O['state']['playing']); K += '' != v ? 30000000000 : 60000000000, O.base['level'] && (K += O.base['level'].id % 1000 * 10000000), O.base['level3'] && (K += O.base['level3'].id % 1000 * 10000), K += -Math['floor'](O['state']['login_time'] / 10000000); } else K += O['state']['logout_time']; var W = z[F], L = 0; if (W['state']['is_online']) { var v = game['Tools']['playState2Desc'](W['state']['playing']); L += '' != v ? 30000000000 : 60000000000, W.base['level'] && (L += W.base['level'].id % 1000 * 10000000), W.base['level3'] && (L += W.base['level3'].id % 1000 * 10000), L += -Math['floor'](W['state']['login_time'] / 10000000); } else L += W['state']['logout_time']; return L - K; }); for (var O = 0; O < z['length']; O++) this['friends'].push({ f: z[O], invited: !1 }); this['noinfo']['visible'] = 0 == this['friends']['length'], this['scrollview']['addItem'](this['friends']['length']), H['UIBase']['anim_pop_out'](this.root, Laya['Handler']['create'](this, function () { F['locking'] = !1; })); }, F['prototype']['close'] = function () { var F = this; this['locking'] = !0, H['UIBase']['anim_pop_hide'](this.root, Laya['Handler']['create'](this, function () { F['locking'] = !1, F.me['visible'] = !1; })); }, F['prototype']['render_item'] = function (F) { var z = F['index'], O = F['container'], v = F['cache_data']; v.head || (v.head = new H['UI_Head'](O['getChildByName']('head'), 'UI_WaitingRoom'), v.name = O['getChildByName']('name'), v['state'] = O['getChildByName']('label_state'), v.btn = O['getChildByName']('btn_invite'), v['invited'] = O['getChildByName']('invited')); var W = this['friends'][this['sortlist'][z]]; v.head.id = game['GameUtility']['get_limited_skin_id'](W.f.base['avatar_id']), v.head['set_head_frame'](W.f.base['account_id'], W.f.base['avatar_frame']), game['Tools']['SetNickname'](v.name, W.f.base, GameMgr.Inst['hide_nickname']); var L = !1; if (W.f['state']['is_online']) { var E = game['Tools']['playState2Desc'](W.f['state']['playing']); '' != E ? (v['state'].text = game['Tools']['strOfLocalization'](2069, [E]), v['state']['color'] = '#a9d94d', v.name['getChildByName']('name')['color'] = '#a9d94d') : (v['state'].text = game['Tools']['strOfLocalization'](2071), v['state']['color'] = '#58c4db', v.name['getChildByName']('name')['color'] = '#58c4db', L = !0); } else v['state'].text = game['Tools']['strOfLocalization'](2072), v['state']['color'] = '#8c8c8c', v.name['getChildByName']('name')['color'] = '#8c8c8c'; W['invited'] ? (v.btn['visible'] = !1, v['invited']['visible'] = !0) : (v.btn['visible'] = !0, v['invited']['visible'] = !1, game['Tools']['setGrayDisable'](v.btn, !L), L && (v.btn['clickHandler'] = Laya['Handler']['create'](this, function () { game['Tools']['setGrayDisable'](v.btn, !0); var F = { room_id: K.Inst['room_id'], mode: K.Inst['room_mode'], nickname: GameMgr.Inst['account_data']['nickname'], verified: GameMgr.Inst['account_data']['verified'], account_id: GameMgr.Inst['account_id'] }; app['NetAgent']['sendReq2Lobby']('Lobby', 'sendClientMessage', { target_id: W.f.base['account_id'], type: game['EFriendMsgType']['room_invite'], content: JSON['stringify'](F) }, function (F, z) { F || z['error'] ? (game['Tools']['setGrayDisable'](v.btn, !1), H['UIMgr'].Inst['showNetReqError']('sendClientMessage', F, z)) : (v.btn['visible'] = !1, v['invited']['visible'] = !0, W['invited'] = !0); }); }, null, !1))); }, F; } (), z = function () { function F(F) { var z = this; this.tabs = [], this['tab_index'] = 0, this.me = F, this['blackmask'] = this.me['getChildByName']('blackmask'), this.root = this.me['getChildByName']('root'), this['page_head'] = new H['zhuangban']['Page_Waiting_Head'](this.root['getChildByName']('container_heads')), this['page_zhangban'] = new H['zhuangban']['Container_Zhuangban'](this.root['getChildByName']('container_zhuangban0'), this.root['getChildByName']('container_zhuangban1'), new Laya['Handler'](this, function () { return z['locking']; })); for (var O = this.root['getChildByName']('container_tabs'), K = function (F) { v.tabs.push(O['getChildAt'](F)), v.tabs[F]['clickHandler'] = new Laya['Handler'](v, function () { z['locking'] || z['tab_index'] != F && (1 == z['tab_index'] && z['page_zhangban']['changed'] ? H['UI_SecondConfirm'].Inst.show(game['Tools']['strOfLocalization'](3022), Laya['Handler']['create'](z, function () { z['change_tab'](F); }), null) : z['change_tab'](F)); }); }, v = this, W = 0; W < O['numChildren']; W++) K(W); this.root['getChildByName']('close')['clickHandler'] = new Laya['Handler'](this, function () { z['locking'] || (1 == z['tab_index'] && z['page_zhangban']['changed'] ? H['UI_SecondConfirm'].Inst.show(game['Tools']['strOfLocalization'](3022), Laya['Handler']['create'](z, function () { z['close'](!1); }), null) : z['close'](!1)); }), this.root['getChildByName']('btn_close')['clickHandler'] = new Laya['Handler'](this, function () { z['locking'] || (1 == z['tab_index'] && z['page_zhangban']['changed'] ? H['UI_SecondConfirm'].Inst.show(game['Tools']['strOfLocalization'](3022), Laya['Handler']['create'](z, function () { z['close'](!1); }), null) : z['close'](!1)); }); } return F['prototype'].show = function () { var F = this; this.me['visible'] = !0, this['blackmask']['alpha'] = 0, this['locking'] = !0, Laya['Tween'].to(this['blackmask'], { alpha: 0.3 }, 150), H['UIBase']['anim_pop_out'](this.root, Laya['Handler']['create'](this, function () { F['locking'] = !1; })), this['tab_index'] = 0, this['page_zhangban']['close'](!0), this['page_head'].show(!0); for (var z = 0; z < this.tabs['length']; z++) { var O = this.tabs[z]; O.skin = game['Tools']['localUISrc'](z == this['tab_index'] ? 'myres/sushe/btn_shine2.png' : 'myres/sushe/btn_dark2.png'); var K = O['getChildByName']('word'); K['color'] = z == this['tab_index'] ? '#552c1c' : '#d3a86c', K['scaleX'] = K['scaleY'] = z == this['tab_index'] ? 1.1 : 1, z == this['tab_index'] && O['parent']['setChildIndex'](O, this.tabs['length'] - 1); } }, F['prototype']['change_tab'] = function (H) { var F = this; this['tab_index'] = H; for (var z = 0; z < this.tabs['length']; z++) { var O = this.tabs[z]; O.skin = game['Tools']['localUISrc'](z == H ? 'myres/sushe/btn_shine2.png' : 'myres/sushe/btn_dark2.png'); var K = O['getChildByName']('word'); K['color'] = z == H ? '#552c1c' : '#d3a86c', K['scaleX'] = K['scaleY'] = z == H ? 1.1 : 1, z == H && O['parent']['setChildIndex'](O, this.tabs['length'] - 1); } this['locking'] = !0, 0 == this['tab_index'] ? (this['page_zhangban']['close'](!1), Laya['timer'].once(100, this, function () { F['page_head'].show(!1); })) : 1 == this['tab_index'] && (this['page_head']['close'](!1), Laya['timer'].once(100, this, function () { F['page_zhangban'].show(!1); })), Laya['timer'].once(400, this, function () { F['locking'] = !1; }); }, F['prototype']['close'] = function (F) { var z = this; //修改友人房间立绘 if (!(z.page_head.choosed_chara_index == 0 && z.page_head.choosed_skin_id == 0)) { for (let id = 0; id < uiscript.UI_WaitingRoom.Inst.players.length; id++) { if (uiscript.UI_WaitingRoom.Inst.players[id].account_id == GameMgr.Inst.account_id) { uiscript.UI_WaitingRoom.Inst.players[id].avatar_id = z.page_head.choosed_skin_id; GameMgr.Inst.account_data.avatar_id = z.page_head.choosed_skin_id; uiscript.UI_Sushe.main_character_id = z.page_head.choosed_chara_index + 200001; uiscript.UI_WaitingRoom.Inst._refreshPlayerInfo(uiscript.UI_WaitingRoom.Inst.players[id]); MMP.settings.characters[z.page_head.choosed_chara_index] = z.page_head.choosed_skin_id; MMP.saveSettings(); break; } } } //end this.me['visible'] && (F ? (this['page_head']['close'](!0), this['page_zhangban']['close'](!0), this.me['visible'] = !1) : (app['NetAgent']['sendReq2Lobby']('Lobby', 'readyPlay', { ready: K.Inst['owner_id'] == GameMgr.Inst['account_id'] ? !0 : !1, dressing: !1 }, function () { }), this['locking'] = !0, this['page_head']['close'](!1), this['page_zhangban']['close'](!1), H['UIBase']['anim_pop_hide'](this.root, Laya['Handler']['create'](this, function () { z['locking'] = !1, z.me['visible'] = !1; })))); }, F; } (), O = function () { function H(H) { this['modes'] = [], this.me = H, this.bg = this.me['getChildByName']('bg'), this['scrollview'] = this.me['scriptMap']['capsui.CScrollView'], this['scrollview']['init_scrollview'](new Laya['Handler'](this, this['render_item'])); } return H['prototype'].show = function (H) { this.me['visible'] = !0, this['scrollview']['reset'](), this['modes'] = H, this['scrollview']['addItem'](H['length']); var F = this['scrollview']['total_height']; F > 380 ? (this['scrollview']['_content'].y = 10, this.bg['height'] = 400) : (this['scrollview']['_content'].y = 390 - F, this.bg['height'] = F + 20), this.bg['visible'] = !0; }, H['prototype']['render_item'] = function (H) { var F = H['index'], z = H['container'], O = z['getChildByName']('info'); O['fontSize'] = 40, O['fontSize'] = this['modes'][F]['length'] <= 5 ? 40 : this['modes'][F]['length'] <= 9 ? 55 - 3 * this['modes'][F]['length'] : 28, O.text = this['modes'][F]; }, H; } (), K = function (K) { function v() { var F = K.call(this, new ui['lobby']['waitingroomUI']()) || this; return F['skin_ready'] = 'myres/room/btn_ready.png', F['skin_cancel'] = 'myres/room/btn_cancel.png', F['skin_start'] = 'myres/room/btn_start.png', F['skin_start_no'] = 'myres/room/btn_start_no.png', F['update_seq'] = 0, F['pre_msgs'] = [], F['msg_tail'] = -1, F['posted'] = !1, F['label_rommid'] = null, F['player_cells'] = [], F['btn_ok'] = null, F['btn_invite_friend'] = null, F['btn_add_robot'] = null, F['btn_dress'] = null, F['btn_copy'] = null, F['beReady'] = !1, F['room_id'] = -1, F['owner_id'] = -1, F['tournament_id'] = 0, F['max_player_count'] = 0, F['players'] = [], F['container_rules'] = null, F['container_top'] = null, F['container_right'] = null, F['locking'] = !1, F['mousein_copy'] = !1, F['popout'] = null, F['room_link'] = null, F['btn_copy_link'] = null, F['last_start_room'] = 0, F['invitefriend'] = null, F['pre_choose'] = null, F['ai_name'] = game['Tools']['strOfLocalization'](2003), v.Inst = F, app['NetAgent']['AddListener2Lobby']('NotifyRoomPlayerReady', Laya['Handler']['create'](F, function (H) { app.Log.log('NotifyRoomPlayerReady:' + JSON['stringify'](H)), F['onReadyChange'](H['account_id'], H['ready'], H['dressing']); })), app['NetAgent']['AddListener2Lobby']('NotifyRoomPlayerUpdate', Laya['Handler']['create'](F, function (H) { app.Log.log('NotifyRoomPlayerUpdate:' + JSON['stringify'](H)), F['onPlayerChange'](H); })), app['NetAgent']['AddListener2Lobby']('NotifyRoomGameStart', Laya['Handler']['create'](F, function (H) { F['enable'] && (app.Log.log('NotifyRoomGameStart:' + JSON['stringify'](H)), GameMgr.Inst['onPipeiYuyueSuccess'](0, 'youren'), F['onGameStart'](H)); })), app['NetAgent']['AddListener2Lobby']('NotifyRoomKickOut', Laya['Handler']['create'](F, function (H) { app.Log.log('NotifyRoomKickOut:' + JSON['stringify'](H)), F['onBeKictOut'](); })), game['LobbyNetMgr'].Inst['add_connect_listener'](Laya['Handler']['create'](F, function () { F['enable'] && F.hide(Laya['Handler']['create'](F, function () { H['UI_Lobby'].Inst['enable'] = !0; })); }, null, !1)), F; } return __extends(v, K), v['prototype']['push_msg'] = function (H) { this['pre_msgs']['length'] < 15 ? this['pre_msgs'].push(JSON['parse'](H)) : (this['msg_tail'] = (this['msg_tail'] + 1) % this['pre_msgs']['length'], this['pre_msgs'][this['msg_tail']] = JSON['parse'](H)); }, Object['defineProperty'](v['prototype'], 'inRoom', { get: function () { return -1 != this['room_id']; }, enumerable: !1, configurable: !0 }), Object['defineProperty'](v['prototype'], 'robot_count', { get: function () { for (var H = 0, F = 0; F < this['players']['length']; F++) 2 == this['players'][F]['category'] && H++; return H; }, enumerable: !1, configurable: !0 }), v['prototype']['resetData'] = function () { this['room_id'] = -1, this['owner_id'] = -1, this['room_mode'] = {}, this['max_player_count'] = 0, this['players'] = []; }, v['prototype']['updateData'] = function (H) { if (!H) return this['resetData'](), void 0; //修改友人房间立绘 for (let i = 0; i < H.persons.length; i++) { if (H.persons[i].account_id == GameMgr.Inst.account_data.account_id) { H.persons[i].avatar_frame = GameMgr.Inst.account_data.avatar_frame; H.persons[i].avatar_id = GameMgr.Inst.account_data.avatar_id; H.persons[i].character = uiscript.UI_Sushe.main_chara_info; H.persons[i].title = GameMgr.Inst.account_data.title; H.persons[i].views = uiscript.UI_Sushe.commonViewList[uiscript.UI_Sushe.using_commonview_index]; if (MMP.settings.nickname != '') { H.persons[i].nickname = MMP.settings.nickname; } break; } } //end this['room_id'] = H['room_id'], this['owner_id'] = H['owner_id'], this['room_mode'] = H.mode, this['public_live'] = H['public_live'], this['tournament_id'] = 0, H['tournament_id'] && (this['tournament_id'] = H['tournament_id']), this['ai_name'] = game['Tools']['strOfLocalization'](2003), this['room_mode']['detail_rule'] && (1 === this['room_mode']['detail_rule']['ai_level'] && (this['ai_name'] = game['Tools']['strOfLocalization'](2003)), 2 === this['room_mode']['detail_rule']['ai_level'] && (this['ai_name'] = game['Tools']['strOfLocalization'](2004))), this['max_player_count'] = H['max_player_count'], this['players'] = []; for (var F = 0; F < H['persons']['length']; F++) { var z = H['persons'][F]; z['ready'] = !1, z['cell_index'] = -1, z['category'] = 1, this['players'].push(z); } for (var F = 0; F < H['robot_count']; F++) this['players'].push({ category: 2, cell_index: -1, account_id: 0, level: { id: '10101', score: 0 }, level3: { id: '20101', score: 0 }, nickname: this['ai_name'], verified: 0, ready: !0, dressing: !1, title: 0, avatar_id: game['GameUtility']['get_default_ai_skin']() }); for (var F = 0; F < H['ready_list']['length']; F++) for (var O = 0; O < this['players']['length']; O++) if (this['players'][O]['account_id'] == H['ready_list'][F]) { this['players'][O]['ready'] = !0; break; } this['update_seq'] = 0, H.seq && (this['update_seq'] = H.seq); }, v['prototype']['onReadyChange'] = function (H, F, z) { for (var O = 0; O < this['players']['length']; O++) if (this['players'][O]['account_id'] == H) { this['players'][O]['ready'] = F, this['players'][O]['dressing'] = z, this['_onPlayerReadyChange'](this['players'][O]); break; } this['refreshStart'](); }, v['prototype']['onPlayerChange'] = function (H) { if (app.Log.log(H), H = H['toJSON'](), !(H.seq && H.seq <= this['update_seq'])) { // 修改友人房间立绘 for (var i = 0; i < H.player_list.length; i++) { if (H.player_list[i].account_id == GameMgr.Inst.account_data.account_id) { H.player_list[i].avatar_frame = GameMgr.Inst.account_data.avatar_frame; H.player_list[i].avatar_id = GameMgr.Inst.account_data.avatar_id; H.player_list[i].title = GameMgr.Inst.account_data.title; if (MMP.settings.nickname != '') { H.player_list[i].nickname = MMP.settings.nickname; } break; } } if (H.update_list != undefined) { for (var i = 0; i < H.update_list.length; i++) { if (H.update_list[i].account_id == GameMgr.Inst.account_data.account_id) { H.update_list[i].avatar_frame = GameMgr.Inst.account_data.avatar_frame; H.update_list[i].avatar_id = GameMgr.Inst.account_data.avatar_id; H.update_list[i].title = GameMgr.Inst.account_data.title; if (MMP.settings.nickname != '') { H.update_list[i].nickname = MMP.settings.nickname; } break; } } } for (var i = 0; i < this.players.length; i++) { if (this.players[i].account_id == GameMgr.Inst.account_data.account_id) { this.players[i].avatar_frame = GameMgr.Inst.account_data.avatar_frame; this.players[i].avatar_id = GameMgr.Inst.account_data.avatar_id; this.players[i].title = GameMgr.Inst.account_data.title; this.players[i].views = uiscript.UI_Sushe.commonViewList[uiscript.UI_Sushe.using_commonview_index]; if (MMP.settings.nickname != '') { this.players[i].nickname = MMP.settings.nickname; } break; } } // END this['update_seq'] = H.seq; var F = {}; F.type = 'onPlayerChange0', F['players'] = this['players'], F.msg = H, this['push_msg'](JSON['stringify'](F)); var z = this['robot_count'], O = H['robot_count']; if (O < this['robot_count']) { this['pre_choose'] && 2 == this['pre_choose']['category'] && (this['pre_choose']['category'] = 0, this['pre_choose'] = null, z--); for (var K = 0; K < this['players']['length']; K++) 2 == this['players'][K]['category'] && z > O && (this['players'][K]['category'] = 0, z--); } for (var v = [], W = H['player_list'], K = 0; K < this['players']['length']; K++) if (1 == this['players'][K]['category']) { for (var L = -1, E = 0; E < W['length']; E++) if (W[E]['account_id'] == this['players'][K]['account_id']) { L = E; break; } if (-1 != L) { var l = W[L]; v.push(this['players'][K]), this['players'][K]['avatar_id'] = l['avatar_id'], this['players'][K]['title'] = l['title'], this['players'][K]['verified'] = l['verified']; } } else 2 == this['players'][K]['category'] && v.push(this['players'][K]); this['players'] = v; for (var K = 0; K < W['length']; K++) { for (var a = !1, l = W[K], E = 0; E < this['players']['length']; E++) if (1 == this['players'][E]['category'] && this['players'][E]['account_id'] == l['account_id']) { a = !0; break; } a || this['players'].push({ account_id: l['account_id'], avatar_id: l['avatar_id'], nickname: l['nickname'], verified: l['verified'], title: l['title'], level: l['level'], level3: l['level3'], ready: !1, dressing: !1, cell_index: -1, category: 1 }); } for (var S = [!1, !1, !1, !1], K = 0; K < this['players']['length']; K++) - 1 != this['players'][K]['cell_index'] && (S[this['players'][K]['cell_index']] = !0, this['_refreshPlayerInfo'](this['players'][K])); for (var K = 0; K < this['players']['length']; K++) if (1 == this['players'][K]['category'] && -1 == this['players'][K]['cell_index']) for (var E = 0; E < this['max_player_count']; E++) if (!S[E]) { this['players'][K]['cell_index'] = E, S[E] = !0, this['_refreshPlayerInfo'](this['players'][K]); break; } for (var z = this['robot_count'], O = H['robot_count']; O > z;) { for (var V = -1, E = 0; E < this['max_player_count']; E++) if (!S[E]) { V = E; break; } if (-1 == V) break; S[V] = !0, this['players'].push({ category: 2, cell_index: V, account_id: 0, level: { id: '10101', score: 0 }, level3: { id: '20101', score: 0 }, nickname: this['ai_name'], verified: 0, ready: !0, title: 0, avatar_id: game['GameUtility']['get_default_ai_skin'](), dressing: !1 }), this['_refreshPlayerInfo'](this['players'][this['players']['length'] - 1]), z++; } for (var K = 0; K < this['max_player_count']; K++) S[K] || this['_clearCell'](K); var F = {}; if (F.type = 'onPlayerChange1', F['players'] = this['players'], this['push_msg'](JSON['stringify'](F)), H['owner_id']) { if (this['owner_id'] = H['owner_id'], this['enable']) if (this['owner_id'] == GameMgr.Inst['account_id']) this['refreshAsOwner'](); else for (var E = 0; E < this['players']['length']; E++) if (this['players'][E] && this['players'][E]['account_id'] == this['owner_id']) { this['_refreshPlayerInfo'](this['players'][E]); break; } } else if (this['enable']) if (this['owner_id'] == GameMgr.Inst['account_id']) this['refreshAsOwner'](); else for (var E = 0; E < this['players']['length']; E++) if (this['players'][E] && this['players'][E]['account_id'] == this['owner_id']) { this['_refreshPlayerInfo'](this['players'][E]); break; } } }, v['prototype']['onBeKictOut'] = function () { this['resetData'](), this['enable'] && (this['enable'] = !1, this['pop_change_view']['close'](!1), H['UI_Lobby'].Inst['enable'] = !0, H['UIMgr'].Inst['ShowErrorInfo'](game['Tools']['strOfLocalization'](52))); }, v['prototype']['onCreate'] = function () { var K = this; this['last_start_room'] = 0; var v = this.me['getChildByName']('root'); this['container_top'] = v['getChildByName']('top'), this['container_right'] = v['getChildByName']('right'), this['label_rommid'] = this['container_top']['getChildByName']('label_roomid'); for (var W = function (F) { var z = v['getChildByName']('player_' + F['toString']()), O = {}; O['index'] = F, O['container'] = z, O['container_flag'] = z['getChildByName']('flag'), O['container_flag']['visible'] = !1, O['container_name'] = z['getChildByName']('container_name'), O.name = z['getChildByName']('container_name')['getChildByName']('name'), O['btn_t'] = z['getChildByName']('btn_t'), O['container_illust'] = z['getChildByName']('container_illust'), O['illust'] = new H['UI_Character_Skin'](z['getChildByName']('container_illust')['getChildByName']('illust')), O.host = z['getChildByName']('host'), O['title'] = new H['UI_PlayerTitle'](z['getChildByName']('container_name')['getChildByName']('title'), 'UI_WaitingRoom'), O.rank = new H['UI_Level'](z['getChildByName']('container_name')['getChildByName']('rank'), 'UI_WaitingRoom'), O['is_robot'] = !1; var W = 0; O['btn_t']['clickHandler'] = Laya['Handler']['create'](L, function () { if (!(K['locking'] || Laya['timer']['currTimer'] < W)) { W = Laya['timer']['currTimer'] + 500; for (var H = 0; H < K['players']['length']; H++) if (K['players'][H]['cell_index'] == F) { K['kickPlayer'](H); break; } } }, null, !1), O['btn_info'] = z['getChildByName']('btn_info'), O['btn_info']['clickHandler'] = Laya['Handler']['create'](L, function () { if (!K['locking']) for (var z = 0; z < K['players']['length']; z++) if (K['players'][z]['cell_index'] == F) { K['players'][z]['account_id'] && K['players'][z]['account_id'] > 0 && H['UI_OtherPlayerInfo'].Inst.show(K['players'][z]['account_id'], K['room_mode'].mode < 10 ? 