Color Coding for Planets.nu

Color codes planets and ships by race on Play.Planets.nu map

目前为 2014-06-18 提交的版本。查看 最新版本

  1. // ==UserScript==
  2. // @name Color Coding for Planets.nu
  3. // @description Color codes planets and ships by race on Play.Planets.nu map
  4. // @include http://play.planets.nu/*
  5. // @include http://test.planets.nu/*
  6. // @include http://planets.nu/*
  7. // @version 2.1
  8. // @namespace https://greasyfork.org/users/2860
  9. // ==/UserScript==
  10.  
  11. // 1. Color codes planets and ships by race on Planets.nu map
  12. // 2. v0.5 - now activates or deactivates from Settings screen!
  13. // 3. v0.7 - now activates or deactivates default color for user from Settings screen
  14. // 4. v0.81 - now saves settings for the user to a cookie, when changed from the Settings Screen
  15. // 5. v0.90 - First 11 race colors, unknown planets, and unoccupied planets now configurable from Settings Screen!
  16. // 6. v1.0 - Fully functional! Uses color gradient for all planets. Displays color gradiant on Settings Screen (FF only, will tackle Chrome later)
  17. // 7. v1.1 - Chrome and FF color preview. Gradient colors for standard game races, info, and unknown
  18. // 8. v1.2 - Redraws colors on maps after any setting changes. Different sized circles around planets for Own Ships, Ally, and Enemy. Own ships will always have correct color
  19. // 9. v1.3 - rewrote Settings changes to play nicely with other mods.
  20. // 10.v1.4 - added in support for users changing colors beyond race 11 (settings page does not refresh, so hit the settings button again to see the changes).
  21. // 11.v1.5,1.51 - added support for new play.planets.nu client
  22. // 12.v1.6 - New note colors that match the mod.
  23. // 13.v1.61 - added support for new planets urls
  24. // 14.v1.7 - Adds planets v3 API support
  25. // 15.v1.81 - Now shows ship names with explosions (formerly a separate script). Fixed colors in the diplomacy screen color picker (if you ever want to use this with the mod).
  26. // 16.v1.9 - Graphics change for cloaked ships on map
  27. // 17.v2.0 - Split from codebase for original planets.nu implementation
  28. // 18.v2.1 - Fixes multiple bugs. Minefields laid in other races name are displayed with the Unknown Owner color (previously would not work with color mod).
  29.  
  30. function wrapper () { // wrapper for injection
  31. //var colors = ["white", "Green", "Crimson", "HotPink", "Lime", "Magenta", "Yellow", "Purple", "Gray", "Cyan", "Blue", "mediumslateblue", "sienna", "skyblue", "tomato","wheat", "lightcoral", "darkslategray", "teal", "firebrick", "olive", "mediumpurple", "lime", "indigo", "tan", "yellowgreen", "goldenrod", "aliceblue", "olivedrab", "orangered"];
  32.  
  33. var colorsA =["#F0F8FF","#32CD32","#CD5C5C","#FFC0CB","#98FB98","#C0C0C0","#FFFF00","#EE82EE","#D3D3D3","#B0E0E6","#87CEFA","#7B68EE","#F4A460","#D2B48C","#FF6347","#F5DEB3","#F08080","#2F4F4F","#008080","#B22222","#808000","#9370DB","#00FF00","#4B0082","#D2B48C","#9ACD32", "#DAA520","#F0F8FF","#6B8E23","#FF4500"];
  34. var colorsA2 =["#FFFFFF","#006400","#FF0000","#FF69B4","#00FA9A","#6A5ACD","#FFD700","#9400D3","#808080","#00CED1","#4169E1","#7B68EE","#A0522D","#87CEEB","#FF6347","#F5DEB3","#F08080","#2F4F4F","#008080","#B22222","#808000","#9370DB","#00FF00","#4B0082","#D2B48C","#9ACD32", "#DAA520","#F0F8FF","#6B8E23","#FF4500"];
  35.  
  36. var modInfo="#F4A460";//chocolate
  37. var modInfo2="#D2691E";//chocolate
  38.  
  39. var modUnknown="#FFF8DC"; //Tan
  40. var modUnknown2="#D2B48C"; //Tan
  41. var modRace=12;
  42.  
  43. // Fed - White
  44. // Lizard - Green
  45. // Birds - Crimson
  46. // Fascists - Pink
  47. // Privateers - Lime
  48. // Cyborg - Magenta
  49. // Crystals - Yellow
  50. // Empire - Purple
  51. // Robots - Gray
  52. // Rebels - Aqua
  53. // Colonies - Blue
  54.  
  55. var activeColorMod=null;//default true
  56. var defaultMyColor=null;//default true
  57. var useCustomColor=false;//have we checked Cookie
  58. var firstLoad=true;
  59.  
  60.  
  61. var oldShow = geoSimpleColorPicker.prototype.show;
  62.  
  63.  
  64. geoSimpleColorPicker.prototype.show = function (targetId, callback) {
  65. if (activeColorMod==false)
  66. {
  67. oldShow.apply(this,arguments);
  68. }
  69. else
  70. {
  71. this.picker = $("<div style='position:absolute;background-color:#000;padding:4px;z-index:999;'></div>").hide().appendTo("body");
  72. this.target = $("#" + targetId);
  73. this.callback = callback;
  74. //colors table
  75. var objX = new Array('00', '33', '66', '99', 'CC', 'FF');
  76. html = '<table bgcolor="#000" border="0" cellpadding="0" cellspacing="0" style="padding:2px;"><tr>';
  77. var br = 1;
  78. for (o = 0; o < 6; o++) {
  79. html += '</tr><tr>';
  80. for (y = 0; y < 6; y++) {
  81. if (y == 3) { html += '</tr><tr>'; }
  82. for (x = 0; x < 6; x++) {
  83. var grid = objX[o] + objX[y] + objX[x];
  84. html += '<td><div title="#' + grid + '" onclick="colorPicker.selectColor(\'' + grid + '\');" style="cursor:pointer;margin: 1px;width:20px;height:20px;background-color:#' + grid + '"></div></td>';
  85. }
  86. }
  87. }
  88. html += '</tr></table>';
  89.  
