Color Picker

Color picker for Sketchful

目前为 2020-06-30 提交的版本。查看 最新版本

// ==UserScript==
// @name        Color Picker
// @namespace   https://greasyfork.org/users/281093
// @match       https://sketchful.io/*
// @grant       none
// @version     0.5.3
// @author      Bell
// @description Color picker for Sketchful 
// @run-at      document-end
// jshint esversion: 6
// ==/UserScript==

let defaultPalettes = [
    [
        "#ffffff", "#d3d1d2", "#f70f0f", "#ff7200", "#fce700", "#02cb00", "#01fe94", "#05b0ff", "#221ecd", "#a300bd", "#cc7fad", "#fdad88", "#9e5425",
        "#514f54", "#a9a7a8", "#ae0b00", "#c84706", "#ec9e06", "#007612", "#049d6f", "#00579d", "#0f0b96", "#6e0083", "#a65673", "#e38a5e", "#5e320d",
        "#000000", "#827c80", "#57060c", "#8b2500", "#9e6600", "#003f00", "#00766a", "#003b75", "#0e0151", "#3c0350", "#73314d", "#d1754e", "#421e06"
    ],

    [
        "#3a3a3c", "#8e8e93", "#f8f9fa", "#ffadad", "#ffd6a5", "#fdffb6", "#caffbf", "#9bf6ff", "#a0c4ff", "#bdb2ff", "#ffc6ff", "#fdad88", "#9e5425",
        "#2c2c2e", "#636366", "#e0e0e0", "#ff7070", "#f3a220", "#f9e079", "#049d6f", "#92ddea", "#6dafe0", "#ab87ff", "#ff87ab", "#e38a5e", "#5e320d",
        "#1c1c1e", "#48484a", "#c2c2c2", "#f54d4d", "#dc8700", "#f0c808", "#00766a", "#219bc3", "#548bbc", "#715aff", "#ff5d8f", "#d1754e", "#421e06"
    ],

    [
        "#081c15", "#1b4332", "#2d6a4f", "#40916c", "#52b788", "#74c69d", "#95d5b2", "#b7e4c7", "#d8f3dc", "#000000", "#faf9f9", "#ffd6ba", "#fec89a",
        "#774936", "#8a5a44", "#9d6b53", "#b07d62", "#c38e70", "#cd9777", "#d69f7e", "#deab90", "#e6b8a2", "#edc4b3", "#ffb5a7", "#fcd5ce", "#f8edeb",
        "#cb997e", "#eddcd2", "#fff1e6", "#f0efeb", "#ddbea9", "#a5a58d", "#b7b7a4", "#6d6875", "#b5838d", "#e5989b", "#ffb4a2", "#ffcdb2", "#f9dcc4"
    ],

    [
        "#10002b", "#240046", "#3c096c", "#5a189a", "#7b2cbf", "#9d4edd", "#c77dff", "#e0aaff", "#efcefa", "#d4b2d8", "#a88fac", "#826c7f", "#5d4e60",
        "#7c6f93", "#886f93", "#a967ad", "#ad6789", "#db81ad", "#ff6c91", "#ff736c", "#ff9e46", "#faa275", "#ff8c61", "#ce6a85", "#985277", "#5c374c",
        "#721b65", "#b80d57", "#f8615a", "#ffd868", "#bb596b", "#f96d80", "#ff9a76", "#ffc4a3", "#00e0ff", "#74f9ff", "#a6fff2", "#e8ffe8", "#ffffff"
    ],

    [
        "#007f5f", "#2b9348", "#55a630", "#80b918", "#aacc00", "#bfd200", "#d4d700", "#dddf00", "#eeef20", "#ffff3f", "#03045e", "#0077b6", "#00b4d8",
        "#ff4800", "#ff5400", "#ff6000", "#ff6d00", "#ff7900", "#ff8500", "#ff9100", "#ff9e00", "#ffaa00", "#ffb600", "#90e0ef", "#caf0f8", "#000000",
        "#143642", "#263c41", "#38413f", "#4a473e", "#5c4d3c", "#6f523b", "#815839", "#935e38", "#a56336", "#b76935", "#000000", "#ffffff", "#ffffff"
    ]
];
let palettes = JSON.parse(localStorage.getItem('palettes')) || defaultPalettes;
let paletteIndex = parseInt(localStorage.getItem("paletteIndex")) || 0;
let lockedPalettes = JSON.parse(localStorage.getItem('lockedPalettes')) || [0];
let activeColor = {
    node: null,
    index: null
};