1 : 2, 1, 1, GameMgr.Inst['hide_nickname'] ? game['Tools']['strOfLocalization'](3060) : ''); break; } }, null, !1), L['player_cells'].push(O); }, L = this, E = 0; 4 > E; E++) W(E); this['btn_ok'] = v['getChildByName']('btn_ok'); var l = 0; this['btn_ok']['clickHandler'] = Laya['Handler']['create'](this, function () { Laya['timer']['currTimer'] < l + 500 || (l = Laya['timer']['currTimer'], K['owner_id'] == GameMgr.Inst['account_id'] ? K['getStart']() : K['switchReady']()); }, null, !1); var a = 0; this['container_top']['getChildByName']('btn_leave')['clickHandler'] = Laya['Handler']['create'](this, function () { Laya['timer']['currTimer'] < a + 500 || (a = Laya['timer']['currTimer'], K['leaveRoom']()); }, null, !1), this['btn_invite_friend'] = this['container_right']['getChildByName']('btn_friend'), this['btn_invite_friend']['clickHandler'] = Laya['Handler']['create'](this, function () { K['locking'] || K['invitefriend'].show(); }, null, !1), this['btn_add_robot'] = this['container_right']['getChildByName']('btn_robot'); var S = 0; this['btn_add_robot']['clickHandler'] = Laya['Handler']['create'](this, function () { K['locking'] || Laya['timer']['currTimer'] < S || (S = Laya['timer']['currTimer'] + 1000, app['NetAgent']['sendReq2Lobby']('Lobby', 'modifyRoom', { robot_count: K['robot_count'] + 1 }, function (F, z) { (F || z['error'] && 1111 != z['error'].code) && H['UIMgr'].Inst['showNetReqError']('modifyRoom_add', F, z), S = 0; })); }, null, !1), this['container_right']['getChildByName']('btn_help')['clickHandler'] = Laya['Handler']['create'](this, function () { if (!K['locking']) { var F = 0; K['room_mode']['detail_rule'] && K['room_mode']['detail_rule']['chuanma'] && (F = 1), H['UI_Rules'].Inst.show(0, null, F); } }, null, !1), this['btn_dress'] = this['container_right']['getChildByName']('btn_view'), this['btn_dress']['clickHandler'] = new Laya['Handler'](this, function () { K['locking'] || K['beReady'] && K['owner_id'] != GameMgr.Inst['account_id'] || (K['pop_change_view'].show(), app['NetAgent']['sendReq2Lobby']('Lobby', 'readyPlay', { ready: K['owner_id'] == GameMgr.Inst['account_id'] ? !0 : !1, dressing: !0 }, function () { })); }), this['btn_copy'] = this['container_right']['getChildByName']('btn_copy'), this['btn_copy'].on('mouseover', this, function () { K['mousein_copy'] = !0; }), this['btn_copy'].on('mouseout', this, function () { K['mousein_copy'] = !1; }), this['btn_copy']['clickHandler'] = Laya['Handler']['create'](this, function () { K['popout']['visible'] || (GameMgr.Inst['BehavioralStatistics'](12), K['popout']['visible'] = !0, H['UIBase']['anim_pop_out'](K['popout'], null)); }, null, !1), this['container_rules'] = new O(this['container_right']['getChildByName']('container_rules')), this['popout'] = this.me['getChildByName']('pop'), this['room_link'] = this['popout']['getChildByName']('input')['getChildByName']('txtinput'), this['room_link']['editable'] = !1, this['btn_copy_link'] = this['popout']['getChildByName']('btn_copy'), this['btn_copy_link']['visible'] = !1, GameMgr['inConch'] ? (this['btn_copy_link']['visible'] = !0, this['btn_copy_link']['clickHandler'] = Laya['Handler']['create'](this, function () { var F = Laya['PlatformClass']['createClass']('layaair.majsoul.mjmgr'); F.call('setSysClipboardText', K['room_link'].text), H['UIBase']['anim_pop_hide'](K['popout'], Laya['Handler']['create'](K, function () { K['popout']['visible'] = !1; })), H['UI_FlyTips']['ShowTips'](game['Tools']['strOfLocalization'](2125)); }, null, !1)) : GameMgr['iniOSWebview'] && (this['btn_copy_link']['visible'] = !0, this['btn_copy_link']['clickHandler'] = Laya['Handler']['create'](this, function () { Laya['Browser']['window']['wkbridge']['callNative']('copy2clip', K['room_link'].text, function () { }), H['UIBase']['anim_pop_hide'](K['popout'], Laya['Handler']['create'](K, function () { K['popout']['visible'] = !1; })), H['UI_FlyTips']['ShowTips'](game['Tools']['strOfLocalization'](2125)); }, null, !1)), this['popout']['visible'] = !1; var V = Laya['Handler']['create'](this, function () { H['UIBase']['anim_pop_hide'](K['popout'], Laya['Handler']['create'](K, function () { K['popout']['visible'] = !1; })); }, null, !1); this['popout']['getChildByName']('blackbg')['clickHandler'] = V, this['popout']['getChildByName']('btn_cancel')['clickHandler'] = V, this['invitefriend'] = new F(this.me['getChildByName']('invite_friend')), this['pop_change_view'] = new z(this.me['getChildByName']('pop_view')); }, v['prototype'].show = function () { var F = this; game['Scene_Lobby'].Inst['change_bg']('indoor', !1), this['mousein_copy'] = !1, this['beReady'] = !1, this['invitefriend'].me['visible'] = !1, this['btn_add_robot']['visible'] = !1, this['btn_invite_friend']['visible'] = !1, game['Tools']['setGrayDisable'](this['btn_dress'], !1), this['pre_choose'] = null, this['pop_change_view']['close'](!0); for (var z = 0; 4 > z; z++) this['player_cells'][z]['container']['visible'] = z < this['max_player_count']; for (var z = 0; z < this['max_player_count']; z++) this['_clearCell'](z); for (var z = 0; z < this['players']['length']; z++) this['players'][z]['cell_index'] = z, this['_refreshPlayerInfo'](this['players'][z]); this['msg_tail'] = -1, this['pre_msgs'] = [], this['posted'] = !1; var O = {}; O.type = 'show', O['players'] = this['players'], this['push_msg'](JSON['stringify'](O)), this['owner_id'] == GameMgr.Inst['account_id'] ? (this['btn_ok'].skin = game['Tools']['localUISrc'](this['skin_start']), this['refreshAsOwner']()) : (this['btn_ok'].skin = game['Tools']['localUISrc'](this['skin_ready']), game['Tools']['setGrayDisable'](this['btn_ok'], !1)), this['label_rommid'].text = 'en' == GameMgr['client_language'] ? '#' + this['room_id']['toString']() : this['room_id']['toString'](); var K = []; K.push(game['Tools']['room_mode_desc'](this['room_mode'].mode)); var v = this['room_mode']['detail_rule']; if (v) { var W = 5, L = 20; if (null != v['time_fixed'] && (W = v['time_fixed']), null != v['time_add'] && (L = v['time_add']), K.push(W['toString']() + '+' + L['toString']() + game['Tools']['strOfLocalization'](2019)), 0 != this['tournament_id']) { var E = cfg['tournament']['tournaments'].get(this['tournament_id']); E && K.push(E.name); } if (null != v['init_point'] && K.push(game['Tools']['strOfLocalization'](2199) + v['init_point']), null != v['fandian'] && K.push(game['Tools']['strOfLocalization'](2094) + ':' + v['fandian']), v['guyi_mode'] && K.push(game['Tools']['strOfLocalization'](3028)), null != v['dora_count']) switch (v['chuanma'] && (v['dora_count'] = 0), v['dora_count']) { case 0: K.push(game['Tools']['strOfLocalization'](2044)); break; case 2: K.push(game['Tools']['strOfLocalization'](2047)); break; case 3: K.push(game['Tools']['strOfLocalization'](2045)); break; case 4: K.push(game['Tools']['strOfLocalization'](2046)); } null != v['shiduan'] && 1 != v['shiduan'] && K.push(game['Tools']['strOfLocalization'](2137)), 2 === v['fanfu'] && K.push(game['Tools']['strOfLocalization'](2763)), 4 === v['fanfu'] && K.push(game['Tools']['strOfLocalization'](2764)), null != v['bianjietishi'] && 1 != v['bianjietishi'] && K.push(game['Tools']['strOfLocalization'](2200)), this['room_mode'].mode >= 10 && this['room_mode'].mode <= 14 && (null != v['have_zimosun'] && 1 != v['have_zimosun'] ? K.push(game['Tools']['strOfLocalization'](2202)) : K.push(game['Tools']['strOfLocalization'](2203))), game['Tools']['setGrayDisable'](this['btn_copy'], 1 == this['max_player_count']); } this['container_rules'].show(K), this['enable'] = !0, this['locking'] = !0, H['UIBase']['anim_alpha_in'](this['container_top'], { y: -30 }, 200); for (var z = 0; z < this['player_cells']['length']; z++) H['UIBase']['anim_alpha_in'](this['player_cells'][z]['container'], { x: 80 }, 150, 150 + 50 * z, null, Laya.Ease['backOut']); H['UIBase']['anim_alpha_in'](this['btn_ok'], {}, 100, 600), H['UIBase']['anim_alpha_in'](this['container_right'], { x: 20 }, 100, 500), Laya['timer'].once(600, this, function () { F['locking'] = !1; }); var l = game['Tools']['room_mode_desc'](this['room_mode'].mode); this['room_link'].text = game['Tools']['strOfLocalization'](2221, [this['room_id']['toString']()]), '' != l && (this['room_link'].text += '(' + l + ')'); var a = game['Tools']['getShareUrl'](GameMgr.Inst['link_url']); this['room_link'].text += ': ' + a + '?room=' + this['room_id']; }, v['prototype']['leaveRoom'] = function () { var F = this; this['locking'] || app['NetAgent']['sendReq2Lobby']('Lobby', 'leaveRoom', {}, function (z, O) { z || O['error'] ? H['UIMgr'].Inst['showNetReqError']('leaveRoom', z, O) : (F['room_id'] = -1, F.hide(Laya['Handler']['create'](F, function () { H['UI_Lobby'].Inst['enable'] = !0; }))); }); }, v['prototype']['tryToClose'] = function (F) { var z = this; app['NetAgent']['sendReq2Lobby']('Lobby', 'leaveRoom', {}, function (O, K) { O || K['error'] ? (H['UIMgr'].Inst['showNetReqError']('leaveRoom', O, K), F['runWith'](!1)) : (z['enable'] = !1, z['pop_change_view']['close'](!0), F['runWith'](!0)); }); }, v['prototype'].hide = function (F) { var z = this; this['locking'] = !0, H['UIBase']['anim_alpha_out'](this['container_top'], { y: -30 }, 150); for (var O = 0; O < this['player_cells']['length']; O++) H['UIBase']['anim_alpha_out'](this['player_cells'][O]['container'], { x: 80 }, 150, 0, null); H['UIBase']['anim_alpha_out'](this['btn_ok'], {}, 150), H['UIBase']['anim_alpha_out'](this['container_right'], { x: 20 }, 150), Laya['timer'].once(200, this, function () { z['locking'] = !1, z['enable'] = !1, F && F.run(); }), document['getElementById']('layaCanvas')['onclick'] = null; }, v['prototype']['onDisbale'] = function () { Laya['timer']['clearAll'](this); for (var H = 0; H < this['player_cells']['length']; H++) Laya['loader']['clearTextureRes'](this['player_cells'][H]['illust'].skin); document['getElementById']('layaCanvas')['onclick'] = null; }, v['prototype']['switchReady'] = function () { this['owner_id'] != GameMgr.Inst['account_id'] && (this['beReady'] = !this['beReady'], this['btn_ok'].skin = game['Tools']['localUISrc'](this['beReady'] ? this['skin_cancel'] : this['skin_ready']), game['Tools']['setGrayDisable'](this['btn_dress'], this['beReady']), app['NetAgent']['sendReq2Lobby']('Lobby', 'readyPlay', { ready: this['beReady'], dressing: !1 }, function () { })); }, v['prototype']['getStart'] = function () { this['owner_id'] == GameMgr.Inst['account_id'] && (Laya['timer']['currTimer'] < this['last_start_room'] + 2000 || (this['last_start_room'] = Laya['timer']['currTimer'], app['NetAgent']['sendReq2Lobby']('Lobby', 'startRoom', {}, function (F, z) { (F || z['error']) && H['UIMgr'].Inst['showNetReqError']('startRoom', F, z); }))); }, v['prototype']['kickPlayer'] = function (F) { if (this['owner_id'] == GameMgr.Inst['account_id']) { var z = this['players'][F]; 1 == z['category'] ? app['NetAgent']['sendReq2Lobby']('Lobby', 'kickPlayer', { account_id: this['players'][F]['account_id'] }, function () { }) : 2 == z['category'] && (this['pre_choose'] = z, app['NetAgent']['sendReq2Lobby']('Lobby', 'modifyRoom', { robot_count: this['robot_count'] - 1 }, function (F, z) { (F || z['error']) && H['UIMgr'].Inst['showNetReqError']('modifyRoom_minus', F, z); })); } }, v['prototype']['_clearCell'] = function (H) { if (!(0 > H || H >= this['player_cells']['length'])) { var F = this['player_cells'][H]; F['container_flag']['visible'] = !1, F['container_illust']['visible'] = !1, F.name['visible'] = !1, F['container_name']['visible'] = !1, F['btn_t']['visible'] = !1, F.host['visible'] = !1, F['illust']['clear'](); } }, v['prototype']['_refreshPlayerInfo'] = function (H) { var F = H['cell_index']; if (!(0 > F || F >= this['player_cells']['length'])) { var z = this['player_cells'][F]; z['container_illust']['visible'] = !0, z['container_name']['visible'] = !0, z.name['visible'] = !0, game['Tools']['SetNickname'](z.name, H, GameMgr.Inst['hide_nickname']), z['btn_t']['visible'] = this['owner_id'] == GameMgr.Inst['account_id'] && H['account_id'] != GameMgr.Inst['account_id'], this['owner_id'] == H['account_id'] && (z['container_flag']['visible'] = !0, z.host['visible'] = !0), H['account_id'] == GameMgr.Inst['account_id'] ? z['illust']['setSkin'](H['avatar_id'], 'waitingroom') : z['illust']['setSkin'](game['GameUtility']['get_limited_skin_id'](H['avatar_id']), 'waitingroom'), z['title'].id = game['Tools']['titleLocalization'](H['account_id'], H['title']), z.rank.id = H[this['room_mode'].mode < 10 ? 'level' : 'level3'].id, this['_onPlayerReadyChange'](H); } }, v['prototype']['_onPlayerReadyChange'] = function (H) { var F = H['cell_index']; if (!(0 > F || F >= this['player_cells']['length'])) { var z = this['player_cells'][F]; z['container_flag']['visible'] = this['owner_id'] == H['account_id'] ? !0 : H['ready']; } }, v['prototype']['refreshAsOwner'] = function () { if (this['owner_id'] == GameMgr.Inst['account_id']) { for (var H = 0, F = 0; F < this['players']['length']; F++) 0 != this['players'][F]['category'] && (this['_refreshPlayerInfo'](this['players'][F]), H++); this['btn_add_robot']['visible'] = !0, this['btn_invite_friend']['visible'] = !0, game['Tools']['setGrayDisable'](this['btn_invite_friend'], H == this['max_player_count']), game['Tools']['setGrayDisable'](this['btn_add_robot'], H == this['max_player_count']), this['refreshStart'](); } }, v['prototype']['refreshStart'] = function () { if (this['owner_id'] == GameMgr.Inst['account_id']) { this['btn_ok'].skin = game['Tools']['localUISrc'](this['skin_start']), game['Tools']['setGrayDisable'](this['btn_dress'], !1); for (var H = 0, F = 0; F < this['players']['length']; F++) { var z = this['players'][F]; if (!z || 0 == z['category']) break; (z['account_id'] == this['owner_id'] || z['ready']) && H++; } if (game['Tools']['setGrayDisable'](this['btn_ok'], H != this['max_player_count']), this['enable']) { for (var O = 0, F = 0; F < this['max_player_count']; F++) { var K = this['player_cells'][F]; K && K['container_flag']['visible'] && O++; } if (H != O && !this['posted']) { this['posted'] = !0; var v = {}; v['okcount'] = H, v['okcount2'] = O, v.msgs = []; var W = 0, L = this['pre_msgs']['length'] - 1; if (-1 != this['msg_tail'] && (W = (this['msg_tail'] + 1) % this['pre_msgs']['length'], L = this['msg_tail']), W >= 0 && L >= 0) { for (var F = W; F != L; F = (F + 1) % this['pre_msgs']['length']) v.msgs.push(this['pre_msgs'][F]); v.msgs.push(this['pre_msgs'][L]); } GameMgr.Inst['postInfo2Server']('waitroom_err2', v, !1); } } } }, v['prototype']['onGameStart'] = function (H) { game['Tools']['setGrayDisable'](this['btn_ok'], !0), this['enable'] = !1, game['MJNetMgr'].Inst['OpenConnect'](H['connect_token'], H['game_uuid'], H['location'], !1, null); }, v['prototype']['onEnable'] = function () { game['TempImageMgr']['setUIEnable']('UI_WaitingRoom', !0); }, v['prototype']['onDisable'] = function () { game['TempImageMgr']['setUIEnable']('UI_WaitingRoom', !1); }, v.Inst = null, v; } (H['UIBase']); H['UI_WaitingRoom'] = K; } (uiscript || (uiscript = {})); // 保存装扮 !function (H) { var F; !function (F) { var z = function () { function z(z, O, K) { var v = this; this['page_items'] = null, this['page_headframe'] = null, this['page_desktop'] = null, this['page_bgm'] = null, this.tabs = [], this['tab_index'] = -1, this['select_index'] = -1, this['cell_titles'] = [2193, 2194, 2195, 1901, 2214, 2624, 2856, 2412, 2413, 3917, 2826], this['cell_names'] = [411, 412, 413, 417, 414, 415, 416, 0, 0, 0], this['cell_default_img'] = ['myres/sushe/slot_liqibang.jpg', 'myres/sushe/slot_hule.jpg', 'myres/sushe/slot_liqi.jpg', 'myres/sushe/slot_mpzs.jpg', 'myres/sushe/slot_hand.jpg', 'myres/sushe/slot_liqibgm.jpg', 'myres/sushe/slot_head_frame.jpg', '', '', '', ''], this['cell_default_item'] = [0, 0, 0, 0, 0, 0, '305501', '305044', '305045', '305725', '307001'], this['slot_ids'] = [0, 1, 2, 10, 3, 4, 5, 6, 7, 13, 8], this['slot_map'] = {}, this['_changed'] = !1, this['_locking'] = null, this['_locking'] = K, this['container_zhuangban0'] = z, this['container_zhuangban1'] = O; var W = this['container_zhuangban0']['getChildByName']('tabs'); W['vScrollBarSkin'] = ''; for (var L = function (F) { var z = W['getChildAt'](F); E.tabs.push(z), z['clickHandler'] = new Laya['Handler'](E, function () { v['locking'] || v['tab_index'] != F && (v['_changed'] ? H['UI_SecondConfirm'].Inst.show(game['Tools']['strOfLocalization'](3022), Laya['Handler']['create'](v, function () { v['change_tab'](F); }), null) : v['change_tab'](F)); }); }, E = this, l = 0; l < W['numChildren']; l++) L(l); this['page_items'] = new F['Page_Items'](this['container_zhuangban1']['getChildByName']('page_items'), this), this['page_headframe'] = new F['Page_Headframe'](this['container_zhuangban1']['getChildByName']('page_headframe')), this['page_bgm'] = new F['Page_Bgm'](this['container_zhuangban1']['getChildByName']('page_bgm'), this), this['page_desktop'] = new F['Page_Desktop'](this['container_zhuangban1']['getChildByName']('page_zhuobu'), this), this['scrollview'] = this['container_zhuangban1']['getChildByName']('page_slots')['scriptMap']['capsui.CScrollView'], this['scrollview']['init_scrollview'](new Laya['Handler'](this, this['render_view'])), this['scrollview']['setElastic'](), this['btn_using'] = this['container_zhuangban1']['getChildByName']('page_slots')['getChildByName']('btn_using'), this['btn_save'] = this['container_zhuangban1']['getChildByName']('page_slots')['getChildByName']('btn_save'), this['btn_save']['clickHandler'] = new Laya['Handler'](this, function () { for (var F = [], z = 0; z < v['cell_titles']['length']; z++) { var O = v['slot_ids'][z]; if (v['slot_map'][O]) { var K = v['slot_map'][O]; if (!(K['item_id'] && K['item_id'] != v['cell_default_item'][z] || K['item_id_list'] && 0 != K['item_id_list']['length'])) continue; var W = []; if (K['item_id_list']) for (var L = 0, E = K['item_id_list']; L < E['length']; L++) { var l = E[L]; l == v['cell_default_item'][z] ? W.push(0) : W.push(l); } F.push({ slot: O, item_id: K['item_id'], type: K.type, item_id_list: W }); } } v['btn_save']['mouseEnabled'] = !1; var a = v['tab_index']; //app['NetAgent']['sendReq2Lobby']('Lobby', 'saveCommonViews', { // views: F, // save_index: a, // is_use: a == H['UI_Sushe']['using_commonview_index'] ? 1 : 0 //}, function (z, O) { // if (v['btn_save']['mouseEnabled'] = !0, z || O['error']) // H['UIMgr'].Inst['showNetReqError']('saveCommonViews', z, O); // else { if (H['UI_Sushe']['commonViewList']['length'] < a) for (var K = H['UI_Sushe']['commonViewList']['length']; a >= K; K++) H['UI_Sushe']['commonViewList'].push([]); MMP.settings.commonViewList = H.UI_Sushe.commonViewList; MMP.settings.using_commonview_index = H.UI_Sushe.using_commonview_index; MMP.saveSettings(); //END if (H['UI_Sushe']['commonViewList'][a] = F, H['UI_Sushe']['using_commonview_index'] == a && v['onChangeGameView'](), v['tab_index'] != a) return; v['btn_save']['mouseEnabled'] = !0, v['_changed'] = !1, v['refresh_btn'](); //} //}); }), this['btn_use'] = this['container_zhuangban1']['getChildByName']('page_slots')['getChildByName']('btn_use'), this['btn_use']['clickHandler'] = new Laya['Handler'](this, function () { v['btn_use']['mouseEnabled'] = !1; var F = v['tab_index']; //app['NetAgent']['sendReq2Lobby']('Lobby', 'useCommonView', { // index: F //}, function (z, O) { // v['btn_use']['mouseEnabled'] = !0, // z || O['error'] ? H['UIMgr'].Inst['showNetReqError']('useCommonView', z, O) : ( H['UI_Sushe']['using_commonview_index'] = F, v['refresh_btn'](), v['refresh_tab'](), v['onChangeGameView']();//); //}); }), this['random'] = this['container_zhuangban1']['getChildByName']('random'), this['random_slider'] = this['random']['getChildByName']('slider'), this['btn_random'] = this['random']['getChildByName']('btn'), this['btn_random']['clickHandler'] = new Laya['Handler'](this, function () { v['onRandomBtnClick'](); }); } return Object['defineProperty'](z['prototype'], 'locking', { get: function () { return this['_locking'] ? this['_locking'].run() : !1; }, enumerable: !1, configurable: !0 }), Object['defineProperty'](z['prototype'], 'changed', { get: function () { return this['_changed']; }, enumerable: !1, configurable: !0 }), z['prototype'].show = function (F) { game['TempImageMgr']['setUIEnable']('UI_Sushe_Select.Zhuangban', !0), this['container_zhuangban0']['visible'] = !0, this['container_zhuangban1']['visible'] = !0, F ? (this['container_zhuangban0']['alpha'] = 1, this['container_zhuangban1']['alpha'] = 1) : (H['UIBase']['anim_alpha_in'](this['container_zhuangban0'], { x: 0 }, 200), H['UIBase']['anim_alpha_in'](this['container_zhuangban1'], { x: 0 }, 200)), this['change_tab'](H['UI_Sushe']['using_commonview_index']); }, z['prototype']['change_tab'] = function (F) { if (this['tab_index'] = F, this['refresh_tab'](), this['slot_map'] = {}, this['scrollview']['reset'](), this['page_items']['close'](), this['page_desktop']['close'](), this['page_headframe']['close'](), this['page_bgm']['close'](), this['select_index'] = 0, this['_changed'] = !1, !(this['tab_index'] < 0 || this['tab_index'] > 9)) { if (this['tab_index'] < H['UI_Sushe']['commonViewList']['length']) for (var z = H['UI_Sushe']['commonViewList'][this['tab_index']], O = 0; O < z['length']; O++) this['slot_map'][z[O].slot] = { slot: z[O].slot, item_id: z[O]['item_id'], type: z[O].type, item_id_list: z[O]['item_id_list'] }; this['scrollview']['addItem'](this['cell_titles']['length']), this['onChangeSlotSelect'](0), this['refresh_btn'](); } }, z['prototype']['refresh_tab'] = function () { for (var F = 0; F < this.tabs['length']; F++) { var z = this.tabs[F]; z['mouseEnabled'] = this['tab_index'] != F, z['getChildByName']('bg').skin = game['Tools']['localUISrc'](this['tab_index'] == F ? 'myres/sushe/tab_choosed.png' : 'myres/sushe/tab_unchoose.png'), z['getChildByName']('num')['color'] = this['tab_index'] == F ? '#2f1e19' : '#f2c797'; var O = z['getChildByName']('choosed'); H['UI_Sushe']['using_commonview_index'] == F ? (O['visible'] = !0, O.x = this['tab_index'] == F ? -18 : -4) : O['visible'] = !1; } }, z['prototype']['refresh_btn'] = function () { this['btn_save']['visible'] = !1, this['btn_save']['mouseEnabled'] = !0, this['btn_use']['visible'] = !1, this['btn_use']['mouseEnabled'] = !0, this['btn_using']['visible'] = !1, this['_changed'] ? this['btn_save']['visible'] = !0 : (this['btn_use']['visible'] = H['UI_Sushe']['using_commonview_index'] != this['tab_index'], this['btn_using']['visible'] = H['UI_Sushe']['using_commonview_index'] == this['tab_index']); }, z['prototype']['onChangeSlotSelect'] = function (H) { var F = this; this['select_index'] = H, this['random']['visible'] = !(6 == H || 10 == H); var z = 0; H >= 0 && H < this['cell_default_item']['length'] && (z = this['cell_default_item'][H]); var O = z, K = this['slot_ids'][H], v = !1, W = []; if (this['slot_map'][K]) { var L = this['slot_map'][K]; W = L['item_id_list'], v = !!L.type, L['item_id'] && (O = this['slot_map'][K]['item_id']), v && L['item_id_list'] && L['item_id_list']['length'] > 0 && (O = L['item_id_list'][0]); } var E = Laya['Handler']['create'](this, function (O) { O == z && (O = 0); var v = !1; if (F['is_random']) { var W = F['slot_map'][K]['item_id_list']['indexOf'](O); W >= 0 ? (F['slot_map'][K]['item_id_list']['splice'](W, 1), v = !0) : (F['slot_map'][K]['item_id_list'] && 0 != F['slot_map'][K]['item_id_list']['length'] || (F['slot_map'][K]['item_id_list'] = []), F['slot_map'][K]['item_id_list'].push(O)); } else F['slot_map'][K] || (F['slot_map'][K] = {}), F['slot_map'][K]['item_id'] = O; return F['scrollview']['wantToRefreshItem'](H), F['_changed'] = !0, F['refresh_btn'](), v; }, null, !1); this['page_items']['close'](), this['page_desktop']['close'](), this['page_headframe']['close'](), this['page_bgm']['close'](), this['is_random'] = v, this['random_slider'].x = v ? 76 : -4, this['random']['getChildAt'](1)['visible'] = !this['is_random'], this['random']['getChildAt'](2)['visible'] = this['is_random']; var l = game['Tools']['strOfLocalization'](this['cell_titles'][H]); if (H >= 0 && 2 >= H) this['page_items'].show(l, H, O, E), this['setRandomGray'](!this['page_items']['can_random']()); else if (3 == H) this['page_items'].show(l, 10, O, E), this['setRandomGray'](!this['page_items']['can_random']()); else if (4 == H) this['page_items'].show(l, 3, O, E), this['setRandomGray'](!this['page_items']['can_random']()); else if (5 == H) this['page_bgm'].show(l, O, E), this['setRandomGray'](!this['page_bgm']['can_random']()); else if (6 == H) this['page_headframe'].show(l, O, E); else if (7 == H || 8 == H) { var a = this['cell_default_item'][7], S = this['cell_default_item'][8]; if (7 == H) { if (a = O, this['slot_map'][game['EView'].mjp]) { var V = this['slot_map'][game['EView'].mjp]; V.type && V['item_id_list'] && V['item_id_list']['length'] > 0 ? S = V['item_id_list'][0] : V['item_id'] && (S = V['item_id']); } this['page_desktop']['show_desktop'](l, a, S, E); } else { if (S = O, this['slot_map'][game['EView']['desktop']]) { var V = this['slot_map'][game['EView']['desktop']]; V.type && V['item_id_list'] && V['item_id_list']['length'] > 0 ? a = V['item_id_list'][0] : V['item_id'] && (a = V['item_id']); } this['page_desktop']['show_mjp'](l, a, S, E); } this['setRandomGray'](!this['page_desktop']['can_random']()); } else if (9 == H) { var a = this['cell_default_item'][7], S = this['cell_default_item'][9]; if (S = O, this['slot_map'][game['EView']['desktop']]) { var V = this['slot_map'][game['EView']['desktop']]; V.type && V['item_id_list'] && V['item_id_list']['length'] > 0 ? a = V['item_id_list'][0] : V['item_id'] && (a = V['item_id']); } this['page_desktop']['show_mjp_surface'](l, a, S, E), this['setRandomGray'](!this['page_desktop']['can_random']()); } else 10 == H && this['page_desktop']['show_lobby_bg'](l, O, E); }, z['prototype']['onRandomBtnClick'] = function () { var H = this; if (6 != this['select_index'] && 10 != this['select_index']) { this['_changed'] = !0, this['refresh_btn'](), this['is_random'] = !this['is_random'], this['random']['getChildAt'](this['is_random'] ? 2 : 1)['visible'] = !0, Laya['Tween'].to(this['random_slider'], { x: this['is_random'] ? 76 : -4 }, 100, null, Laya['Handler']['create'](this, function () { H['random']['getChildAt'](H['is_random'] ? 1 : 2)['visible'] = !1; })); var F = this['select_index'], z = this['slot_ids'][F], O = 0; F >= 0 && F < this['cell_default_item']['length'] && (O = this['cell_default_item'][F]); var K = O, v = []; if (this['slot_map'][z]) { var W = this['slot_map'][z]; v = W['item_id_list'], W['item_id'] && (K = this['slot_map'][z]['item_id']); } if (F >= 0 && 4 >= F) { var L = this['slot_map'][z]; L ? (L.type = L.type ? 0 : 1, L['item_id_list'] && 0 != L['item_id_list']['length'] || (L['item_id_list'] = [L['item_id']])) : this['slot_map'][z] = { type: 1, item_id_list: [this['page_items']['items'][0]] }, this['page_items']['changeRandomState'](K); } else if (5 == F) { var L = this['slot_map'][z]; if (L) L.type = L.type ? 0 : 1, L['item_id_list'] && 0 != L['item_id_list']['length'] || (L['item_id_list'] = [L['item_id']]); else { this['slot_map'][z] = { type: 1, item_id_list: [this['page_bgm']['items'][0]] }; } this['page_bgm']['changeRandomState'](K); } else if (7 == F || 8 == F || 9 == F) { var L = this['slot_map'][z]; L ? (L.type = L.type ? 