Kralik

try to take over the world!

您需要先安装一款用户脚本管理器扩展,例如 Tampermonkey 篡改猴Greasemonkey 油猴子Violentmonkey 暴力猴,才能安装此脚本。

您需要先安装一款用户脚本管理器扩展,例如 Tampermonkey 篡改猴,才能安装此脚本。

您需要先安装一款用户脚本管理器扩展,例如 Tampermonkey 篡改猴Violentmonkey 暴力猴,才能安装此脚本。

您需要先安装一款用户脚本管理器扩展,例如 Tampermonkey 篡改猴Userscripts ,才能安装此脚本。

您需要先安装一款用户脚本管理器扩展,例如 Tampermonkey 篡改猴,才能安装此脚本。

您需要先安装一款用户脚本管理器扩展后才能安装此脚本。

(我已经安装了用户脚本管理器,让我安装!)

您需要先安装一款用户样式管理器扩展,比如 Stylus,才能安装此样式。

您需要先安装一款用户样式管理器扩展,比如 Stylus,才能安装此样式。

您需要先安装一款用户样式管理器扩展,比如 Stylus,才能安装此样式。

您需要先安装一款用户样式管理器扩展后才能安装此样式。

您需要先安装一款用户样式管理器扩展后才能安装此样式。

您需要先安装一款用户样式管理器扩展后才能安装此样式。

(我已经安装了用户样式管理器,让我安装!)

// ==UserScript==
// @name         Kralik
// @namespace    http://tampermonkey.net/
// @version      0.2
// @description  try to take over the world!
// @author       You
// @match        http://darkelf.bkralik.cz/*
// @grant        none
// ==/UserScript==


console.log('helou');
var vypocetBtn = document.forms[2].getElementsByTagName('button')[0];
vypocetBtn.addEventListener('click',ShowCasualites);
/*
var newVypocetBtn = document.createElement('button');
newVypocetBtn.innerHTML = 'Pocitaj';
newVypocetBtn.onclick = (e)=>{
        this.army_strength.countArmyStrength(document.forms[2]);
        ShowCasualites();
    };
vypocetBtn.parentElement.append(newVypocetBtn);
*/

var unit1input = document.getElementsByName('unit1')[0];
var unit2input = document.getElementsByName('unit2')[0];
var unit3input = document.getElementsByName('unit3')[0];
var inputs = [unit1input, unit2input, unit3input];
inputs.forEach(function createButtons(x){
    console.log('helou');
    var btnp = document.createElement('button');
    var thisName = x.name;
    btnp.innerHTML = '+';
    btnp.className = thisName+'btnp';
    btnp.type = 'button';
    btnp.onclick = (e)=>{
        ChangeNumberInValue(x,+1);
        this.army_strength.countArmyStrength(document.forms[2]);
        ShowCasualites();
    };
    x.parentElement.parentElement.insertBefore(btnp,x.parentElement);
    var btnm = document.createElement('button');
    btnm.innerHTML = '-';
    btnm.className = thisName+'btnm';
    btnm.type = 'button';
    btnm.onclick = (e)=>{
        ChangeNumberInValue(x,-1);
        this.army_strength.countArmyStrength(document.forms[2]);
        ShowCasualites();
    };
    x.parentElement.parentElement.insertBefore(btnm,x.parentElement);
});

document.forms[2].getElementsByTagName('div')[4]

var divStraty = document.createElement('div');
divStraty.className="singlecolumn";
for(var i = 0;i<3;i++){
    var label = document.createElement('label');
    label.innerHTML = ' umrie ' +i+ '. stupna'
    var stratyInput = document.createElement('input');
    stratyInput.size = 3;
    stratyInput.id='startInput'+i;
    divStraty.appendChild(label);
    label.prepend(stratyInput);
    var br = document.createElement('br');
    divStraty.appendChild(br);

}
document.forms[2].appendChild(divStraty);

var label1 = document.createElement('label');

var inputObrana = document.createElement('input');
label1.innerHTML = ' obrana kam smeruje utok (pre pocitanie strat)';
inputObrana.size = 3;
label1.prepend(inputObrana)

document.forms[2].getElementsByTagName('div')[4].append(label1);




function ShowCasualites(){
    if(inputObrana.value=="")
    {
        console.log(inputObrana.value);
    inputObrana.value='0';
    }

    var utok = parseInt(document.getElementsByName('attack_output')[0].value);
    var obrana = parseInt(inputObrana.value);
    var pocet1= parseInt(unit1input.value);
    var pocet2= parseInt(unit2input.value);
    var pocet3= parseInt(unit3input.value);
    var straty = CalulateCasualties([pocet1,pocet2,pocet3],utok,obrana);
    document.getElementById('startInput0').value=straty[0];
    document.getElementById('startInput1').value=straty[1];
    document.getElementById('startInput2').value=straty[2];

