Fanatical Keys Backup

Displays a text area with game titles and keys so you can copy them out easily.

当前为 2020-05-15 提交的版本,查看 最新版本

// ==UserScript==
// @name         Fanatical Keys Backup
// @namespace    Lex@GreasyFork
// @version      0.1
// @description  Displays a text area with game titles and keys so you can copy them out easily.
// @author       Lex
// @match        https://www.fanatical.com/en/orders/*
// @grant        none
// ==/UserScript==

(function() {
    'use strict';

    // Formats games array to a string to be displayed
    // Games is an array [ [title, key], ... ]
    function formatGames(games) {
        // Ignore games which do not have keys revealed
        games = games.filter(e => e[1]);
        // Format the output as tab-separated
        games = games.map(e => e[0]+"\t"+e[1]);
        return games.join("\n");
    }

    function getGames(bundle) {
        let is = bundle.querySelectorAll(".order-item");
        return Array.prototype.map.call(is, i => {
            const gameTitleElement = i.getElementsByClassName("game-name");
            const gameTitle = gameTitleElement.length > 0 ? gameTitleElement[0].textContent.trim() : "";
            const keyElement = i.querySelector("[aria-label='reveal-key']");
            const gameKey = keyElement ? keyElement.value : "";
            return [gameTitle, gameKey];
        });
    }

    // Adds a textarea to the bottom of the games listing with all the titles and keys
    function handleBundle(bundle) {
        const bundleName = bundle.querySelector("h5.my-4") ? bundle.querySelector("h5.my-4").textContent.trim() : "No Title";
        let games = getGames(bundle);
        const gameCount = games.length;
        const keyCount = games.filter(e => e[1]).length;
        const gameStr = formatGames(games);

        let notify = document.createElement("div");
        notify.className = "ktt-notify";
        const color = gameCount == keyCount ? "" : "red";
        notify.innerHTML = `Dumping keys for ${bundleName}: Found ${gameCount} items and <span style="background-color:${color}">${keyCount} keys</span>.`;
        if (gameCount != keyCount) {
            notify.innerHTML += " Are some keys not revealed?";
        }
        bundle.append(notify);

        // Find an old textarea on the active bundle
        let area = bundle.querySelector("textarea.ktt");
        // otherwise make a new one
        if (!area) {
            area = document.createElement("textarea");
            area.className = "ktt";
            bundle.append(area);
        }

        area.value = gameStr;
        area.style.width = "100%";
        // Adjust the height so all the contents are visible
        area.style.height = "";
        area.style.height = area.scrollHeight + 20 + "px";
    }

    var loopCount = 0;
    function handleOrderPage() {
        // There can be more than one bundle in an order
        const bundles = document.querySelectorAll("hr.mb-4 ~ div");
        if (bundles.length > 0) {
            console.log(`Found ${bundles.length} bundle(s)`);
            bundles.forEach(handleBundle);
        } else {
            if (loopCount++ < 100) {
                setTimeout(handleOrderPage, 100);
            }
        }
    }

    handleOrderPage();
})();