您需要先安装一个扩展,例如 篡改猴、Greasemonkey 或 暴力猴,之后才能安装此脚本。
您需要先安装一个扩展,例如 篡改猴 或 暴力猴,之后才能安装此脚本。
您需要先安装一个扩展,例如 篡改猴 或 暴力猴,之后才能安装此脚本。
您需要先安装一个扩展,例如 篡改猴 或 Userscripts ,之后才能安装此脚本。
您需要先安装一款用户脚本管理器扩展,例如 Tampermonkey,才能安装此脚本。
您需要先安装用户脚本管理器扩展后才能安装此脚本。
Full Completed Hacker/ Bloble.io
// ==UserScript== // @name bloble.io by:༺ڳฟ༻ by- (ɪթ)אַאַฬℌสԂʑʑאַאַ // @namespace http://tampermonkey.net/ // @version 1.0 // @description Full Completed Hacker/ Bloble.io // @author (ɪթ)אַאַฬℌสԂʑʑאַאַ // @match http://bloble.io/* // @grant none // ==/UserScript== var headAppend=document.getElementsByTagName("head")[0],style=document.createElement("div");style.innerHTML="<style>#upgradeScriptCont,.buttonClass{background-color:rgba(40,40,40,.5);margin-left: 3px;border-radius:4px;pointer-events:all}#upgradeScriptCont{top: -138px;transition: 1s;margin-left:10px;position:absolute;padding-left:24px;margin-top:9px;padding-top:15px;width:530px;height:128px;font-family:arial;left:28%}#upgradeScriptCont:hover{top:0px}.buttonClass{color:#fff;padding:7px;height:19px;display:inline-block;cursor:pointer;font-size:15px}.hoverMessage{color: white;font-size: 14px;position: relative;left: 457px;bottom: 2px;pointer-events: none;}</style>",headAppend.appendChild(style);var contAppend=document.getElementById("gameUiContainer"),menuA=document.createElement("div");menuA.innerHTML="<div id=upgradeScriptCont><div id=layer1><div id=walls class=buttonClass onclick=walls()>Buy Walls</div><div id=upgradeBoulders class=buttonClass onclick=boulders()>Upgrade Boulders</div><div id=upgradeSpikes class=buttonClass onclick=spikes()>Upgrade Spikes</div><div id=upgradeGen class=buttonClass onclick=powerPlants()>Upgrade Power Plants</div></div><div id=layer2 style=margin-top:7px;margin-left:7px><div id=walls class=buttonClass onclick=generators()>Buy Generators</div><div id=upgradeBoulders class=buttonClass onclick=rapid()>Upgrade Rapid</div><div id=upgradeSpikes class=buttonClass onclick=ranged()>Upgrade Ranged</div><div id=upgradeGen class=buttonClass onclick=antiTank()>Upgrade anti-tank</div></div><div id=layer3 style=margin-top:7px;margin-left:-16px><div id=walls class=buttonClass onclick=gatlins()>Upgrade Gatlins</div><div id=upgradeBoulders class=buttonClass onclick=spotter()>Upgrade spotter</div><div id=upgradeMicro class=buttonClass onclick=microGenerators()>Upgrade Micro-Gen</div><div id=upgradeSpikes class=buttonClass onclick=semiAuto()>Upgrade Semi-auto</div></div><span class=hoverMessage>Hover over</span></div>",contAppend.insertBefore(menuA,contAppend.firstChild),window.walls=function(){for(i=-3.14;i<3.14;i+=.108)socket.emit("1",i,1e3,1)},window.generators=function(){for(i=-3.14;i<3.14;i+=.075)socket.emit("1",i,132,3)},window.boulders=function(){for(i=0;i<units.length;++i)3==units[i].type&&"circle"==units[i].shape&&units[i].owner==player.sid&&socket.emit("4",units[i].id,0)},window.microGenerators=function(){for(i=0;i<units.length;++i)3==units[i].type&&"circle"==units[i].shape&&units[i].owner==player.sid&&socket.emit("4",units[i].id,1)},window.spikes=function(){for(i=0;i<units.length;++i)3==units[i].type&&"hexagon"==units[i].shape&&units[i].owner==player.sid&&socket.emit("4",units[i].id,0)},window.powerPlants=function(){for(i=0;i<units.length;++i)0==units[i].type&&"hexagon"==units[i].shape&&units[i].owner==player.sid&&socket.emit("4",units[i].id,0)},window.rapid=function(){for(i=0;i<units.length;++i)0==units[i].type&&1==units[i].turretIndex&&"circle"==units[i].shape&&units[i].owner==player.sid&&socket.emit("4",units[i].id,0)},window.ranged=function(){for(i=0;i<units.length;++i)0==units[i].type&&1==units[i].turretIndex&&"circle"==units[i].shape&&units[i].owner==player.sid&&socket.emit("4",units[i].id,1)},window.antiTank=function(){for(i=0;i<units.length;++i)0==units[i].type&&4==units[i].turretIndex&