您需要先安装一个扩展,例如 篡改猴、Greasemonkey 或 暴力猴,之后才能安装此脚本。
您需要先安装一个扩展,例如 篡改猴 或 暴力猴,之后才能安装此脚本。
您需要先安装一个扩展,例如 篡改猴 或 暴力猴,之后才能安装此脚本。
您需要先安装一个扩展,例如 篡改猴 或 Userscripts ,之后才能安装此脚本。
您需要先安装一款用户脚本管理器扩展,例如 Tampermonkey,才能安装此脚本。
您需要先安装用户脚本管理器扩展后才能安装此脚本。
Enhance your group experience!
// ==UserScript== // @name TagPro GroPro // @version 1.6 // @description Enhance your group experience! // @author Ko // @supportURL https://www.reddit.com/message/compose/?to=Wilcooo // @website https://redd.it/7rbvi4 // @icon https://raw.githubusercontent.com/wilcooo/TagPro-ScriptResources/master/gropro.png // @match *://*.koalabeast.com/* // @match *://*.jukejuice.com/* // @match *://*.newcompte.fr/* // @grant GM_notification // @grant GM_xmlhttpRequest // @grant GM_getValue // @grant GM_setValue // @license MIT // @require https://cdnjs.cloudflare.com/ajax/libs/socket.io/2.1.0/socket.io.slim.js // @require https://greasyfork.org/scripts/371240/code/TagPro%20Userscript%20Library.js // @connect koalabeast.com // @connect script.google.com // @connect script.googleusercontent.com // @namespace https://greasyfork.org/users/152992 // ==/UserScript== /* todo Use TPUL's GroupComm: ready states description Kicking should also make a "doink" sound */ // =====SETTINGS SECTION===== // I use tpul for this userscripts' options. // see: https://github.com/wilcooo/TagPro-UserscriptLibrary var settings = tpul.settings.addSettings({ id: 'GroPro', title: "Configure GroPro", tooltipText: "GroPro", icon: "https://raw.githubusercontent.com/wilcooo/TagPro-ScriptResources/master/gropro.png", fields: { show_notifications: { label: 'Notify chat messages while doing something else', type: 'checkbox', default: true, }, sound_on_chat: { label: '"Bwep" whenever someone sends a message', type: 'checkbox', default: true, }, sound_on_join: { label: '"Dink" whenever someone joins', type: 'checkbox', default: true, }, sound_on_left: { label: '"Donk" whenever someone leaves', type: 'checkbox', default: true, }, color_names: { label: 'Color names in chat', type: 'checkbox', default: true, }, show_timestamps: { label: 'Show timestamps in chat', type: 'checkbox', default: true, }, show_seconds: { label: 'Show seconds on those timestamps', type: 'checkbox', default: true, }, fade_read_chats: { label: 'Fade those timestamps when you\'ve read it', type: 'checkbox', default: true, }, chat_history: { label: 'Use the up/down keys to resend messages (console-like)', type: 'checkbox', default: true, }, prevent_scroll: { label: 'Show an arrow when new chats arrive, while you\'re reading old chats', type: 'checkbox', default: true, }, /*groups_on_home: { label: 'Show available groups (worldwide) on the homepage', type: 'checkbox', default: true, }, groups_on_find: { label: 'Show available groups (worldwide) while finding a game', type: 'checkbox', default: true, }, groups_in_group: { label: 'Show available groups (worldwide) while in a group', type: 'checkbox', default: true, }, position: { label: 'Position of the groups on the homepage', type: 'select', options: ['top','bottom'], default: 'top', },*/ show_description: { label: 'Show the group\'s description, and enables you to set one', type: 'checkbox', default: true, }, show_ready_states: { label: 'Show which players are ready', type: 'checkbox', default: true, }, show_ready_btn: { label: 'Show an "I\'m ready!" button', type: 'checkbox', default: true, }, show_play_btn: { label: 'Show a "Join a pub" button, which will take only you to the joiner.', type: 'checkbox', default: true, }, show_someball_btn: { label: 'Show an "Add Some Ball" button, in case you need more players to launch', type: 'checkbox', default: true, } }, events: { open: function () { // Changing the layout a bit after the config panel is opened... [...this.frame.getElementsByClassName('field_label')].forEach( function(el) { el.classList.remove('col-xs-4'); el.classList.add('col-xs-8'); el.nextElementSibling.classList.remove('col-xs-8'); el.nextElementSibling.classList.add('col-xs-4'); } ); }, save: function() { // Making sure (most) options take effect immediately after a save... show_notifications = settings.get("show_notifications"); sound_on_chat = settings.get("sound_on_chat"); sound_on_join = settings.get("sound_on_join"); sound_on_left = settings.get("sound_on_left"); show_timestamps = settings.get("show_timestamps"); show_seconds = settings.get("show_seconds"); fade_read_chats = settings.get("fade_read_chats"); chat_history = settings.get("chat_history"); prevent_scroll = settings.get("prevent_scroll"); /*position = settings.get("position"); groups_on_home = settings.get("groups_on_home"); groups_on_find = settings.get("groups_on_find"); groups_in_group = settings.get("groups_in_group");*/ show_ready_states = settings.get("show_ready_states"); show_ready_btn = settings.get("show_ready_btn"); show_play_btn = settings.get("show_play_btn"); show_someball_btn = settings.get("show_someball_btn"); /*// Update the position of the groups if necessary: var groups_div = document.getElementById('GroPro-groups'); if (window.location.pathname === '/' && groups_on_home || window.location.pathname.match(/^\/groups\/[a-z]{8}$/) && groups_in_group || window.location.pathname === '/games/find' && groups_on_find ) { if (groups_div) { var pos = document.getElementById('userscript-'+position); if (insertBefore) pos.insertBefore(groups_div, pos.firstChild); else pos.append(groups_div); pos.classList.remove('hidden'); groups_div.classList.remove('hidden'); } else show_groups(); } if (window.location.pathname === '/' && !groups_on_home || window.location.pathname.match(/^\/groups\/[a-z]{8}$/) && !groups_in_group || window.location.pathname === '/games/find' && !groups_on_find ) { groups_div.classList.add('hidden'); }*/ // Some options need a refresh, show a warning when they're changed: if (color_names != settings.get("color_names") || show_description != settings.get("show_description") || show_ready_btn != settings.get("show_ready_btn") || show_play_btn != settings.get("show_play_btn") || show_someball_btn != settings.get("show_someball_btn")) { if (tpul.playerLocation == 'group') setTimeout(tpul.notify, 1500, "Some settings might only take effect after a refresh", "warning"); } }, } }); var show_notifications = settings.get("show_notifications"); var sound_on_chat = settings.get("sound_on_chat"); var sound_on_join = settings.get("sound_on_join"); var sound_on_left = settings.get("sound_on_left"); var color_names = settings.get("color_names"); var show_timestamps = settings.get("show_timestamps"); var show_seconds = settings.get("show_seconds"); var fade_read_chats = settings.get("fade_read_chats"); var chat_history = settings.get("chat_history"); var prevent_scroll = settings.get("prevent_scroll"); /*var groups_on_home = settings.get("groups_on_home"); var groups_on_find = settings.get("groups_on_find"); var groups_in_group = settings.get("groups_in_group"); var position = settings.get("position");*/ var show_description = settings.get("show_description"); var show_ready_states = settings.get("show_ready_states"); var show_ready_btn = settings.get("show_ready_btn"); var show_play_btn = settings.get("show_play_btn"); var show_someball_btn = settings.get("show_someball_btn"); //////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// // ### --- SOUNDS --- ### // //////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// // // // var chat_sound = new Audio('https://raw.githubusercontent.com/wilcooo/TagPro-ScriptResources/master/chat.mp3'); // // var left_sound = new Audio('https://raw.githubusercontent.com/wilcooo/TagPro-ScriptResources/master/left.mp3'); // // var join_sound = new Audio('https://raw.githubusercontent.com/wilcooo/TagPro-ScriptResources/master/joined.mp3'); // // // // //////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// // // // //////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// ////////////////////////////////////// // SCROLL FURTHER AT YOUR OWN RISK! // ////////////////////////////////////// var short_name = 'gropro'; // An alphabetic (no spaces/numbers, preferably lowercase) distinctive name for the script. var version = GM_info.script.version; // The version number is automatically fetched from the metadata. tagpro.ready(function(){ tagpro.scripts = Object.assign( tagpro.scripts || {}, {short_name:{version:version}} ); }); console.log('START: ' + GM_info.script.name + ' (v' + version + ' by ' + GM_info.script.author + ')'); if (tpul.playerLocation == 'groups') { // If we are on the groups selection page } else if (tpul.playerLocation == 'group') { // If we are in a group //if (groups_in_group) show_groups(); tagpro.ready( function(){ // Keep track of all interesting variables. // TagPro does this too, but it's hidden :( // Thats why we do this ourselfs too :) var group = tagpro.group = Object.assign(tagpro.group, { self: null, players: {}, privateGame: $(".group.container").hasClass("js-private-game"), privateGroup: false, currentGamePort: null, chat: [], selfAssignment: false, settings: {}, maxPlayers: 0, maxSpectators: 0, }); var socket = group.socket; socket.on('chat', function(chat) { chat.time = Date.now(); // This is not in the original TagPro code, but it's handy group.chat.push(chat); }); socket.on('port', function(port) { group.currentGamePort = port; }); socket.on('member', function(member) { if (!group.players[member.id]) send_description(); // Not original TP code either // This is slightly altered to allow a 'ready' variable to persist group.players[member.id] = Object.assign(group.players[member.id] || {}, member); if (group.self) group.self = group.players[group.self.id]; }); socket.on('removed', function(removed) { delete group.players[removed.id]; }); socket.on('full', function() { alert('GroPro: This group is full :('); }); socket.on('banned', function() { alert('GroPro: You got banned :('); }); socket.on('you', function(you) { group.self = group.players[you]; }); socket.on('private', function(private){ group.privateGame = private.isPrivate; group.maxSpectators = private.maxSpectators; group.maxPlayers = private.maxPlayers; group.selfAssignment = private.selfAssignment; group.noScript = private.noScript; group.respawnWarnings = private.respawnWarnings; }); socket.on('setting', function(setting) { group.settings[setting.name] = setting.value; }); socket.on('publicGroup', function(publicGroup) { group.public = publicGroup; }); var chat_log = document.getElementsByClassName('js-chat-log')[0]; // Show notifications on receiving chats // Play sound function notify(chat){ if (show_notifications && !document.hasFocus()) { // GM_notification( text, title, icon (defaults to script icon), onclick) GM_notification( chat.message, chat.from || group.settings.groupName, null, window.focus ); } // Play a sound if (chat.from && sound_on_chat) chat_sound.play(); //has been kicked from the group. else if (sound_on_left && (chat.message.endsWith(' has left the group.') || chat.message.endsWith(' has been kicked from the group.')) ) left_sound.play(); else if (sound_on_join && chat.message.endsWith(' has joined the group.')) join_sound.play(); else if (sound_on_chat) chat_sound.play(); } // This function will fade the timestamp when you've seen the message function fadeTimestamp(t) { // If the window isn't focussed if(!document.hasFocus()) { return window.addEventListener("focus", function() { fadeTimestamp(t); }, {once:true}); } // If the chat row is not in view (due to scrolling) if ( t[0].offsetTop < chat_log.scrollTop || t[0].offsetTop > chat_log.scrollTop + chat_log.clientHeight ) { return chat_log.addEventListener("scroll", function(){ fadeTimestamp(t); }, {once:true}); } // Wait 3 secs, and fade if the document is still focussed else { setTimeout( function(){ if (document.hasFocus()) t.fadeTo("slow",0.4); else fadeTimestamp(t); }, 3000); } } // Don't scroll down when reading old messages var scrolled = true; chat_log.addEventListener("scroll", function(){ scrolled = chat_log.scrollTop >= chat_log.scrollHeight - chat_log.clientHeight; if (scrolled) arrow.style.display = 'none'; }); function scrollChat() { if (!prevent_scroll || scrolled) chat_log.scrollTop = chat_log.scrollHeight; else {arrow.style.display = '';} } var last_chat = ''; // Show an arrow instead, that'll bring you back down $('<img id="chat-log-arrow" style="position:absolute;right:30px;top:150px;display:none" src="https://raw.githubusercontent.com/wilcooo/TagPro-ScriptResources/master/arrow.png">').appendTo(chat_log); var arrow = document.getElementById('chat-log-arrow'); arrow.style.cursor = 'pointer'; arrow.title = 'New messages!'; arrow.onclick = function(){ chat_log.scrollTop = chat_log.scrollHeight; arrow.style.display = 'none'; }; // This function receives all chat messages function handleChat(chat) { var player = group.players[Object.keys(group.players).filter( id => group.players[id].name == chat.from )[0]]; var match; // Append messages starting with ⋯ var last = group.chat[group.chat.length-1] || {from:null}; if ( chat.message.startsWith('⋯') && last.from == chat.from && last.time > Date.now()-5) { last_chat = last_chat + chat.message.slice(1); $(".js-chat-log .chat-message").last().text( last_chat ); scrollChat(); return; } // Handle commands (DEPRECATED, USE THE NEW COMMANDS SYSTEM!) if ( ( match = chat.message.match(/^\[GroPro:(\w{1,11})\](.