您需要先安装一个扩展,例如 篡改猴、Greasemonkey 或 暴力猴,之后才能安装此脚本。
您需要先安装一个扩展,例如 篡改猴 或 暴力猴,之后才能安装此脚本。
您需要先安装一个扩展,例如 篡改猴 或 暴力猴,之后才能安装此脚本。
您需要先安装一个扩展,例如 篡改猴 或 Userscripts ,之后才能安装此脚本。
您需要先安装一款用户脚本管理器扩展,例如 Tampermonkey,才能安装此脚本。
您需要先安装用户脚本管理器扩展后才能安装此脚本。
Autocheat move cool down, Autocheat repairall (Def, Off)
当前为
// ==UserScript== // @name C&C Tiberium Alliances AutoCheat // @namespace AutoCheat // @description Autocheat move cool down, Autocheat repairall (Def, Off) // @include https://prodgame18.alliances.commandandconquer.com/320/index.aspx* // @version 2.1.0gg // @author D4rkv3nom // @contributor leo7044 // @contributor Vocheck // ==/UserScript== (function () { var AutoCheat_main = function () { try { function initAutoCheat() { console.log('C&C:Tiberium Alliances AutoCheat loaded.'); var autoCheat = { timeOutAutoCheat: function () { try { window.setTimeout(autoCheat.timeOutAutoCheat, 4500); if (ClientLib.Data.MainData.GetInstance().get_Cities().get_CurrentOwnCity() !== null) { if (ClientLib.Data.MainData.GetInstance().get_Cities().get_CurrentOwnCity().get_hasCooldown()) { autoCheat.sendCheatMoveCoolDown(); } var x = 0; var apcl = ClientLib.Data.MainData.GetInstance().get_Cities().get_AllCities().d; for (var key in apcl) { var c = apcl[key]; if (c.GetFullConditionInPercent() < 100 && (c.GetBuildingsConditionInPercent() < 100 || c.GetDefenseConditionInPercent() < 100 || c.GetOffenseConditionInPercent() < 100)) { switch (x) { case 0: autoCheat.sendCheatAutoRepair(0);break; case 1: autoCheat.sendCheatAutoRepair(1);break; case 2: autoCheat.sendCheatAutoRepair(2);break; case 3: autoCheat.sendCheatAutoRepair(3);break; case 4: autoCheat.sendCheatAutoRepair(4);break; case 5: autoCheat.sendCheatAutoRepair(5);break; case 6: autoCheat.sendCheatAutoRepair(6);break; case 7: autoCheat.sendCheatAutoRepair(7);break; case 8: autoCheat.sendCheatAutoRepair(8);break; case 9: autoCheat.sendCheatAutoRepair(9);break; case 10: autoCheat.sendCheatAutoRepair(10);break; case 11: autoCheat.sendCheatAutoRepair(11);break; case 12: autoCheat.sendCheatAutoRepair(12);break; case 13: autoCheat.sendCheatAutoRepair(13);break; case 14: autoCheat.sendCheatAutoRepair(14);break; case 15: autoCheat.sendCheatAutoRepair(15);break; } } x = x + 1; // window.setTimeout(autoCheat.timeOutAutoCheat, 9000); } if (ClientLib.Data.MainData.GetInstance().get_Player().GetCommandPointCount() < 1) { autoCheat.sendCheatSetCommandPoints(); } } } catch (e) { console.log('timeOutAutoCheat: ', e); } }, sendCheatMoveCoolDown: function () { try { if (qx.core.Init.getApplication().getChat() !== null) { qx.core.Init.getApplication().getChat().getChatWidget().send('/cheat resetmovecooldownpte'); } } catch (e) { console.log('sendCheatMoveCoolDown: ', e); } }, sendCheatAutoRepair: function (id) { try { if (qx.core.Init.getApplication().getChat() !== null) { qx.core.Init.getApplication().getChat().getChatWidget().send('/cheat repairallpte '+id); qx.core.Init.getApplication().getChat().getChatWidget().send('/cheat repairallpte'); } } catch (e) { console.log('sendCheatAutoRepair: ', e); } }, sendCheatSetCommandPoints: function () { try { if (qx.core.Init.getApplication().getChat() !== null) { qx.core.Init.getApplication().getChat().getChatWidget().send('/cheat maxresources'); } } catch (e) { console.log('sendCheatSetCommandPoints: ', e); } } }; console.log('init AutoCheat'); window.setTimeout(autoCheat.timeOutAutoCheat, 2000); } } catch (e) { console.log('initAutoCheat: ', e); } function AutoCheat_checkIfLoaded() { try { if (typeof qx !== 'undefined') { initAutoCheat(); } else { window.setTimeout(AutoCheat_checkIfLoaded, 1000); } } catch (e) { console.log('AutoCheat_checkIfLoaded: ', e); } } window.setTimeout(AutoCheat_checkIfLoaded, 1000); }; try { var AutoCheat = document.createElement('script'); AutoCheat.innerHTML = '(' + AutoCheat_main.toString() + ')();'; AutoCheat.type = 'text/javascript'; document.getElementsByTagName('head') [0].appendChild(AutoCheat); } catch (e) { console.log('AutoCheat: init error: ', e); } }) ();