  90. //greys table
  91. var objX = new Array('0', '3', '6', '9', 'C', 'F');
  92. html += '<table bgcolor="#000" border="0" cellpadding="0" cellspacing="0" style="padding:2px;"><tr>';
  93. var br = 0;
  94. for (y = 0; y < 6; y++) {
  95. for (x = 0; x < 6; x++) {
  96. if (br == 18) {
  97. br = 0;
  98. html += '</tr><tr>';
  99. }
  100. br++;
  101. var grid = objX[y] + objX[x] + objX[y] + objX[x] + objX[y] + objX[x];
  102. html += '<td><div title="#' + grid + '" onclick="colorPicker.selectColor(\'' + grid + '\');" style="cursor:pointer;margin: 1px;width:20px;height:20px;background-color:#' + grid + '"></div></td>';
  103. }
  104. }
  105. html += "</tr></table>";
  106. html += '<table bgcolor="#000" border="0" cellpadding="0" cellspacing="0" style="padding:2px;"><tr>';
  107. var br = 0;
  108. for (y = 0; y < 2; y++) {
  109. for (x = 0; x < 10; x++) {
  110. if (br == 10) {
  111. br = 0;
  112. html += '</tr><tr>';
  113. }
  114. br++;
  115. var grid;
  116. if (y==0)
  117. {
  118. if (colorsA[x].charAt(0)=='#')
  119. grid = colorsA[x].substring(1,colorsA.length);
  120. else
  121. grid = colorsA[x];
  122. }
  123. else
  124. {
  125. if (colorsA2[x].charAt(0)=='#')
  126. grid = colorsA2[x].substring(1,colorsA2.length);
  127. else
  128. grid = colorsA2[x];
  129. }
  130. html += '<td><div title="#' + grid + '" onclick="colorPicker.selectColor(\'' + grid + '\');" style="cursor:pointer;margin: 1px;width:20px;height:20px;background-color:#' + grid + '"></div></td>';
  131. }
  132. }
  133. html += '<table bgcolor="#000" border="0" cellpadding="0" cellspacing="0" style="padding:2px;"><tr>';
  134. html += '<td><div title="clear" onclick="colorPicker.selectColor(\'clear\');" style="cursor:pointer;margin: 1px;width:80px;height:20px;text-align:center;border: solid 1px #fff;color: #fff;">CLEAR</div></td>';
  135. html += "</tr></table>";
  136. this.picker.css("left", this.target.offset().left);
  137. this.picker.css("top", this.target.offset().top + this.target.height() + 10);
  138. this.picker.html(html);
  139. if (vgaPlanets.prototype.version>=3)
  140. $(".cpselect").tclick(function () { colorPicker.selectColor($(this).data("color")); });
  141. this.picker.show();
  142. }
  143. };
  144.  
  145. // vgap3.js functions
  146.  
  147.  
  148. var oldDraw = vgapMap.prototype.draw;
  149.  
  150. vgapMap.prototype.draw = function (fast, ctx, skipUserContent) {
  151.  
  152. //check Color Mod Settings
  153. checkColorModSettings();
  154. if ((activeColorMod==false)||(vgaPlanets.prototype.version<3))
  155. {
  156. oldDraw.apply(this,arguments);
  157. }
  158. else
  159. {
  160. if (drawing)
  161. return;
  162. //remove planet names (and re-add at the end)
  163. $(".PlanetName").remove();
  164.  
  165. this.startdrawtime = new Date;
  166.  
  167. if (!ctx && fast) {
  168. this.drawFromSecond();
  169. this.showDrawTime(fast);
  170. return;
  171. }
  172.  
  173. //if (!ctx && fast && this.spritecache().tiles) {
  174. // this.drawFromTiles();
  175. // this.showDrawTime(fast);
  176. // return;
  177. //}
  178.  
  179. var drawing = true;
  180.  
  181. var fullrender = true;
  182. if (fast)
  183. fullrender = false;
  184.  
  185. var sets = vgap.accountsettings;
  186. var drawUserContent = true;
  187. if (skipUserContent)
  188. drawUserContent = false;
  189.  
  190. if (!ctx)
  191. ctx = this.ctx;
  192.  
  193. ctx.clearRect(0, 0, vgap.map.canvas.width, vgap.map.canvas.height);
  194. if (this.activeShip) {
  195. vgap.shipScreen.predraw();
  196. }
  197. //Debris Disk stroke
  198. if (vgap.map.zoom >= 5 && fullrender) {
  199. for (var i = 0; i < vgap.debrisdisks.length; i++) {
  200.  
  201. var planet = vgap.debrisdisks[i];
  202. var rad = planet.debrisdisk * vgap.map.zoom;
  203.  
  204. var visible = this.isVisible(planet.x, planet.y, planet.debrisdisk);
  205.  
  206. //if on this canvas
  207. if (visible) {
  208.  
  209. //draw rings
  210. var screenX = this.screenX(planet.x);
  211. var screenY = this.screenY(planet.y);
  212.  
  213. var color = "#ffffff";
  214. ctx.strokeStyle = colorToRGBA(color, 0.1);
  215. ctx.lineWidth = 2;
  216.  
  217. ctx.beginPath();
  218. ctx.arc(screenX, screenY, rad, 0, Math.PI * 2, false);
  219. ctx.closePath();
  220. ctx.stroke();
  221. }
  222. }
  223. for (var i = 0; i < vgap.debrisdisks.length; i++) {
  224. var planet = vgap.debrisdisks[i];
  225. var rad = planet.debrisdisk * vgap.map.zoom - 2;
  226.  
  227. var visible = this.isVisible(planet.x, planet.y, planet.debrisdisk);
  228.  
  229. //if on this canvas
  230. if (visible) {
  231.  
  232. //draw centers
  233. var screenX = this.screenX(planet.x);
  234. var screenY = this.screenY(planet.y);
  235.  
  236. //blank centers (for overlapping circles)
  237. ctx.fillStyle = "#111111";
  238. ctx.beginPath();
  239. ctx.arc(screenX, screenY, rad, 0, Math.PI * 2, false);
  240. ctx.closePath();
  241. ctx.fill();
  242. }
  243. }
  244. }
  245.  
  246. //draw full detail grid
  247. if (vgap.map.zoom >= 40 && fullrender) {
  248.  
  249. ctx.strokeStyle = "#222";
  250. ctx.lineWidth = 1;
  251.  
  252. var gridsize = vgap.map.canvas.width / vgap.map.canvas.mapwidth;
  253. var srad = gridsize / 2;
  254. var x = Math.floor(vgap.map.canvas.x);
  255. for (var i = 0; i <= (vgap.map.canvas.mapwidth + 1) ; i++) {
  256. var y = Math.floor(vgap.map.canvas.y);
  257. for (var j = 0; j <= (vgap.map.canvas.mapheight + 1) ; j++) {
  258. var screenX = this.screenX(x);
  259. var screenY = this.screenY(y);
  260. ctx.strokeRect(screenX - srad, screenY - srad, srad * 2, srad * 2);
  261. ctx.strokeRect(screenX - 1, screenY - 1, 2, 2);
  262. y++;
  263. }
  264. x++;
  265. }
  266. }
  267.  
  268. //nebulas
  269. if (vgap.nebulas && fullrender) {
  270.  
  271. for (var i = 0; i < vgap.nebulas.length; i++) {
  272. var neb = vgap.nebulas[i];
  273.  
  274. //var rad = neb.radius * vgap.map.zoom;
  275. var visible = this.isVisible(neb.x, neb.y, neb.radius);
  276.  
  277. //if on this canvas
  278. if (visible) {
  279. var screenX = this.screenX(neb.x);
  280. var screenY = this.screenY(neb.y);
  281. this.drawNebula(screenX, screenY, neb, ctx);
  282. }
  283. }
  284. }
  285.  
  286. //stars
  287. if (vgap.stars && fullrender) {
  288. for (var i = 0; i < vgap.stars.length; i++) {
  289.  
  290. var star = vgap.stars[i];
  291.  
  292. //var rad = Math.sqrt(star.mass) * vgap.map.zoom;
  293. var visible = this.isVisible(star.x, star.y, Math.sqrt(star.mass));
  294.  
  295. if (visible) {
  296. var screenX = this.screenX(star.x);
  297. var screenY = this.screenY(star.y);
  298. this.drawStar(screenX, screenY, star, ctx);
  299. }
  300. }
  301. }
  302.  
  303. //minefields
  304. if (fullrender) {
  305. for (var i = 0; i < vgap.minefields.length; i++) {
  306. var minefield = vgap.minefields[i];
  307. var rad = minefield.radius * vgap.map.zoom;
  308. var visible = this.isVisible(minefield.x, minefield.y, minefield.radius);
  309.  
