Better than other zor hax
当前为
// ==UserScript==
// @name zorHax vBetter
// @namespace http://tampermonkey.net/
// @version 4.4
// @description Better than other zor hax
// @author You
// @match *://zorb.io/*
// @grant none
// ==/UserScript==
(function() {
'use strict';
window.isSpeedDetect=0;
window.addEventListener('load',function(){
document.querySelector('#input-name').maxLength=20;
ZOR.UI.data.marquee_messages=["Welcome to zorHax vBetter!","Hold E to instantly grow to max size!<br/>(use this and eat someone else to keep size)","Hold R to get speed! (not affected by player scale!)","<a href=\"https://greasyfork.org/scripts/382196\" target=\"_blank\">https://greasyfork.org/scripts/382196</a>","More features coming soon!","working on color change and no dying","hold s/rclick to pause"];
ZOR.UI.data.news_link="https://greasyfork.org/scripts/382196";
ZOR.UI.data.news_text="zorHax vBetter = Epic"
ZOR.UI.data.AUTHORS.push("Creator of zorHax vBetter");
if(!ZOR.UI.data.player_name.startsWith("[zorHax] "))ZOR.UI.data.player_name="[zorHax] "+ZOR.UI.data.player_name;
window.console=Raven._originalConsoleMethods;
window.oldConsoleLog=window.console.log;
window.console.log=function(){
if([...arguments].join(" ")=="Game started!")window.scanForCurrentPlayer();
if([...arguments].join(" ")=="WARNING! You are speeding!")window.isSpeedDetect=1;
window.oldConsoleLog(...arguments);
};
window.console.log=window.console.log.bind(window.oldConsole);
setInterval(()=>{
ZOR.UI.engine.set("player_color",Math.floor(Math.random()*ZOR.UI.data.COLORS.length));
if(currentPlayer()==null)return;//place all current player dependant stuff below me, all others above
currentPlayer().view.playerColor=ZOR.UI.data.COLORS[ZOR.UI.data.player_color];
currentPlayer().view.mainSphere.material.uniforms.color.value=new THREE.Color(currentPlayer().view.playerColor);
//TODO: set colors array to 0 length and force color index 0. to change color create it and set it to that array index of 0's value and update
},1000);
window.currentPlayer=function(){return null;};
setInterval(()=>{
if(window.currentPlayer()==null)return;
window.currentPlayer().model.sphere.expectedScale=window.currentPlayer().model.sphere.scale;
window.currentPlayer().view.update(window.currentPlayer().model.sphere.expectedScale);
window.currentPlayer().model.abilities.speed_boost.active_duration=0;
window.currentPlayer().model.abilities.speed_boost.cooldown_delay=0;
if(window.currentPlayer().isDead)window.currentPlayer().isDead=false;
if(zorhax.grow){
if(window.isSpeedDetect==1){
window.isSpeedDetect=2;
setTimeout(()=>{
if(window.isSpeedDetect==2)window.isSpeedDetect=0;
},3750);
}
if(window.isSpeedDetect==0)window.currentPlayer().model.sphere.scale=289.999999;
}
if(zorhax.grow||zorhax.speed){
//somehow disables anticheat :D
window.currentPlayer().speedBoostStart();
window.currentPlayer().speedBoostStop();
}
},0);
},false);
var zorhax={grow:false,speed:false},keyhandler=function(e){
if(window.currentPlayer()==null)return;
if(e.type.endsWith("n")){
//key down
switch(e.key.toLowerCase()){
case "e":
zorhax.grow=true;
break;
case "r":
zorhax.speed=true;
break;
}
}else{
//key up
switch(e.key.toLowerCase()){
case "e":
zorhax.grow=false;
break;
case "r":
zorhax.speed=false;
break;
}
}
};
window.addEventListener("keydown",keyhandler,false);
window.addEventListener("keyup",keyhandler,false);
window.scanForCurrentPlayer=function(){
Object.keys(ZOR.Game.players).forEach(p=>{
if(typeof ZOR.Game.players[p]!="undefined"){
if(ZOR.Game.players[p].is_current_player){
window.currentPlayer=function(){return ZOR.Game.players[p];};
window.currentPlayer().model.abilities.speed_boost.isReady=function(){return true;};
window.currentPlayer().model.abilities.speed_boost.min_scale=0;
window.currentPlayer().handleCapture=function(){};//not sure if does anything
window.currentPlayer().getNormSpeed=window.currentPlayer().getSpeed;
window.currentPlayer().getSpeed=function(){return (zorhax.speed?5:window.currentPlayer().getNormSpeed());};
}
console.log(ZOR.Game.players[p]);
}
});
}
})();