&"circle"==units[i].shape&&units[i].owner==player.sid&&socket.emit("4",units[i].id,1)},window.semiAuto=function(){for(i=0;i<units.length;++i)0==units[i].type&&4==units[i].turretIndex&&"circle"==units[i].shape&&units[i].owner==player.sid&&socket.emit("4",units[i].id,0)},window.gatlins=function(){for(i=0;i<units.length;++i)0==units[i].type&&2==units[i].turretIndex&&"circle"==units[i].shape&&units[i].owner==player.sid&&socket.emit("4",units[i].id,0)},window.spotter=function(){for(i=0;i<units.length;++i)0==units[i].type&&3==units[i].turretIndex&&"circle"==units[i].shape&&units[i].owner==player.sid&&socket.emit("4",units[i].id,0)}; setInterval(updatePlayer,90000); function updatePlayer(){ socket.emit("2",0,0); socket.emit("2",Math.round(camX),Math.round(camY)); } var scroll = 0; mainCanvas.addEventListener ? (window.addEventListener("mousewheel", zoom, !1), mainCanvas.addEventListener("DOMMouseScroll", zoom, !1)) : window.attachEvent("onmousewheel", zoom); function zoom(a) { a = window.event || a; a.preventDefault(); a.stopPropagation(); scroll = Math.max(-1, Math.min(1, a.wheelDelta || -a.detail)) if (scroll == -1) { //zoom out if (maxScreenHeight < 10000000) { (maxScreenHeight += 255, maxScreenWidth += 250000, resize()); scroll = 0 } } if (scroll == 1) { //zoom in if (maxScreenHeight > 100) { (maxScreenHeight -= 255, maxScreenWidth -= 25000, resize()) scroll = 0 } } } mainCanvas.onkeydown = function(event) { var k = event.keyCode ? event.keyCode : event.which; if (k == 70) { // F to zoom out if (maxScreenHeight < 100000000) { (maxScreenHeight += 255, maxScreenWidth += 250000, resize()); } } if (k == 67) {// C to zoom in if (maxScreenHeight > 100) { (maxScreenHeight -= 255, maxScreenWidth -= 25000, resize()) } } {if(65==a||37==a)cameraKeys.l=0,updateCameraInput();if(68==a||39==a)cameraKeys.r=0,updateCameraInput();if(87==a||38==a)cameraKeys.u=0,updateCameraInput();if(83==a||40==a)cameraKeys.d=0,updateCameraInput();if(32==a){var d=unitList.indexOf(activeUnit);sendUnit(d)}void 0!=upgrInputsToIndex["k"+a]&&toggleActiveUnit(upgrInputsToIndex["k"+a]);46==a&&selUnits.length&&sellSelUnits();84==a&&toggleChat("none"==chatListWrapper.style.display); 27==a&&(toggleActiveUnit(),disableSelUnit(),showSelector=!1);82==a&&(camY=camX=0)}};mainCanvas.onkeydown=function(a){a=a.keyCode?a.keyCode:a.which;socket&&player&&!player.dead&&(65!=a&&37!=a||cameraKeys.l||(cameraKeys.l=-1,cameraKeys.r=0,updateCameraInput()),68!=a&&39!=a||cameraKeys.r||(cameraKeys.r=1,cameraKeys.l=0,updateCameraInput()),87!=a&&38!=a||cameraKeys.u||(cameraKeys.u=-1,cameraKeys.d=0,updateCameraInput()),83!=a&&40!=a||cameraKeys.d||(cameraKeys.d=1,cameraKeys.u=0,updateCameraInput()))} setInterval(updatePlayer,9999999999); function updatePlayer(){ socket.emit("2",0,0); socket.emit("2",Math.round(camX),Math.round(camY)); } addEventListener("keydown", function(a) { if (a.keyCode == 51) { //Generators for(i=-3.14;i<=2.36;i+=0.050){ socket.emit("1",i,132,3); } } if (a.keyCode == 54) { //Armory socket.emit("1",UTILS.roundToTwo(2.75),UTILS.roundToTwo(175),7); } if (a.keyCode == 52) { //Houses for(i=-3.134;i<=2.492;i+=0.04620){ socket.emit("1",i,194,4); } } if (a.keyCode == 50) {//Turrets socket.emit("1",2.75,245.75,2);socket.emit("1",2.50,245,2);socket.emit("1",3,245,2); for(i=-2.98;i<=2.2;i+=0.3235){ socket.emit("1",i,245,2); } } if (a.keyCode == 49) {//Walls for(i=-3.14;i<3.14;i+=0.216){ socket.emit("1",i,1e3,1); } } if (a.keyCode == 55) {//Barracks socket.emit("1",0.32,310,8); socket.emit("1",-0.98,310,8); socket.emit("1",1.61,310,8); socket.emit("1",-2.27,310,8); } }); addEventListener("keydown", function(a) { if (a.keyCode == 77){ for(i=0;i<users.length;++i){ if(users[i].name.startsWith("[G]")&&users[i].name !== player.name){ camX = users[i].x-player.x; camY = users[i].y-player.y; } } } });