{0,100})$/) ) ) { // If the message is of the form [GroPro:xxx]yyy var command = match[1], // the xxx part value = match[2]; // the yyy part if (command=='description' && player.leader) { group.description = value; if (show_description) update_gd(); return; } if (command=='ready') { player.ready = true; updateReadyStates(); if (!value) return; } if (command=='notready') { player.ready = false; updateReadyStates(); if (!value) return; } var warning = tagpro.helpers.displayError('Someone sent an unrecognizable command (as you can see in chat). The sender probably doesn\'t know what GroPro is, or you don\'t have the latest version installed.'); warning[0].onclick = ()=>warning.fadeOut(); // Click to hide warning[0].style.cursor = 'pointer'; warning[0].title = 'Click to hide'; } // Handle an actual message last_chat = chat.message; var timestamp; if (show_timestamps) { var time = new Date().toTimeString().substr(0, show_seconds ? 8 : 5 ); timestamp = $("<span></span>").addClass("timestamp").text( time ); if (fade_read_chats) fadeTimestamp(timestamp); } var player_name = null; if (chat.from) { var team = player && player.team+1 ? " team-"+player.team : ""; player_name = $("<span></span>").addClass("player-name" + team).text(chat.from + ": "); } var chat_message = $("<span></span>").text(chat.message).addClass("chat-message"); $("<div></div>").addClass("chat-line").append(timestamp).append(player_name).append(chat_message).appendTo(chat_log); scrollChat(); notify(chat); } // Replace TagPro's function that puts chats in the chat-log socket.listeners('chat')[0] = handleChat; // Find the correct styleSheet for (var styleSheet of document.styleSheets) if (styleSheet.href.includes('/style.css')) break; // Add a rule to the sheet for the timestamp and player names styleSheet.insertRule(".group .chat-log .timestamp { margin-right: 5px; color: Yellow; }"); if (color_names) { styleSheet.insertRule(".group .chat-log .player-name { color: #4c4c4c }"); // Gray styleSheet.insertRule(".group .chat-log .player-name.team-0 { color: #8BC34A; }"); // Green styleSheet.insertRule(".group .chat-log .player-name.team-1 { color: #D32F2F; }"); // Red styleSheet.insertRule(".group .chat-log .player-name.team-2 { color: #1976D2; }"); // Blue styleSheet.insertRule(".group .chat-log .player-name.team-3 { color: #e0e0e0; }"); // White } // The New Commands System (using 'touch' events / location). Max 12 chars per message! // TODO // Split long messages, so that you can send those too // Also save all sent messages // for the history option var sent = [], hist = -1, curr = ""; $('.js-chat-input').off('keydown'); // Remove old handler document.getElementsByClassName('js-chat-input')[0].onkeydown = function(key){ if (key.which == 13) { // ENTER sent.unshift(this.value); hist = -1; if (this.value.length <= 120) socket.emit("chat", this.value); else { var cut, chats = [ this.value.slice( 0, 120 ) ]; while ((cut = this.value.slice( chats.length*119+1 ))) { chats.push( '⋯' + cut.slice(0,119) ); } for (var c of chats) socket.emit("chat", c); } this.value = ""; //chat_log.scrollTop = chat_log.scrollHeight; } if (chat_history && key.which == 38) { // ARROW-UP if (hist == -1) curr = this.value; if (hist < sent.length-1) { this.value = sent[ ++hist ]; key.preventDefault(); // Prevent the caret/cursor to jump to the start } } if (chat_history && key.which == 40) { // ARROW-DOWN if (hist > -1) { this.value = sent[ --hist ] || curr; key.preventDefault(); // Prevent the caret to jump to the end } } }; // Group description document.getElementsByClassName('js-chat-input')[0].placeholder = 'Send a message'; if (show_description) { $(` <div id="gd-container" class="col-md-12" style="display:none"><hr> <h3 