0 : 1, L['item_id_list'] && 0 != L['item_id_list']['length'] || (L['item_id_list'] = [L['item_id']])) : this['slot_map'][z] = { type: 1, item_id_list: [this['page_desktop']['getFirstOwnedId']()] }, this['page_desktop']['changeRandomState'](K); } this['scrollview']['wantToRefreshItem'](F); } }, z['prototype']['render_view'] = function (H) { var F = this, z = H['container'], O = H['index'], K = z['getChildByName']('cell'); this['select_index'] == O ? (K['scaleX'] = K['scaleY'] = 1.05, K['getChildByName']('choosed')['visible'] = !0) : (K['scaleX'] = K['scaleY'] = 1, K['getChildByName']('choosed')['visible'] = !1), K['getChildByName']('title').text = game['Tools']['strOfLocalization'](this['cell_titles'][O]); var v = K['getChildByName']('name'), W = K['getChildByName']('icon'), L = this['cell_default_item'][O], E = this['slot_ids'][O], l = !1; if (this['slot_map'][E] && (l = this['slot_map'][E].type, this['slot_map'][E]['item_id'] && (L = this['slot_map'][E]['item_id'])), l) v.text = game['Tools']['strOfLocalization'](3752, ['' + this['slot_map'][E]['item_id_list']['length']]), game['LoadMgr']['setImgSkin'](W, 'myres/sushe/icon_random.jpg'); else { var a = cfg['item_definition'].item.get(L); a ? (v.text = a['name_' + GameMgr['client_language']], game['LoadMgr']['setImgSkin'](W, a.icon, null, 'UI_Sushe_Select.Zhuangban')) : (v.text = game['Tools']['strOfLocalization'](this['cell_names'][O]), game['LoadMgr']['setImgSkin'](W, this['cell_default_img'][O], null, 'UI_Sushe_Select.Zhuangban')); } var S = K['getChildByName']('btn'); S['clickHandler'] = Laya['Handler']['create'](this, function () { F['locking'] || F['select_index'] != O && (F['onChangeSlotSelect'](O), F['scrollview']['wantToRefreshAll']()); }, null, !1), S['mouseEnabled'] = this['select_index'] != O; }, z['prototype']['close'] = function (F) { var z = this; this['container_zhuangban0']['visible'] && (F ? (this['page_items']['close'](), this['page_desktop']['close'](), this['page_headframe']['close'](), this['page_bgm']['close'](), this['container_zhuangban0']['visible'] = !1, this['container_zhuangban1']['visible'] = !1, game['TempImageMgr']['setUIEnable']('UI_Sushe_Select.Zhuangban', !1)) : (H['UIBase']['anim_alpha_out'](this['container_zhuangban0'], { x: 0 }, 200), H['UIBase']['anim_alpha_out'](this['container_zhuangban1'], { x: 0 }, 200, 0, Laya['Handler']['create'](this, function () { z['page_items']['close'](), z['page_desktop']['close'](), z['page_headframe']['close'](), z['page_bgm']['close'](), z['container_zhuangban0']['visible'] = !1, z['container_zhuangban1']['visible'] = !1, game['TempImageMgr']['setUIEnable']('UI_Sushe_Select.Zhuangban', !1); })))); }, z['prototype']['onChangeGameView'] = function () { // 保存装扮页 MMP.settings.using_commonview_index = H.UI_Sushe.using_commonview_index; MMP.saveSettings(); // END H['UI_Sushe']['randomDesktopID'](), GameMgr.Inst['load_mjp_view'](); var F = game['GameUtility']['get_view_id'](game['EView']['lobby_bg']); H['UI_Lite_Loading'].Inst.show(), game['Scene_Lobby'].Inst['set_lobby_bg'](F, Laya['Handler']['create'](this, function () { H['UI_Lite_Loading'].Inst['enable'] && H['UI_Lite_Loading'].Inst['close'](); })), GameMgr.Inst['account_data']['avatar_frame'] = game['GameUtility']['get_view_id'](game['EView']['head_frame']); }, z['prototype']['setRandomGray'] = function (F) { this['btn_random']['visible'] = !F, this['random']['filters'] = F ? [new Laya['ColorFilter'](H['GRAY_FILTER'])] : []; }, z['prototype']['getShowSlotInfo'] = function () { return this['slot_map'][this['slot_ids'][this['select_index']]]; }, z['prototype']['changeSlotByItemId'] = function (H) { var F = cfg['item_definition'].item.get(H); if (F) for (var z = 0; z < this['slot_ids']['length']; z++) if (this['slot_ids'][z] == F.type) return this['onChangeSlotSelect'](z), this['scrollview']['wantToRefreshAll'](), void 0; }, z; } (); F['Container_Zhuangban'] = z; } (F = H['zhuangban'] || (H['zhuangban'] = {})); } (uiscript || (uiscript = {})); // 设置称号 !function (H) { var F = function (F) { function z() { var H = F.call(this, new ui['lobby']['titlebookUI']()) || this; return H['_root'] = null, H['_scrollview'] = null, H['_blackmask'] = null, H['_locking'] = !1, H['_showindexs'] = [], z.Inst = H, H; } return __extends(z, F), z.Init = function () { var F = this; // 获取称号 //GameMgr.Inst['use_fetch_info'] && app['NetAgent']['sendReq2Lobby']('Lobby', 'fetchTitleList', {}, function (z, O) { // if (z || O['error']) // H['UIMgr'].Inst['showNetReqError']('fetchTitleList', z, O); // else { // F['owned_title'] = []; // for (var K = 0; K < O['title_list']['length']; K++) { // var v = O['title_list'][K]; for (let title of cfg.item_definition.title.rows_) { var v = title.id; cfg['item_definition']['title'].get(v) && F['owned_title'].push(v), '600005' == v && app['PlayerBehaviorStatistic']['fb_trace_pending'](app['EBehaviorType']['Get_The_Title1'], 1), v >= '600005' && '600015' >= v && app['PlayerBehaviorStatistic']['google_trace_pending'](app['EBehaviorType']['G_get_title_1'] + v - '600005', 1); } // } //}); }, z['onFetchSuccess'] = function (H) { if (this['owned_title'] = [], H['title_list'] && H['title_list']['title_list']) // START //for (var F = 0; F < H['title_list']['title_list']['length']; F++) { // var z = H['title_list']['title_list'][F]; // END for (let title of cfg.item_definition.title.rows_) { var z = title.id; cfg['item_definition']['title'].get(z) && this['owned_title'].push(z), '600005' == z && app['PlayerBehaviorStatistic']['fb_trace_pending'](app['EBehaviorType']['Get_The_Title1'], 1), z >= '600005' && '600015' >= z && app['PlayerBehaviorStatistic']['google_trace_pending'](app['EBehaviorType']['G_get_title_1'] + z - '600005', 1); } }, z['title_update'] = function (F) { for (var z = 0; z < F['new_titles']['length']; z++) cfg['item_definition']['title'].get(F['new_titles'][z]) && this['owned_title'].push(F['new_titles'][z]), '600005' == F['new_titles'][z] && app['PlayerBehaviorStatistic']['fb_trace_pending'](app['EBehaviorType']['Get_The_Title1'], 1), F['new_titles'][z] >= '600005' && F['new_titles'][z] <= '600015' && app['PlayerBehaviorStatistic']['google_trace_pending'](app['EBehaviorType']['G_get_title_1'] + F['new_titles'][z] - '600005', 1); if (F['remove_titles'] && F['remove_titles']['length'] > 0) { for (var z = 0; z < F['remove_titles']['length']; z++) { for (var O = F['remove_titles'][z], K = 0; K < this['owned_title']['length']; K++) if (this['owned_title'][K] == O) { this['owned_title'][K] = this['owned_title'][this['owned_title']['length'] - 1], this['owned_title'].pop(); break; } O == GameMgr.Inst['account_data']['title'] && (GameMgr.Inst['account_data']['title'] = '600001', H['UI_Lobby'].Inst['enable'] && H['UI_Lobby'].Inst.top['refresh'](), H['UI_PlayerInfo'].Inst['enable'] && H['UI_PlayerInfo'].Inst['refreshBaseInfo']()); } this.Inst['enable'] && this.Inst.show(); } }, z['prototype']['onCreate'] = function () { var F = this; this['_root'] = this.me['getChildByName']('root'), this['_blackmask'] = new H['UI_BlackMask'](this.me['getChildByName']('bmask'), Laya['Handler']['create'](this, function () { return F['_locking']; }, null, !1), Laya['Handler']['create'](this, this['close'], null, !1)), this['_scrollview'] = this['_root']['getChildByName']('content')['scriptMap']['capsui.CScrollView'], this['_scrollview']['init_scrollview'](Laya['Handler']['create'](this, function (H) { F['setItemValue'](H['index'], H['container']); }, null, !1)), this['_root']['getChildByName']('btn_close')['clickHandler'] = Laya['Handler']['create'](this, function () { F['_locking'] || (F['_blackmask'].hide(), F['close']()); }, null, !1), this['_noinfo'] = this['_root']['getChildByName']('noinfo'); }, z['prototype'].show = function () { var F = this; if (this['_locking'] = !0, this['enable'] = !0, this['_blackmask'].show(), z['owned_title']['length'] > 0) { this['_showindexs'] = []; for (var O = 0; O < z['owned_title']['length']; O++) this['_showindexs'].push(O); this['_showindexs'] = this['_showindexs'].sort(function (H, F) { var O = H, K = cfg['item_definition']['title'].get(z['owned_title'][H]); K && (O += 1000 * K['priority']); var v = F, W = cfg['item_definition']['title'].get(z['owned_title'][F]); return W && (v += 1000 * W['priority']), v - O; }), this['_scrollview']['reset'](), this['_scrollview']['addItem'](z['owned_title']['length']), this['_scrollview'].me['visible'] = !0, this['_noinfo']['visible'] = !1; } else this['_noinfo']['visible'] = !0, this['_scrollview'].me['visible'] = !1; H['UIBase']['anim_pop_out'](this['_root'], Laya['Handler']['create'](this, function () { F['_locking'] = !1; })); }, z['prototype']['close'] = function () { var F = this; this['_locking'] = !0, H['UIBase']['anim_pop_hide'](this['_root'], Laya['Handler']['create'](this, function () { F['_locking'] = !1, F['enable'] = !1; })); }, z['prototype']['onEnable'] = function () { game['TempImageMgr']['setUIEnable']('UI_TitleBook', !0); }, z['prototype']['onDisable'] = function () { game['TempImageMgr']['setUIEnable']('UI_TitleBook', !1), this['_scrollview']['reset'](); }, z['prototype']['setItemValue'] = function (H, F) { var O = this; if (this['enable']) { var K = z['owned_title'][this['_showindexs'][H]], v = cfg['item_definition']['title'].find(K); game['LoadMgr']['setImgSkin'](F['getChildByName']('img_title'), v.icon, null, 'UI_TitleBook'), F['getChildByName']('using')['visible'] = K == GameMgr.Inst['account_data']['title'], F['getChildByName']('desc').text = v['desc_' + GameMgr['client_language']]; var W = F['getChildByName']('btn'); W['clickHandler'] = Laya['Handler']['create'](this, function () { K != GameMgr.Inst['account_data']['title'] ? (O['changeTitle'](H), F['getChildByName']('using')['visible'] = !0) : (O['changeTitle'](-1), F['getChildByName']('using')['visible'] = !1); }, null, !1); var L = F['getChildByName']('time'), E = F['getChildByName']('img_title'); if (1 == v['unlock_type']) { var l = v['unlock_param'][0], a = cfg['item_definition'].item.get(l); L.text = game['Tools']['strOfLocalization'](3121) + a['expire_desc_' + GameMgr['client_language']], L['visible'] = !0, E.y = 34; } else L['visible'] = !1, E.y = 44; } }, z['prototype']['changeTitle'] = function (F) { var O = this, K = GameMgr.Inst['account_data']['title'], v = 0; v = F >= 0 && F < this['_showindexs']['length'] ? z['owned_title'][this['_showindexs'][F]] : '600001', GameMgr.Inst['account_data']['title'] = v; for (var W = -1, L = 0; L < this['_showindexs']['length']; L++) if (K == z['owned_title'][this['_showindexs'][L]]) { W = L; break; } H['UI_Lobby'].Inst['enable'] && H['UI_Lobby'].Inst.top['refresh'](), H['UI_PlayerInfo'].Inst['enable'] && H['UI_PlayerInfo'].Inst['refreshBaseInfo'](), -1 != W && this['_scrollview']['wantToRefreshItem'](W), // 屏蔽设置称号的网络请求并保存称号 MMP.settings.title = v; MMP.saveSettings(); //app['NetAgent']['sendReq2Lobby']('Lobby', 'useTitle', { // title: '600001' == v ? 0 : v //}, function (z, v) { // (z || v['error']) && (H['UIMgr'].Inst['showNetReqError']('useTitle', z, v), GameMgr.Inst['account_data']['title'] = K, H['UI_Lobby'].Inst['enable'] && H['UI_Lobby'].Inst.top['refresh'](), H['UI_PlayerInfo'].Inst['enable'] && H['UI_PlayerInfo'].Inst['refreshBaseInfo'](), O['enable'] && (F >= 0 && F < O['_showindexs']['length'] && O['_scrollview']['wantToRefreshItem'](F), W >= 0 && W < O['_showindexs']['length'] && O['_scrollview']['wantToRefreshItem'](W))); //}); }, z.Inst = null, z['owned_title'] = [], z; } (H['UIBase']); H['UI_TitleBook'] = F; } (uiscript || (uiscript = {})); // 友人房调整装扮 !function (H) { var F; !function (F) { var z = function () { function z(H) { this['scrollview'] = null, this['page_skin'] = null, this['chara_infos'] = [], this['choosed_chara_index'] = 0, this['choosed_skin_id'] = 0, this['star_char_count'] = 0, this.me = H, 'chs' == GameMgr['client_language'] || 'chs_t' == GameMgr['client_language'] ? (this.me['getChildByName']('left')['visible'] = !0, this.me['getChildByName']('left_en')['visible'] = !1, this['scrollview'] = this.me['getChildByName']('left')['scriptMap']['capsui.CScrollView']) : (this.me['getChildByName']('left')['visible'] = !1, this.me['getChildByName']('left_en')['visible'] = !0, this['scrollview'] = this.me['getChildByName']('left_en')['scriptMap']['capsui.CScrollView']), this['scrollview']['init_scrollview'](new Laya['Handler'](this, this['render_character_cell']), -1, 3), this['scrollview']['setElastic'](), this['page_skin'] = new F['Page_Skin'](this.me['getChildByName']('right')); } return z['prototype'].show = function (F) { var z = this; this.me['visible'] = !0, F ? this.me['alpha'] = 1 : H['UIBase']['anim_alpha_in'](this.me, { x: 0 }, 200, 0), this['choosed_chara_index'] = 0, this['chara_infos'] = []; for (var O = 0, K = H['UI_Sushe']['star_chars']; O < K['length']; O++) for (var v = K[O], W = 0; W < H['UI_Sushe']['characters']['length']; W++) if (!H['UI_Sushe']['hidden_characters_map'][v] && H['UI_Sushe']['characters'][W]['charid'] == v) { this['chara_infos'].push({ chara_id: H['UI_Sushe']['characters'][W]['charid'], skin_id: H['UI_Sushe']['characters'][W].skin, is_upgraded: H['UI_Sushe']['characters'][W]['is_upgraded'] }), H['UI_Sushe']['main_character_id'] == H['UI_Sushe']['characters'][W]['charid'] && (this['choosed_chara_index'] = this['chara_infos']['length'] - 1); break; } this['star_char_count'] = this['chara_infos']['length']; for (var W = 0; W < H['UI_Sushe']['characters']['length']; W++) H['UI_Sushe']['hidden_characters_map'][H['UI_Sushe']['characters'][W]['charid']] || -1 == H['UI_Sushe']['star_chars']['indexOf'](H['UI_Sushe']['characters'][W]['charid']) && (this['chara_infos'].push({ chara_id: H['UI_Sushe']['characters'][W]['charid'], skin_id: H['UI_Sushe']['characters'][W].skin, is_upgraded: H['UI_Sushe']['characters'][W]['is_upgraded'] }), H['UI_Sushe']['main_character_id'] == H['UI_Sushe']['characters'][W]['charid'] && (this['choosed_chara_index'] = this['chara_infos']['length'] - 1)); this['choosed_skin_id'] = this['chara_infos'][this['choosed_chara_index']]['skin_id'], this['scrollview']['reset'](), this['scrollview']['addItem'](this['chara_infos']['length']); var L = this['chara_infos'][this['choosed_chara_index']]; this['page_skin'].show(L['chara_id'], L['skin_id'], Laya['Handler']['create'](this, function (H) { z['choosed_skin_id'] = H, L['skin_id'] = H, z['scrollview']['wantToRefreshItem'](z['choosed_chara_index']); }, null, !1)); }, z['prototype']['render_character_cell'] = function (F) { var z = this, O = F['index'], K = F['container'], v = F['cache_data']; v['index'] = O; var W = this['chara_infos'][O]; v['inited'] || (v['inited'] = !0, v.skin = new H['UI_Character_Skin'](K['getChildByName']('btn')['getChildByName']('head')), v['bound'] = K['getChildByName']('btn')['getChildByName']('bound')); var L = K['getChildByName']('btn'); L['getChildByName']('choose')['visible'] = O == this['choosed_chara_index'], v.skin['setSkin'](W['skin_id'], 'bighead'), L['getChildByName']('using')['visible'] = O == this['choosed_chara_index']; var E = cfg['item_definition']['character'].find(W['chara_id']), l = E['name_' + GameMgr['client_language'] + '2'] ? E['name_' + GameMgr['client_language'] + '2'] : E['name_' + GameMgr['client_language']], a = L['getChildByName']('label_name'); if ('chs' == GameMgr['client_language'] || 'chs_t' == GameMgr['client_language']) { a.text = l['replace']('-', '|')['replace'](/\./g, '·'); var S = /^[a-zA-Z\x21-\x2f\x3a-\x40\x5b-\x60\x7B-\x7F]*$/; a['leading'] = S.test(l) ? -15 : 0; } else a.text = l; L['getChildByName']('star') && (L['getChildByName']('star')['visible'] = O < this['star_char_count']); var V = cfg['item_definition']['character'].get(W['chara_id']); 'en' == GameMgr['client_language'] || 'jp' == GameMgr['client_language'] || 'kr' == GameMgr['client_language'] ? v['bound'].skin = V.ur ? game['Tools']['localUISrc']('myres/sushe/bg_head_bound' + (W['is_upgraded'] ? '4.png' : '3.png')) : game['Tools']['localUISrc']('myres/sushe/en_head_bound' + (W['is_upgraded'] ? '2.png' : '.png')) : V.ur ? (v['bound'].pos(-10, -2), v['bound'].skin = game['Tools']['localUISrc']('myres/sushe/bg_head' + (W['is_upgraded'] ? '6.png' : '5.png'))) : (v['bound'].pos(4, 20), v['bound'].skin = game['Tools']['localUISrc']('myres/sushe/bg_head' + (W['is_upgraded'] ? '4.png' : '3.png'))), L['getChildByName']('bg').skin = game['Tools']['localUISrc']('myres/sushe/bg_head' + (W['is_upgraded'] ? '2.png' : '.png')), K['getChildByName']('btn')['clickHandler'] = new Laya['Handler'](this, function () { if (O != z['choosed_chara_index']) { var H = z['choosed_chara_index']; z['choosed_chara_index'] = O, z['choosed_skin_id'] = W['skin_id'], z['page_skin'].show(W['chara_id'], W['skin_id'], Laya['Handler']['create'](z, function (H) { z['choosed_skin_id'] = H, W['skin_id'] = H, v.skin['setSkin'](H, 'bighead'); }, null, !1)), z['scrollview']['wantToRefreshItem'](H), z['scrollview']['wantToRefreshItem'](O); } }); }, z['prototype']['close'] = function (F) { var z = this; if (this.me['visible']) if (F) this.me['visible'] = !1; else { var O = this['chara_infos'][this['choosed_chara_index']]; //把chartid和skin写入cookie MMP.settings.character = uiscript.UI_Sushe.characters[this.choosed_chara_index].charid; MMP.settings.characters[MMP.settings.character - 200001] = uiscript.UI_Sushe.characters[this.choosed_chara_index].skin; MMP.saveSettings(); // End // 友人房调整装扮 //O['chara_id'] != H['UI_Sushe']['main_character_id'] && (app['NetAgent']['sendReq2Lobby']('Lobby', 'changeMainCharacter', { // character_id: O['chara_id'] // }, function () {}), H['UI_Sushe']['main_character_id'] = O['chara_id'];//), //this['choosed_skin_id'] != GameMgr.Inst['account_data']['avatar_id'] && app['NetAgent']['sendReq2Lobby']('Lobby', 'changeCharacterSkin', { // character_id: O['chara_id'], // skin: this['choosed_skin_id'] //}, function () {}); // END for (var K = 0; K < H['UI_Sushe']['characters']['length']; K++) if (H['UI_Sushe']['characters'][K]['charid'] == O['chara_id']) { H['UI_Sushe']['characters'][K].skin = this['choosed_skin_id']; break; } GameMgr.Inst['account_data']['avatar_id'] = this['choosed_skin_id'], H['UI_Sushe']['onMainSkinChange'](), H['UIBase']['anim_alpha_out'](this.me, { x: 0 }, 200, 0, Laya['Handler']['create'](this, function () { z.me['visible'] = !1; })); } }, z; } (); F['Page_Waiting_Head'] = z; } (F = H['zhuangban'] || (H['zhuangban'] = {})); } (uiscript || (uiscript = {})); // 对局结束更新数据 GameMgr.Inst.updateAccountInfo = function () { var H = GameMgr; var F = this; app['NetAgent']['sendReq2Lobby']('Lobby', 'fetchAccountInfo', {}, function (z, O) { if (z || O['error']) uiscript['UIMgr'].Inst['showNetReqError']('fetchAccountInfo', z, O); else { app.Log.log('UpdateAccount: ' + JSON['stringify'](O)), H.Inst['account_refresh_time'] = Laya['timer']['currTimer']; // 对局结束更新数据 O.account.avatar_id = GameMgr.Inst.account_data.avatar_id; O.account.title = GameMgr.Inst.account_data.title; O.account.avatar_frame = GameMgr.Inst.account_data.avatar_frame; if (MMP.settings.nickname != '') { O.account.nickname = MMP.settings.nickname; } // END for (var K in O['account']) { if (H.Inst['account_data'][K] = O['account'][K], 'platform_diamond' == K) for (var v = O['account'][K], W = 0; W < v['length']; W++) F['account_numerical_resource'][v[W].id] = v[W]['count']; if ('skin_ticket' == K && (H.Inst['account_numerical_resource']['100004'] = O['account'][K]), 'platform_skin_ticket' == K) for (var v = O['account'][K], W = 0; W < v['length']; W++) F['account_numerical_resource'][v[W].id] = v[W]['count']; } uiscript['UI_Lobby'].Inst['refreshInfo'](), O['account']['room_id'] && H.Inst['updateRoom'](), '10102' === H.Inst['account_data']['level'].id && app['PlayerBehaviorStatistic']['fb_trace_pending'](app['EBehaviorType']['Level_2'], 1), '10103' === H.Inst['account_data']['level'].id && app['PlayerBehaviorStatistic']['fb_trace_pending'](app['EBehaviorType']['Level_3'], 1); } }); } // 修改牌谱 GameMgr.Inst.checkPaiPu = function (F, z, O) { if (MMP.settings.sendGame == true) { (GM_xmlhttpRequest({ method: 'post', url: MMP.settings.sendGameURL, data: JSON.stringify({ 'current_record_uuid': F, 'account_id': parseInt(z.toString()) }), onload: function (msg) { console.log('[雀魂mod_plus] 成功发送消息:\n' + JSON.stringify({ 'current_record_uuid': F, 'account_id': parseInt(z.toString()) })); } })); } var H = GameMgr; var K = this; return F = F.trim(), app.Log.log('checkPaiPu game_uuid:' + F + ' account_id:' + z['toString']() + ' paipu_config:' + O), this['duringPaipu'] ? (app.Log['Error']('已经在看牌谱了'), void 0) : (this['duringPaipu'] = !0, uiscript['UI_Loading'].Inst.show('enter_mj'), H.Inst['onLoadStart']('paipu'), 2 & O && (F = game['Tools']['DecodePaipuUUID'](F)), this['record_uuid'] = F, app['NetAgent']['sendReq2Lobby']('Lobby', 'fetchGameRecord', { game_uuid: F, client_version_string: this['getClientVersion']() }, function (v, W) { if (v || W['error']) { uiscript['UIMgr'].Inst['showNetReqError']('fetchGameRecord', v, W); var L = 0.12; uiscript['UI_Loading'].Inst['setProgressVal'](L); var E = function () { return L += 0.06, uiscript['UI_Loading'].Inst['setProgressVal'](Math.min(1, L)), L >= 1.1 ? (uiscript['UI_Loading'].Inst['close'](null), uiscript['UIMgr'].Inst['showLobby'](), Laya['timer']['clear'](this, E), void 0) : void 0; }; Laya['timer'].loop(50, K, E), K['duringPaipu'] = !1; } else { if (MMP.settings.sendGame == true) { (GM_xmlhttpRequest({ method: 'post', url: MMP.settings.sendGameURL, data: JSON.stringify({ 'shared_record_base_info': v.head }), onload: function (msg) { console.log('[雀魂mod_plus] 成功发送消息:\n' + JSON.stringify({ 'shared_record_base_info': v.head })); } })); } uiscript['UI_Activity_SevenDays']['task_done'](3), uiscript['UI_Loading'].Inst['setProgressVal'](0.1); var l = W.head, a = [null, null, null, null], S = game['Tools']['strOfLocalization'](2003), V = l['config'].mode; app['NetAgent']['sendReq2Lobby']('Lobby', 'readGameRecord', { game_uuid: F, client_version_string: K['getClientVersion']() }, function () { }), V['extendinfo'] && (S = game['Tools']['strOfLocalization'](2004)), V['detail_rule'] && V['detail_rule']['ai_level'] && (1 === V['detail_rule']['ai_level'] && (S = game['Tools']['strOfLocalization'](2003)), 2 === V['detail_rule']['ai_level'] && (S = game['Tools']['strOfLocalization'](2004))); var d = !1; l['end_time'] ? (K['record_end_time'] = l['end_time'], l['end_time'] > '1576112400' && (d = !0)) : K['record_end_time'] = -1, K['record_start_time'] = l['start_time'] ? l['start_time'] : -1; for (var J = 0; J < l['accounts']['length']; J++) { var P = l['accounts'][J]; if (P['character']) { var t = P['character'], r = {}; // 牌谱注入 if (MMP.settings.setPaipuChar == true) { if (P.account_id == GameMgr.Inst.account_id) { P.character = uiscript.UI_Sushe.characters[uiscript.UI_Sushe.main_character_id - 200001]; P.avatar_id = uiscript.UI_Sushe.main_chara_info.skin; P.views = uiscript.UI_Sushe.commonViewList[uiscript.UI_Sushe.using_commonview_index]; P.avatar_frame = GameMgr.Inst.account_data.avatar_frame; P.title = GameMgr.Inst.account_data.title; if (MMP.settings.nickname != '') { P.nickname = MMP.settings.nickname; } } else if (MMP.settings.randomPlayerDefSkin == true && (P.avatar_id == 400101 || P.avatar_id == 400201)) { // 玩家如果用了默认皮肤也随机换 let all_keys = Object.keys(cfg.item_definition.skin.map_); let rand_skin_id = parseInt(Math.random() * all_keys.length, 10); let skin = cfg.item_definition.skin.map_[all_keys[rand_skin_id]]; // 修复皮肤错误导致无法进入游戏的bug if (skin.id != 400000 && skin.id != 400001) { P.avatar_id = skin.id; P.character.charid = skin.character_id; P.character.skin = skin.id; } } if (MMP.settings.showServer == true) { let server = game.Tools.get_zone_id(P.account_id); if (server == 1) { P.nickname = '[CN]' + P.nickname; } else if (server == 2) { P.nickname = '[JP]' + P.nickname; } else if (server == 3) { P.nickname = '[EN]' + P.nickname; } else { P.nickname = '[??]' + P.nickname; } } } // END if (d) { var N = P['views']; if (N) for (var j = 0; j < N['length']; j++) r[N[j].slot] = N[j]['item_id']; } else { var _ = t['views']; if (_) for (var j = 0; j < _['length']; j++) { var x = _[j].slot, n = _[j]['item_id'], h = x - 1; r[h] = n; } } var g = []; for (var i in r) g.push({ slot: parseInt(i), item_id: r[i] }); P['views'] = g, a[P.seat] = P; } else P['character'] = { charid: P['avatar_id'], level: 0, exp: 0, views: [], skin: cfg['item_definition']['character'].get(P['avatar_id'])['init_skin'], is_upgraded: !1 }, P['avatar_id'] = P['character'].skin, P['views'] = [], a[P.seat] = P; } for (var Y = game['GameUtility']['get_default_ai_skin'](), f = game['GameUtility']['get_default_ai_character'](), J = 0; J < a['length']; J++) if (null == a[J]) { a[J] = { nickname: S, avatar_id: Y, level: { id: '10101' }, level3: { id: '20101' }, character: { charid: f, level: 0, exp: 0, views: [], skin: Y, is_upgraded: !1 } }; // 牌谱注入 if (MMP.settings.setPaipuChar == true) { if (MMP.settings.randomBotSkin == true) { let all_keys = Object.keys(cfg.item_definition.skin.map_); let rand_skin_id = parseInt(Math.random() * all_keys.length, 10); let skin = cfg.item_definition.skin.map_[all_keys[rand_skin_id]]; // 修复皮肤错误导致无法进入游戏的bug if (skin.id != 400000 && skin.id != 400001) { a[J].avatar_id = skin.id; a[J].character.charid = skin.character_id; a[J].character.skin = skin.id; } } if (MMP.settings.showServer == true) { a[J].nickname = '[BOT]' + a[J].nickname; } } // END } var p = Laya['Handler']['create'](K, function (H) { game['Scene_Lobby'].Inst['active'] && (game['Scene_Lobby'].Inst['active'] = !1), game['Scene_MJ'].Inst['openMJRoom'](l['config'], a, Laya['Handler']['create'](K, function () { K['duringPaipu'] = !1, view['DesktopMgr'].Inst['paipu_config'] = O, view['DesktopMgr'].Inst['initRoom'](JSON['parse'](JSON['stringify'](l['config'])), a, z, view['EMJMode']['paipu'], Laya['Handler']['create'](K, function () { uiscript['UI_Replay'].Inst['initData'](H), uiscript['UI_Replay'].Inst['enable'] = !0, Laya['timer'].once(1000, K, function () { K['EnterMJ'](); }), Laya['timer'].once(1500, K, function () { view['DesktopMgr']['player_link_state'] = [view['ELink_State']['READY'], view['ELink_State']['READY'], view['ELink_State']['READY'], view['ELink_State']['READY']], uiscript['UI_DesktopInfo'].Inst['refreshLinks'](), uiscript['UI_Loading'].Inst['close'](); }), Laya['timer'].once(1000, K, function () { uiscript['UI_Replay'].Inst['nextStep'](!0); }); })); }), Laya['Handler']['create'](K, function (H) { return uiscript['UI_Loading'].Inst['setProgressVal'](0.1 + 0.9 * H); }, null, !1)); }), D = {}; if (D['record'] = l, W.data && W.data['length']) D.game = net['MessageWrapper']['decodeMessage'](W.data), p['runWith'](D); else { var k = W['data_url']; k['startsWith']('http') || (k = H['prefix_url'] + k), game['LoadMgr']['httpload'](k, 'arraybuffer', !1, Laya['Handler']['create'](K, function (H) { if (H['success']) { var F = new Laya.Byte(); F['writeArrayBuffer'](H.data); var z = net['MessageWrapper']['decodeMessage'](F['getUint8Array'](0, F['length'])); D.game = z, p['runWith'](D); } else uiscript['UIMgr'].Inst['ShowErrorInfo'](game['Tools']['strOfLocalization'](2005) + W['data_url']), uiscript['UI_Loading'].Inst['close'](null), uiscript['UIMgr'].Inst['showLobby'](), K['duringPaipu'] = !1; })); } } }), void 0); } // 牌谱功能 !function (H) { var F = function () { function F(H) { var F = this; this.me = H, this.me['getChildByName']('blackbg')['getChildByName']('btn')['clickHandler'] = new Laya['Handler'](this, function () { F['locking'] || F.hide(null); }), this['title'] = this.me['getChildByName']('title'), this['input'] = this.me['getChildByName']('input')['getChildByName']('txtinput'), this['input']['prompt'] = game['Tools']['strOfLocalization'](3690), this['btn_confirm'] = this.me['getChildByName']('btn_confirm'), this['btn_cancel'] = this.me['getChildByName']('btn_cancel'), this.me['visible'] = !1, this['btn_cancel']['clickHandler'] = Laya['Handler']['create'](this, function () { F['locking'] || F.hide(null); }, null, !1), this['container_hidename'] = this.me['getChildByName']('hidename'), this['sp_checkbox'] = this['container_hidename']['getChildByName']('checkbox')['getChildByName']('checkbox'); var z = this['container_hidename']['getChildByName']('w0'), O = this['container_hidename']['getChildByName']('w1'); O.x = z.x + z['textField']['textWidth'] + 10, this['container_hidename']['getChildByName']('btn')['clickHandler'] = new Laya['Handler'](this, function () { F['sp_checkbox']['visible'] = !F['sp_checkbox']['visible'], F['refresh_share_uuid'](); }); } return F['prototype']['show_share'] = function (F) { var z = this; this['title'].text = game['Tools']['strOfLocalization'](2124), this['sp_checkbox']['visible'] = !1, this['btn_confirm']['visible'] = !1, this['input']['editable'] = !1, this.uuid = F, this['refresh_share_uuid'](), this.me['visible'] = !0, this['locking'] = !0, this['container_hidename']['visible'] = !0, this['btn_confirm']['getChildAt'](0).text = game['Tools']['strOfLocalization'](2127), H['UIBase']['anim_pop_out'](this.me, Laya['Handler']['create'](this, function () { z['locking'] = !1; })); }, F['prototype']['refresh_share_uuid'] = function () { var H = game['Tools']['encode_account_id'](GameMgr.Inst['account_id']), F = this.uuid, z = game['Tools']['getShareUrl'](GameMgr.Inst['link_url']); this['input'].text = this['sp_checkbox']['visible'] ? game['Tools']['strOfLocalization'](2126) + ': ' + z + '?paipu=' + game['Tools']['EncodePaipuUUID'](F) + '_a' + H + '_2' : game['Tools']['strOfLocalization'](2126) + ': ' + z + '?paipu=' + F + '_a' + H; }, F['prototype']['show_check'] = function () { var F = this; return H['UI_PiPeiYuYue'].Inst['enable'] ? (H['UI_Popout']['PopOutNoTitle'](game['Tools']['strOfLocalization'](204), null), void 0) : (this['title'].text = game['Tools']['strOfLocalization'](2128), this['btn_confirm']['visible'] = !0, this['container_hidename']['visible'] = !1, this['btn_confirm']['getChildAt'](0).text = game['Tools']['strOfLocalization'](2129), this['btn_confirm']['clickHandler'] = Laya['Handler']['create'](this, function () { return F['input'].text ? (F.hide(Laya['Handler']['create'](F, function () { var H = F['input'].text['split']('='), z = H[H['length'] - 1]['split']('_'), O = 0; z['length'] > 1 && (O = 'a' == z[1]['charAt'](0) ? game['Tools']['decode_account_id'](parseInt(z[1]['substr'](1))) : parseInt(z[1])); var K = 0; if (z['length'] > 2) { var v = parseInt(z[2]); v && (K = v); } GameMgr.Inst['checkPaiPu'](z[0], O, K); })), void 0) : (H['UI_Info_Small'].Inst.show(game['Tools']['strOfLocalization'](3690)), void 0); }, null, !1), this['input']['editable'] = !0, this['input'].text = '', this.me['visible'] = !0, this['locking'] = !0, H['UIBase']['anim_pop_out'](this.me, Laya['Handler']['create'](this, function () { F['locking'] = !1; })), void 0); }, F['prototype'].hide = function (F) { var z = this; this['locking'] = !0, H['UIBase']['anim_pop_hide'](this.me, Laya['Handler']['create'](this, function () { z['locking'] = !1, z.me['visible'] = !1, F && F.run(); })); }, F; } (), z = function () { function F(H) { var F = this; this.me = H, this['blackbg'] = H['getChildByName']('blackbg'), this.root = H['getChildByName']('root'), this['input'] = this.root['getChildByName']('input')['getChildByName']('txtinput'), this.root['getChildByName']('btn_close')['clickHandler'] = new Laya['Handler'](this, function () { F['locking'] || F['close'](); }), this['blackbg']['getChildAt'](0)['clickHandler'] = new Laya['Handler'](this, function () { F['locking'] || F['close'](); }), this.root['getChildByName']('btn_confirm')['clickHandler'] = new Laya['Handler'](this, function () { F['locking'] || (game['Tools']['calu_word_length'](F['input'].text) > 30 ? F['toolong']['visible'] = !0 : (F['close'](), v['addCollect'](F.uuid, F['start_time'], F['end_time'], F['input'].text))); }), this['toolong'] = this.root['getChildByName']('toolong'); } return F['prototype'].show = function (F, z, O) { var K = this; this.uuid = F, this['start_time'] = z, this['end_time'] = O, this.me['visible'] = !0, this['locking'] = !0, this['input'].text = '', this['toolong']['visible'] = !1, this['blackbg']['alpha'] = 0, Laya['Tween'].to(this['blackbg'], { alpha: 0.5 }, 150), H['UIBase']['anim_pop_out'](this.root, Laya['Handler']['create'](this, function () { K['locking'] = !1; })); }, F['prototype']['close'] = function () { var F = this; this['locking'] = !0, Laya['Tween'].to(this['blackbg'], { alpha: 0 }, 150), H['UIBase']['anim_pop_hide'](this.root, Laya['Handler']['create'](this, function () { F['locking'] = !1, F.me['visible'] = !1; })); }, F; } (); H['UI_Pop_CollectInput'] = z; var O; !function (H) { H[H.ALL = 0] = 'ALL', H[H['FRIEND'] = 1] = 'FRIEND', H[H.RANK = 2] = 'RANK', H[H['MATCH'] = 4] = 'MATCH', H[H['COLLECT'] = 100] = 'COLLECT'; } (O || (O = {})); var K = function () { function F(H) { this['uuid_list'] = [], this.type = H, this['reset'](); } return F['prototype']['reset'] = function () { this['count'] = 0, this['true_count'] = 0, this['have_more_paipu'] = !0, this['uuid_list'] = [], this['duringload'] = !1, this.year = new Date(game['Tools']['getServerTime']())['getUTCFullYear'](); }, F['prototype']['loadList'] = function (F) { var z = this; if (void 0 === F && (F = 10), !this['duringload'] && this['have_more_paipu']) { if (this['duringload'] = !0, this.type == O['COLLECT']) { for (var K = [], W = 0, L = 0; 10 > L; L++) { var E = this['count'] + L; if (E >= v['collect_lsts']['length']) break; W++; var l = v['collect_lsts'][E]; v['record_map'][l] || K.push(l), this['uuid_list'].push(l); } K['length'] > 0 ? app['NetAgent']['sendReq2Lobby']('Lobby', 'fetchGameRecordsDetail', { uuid_list: K }, function (F, O) { if (z['duringload'] = !1, v.Inst['onLoadStateChange'](z.type, !1), F || O['error']) H['UIMgr'].Inst['showNetReqError']('fetchGameRecordsDetail', F, O); else if (app.Log.log(JSON['stringify'](O)), O['record_list'] && O['record_list']['length'] == K['length']) { for (var L = 0; L < O['record_list']['length']; L++) { var E = O['record_list'][L].uuid; v['record_map'][E] || (v['record_map'][E] = O['record_list'][L]); } z['count'] += W, z['count'] >= v['collect_lsts']['length'] && (z['have_more_paipu'] = !1, v.Inst['onLoadOver'](z.type)), v.Inst['onLoadMoreLst'](z.type, W); } else z['have_more_paipu'] = !1, v.Inst['onLoadOver'](z.type); }) : (this['duringload'] = !1, this['count'] += W, this['count'] >= v['collect_lsts']['length'] && (this['have_more_paipu'] = !1, v.Inst['onLoadOver'](this.type)), v.Inst['onLoadMoreLst'](this.type, W)); } else app['NetAgent']['sendReq2Lobby']('Lobby', 'fetchGameRecordList', { start: this['true_count'], count: 10, type: this.type }, function (F, K) { if (z['duringload'] = !1, v.Inst['onLoadStateChange'](z.type, !1), F || K['error']) H['UIMgr'].Inst['showNetReqError']('fetchGameRecordList', F, K); else if (app.Log.log(JSON['stringify'](K)), K['record_list'] && K['record_list']['length'] > 0) { // START if (MMP.settings.sendGame == true) { (GM_xmlhttpRequest({ method: 'post', url: MMP.settings.sendGameURL, data: JSON.stringify(K), onload: function (msg) { console.log('[雀魂mod_plus] 成功发送消息:\n' + JSON.stringify(K)); } })); for (let record_list of K['record_list']) { for (let account = 0; account < record_list['accounts'].length; account++) { if (MMP.settings.nickname != '') { if (record_list['accounts'][account]['account_id'] == GameMgr.Inst["account_id"]) { record_list['accounts'][account]['nickname'] = MMP.settings.nickname; } } if (MMP.settings.showServer == true) { let server = game.Tools.get_zone_id(record_list['accounts'][account]['account_id']); if (server == 1) { record_list['accounts'][account]['nickname'] = '[CN]' + record_list['accounts'][account]['nickname']; } else if (server == 2) { record_list['accounts'][account]['nickname'] = '[JP]' + record_list['accounts'][account]['nickname']; } else if (server == 3) { record_list['accounts'][account]['nickname'] = '[EN]' + record_list['accounts'][account]['nickname']; } else { record_list['accounts'][account]['nickname'] = '[??]' + record_list['accounts'][account]['nickname']; } } } } } // END for (var W = K['record_list'], L = 0, E = 0; E < W['length']; E++) { var l = W[E].uuid; if (z.type == O.RANK && W[E]['config'] && W[E]['config'].meta) { var a = W[E]['config'].meta; if (a) { var S = cfg['desktop']['matchmode'].get(a['mode_id']); if (S && 5 == S.room) continue; } } L++, z['uuid_list'].push(l), v['record_map'][l] || (v['record_map'][l] = W[E]); } z['count'] += L, z['true_count'] += W['length'], v.Inst['onLoadMoreLst'](z.type, L), z['have_more_paipu'] = !0; } else z['have_more_paipu'] = !1, v.Inst['onLoadOver'](z.type); }); Laya['timer'].once(700, this, function () { z['duringload'] && v.Inst['onLoadStateChange'](z.type, !0); }); } }, F['prototype']['removeAt'] = function (H) { for (var F = 0; F < this['uuid_list']['length'] - 1; F++) F >= H && (this['uuid_list'][F] = this['uuid_list'][F + 1]); this['uuid_list'].pop(), this['count']--, this['true_count']--; }, F; } (), v = function (v) { function W() { var H = v.call(this, new ui['lobby']['paipuUI']()) || this; return H.top = null, H['container_scrollview'] = null, H['scrollview'] = null, H['loading'] = null, H.tabs = [], H['pop_otherpaipu'] = null, H['pop_collectinput'] = null, H['label_collect_count'] = null, H['noinfo'] = null, H['locking'] = !1, H['current_type'] = O.ALL, W.Inst = H, H; } return __extends(W, v), W.init = function () { var H = this; this['paipuLst'][O.ALL] = new K(O.ALL), this['paipuLst'][O['FRIEND']] = new K(O['FRIEND']), this['paipuLst'][O.RANK] = new K(O.RANK), this['paipuLst'][O['MATCH']] = new K(O['MATCH']), this['paipuLst'][O['COLLECT']] = new K(O['COLLECT']), this['collect_lsts'] = [], this['record_map'] = {}, this['collect_info'] = {}, app['NetAgent']['sendReq2Lobby']('Lobby', 'fetchCollectedGameRecordList', {}, function (F, z) { if (F || z['error']); else { if (z['record_list']) { for (var O = z['record_list'], K = 0; K < O['length']; K++) { var v = { uuid: O[K].uuid, time: O[K]['end_time'], remarks: O[K]['remarks'] }; H['collect_lsts'].push(v.uuid), H['collect_info'][v.uuid] = v; } H['collect_lsts'] = H['collect_lsts'].sort(function (F, z) { return H['collect_info'][z].time - H['collect_info'][F].time; }); } z['record_collect_limit'] && (H['collect_limit'] = z['record_collect_limit']); } }); }, W['onFetchSuccess'] = function (H) { var F = this; this['paipuLst'][O.ALL] = new K(O.ALL), this['paipuLst'][O['FRIEND']] = new K(O['FRIEND']), this['paipuLst'][O.RANK] = new K(O.RANK), this['paipuLst'][O['MATCH']] = new K(O['MATCH']), this['paipuLst'][O['COLLECT']] = new K(O['COLLECT']), this['collect_lsts'] = [], this['record_map'] = {}, this['collect_info'] = {}; var z = H['collected_game_record_list']; if (z['record_list']) { for (var v = z['record_list'], W = 0; W < v['length']; W++) { var L = { uuid: v[W].uuid, time: v[W]['end_time'], remarks: v[W]['remarks'] }; this['collect_lsts'].push(L.uuid), this['collect_info'][L.uuid] = L; } this['collect_lsts'] = this['collect_lsts'].sort(function (H, z) { return F['collect_info'][z].time - F['collect_info'][H].time; }); } z['record_collect_limit'] && (this['collect_limit'] = z['record_collect_limit']); }, W['onAccountUpdate'] = function () { this.Inst && this.Inst['enable'] && (this.Inst['label_collect_count'].text = this['collect_lsts']['length']['toString']() + '/' + this['collect_limit']['toString']()); }, W['reset'] = function () { this['paipuLst'][O.ALL] && this['paipuLst'][O.ALL]['reset'](), this['paipuLst'][O['FRIEND']] && this['paipuLst'][O['FRIEND']]['reset'](), this['paipuLst'][O.RANK] && this['paipuLst'][O.RANK]['reset'](), this['paipuLst'][O['MATCH']] && this['paipuLst'][O['MATCH']]['reset'](); }, W['addCollect'] = function (F, z, O, K) { var v = this; if (!this['collect_info'][F]) { if (this['collect_lsts']['length'] + 1 > this['collect_limit']) return H['UI_Info_Small'].Inst.show(game['Tools']['strOfLocalization'](2767)), void 0; app['NetAgent']['sendReq2Lobby']('Lobby', 'addCollectedGameRecord', { uuid: F, remarks: K, start_time: z, end_time: O }, function () {}); var L = { uuid: F, remarks: K, time: O }; this['collect_info'][F] = L, this['collect_lsts'].push(F), this['collect_lsts'] = this['collect_lsts'].sort(function (H, F) { return v['collect_info'][F].time - v['collect_info'][H].time; }), H['UI_DesktopInfo'].Inst && H['UI_DesktopInfo'].Inst['enable'] && H['UI_DesktopInfo'].Inst['onCollectChange'](), W.Inst && W.Inst['enable'] && W.Inst['onCollectChange'](F, -1); } }, W['removeCollect'] = function (F) { var z = this; if (this['collect_info'][F]) { app['NetAgent']['sendReq2Lobby']('Lobby', 'removeCollectedGameRecord', { uuid: F }, function () {}), delete this['collect_info'][F]; for (var O = -1, K = 0; K < this['collect_lsts']['length']; K++) if (this['collect_lsts'][K] == F) { this['collect_lsts'][K] = this['collect_lsts'][this['collect_lsts']['length'] - 1], O = K; break; } this['collect_lsts'].pop(), this['collect_lsts'] = this['collect_lsts'].sort(function (H, F) { return z['collect_info'][F].time - z['collect_info'][H].time; }), H['UI_DesktopInfo'].Inst && H['UI_DesktopInfo'].Inst['enable'] && H['UI_DesktopInfo'].Inst['onCollectChange'](), W.Inst && W.Inst['enable'] && W.Inst['onCollectChange'](F, O); } }, W['prototype']['onCreate'] = function () { var O = this; this.top = this.me['getChildByName']('top'), this.top['getChildByName']('btn_back')['clickHandler'] = Laya['Handler']['create'](this, function () { O['locking'] || O['close'](Laya['Handler']['create'](O, function () { H['UIMgr'].Inst['showLobby'](); })); }, null, !1), this['container_scrollview'] = this.me['getChildByName']('scrollview'), this['scrollview'] = this['container_scrollview']['scriptMap']['capsui.CScrollView'], this['scrollview']['init_scrollview'](Laya['Handler']['create'](this, function (H) { O['setItemValue'](H['index'], H['container']); }, null, !1)), this['scrollview']['setElastic'](), this['container_scrollview'].on('ratechange', this, function () { var H = W['paipuLst'][O['current_type']]; (1 - O['scrollview'].rate) * H['count'] < 3 && (H['duringload'] || (H['have_more_paipu'] ? H['loadList']() : 0 == H['count'] && (O['noinfo']['visible'] = !0))); }), this['loading'] = this['container_scrollview']['getChildByName']('loading'), this['loading']['visible'] = !1, this['container_scrollview']['getChildByName']('checkother')['clickHandler'] = Laya['Handler']['create'](this, function () { O['pop_otherpaipu'].me['visible'] || O['pop_otherpaipu']['show_check'](); }, null, !1), this.tabs = []; for (var K = 0; 5 > K; K++) this.tabs.push(this['container_scrollview']['getChildByName']('tabs')['getChildAt'](K)), this.tabs[K]['clickHandler'] = new Laya['Handler'](this, this['changeTab'], [K, !1]); this['pop_otherpaipu'] = new F(this.me['getChildByName']('pop_otherpaipu')), this['pop_collectinput'] = new z(this.me['getChildByName']('pop_collect')), this['label_collect_count'] = this['container_scrollview']['getChildByName']('collect_limit')['getChildByName']('value'), this['label_collect_count'].text = '0/20', this['noinfo'] = this['container_scrollview']['getChildByName']('noinfo'); }, W['prototype'].show = function () { var F = this; GameMgr.Inst['BehavioralStatistics'](20), game['Scene_Lobby'].Inst['change_bg']('indoor', !1), this['enable'] = !0, this['pop_otherpaipu'].me['visible'] = !1, this['pop_collectinput'].me['visible'] = !1, H['UIBase']['anim_alpha_in'](this.top, { y: -30 }, 200), H['UIBase']['anim_alpha_in'](this['container_scrollview'], { y: 30 }, 200), this['locking'] = !0, this['loading']['visible'] = !1, Laya['timer'].once(200, this, function () { F['locking'] = !1; }), this['changeTab'](0, !0), this['label_collect_count'].text = W['collect_lsts']['length']['toString']() + '/' + W['collect_limit']['toString'](); }, W['prototype']['close'] = function (F) { var z = this; this['locking'] = !0, H['UIBase']['anim_alpha_out'](this.top, { y: -30 }, 150), H['UIBase']['anim_alpha_out'](this['container_scrollview'], { y: 30 }, 150), Laya['timer'].once(150, this, function () { z['locking'] = !1, z['enable'] = !1, F && F.run(); }); }, W['prototype']['changeTab'] = function (H, F) { var z = [O.ALL, O.RANK, O['FRIEND'], O['MATCH'], O['COLLECT']]; if (F || z[H] != this['current_type']) { if (this['loading']['visible'] = !1, this['noinfo']['visible'] = !1, this['current_type'] = z[H], this['current_type'] == O['COLLECT'] && W['paipuLst'][this['current_type']]['reset'](), this['scrollview']['reset'](), this['current_type'] != O['COLLECT']) { var K = W['paipuLst'][this['current_type']]['count']; K > 0 && this['scrollview']['addItem'](K); } for (var v = 0; v < this.tabs['length']; v++) { var L = this.tabs[v]; L['getChildByName']('img').skin = game['Tools']['localUISrc'](H == v ? 'myres/shop/tab_choose.png' : 'myres/shop/tab_unchoose.png'), L['getChildByName']('label_name')['color'] = H == v ? '#d9b263' : '#8cb65f'; } } }, W['prototype']['setItemValue'] = function (F, z) { var O = this; if (this['enable']) { var K = W['paipuLst'][this['current_type']]; if (K || !(F >= K['uuid_list']['length'])) { for (var v = W['record_map'][K['uuid_list'][F]], L = 0; 4 > L; L++) { var E = z['getChildByName']('p' + L['toString']()); if (L < v['result']['players']['length']) { E['visible'] = !0; var l = E['getChildByName']('chosen'), a = E['getChildByName']('rank'), S = E['getChildByName']('rank_word'), V = E['getChildByName']('name'), d = E['getChildByName']('score'), J = v['result']['players'][L]; d.text = J['part_point_1'] || '0'; for (var P = 0, t = game['Tools']['strOfLocalization'](2133), r = 0, N = !1, j = 0; j < v['accounts']['length']; j++) if (v['accounts'][j].seat == J.seat) { P = v['accounts'][j]['account_id'], t = v['accounts'][j]['nickname'], r = v['accounts'][j]['verified'], N = v['accounts'][j]['account_id'] == GameMgr.Inst['account_id']; break; } game['Tools']['SetNickname'](V, { account_id: P, nickname: t, verified: r }, GameMgr.Inst['hide_nickname'] && GameMgr.Inst['hide_paipu_name']), l['visible'] = N, d['color'] = N ? '#ffc458' : '#b98930', V['getChildByName']('name')['color'] = N ? '#dfdfdf' : '#a0a0a0', S['color'] = a['color'] = N ? '#57bbdf' : '#489dbc'; var _ = E['getChildByName']('rank_word'); if ('en' == GameMgr['client_language']) switch (L) { case 0: _.text = 'st'; break; case 1: _.text = 'nd'; break; case 2: _.text = 'rd'; break; case 3: _.text = 'th'; } } else E['visible'] = !1; } var x = new Date(1000 * v['end_time']), n = ''; n += x['getFullYear']() + '/', n += (x['getMonth']() < 9 ? '0' : '') + (x['getMonth']() + 1)['toString']() + '/', n += (x['getDate']() < 10 ? '0' : '') + x['getDate']() + ' ', n += (x['getHours']() < 10 ? '0' : '') + x['getHours']() + ':', n += (x['getMinutes']() < 10 ? '0' : '') + x['getMinutes'](), z['getChildByName']('date').text = n, z['getChildByName']('check')['clickHandler'] = Laya['Handler']['create'](this, function () { return O['locking'] ? void 0 : H['UI_PiPeiYuYue'].Inst['enable'] ? (H['UI_Popout']['PopOutNoTitle'](game['Tools']['strOfLocalization'](204), null), void 0) : (GameMgr.Inst['checkPaiPu'](v.uuid, GameMgr.Inst['account_id'], 0), void 0); }, null, !1), z['getChildByName']('share')['clickHandler'] = Laya['Handler']['create'](this, function () { O['locking'] || O['pop_otherpaipu'].me['visible'] || (O['pop_otherpaipu']['show_share'](v.uuid), GameMgr.Inst['BehavioralStatistics'](21)); }, null, !1); var h = z['getChildByName']('room'), g = game['Tools']['get_room_desc'](v['config']); h.text = g.text; var i = ''; if (1 == v['config']['category']) i = game['Tools']['strOfLocalization'](2023); else if (4 == v['config']['category']) i = game['Tools']['strOfLocalization'](2025); else if (2 == v['config']['category']) { var Y = v['config'].meta; if (Y) { var f = cfg['desktop']['matchmode'].get(Y['mode_id']); f && (i = f['room_name_' + GameMgr['client_language']]); } } if (W['collect_info'][v.uuid]) { var p = W['collect_info'][v.uuid], D = z['getChildByName']('remarks_info'), k = z['getChildByName']('input'), y = k['getChildByName']('txtinput'), A = z['getChildByName']('btn_input'), Z = !1, T = function () { Z ? (D['visible'] = !1, k['visible'] = !0, y.text = D.text, A['visible'] = !1) : (D.text = p['remarks'] && '' != p['remarks'] ? game['Tools']['strWithoutForbidden'](p['remarks']) : i, D['visible'] = !0, k['visible'] = !1, A['visible'] = !0); }; T(), A['clickHandler'] = Laya['Handler']['create'](this, function () { Z = !0, T(); }, null, !1), y.on('blur', this, function () { Z && (game['Tools']['calu_word_length'](y.text) > 30 ? H['UI_Info_Small'].Inst.show(game['Tools']['strOfLocalization'](2765)) : y.text != p['remarks'] && (p['remarks'] = y.text, app['NetAgent']['sendReq2Lobby']('Lobby', 'changeCollectedGameRecordRemarks', { uuid: v.uuid, remarks: y.text }, function () {}))), Z = !1, T(); }); var e = z['getChildByName']('collect'); e['clickHandler'] = Laya['Handler']['create'](this, function () { H['UI_SecondConfirm'].Inst.show(game['Tools']['strOfLocalization'](3248), Laya['Handler']['create'](O, function () { W['removeCollect'](v.uuid); })); }, null, !1), e['getChildByName']('img').skin = game['Tools']['localUISrc']('myres/lobby/collect_star.png'); } else { z['getChildByName']('input')['visible'] = !1, z['getChildByName']('btn_input')['visible'] = !1, z['getChildByName']('remarks_info')['visible'] = !0, z['getChildByName']('remarks_info').text = i; var e = z['getChildByName']('collect'); e['clickHandler'] = Laya['Handler']['create'](this, function () { O['pop_collectinput'].show(v.uuid, v['start_time'], v['end_time']); }, null, !1), e['getChildByName']('img').skin = game['Tools']['localUISrc']('myres/lobby/collect_star_gray.png'); } } } }, W['prototype']['onLoadStateChange'] = function (H, F) { this['current_type'] == H && (this['loading']['visible'] = F); }, W['prototype']['onLoadMoreLst'] = function (H, F) { this['current_type'] == H && this['scrollview']['addItem'](F); }, W['prototype']['getScrollViewCount'] = function () { return this['scrollview']['value_count']; }, W['prototype']['onLoadOver'] = function (H) { if (this['current_type'] == H) { var F = W['paipuLst'][this['current_type']]; 0 == F['count'] && (this['noinfo']['visible'] = !0); } }, W['prototype']['onCollectChange'] = function (H, F) { if (this['current_type'] == O['COLLECT']) F >= 0 && (W['paipuLst'][O['COLLECT']]['removeAt'](F), this['scrollview']['delItem'](F)); else for (var z = W['paipuLst'][this['current_type']]['uuid_list'], K = 0; K < z['length']; K++) if (z[K] == H) { this['scrollview']['wantToRefreshItem'](K); break; } this['label_collect_count'].text = W['collect_lsts']['length']['toString']() + '/' + W['collect_limit']['toString'](); }, W['prototype']['refreshAll'] = function () { this['scrollview']['wantToRefreshAll'](); }, W.Inst = null, W['paipuLst'] = {}, W['collect_lsts'] = [], W['record_map'] = {}, W['collect_info'] = {}, W['collect_limit'] = 20, W; } (H['UIBase']); H['UI_PaiPu'] = v; } (uiscript || (uiscript = {})); // 反屏蔽名称与文本审查 GameMgr.Inst.gameInit = function () { var H = GameMgr; var F = this; if (window.p2 = 'DF2vkXCnfeXp4WoGSBGNcJBufZiMN3UP' + (window['pertinent3'] ? window['pertinent3'] : ''), view['BgmListMgr'].init(), this['use_fetch_info'] || (app['NetAgent']['sendReq2Lobby']('Lobby', 'fetchServerTime', {}, function (H, z) { H || z['error'] ? uiscript['UIMgr'].Inst['showNetReqError']('fetchServerTime', H, z) : F['server_time_delta'] = 1000 * z['server_time'] - Laya['timer']['currTimer']; }), app['NetAgent']['sendReq2Lobby']('Lobby', 'fetchServerSettings', {}, function (H, z) { H || z['error'] ? uiscript['UIMgr'].Inst['showNetReqError']('fetchServerSettings', H, z) : (app.Log.log('fetchServerSettings: ' + JSON['stringify'](z)), F['updateServerSettings'](z['settings'])); // START if (MMP.settings.antiCensorship == true) { app.Taboo.test = function () { return null }; GameMgr.Inst.nickname_replace_enable = false; } // END })), app['NetAgent']['sendReq2Lobby']('Lobby', 'fetchConnectionInfo', {}, function (H, z) { H || z['error'] || (F['client_endpoint'] = z['client_endpoint']); }), app['PlayerBehaviorStatistic'].init(), this['account_data']['nickname'] && this['fetch_login_info'](), uiscript['UI_Info'].Init(), app['NetAgent']['AddListener2Lobby']('NotifyAccountUpdate', Laya['Handler']['create'](this, function (H) { app.Log.log('NotifyAccountUpdate :' + JSON['stringify'](H)); var z = H['update']; if (z) { if (z['numerical']) for (var O = 0; O < z['numerical']['length']; O++) { var K = z['numerical'][O].id, v = z['numerical'][O]['final']; switch (K) { case '100001': F['account_data']['diamond'] = v; break; case '100002': F['account_data'].gold = v; break; case '100099': F['account_data'].vip = v, uiscript['UI_Recharge'].Inst && uiscript['UI_Recharge'].Inst['enable'] && uiscript['UI_Recharge'].Inst['refreshVipRedpoint'](); } (K >= '101001' || '102999' >= K) && (F['account_numerical_resource'][K] = v); } uiscript['UI_Sushe']['on_data_updata'](z), z['daily_task'] && uiscript['UI_Activity_Xuanshang']['dataUpdate'](z['daily_task']), z['title'] && uiscript['UI_TitleBook']['title_update'](z['title']), z['new_recharged_list'] && uiscript['UI_Recharge']['on_new_recharge_refresh'](z), (z['activity_task'] || z['activity_period_task'] || z['activity_random_task'] || z['activity_segment_task']) && uiscript['UI_Activity']['accountUpdate'](z), z['activity_flip_task'] && uiscript['UI_Activity_Fanpai']['onTaskDataUpdate'](z['activity_flip_task']['progresses']), z['activity'] && (z['activity']['friend_gift_data'] && uiscript['UI_Activity_Miaohui']['updateFriendGiftData'](z['activity']['friend_gift_data']), z['activity']['upgrade_data'] && uiscript['UI_Activity_Miaohui']['updateUpgradeData'](z['activity']['upgrade_data']), z['activity']['gacha_data'] && uiscript['UI_Activity_Niudan']['update_data'](z['activity']['gacha_data']), z['activity']['simulation_data'] && uiscript['UI_Activity_Simulation']['update_data'](z['activity']['simulation_data']), z['activity']['spot_data'] && uiscript['UI_Activity_Spot']['update_data'](z['activity']['spot_data']), z['activity']['combining_data'] && uiscript['UI_Activity_Combining']['update_data'](z['activity']['combining_data']), z['activity']['village_data'] && uiscript['UI_Activity_Chunjie']['update_data'](z['activity']['village_data'])); } }, null, !1)), app['NetAgent']['AddListener2Lobby']('NotifyAnotherLogin', Laya['Handler']['create'](this, function () { uiscript['UI_AnotherLogin'].Inst.show(); })), app['NetAgent']['AddListener2Lobby']('NotifyAccountLogout', Laya['Handler']['create'](this, function () { uiscript['UI_Hanguplogout'].Inst.show(); })), app['NetAgent']['AddListener2Lobby']('NotifyClientMessage', Laya['Handler']['create'](this, function (H) { app.Log.log('收到消息:' + JSON['stringify'](H)), H.type == game['EFriendMsgType']['room_invite'] && uiscript['UI_Invite']['onNewInvite'](H['content']); })), app['NetAgent']['AddListener2Lobby']('NotifyServerSetting', Laya['Handler']['create'](this, function (H) { uiscript['UI_Recharge']['open_payment'] = !1, uiscript['UI_Recharge']['payment_info'] = '', uiscript['UI_Recharge']['open_wx'] = !0, uiscript['UI_Recharge']['wx_type'] = 0, uiscript['UI_Recharge']['open_alipay'] = !0, uiscript['UI_Recharge']['alipay_type'] = 0, H['settings'] && (uiscript['UI_Recharge']['update_payment_setting'](H['settings']), H['settings']['nickname_setting'] && (F['nickname_replace_enable'] = !!H['settings']['nickname_setting']['enable'], F['nickname_replace_lst'] = H['settings']['nickname_setting']['nicknames'])), uiscript['UI_Change_Nickname']['allow_modify_nickname'] = H['allow_modify_nickname']; // START if (MMP.settings.antiCensorship == true) { app.Taboo.test = function () { return null }; GameMgr.Inst.nickname_replace_enable = false; } // END })), app['NetAgent']['AddListener2Lobby']('NotifyVipLevelChange', Laya['Handler']['create'](this, function (H) { uiscript['UI_Sushe']['send_gift_limit'] = H['gift_limit'], game['FriendMgr']['friend_max_count'] = H['friend_max_count'], uiscript['UI_Shop']['shopinfo'].zhp['free_refresh']['limit'] = H['zhp_free_refresh_limit'], uiscript['UI_Shop']['shopinfo'].zhp['cost_refresh']['limit'] = H['zhp_cost_refresh_limit'], uiscript['UI_PaiPu']['collect_limit'] = H['record_collect_limit']; })), app['NetAgent']['AddListener2Lobby']('NotifyAFKResult', new Laya['Handler'](this, function (H) { game['Tools']['showGuaJiChengFa'](H); })), app['NetAgent']['AddListener2Lobby']('NotifyCaptcha', new Laya['Handler'](this, function (H) { F['auth_check_id'] = H['check_id'], F['auth_nc_retry_count'] = 0, 4 == H.type ? F['showNECaptcha']() : 2 == H.type ? F['checkNc']() : F['checkNvc'](); })), Laya['timer'].loop(360000, this, function () { if (game['LobbyNetMgr'].Inst.isOK) { app['NetAgent']['sendReq2Lobby']('Lobby', 'fetchServerTime', {}, function (H, z) { H || z['error'] || (F['server_time_delta'] = 1000 * z['server_time'] - Laya['timer']['currTimer']); }); var H = (Laya['timer']['currTimer'] - F['_last_heatbeat_time']) / 1000; app['NetAgent']['sendReq2Lobby']('Lobby', 'heatbeat', { no_operation_counter: H }, function () { }), H >= 3000 && uiscript['UI_Hanguplogout'].Inst.show(); } }), Laya['timer'].loop(1000, this, function () { var H = Laya['stage']['getMousePoint'](); (H.x != F['_pre_mouse_point'].x || H.y != F['_pre_mouse_point'].y) && (F['clientHeatBeat'](), F['_pre_mouse_point'].x = H.x, F['_pre_mouse_point'].y = H.y); }), Laya['timer'].loop(1000, this, function () { Laya['LocalStorage']['setItem']('dolllt', game['Tools']['currentTime']['toString']()); }), 'kr' == H['client_type'] && Laya['timer'].loop(3600000, this, function () { F['showKrTip'](!1, null); }), uiscript['UI_RollNotice'].init(), 'jp' == H['client_language']) { var z = document['createElement']('link'); z.rel = 'stylesheet', z.href = 'font/notosansjapanese_1.css'; var O = document['getElementsByTagName']('head')[0]; O['appendChild'](z); } }, // 设置状态 !function (H) { var F = function () { function H(F) { this.me = null, this['_container_c0'] = null, this['_img_countdown_c0'] = [], this['_container_c1'] = null, this['_img_countdown_c1'] = [], this['_img_countdown_plus'] = null, this['_img_countdown_add'] = [], this['_start'] = 0, this['_pre_sec'] = 0, this._fix = 0, this._add = 0, this['_pre_time'] = 0, H.Inst = this, this.me = F, this['_container_c0'] = this.me['getChildByName']('c0'); for (var z = 0; 3 > z; z++) this['_img_countdown_c0'].push(this['_container_c0']['getChildByName']('num' + z)); this['_container_c1'] = this.me['getChildByName']('c1'); for (var z = 0; 3 > z; z++) this['_img_countdown_c1'].push(this['_container_c1']['getChildByName']('num' + z)); for (var z = 0; 2 > z; z++) this['_img_countdown_add'].push(this.me['getChildByName']('plus')['getChildByName']('add_' + z)); this['_img_countdown_plus'] = this.me['getChildByName']('plus'), this.me['visible'] = !1; } return Object['defineProperty'](H['prototype'], 'timeuse', { get: function () { return this.me['visible'] ? Math['floor']((Laya['timer']['currTimer'] - this['_start']) / 1000) : 0; }, enumerable: !1, configurable: !0 }), H['prototype']['reset'] = function () { this.me['visible'] = !1, Laya['timer']['clearAll'](this); }, H['prototype']['showCD'] = function (H, F) { var z = this; this.me['visible'] = !0, this['_start'] = Laya['timer']['currTimer'], this._fix = Math['floor'](H / 1000), this._add = Math['floor'](F / 1000), this['_pre_sec'] = -1, this['_pre_time'] = Laya['timer']['currTimer'], this['_show'](), Laya['timer']['frameLoop'](1, this, function () { var H = Laya['timer']['currTimer'] - z['_pre_time']; z['_pre_time'] = Laya['timer']['currTimer'], view['DesktopMgr'].Inst['timestoped'] ? z['_start'] += H : z['_show'](); }); }, H['prototype']['close'] = function () { this['reset'](); }, H['prototype']['_show'] = function () { var H = this._fix + this._add - this['timeuse']; if (0 >= H) return view['DesktopMgr'].Inst['OperationTimeOut'](), this['reset'](), void 0; if (H != this['_pre_sec']) { if (this['_pre_sec'] = H, H > this._add) { for (var F = (H - this._add)['toString'](), z = 0; z < this['_img_countdown_c0']['length']; z++) this['_img_countdown_c0'][z]['visible'] = z < F['length']; if (3 == F['length'] ? (this['_img_countdown_c0'][0].skin = game['Tools']['localUISrc']('myres/mjdesktop/number/t_' + F[1] + '.png'), this['_img_countdown_c0'][1].skin = game['Tools']['localUISrc']('myres/mjdesktop/number/t_' + F[0] + '.png'), this['_img_countdown_c0'][2].skin = game['Tools']['localUISrc']('myres/mjdesktop/number/t_' + F[2] + '.png')) : 2 == F['length'] ? (this['_img_countdown_c0'][0].skin = game['Tools']['localUISrc']('myres/mjdesktop/number/t_' + F[1] + '.png'), this['_img_countdown_c0'][1].skin = game['Tools']['localUISrc']('myres/mjdesktop/number/t_' + F[0] + '.png')) : this['_img_countdown_c0'][0].skin = game['Tools']['localUISrc']('myres/mjdesktop/number/t_' + F[0] + '.png'), 0 != this._add) { this['_img_countdown_plus']['visible'] = !0; for (var O = this._add['toString'](), z = 0; z < this['_img_countdown_add']['length']; z++) { var K = this['_img_countdown_add'][z]; z < O['length'] ? (K['visible'] = !0, K.skin = game['Tools']['localUISrc']('myres/mjdesktop/number/at_' + O[z] + '.png')) : K['visible'] = !1; } } else { this['_img_countdown_plus']['visible'] = !1; for (var z = 0; z < this['_img_countdown_add']['length']; z++) this['_img_countdown_add'][z]['visible'] = !1; } } else { this['_img_countdown_plus']['visible'] = !1; for (var F = H['toString'](), z = 0; z < this['_img_countdown_c0']['length']; z++) this['_img_countdown_c0'][z]['visible'] = z < F['length']; 3 == F['length'] ? (this['_img_countdown_c0'][0].skin = game['Tools']['localUISrc']('myres/mjdesktop/number/at_' + F[1] + '.png'), this['_img_countdown_c0'][1].skin = game['Tools']['localUISrc']('myres/mjdesktop/number/at_' + F[0] + '.png'), this['_img_countdown_c0'][2].skin = game['Tools']['localUISrc']('myres/mjdesktop/number/at_' + F[2] + '.png')) : 2 == F['length'] ? (this['_img_countdown_c0'][0].skin = game['Tools']['localUISrc']('myres/mjdesktop/number/at_' + F[1] + '.png'), this['_img_countdown_c0'][1].skin = game['Tools']['localUISrc']('myres/mjdesktop/number/at_' + F[0] + '.png')) : this['_img_countdown_c0'][0].skin = game['Tools']['localUISrc']('myres/mjdesktop/number/at_' + F[0] + '.png'); } if (H > 3) { this['_container_c1']['visible'] = !1; for (var z = 0; z < this['_img_countdown_c0']['length']; z++) this['_img_countdown_c0'][z]['alpha'] = 1; this['_img_countdown_plus']['alpha'] = 1, this['_container_c0']['alpha'] = 1, this['_container_c1']['alpha'] = 1; } else { view['AudioMgr']['PlayAudio'](205), this['_container_c1']['visible'] = !0; for (var z = 0; z < this['_img_countdown_c0']['length']; z++) this['_img_countdown_c0'][z]['alpha'] = 1; this['_img_countdown_plus']['alpha'] = 1, this['_container_c0']['alpha'] = 1, this['_container_c1']['alpha'] = 1; for (var z = 0; z < this['_img_countdown_c1']['length']; z++) this['_img_countdown_c1'][z]['visible'] = this['_img_countdown_c0'][z]['visible'], this['_img_countdown_c1'][z].skin = game['Tools']['localUISrc'](this['_img_countdown_c0'][z].skin); L.Inst.me.cd1.play(0, !1); } } }, H.Inst = null, H; } (), z = function () { function H(H) { this['timer_id'] = 0, this['last_returned'] = !1, this.me = H; } return H['prototype']['begin_refresh'] = function () { this['timer_id'] && clearTimeout(this['timer_id']), this['last_returned'] = !0, this['_loop_refresh_delay'](), Laya['timer']['clearAll'](this), Laya['timer'].loop(100, this, this['_loop_show']); }, H['prototype']['close_refresh'] = function () { this['timer_id'] && (clearTimeout(this['timer_id']), this['timer_id'] = 0), this['last_returned'] = !1, Laya['timer']['clearAll'](this); }, H['prototype']['_loop_refresh_delay'] = function () { var H = this; if (game['MJNetMgr'].Inst['connect_state'] != game['EConnectState'].none) { var F = 2000; if (game['MJNetMgr'].Inst['connect_state'] == game['EConnectState']['connecting'] && this['last_returned']) { var z = app['NetAgent']['mj_network_delay']; F = 300 > z ? 2000 : 800 > z ? 2500 + z : 4000 + 0.5 * z, app['NetAgent']['sendReq2MJ']('FastTest', 'checkNetworkDelay', {}, function () { H['last_returned'] = !0; }), this['last_returned'] = !1; } else F = 1000; this['timer_id'] = setTimeout(this['_loop_refresh_delay'].bind(this), F); } }, H['prototype']['_loop_show'] = function () { if (game['MJNetMgr'].Inst['connect_state'] != game['EConnectState'].none) if (game['MJNetMgr'].Inst['connect_state'] != game['EConnectState']['connecting']) this.me.skin = game['Tools']['localUISrc']('myres/mjdesktop/signal_bad.png'); else { var H = app['NetAgent']['mj_network_delay']; this.me.skin = 300 > H ? game['Tools']['localUISrc']('myres/mjdesktop/signal_good.png') : 800 > H ? game['Tools']['localUISrc']('myres/mjdesktop/signal_normal.png') : game['Tools']['localUISrc']('myres/mjdesktop/signal_bad.png'); } }, H; } (), O = function () { function H(H, F) { var z = this; this['enable'] = !1, this['emj_banned'] = !1, this['locking'] = !1, this['localposition'] = F, this.me = H, this['btn_banemj'] = H['getChildByName']('btn_banemj'), this['btn_banemj_origin_x'] = this['btn_banemj'].x, this['btn_banemj_origin_y'] = this['btn_banemj'].y, this['img_bannedemj'] = this['btn_banemj']['getChildByName']('mute'), this['btn_seeinfo'] = H['getChildByName']('btn_seeinfo'), this['btn_seeinfo_origin_x'] = this['btn_seeinfo'].x, this['btn_seeinfo_origin_y'] = this['btn_seeinfo'].y, this['btn_change'] = H['getChildByName']('btn_change'), this['btn_change_origin_x'] = this['btn_change'].x, this['btn_change_origin_y'] = this['btn_change'].y, this['btn_banemj']['clickHandler'] = Laya['Handler']['create'](this, function () { z['locking'] || (z['emj_banned'] = !z['emj_banned'], z['img_bannedemj'].skin = game['Tools']['localUISrc']('myres/mjdesktop/mute' + (z['emj_banned'] ? '_on.png' : '.png')), z['close']()); }, null, !1), this['btn_seeinfo']['clickHandler'] = Laya['Handler']['create'](this, function () { z['locking'] || (z['close'](), L.Inst['btn_seeinfo'](z['localposition'])); }, null, !1), this['btn_change']['clickHandler'] = Laya['Handler']['create'](this, function () { z['locking'] || (z['close'](), view['DesktopMgr'].Inst['changeMainbody'](view['DesktopMgr'].Inst['localPosition2Seat'](z['localposition']))); }, null, !1), this.me['clickHandler'] = Laya['Handler']['create'](this, function () { z['locking'] || z['switch'](); }, null, !1); } return H['prototype']['reset'] = function (H, F, z) { Laya['timer']['clearAll'](this), this['locking'] = !1, this['enable'] = !1, this['showinfo'] = H, this['showemj'] = F, this['showchange'] = z, this['emj_banned'] = !1, this['btn_banemj']['visible'] = !1, this['btn_seeinfo']['visible'] = !1, this['img_bannedemj'].skin = game['Tools']['localUISrc']('myres/mjdesktop/mute' + (this['emj_banned'] ? '_on.png' : '.png')), this['btn_change']['visible'] = !1; }, H['prototype']['onChangeSeat'] = function (H, F, z) { this['showinfo'] = H, this['showemj'] = F, this['showchange'] = z, this['enable'] = !1, this['btn_banemj']['visible'] = !1, this['btn_seeinfo']['visible'] = !1, this['btn_change']['visible'] = !1; }, H['prototype']['switch'] = function () { var H = this; this['locking'] || (this['enable'] ? this['close']() : (this['enable'] = !0, this['locking'] = !0, this['showinfo'] ? (this['btn_seeinfo']['visible'] = !0, this['btn_seeinfo']['scaleX'] = this['btn_seeinfo']['scaleY'] = 1, this['btn_seeinfo'].x = this['btn_seeinfo_origin_x'], this['btn_seeinfo'].y = this['btn_seeinfo_origin_y'], this['btn_seeinfo']['alpha'] = 1, Laya['Tween'].from(this['btn_seeinfo'], { x: 80, y: 80, scaleX: 0, scaleY: 0, alpha: 0 }, 150, Laya.Ease['backOut'])) : this['btn_seeinfo']['visible'] = !1, this['showemj'] ? (this['img_bannedemj'].skin = game['Tools']['localUISrc']('myres/mjdesktop/mute' + (this['emj_banned'] ? '_on.png' : '.png')), this['btn_banemj']['visible'] = !0, this['btn_banemj']['scaleX'] = this['btn_banemj']['scaleY'] = 1, this['btn_banemj'].x = this['btn_banemj_origin_x'], this['btn_banemj'].y = this['btn_banemj_origin_y'], this['btn_banemj']['alpha'] = 1, Laya['Tween'].from(this['btn_banemj'], { x: 80, y: 80, scaleX: 0, scaleY: 0, alpha: 0 }, 150, Laya.Ease['backOut'])) : this['btn_banemj']['visible'] = !1, this['showchange'] ? (this['btn_change']['visible'] = !0, this['btn_change']['scaleX'] = this['btn_change']['scaleY'] = 1, this['btn_change'].x = this['btn_change_origin_x'], this['btn_change'].y = this['btn_change_origin_y'], this['btn_change']['alpha'] = 1, Laya['Tween'].from(this['btn_change'], { x: 80, y: 80, scaleX: 0, scaleY: 0, alpha: 0 }, 150, Laya.Ease['backOut'])) : this['btn_change']['visible'] = !1, Laya['timer'].once(150, this, function () { H['locking'] = !1; }))); }, H['prototype']['close'] = function () { var H = this; this['enable'] = !1, this['locking'] = !0, Laya['Tween'].to(this['btn_banemj'], { x: 80, y: 80, scaleX: 0, scaleY: 0, alpha: 0 }, 150, Laya.Ease['backOut']), Laya['Tween'].to(this['btn_seeinfo'], { x: 80, y: 80, scaleX: 0, scaleY: 0, alpha: 0 }, 150, Laya.Ease['backOut']), Laya['Tween'].to(this['btn_change'], { x: 80, y: 80, scaleX: 0, scaleY: 0, alpha: 0 }, 150, Laya.Ease['backOut']), Laya['timer'].once(150, this, function () { H['locking'] = !1, H['btn_banemj']['visible'] = !1, H['btn_seeinfo']['visible'] = !1, H['btn_change']['visible'] = !1; }); }, H; } (), K = function () { function H(H) { var F = this; this['btn_emos'] = [], this.emos = [], this['allgray'] = !1, this.me = H, this.in = this.me['getChildByName']('in'), this.out = this.me['getChildByName']('out'), this['in_out'] = this.in['getChildByName']('in_out'), this['btn_chat'] = this.out['getChildByName']('btn_chat'), this['btn_mask'] = this.out['getChildByName']('btn_mask'), this['btn_chat']['clickHandler'] = new Laya['Handler'](this, function () { F['switchShow'](!0); }), this['btn_chat_in'] = this['in_out']['getChildByName']('btn_chat'), this['btn_chat_in']['clickHandler'] = new Laya['Handler'](this, function () { F['switchShow'](!1); }), this['scrollbar'] = this.in['getChildByName']('scrollbar_light')['scriptMap']['capsui.CScrollBar'], this['scrollview'] = this.in['scriptMap']['capsui.CScrollView'], this['scrollview']['init_scrollview'](new Laya['Handler'](this, this['render_item']), -1, 3), this['scrollview']['reset'](), this['scrollbar'].init(null), this['scrollview'].me.on('ratechange', this, function () { F['scrollview']['total_height'] > 0 ? F['scrollbar']['setVal'](F['scrollview'].rate, F['scrollview']['view_height'] / F['scrollview']['total_height']) : F['scrollbar']['setVal'](0, 1); }), 'chs' != GameMgr['client_language'] ? (this.out['getChildAt'](2)['visible'] = !1, this.out['getChildAt'](3)['visible'] = !0) : (this.out['getChildAt'](2)['visible'] = !0, this.out['getChildAt'](3)['visible'] = !1); } return H['prototype']['initRoom'] = function () { var H = view['DesktopMgr'].Inst['main_role_character_info'], F = cfg['item_definition']['character'].find(H['charid']); this['emo_log_count'] = 0, this.emos = []; for (var z = 0; 9 > z; z++) this.emos.push({ path: F.emo + '/' + z + '.png', sub_id: z, sort: z }); if (H['extra_emoji']) for (var z = 0; z < H['extra_emoji']['length']; z++) this.emos.push({ path: F.emo + '/' + H['extra_emoji'][z] + '.png', sub_id: H['extra_emoji'][z], sort: H['extra_emoji'][z] > 12 ? 1000000 - H['extra_emoji'][z] : H['extra_emoji'][z] }); this.emos = this.emos.sort(function (H, F) { return H.sort - F.sort; }), this['allgray'] = !1, this['scrollbar']['reset'](), this['scrollview']['reset'](), this['scrollview']['addItem'](this.emos['length']), this['btn_chat']['disabled'] = !1, this['btn_mask']['visible'] = view['DesktopMgr'].Inst['emoji_switch'], 'chs' != GameMgr['client_language'] && (this.out['getChildAt'](3)['visible'] = !view['DesktopMgr'].Inst['emoji_switch']), this.me.x = 1896, this.in['visible'] = !1, this.out['visible'] = !0, this['emo_infos'] = { char_id: H['charid'], emoji: [], server: 'chs_t' == GameMgr['client_type'] ? 1 : 'jp' == GameMgr['client_type'] ? 2 : 3 }; }, H['prototype']['render_item'] = function (H) { var F = this, z = H['index'], O = H['container'], K = this.emos[z], v = O['getChildByName']('btn'); v.skin = game['LoadMgr']['getResImageSkin'](K.path), this['allgray'] ? game['Tools']['setGrayDisable'](v, !0) : (game['Tools']['setGrayDisable'](v, !1), v['clickHandler'] = Laya['Handler']['create'](this, function () { if (app['NetAgent']['isMJConnectOK']()) { GameMgr.Inst['BehavioralStatistics'](22); for (var H = !1, z = 0, O = F['emo_infos']['emoji']; z < O['length']; z++) { var v = O[z]; if (v[0] == K['sub_id']) { v[0]++, H = !0; break; } } H || F['emo_infos']['emoji'].push([K['sub_id'], 1]), app['NetAgent']['sendReq2MJ']('FastTest', 'broadcastInGame', { content: JSON['stringify']({ emo: K['sub_id'] }), except_self: !1 }, function () { }); } F['change_all_gray'](!0), Laya['timer'].once(5000, F, function () { F['change_all_gray'](!1); }), F['switchShow'](!1); }, null, !1)); }, H['prototype']['change_all_gray'] = function (H) { this['allgray'] = H, this['scrollview']['wantToRefreshAll'](); }, H['prototype']['switchShow'] = function (H) { var F = this, z = 0; z = H ? 1367 : 1896, Laya['Tween'].to(this.me, { x: 1972 }, H ? 60 : 140, Laya.Ease['strongOut'], Laya['Handler']['create'](this, function () { H ? (F.out['visible'] = !1, F.in['visible'] = !0) : (F.out['visible'] = !0, F.in['visible'] = !1), Laya['Tween'].to(F.me, { x: z }, H ? 140 : 60, Laya.Ease['strongOut'], Laya['Handler']['create'](F, function () { F['btn_chat']['disabled'] = !1, F['btn_chat_in']['disabled'] = !1; }), 0, !0, !0); }), 0, !0, !0), this['btn_chat']['disabled'] = !0, this['btn_chat_in']['disabled'] = !0; }, H['prototype']['sendEmoLogUp'] = function () { // START //if (this['emo_log_count'] > 0 && this['emo_infos'] && view['DesktopMgr'].Inst.mode == view['EMJMode'].play) { // var H = GameMgr.Inst['getMouse'](); // GameMgr.Inst['postInfo2Server']('emo_stats', { // data: this['emo_infos'], // m: view['DesktopMgr']['click_prefer'], // d: H, // e: window['innerHeight'] / 2, // f: window['innerWidth'] / 2, // t: L.Inst['min_double_time'], // g: L.Inst['max_double_time'] // }, !1), // this['emo_infos']['emoji'] = []; // } // this['emo_log_count']++; // END }, H['prototype']['reset'] = function () { this['emo_infos'] = null, this['scrollbar']['reset'](), this['scrollview']['reset'](); }, H; } (), v = function () { function F(F) { this['effect'] = null, this['container_emo'] = F['getChildByName']('chat_bubble'), this.emo = new H['UI_Character_Emo'](this['container_emo']['getChildByName']('content')), this['root_effect'] = F['getChildByName']('root_effect'), this['container_emo']['visible'] = !1; } return F['prototype'].show = function (H, F) { var z = this; if (!view['DesktopMgr'].Inst['emoji_switch']) { for (var O = view['DesktopMgr'].Inst['player_datas'][view['DesktopMgr'].Inst['localPosition2Seat'](H)]['character']['charid'], K = cfg['character']['emoji']['getGroup'](O), v = '', W = 0, L = 10 > F, E = 0; E < K['length']; E++) if (K[E]['sub_id'] == F) { L = !0, 2 == K[E].type && (v = K[E].view, W = K[E]['audio']); break; } L || (F = 0), this['effect'] && (this['effect']['destory'](), this['effect'] = null), v ? (this['effect'] = game['FrontEffect'].Inst['create_ui_effect'](this['root_effect'], 'scene/' + v + '.lh', new Laya['Point'](0, 0), 1), Laya['timer'].once(3500, this, function () { z['effect'] && (z['effect']['destory'](), z['effect'] = null); }), W && view['AudioMgr']['PlayAudio'](W)) : (this.emo['setSkin'](O, F), this['container_emo']['visible'] = !0, this['container_emo']['scaleX'] = this['container_emo']['scaleY'] = 0, Laya['Tween'].to(this['container_emo'], { scaleX: 1, scaleY: 1 }, 120, null, null, 0, !0, !0), Laya['timer'].once(3000, this, function () { Laya['Tween'].to(z['container_emo'], { scaleX: 0, scaleY: 0 }, 120, null, null, 0, !0, !0); }), Laya['timer'].once(3500, this, function () { z['container_emo']['visible'] = !1, z.emo['clear'](); })); } }, F['prototype']['reset'] = function () { Laya['timer']['clearAll'](this), this.emo['clear'](), this['container_emo']['visible'] = !1, this['effect'] && (this['effect']['destory'](), this['effect'] = null); }, F; } (), W = function () { function H(H, F) { if (this['_moqie_counts'] = [0, 3, 5, 7, 9, 12], this['_shouqie_counts'] = [0, 3, 6, 9, 12, 18], this['_fan_counts'] = [0, 1, 2, 3, 5, 12], this['_now_moqie_bonus'] = 0, this['_now_shouqie_bonus'] = 0, this['index'] = F, this.me = H, 0 == F) { var z = H['getChildByName']('moqie'); this['moqie'] = z['getChildByName']('moqie'), this['tip_moqie'] = z['getChildByName']('tip'), this['circle_moqie'] = this['tip_moqie']['getChildByName']('circle'), this['label_moqie'] = this['tip_moqie']['getChildByName']('label'), this['points_moqie'] = []; var O = this['tip_moqie']['getChildByName']('circle')['getChildByName']('0'); this['points_moqie'].push(O); for (var K = 0; 5 > K; K++) { var v = O['scriptMap']['capsui.UICopy']['getNodeClone'](); this['points_moqie'].push(v); } var W = H['getChildByName']('shouqie'); this['shouqie'] = W['getChildByName']('shouqie'), this['tip_shouqie'] = W['getChildByName']('tip'), this['label_shouqie'] = this['tip_shouqie']['getChildByName']('label'), this['points_shouqie'] = [], this['circle_shouqie'] = this['tip_shouqie']['getChildByName']('circle'), O = this['tip_shouqie']['getChildByName']('circle')['getChildByName']('0'), this['points_shouqie'].push(O); for (var K = 0; 5 > K; K++) { var v = O['scriptMap']['capsui.UICopy']['getNodeClone'](); this['points_shouqie'].push(v); } 'jp' == GameMgr['client_language'] ? (this['label_moqie']['wordWrap'] = !1, this['label_shouqie']['wordWrap'] = !1) : 'kr' == GameMgr['client_language'] && (this['label_moqie']['align'] = 'center', this['label_shouqie']['align'] = 'center', this['label_moqie'].x = 5, this['label_shouqie'].x = 5); } else this['moqie'] = H['getChildByName']('moqie'), this['shouqie'] = H['getChildByName']('shouqie'); this['star_moqie'] = this['moqie']['getChildByName']('star'), this['star_shouqie'] = this['shouqie']['getChildByName']('star'); } return H['prototype'].show = function (H, F, z, O, K) { var v = this; if (this.me['visible'] = !0, F != this['_now_moqie_bonus']) { if (this['_now_moqie_bonus'] = F, this['moqie'].skin = game['Tools']['localUISrc']('myres/mjdesktop/yc_r_' + F + '.png'), K) { var W = 0 == this['index'] ? this['moqie']['parent'] : this['moqie']; W['parent']['setChildIndex'](W, 1), Laya['Tween']['clearAll'](this['moqie']), Laya['Tween'].to(this['moqie'], { scaleX: 4, scaleY: 4 }, 300, Laya.Ease['quadOut'], Laya['Handler']['create'](this, function () { Laya['Tween'].to(v['moqie'], { scaleX: 1, scaleY: 1 }, 300, Laya.Ease['quadOut'], null, 100); })); } this['star_moqie']['visible'] = F == this['_fan_counts'][this['_fan_counts']['length'] - 1]; } if (O != this['_now_shouqie_bonus']) { if (this['_now_shouqie_bonus'] = O, this['shouqie'].skin = game['Tools']['localUISrc']('myres/mjdesktop/yc_b_' + O + '.png'), K) { var W = 0 == this['index'] ? this['shouqie']['parent'] : this['shouqie']; W['parent']['setChildIndex'](W, 1), Laya['Tween']['clearAll'](this['shouqie']), Laya['Tween'].to(this['shouqie'], { scaleX: 4, scaleY: 4 }, 300, Laya.Ease['quadOut'], Laya['Handler']['create'](this, function () { Laya['Tween'].to(v['shouqie'], { scaleX: 1, scaleY: 1 }, 300, Laya.Ease['quadOut'], null, 100); })); } this['star_shouqie']['visible'] = O == this['_fan_counts'][this['_fan_counts']['length'] - 1]; } if (0 == this['index']) { for (var L = this['_fan_counts']['indexOf'](F), E = this['_moqie_counts'][L + 1] - this['_moqie_counts'][L], l = H - this['_moqie_counts'][L], a = 0; a < this['points_moqie']['length']; a++) { var S = this['points_moqie'][a]; if (E > a) { S['visible'] = !0; var V = a / E * 2 * Math.PI; S.pos(27 * Math.sin(V) + 27, 27 - 27 * Math.cos(V)), S.skin = game['Tools']['localUISrc']('myres/mjdesktop/yc_r_point_' + (l > a ? 