}

function CalulateCasualties(units,attack,defence)
{
    if (defence >= 3*attack) {
        return units;
    }
    var lost1 = Math.floor(units[0]*(defence/attack)/3);
    var lost2 = Math.floor(units[1]*(defence/attack)/3);
    var lost3 = Math.floor(units[2]*(defence/attack)/3);
    return [lost1,lost2,lost3]
}


function ChangeNumberInValue(ele,change)
{
    ele.value = parseInt(ele.value) + +change;
};
	var S = function(b, e) {
		this.base_cost = b;
		this.exp_cost = e;
	};

	var HS = function(a, ae, def, defe, sp, spe, md, mde, es, ese, s, se, t, te, des, dese, ef, efe) {
		this.attack = new S(a, ae);
		this.defence = new S(def, defe);
		this.spell_power = new S (sp, spe);
		this.magical_defence = new S(md, mde);
		this.escape = new S(es, ese);
		this.survival = new S(s, se);
		this.thieving = new S(t, te);
		this.destruction = new S(des, dese);
		this.efficiency = new S(ef, efe);
	};
DB.Heroes.extra_fighter = new HS(270,2.7,200,2.6,580,4.1,200,2.7,200,2.4,140,2.5,170,2.8,120,1.7,1200,5.3);
let option = document.createElement('option');
option.value='extra_fighter';
option.innerText = 'Extra bojovnik'
document.getElementsByName('hero_type')[0].append(option);

document.getElementsByName('attack')[2].removeAttribute('readonly');


function moveArtsByValue(value)
{
let tbody = document.forms[10].children[0].children[0];
    for(let i=1;i<9;i++)
    {
        let select = tbody.children[i].children[0].children[0];
        select.options[value].selected=true;
        select.onchange();
    }

}
let MoveArtsUpButton = document.createElement('button');
MoveArtsUpButton.innerText='Skret';
MoveArtsUpButton.onclick = () => moveArtsByValue(2);
document.forms[10].append(MoveArtsUpButton);

MoveArtsUpButton = document.createElement('button');
MoveArtsUpButton.innerText='Zbrojnos';
MoveArtsUpButton.onclick = () => moveArtsByValue(1);
document.forms[10].append(MoveArtsUpButton);

MoveArtsUpButton = document.createElement('button');
MoveArtsUpButton.innerText='Legionar';
MoveArtsUpButton.onclick = () =>moveArtsByValue(3);
document.forms[10].append(MoveArtsUpButton);

MoveArtsUpButton = document.createElement('button');
MoveArtsUpButton.innerText='Rytier';
MoveArtsUpButton.onclick = () =>moveArtsByValue(4);
document.forms[10].append(MoveArtsUpButton);

MoveArtsUpButton = document.createElement('button');
MoveArtsUpButton.innerText='Trpaslik';
MoveArtsUpButton.onclick = () =>moveArtsByValue(5);
document.forms[10].append(MoveArtsUpButton);

MoveArtsUpButton = document.createElement('button');
MoveArtsUpButton.innerText='Elf';
MoveArtsUpButton.onclick = () =>moveArtsByValue(6);
document.forms[10].append(MoveArtsUpButton);

MoveArtsUpButton = document.createElement('button');
MoveArtsUpButton.innerText='Nekromant';
MoveArtsUpButton.onclick =() => moveArtsByValue(7);
document.forms[10].append(MoveArtsUpButton);

MoveArtsUpButton = document.createElement('button');
MoveArtsUpButton.innerText='Mag';
MoveArtsUpButton.onclick = () =>moveArtsByValue(8);
document.forms[10].append(MoveArtsUpButton);

MoveArtsUpButton = document.createElement('button');
MoveArtsUpButton.innerText='DE';
MoveArtsUpButton.onclick = () =>moveArtsByValue(9);
document.forms[10].append(MoveArtsUpButton);


MoveArtsUpButton = document.createElement('button');
MoveArtsUpButton.innerText='Vasek';
MoveArtsUpButton.onclick = () =>moveArtsByValue(10);
document.forms[10].append(MoveArtsUpButton);