style="float:left;font-size:16px">Group Description</h3> <div id="gd-btns" style="display:none;float:right;margin-bottom:14px"> <a id="gd-save" class="btn btn-default">Save</a> <a id="gd-cancel" class="btn btn-default">Cancel</a> </div> <textarea readonly id="gd-text" maxlength=100 placeholder="Group description (this is also sent to those without the script)" type="text" style="background:#212121;width:100%;padding:5px 10px;resize:vertical" class="chat"></textarea> <hr></div>`).insertAfter(document.getElementById('group-chat').parentNode); var gd_container = document.getElementById('gd-container'); var gd_text = document.getElementById('gd-text'); var gd_save = document.getElementById('gd-save'); var gd_cancel = document.getElementById('gd-cancel'); var gd_btns = document.getElementById('gd-btns'); gd_save.onclick = function(){ if (gd_text.value != group.description) socket.emit('chat', "[GroPro:description]"+gd_text.value); gd_btns.style.display = 'none'; }; gd_cancel.onclick = function(){ update_gd(); gd_btns.style.display = 'none'; }; socket.once('you', function(you){ update_gd(); socket.on('member', function(member){ if (member.id == group.self.id) update_gd(false); }); }); } group.description = ""; function editDescription(){ // Show the save/cancel buttons gd_btns.style.display = ''; } function onLeader(){ gd_text.readOnly = false; gd_text.onfocus = editDescription; } function onNonLeader(){ gd_text.readOnly = true; gd_text.onfocus = null; gd_text.value = group.description; gd_btns.style.display = 'none'; } function update_gd(text=true) { if (!show_description) return; if (group.description || group.self.leader) gd_container.style.display = ''; //show else gd_container.style.display = 'none'; //hide if (group.self.leader) { gd_text.readOnly = false; gd_text.onfocus = editDescription; } else { gd_text.readOnly = true; gd_text.onfocus = null; gd_btns.style.display = 'none'; } if (text) gd_text.value = group.description; } function send_description() { if (group.self && group.self.leader && group.description ) { socket.emit('chat', "[GroPro:description]"+gd_text.value); } } // Play (only you) button if (show_play_btn) { //<button id="launch-private-btn" class="btn btn-primary js-socket-btn start-game" data-event="groupPlay" onclick="this.blur();">Launch Game</button> var play_public_btn = document.createElement('a'); play_public_btn.className = 'btn btn-primary'; play_public_btn.innerText = 'Join a Pub'; play_public_btn.title = 'Only you.\nYou will stay in the group.'; play_public_btn.href = '/games/find'; var play_private_btn = play_public_btn.cloneNode(true); var launch_public_btn = document.getElementById('launch-public-btn'); var launch_private_btn = document.getElementById('launch-private-btn'); launch_public_btn.parentElement.appendChild( play_public_btn ); launch_private_btn.parentElement.appendChild( play_private_btn ); } // Add Some Ball button if (show_someball_btn) { // This function is all the code we need to add a Some Ball function addSomeBall(){ var http = new XMLHttpRequest() http.open('GET','http://free.pagepeeker.com/v2/thumbs.php?size=t&url=' + location.href + '?r=pagekeeperyoucancontactmeonreddituWILCOOO' + Math.random()) http.send() this.blur() } // The rest is just adding & styling the button var add_someball_btn = document.createElement('button') add_someball_btn.title = "For when you need more players to launch.\nThe some ball will leave after a minute." add_someball_btn.className = "btn btn-default" add_someball_btn.onclick = addSomeBall add_someball_btn.innerHTML += ' <svg version="1.0" xmlns="http://www.w3.org/2000/svg" width="80pt" height="80pt" viewBox="0 0 80 80"> <g transform="translate(0,80)scale(0.1,-0.1)"><path d="M207 638 c-19 -45 -37 -89 -39 -97 -8 -36 195 -61 337 -42 133 18 131 14 85 118 -22 49 -46 92 -54 97 -9 7 -35 3 -76 -9 -55 -17 -67 -17 -108 -5 -108 30 -104 32 -145 -62z"/><path d="M75 474 c-162 -49 -56 -92 251 -101 251 -8 446 15 461 53 8 22 -5 31 -69 48 -54 14 -60 13 -110 -7 -46 -18 -73 -21 -213 -21 -141 0 -166 3 -215 22 -30 12 -55 22 -55 21 0 0 -22 -7 -50 -15z"/><path d="M40 305 c0 -8 9 -15 20 -15 18 0 20 -7 20 -80 0 -107 13 -120 121 -120 43 0 89 5 103 11 30 14 56 65 56 108 0 29 2 31 40 31 l40 0 0 -44 c0 -33 6 -52 24 -73 23 -26 30 -28 