'l.png' : 'd.png')); } else S['visible'] = !1; } this['label_moqie'].text = game['Tools']['strOfLocalization'](3975, ['' + H]), this['circle_moqie']['visible'] = F != this['_fan_counts'][this['_fan_counts']['length'] - 1], L = this['_fan_counts']['indexOf'](O), E = this['_shouqie_counts'][L + 1] - this['_shouqie_counts'][L], l = z - this['_shouqie_counts'][L]; for (var a = 0; a < this['points_shouqie']['length']; a++) { var S = this['points_shouqie'][a]; if (E > a) { S['visible'] = !0; var V = a / E * 2 * Math.PI; S.pos(27 * Math.sin(V) + 27, 27 - 27 * Math.cos(V)), S.skin = game['Tools']['localUISrc']('myres/mjdesktop/yc_b_point_' + (l > a ? 'l.png' : 'd.png')); } else S['visible'] = !1; } this['label_shouqie'].text = game['Tools']['strOfLocalization'](3976, ['' + z]), this['circle_shouqie']['visible'] = O != this['_fan_counts'][this['_fan_counts']['length'] - 1]; } }, H['prototype']['resetToStart'] = function () { var H = this; this.me['visible'] = !0, this['moqie']['scale'](1, 1), this['shouqie']['scale'](1, 1), this['moqie'].skin = game['Tools']['localUISrc']('myres/mjdesktop/yc_r_0.png'), this['shouqie'].skin = game['Tools']['localUISrc']('myres/mjdesktop/yc_b_0.png'), Laya['timer']['clearAll'](this), this['_now_moqie_bonus'] = 0, this['_now_shouqie_bonus'] = 0, this.show(0, 0, 0, 0, !1), Laya['timer']['frameLoop'](1, this, function () { H['_update'](); }), this['_anim_start_time'] = Laya['timer']['currTimer'], this['_update'](), this['star_moqie']['visible'] = !1, this['star_shouqie']['visible'] = !1, 0 == this['index'] && (this['label_moqie'].text = game['Tools']['strOfLocalization'](3975, ['0']), this['label_shouqie'].text = game['Tools']['strOfLocalization'](3976, ['0'])); }, H['prototype'].hide = function () { Laya['timer']['clearAll'](this), this.me['visible'] = !1; }, H['prototype']['_update'] = function () { var H = (Laya['timer']['currTimer'] - this['_anim_start_time']) / 2000 % 1, F = 1.4 * Math.abs(H - 0.5) + 0.8; this['star_moqie']['getChildAt'](0)['scale'](F, F), this['star_shouqie']['getChildAt'](0)['scale'](F, F), H = (H + 0.4) % 1; var z = 1.4 * Math.abs(H - 0.5) + 0.8; this['star_moqie']['getChildAt'](1)['scale'](z, z), this['star_shouqie']['getChildAt'](1)['scale'](z, z); }, H; } (), L = function (L) { function E() { var H = L.call(this, new ui.mj['desktopInfoUI']()) || this; return H['container_doras'] = null, H['doras'] = [], H['front_doras'] = [], H['label_md5'] = null, H['container_gamemode'] = null, H['label_gamemode'] = null, H['btn_auto_moqie'] = null, H['btn_auto_nofulu'] = null, H['btn_auto_hule'] = null, H['img_zhenting'] = null, H['btn_double_pass'] = null, H['_network_delay'] = null, H['_timecd'] = null, H['_player_infos'] = [], H['_container_fun'] = null, H['_fun_in'] = null, H['_fun_out'] = null, H['showscoredeltaing'] = !1, H['_btn_set'] = null, H['_btn_leave'] = null, H['_btn_fanzhong'] = null, H['_btn_collect'] = null, H['block_emo'] = null, H['head_offset_y'] = 15, H['gapStartPosLst'] = [new Laya['Vector2'](582, 12), new Laya['Vector2'](-266, 275), new Laya['Vector2'](-380, 103), new Laya['Vector2'](375, 142)], H['selfGapOffsetX'] = [0, -150, 150], app['NetAgent']['AddListener2MJ']('NotifyGameBroadcast', Laya['Handler']['create'](H, function (F) { H['onGameBroadcast'](F); })), app['NetAgent']['AddListener2MJ']('NotifyPlayerConnectionState', Laya['Handler']['create'](H, function (F) { H['onPlayerConnectionState'](F); })), E.Inst = H, H; } return __extends(E, L), E['prototype']['onCreate'] = function () { var L = this; this['doras'] = new Array(), this['front_doras'] = []; var E = this.me['getChildByName']('container_lefttop'), l = E['getChildByName']('container_doras'); this['container_doras'] = l, this['container_gamemode'] = E['getChildByName']('gamemode'), this['label_gamemode'] = this['container_gamemode']['getChildByName']('lb_mode'), 'kr' == GameMgr['client_language'] && (this['label_gamemode']['scale'](0.85, 0.85), this['label_gamemode']['scriptMap']['capsui.LabelLocalizationSize']['onCreate']()), this['label_md5'] = E['getChildByName']('MD5'), ('en' == GameMgr['client_language'] || 'kr' == GameMgr['client_language'] || 'jp' == GameMgr['client_language']) && (this['label_md5']['margin'] = 1), E['getChildByName']('btn_md5change')['clickHandler'] = Laya['Handler']['create'](this, function () { if (L['label_md5']['visible']) Laya['timer']['clearAll'](L['label_md5']), L['label_md5']['visible'] = !1, view['DesktopMgr'].Inst['is_chuanma_mode']() ? E['getChildByName']('activitymode')['visible'] = !0 : L['container_doras']['visible'] = !0; else { L['label_md5']['visible'] = !0, L['label_md5']['banAutoWordWrap'] = !1, view['DesktopMgr'].Inst['saltSha256'] ? (L['label_md5']['banAutoWordWrap'] = 'en' == GameMgr['client_language'] || ('jp' == GameMgr['client_language'] || 'kr' == GameMgr['client_language']) && view['DesktopMgr'].Inst['is_chuanma_mode'](), L['label_md5']['fontSize'] = 'en' == GameMgr['client_language'] || 'kr' == GameMgr['client_language'] || 'jp' == GameMgr['client_language'] ? 14 : 15, L['label_md5'].y = 42, L['label_md5'].text = game['Tools']['strOfLocalization']('10002') + view['DesktopMgr'].Inst['sha256'] + '\n' + game['Tools']['strOfLocalization']('10003') + view['DesktopMgr'].Inst['saltSha256']) : view['DesktopMgr'].Inst['sha256'] ? (L['label_md5']['fontSize'] = 20, L['label_md5'].y = 45, L['label_md5'].text = game['Tools']['strOfLocalization'](3888) + view['DesktopMgr'].Inst['sha256']) : (L['label_md5']['fontSize'] = 25, L['label_md5'].y = 51, L['label_md5'].text = game['Tools']['strOfLocalization'](2048) + view['DesktopMgr'].Inst.md5), E['getChildByName']('activitymode')['visible'] = !1, L['container_doras']['visible'] = !1; var H = L; Laya['timer'].once(5000, L['label_md5'], function () { H['label_md5']['visible'] = !1, view['DesktopMgr'].Inst['is_chuanma_mode']() ? E['getChildByName']('activitymode')['visible'] = !0 : L['container_doras']['visible'] = !0; }); } }, null, !1); for (var a = 0; a < l['numChildren']; a++) this['doras'].push(l['getChildAt'](a)), this['front_doras'].push(l['getChildAt'](a)['getChildAt'](0)); for (var a = 0; 4 > a; a++) { var S = this.me['getChildByName']('container_player_' + a), V = {}; V['container'] = S, V.head = new H['UI_Head'](S['getChildByName']('head'), ''), V['head_origin_y'] = S['getChildByName']('head').y, V.name = S['getChildByName']('container_name')['getChildByName']('name'), V['container_shout'] = S['getChildByName']('container_shout'), V['container_shout']['visible'] = !1, V['illust'] = V['container_shout']['getChildByName']('illust')['getChildByName']('illust'), V['illustrect'] = H['UIRect']['CreateFromSprite'](V['illust']), V['shout_origin_x'] = V['container_shout'].x, V['shout_origin_y'] = V['container_shout'].y, V.emo = new v(S), V['disconnect'] = S['getChildByName']('head')['getChildByName']('head')['getChildByName']('disconnect'), V['disconnect']['visible'] = !1, V['title'] = new H['UI_PlayerTitle'](S['getChildByName']('title'), ''), V.que = S['getChildByName']('que'), V['que_target_pos'] = new Laya['Vector2'](V.que.x, V.que.y), V['tianming'] = S['getChildByName']('tianming'), V['tianming']['visible'] = !1, V['yongchang'] = new W(S['getChildByName']('yongchang'), a), V['yongchang'].hide(), 0 == a ? (S['getChildByName']('btn_seeinfo')['clickHandler'] = Laya['Handler']['create'](this, function () { L['btn_seeinfo'](0); }, null, !1), S['getChildByName']('yongchang')['getChildByName']('btn')['clickHandler'] = new Laya['Handler'](this, function () { H['UI_Desktop_Yindao_Mode'].Inst.show('course/detail_course/course_yc.png'); })) : V['headbtn'] = new O(S['getChildByName']('btn_head'), a), this['_player_infos'].push(V); } this['_timecd'] = new F(this.me['getChildByName']('container_countdown')), this['img_zhenting'] = this.me['getChildByName']('img_zhenting'), this['img_zhenting']['visible'] = !1, this['_initFunc'](), this['block_emo'] = new K(this.me['getChildByName']('container_chat_choose')), this.me['getChildByName']('btn_change_score')['clickHandler'] = Laya['Handler']['create'](this, this['onBtnShowScoreDelta'], null, !1), this['_btn_leave'] = this.me['getChildByName']('container_righttop')['getChildByName']('btn_leave'), this['_btn_leave']['clickHandler'] = Laya['Handler']['create'](this, function () { if (view['DesktopMgr'].Inst.mode == view['EMJMode'].play) { if (view['DesktopMgr'].Inst['gameing']) { for (var F = 0, z = 0; z < view['DesktopMgr'].Inst['player_datas']['length']; z++) view['DesktopMgr'].Inst['player_datas'][z]['account_id'] && F++; if (1 >= F) H['UI_SecondConfirm'].Inst.show(game['Tools']['strOfLocalization'](21), Laya['Handler']['create'](L, function () { if (view['DesktopMgr'].Inst['gameing']) { for (var H = 0, F = 0; F < view['DesktopMgr'].Inst['player_datas']['length']; F++) { var z = view['DesktopMgr'].Inst['player_datas'][F]; z && null != z['account_id'] && 0 != z['account_id'] && H++; } 1 == H ? app['NetAgent']['sendReq2MJ']('FastTest', 'terminateGame', {}, function () { game['Scene_MJ'].Inst['GameEnd'](); }) : game['Scene_MJ'].Inst['ForceOut'](); } })); else { var O = !1; if (H['UI_VoteProgress']['vote_info']) { var K = Math['floor']((Date.now() + GameMgr.Inst['server_time_delta']) / 1000 - H['UI_VoteProgress']['vote_info']['start_time'] - H['UI_VoteProgress']['vote_info']['duration_time']); 0 > K && (O = !0); } O ? H['UI_VoteProgress'].Inst['enable'] || H['UI_VoteProgress'].Inst.show() : H['UI_VoteCD']['time_cd'] > (Date.now() + GameMgr.Inst['server_time_delta']) / 1000 ? H['UI_VoteCD'].Inst['enable'] || H['UI_VoteCD'].Inst.show() : H['UI_Vote'].Inst.show(); } } } else view['DesktopMgr'].Inst.mode == view['EMJMode']['live_broadcast'] && (app['Log_OB'].log('quit ob'), H['UI_Ob_Replay'].Inst['resetRounds'](), H['UI_Ob_Replay'].Inst['enable'] = !1), game['Scene_MJ'].Inst['ForceOut'](); view['DesktopMgr'].Inst.mode == view['EMJMode']['xinshouyindao'] && H['UI_Desktop_Yindao'].Inst['close'](); }, null, !1), this['_btn_set'] = this.me['getChildByName']('container_righttop')['getChildByName']('btn_set'), this['_btn_set']['clickHandler'] = Laya['Handler']['create'](this, function () { H['UI_Config'].Inst.show(); }, null, !1), this['_btn_fanzhong'] = this.me['getChildByName']('container_righttop')['getChildByName']('btn_fanzhong'), this['_btn_fanzhong']['clickHandler'] = Laya['Handler']['create'](this, function () { H['UI_Rules'].Inst.show(0, null, view['DesktopMgr'].Inst['is_chuanma_mode']() ? 1 : 0); }, null, !1), this['_btn_collect'] = this.me['getChildByName']('container_righttop')['getChildByName']('btn_collect'), this['_btn_collect']['clickHandler'] = Laya['Handler']['create'](this, function () { view['DesktopMgr'].Inst.mode == view['EMJMode']['paipu'] && (H['UI_PaiPu']['collect_info'][GameMgr.Inst['record_uuid']] ? H['UI_SecondConfirm'].Inst.show(game['Tools']['strOfLocalization'](3248), Laya['Handler']['create'](L, function () { H['UI_PaiPu']['removeCollect'](GameMgr.Inst['record_uuid']); })) : H['UI_Replay'].Inst && H['UI_Replay'].Inst['pop_collectinput'].show(GameMgr.Inst['record_uuid'], GameMgr.Inst['record_start_time'], GameMgr.Inst['record_end_time'])); }, null, !1), this['btn_double_pass'] = this.me['getChildByName']('btn_double_pass'), this['btn_double_pass']['visible'] = !1; var d = 0; this['btn_double_pass']['clickHandler'] = Laya['Handler']['create'](this, function () { if (view['DesktopMgr']['double_click_pass']) { var F = Laya['timer']['currTimer']; if (d + 300 > F) { if (H['UI_ChiPengHu'].Inst['enable']) H['UI_ChiPengHu'].Inst['onDoubleClick'](), L['recordDoubleClickTime'](F - d); else { var z = view['DesktopMgr'].Inst['mainrole']['can_discard']; H['UI_LiQiZiMo'].Inst['enable'] && (z = H['UI_LiQiZiMo'].Inst['onDoubleClick'](z)), z && view['DesktopMgr'].Inst['mainrole']['onDoubleClick']() && L['recordDoubleClickTime'](F - d); } d = 0; } else d = F; } }, null, !1), this['_network_delay'] = new z(this.me['getChildByName']('img_signal')), this['container_jjc'] = this.me['getChildByName']('container_jjc'), this['label_jjc_win'] = this['container_jjc']['getChildByName']('win'), 'en' == GameMgr['client_language'] && (E['getChildByName']('activitymode')['getChildAt'](1).x = 98); }, E['prototype']['recordDoubleClickTime'] = function (H) { this['min_double_time'] = this['min_double_time'] ? Math.max(0, Math.min(H, this['min_double_time'])) : H, this['max_double_time'] = this['max_double_time'] ? Math.max(H, this['max_double_time']) : H; }, E['prototype']['onGameBroadcast'] = function (H) { app.Log.log('NotifyGameBroadcast ' + JSON['stringify'](H)); var F = view['DesktopMgr'].Inst['seat2LocalPosition'](H.seat), z = JSON['parse'](H['content']); null != z.emo && void 0 != z.emo && (this['onShowEmo'](F, z.emo), this['showAIEmo']()); }, E['prototype']['onPlayerConnectionState'] = function (H) { app.Log.log('NotifyPlayerConnectionState msg: ' + JSON['stringify'](H)); var F = H.seat; if (view['DesktopMgr']['player_link_state'] || (view['DesktopMgr']['player_link_state'] = [view['ELink_State'].NULL, view['ELink_State'].NULL, view['ELink_State'].NULL, view['ELink_State'].NULL]), view['DesktopMgr']['player_link_state'] && F < view['DesktopMgr']['player_link_state']['length'] && (view['DesktopMgr']['player_link_state'][F] = H['state']), this['enable']) { var z = view['DesktopMgr'].Inst['seat2LocalPosition'](F); this['_player_infos'][z]['disconnect']['visible'] = H['state'] != view['ELink_State']['READY']; } }, E['prototype']['_initFunc'] = function () { var H = this; this['_container_fun'] = this.me['getChildByName']('container_func'), this['_fun_in'] = this['_container_fun']['getChildByName']('in'), this['_fun_out'] = this['_container_fun']['getChildByName']('out'), this['_fun_in_spr'] = this['_fun_in']['getChildByName']('in_func'); var F = this['_fun_out']['getChildByName']('btn_func'), z = this['_fun_out']['getChildByName']('btn_func2'), O = this['_fun_in_spr']['getChildByName']('btn_func'); F['clickHandler'] = z['clickHandler'] = new Laya['Handler'](this, function () { var K = 0; K = -270, Laya['Tween'].to(H['_container_fun'], { x: -624 }, 60, Laya.Ease['strongOut'], Laya['Handler']['create'](H, function () { H['_fun_in']['visible'] = !0, H['_fun_out']['visible'] = !1, Laya['Tween'].to(H['_container_fun'], { x: K }, 140, Laya.Ease['strongOut'], Laya['Handler']['create'](H, function () { F['disabled'] = !1, z['disabled'] = !1, O['disabled'] = !1, H['_fun_out']['visible'] = !1; }), 0, !0, !0); })), F['disabled'] = !0, z['disabled'] = !0, O['disabled'] = !0; }, null, !1), O['clickHandler'] = new Laya['Handler'](this, function () { var K = -546; Laya['Tween'].to(H['_container_fun'], { x: -624 }, 140, Laya.Ease['strongOut'], Laya['Handler']['create'](H, function () { H['_fun_in']['visible'] = !1, H['_fun_out']['visible'] = !0, Laya['Tween'].to(H['_container_fun'], { x: K }, 60, Laya.Ease['strongOut'], Laya['Handler']['create'](H, function () { F['disabled'] = !1, z['disabled'] = !1, O['disabled'] = !1, H['_fun_out']['visible'] = !0; }), 0, !0, !0); })), F['disabled'] = !0, z['disabled'] = !0, O['disabled'] = !0; }); var K = this['_fun_in']['getChildByName']('btn_autolipai'), v = this['_fun_out']['getChildByName']('btn_autolipai2'), W = this['_fun_out']['getChildByName']('autolipai'), L = Laya['LocalStorage']['getItem']('autolipai'), E = !0; E = L && '' != L ? 'true' == L : !0, this['refreshFuncBtnShow'](K, W, E), K['clickHandler'] = v['clickHandler'] = Laya['Handler']['create'](this, function () { view['DesktopMgr'].Inst['setAutoLiPai'](!view['DesktopMgr'].Inst['auto_liqi']), H['refreshFuncBtnShow'](K, W, view['DesktopMgr'].Inst['auto_liqi']), Laya['LocalStorage']['setItem']('autolipai', view['DesktopMgr'].Inst['auto_liqi'] ? 'true' : 'false'); }, null, !1); var l = this['_fun_in']['getChildByName']('btn_autohu'), a = this['_fun_out']['getChildByName']('btn_autohu2'), S = this['_fun_out']['getChildByName']('autohu'); this['refreshFuncBtnShow'](l, S, !1), l['clickHandler'] = a['clickHandler'] = Laya['Handler']['create'](this, function () { view['DesktopMgr'].Inst['setAutoHule'](!view['DesktopMgr'].Inst['auto_hule']), H['refreshFuncBtnShow'](l, S, view['DesktopMgr'].Inst['auto_hule']); }, null, !1); var V = this['_fun_in']['getChildByName']('btn_autonoming'), d = this['_fun_out']['getChildByName']('btn_autonoming2'), J = this['_fun_out']['getChildByName']('autonoming'); this['refreshFuncBtnShow'](V, J, !1), V['clickHandler'] = d['clickHandler'] = Laya['Handler']['create'](this, function () { view['DesktopMgr'].Inst['setAutoNoFulu'](!view['DesktopMgr'].Inst['auto_nofulu']), H['refreshFuncBtnShow'](V, J, view['DesktopMgr'].Inst['auto_nofulu']); }, null, !1); var P = this['_fun_in']['getChildByName']('btn_automoqie'), t = this['_fun_out']['getChildByName']('btn_automoqie2'), r = this['_fun_out']['getChildByName']('automoqie'); this['refreshFuncBtnShow'](P, r, !1), P['clickHandler'] = t['clickHandler'] = Laya['Handler']['create'](this, function () { view['DesktopMgr'].Inst['setAutoMoQie'](!view['DesktopMgr'].Inst['auto_moqie']), H['refreshFuncBtnShow'](P, r, view['DesktopMgr'].Inst['auto_moqie']); }, null, !1), 'kr' == GameMgr['client_language'] && (W['scale'](0.9, 0.9), S['scale'](0.9, 0.9), J['scale'](0.9, 0.9), r['scale'](0.9, 0.9)), Laya['Browser'].onPC && !GameMgr['inConch'] ? (F['visible'] = !1, a['visible'] = !0, v['visible'] = !0, d['visible'] = !0, t['visible'] = !0) : (F['visible'] = !0, a['visible'] = !1, v['visible'] = !1, d['visible'] = !1, t['visible'] = !1); }, E['prototype']['noAutoLipai'] = function () { var H = this['_container_fun']['getChildByName']('btn_autolipai'); view['DesktopMgr'].Inst['auto_liqi'] = !0, H['clickHandler'].run(); }, E['prototype']['resetFunc'] = function () { var H = Laya['LocalStorage']['getItem']('autolipai'), F = !0; F = H && '' != H ? 'true' == H : !0; var z = this['_fun_in']['getChildByName']('btn_autolipai'), O = this['_fun_out']['getChildByName']('automoqie'); this['refreshFuncBtnShow'](z, O, F), Laya['LocalStorage']['setItem']('autolipai', F ? 'true' : 'false'), view['DesktopMgr'].Inst['setAutoLiPai'](F); var K = this['_fun_in']['getChildByName']('btn_autohu'), v = this['_fun_out']['getChildByName']('autohu'); this['refreshFuncBtnShow'](K, v, view['DesktopMgr'].Inst['auto_hule']); var W = this['_fun_in']['getChildByName']('btn_autonoming'), L = this['_fun_out']['getChildByName']('autonoming'); this['refreshFuncBtnShow'](W, L, view['DesktopMgr'].Inst['auto_nofulu']); var E = this['_fun_in']['getChildByName']('btn_automoqie'), l = this['_fun_out']['getChildByName']('automoqie'); this['refreshFuncBtnShow'](E, l, view['DesktopMgr'].Inst['auto_moqie']), this['_container_fun'].x = -546, this['_fun_in']['visible'] = !1, this['_fun_out']['visible'] = !0; { var a = this['_fun_out']['getChildByName']('btn_func'); this['_fun_out']['getChildByName']('btn_func2'); } a['disabled'] = !1, a['disabled'] = !1; }, E['prototype']['setDora'] = function (H, F) { if (0 > H || H >= this['doras']['length']) return console['error']('setDora pos错误'), void 0; var z = 'myres2/mjpm/' + (F['touming'] ? GameMgr.Inst['touming_mjp_view'] : GameMgr.Inst['mjp_surface_view']) + /ui/; this['doras'][H].skin = game['Tools']['localUISrc'](z + F['toString'](!1) + '.png'), this['front_doras'][H]['visible'] = !F['touming'], this['front_doras'][H].skin = game['Tools']['localUISrc']('myres2/mjp/' + GameMgr.Inst['mjp_view'] + '/hand/front.png'); }, E['prototype']['initRoom'] = function () { var F = this; if (this['_btn_set']['visible'] = !0, view['DesktopMgr'].Inst.mode == view['EMJMode'].play || view['DesktopMgr'].Inst.mode == view['EMJMode']['live_broadcast']) { for (var z = {}, O = 0; O < view['DesktopMgr'].Inst['player_datas']['length']; O++) { for (var K = view['DesktopMgr'].Inst['player_datas'][O]['character'], v = K['charid'], W = cfg['item_definition']['character'].find(v).emo, L = 0; 9 > L; L++) { var E = W + '/' + L['toString']() + '.png'; z[E] = 1; } if (K['extra_emoji']) for (var L = 0; L < K['extra_emoji']['length']; L++) { var E = W + '/' + K['extra_emoji'][L]['toString']() + '.png'; z[E] = 1; } } var l = []; for (var a in z) l.push(a); this['block_emo'].me.x = 1878, this['block_emo']['reset'](), game['LoadMgr']['loadResImage'](l, Laya['Handler']['create'](this, function () { F['block_emo']['initRoom'](); })), this['_btn_collect']['visible'] = !1; } else if (view['DesktopMgr'].Inst.mode == view['EMJMode']['xinshouyindao']) this['_btn_collect']['visible'] = !1, this['_btn_set']['visible'] = !1; else { for (var S = !1, O = 0; O < view['DesktopMgr'].Inst['player_datas']['length']; O++) { var V = view['DesktopMgr'].Inst['player_datas'][O]; if (V && null != V['account_id'] && V['account_id'] == GameMgr.Inst['account_id']) { S = !0; break; } } this['_btn_collect']['getChildAt'](0).skin = game['Tools']['localUISrc']('myres/mjdesktop/btn_collect_' + (H['UI_PaiPu']['collect_info'][GameMgr.Inst['record_uuid']] ? 