  310. //if on this canvas
  311. if (visible) {
  312.  
  313. var screenX = this.screenX(minefield.x);
  314. var screenY = this.screenY(minefield.y);
  315. this.drawMinefield(screenX, screenY, minefield.color, rad, ctx, minefield.isweb);
  316. }
  317. }
  318. }
  319.  
  320. //ions
  321. if (fullrender) {
  322. for (var i = 0; i < vgap.ionstorms.length; i++) {
  323. var storm = vgap.ionstorms[i];
  324.  
  325. var rad = storm.radius * vgap.map.zoom;
  326. var visible = this.isVisible(storm.x, storm.y, storm.radius);
  327.  
  328. //if on this canvas
  329. if (visible) {
  330. var screenX = this.screenX(storm.x);
  331. var screenY = this.screenY(storm.y);
  332. this.drawIon(screenX, screenY, storm.voltage, rad, ctx, storm);
  333. }
  334. }
  335. }
  336.  
  337. //planets
  338. for (var i = 0; i < vgap.planets.length; i++) {
  339.  
  340. var planet = vgap.planets[i];
  341.  
  342. var skip = false;
  343.  
  344. if (!skip) {
  345. var rad = this.planetRad(planet);
  346. var visible = this.isVisible(planet.x, planet.y, rad + 8);
  347.  
  348. //if on this canvas
  349. if (visible) {
  350.  
  351. var screenX = this.screenX(planet.x);
  352. var screenY = this.screenY(planet.y);
  353.  
  354. //draw warp well
  355. if (vgap.map.zoom >= 10 && planet.debrisdisk == 0 && fullrender) {
  356.  
  357. ctx.fillStyle = "#000000";
  358. ctx.strokeStyle = "#555555";
  359. ctx.lineWidth = 1;
  360. for (var x = (planet.x - 3) ; x <= planet.x + 3; x++) {
  361. for (var y = (planet.y - 3) ; y <= planet.y + 3; y++) {
  362. if (Math.dist(x, y, planet.x, planet.y) <= 3) {
  363. var mX = this.screenX(x);
  364. var mY = this.screenY(y);
  365. var srad = vgap.map.zoom / 2;
  366. ctx.fillRect(mX - srad, mY - srad, srad * 2, srad * 2);
  367. ctx.strokeRect(mX - srad, mY - srad, srad * 2, srad * 2);
  368. }
  369. }
  370. }
  371. }
  372.  
  373. //var img = this.renderPlanet(planet);
  374. //ctx.drawImage(img, screenX - rad - 1, screenY - rad - 1);
  375.  
  376. this.drawPlanet(planet, ctx, fullrender);
  377. }
  378. }
  379. }
  380. //Debris Disk Fill
  381. if (fullrender) {
  382. for (var i = 0; i < vgap.debrisdisks.length; i++) {
  383. var planet = vgap.debrisdisks[i];
  384. var rad = planet.debrisdisk * vgap.map.zoom;
  385.  
  386. var visible = this.isVisible(planet.x, planet.y, rad);
  387.  
  388. //if on this canvas
  389. if (visible) {
  390.  
  391. //draw centers
  392. var screenX = this.screenX(planet.x);
  393. var screenY = this.screenY(planet.y);
  394. this.drawDebris(screenX, screenY, rad, ctx);
  395. }
  396. }
  397. }
  398. if (fullrender) {
  399. if (this.zoom > 40) {
  400.  
  401. //ships in space only
  402. for (var i = 0; i < vgap.ships.length; i++) {
  403. var ship = vgap.ships[i];
  404. var rad = this.shipRad(ship);
  405. var visible = this.isVisible(ship.x, ship.y, rad);
  406.  
  407. if (visible)
  408. this.drawShip(ship, ctx);
  409.  
  410. }
  411. }
  412. else {
  413. //ships in space only
  414. for (var i = 0; i < vgap.inspace.length; i++) {
  415. var ship = vgap.inspace[i];
  416. var rad = this.shipRad(ship);
  417. var visible = this.isVisible(ship.x, ship.y, rad);
  418.  
  419. if (visible)
  420. this.drawShip(ship, ctx);
  421. }
  422. }
  423. }
  424. //Explosions
  425. if (fullrender) {
  426. for (var i = 0; i < vgap.explosions.length; i++) {
  427. var message = vgap.explosions[i];
  428. var screenX = this.screenX(message.x);
  429. var screenY = this.screenY(message.y);
  430. var rad = 4;
  431. if (message.fatal)
  432. rad = 6;
  433.  
  434. // Stroked X
  435. ctx.beginPath();
  436. ctx.moveTo(screenX - rad, screenY - rad);
  437. ctx.lineTo(screenX + rad, screenY + rad);
  438. ctx.moveTo(screenX + rad, screenY - rad);
  439. ctx.lineTo(screenX - rad, screenY + rad);
  440. ctx.closePath();
  441.  
  442. ctx.strokeStyle = message.color;
  443. ctx.lineWidth = 2;
  444. ctx.stroke();
  445. if (message.messagetype == 10)
  446. ctx.fillText( message.body.substr(message.body.indexOf("the name of the ship was:")+"the name of the ship was:".length),screenX+20,screenY+14);
  447. }
  448. }
  449. //event callout for user scripts
  450. if (fullrender)
  451. vgap.callPlugins("draw");
  452.  
  453. //user content
  454. if (drawUserContent && fullrender)
  455. this.drawUserChangeable(ctx);
  456.  
  457.  
  458. //if (fast) {
  459. // if (vgap.map.drawtimer)
  460. // clearTimeout(vgap.map.drawtimer);
  461. // vgap.map.drawtimer = setTimeout(function () { vgap.map.draw(); }, 200);
  462. //}
  463.  
  464. //copy to second canvas for slow panning
  465. vgap.map.ctx2.clearRect(0, 0, vgap.map.canvas.width, vgap.map.canvas.height);
  466. vgap.map.ctx2.drawImage(vgap.map.canvas, 0, 0);
  467. vgap.map.canvas2.x = vgap.map.canvas.x;
  468. vgap.map.canvas2.y = vgap.map.canvas.y;
  469.  
  470. drawing = false;
  471. this.showDrawTime();
  472. }
  473. };
  474.  
  475. var oldSetMineColors = vgaPlanets.prototype.setMineColors;
  476.  
  477. vgaPlanets.prototype.setMineColors = function (minefield) {
  478. checkColorModSettings();
  479. var sets = vgap.accountsettings;
  480. if ((activeColorMod==false)||(vgaPlanets.prototype.version<3))
  481. {
  482. oldSetMineColors.apply(this,arguments);
  483. }
  484.  
  485. else if (vgaPlanets.prototype.version>=3)
  486. {
  487. if ((defaultMyColor==true)&&(minefield.ownerid == vgap.player.id))
  488. minefield.color = sets.mymines;
  489. else //use new colors
  490. if (minefield.ownerid>0)
  491. minefield.color=colorsA2[minefield.ownerid-1];
  492. else minefield.color=modUnknown2;
  493. }
  494.  
  495. };
  496.  
  497. var oldDrawPlanet = vgapMap.prototype.drawPlanet;
  498.  