const canvas = document.querySelector("#canvas");
const ctx = canvas.getContext("2d");
const gameTools = document.querySelector("#gameTools");
const chatBox = document.querySelector("#gameChat");
const colorButtons = document.querySelectorAll(".gameToolsColor");
const colorsDiv = document.querySelector("#gameToolsColors");
const colorButton = document.querySelector("#gameToolsColors > div:nth-child(1) > div:nth-child(1)");

const colorPickerWrapper = document.createElement("div");
const colorInput = document.createElement("input");
const colorPicker = document.createElement("input");
const inputStyle = `margin: 5px 0; height: 20px; width: 35%; text-align: center; border: none;font-weight: 800; border-radius: 5px; background-color: #CBCBCB;`;
const wrapperStyle = `position: absolute; margin: 5px 35%; height: 20px; width: 37px; border-radius: 5px;`;

(function init() {
    addPicker();
    updatePageStyle();
    addObservers();
    addListeners();
    changePalette(paletteIndex);
})();

function addPicker() {
    colorPicker.type = "color";
    colorPicker.setAttribute("style", "opacity: 0; width: 37px; cursor: pointer;");
    colorPicker.oninput = updatePicker;

    colorPickerWrapper.setAttribute("style", wrapperStyle);
    colorPickerWrapper.style.backgroundColor = colorPicker.value;
    colorPickerWrapper.appendChild(colorPicker);
    gameTools.appendChild(colorPickerWrapper);

    colorInput.oninput = updateInput;
    colorInput.addEventListener("click", selectInputText, false);
    colorInput.setAttribute("style", inputStyle);
    colorInput.setAttribute("spellcheck", "false");
    colorInput.value = colorPicker.value;
    gameTools.appendChild(colorInput);
    addButtons();
}

function addObservers() {
    const heightObserver = new MutationObserver(adjustChatSize);
    const config = {
        attributes: true,
        childList: false,
        subtree: false
    };
    heightObserver.observe(gameTools, config);
    heightObserver.observe(chatBox, config);
}

function addListeners() {
    canvas.addEventListener('pointerdown', pickCanvasColor, false);
    colorsDiv.addEventListener("click", editColor, false);
    let saveBtn = document.querySelector("#savePalette");
    saveBtn.addEventListener("dragenter", highlight, false);
    saveBtn.addEventListener("dragleave", unhighlight, false);
    saveBtn.addEventListener("drop", handleDrop, false);
    saveBtn.addEventListener("dragover", e => {
        e.preventDefault();
    }, false);
}

function updatePageStyle() {
    document.querySelector("#gameToolsSlider").style.top = "77px";
    gameTools.style.height = "200px";
}

function toggleLock() {
    let lockBtn = document.querySelector("#lockButton");
    if (lockBtn.getAttribute("state") === "unlocked") {
        lockPalette(lockBtn);
    } else {
        unlockPalette(lockBtn);
    }
    updateLock();
}

function lockPalette(lockBtn) {
    lockedPalettes.push(paletteIndex);
    localStorage.setItem("lockedPalettes", JSON.stringify(lockedPalettes));
}

function unlockPalette(lockBtn) {
    let index = lockedPalettes.indexOf(paletteIndex);
    if (index < 0) return;
    lockedPalettes.splice(index, 1);
    localStorage.setItem("lockedPalettes", JSON.stringify(lockedPalettes));
}

function updateLock() {
    let lockBtn = document.querySelector("#lockButton");
    if (isPaletteLocked()) {
        lockBtn.classList.remove("fa-unlock-alt");
        lockBtn.classList.add("fa-lock");
        lockBtn.setAttribute("state", "locked");
    } else {
        lockBtn.classList.add("fa-unlock-alt");
        lockBtn.classList.remove("fa-lock");
        lockBtn.setAttribute("state", "unlocked");
    }
    resetActiveColor();
}