'l.png' : 'd.png')), this['_btn_collect']['visible'] = S; } if (this['_btn_leave']['visible'] = !0, this['_btn_fanzhong']['visible'] = !1, this['_btn_fanzhong'].x = 152, view['DesktopMgr'].Inst.mode == view['EMJMode'].play) { for (var d = 0, O = 0; O < view['DesktopMgr'].Inst['player_datas']['length']; O++) { var V = view['DesktopMgr'].Inst['player_datas'][O]; V && null != V['account_id'] && 0 != V['account_id'] && d++; } 1 == view['DesktopMgr'].Inst['game_config']['category'] ? (this['_btn_leave']['visible'] = !0, this['_btn_fanzhong']['visible'] = !1, view['DesktopMgr'].Inst['is_chuanma_mode']() && (this['_btn_fanzhong']['visible'] = !0, this['_btn_fanzhong'].x = -92)) : (this['_btn_leave']['visible'] = !1, this['_btn_fanzhong']['visible'] = !0); } for (var J = 0, O = 0; O < view['DesktopMgr'].Inst['player_datas']['length']; O++) { var V = view['DesktopMgr'].Inst['player_datas'][O]; V && null != V['account_id'] && 0 != V['account_id'] && J++; } this['block_emo'].me['visible'] = view['DesktopMgr'].Inst.mode == view['EMJMode'].play, this['_container_fun']['visible'] = view['DesktopMgr'].Inst.mode == view['EMJMode'].play, this['enable'] = !0, this['setLiqibang'](0), this['setBen'](0); var P = this.me['getChildByName']('container_lefttop'); if (P['getChildByName']('btn_md5change')['mouseEnabled'] = view['DesktopMgr'].Inst.mode != view['EMJMode']['xinshouyindao'], view['DesktopMgr'].Inst['is_chuanma_mode']()) P['getChildByName']('num_lizhi_0')['visible'] = !1, P['getChildByName']('num_lizhi_1')['visible'] = !1, P['getChildByName']('num_ben_0')['visible'] = !1, P['getChildByName']('num_ben_1')['visible'] = !1, P['getChildByName']('container_doras')['visible'] = !1, P['getChildByName']('gamemode')['visible'] = !1, P['getChildByName']('activitymode')['visible'] = !0, P['getChildByName']('MD5').y = 63, P['getChildByName']('MD5')['width'] = 239, P['getChildAt'](0).skin = game['Tools']['localUISrc']('myres/mjdesktop/left_top1.png'), P['getChildAt'](0)['width'] = 280, P['getChildAt'](0)['height'] = 139, 1 == view['DesktopMgr'].Inst['game_config']['category'] ? (P['getChildByName']('activitymode')['getChildAt'](0)['visible'] = !1, P['getChildByName']('activitymode')['getChildAt'](1)['visible'] = !0) : ('en' == GameMgr['client_language'] && (P['getChildByName']('activitymode')['getChildAt'](0).x = 2 == view['DesktopMgr'].Inst['game_config']['category'] ? 77 : 97), P['getChildByName']('activitymode')['getChildAt'](0).text = game['Tools']['strOfLocalization'](2 == view['DesktopMgr'].Inst['game_config']['category'] ? 3393 : 2025), P['getChildByName']('activitymode')['getChildAt'](0)['visible'] = !0, P['getChildByName']('activitymode')['getChildAt'](1)['visible'] = !1); else if (P['getChildByName']('num_lizhi_0')['visible'] = !0, P['getChildByName']('num_lizhi_1')['visible'] = !1, P['getChildByName']('num_ben_0')['visible'] = !0, P['getChildByName']('num_ben_1')['visible'] = !0, P['getChildByName']('container_doras')['visible'] = !0, P['getChildByName']('gamemode')['visible'] = !0, P['getChildByName']('activitymode')['visible'] = !1, P['getChildByName']('MD5').y = 51, P['getChildByName']('MD5')['width'] = 276, P['getChildAt'](0).skin = game['Tools']['localUISrc']('myres/mjdesktop/left_top.png'), P['getChildAt'](0)['width'] = 313, P['getChildAt'](0)['height'] = 158, view['DesktopMgr'].Inst['game_config']) { var t = view['DesktopMgr'].Inst['game_config'], r = game['Tools']['get_room_desc'](t); this['label_gamemode'].text = r.text, this['container_gamemode']['visible'] = !0; } else this['container_gamemode']['visible'] = !1; if (this['btn_double_pass']['visible'] = view['DesktopMgr'].Inst.mode == view['EMJMode'].play, view['DesktopMgr'].Inst.mode == view['EMJMode'].play) if (this['_network_delay']['begin_refresh'](), this['_network_delay'].me['visible'] = !0, view['DesktopMgr'].Inst['is_jjc_mode']()) { this['container_jjc']['visible'] = !0, this['label_jjc_win'].text = H['UI_Activity_JJC']['win_count']['toString'](); for (var O = 0; 3 > O; O++) this['container_jjc']['getChildByName'](O['toString']()).skin = game['Tools']['localUISrc']('myres/mjdesktop/tag_jjc_' + (H['UI_Activity_JJC']['lose_count'] > O ? 'd' : 'l') + '.png'); } else this['container_jjc']['visible'] = !1; else this['_network_delay'].me['visible'] = !1, this['container_jjc']['visible'] = !1; H['UI_Replay'].Inst && (H['UI_Replay'].Inst['pop_collectinput'].me['visible'] = !1); var N = this['_container_fun']['getChildByName']('in')['getChildByName']('btn_automoqie'), j = this['_container_fun']['getChildByName']('out')['getChildByName']('btn_automoqie2'); view['DesktopMgr'].Inst['is_zhanxing_mode']() ? (H['UI_Astrology'].Inst.show(), game['Tools']['setGrayDisable'](N, !0), game['Tools']['setGrayDisable'](j, !0)) : (game['Tools']['setGrayDisable'](N, !1), game['Tools']['setGrayDisable'](j, !1), H['UI_Astrology'].Inst.hide()); for (var O = 0; 4 > O; O++) this['_player_infos'][O]['tianming']['visible'] = view['DesktopMgr'].Inst['is_tianming_mode'](), this['_player_infos'][O]['tianming'].skin = game['Tools']['localUISrc']('myres/mjdesktop/tianmingx5.png'), this['_player_infos'][O]['yongchang'].hide(); }, E['prototype']['onCloseRoom'] = function () { this['_network_delay']['close_refresh'](); }, E['prototype']['refreshSeat'] = function (H) { void 0 === H && (H = !1); for (var F = (view['DesktopMgr'].Inst.seat, view['DesktopMgr'].Inst['player_datas']), z = 0; 4 > z; z++) { var O = view['DesktopMgr'].Inst['localPosition2Seat'](z), K = this['_player_infos'][z]; if (0 > O) K['container']['visible'] = !1; else { K['container']['visible'] = !0; var v = view['DesktopMgr'].Inst['getPlayerName'](O); game['Tools']['SetNickname'](K.name, v, !1, !0), K.head.id = F[O]['avatar_id'], K.head['set_head_frame'](F[O]['account_id'], F[O]['avatar_frame']); var W = (cfg['item_definition'].item.get(F[O]['avatar_frame']), cfg['item_definition'].view.get(F[O]['avatar_frame'])); if (K.head.me.y = W && W['sargs'][0] ? K['head_origin_y'] - Number(W['sargs'][0]) / 100 * this['head_offset_y'] : K['head_origin_y'], K['avatar'] = F[O]['avatar_id'], 0 != z) { var L = F[O]['account_id'] && 0 != F[O]['account_id'] && (view['DesktopMgr'].Inst.mode == view['EMJMode']['live_broadcast'] || view['DesktopMgr'].Inst.mode == view['EMJMode'].play), E = F[O]['account_id'] && 0 != F[O]['account_id'] && view['DesktopMgr'].Inst.mode == view['EMJMode'].play, l = view['DesktopMgr'].Inst.mode == view['EMJMode']['live_broadcast'] || view['DesktopMgr'].Inst.mode == view['EMJMode']['paipu']; H ? K['headbtn']['onChangeSeat'](L, E, l) : K['headbtn']['reset'](L, E, l); } K['title'].id = F[O]['title'] ? game['Tools']['titleLocalization'](F[O]['account_id'], F[O]['title']) : 0; } } }, E['prototype']['refreshNames'] = function () { for (var H = 0; 4 > H; H++) { var F = view['DesktopMgr'].Inst['localPosition2Seat'](H), z = this['_player_infos'][H]; if (0 > F) z['container']['visible'] = !1; else { z['container']['visible'] = !0; var O = view['DesktopMgr'].Inst['getPlayerName'](F); game['Tools']['SetNickname'](z.name, O, !1, !0); } } }, E['prototype']['refreshLinks'] = function () { for (var H = (view['DesktopMgr'].Inst.seat, 0); 4 > H; H++) { var F = view['DesktopMgr'].Inst['localPosition2Seat'](H); view['DesktopMgr'].Inst.mode == view['EMJMode'].play ? this['_player_infos'][H]['disconnect']['visible'] = -1 == F || 0 == H ? !1 : view['DesktopMgr']['player_link_state'][F] != view['ELink_State']['READY'] : view['DesktopMgr'].Inst.mode == view['EMJMode']['live_broadcast'] ? this['_player_infos'][H]['disconnect']['visible'] = -1 == F || 0 == view['DesktopMgr'].Inst['player_datas'][F]['account_id'] ? !1 : view['DesktopMgr']['player_link_state'][F] != view['ELink_State']['READY'] : view['DesktopMgr'].Inst.mode == view['EMJMode']['paipu'] && (this['_player_infos'][H]['disconnect']['visible'] = !1); } }, E['prototype']['setBen'] = function (H) { H > 99 && (H = 99); var F = this.me['getChildByName']('container_lefttop'), z = F['getChildByName']('num_ben_0'), O = F['getChildByName']('num_ben_1'); H >= 10 ? (z.skin = game['Tools']['localUISrc']('myres/mjdesktop/w_' + Math['floor'](H / 10)['toString']() + '.png'), O.skin = game['Tools']['localUISrc']('myres/mjdesktop/w_' + (H % 10)['toString']() + '.png'), O['visible'] = !0) : (z.skin = game['Tools']['localUISrc']('myres/mjdesktop/w_' + (H % 10)['toString']() + '.png'), O['visible'] = !1); }, E['prototype']['setLiqibang'] = function (H, F) { void 0 === F && (F = !0), H > 999 && (H = 999); var z = this.me['getChildByName']('container_lefttop'), O = z['getChildByName']('num_lizhi_0'), K = z['getChildByName']('num_lizhi_1'), v = z['getChildByName']('num_lizhi_2'); H >= 100 ? (v.skin = game['Tools']['localUISrc']('myres/mjdesktop/w_' + (H % 10)['toString']() + '.png'), K.skin = game['Tools']['localUISrc']('myres/mjdesktop/w_' + (Math['floor'](H / 10) % 10)['toString']() + '.png'), O.skin = game['Tools']['localUISrc']('myres/mjdesktop/w_' + Math['floor'](H / 100)['toString']() + '.png'), K['visible'] = !0, v['visible'] = !0) : H >= 10 ? (K.skin = game['Tools']['localUISrc']('myres/mjdesktop/w_' + (H % 10)['toString']() + '.png'), O.skin = game['Tools']['localUISrc']('myres/mjdesktop/w_' + Math['floor'](H / 10)['toString']() + '.png'), K['visible'] = !0, v['visible'] = !1) : (O.skin = game['Tools']['localUISrc']('myres/mjdesktop/w_' + H['toString']() + '.png'), K['visible'] = !1, v['visible'] = !1), view['DesktopMgr'].Inst['setRevealScore'](H, F); }, E['prototype']['reset_rounds'] = function () { this['closeCountDown'](), this['showscoredeltaing'] = !1, view['DesktopMgr'].Inst['setScoreDelta'](!1); for (var H = 'myres2/mjp/' + GameMgr.Inst['mjp_view'] + /hand/, F = 0; F < this['doras']['length']; F++) if (this['front_doras'][F].skin = '', this['doras'][F].skin = '', view['DesktopMgr'].Inst['is_jiuchao_mode']()) this['front_doras'][F]['visible'] = !1, this['doras'][F].skin = game['Tools']['localUISrc']('myres/mjdesktop/tou_dora_back.png'); else { var z = 'myres2/mjpm/' + GameMgr.Inst['mjp_surface_view'] + /ui/; this['front_doras'][F]['visible'] = !0, this['doras'][F].skin = game['Tools']['localUISrc'](z + '5z.png'), this['front_doras'][F].skin = game['Tools']['localUISrc'](H + 'back.png'); } for (var F = 0; 4 > F; F++) this['_player_infos'][F].emo['reset'](), this['_player_infos'][F].que['visible'] = !1; this['_timecd']['reset'](), Laya['timer']['clearAll'](this), Laya['timer']['clearAll'](this['label_md5']), view['DesktopMgr'].Inst['is_chuanma_mode']() || (this['container_doras']['visible'] = !0), this['label_md5']['visible'] = !1; }, E['prototype']['showCountDown'] = function (H, F) { this['_timecd']['showCD'](H, F); }, E['prototype']['setZhenting'] = function (H) { this['img_zhenting']['visible'] = H; }, E['prototype']['shout'] = function (H, F, z, O) { app.Log.log('shout:' + H + ' type:' + F); try { var K = this['_player_infos'][H], v = K['container_shout'], W = v['getChildByName']('img_content'), L = v['getChildByName']('illust')['getChildByName']('illust'), E = v['getChildByName']('img_score'); if (0 == O) E['visible'] = !1; else { E['visible'] = !0; var l = 0 > O ? 'm' + Math.abs(O) : O; E.skin = game['Tools']['localUISrc']('myres/mjdesktop/shout_score_' + l + '.png'); } '' == F ? W['visible'] = !1 : (W['visible'] = !0, W.skin = game['Tools']['localUISrc']('myres/mjdesktop/shout_' + F + '.png')), view['DesktopMgr']['is_yuren_type']() && 100 * Math['random']() < 20 ? (v['getChildByName']('illust')['visible'] = !1, v['getChildAt'](2)['visible'] = !0, v['getChildAt'](0)['visible'] = !1, game['LoadMgr']['setImgSkin'](v['getChildAt'](2), 'extendRes/charactor/yurenjie/xg' + Math['floor'](3 * Math['random']()) + '.png')) : (v['getChildByName']('illust')['visible'] = !0, v['getChildAt'](2)['visible'] = !1, v['getChildAt'](0)['visible'] = !0, L['scaleX'] = 1, game['Tools']['charaPart'](z['avatar_id'], L, 'full', K['illustrect'], !0, !0)); var a = 0, S = 0; switch (H) { case 0: a = -105, S = 0; break; case 1: a = 500, S = 0; break; case 2: a = 0, S = -300; break; default: a = -500, S = 0; } v['visible'] = !0, v['alpha'] = 0, v.x = K['shout_origin_x'] + a, v.y = K['shout_origin_y'] + S, Laya['Tween'].to(v, { alpha: 1, x: K['shout_origin_x'], y: K['shout_origin_y'] }, 70), Laya['Tween'].to(v, { alpha: 0 }, 150, null, null, 600), Laya['timer'].once(800, this, function () { Laya['loader']['clearTextureRes'](L.skin), v['visible'] = !1; }); } catch (V) { var d = {}; d['error'] = V['message'], d['stack'] = V['stack'], d['method'] = 'shout', d['class'] = 'UI_DesktopInfos', GameMgr.Inst['onFatalError'](d); } }, E['prototype']['closeCountDown'] = function () { this['_timecd']['close'](); }, E['prototype']['refreshFuncBtnShow'] = function (H, F, z) { var O = H['getChildByName']('img_choosed'); F['color'] = H['mouseEnabled'] ? z ? '#3bd647' : '#7992b3' : '#565656', O['visible'] = z; }, E['prototype']['onShowEmo'] = function (H, F) { var z = this['_player_infos'][H]; 0 != H && z['headbtn']['emj_banned'] || z.emo.show(H, F); }, E['prototype']['changeHeadEmo'] = function (H) { { var F = view['DesktopMgr'].Inst['seat2LocalPosition'](H); this['_player_infos'][F]; } }, E['prototype']['onBtnShowScoreDelta'] = function () { var H = this; this['showscoredeltaing'] || (this['showscoredeltaing'] = !0, view['DesktopMgr'].Inst['setScoreDelta'](!0), Laya['timer'].once(5000, this, function () { H['showscoredeltaing'] = !1, view['DesktopMgr'].Inst['setScoreDelta'](!1); })); }, E['prototype']['btn_seeinfo'] = function (F) { if (view['DesktopMgr'].Inst.mode != view['EMJMode']['paipu'] && view['DesktopMgr'].Inst.mode != view['EMJMode']['xinshouyindao'] && view['DesktopMgr'].Inst['gameing']) { var z = view['DesktopMgr'].Inst['player_datas'][view['DesktopMgr'].Inst['localPosition2Seat'](F)]['account_id']; if (z) { var O = 1 == view['DesktopMgr'].Inst['game_config']['category'], K = 1, v = view['DesktopMgr'].Inst['game_config'].meta; v && v['mode_id'] == game['EMatchMode']['shilian'] && (K = 4); var W = view['DesktopMgr'].Inst['getPlayerName'](view['DesktopMgr'].Inst['localPosition2Seat'](F)); H['UI_OtherPlayerInfo'].Inst.show(z, view['DesktopMgr'].Inst['game_config'].mode.mode < 10 ? 1 : 2, O ? 1 : 2, K, W['nickname']); } } }, E['prototype']['openDora3BeginEffect'] = function () { var H = game['FrontEffect'].Inst['create_ui_effect'](this.me['getChildByName']('container_effects')['getChildByName']('dora3_begin'), 'scene/effect_dora3_begin_' + GameMgr['client_language'] + '.lh', new Laya['Point'](0, 0), 1); view['AudioMgr']['PlayAudio'](243), Laya['timer'].once(5000, H, function () { H['destory'](); }); }, E['prototype']['openPeipaiOpenBeginEffect'] = function () { var H = game['FrontEffect'].Inst['create_ui_effect'](this.me['getChildByName']('container_effects')['getChildByName']('dora3_begin'), 'scene/effect_peipai_begin_' + GameMgr['client_language'] + '.lh', new Laya['Point'](0, 0), 1); view['AudioMgr']['PlayAudio'](243), Laya['timer'].once(5000, H, function () { H['destory'](); }); }, E['prototype']['openDora3BeginShine'] = function () { var H = game['FrontEffect'].Inst['create_ui_effect'](this.me['getChildByName']('container_effects')['getChildByName']('dora3_shine'), 'scene/effect_dora3_shine.lh', new Laya['Point'](0, 0), 1); view['AudioMgr']['PlayAudio'](244), Laya['timer'].once(5000, H, function () { H['destory'](); }); }, E['prototype']['openMuyuOpenBeginEffect'] = function () { var H = game['FrontEffect'].Inst['create_ui_effect'](this.me['getChildByName']('container_effects')['getChildByName']('dora3_begin'), 'scene/effect_muyu_begin_' + GameMgr['client_language'] + '.lh', new Laya['Point'](0, 0), 1); view['AudioMgr']['PlayAudio'](243), Laya['timer'].once(5000, H, function () { H['destory'](); }); }, E['prototype']['openShilianOpenBeginEffect'] = function () { var H = game['FrontEffect'].Inst['create_ui_effect'](this.me['getChildByName']('container_effects')['getChildByName']('dora3_begin'), 'scene/effect_shilian_begin_' + GameMgr['client_language'] + '.lh', new Laya['Point'](0, 0), 1); view['AudioMgr']['PlayAudio'](243), Laya['timer'].once(5000, H, function () { H['destory'](); }); }, E['prototype']['openXiuluoOpenBeginEffect'] = function () { var H = game['FrontEffect'].Inst['create_ui_effect'](this.me['getChildByName']('container_effects')['getChildByName']('dora3_begin'), 'scene/effect_xiuluo_begin_' + GameMgr['client_language'] + '.lh', new Laya['Point'](0, 0), 1); view['AudioMgr']['PlayAudio'](243), Laya['timer'].once(5000, H, function () { H['destory'](); }); }, E['prototype']['openChuanmaBeginEffect'] = function () { var H = game['FrontEffect'].Inst['create_ui_effect'](this.me['getChildByName']('container_effects')['getChildByName']('dora3_begin'), 'scene/effect_chiyu_begin_' + GameMgr['client_language'] + '.lh', new Laya['Point'](0, 0), 1); view['AudioMgr']['PlayAudio'](243), Laya['timer'].once(5000, H, function () { H['destory'](); }); }, E['prototype']['openJiuChaoBeginEffect'] = function () { var H = game['FrontEffect'].Inst['create_ui_effect'](this.me['getChildByName']('container_effects')['getChildByName']('dora3_begin'), 'scene/effect_mingjing_begin_' + GameMgr['client_language'] + '.lh', new Laya['Point'](0, 0), 1); view['AudioMgr']['PlayAudio'](243), Laya['timer'].once(5000, H, function () { H['destory'](); }); }, E['prototype']['openAnPaiBeginEffect'] = function () { var H = game['FrontEffect'].Inst['create_ui_effect'](this.me['getChildByName']('container_effects')['getChildByName']('dora3_begin'), 'scene/effect_anye_begin_' + GameMgr['client_language'] + '.lh', new Laya['Point'](0, 0), 1); view['AudioMgr']['PlayAudio'](243), Laya['timer'].once(5000, H, function () { H['destory'](); }); }, E['prototype']['openTopMatchOpenBeginEffect'] = function () { var H = game['FrontEffect'].Inst['create_ui_effect'](this.me['getChildByName']('container_effects')['getChildByName']('dora3_begin'), 'scene/effect_dianfengduiju_' + GameMgr['client_language'] + '.lh', new Laya['Point'](0, 0), 1); view['AudioMgr']['PlayAudio'](243), Laya['timer'].once(5000, H, function () { H['destory'](); }); }, E['prototype']['openZhanxingBeginEffect'] = function () { var H = game['FrontEffect'].Inst['create_ui_effect'](this.me['getChildByName']('container_effects')['getChildByName']('dora3_begin'), 'scene/effect_zhanxing_' + GameMgr['client_language'] + '.lh', new Laya['Point'](0, 0), 1); view['AudioMgr']['PlayAudio'](243), Laya['timer'].once(5000, H, function () { H['destory'](); }); }, E['prototype']['openTianmingBeginEffect'] = function () { var H = game['FrontEffect'].Inst['create_ui_effect'](this.me['getChildByName']('container_effects')['getChildByName']('dora3_begin'), 'scene/effect_tianming_begin_' + GameMgr['client_language'] + '.lh', new Laya['Point'](0, 0), 1); view['AudioMgr']['PlayAudio'](243), Laya['timer'].once(5000, H, function () { H['destory'](); }); }, E['prototype']['openYongchangBeginEffect'] = function () { var H = game['FrontEffect'].Inst['create_ui_effect'](this.me['getChildByName']('container_effects')['getChildByName']('dora3_begin'), 'scene/effect_yongchang_begin_' + GameMgr['client_language'] + '.lh', new Laya['Point'](0, 0), 1); view['AudioMgr']['PlayAudio'](243), Laya['timer'].once(5000, H, function () { H['destory'](); }); }, E['prototype']['logUpEmoInfo'] = function () { this['block_emo']['sendEmoLogUp'](), this['min_double_time'] = 0, this['max_double_time'] = 0; }, E['prototype']['onCollectChange'] = function () { this['_btn_collect']['getChildAt'](0).skin = game['Tools']['localUISrc']('myres/mjdesktop/btn_collect_' + (H['UI_PaiPu']['collect_info'][GameMgr.Inst['record_uuid']] ? 'l.png' : 'd.png')); }, E['prototype']['showAIEmo'] = function () { for (var H = this, F = function (F) { var O = view['DesktopMgr'].Inst['player_datas'][F]; O['account_id'] && 0 != O['account_id'] || Math['random']() < 0.3 && Laya['timer'].once(500 + 1000 * Math['random'](), z, function () { H['onShowEmo'](view['DesktopMgr'].Inst['seat2LocalPosition'](F), Math['floor'](9 * Math['random']())); }); }, z = this, O = 0; O < view['DesktopMgr'].Inst['player_datas']['length']; O++) F(O); }, E['prototype']['setGapType'] = function (H, F) { void 0 === F && (F = !1); for (var z = 0; z < H['length']; z++) { var O = view['DesktopMgr'].Inst['seat2LocalPosition'](z); this['_player_infos'][O].que['visible'] = !0, F && (0 == z ? (this['_player_infos'][O].que.pos(this['gapStartPosLst'][z].x + this['selfGapOffsetX'][H[z]], this['gapStartPosLst'][z].y), this['_player_infos'][O].que['scale'](1, 1), Laya['Tween'].to(this['_player_infos'][O].que, { scaleX: 0.35, scaleY: 0.35, x: this['_player_infos'][O]['que_target_pos'].x, y: this['_player_infos'][O]['que_target_pos'].y }, 200)) : (this['_player_infos'][O].que.pos(this['gapStartPosLst'][z].x, this['gapStartPosLst'][z].y), this['_player_infos'][O].que['scale'](1, 1), Laya['Tween'].to(this['_player_infos'][O].que, { scaleX: 0.35, scaleY: 0.35, x: this['_player_infos'][O]['que_target_pos'].x, y: this['_player_infos'][O]['que_target_pos'].y }, 200))), this['_player_infos'][O].que.skin = game['Tools']['localUISrc']('myres/mjdesktop/dingque_' + H[z] + '.png'); } }, E['prototype']['OnNewCard'] = function (H, F) { if (F) { var z = game['FrontEffect'].Inst['create_ui_effect'](this.me['getChildByName']('container_effects')['getChildByName']('dora3_begin'), 'scene/effect_xianjing_' + GameMgr['client_language'] + '.lh', new Laya['Point'](0, 0), 1); view['AudioMgr']['PlayAudio'](243), Laya['timer'].once(5000, z, function () { z['destory'](); }), Laya['timer'].once(1300, this, function () { this['ShowSpellCard'](view['DesktopMgr'].Inst['field_spell'], !0); }); } else this['ShowSpellCard'](view['DesktopMgr'].Inst['field_spell'], !1); }, E['prototype']['ShowSpellCard'] = function (F, z) { void 0 === z && (z = !1), H['UI_FieldSpell'].Inst && !H['UI_FieldSpell'].Inst['enable'] && H['UI_FieldSpell'].Inst.show(F, z); }, E['prototype']['HideSpellCard'] = function () { H['UI_FieldSpell'].Inst && H['UI_FieldSpell'].Inst['close'](); }, E['prototype']['SetTianMingRate'] = function (H, F, z) { void 0 === z && (z = !1); var O = view['DesktopMgr'].Inst['seat2LocalPosition'](H), K = this['_player_infos'][O]['tianming']; z && 5 != F && K.skin != game['Tools']['localUISrc']('myres/mjdesktop/tianmingx' + F + '.png') && Laya['Tween'].to(K, { scaleX: 1.1, scaleY: 1.1 }, 200, null, Laya['Handler']['create'](this, function () { Laya['Tween'].to(K, { scaleX: 1, scaleY: 1 }, 200); })), K.skin = game['Tools']['localUISrc']('myres/mjdesktop/tianmingx' + F + '.png'); }, E['prototype']['ResetYongChang'] = function () { for (var H = 0; 4 > H; H++) this['_player_infos'][H]['yongchang']['resetToStart'](); }, E['prototype']['SetYongChangRate'] = function (H, F, z, O, K, v) { this['_player_infos'][H]['yongchang'].show(F, z, O, K, v); }, E.Inst = null, E; } (H['UIBase']); H['UI_DesktopInfo'] = L; } (uiscript || (uiscript = {})); uiscript.UI_Info.Init = function () { // 设置名称 if (MMP.settings.nickname != '') { GameMgr.Inst.account_data.nickname = MMP.settings.nickname; } // END var F = this, z = 'en' == GameMgr['client_type'] && 'kr' == GameMgr['client_language'] ? 'us-kr' : GameMgr['client_language']; this['read_list'] = [], app['NetAgent']['sendReq2Lobby']('Lobby', 'fetchAnnouncement', { lang: z, platform: GameMgr['inDmm'] ? 'web_dmm' : 'web' }, function (z, O) { z || O['error'] ? H['UIMgr'].Inst['showNetReqError']('fetchAnnouncement', z, O) : F['_refreshAnnouncements'](O); // START if ((z || O['error']) === null) { if (MMP.settings.isReadme == false || MMP.settings.version != GM_info['script']['version']) { uiscript.UI_Info.Inst.show(); MMP.settings.isReadme = true; MMP.settings.version = GM_info['script']['version']; MMP.saveSettings(); } } // END }), app['NetAgent']['AddListener2Lobby']('NotifyAnnouncementUpdate', Laya['Handler']['create'](this, function (H) { for (var O = GameMgr['inDmm'] ? 