  499. vgapMap.prototype.drawPlanet = function(planet, ctx,fullrender)
  500. {
  501. if ((activeColorMod==false)||(vgaPlanets.prototype.version<3))
  502. {
  503. oldDrawPlanet.apply(this,arguments);
  504. }
  505. else if (vgaPlanets.prototype.version>=3)
  506. {
  507. var x = this.screenX(planet.x);
  508. var y = this.screenY(planet.y);
  509. var rad = this.planetRad(planet);
  510.  
  511. var from = planet.colorfrom;
  512. var to = planet.colorto;
  513.  
  514. if (vgap.godmode) {
  515. if (planet.flag == 1) {
  516. from = "#ffffff";
  517. to = "#0000ff";
  518. } else if (planet.flag == 2) {
  519. from = "#ffffff";
  520. to = "#00ff00";
  521. }
  522. }
  523.  
  524. var grad = ctx.createLinearGradient(x - rad, y - rad, x + rad, y + rad);
  525. grad.addColorStop(0, from);
  526. grad.addColorStop(1, to);
  527. ctx.fillStyle = grad;
  528.  
  529. if (((this.zoom > 20 && planet.debrisdisk == 0) || (this.zoom > 100 && planet.debrisdisk > 0)) && vgap.animations && fullrender) {
  530.  
  531. if (planet.scale)
  532. rad *= planet.scale;
  533.  
  534. //draw the image of the planet
  535. if (!planet.imgObj) {
  536. planet.imgObj = new Image();
  537. planet.imgObj.onload = function () { vgap.map.draw(); };
  538. planet.imgObj.src = planet.img;
  539. if (planet.debrisdisk > 0) {
  540. planet.rotation = Math.random() * Math.PI;
  541. planet.scale = Math.random() * 0.5 + 0.5;
  542. }
  543. }
  544. else {
  545. if (planet.rotation > 0) {
  546. //draw rotated version
  547. ctx.save();
  548. ctx.translate(x, y);
  549. ctx.rotate(planet.rotation);
  550. ctx.drawImage(planet.imgObj, -rad, -rad, rad * 2, rad * 2);
  551. ctx.restore();
  552. }
  553. else
  554. ctx.drawImage(planet.imgObj, x - rad, y - rad, rad * 2, rad * 2);
  555.  
  556. }
  557.  
  558. if (planet.isbase) {
  559. var sb = vgap.getStarbase(planet.id);
  560. ctx.drawImage(vgap.sbimg[sb.starbasetype], x+(rad/3), y-rad, rad/1.5, rad/1.5);
  561. }
  562. }
  563. else {
  564. if (planet.isbase) {
  565. ctx.fillRect(x-rad, y-rad, rad * 2, rad * 2);
  566. }
  567. else {
  568. ctx.beginPath();
  569. ctx.arc(x, y, rad, 0, Math.PI * 2, false);
  570. ctx.closePath();
  571. ctx.fill();
  572. }
  573. }
  574. //stroke the planet appropriately
  575. if (this.zoom < 40 && fullrender) {
  576. var sets = vgap.accountsettings;
  577.  
  578. var color;
  579. var shipsAt = vgap.shipsAt(planet.x, planet.y);
  580. for (var j = 0; j < shipsAt.length; j++)
  581. {
  582. var number=shipsAt[j].ownerid;
  583. color=colorsA2[number-1];
  584. if (shipsAt[j].ownerid == vgap.player.id)
  585. planet.myShip = true;
  586. else
  587. {
  588. var relation = vgap.getRelation(shipsAt[j].ownerid)
  589. if (relation != null && relation.color && relation.color != "")
  590. planet.colorShip = relation.color;
  591. else if (vgap.allied(shipsAt[j].ownerid))
  592. planet.allyShip = true;
  593. else
  594. planet.enemyShip = true;
  595. }
  596. }
  597.  
  598. if (planet.myShip) {
  599. if (defaultMyColor==true)
  600. ctx.strokeStyle = sets.myshipfrom;
  601. else
  602. ctx.strokeStyle =colorsA2[vgap.player.id-1];
  603. ctx.lineWidth = 1;
  604. ctx.beginPath();
  605. ctx.arc(x, y, rad + 2, 0, Math.PI * 2, false);
  606. ctx.closePath();
  607. ctx.stroke();
  608. }
  609. if (planet.enemyShip) {
  610. ctx.strokeStyle = color;
  611. ctx.lineWidth = 1;
  612. ctx.beginPath();
  613. ctx.arc(x, y, rad + 6, 0, Math.PI * 2, false);
  614. ctx.closePath();
  615. ctx.stroke();
  616. }
  617. if (planet.colorShip) {
  618. ctx.strokeStyle = "#" + planet.colorShip;
  619. ctx.lineWidth = 1;
  620. ctx.beginPath();
  621. ctx.arc(x, y, rad + 4, 0, Math.PI * 2, false);
  622. ctx.closePath();
  623. ctx.stroke();
  624. }
  625. }
  626. if (planet.note && planet.note.body.length > 0 && fullrender) {
  627. ctx.strokeStyle = "#FFFF00";
  628. ctx.lineWidth = 1;
  629. ctx.strokeRect(x - rad - 1, y - rad - 1, (rad + 1) * 2, (rad + 1) * 2);
  630. }
  631. }
  632. };
  633.  
  634. var oldDrawMinefield = vgapMap.prototype.drawMinefield;
  635.  
  636. vgapMap.prototype.drawMinefield = function (x, y, color, rad, ctx,isweb)
  637. {
  638. if ((activeColorMod==false)||(vgaPlanets.prototype.version<3))
  639. {
  640. oldDrawMinefield.apply(this,arguments);
  641. }
  642. else if (vgaPlanets.prototype.version>=3)
  643. {
  644. var grad = ctx.createRadialGradient(x, y, 0, x, y, rad);
  645. if (isweb==false)
  646. {
  647. grad.addColorStop(0, colorToRGBA(color, 0.4));
  648. grad.addColorStop(1, colorToRGBA(color, 0.2));
  649. }
  650. else
  651. {
  652. grad.addColorStop(0.9, colorToRGBA(color, 0.15));
  653. grad.addColorStop(1, colorToRGBA(color, 0.3));
  654. }
  655. ctx.fillStyle = grad;
  656.  
  657. ctx.strokeStyle = colorToRGBA(color, 0.2);
  658. ctx.lineWidth = 2;
  659. ctx.beginPath();
  660. ctx.arc(x, y, rad, 0, Math.PI * 2, false);
  661. ctx.closePath();
  662. ctx.fill();
  663. ctx.stroke();
  664. //centerpoint
  665. ctx.beginPath();
  666. ctx.arc(x, y, 1, 0, Math.PI * 2, false);
  667. ctx.closePath();
  668. ctx.fill();
  669. }
  670. };
  671.  
  672. var oldSetShipColors = vgaPlanets.prototype.setShipColors;
  673.  
  674. vgaPlanets.prototype.setShipColors = function (ship)
  675. {
  676. var sets = vgap.accountsettings;
  677. if ((activeColorMod==false)||(vgaPlanets.prototype.version<3))
  678. {
  679. oldSetShipColors.apply(this,arguments);
  680. }
  681. else if (vgaPlanets.prototype.version>=3)
  682. {
  683. if ((defaultMyColor==true)&&(ship.ownerid == vgap.player.id))
  684. {
  685. ship.colorfrom = sets.myshipfrom;
  686. ship.colorto = sets.myshipto;
  687. return;
  688. }
  689. if ((ship.ownerid>0)&&(ship.ownerid<30))
  690. {
  691. ship.colorfrom = colorsA[ship.ownerid-1];
  692. ship.colorto = colorsA2[ship.ownerid-1];
  693. return;
  694. }
  695. //weird, but seems it can happen
  696. ship.colorfrom = modUnknown;
  697. ship.colorto = modUnknown2;
  698. }
  699. };
  700.  