function addButtons() {
    let prevPaletteBtn = document.createElement("button");
    let saveColorBtn = document.createElement("button");
    let nextPaletteBtn = document.createElement("button");
    let lockBtn = document.createElement("button");

    addButton(prevPaletteBtn, "arrow-left", "5px 5px 5px 45px;");
    addButton(saveColorBtn, "save", "5px 5px 5px 75px;", "savePalette");
    addButton(nextPaletteBtn, "arrow-right", "5px 5px 5px 105px;");
    addButton(lockBtn, "unlock-alt", "5px 5px 5px 135px;", "lockButton");
    lockBtn.setAttribute("state", "unlocked");

    prevPaletteBtn.addEventListener("click", prevPalette, false);
    saveColorBtn.addEventListener("click", saveColor, false);
    nextPaletteBtn.addEventListener("click", nextPalette, false);
    lockBtn.addEventListener("click", toggleLock, false);
}

function nextPalette() {
    paletteIndex < (palettes.length - 1) && paletteIndex++;
    localStorage.setItem("paletteIndex", paletteIndex);
    changePalette();
}

function prevPalette() {
    paletteIndex > 0 && paletteIndex--;
    localStorage.setItem("paletteIndex", paletteIndex);
    changePalette();
}

function saveColor(e) {
    if (e.shiftKey) {
        downloadPalettes();
        return;
    }
    let currentPalette = palettes[paletteIndex];
    if (activeColor.index) {
        currentPalette[activeColor.index] = colorPicker.value;
    } else {
        while (currentPalette.length >= 39 || isPaletteLocked()) {
            paletteIndex++;
            if (paletteIndex === palettes.length) {
                palettes.push([]);
            }
            currentPalette = palettes[paletteIndex];
        }
        currentPalette.push(colorPicker.value);
    }
    changePalette();
    savePalettes();
}

function rgbToHex(rgb) {
    // From Magic_Gonad's color picker
    if (/^#[0-9A-F]{6}$/i.test(rgb)) return rgb;
    if (!/^rgb/i.test(rgb)) return "currentcolor";

    rgb = rgb.match(/^rgb\((\d+),\s*(\d+),\s*(\d+)\)$/);

    function hex(x) {
        return ("0" + parseInt(x).toString(16)).slice(-2);
    }
    return "#" + hex(rgb[1]) + hex(rgb[2]) + hex(rgb[3]);
}

function savePalettes() {
    localStorage.setItem("palettes", JSON.stringify(palettes));
}

function downloadPalettes() {
    let formattedPaletteData = JSON.stringify(palettes[paletteIndex]).replace(/\]\,/g, "],\n\n");
    download("palette.txt", formattedPaletteData);
}

function download(filename, text) {
    let pom = document.createElement('a');
    pom.setAttribute('href', 'data:text/plain;charset=utf-8,' + encodeURIComponent(text));
    pom.setAttribute('download', filename);

    if (document.createEvent) {
        let event = document.createEvent('MouseEvents');
        event.initEvent('click', true, true);
        pom.dispatchEvent(event);
    } else {
        pom.click();
    }
}

function isPaletteLocked() {
    return lockedPalettes.includes(paletteIndex);
}

function updateColorInputs(colorValue) {
    console.log(colorValue);
    colorPickerWrapper.style.backgroundColor = colorValue;
    colorPicker.value = colorValue;
    colorInput.value = colorValue;
}

function editColor(event) {
    if (!event.target.classList.contains("gameToolsColor")) return;
    updateColorInputs(rgbToHex(event.target.style.backgroundColor));

    if (isPaletteLocked()) return;
    let color = {
        node: event.target,
        index: Array.prototype.indexOf.call(colorButtons, event.target)
    };

    if (event.altKey) {
        if (color.index >= 0 && paletteIndex >= 0) {
            let palette = palettes[paletteIndex];
            palette.splice(color.index, 1);
            if (isPaletteEmpty(palette)) {
                palettes.splice(paletteIndex, 1);
                paletteIndex--;
            }
            changePalette();
            savePalettes();
        }
    } else if (event.shiftKey) {
        setActiveColor(color);
    }
}