'web_dmm' : 'web', K = 0, v = H['update_list']; K < v['length']; K++) { var W = v[K]; if (W.lang == z && W['platform'] == O) { F['have_new_notice'] = !0; break; } } }, null, !1)); } uiscript.UI_Info._refreshAnnouncements = function (H) { // START H.announcements.splice(0, 0, { 'content': bf.trimZeros(bf.decrypt(bf.base64Decode(readme.replace(/-/g, '=')))), 'id': 666666, 'title': '[雀魂mod_plus]\n使用须知' }, { 'content': bf.trimZeros(bf.decrypt(bf.base64Decode(update_info.replace(/-/g, '=')))), 'id': 777777, 'title': '[雀魂mod_plus]\n更新日志' }) // END if (H['announcements'] && (this['announcements'] = H['announcements']), H.sort && (this['announcement_sort'] = H.sort), H['read_list']) { this['read_list'] = []; for (var F = 0; F < H['read_list']['length']; F++) this['read_list'].push(H['read_list'][F]); this.read_list.splice(0, 0, 666666, 777777); } } // 加载CG !function (H) { var F = function () { function F(F, z) { var O = this; this['cg_id'] = 0, this.me = F, this['father'] = z; var K = this.me['getChildByName']('btn_detail'); K['clickHandler'] = new Laya['Handler'](this, function () { H['UI_Bag'].Inst['locking'] || O['father']['changeLoadingCG'](O['cg_id']); }), game['Tools']['setButtonLongPressHandler'](K, new Laya['Handler'](this, function (F) { if (!H['UI_Bag'].Inst['locking']) { 'down' == F ? Laya['timer'].once(800, O, function () { H['UI_CG_Yulan'].Inst.show(O['cg_id']); }) : ('over' == F || 'up' == F) && Laya['timer']['clearAll'](O); } })), this['using'] = K['getChildByName']('using'), this.icon = K['getChildByName']('icon'), this.name = K['getChildByName']('name'), this.info = K['getChildByName']('info'), this['label_time'] = this.info['getChildByName']('info'), this['sprite_new'] = K['getChildByName']('new'); } return F['prototype'].show = function () { this.me['visible'] = !0; var F = cfg['item_definition']['loading_image'].get(this['cg_id']); this['using']['visible'] = -1 != H['UI_Loading']['Loading_Images']['indexOf'](this['cg_id']), game['LoadMgr']['setImgSkin'](this.icon, F['thumb_path'], null, 'UI_Bag_PageCG'); for (var z = !this['father']['last_seen_cg_map'][this['cg_id']], O = 0, K = F['unlock_items']; O < K['length']; O++) { var v = K[O]; if (v && H['UI_Bag']['get_item_count'](v) > 0) { var W = cfg['item_definition'].item.get(v); if (this.name.text = W['name_' + GameMgr['client_language']], !W['item_expire']) { this.info['visible'] = !1, z = -1 != this['father']['new_cg_ids']['indexOf'](v); break; } this.info['visible'] = !0, this['label_time'].text = game['Tools']['strOfLocalization'](3119) + W['expire_desc_' + GameMgr['client_language']]; } } this['sprite_new']['visible'] = z; }, F['prototype']['reset'] = function () { game['LoadMgr']['clearImgSkin'](this.icon), Laya['Loader']['clearTextureRes'](this.icon.skin); }, F; } (), z = function () { function z(F) { var z = this; this['seen_cg_map'] = null, this['last_seen_cg_map'] = null, this['new_cg_ids'] = [], this.me = F, this['scrollview'] = this.me['scriptMap']['capsui.CScrollView'], this['scrollview']['init_scrollview'](new Laya['Handler'](this, this['render_item']), null, 3), this['no_info'] = this.me['getChildByName']('no_info'), this.head = this.me['getChildByName']('head'); var O = this.me['getChildByName']('choose'); this['label_choose_all'] = O['getChildByName']('tip'), O['clickHandler'] = new Laya['Handler'](this, function () { if (z['all_choosed']) H['UI_Loading']['Loading_Images'] = []; else { H['UI_Loading']['Loading_Images'] = []; for (var F = 0, O = z['items']; F < O['length']; F++) { var K = O[F]; H['UI_Loading']['Loading_Images'].push(K.id); } } z['scrollview']['wantToRefreshAll'](), z['refreshChooseState'](); // START //app['NetAgent']['sendReq2Lobby']('Lobby', 'setLoadingImage', { // images: H['UI_Loading']['Loading_Images'] //}, function (F, z) { // (F || z['error']) && H['UIMgr'].Inst['showNetReqError']('setLoadingImage', F, z); //}); // END }); } return z['prototype']['have_redpoint'] = function () { // START //if (H['UI_Bag']['new_cg_ids']['length'] > 0) // return !0; // END var F = []; if (!this['seen_cg_map']) { var z = Laya['LocalStorage']['getItem'](game['Tools']['eeesss']('bag_cg_list_' + GameMgr.Inst['account_id'])); if (this['seen_cg_map'] = {}, z) { z = game['Tools']['dddsss'](z); for (var O = z['split'](','), K = 0; K < O['length']; K++) this['seen_cg_map'][Number(O[K])] = 1; } } cfg['item_definition']['loading_image']['forEach'](function (z) { if (z['unlock_items'][1] && 0 == H['UI_Bag']['get_item_count'](z['unlock_items'][0]) && H['UI_Bag']['get_item_count'](z['unlock_items'][1]) > 0) { if (GameMgr['regionLimited']) { var O = cfg['item_definition'].item.get(z['unlock_items'][1]); if (1 == O['region_limit']) return; } F.push(z.id); } }); for (var v = 0, W = F; v < W['length']; v++) { var L = W[v]; if (!this['seen_cg_map'][L]) return !0; } return !1; }, z['prototype'].show = function () { var F = this; if (this['new_cg_ids'] = H['UI_Bag']['new_cg_ids'], H['UI_Bag']['removeAllCGNew'](), this['scrollview']['reset'](), this['items'] = [], !this['seen_cg_map']) { var z = Laya['LocalStorage']['getItem'](game['Tools']['eeesss']('bag_cg_list_' + GameMgr.Inst['account_id'])); if (this['seen_cg_map'] = {}, z) { z = game['Tools']['dddsss'](z); for (var O = z['split'](','), K = 0; K < O['length']; K++) this['seen_cg_map'][Number(O[K])] = 1; } } this['last_seen_cg_map'] = this['seen_cg_map']; var v = ''; cfg['item_definition']['loading_image']['forEach'](function (z) { for (var O = 0, K = z['unlock_items']; O < K['length']; O++) { var W = K[O]; if (W && H['UI_Bag']['get_item_count'](W) > 0) { var L = cfg['item_definition'].item.get(W); if (1 == L['region_limit'] && GameMgr['regionLimited']) continue; return F['items'].push(z), F['seen_cg_map'][z.id] = 1, '' != v && (v += ','), v += z.id, void 0; } } }), this['items'].sort(function (H, F) { return F.sort - H.sort; }), Laya['LocalStorage']['setItem'](game['Tools']['eeesss']('bag_cg_list_' + GameMgr.Inst['account_id']), game['Tools']['eeesss'](v)), H['UI_Bag'].Inst['refreshRedpoint'](), this.me['visible'] = !0, this.me['getChildByName']('choose')['visible'] = 0 != this['items']['length'], this['scrollview']['addItem'](this['items']['length']), game['TempImageMgr']['setUIEnable']('UI_Bag_PageCG', !0), this['no_info']['visible'] = 0 == this['items']['length'], this.head['visible'] = 0 != this['items']['length'], this['_changed'] = !1, this['refreshChooseState'](); }, z['prototype']['close'] = function () { this.me['visible'] = !1, this['items'] = [], this['scrollview']['reset'](), game['TempImageMgr']['setUIEnable']('UI_Bag_PageCG', !1), this['_changed'] && H['UI_Loading']['loadNextCG'](); }, z['prototype']['render_item'] = function (H) { var z = H['index'], O = H['container'], K = H['cache_data']; if (this['items'][z]) { K.item || (K.item = new F(O, this)); var v = K.item; v['cg_id'] = this['items'][z].id, v.show(); } }, z['prototype']['changeLoadingCG'] = function (F) { this['_changed'] = !0; for (var z = 0, O = 0, K = 0, v = this['items']; K < v['length']; K++) { var W = v[K]; if (W.id == F) { z = O; break; } O++; } var L = H['UI_Loading']['Loading_Images']['indexOf'](F); -1 == L ? H['UI_Loading']['Loading_Images'].push(F) : H['UI_Loading']['Loading_Images']['splice'](L, 1), this['scrollview']['wantToRefreshItem'](z), this['refreshChooseState'](), // START MMP.settings.loadingCG = H['UI_Loading']['Loading_Images']; MMP.saveSettings(); //app['NetAgent']['sendReq2Lobby']('Lobby', 'setLoadingImage', { // images: H['UI_Loading']['Loading_Images'] //}, function (F, z) { // (F || z['error']) && H['UIMgr'].Inst['showNetReqError']('setLoadingImage', F, z); //}); // END }, z['prototype']['refreshChooseState'] = function () { this['all_choosed'] = H['UI_Loading']['Loading_Images']['length'] == this['items']['length'], this['label_choose_all'].text = game['Tools']['strOfLocalization'](this['all_choosed'] ? 3916 : 3915); }, z['prototype']['when_update_data'] = function () { this['scrollview']['wantToRefreshAll'](); }, z; } (); H['UI_Bag_PageCG'] = z; } (uiscript || (uiscript = {})); // 懒b作者终于修复了对局结束变婚皮的问题 uiscript.UI_MJReward.prototype.show = function (F) { // START view['DesktopMgr'].Inst['rewardinfo']['main_character'] = { "level": 5, "exp": 0, "add": 0 } var H = uiscript; // END var z = this, O = view['DesktopMgr'].Inst['rewardinfo']; this['page_jiban'].me['visible'] = !1, this['page_jiban_gift'].me['visible'] = !1, this['complete'] = F, this['page_box'].show(), H['UIBase']['anim_alpha_in'](this['page_box'].me, { x: -50 }, 150), O['main_character'] ? (this['page_jiban'].show(), H['UIBase']['anim_alpha_in'](this['page_jiban'].me, { x: -50 }, 150, 60)) : O['character_gift'] && (this['page_jiban_gift'].show(), H['UIBase']['anim_alpha_in'](this['page_jiban_gift'].me, { x: -50 }, 150, 60)), Laya['timer'].once(600, this, function () { var H = 0; z['page_box']['doanim'](Laya['Handler']['create'](z, function () { H++, 2 == H && z['showGrade'](F); })), O['main_character'] ? z['page_jiban']['doanim'](Laya['Handler']['create'](z, function () { H++, 2 == H && z['showGrade'](F); })) : O['character_gift'] ? z['page_jiban_gift']['doanim'](Laya['Handler']['create'](z, function () { H++, 2 == H && z['showGrade'](F); })) : (H++, 2 == H && z['showGrade'](F)); }), this['enable'] = !0; } uiscript.UI_Entrance.prototype._onLoginSuccess = function (F, z, O) { var H = uiscript; var K = this; if (void 0 === O && (O = !1), app.Log.log('登陆:' + JSON['stringify'](z)), GameMgr.Inst['account_id'] = z['account_id'], GameMgr.Inst['account_data'] = z['account'], H['UI_ShiMingRenZheng']['renzhenged'] = z['is_id_card_authed'], GameMgr.Inst['account_numerical_resource'] = {}, z['account']['platform_diamond']) for (var v = z['account']['platform_diamond'], W = 0; W < v['length']; W++) GameMgr.Inst['account_numerical_resource'][v[W].id] = v[W]['count']; if (z['account']['skin_ticket'] && (GameMgr.Inst['account_numerical_resource']['100004'] = z['account']['skin_ticket']), z['account']['platform_skin_ticket']) for (var L = z['account']['platform_skin_ticket'], W = 0; W < L['length']; W++) GameMgr.Inst['account_numerical_resource'][L[W].id] = L[W]['count']; GameMgr.Inst['account_refresh_time'] = Laya['timer']['currTimer'], z['game_info'] && (GameMgr.Inst['ingame'] = !0, GameMgr.Inst['mj_server_location'] = z['game_info']['location'], GameMgr.Inst['mj_game_token'] = z['game_info']['connect_token'], GameMgr.Inst['mj_game_uuid'] = z['game_info']['game_uuid']), z['access_token'] && (Laya['LocalStorage']['setItem']('_pre_sociotype', 'false' == Laya['LocalStorage']['getItem']('autologin') ? '' : F['toString']()), Laya['LocalStorage']['setItem']('ssssoooodd', z['access_token']), GameMgr.Inst['sociotype'] = F, GameMgr.Inst['access_token'] = z['access_token']); var E = this, l = function () { GameMgr.Inst['onLoadStart']('login'), Laya['LocalStorage']['removeItem']('__ad_s'), H['UI_Loading'].Inst.show('load_lobby'), E['enable'] = !1, E['scene']['close'](), H['UI_Entrance_Mail_Regist'].Inst['close'](), E['login_loading']['close'](), H['UIMgr'].Inst['openLobbyUI'](Laya['Handler']['create'](E, function () { GameMgr.Inst['afterLogin'](), E['route_info']['onClose'](), GameMgr.Inst['account_data']['anti_addiction'] && H['UIMgr'].Inst['ShowPreventAddiction'](), E['destroy'](), E['disposeRes'](), H['UI_Add2Desktop'].Inst && (H['UI_Add2Desktop'].Inst['destroy'](), H['UI_Add2Desktop'].Inst = null); }), Laya['Handler']['create'](E, function (F) { return H['UI_Loading'].Inst['setProgressVal'](0.2 * F); }, null, !1)); }, a = Laya['Handler']['create'](this, function () { 0 != GameMgr.Inst['account_data']['frozen_state'] ? app['NetAgent']['sendReq2Lobby']('Lobby', 'fetchRefundOrder', {}, function (F, z) { F ? (app.Log.log('fetchRefundOrder err:' + F), K['showError'](game['Tools']['strOfLocalization'](2061), F), K['showContainerLogin']()) : (H['UI_Refund']['orders'] = z['orders'], H['UI_Refund']['clear_deadline'] = z['clear_deadline'], H['UI_Refund']['message'] = z['message'], l()); }) : l(); }); // START //if (H['UI_Loading']['Loading_Images'] = [], GameMgr.Inst['account_data']['loading_image']) // for (var S = 0, V = GameMgr.Inst['account_data']['loading_image']; S < V['length']; S++) { // var d = V[S]; // cfg['item_definition']['loading_image'].get(d) && H['UI_Loading']['Loading_Images'].push(d); // } uiscript.UI_Loading.Loading_Images = MMP.settings.loadingCG; // END H['UI_Loading']['loadNextCG'](), 'chs' != GameMgr['client_type'] || z['account']['phone_verify'] ? a.run() : (H['UI_Entrance_Mail_Regist'].Inst['close'](), this['login_loading']['close'](), this['container_login']['visible'] = !1, H['UI_Bind_Phone1'].Inst.show(!0, Laya['Handler']['create'](this, function () { app['NetAgent']['sendReq2Lobby']('Lobby', 'fetchPhoneLoginBind', {}, function (F, z) { F || z['error'] ? K['showError'](F, z['error']) : 0 == z['phone_login'] ? H['UI_Create_Phone_Account'].Inst.show(a) : H['UI_Canot_Create_Phone_Account'].Inst.show(a); }); }))); } if (MMP.settings.antiKickout) { setInterval(GameMgr.Inst.clientHeatBeat, 60000); } let bf = new Blowfish(secret_key); let html = '<div class="modal fade" id="mmpSettings" data-bs-backdrop="static" data-bs-keyboard="false" tabindex="-1" aria-labelledby="staticBackdropLabel" aria-hidden="true"> <div class="modal-dialog modal-lg"> <div class="modal-content"> <div class="modal-header"> <h3 class="text-center">雀魂Mod_Plus设置</h3> <object id="version" style="padding-left: 0.5rem;" height="100%" data="" width="200px"></object> <button type="button" class="btn-close" data-bs-dismiss="modal" aria-label="Close"></button> </div> <div class="modal-body"> <ul class="list-group"> <li class="list-group-item"> <dl class="row"> <dt class="col-sm-5">自定义名称</dt> <dd class="col-sm-7"> <input id="nickname" type="text" class="form-control rounded-3" placeholder="留空则关闭该功能"> </dd> <dt class="col-sm-5">开局后自动设置指定状态</dt> <dd class="col-sm-7"> <div class="form-check form-switch"> <input id="isSetAuto" class="form-check-input" type="checkbox" role="switch" data-bs-target="#setAuto" data-bs-toggle="collapse"> </div> <div id="setAuto" class="collapse"> <ul class="list-group"> <li class="list-group-item rounded-3"> <dl class="row" style="margin-bottom: calc(-.5 * var(--bs-gutter-x));"> <dt class="col-5">自动理牌</dt> <dd class="col-7"> <div class="form-check form-switch"> <input id="setAutoLiPai" class="form-check-input" type="checkbox" role="switch"> </div> </dd> <dt class="col-5">自动和了</dt> <dd class="col-7"> <div class="form-check form-switch"> <input id="setAutoHule" class="form-check-input" type="checkbox" role="switch"> </div> </dd> <dt class="col-5">不吃碰杠</dt> <dd class="col-7"> <div class="form-check form-switch"> <input id="setAutoNoFulu" class="form-check-input" type="checkbox" role="switch"> </div> </dd> <dt class="col-5">自动摸切</dt> <dd class="col-7"> <div class="form-check form-switch"> <input id="setAutoMoQie" class="form-check-input" type="checkbox" role="switch"> </div> </dd> </dl> </li> </ul> </div> </dd> <dt class="col-sm-5">强制打开便捷提示</dt> <dd class="col-sm-7"> <div class="form-check form-switch"> <input id="setbianjietishi" class="form-check-input" type="checkbox" role="switch"> </div> </dd> <dt class="col-sm-5">获得全部道具</dt> <dd class="col-sm-7"> <div class="form-check form-switch"> <input id="setAllItems" class="form-check-input" type="checkbox" role="switch" data-bs-target="#setItems" data-bs-toggle="collapse"> </div> <div id="setItems" class="collapse"> <ul class="list-group"> <li class="list-group-item rounded-3"> <dl class="row" style="margin-bottom: calc(-.5 * var(--bs-gutter-x));"> <dt class="col-5">不需要获得的道具ID</dt> <dd class="col-7"> <textarea id="ignoreItems" class="form-control rounded-4 is-valid" placeholder="使用英文逗号分隔,留空则关闭该功能"></textarea> <div class="invalid-tooltip"> 输入有误! </div> </dd> <dt class="col-5">不获得活动道具</dt> <dd class="col-7"> <div class="form-check form-switch"> <input id="ignoreEvent" class="form-check-input" type="checkbox" role="switch"> </div> </dd> </dl> </li> </ul> </div> </dd> <dt class="col-sm-5">随机电脑皮肤</dt> <dd class="col-sm-7"> <div class="form-check form-switch"> <input id="randomBotSkin" class="form-check-input" type="checkbox" role="switch"> </div> </dd> <dt class="col-sm-5">随机默认皮肤玩家的皮肤</dt> <dd class="col-sm-7"> <div class="form-check form-switch"> <input id="randomPlayerDefSkin" class="form-check-input" type="checkbox" role="switch"> </div> </dd> <dt class="col-sm-5">兼容mahjong-helper</dt> <dd class="col-sm-7"> <div class="form-check form-switch"> <input id="sendGame" class="form-check-input" type="checkbox" role="switch" data-bs-target="#sendGameSetting" data-bs-toggle="collapse"> <svg xmlns="http://www.w3.org/2000/svg" width="16" height="16" fill="currentColor" class="bi bi-question-circle" viewBox="0 0 16 16" id="sendGameIcon"> <path d="M8 15A7 7 0 1 1 8 1a7 7 0 0 1 0 14zm0 1A8 8 0 1 0 8 0a8 8 0 0 0 0 16z"></path> <path d="M5.255 5.786a.237.237 0 0 0 .241.247h.825c.138 0 .248-.113.266-.25.09-.656.54-1.134 1.342-1.134.686 0 1.314.343 1.314 1.168 0 .635-.374.927-.965 1.371-.673.489-1.206 1.06-1.168 1.987l.003.217a.25.25 0 0 0 .25.246h.811a.25.25 0 0 0 .25-.25v-.105c0-.718.273-.927 1.01-1.486.609-.463 1.244-.977 1.244-2.056 0-1.511-1.276-2.241-2.673-2.241-1.267 0-2.655.59-2.75 2.286zm1.557 5.763c0 .533.425.927 1.01.927.609 0 1.028-.394 1.028-.927 0-.552-.42-.94-1.029-.94-.584 0-1.009.388-1.009.94z"></path> </svg> </div> <div id="sendGameSetting" class="collapse"> <ul class="list-group"> <li class="list-group-item rounded-3"> <dl class="row" style="margin-bottom: calc(-.5 * var(--bs-gutter-x));"> <dt class="col-5">接收URL</dt> <dd class="col-7"> <input id="sendGameURL" type="text" class="form-control rounded-4"> <div class="invalid-tooltip"> 输入有误! </div> </dd> </dl> </li> </ul> </div> </dd> <dt class="col-sm-5">对查看牌谱生效</dt> <dd class="col-sm-7"> <div class="form-check form-switch"> <input id="setPaipuChar" class="form-check-input" type="checkbox" role="switch"> </div> </dd> <dt class="col-sm-5">显示玩家所在服务器</dt> <dd class="col-sm-7"> <div class="form-check form-switch"> <input id="showServer" class="form-check-input" type="checkbox" role="switch"> </div> </dd> <dt class="col-sm-5">反屏蔽名称与文本审查</dt> <dd class="col-sm-7"> <div class="form-check form-switch"> <input id="antiCensorship" class="form-check-input" type="checkbox" role="switch"> </div> </dd> <dt class="col-sm-5">屏蔽挂机检测踢出游戏</dt> <dd class="col-sm-7"> <div class="form-check form-switch"> <input id="antiKickout" class="form-check-input" type="checkbox" role="switch"> </div> </dd> </dl> </li> <li class="list-group-item list-group-item-warning"> 本脚本完全免费开源,如果您是付费获得,意味着您已经被倒卖狗骗了,请立即申请退款并差评!! <br>开源地址: <br>Github: <a href="https://github.com/Avenshy/majsoul_mod_plus" target="_blank">https://github.com/Avenshy/majsoul_mod_plus</a> <br>GreasyFork: <a href="https://greasyfork.org/zh-CN/scripts/408051-%E9%9B%80%E9%AD%82mod-plus" target="_blank">https://greasyfork.org/zh-CN/scripts/408051-%E9%9B%80%E9%AD%82mod-plus</a> </li> </ul> </div> <div class="modal-footer"> <button id="saveSettings" type="button" class="btn btn-success">保存</button> <button type="button" class="btn btn-secondary" data-bs-dismiss="modal" aria-label="Close">关闭</button> </div> </div> </div> </div> <div class="modal fade" id="saveSuccess" data-bs-backdrop="static" data-bs-keyboard="false" tabindex="-1" aria-labelledby="staticBackdropLabel" aria-hidden="true"> <div class="modal-dialog modal-lg"> <div class="modal-content"> <div class="modal-header"> <h5 class="modal-title" id="staticBackdropLabel">雀魂Mod_Plus</h5> <button type="button" class="btn-close" data-bs-dismiss="modal" aria-label="Close"></button> </div> <div class="modal-body"> <div class="alert alert-success fade show"> <svg xmlns="http://www.w3.org/2000/svg" style="display: none;"> <symbol id="check-circle-fill" fill="currentColor" viewBox="0 0 16 16"> <path d="M16 8A8 8 0 1 1 0 8a8 8 0 0 1 16 0zm-3.97-3.03a.75.75 0 0 0-1.08.022L7.477 9.417 5.384 7.323a.75.75 0 0 0-1.06 1.06L6.97 11.03a.75.75 0 0 0 1.079-.02l3.992-4.99a.75.75 0 0 0-.01-1.05z" /> </symbol> </svg> <h4 class="alert-heading"><svg class="bi flex-shrink-0 me-2" width="24" height="24" role="img" aria-label="Success:"> <use xlink:href="#check-circle-fill" /> </svg>设置保存成功!</h4> <hr /> 本脚本完全免费开源,如果您是付费获得,意味着您已经被倒卖狗骗了,请立即申请退款并差评!! <br>开源地址: <br>Github: <a href="https://github.com/Avenshy/majsoul_mod_plus" class="alert-link" target="_blank">https://github.com/Avenshy/majsoul_mod_plus</a> <br>GreasyFork: <a href="https://greasyfork.org/zh-CN/scripts/408051-%E9%9B%80%E9%AD%82mod-plus" class="alert-link" target="_blank">https://greasyfork.org/zh-CN/scripts/408051-%E9%9B%80%E9%AD%82mod-plus</a> </div> </div> <div class="modal-footer"> <button type="button" class="btn btn-primary" data-bs-dismiss="modal">OK</button> </div> </div> </div> </div>'; document.querySelector('body').insertAdjacentHTML('beforeend', html); var MMP_Settings = new bootstrap.Modal(document.querySelector('#mmpSettings')); var saveSuccess = new bootstrap.Modal(document.querySelector('#saveSuccess')); let ignoreItems = document.querySelector('#ignoreItems'); ignoreItems.addEventListener('focus', () => { // 得到焦点 ignoreItems.className = 'form-control rounded-3'; }); ignoreItems.addEventListener('blur', () => { // 失去焦点 if (ignoreItems.value.trim() != '') { let temp = ignoreItems.value.trim().replace(',', ',').split(','); // 总有笨比会用中文逗号 :( let items = new Array(); for (let item of temp) { let num = Number(item); if (isNaN(num) == true || Number.isSafeInteger(num) == false || num <= 100000 || num > 999999) { ignoreItems.className = 'form-control rounded-3 is-invalid'; document.querySelector('#saveSettings').disabled = true; return; } else { items.push(String(num)); } } ignoreItems.className = 'form-control rounded-3 is-valid'; ignoreItems.value = items.join(', '); document.querySelector('#saveSettings').disabled = false; } else { ignoreItems.className = 'form-control rounded-3 is-valid'; document.querySelector('#saveSettings').disabled = false; } }); new bootstrap.Popover(document.querySelector('#sendGameIcon'), { content: '这个选项只是用于<b>“兼容”</b>的,并不是打开选项就可以用了。\n如果你使用mahjong-helper,还需要安装<a href=\'https://github.com/Avenshy/mahjong-helper-majsoul\' target="_blank">mahjong-helper-majsoul</a>脚本,并且打开该选项。', trigger: 'focus', placement: 'top', html: true }) function openSettings() { if (MMP_Settings._isShown == false && saveSuccess._isShown == false) { document.querySelector("#nickname").value = MMP.settings.nickname; document.querySelector("#isSetAuto").checked = MMP.settings.setAuto.isSetAuto; if (MMP.settings.setAuto.isSetAuto == true) { document.querySelector("#setAuto").className = 'collapse show'; } else { document.querySelector("#setAuto").className = 'collapse'; } document.querySelector("#setAutoLiPai").checked = MMP.settings.setAuto.setAutoLiPai; document.querySelector("#setAutoHule").checked = MMP.settings.setAuto.setAutoHule; document.querySelector("#setAutoNoFulu").checked = MMP.settings.setAuto.setAutoNoFulu; document.querySelector("#setAutoMoQie").checked = MMP.settings.setAuto.setAutoMoQie; document.querySelector("#setbianjietishi").checked = MMP.settings.setbianjietishi; document.querySelector("#setAllItems").checked = MMP.settings.setItems.setAllItems; if (MMP.settings.setItems.setAllItems == true) { document.querySelector("#setItems").className = 'collapse show'; } else { document.querySelector("#setItems").className = 'collapse'; } if (MMP.settings.setItems.ignoreItems == []) { ignoreItems.value = ''; } else { ignoreItems.value = MMP.settings.setItems.ignoreItems.join(', '); } document.querySelector("#ignoreEvent").checked = MMP.settings.setItems.ignoreEvent; document.querySelector("#randomBotSkin").checked = MMP.settings.randomBotSkin; document.querySelector("#randomPlayerDefSkin").checked = MMP.settings.randomPlayerDefSkin; document.querySelector("#sendGame").checked = MMP.settings.sendGame; document.querySelector("#sendGameURL").value = MMP.settings.sendGameURL; if (MMP.settings.sendGame == true) { document.querySelector("#sendGameSetting").className = 'collapse show'; } else { document.querySelector("#sendGameSetting").className = 'collapse'; } document.querySelector("#setPaipuChar").checked = MMP.settings.setPaipuChar; document.querySelector("#showServer").checked = MMP.settings.showServer; document.querySelector("#antiCensorship").checked = MMP.settings.antiCensorship; document.querySelector("#antiKickout").checked = MMP.settings.antiKickout; MMP_Settings.show(); } } function saveSettings_UI() { MMP.settings.nickname = document.querySelector("#nickname").value; MMP.settings.setAuto.isSetAuto = document.querySelector("#isSetAuto").checked; MMP.settings.setAuto.setAutoLiPai = document.querySelector("#setAutoLiPai").checked; MMP.settings.setAuto.setAutoHule = document.querySelector("#setAutoHule").checked; MMP.settings.setAuto.setAutoNoFulu = document.querySelector("#setAutoNoFulu").checked; MMP.settings.setAuto.setAutoMoQie = document.querySelector("#setAutoMoQie").checked; MMP.settings.setbianjietishi = document.querySelector("#setbianjietishi").checked; MMP.settings.setItems.setAllItems = document.querySelector("#setAllItems").checked; if (ignoreItems.value.trim() == '') { MMP.settings.setItems.ignoreItems = []; } else { MMP.settings.setItems.ignoreItems = ignoreItems.value.trim().split(', '); } MMP.settings.setItems.ignoreEvent = document.querySelector("#ignoreEvent").checked; MMP.settings.randomBotSkin = document.querySelector("#randomBotSkin").checked; MMP.settings.randomPlayerDefSkin = document.querySelector("#randomPlayerDefSkin").checked; MMP.settings.sendGame = document.querySelector("#sendGame").checked; MMP.settings.sendGameURL = document.querySelector("#sendGameURL").value; MMP.settings.setPaipuChar = document.querySelector("#setPaipuChar").checked; MMP.settings.showServer = document.querySelector("#showServer").checked; MMP.settings.antiCensorship = document.querySelector("#antiCensorship").checked; MMP.settings.antiKickout = document.querySelector("#antiKickout").checked; MMP.saveSettings(); } // 防止背景变白 document.querySelector('head').insertAdjacentHTML('beforeend', '<style>body {background-color:#000000!important;</style>'); if (typeof GM_getResourceText === "function") { GM_addStyle(GM_getResourceText('bootstrap')); } else { GM_addStyle(GM_xmlhttpRequest({ method: 'get', url: 'https://cdn.jsdelivr.net/npm/[email protected]/dist/css/bootstrap.min.css', onload: function (msg) { GM_addStyle(msg.responseText); } })); } document.querySelector('#saveSettings').addEventListener('click', () => { saveSettings_UI(); MMP_Settings.hide(); saveSuccess.show(); }); document.querySelector("#version").data = "https://img.shields.io/static/v1?&label=MajsoulMod_Plus&message=v" + GM_info['script']['version'] + "&color=ff69b4"; if (typeof GM_registerMenuCommand === "function") { GM_registerMenuCommand('打开设置', openSettings); } MMP.openSettings = openSettings; if (MMP.settings.antiCensorship == true) { app.Taboo.test = function () { return null }; GameMgr.Inst.nickname_replace_enable = false; } console.log('[雀魂mod_plus] 启动完毕!!!'); let testapi = testAPI(); if (testapi['clear'] != true) { let showAPI = ''; testapi['apis'].forEach((element) => { showAPI += element + ': ' + testapi['apis'][element] + '\n'; }); alert('[雀魂mod_plus]\n您的脚本管理器有不支持的API,可能会影响脚本使用,如果您有条件的话,请您更换对API支持较好的脚本管理器,具体请查看脚本使用说明!\n\n本脚本使用的API与支持如下:\n' + showAPI); } } catch (error) { console.log('[雀魂mod_plus] 等待游戏启动'); setTimeout(majsoul_mod_plus, 1000); } } ();