  701. var oldSetPlanetColors = vgaPlanets.prototype.setPlanetColors;
  702.  
  703. vgaPlanets.prototype.setPlanetColors = function (planet) {
  704. var sets = vgap.accountsettings;
  705. if ((activeColorMod==false)||(vgaPlanets.prototype.version<3))
  706. {
  707. oldSetPlanetColors.apply(this,arguments);
  708. }
  709.  
  710. else if (vgaPlanets.prototype.version>=3)
  711. {
  712. //determine rings required
  713. var shipsAt = vgap.shipsAt(planet.x, planet.y);
  714. for (var j = 0; j < shipsAt.length; j++) {
  715. if (shipsAt[j].ownerid == vgap.player.id)
  716. planet.myShip = true;
  717. else {
  718. var relation = vgap.getRelation(shipsAt[j].ownerid)
  719. if (relation != null && relation.color && relation.color != "")
  720. planet.colorShip = relation.color;
  721. else if (vgap.allied(shipsAt[j].ownerid))
  722. planet.allyShip = true;
  723. else
  724. planet.enemyShip = true;
  725. }
  726. }
  727.  
  728. var sets = vgap.accountsettings;
  729. if (planet.note && planet.note.color != "") {
  730. planet.colorfrom = "#" + shadeColor(planet.note.color, 100);
  731. planet.colorto = "#" + shadeColor(planet.note.color, -100);
  732. return;
  733. }
  734.  
  735. if ((defaultMyColor==true)&&(planet.ownerid == vgap.player.id))
  736. {
  737. planet.colorfrom = sets.myplanetfrom;
  738. planet.colorto = sets.myplanetto;
  739. return;
  740. }
  741.  
  742. if(planet.ownerid==0&&planet.infoturn>0)
  743. {
  744. planet.colorfrom=modInfo;
  745. planet.colorto=modInfo2;
  746. return
  747. }
  748. if(planet.ownerid==0)
  749. {
  750. planet.colorfrom=modUnknown;
  751. planet.colorto=modUnknown2;
  752. return
  753. }
  754.  
  755. planet.colorfrom=colorsA[planet.ownerid-1];
  756. planet.colorto=colorsA2[planet.ownerid-1]
  757. }
  758. };
  759.  
  760.  
  761.  
  762. var oldLoadWaypoints = vgaPlanets.prototype.loadWaypoints;
  763.  
  764. vgaPlanets.prototype.loadWaypoints = function () {
  765. if ((activeColorMod==false))
  766. {
  767. oldLoadWaypoints.apply(this,arguments);
  768. }
  769. else if (vgaPlanets.prototype.version>=3)
  770. {
  771.  
  772. var sets = vgap.accountsettings;
  773.  
  774. this.waypoints = new Array();
  775. for (var i = 0; i < vgap.ships.length; i++) {
  776. //waypoint
  777. var ship = vgap.ships[i];
  778. if (ship.ownerid != vgap.player.id) {
  779. if (ship.heading != -1 && ship.warp != 0) {
  780.  
  781. var relation = vgap.getRelation(ship.ownerid);
  782. var color = colorsA2[ship.ownerid-1];
  783.  
  784. var speed = vgap.getSpeed(ship.warp, ship.hullid);
  785.  
  786. var x2 = ship.x + Math.round(Math.sin(Math.toRad(ship.heading)) * speed);
  787. var y2 = ship.y + Math.round(Math.cos(Math.toRad(ship.heading)) * speed);
  788. ship.targetx = x2;
  789. ship.targety = y2;
  790.  
  791. this.waypoints.push({ id: ship.id, x1: ship.x, y1: ship.y, x2: x2, y2: y2, color: color });
  792.  
  793. //this.waypoints.push(this.paper.path("M" + this.screenX(ship.x) + " " + this.screenY(ship.y) + "L" + this.screenX(x2) + " " + this.screenY(y2)).attr({ stroke: color, "stroke-width": "2", "stroke-opacity": 0.5 }));
  794. }
  795. }
  796. else {
  797.  
  798. if (vgap.isChunnelling(ship)) {
  799. var x = ship.x;
  800. var y = ship.y;
  801. //we are initiating a chunnel at warp speed inside a matrix
  802. if (ship.warp > 0 && (ship.targetx != ship.x || ship.targety != ship.y)) {
  803.  
  804.  
  805. var dasharray = null;
  806. var color = sets.myshipto;
  807.  
  808. var next = vgap.getNextLoc(ship);
  809.  
  810. var waypoint = { id: ship.id, x1: x, y1: y, x2: next.x, y2: next.y, color: color, dasharray: dasharray };
  811. this.waypoints.push(waypoint);
  812. ship.lastwaypoint = waypoint;
  813.  
  814. x = next.x;
  815. y = next.y;
  816. }
  817. var targetId = parseInt(ship.friendlycode, 10);
  818. var target = vgap.getShip(targetId);
  819. var dasharray = [9, 4];
  820. var color = "#00FFFF";
  821. var linewidth = 2;
  822. if (ship.hullid != 56) {
  823. dasharray = [5, 2];
  824. color = "#009999";
  825. }
  826. if (vgap.multiChunnel(ship.x, ship.y, target.x, target.y)) {
  827. linewidth = 6;
  828. dasharray = [6,6];
  829. }
  830.  
  831. this.waypoints.push({ id: ship.id, x1: x, y1: y, x2: target.x, y2: target.y, color: color, dasharray: dasharray, linewidth: linewidth });
  832. }
  833. else {
  834.  
  835. var dasharray = null;
  836. var color;
  837. if (defaultMyColor==true)
  838. color = sets.myshipto;
  839. else
  840. color = colorsA2[ship.ownerid-1];
  841. var path = vgap.getPath(ship);
  842. if (vgap.isHyping(ship)) {
  843. color = "#F5F5DC";
  844. dasharray = [2, 2];
  845.  
  846. if (path.length > 0) {
  847. var first = path[0];
  848. var dist = Math.dist(first.x1, first.y1, first.x2, first.y2);
  849. if (dist < 340 || dist > 360 ) {
  850. //now we just fly exactly 350
  851. color = "#FF0000";
  852. ship.heading = vgap.getHeading(first.x1, first.y1, first.x2, first.y2);
  853. first.x2 = ship.x + Math.round(Math.sin(Math.toRad(ship.heading)) * 350);
  854. first.y2 = ship.y + Math.round(Math.cos(Math.toRad(ship.heading)) * 350);
  855. }
  856. }
  857. }
  858. //use tower path
  859. var tower = vgap.isTowTarget(ship.id);
  860. if (tower != null)
  861. path = vgap.getPath(tower);
  862. for (var j = 0; j < path.length; j++) {
  863.  