function changePalette() {
    if (paletteIndex < 0 || paletteIndex >= palettes.length) {
        paletteIndex = 0;
        localStorage.setItem("paletteIndex", paletteIndex);
    }
    colorButtons.forEach((button, idx) => {
        let color = palettes[paletteIndex][idx] || "#fff";
        button.style.backgroundColor = color;
    });
    resetActiveColor();
    updateLock();
}

function isPaletteEmpty(palette) {
    if (!palette) return true;
    let empty = true;
    for (let color of palette) {
        if (color) {
            empty = false;
            break;
        }
    }
    return empty;
}

function setActiveColor(color) {
    resetActiveColor();
    activeColor = color;
    console.log(activeColor);
    activeColor.node.style.border = "solid 2px red";
}

function resetActiveColor() {
    if (activeColor.node) {
        activeColor.node.style.border = "";
        activeColor = {
            node: null,
            index: null
        };
    }
}

function addButton(button, icon, pos, id = "") {
    let buttonStyle = `margin: ${pos}; position: absolute; height: 20px; border: none; background-color: #CBCBCB; border-radius: 5px;`;
    button.setAttribute("style", buttonStyle);
    button.setAttribute("class", `fas fa-${icon}`);
    button.id = id;
    gameTools.appendChild(button);
}

function updatePicker(event) {
    let color = event.target.value;
    colorPickerWrapper.style.backgroundColor = color;
    colorInput.value = color;
    setColor(color);
}

function updateInput(event) {
    let color = event.target.value;
    colorPickerWrapper.style.backgroundColor = color;
    colorPicker.value = color;
    setColor(color);
}

function setColor(color) {
    let prevColor = colorButton.style.backgroundColor;
    colorButton.style.backgroundColor = color;
    colorButton.dispatchEvent(new Event("pointerdown"));
    colorButton.style.backgroundColor = prevColor;
}

function selectInputText() {
    colorInput.select();
}

function pickCanvasColor(event) {
    if (!event.altKey) return;
    event.stopImmediatePropagation();
    let pos = getPos(event);
    let [r, g, b, a] = ctx.getImageData(pos.x, pos.y, 1, 1).data;
    let color = `rgb(${r}, ${g}, ${b})`;
    updateColorInputs(rgbToHex(color));
    setColor(color);
}

function getPos(event) {
    let canvasRect = canvas.getBoundingClientRect();
    let canvasScale = canvas.width / canvasRect.width;
    return {
        x: (event.clientX - canvasRect.left) * canvasScale,
        y: (event.clientY - canvasRect.top) * canvasScale
    };
}

function handleDrop(e) {
    e.preventDefault();
    colorsDiv.style.filter = "";
    let file = e.dataTransfer.files[0];
    if (file) {
        let reader = new FileReader();
        reader.readAsText(file);
        reader.onload = (e) => {
            const csvRegex = /CSV \*\/\s*(\S+)/;
            let match = e.target.result.match(csvRegex);
            let palette = match ? match[1].split(",").map(color => `#${color}`) : JSON.parse(e.target.result);
            loadPalette(palette);
            resetPaletteState();
        };
    }
}

function addPalette(palette) {
    palettes.push(palette);
    paletteIndex = palettes.length - 1;
}

function loadPalette(palette) {
    if (!Array.isArray(palette[0])) {
        addPalette(palette);
        return;
    }
    palettes = palette;
    paletteIndex = 0;
    lockedPalettes = [];
}

function resetPaletteState() {
    resetActiveColor();
    updateLock();
    changePalette();
    savePalettes();
}

function highlight(e) {
    e.preventDefault();
    colorsDiv.style.filter = "brightness(0.8)";
}

function unhighlight(e) {
    e.preventDefault();
    colorsDiv.style.filter = "";
}

function isDrawing() {
    return document.querySelector("#gameTools").style.display !== "none";
}

function adjustChatSize() {
    chatBox.style.height = isDrawing() ? "calc(100% - 200px)" : "calc(100% - 180px)";
}