gladiatus auto dungeon
当前为
// ==UserScript==
// @name Gladiatus Auto Dungeon click
// @description gladiatus auto dungeon
// @include https://s*.gladiatus.gameforge.*/game/index.php?mod=dungeon*
// @include https://s*.gladiatus.gameforge.*/game/index.php?mod=reports&submod=showCombatReport*t=1*
// @author ZaharX97
// @version 0.9
// @namespace https://greasyfork.org/users/104906
// ==/UserScript==
window.addEventListener ("load", main, false);
function main () {
myElem = document.getElementById("cooldown_bar_fill_dungeon");
//elemTime = document.getElementById("cooldown_bar_text_dungeon");
//console.log(elemTime.innerText);
//elemLink = document.getElementsByClassName("cooldown_bar_link");
//dungeonLink = elemLink[1].href;
if(myElem.style.width == "100%"){
elemFights = document.getElementsByClassName("map_label");
//console.log( elemFights[0].innerText );
if(elemFights.length){
for(i = 0 ; i < elemFights.length ; i++){
//console.log( elemFights[i].innerText );
if( elemFights[i].innerText == "Sef" )
elemFights[i].click();
}
elemFights[0].click();
}
else{
elemDungeons = document.getElementsByClassName("button1");
/*
for(i = 0 ; i < elemDungeons.length ; i++)
if( elemDungeons[i].type == "submit" )
elemDungeonNormal = elemDungeons[i];
*/
for(i = elemDungeons.length - 1 ; i >= 0 ; i--)
if( elemDungeons[i].type == "submit" )
elemDungeons[i].click();
}
}
//setTimeout(function(){ window.location.reload(); }, 3000);
}