  864. var waypoint = { id: ship.id, x1: path[j].x1, y1: path[j].y1, x2: path[j].x2, y2: path[j].y2, color: color, dasharray: dasharray };
  865. this.waypoints.push(waypoint);
  866. // this.waypoints.push(this.paper.path("M" + this.screenX(path[j].x1) + " " + this.screenY(path[j].y1) + "L" + this.screenX(path[j].x2) + " " + this.screenY(path[j].y2)).attr(params));
  867. ship.lastwaypoint = waypoint;
  868. }
  869. }
  870. }
  871. }
  872. for (var i = 0; i < vgap.ionstorms.length; i++) {
  873. var storm = vgap.ionstorms[i];
  874. if (storm.parentid == 0) {
  875.  
  876. var x = storm.x;
  877. var y = storm.y;
  878. if (storm.centroid) {
  879. x = storm.centroid.x;
  880. y = storm.centroid.y;
  881. }
  882.  
  883. var x2 = x + Math.round(Math.sin(Math.toRad(storm.heading)) * storm.warp * storm.warp);
  884. var y2 = y + Math.round(Math.cos(Math.toRad(storm.heading)) * storm.warp * storm.warp);
  885.  
  886. //add 1000 to id to make sure it doesnt' match up with ship ids
  887. this.waypoints.push({ id: 1000 + storm.id, x1: x, y1: y, x2: x2, y2: y2, color: colorToRGBA("#FFFF00", 0.1) });
  888. }
  889. }
  890. }//mod is true
  891. };
  892.  
  893. var oldShowSettings = vgapDashboard.prototype.showSettings;
  894.  
  895. vgapDashboard.prototype.showSettings = function () {
  896.  
  897.  
  898. var new_html="";
  899. new_html += "<br><h3>Custom Settings for Color Mod</h3>";
  900. new_html += "<div style='width:250px;'></div>";
  901. new_html += "<div id='Test'><table>";
  902. new_html += "<tr><td><div id='LaunchSim' onclick='vgapDashboard.prototype.resetColorModColors();' title='Default is: Active.'>Reset all custom color settings </div></td>";
  903. new_html += "<td><div id='LaunchSim' onclick='vgapDashboard.prototype.changeDefaultMyColor();' title='Default is: Active.'>Use default colors for My Race Only</div></td>";
  904. new_html += "<td><div id='LaunchSim' onclick='vgapDashboard.prototype.changeColorMod();' title='Default is: Active.'>Activate or Deactivate Color Mod</div></td></tr></table>";
  905. new_html += "<div id='AccountSettings2'><table>";
  906. new_html += "<tr><th>Color Settings</th></tr>";
  907.  
  908. //html += this.renderSetColorMod("Race 1", "test");
  909. new_html += "<tr><td>" + "Race 1" + "</td><td><input type='text' id='Race1' onchange='SaveRace();' value='" + colorsA[0] + "'/></td><td><input type='text' id='Race1A' onchange='SaveRace();' value='" + colorsA2[0] + "'/></td><td><input style='background: -webkit-gradient(linear,left top, right bottom, color-stop(0, " + colorsA[0] + "), color-stop(1, " + colorsA2[0] + ")); background: -moz-linear-gradient(top left," + colorsA[0] + " 0%, " + colorsA2[0] + " 100%)' type='text' id='IgnoreRace1' value=' '/></td></tr>";
  910. new_html += "<tr><td>" + "Race 2" + "</td><td><input type='text' id='Race2' onchange='SaveRace();' value='" + colorsA[1] + "'/></td><td><input type='text' id='Race2A' onchange='SaveRace();' value='" + colorsA2[1] + "'/></td><td><input style='background: -webkit-gradient(linear,left top, right bottom, color-stop(0, " + colorsA[1] + "), color-stop(1, " + colorsA2[1] + ")); background: -moz-linear-gradient(top left," + colorsA[1] + " 0%, " + colorsA2[1] + " 100%)' type='text' id='IgnoreRace1' value=' '/></td></tr>";
  911. new_html += "<tr><td>" + "Race 3" + "</td><td><input type='text' id='Race3' onchange='SaveRace();' value='" + colorsA[2] + "'/></td><td><input type='text' id='Race3A' onchange='SaveRace();' value='" + colorsA2[2] + "'/></td><td><input style='background: -webkit-gradient(linear,left top, right bottom, color-stop(0, " + colorsA[2] + "), color-stop(1, " + colorsA2[2] + ")); background: -moz-linear-gradient(top left," + colorsA[2] + " 0%, " + colorsA2[2] + " 100%)' type='text' id='IgnoreRace3' value=' '/></td></tr>";
  912. new_html += "<tr><td>" + "Race 4" + "</td><td><input type='text' id='Race4' onchange='SaveRace();' value='" + colorsA[3] + "'/></td><td><input type='text' id='Race4A' onchange='SaveRace();' value='" + colorsA2[3] + "'/></td><td><input style='background: -webkit-gradient(linear,left top, right bottom, color-stop(0, " + colorsA[3] + "), color-stop(1, " + colorsA2[3] + ")); background: -moz-linear-gradient(top left," + colorsA[3] + " 0%, " + colorsA2[3] + " 100%)' type='text' id='IgnoreRace4 value=' '/></td></tr>";
  913. new_html += "<tr><td>" + "Race 5" + "</td><td><input type='text' id='Race5' onchange='SaveRace();' value='" + colorsA[4] + "'/></td><td><input type='text' id='Race5A' onchange='SaveRace();' value='" + colorsA2[4] + "'/></td><td><input style='background: -webkit-gradient(linear,left top, right bottom, color-stop(0, " + colorsA[4] + "), color-stop(1, " + colorsA2[4] + ")); background: -moz-linear-gradient(top left," + colorsA[4] + " 0%, " + colorsA2[4] + " 100%)' type='text' id='IgnoreRace5' value=' '/></td></tr>";
  914. new_html += "<tr><td>" + "Race 6" + "</td><td><input type='text' id='Race6' onchange='SaveRace();' value='" + colorsA[5] + "'/></td><td><input type='text' id='Race6A' onchange='SaveRace();' value='" + colorsA2[5] + "'/></td><td><input style='background: -webkit-gradient(linear,left top, right bottom, color-stop(0, " + colorsA[5] + "), color-stop(1, " + colorsA2[5] + ")); background: -moz-linear-gradient(top left," + colorsA[5] + " 0%, " + colorsA2[5] + " 100%)' type='text' id='IgnoreRace6 value=' '/></td></tr>";
  915. new_html += "<tr><td>" + "Race 7" + "</td><td><input type='text' id='Race7' onchange='SaveRace();' value='" + colorsA[6] + "'/></td><td><input type='text' id='Race7A' onchange='SaveRace();' value='" + colorsA2[6] + "'/></td><td><input style='background: -webkit-gradient(linear,left top, right bottom, color-stop(0, " + colorsA[6] + "), color-stop(1, " + colorsA2[6] + ")); background: -moz-linear-gradient(top left," + colorsA[6] + " 0%, " + colorsA2[6] + " 100%)' type='text' id='IgnoreRace7' value=' '/></td></tr>";
  916. new_html += "<tr><td>" + "Race 8" + "</td><td><input type='text' id='Race8' onchange='SaveRace();' value='" + colorsA[7] + "'/></td><td><input type='text' id='Race8A' onchange='SaveRace();' value='" + colorsA2[7] + "'/></td><td><input style='background: -webkit-gradient(linear,left top, right bottom, color-stop(0, " + colorsA[7] + "), color-stop(1, " + colorsA2[7] + ")); background: -moz-linear-gradient(top left," + colorsA[7] + " 0%, " + colorsA2[7] + " 100%)' type='text' id='IgnoreRace8 value=' '/></td></tr>";