113 -31 122 -5 134 5 141 116 3 61 8 82 18 82 8 0 14 7 14 15 0 13 -46 15 -355 15 -309 0 -355 -2 -355 -15z m280 -73 c0 -91 -13 -102 -116 -102 l-84 0 0 80 0 80 100 0 100 0 0 -58z m360 -6 c0 -97 1 -96 -95 -96 -96 0 -106 7 -113 80 -7 79 -7 80 108 80 l100 0 0 -64z"/></g></svg> ' add_someball_btn.innerHTML += ' Add Some Ball ' document.getElementsByClassName('player-settings')[0].appendChild(add_someball_btn) } // Ready button // First, add the button if (show_ready_btn) { var ready_public_btn = document.createElement('label'); ready_public_btn.className = 'btn btn-default group-setting'; ready_public_btn.style.marginRight = '14px'; ready_public_btn.innerHTML = '<input type="checkbox" style="margin:0;vertical-align:middle"> I\'m Ready!'; var ready_private_btn = ready_public_btn.cloneNode(true); var launch_public_btn = document.getElementById('launch-public-btn'); var launch_private_btn = document.getElementById('launch-private-btn'); launch_public_btn.parentElement.insertBefore( ready_public_btn, launch_public_btn); launch_private_btn.parentElement.insertBefore( ready_private_btn, launch_private_btn); var ready_public_box = ready_public_btn.getElementsByTagName('input')[0]; var ready_private_box = ready_private_btn.getElementsByTagName('input')[0]; var ready_state = false; var last_clicked; ready_public_btn.onchange = ready_private_btn.onchange = function(change){ // Find out what your new readystate is ready_state = change.target.checked; // Update both buttons accordingly (one of them obviously is already right) ready_public_btn.getElementsByTagName('input')[0].checked = ready_state; ready_private_btn.getElementsByTagName('input')[0].checked = ready_state; // Disable the buttons for a few seconds to prevent spamming console.log(ready_public_btn.style.cursor); ready_public_btn.style.cursor = 'wait'; ready_private_btn.style.cursor = 'wait'; ready_public_box.style.cursor = 'wait'; ready_private_box.style.cursor = 'wait'; ready_public_box.disabled = true; ready_private_box.disabled = true; setTimeout(function(){ ready_public_btn.style.cursor = ''; ready_private_btn.style.cursor = ''; ready_public_box.style.cursor = ''; ready_private_box.style.cursor = ''; ready_public_box.disabled = false; ready_private_box.disabled = false; },3000); // Warn if the state is changed right after the delay runs out if (last_clicked > Date.now() - 6000) { let warning = tagpro.helpers.displayError('Please don\'t change your ready-state more often than needed. Players without the script receive a chat message every time you change it. Thank you :)'); warning[0].onclick = ()=>warning.fadeOut(); // Click to hide warning[0].style.cursor = 'pointer'; warning[0].title = 'Click to hide'; } last_clicked = Date.now(); // Tell it to the world socket.emit('chat', ready_state ? "[GroPro:ready]" : "[GroPro:notready]"); }; } for (var event of ['port','member','removed','you','private']) socket.on(event, updateReadyStates); // This function updates the ready tag beneath each player function updateReadyStates(){ if (!show_ready_states) return; for (var player_item of document.getElementsByClassName('player-item')) { var player = group.players[ $(player_item).data('model') && $(player_item).data('model').id ]; var location = player_item.getElementsByClassName('player-location')[0]; if (player.ready && player.location == "page") { location.innerText = 'Ready!'; location.style.color = '#8BC34A'; } else { switch (player.location) { case "page": location.innerText = "In Here"; break; case "joining": location.innerText = "Joining a Game"; break; case "game": location.innerText = "In a Game"; } location.style.color = ''; } } } } ); } else if (tpul.playerLocation == 'find') { // In the process of joining a game } else if (tpul.playerLocation == 'game') { // If we are in a game /*if ( hide_system_messages && tagpro.group.socket ) { var org_handleChat = tagpro.group.socket.listeners('chat')[0]; tagpro.group.socket.listeners('chat')[0] = function(chat) { // Throw away messages of the form [GroPro:xxx]yyy if ( ( match = chat.message.match(/^\[GroPro:(\w{1,11})\](.{0,100})$/) ) ) return; else org_handleChat(chat); }; }*/ } else if (tpul.playerLocation == 'home') { // If we are on the homepage } else { // If we are on any other page of the server }