  917. new_html += "<tr><td>" + "Race 9" + "</td><td><input type='text' id='Race9' onchange='SaveRace();' value='" + colorsA[8] + "'/></td><td><input type='text' id='Race9A' onchange='SaveRace();' value='" + colorsA2[8] + "'/></td><td><input style='background: -webkit-gradient(linear,left top, right bottom, color-stop(0, " + colorsA[8] + "), color-stop(1, " + colorsA2[8] + ")); background: -moz-linear-gradient(top left," + colorsA[8] + " 0%, " + colorsA2[8] + " 100%)' type='text' id='IgnoreRace9' value=' '/></td></tr>";
  918. new_html += "<tr><td>" + "Race 10" + "</td><td><input type='text' id='Race10' onchange='SaveRace();' value='" + colorsA[9] + "'/></td><td><input type='text' id='Race10A' onchange='SaveRace();' value='" + colorsA2[9] + "'/></td><td><input style='background: -webkit-gradient(linear,left top, right bottom, color-stop(0, " + colorsA[9] + "), color-stop(1, " + colorsA2[9] + ")); background: -moz-linear-gradient(top left, " + colorsA[9] + " 0%, " + colorsA2[9] + " 100%)' type='text' id='IgnoreRace10 value=' '/></td></tr>";
  919. new_html += "<tr><td>" + "Race 11" + "</td><td><input type='text' id='Race11' onchange='SaveRace();' value='" + colorsA[10] + "'/></td><td><input type='text' id='Race11A' onchange='SaveRace();' value='" + colorsA2[10] + "'/></td><td><input style='background: -webkit-gradient(linear,left top, right bottom, color-stop(0, " + colorsA[10] + "), color-stop(1, " + colorsA2[10] + ")); background: -moz-linear-gradient(top left, " + colorsA[10] + " 0%, " + colorsA2[10] + " 100%)' type='text' id='IgnoreRace11' value=' '/></td></tr>";
  920. new_html += "<tr><td>" + "Unoccupied" + "</td><td><input type='text' id='ModInfo' onchange='SaveRace();' value='" + modInfo + "'/></td><td><input type='text' id='ModInfo2' onchange='SaveRace();' value='" + modInfo2 + "'/></td><td><input style='background: -webkit-gradient(linear,left top, right bottom, color-stop(0, " + modInfo + "), color-stop(1, " + modInfo2 + ")); background: -moz-linear-gradient(top left, " + modInfo + " 0%, " + modInfo2 + " 100%)' type='text' id='IgnoreInfo value=' '/></td></tr>";
  921. new_html += "<tr><td>" + "Unknown" + "</td><td><input type='text' id='ModUnknown' onchange='SaveRace();' value='" + modUnknown + "'/></td><td><input type='text' id='ModUnknown2' onchange='SaveRace();' value='" + modUnknown2 + "'/></td><td><input style='background: -webkit-gradient(linear,left top, right bottom, color-stop(0, " + modUnknown + "), color-stop(1, " + modUnknown2 + ")); background: -moz-linear-gradient(top left, " + modUnknown + " 0%, " + modUnknown2 + " 100%)' type='text' id='IgnoreUnknown value=' '/></td></tr>";
  922. new_html += "<tr><td><input type='text' id='ModRace' onchange='SaveRaceNum();' value='" + modRace + "'/></td><td><input type='text' id='ModRace2' onchange='SaveRace();' value='" + colorsA[modRace-1] + "'/></td><td><input type='text' id='ModRace3' onchange='SaveRace();' value='" + colorsA2[modRace-1] + "'/></td><td><input style='background: -webkit-gradient(linear,left top, right bottom, color-stop(0, " + colorsA[modRace-1] + "), color-stop(1, " + colorsA2[modRace-1] + ")); background: -moz-linear-gradient(top left, " + colorsA[modRace-1] + " 0%, " + colorsA2[modRace-1] + " 100%)' type='text' id='IgnoreRaceMod value=' '/></td></tr>";
  923. //html += "<tr><td>Test</td>" + "<td>Test2</td>" + "<td><input style='background: -moz-linear-gradient(top left, #ccffff 0%, #00ffff 100%); background: -webkit-gradient(linear, left top, right bottom, color-stop(0, #000000), color-stop(1, #ffffff))' type='text' id='IgnoreMe2' value=' '/></tr></td>";
  924. //html += "<tr><td>Test2</td>" + "<td>Test3</td>" + "<td><input style='background: -webkit-gradient(linear, left top, right bottom, color-stop(0, #000000), color-stop(1, #ffffff)) background: -moz-linear-gradient(top left, #ccffff 0%, #00ffff 100%)' type='text' id='IgnoreMe' value=' '/></tr></td>";
  925. //html += "<tr><td>Test</td>" + "<td>Test2</td>" + "<td><input style='background: -webkit-gradient(linear, left top, right bottom, color-stop(0, #000000), color-stop(1, #ffffff))' type='text' id='IgnoreMe2' value=' '/></tr></td>";
  926. //html += "<tr><td><input style='background: -webkit-gradient(linear, left top, right bottom, from(#ccc), to(#000)); background: -moz-linear-gradient(top, #ccc, #000);' type='text' id='IgnoreMe' value=' '</td></tr>";
  927. //html += "<tr><td><input style='background: -moz-linear-gradient(top, #ccc, #000); background: -webkit-gradient(linear, left top, right bottom, from(#ccc), to(#000)); ' type='text' id='IgnoreMe' value=' '</td></tr>";
  928.  
  929. new_html += "</table></div>";
  930. this.customSettingsContent.push(new_html);
  931. oldShowSettings.apply(this,arguments);
  932. this.customSettingsContent.pop();
  933. };
  934.  
  935. SaveRaceNum=function(){
  936. modRace=$("#ModRace").val();//melee race specified
  937. };
  938.  
  939. SaveRace=function(){
  940.  
  941. var i;
  942. if (modRace>11)
  943. {
  944. colorsA[modRace-1]=$("#ModRace2").val();
  945. colorsA2[modRace-1]=$("#ModRace3").val();
  946. var String3="Race"+(modRace);
  947. set_cookie(String3,colorsA[modRace-1],2029,1,1);
  948. set_cookie(String3+"A",colorsA2[modRace-1],2029,1,1);
  949. }
  950. for (i=0;i<11;i++)
  951. {
  952. var String="#Race"+(i+1);
  953. var String2="Race"+(i+1);
  954. colorsA[i]= $(String).val();
  955. set_cookie(String2,colorsA[i],2029,1,1);
  956. colorsA2[i]=$(String+"A").val();
  957. set_cookie(String2+"A",colorsA2[i],2029,1,1);
  958. }
  959. modInfo= $("#ModInfo").val();
  960. modUnknown= $("#ModUnknown").val();
  961. modInfo2= $("#ModInfo2").val();
  962. modUnknown2= $("#ModUnknown2").val();
  963.  
  964.  
  965. set_cookie("ModInfo",modInfo,2099,1,1);
  966. set_cookie("ModUnknown",modUnknown,2029,1,1);
  967.  
  968. set_cookie("ModInfo2",modInfo2,2014,1,1);
  969. set_cookie("ModUnknown2",modUnknown2,2029,1,1);
  970. vgap.loadWaypoints();
  971. vgap.map.draw();
  972. };
  973.  
  974. set_cookie=function( name, value, exp_y, exp_m, exp_d, path, domain, secure )
  975. //name=cookie name (required)
  976. //value=cookie value (required)
  977. //exp_y,M,d is expiration year, month, day (if blank cookie will delete when browser closes)
  978. //path=path within site this applies to (can be blank)
  979. //domain=apply only to websites in this domain (can be blank)
  980. //secure=use SSL (leave blank)
  981.  
  982. {
  983. var cookie_string = name + "=" + escape ( value );
  984.  
  985. if ( exp_y )
  986. {
  987. var expires = new Date ( exp_y, exp_m, exp_d );
  988. cookie_string += "; expires=" + expires.toGMTString();
  989. }
  990.  
  991. if ( path )
  992. cookie_string += "; path=" + escape ( path );
  993.  
  994. if ( domain )
  995. cookie_string += "; domain=" + escape ( domain );
  996. if ( secure )
  997. cookie_string += "; secure";
  998. document.cookie = cookie_string;
  999. };
  1000.  
  1001. get_cookie =function( cookie_name )
  1002. {
  1003. var results = document.cookie.match ( '(^|;) ?' + cookie_name + '=([^;]*)(;|$)' );
  1004.  
  1005. if ( results )
  1006. return ( unescape ( results[2] ) );
  1007. else
  1008. return null;
  1009. };
  1010.  
  1011. vgapDashboard.prototype.saveToCookie = function(){
  1012. //alert("In Function save");
  1013. // set a new cookie
  1014. if (defaultMyColor==true)
  1015. {
  1016. set_cookie("defaultMyColor",1,2029,1,1);
  1017. //alert("set to true!!");
  1018. }
  1019. else{
  1020. set_cookie("defaultMyColor",0,2029,1,1);
  1021. //alert("set to false!!");
  1022. }
  1023. if (activeColorMod==true)
  1024. set_cookie("activeColorMod",1,2029,1,1);
  1025. else
  1026. set_cookie("activeColorMod",0,2029,1,1);
  1027.  
  1028. };
  1029.  
  1030.  
  1031. vgapDashboard.prototype.changeColorMod = function(){
  1032. if (activeColorMod==true)
  1033. {
  1034. activeColorMod=false;
  1035. alert("The Race Specific Color Mod is now Deactived.");
  1036. }
  1037. else
  1038. {
  1039. activeColorMod=true;
  1040. alert("The Race Specific Color Mod is now Active.");
  1041. }
  1042. vgapDashboard.prototype.saveToCookie()
  1043. vgap.loadWaypoints();
  1044. vgap.map.draw();
  1045. };
  1046.  
  1047.  
  1048. vgapDashboard.prototype.resetColorModColors = function(){
  1049. alert("Resetting all colors to Mod defaults");
  1050.  
  1051. colorsA =["#F0F8FF","#32CD32","#CD5C5C","#FFC0CB","#98FB98","#C0C0C0","#FFFF00","#EE82EE","#D3D3D3","#B0E0E6","#87CEFA","#7B68EE","#F4A460","#D2B48C","#FF6347","#F5DEB3","#F08080","#2F4F4F","#008080","#B22222","#808000","#9370DB","#00FF00","#4B0082","#D2B48C","#9ACD32", "#DAA520","#F0F8FF","#6B8E23","#FF4500"];
  1052. colorsA2 =["#FFFFFF","#006400","#FF0000","#FF69B4","#00FA9A","#6A5ACD","#FFD700","#9400D3","#808080","#00CED1","#4169E1","#7B68EE","#A0522D","#87CEEB","#FF6347","#F5DEB3","#F08080","#2F4F4F","#008080","#B22222","#808000","#9370DB","#00FF00","#4B0082","#D2B48C","#9ACD32", "#DAA520","#F0F8FF","#6B8E23","#FF4500"];
  1053. modInfo="#F4A460";//chocolate
  1054. modInfo2="#D2691E";//chocolate
  1055.  
  1056. modUnknown="#FFF8DC"; //Tan
  1057. modUnknown2="#D2B48C"; //Tan
  1058. vgapDashboard.prototype.saveToCookie();
  1059. vgap.loadWaypoints();
  1060. vgap.map.draw();
  1061. };
  1062.  
  1063. vgapDashboard.prototype.changeDefaultMyColor = function(){
  1064. if (defaultMyColor==true)
  1065. {
  1066. alert("Mod is no longer using Default colors for your race.");
  1067. defaultMyColor=false;
  1068. }
  1069. else
  1070. {
  1071. alert("Mod will now use Default color (aqua/green) for your race.");
  1072. defaultMyColor=true;
  1073. }
  1074. vgapDashboard.prototype.saveToCookie();
  1075. vgap.loadWaypoints();
  1076. vgap.map.draw();
  1077. };
  1078.  
  1079. checkColorModSettings = function(){
  1080. //Color Mod settings
  1081. //if null, then its unset - check the cookie
  1082. //if cookie doesn't exist, set to default.
  1083. if (activeColorMod==null)
  1084. {
  1085. var checkActive=null;
  1086. checkActive=get_cookie("activeColorMod");
  1087. if (checkActive==null)
  1088. {
  1089. activeColorMod=true;//no cookie, set to default
  1090. }
  1091. else if (checkActive==1)
  1092. {
  1093. activeColorMod=true;
  1094. }
  1095. else
  1096. {
  1097. activeColorMod=false;
  1098. }
  1099. }
  1100.  
  1101. if (defaultMyColor==null)
  1102. {
  1103. var checkColor=null;
  1104. checkColor=get_cookie("defaultMyColor");
  1105. if (checkColor==null)
  1106. {
  1107. defaultMyColor=true;//no cookie, set to default
  1108. }
  1109. else if (checkColor==1)
  1110. {
  1111. defaultMyColor=true;
  1112. }
  1113. else
  1114. {
  1115. defaultMyColor=false;
  1116. }
  1117. }
  1118.  
  1119. if (useCustomColor==false)
  1120. //have not checked cookies yet
  1121. {
  1122. var i;
  1123. var checkColor=null;
  1124.  
  1125. for (i=0;i<30;i++)
  1126. {
  1127. var String="Race"+(i+1);
  1128. checkColor=get_cookie(String);
  1129. if (checkColor)
  1130. colorsA[i]=checkColor;
  1131. checkColor=null;
  1132. checkColor=get_cookie(String+"A");
  1133. if (checkColor) colorsA2[i]=checkColor;
  1134. checkColor=null;
  1135. }
  1136.  
  1137. checkColor=get_cookie("ModInfo");
  1138. if (checkColor) modInfo=checkColor;
  1139. checkColor=null;
  1140. checkColor=get_cookie("ModUnknown");
  1141. if (checkColor) modUnknown=checkColor;
  1142. checkColor=null;
  1143.  
  1144. checkColor=get_cookie("ModInfo2");
  1145. if (checkColor) modInfo2=checkColor;
  1146. checkColor=null;
  1147. checkColor=get_cookie("ModUnknown2");
  1148. if (checkColor) modUnknown2=checkColor;
  1149. //set var so we know cookies have been checked
  1150. useCustomColor=true;
  1151. }
  1152. };
  1153.  
  1154.  
  1155. } //wrapper for injection
  1156.  
  1157.  
  1158.  
  1159.  
  1160. var script = document.createElement("script");
  1161. script.type = "application/javascript";
  1162. script.textContent = "(" + wrapper + ")();";
  1163.  
  1164. document.body.appendChild(script);