Vertix Show Selected Camo

Shows the selected camo, and a preview of the camo.

目前为 2017-06-29 提交的版本。查看 最新版本

// ==UserScript==
// @name         Vertix Show Selected Camo
// @namespace    http://tampermonkey.net/
// @version      1
// @description  Shows the selected camo, and a preview of the camo.
// @author       Supercap
// @match        http://vertix.io/
// @grant        none
// ==/UserScript==

var b=0;

var interval = setInterval(function(){
    if(document.getElementById("playerNameInput").value !== "") {
        ShowCurrentWeaponAll();

        document.getElementById("charWpn").addEventListener("click",function bzero() {b=0;}, false);
        document.getElementById("charWpn2").addEventListener("click",function bone() {b=1;}, false);
        document.getElementById("camoList").addEventListener("click",ShowCurrentWeapon, false);
        document.getElementById("classList").addEventListener("click",ShowCurrentWeaponAll, false);
        clearInterval(interval);
    }
}, 100);

function ShowCurrentWeaponAll() {
    b=0;
    ShowCurrentWeapon();
    b=1;
    ShowCurrentWeapon();
}

function ShowCurrentWeapon() {
    var a = characterClasses[currentClassID].weaponIndexes[b]; /* get the weapon id */
    var x=0;
    if(getCookie("wpnSkn"+a) !=getCookie("wpnSknundefined")) { /* if the default weapon is NOT selected */
        while(camoDataList[a][x].id != getCookie("wpnSkn"+a)) { /* find the proper id of the camo */
            x=x+1;
        }
    }
    else { /* if the defualt weapon is selected */
        if(camoDataList[a][x].name != "Art of War") { /* this is a work around to the bug in vertix, Art of War and default have the same id */
            if(b===0) { characterWepnDisplay.innerHTML = "<b>Primary:</b><div class='hatSelectItem' style='display:inline-block'>" + characterClasses[currentClassID].pWeapon + "</div>"; }
            else { characterWepnDisplay2.innerHTML = "<b>Secondary:</b><div class='hatSelectItem' style='display:inline-block'>" + characterClasses[currentClassID].sWeapon + "</div>"; }
            return;
        }
    }
    if(b===0) { characterWepnDisplay.innerHTML = "<b>Primary:</b><div class='hatSelectItem' style='display:inline-block; color:" + getItemRarityColor(camoDataList[a][x].chance) + ";'>" + camoDataList[a][x].name + " x" + (parseInt(camoDataList[a][x].count) + 1) + "<div class='hoverTooltip'><div style='float:left; margin-top:10px; margin-right:10px; width:62px; height:62px; background:url(" + getCamoURL(camoDataList[a][x].id) + "); background-size:cover; background-repeat:no-repeat; background-position:50% 50%;'></div><div style='color:" + getItemRarityColor(camoDataList[a][x].chance) + "; font-size:16px; margin-top:5px;'>" + camoDataList[a][x].name + "</div><div style='color:#ffd100; font-size:12px; margin-top:0px;'>droprate " + camoDataList[a][x].chance + "%</div><div style='font-size:8px; color:#d8d8d8; margin-top:1px;'><i>weapon camo</i></div><div style='font-size:12px; margin-top:5px;'>" + characterClasses[currentClassID].pWeapon + " weapon skin.</div><div style='font-size:8px; color:#d8d8d8; margin-top:5px;'><i></i></div></div></div>"; }
    else { characterWepnDisplay2.innerHTML = "<b>Secondary:</b><div class='hatSelectItem' style='display:inline-block; color:" + getItemRarityColor(camoDataList[a][x].chance) + ";'>" + camoDataList[a][x].name + " x" + (parseInt(camoDataList[a][x].count) + 1) + "<div class='hoverTooltip'><div style='float:left; margin-top:10px; margin-right:10px; width:62px; height:62px; background:url(" + getCamoURL(camoDataList[a][x].id) + "); background-size:cover; background-repeat:no-repeat; background-position:50% 50%;'></div><div style='color:" + getItemRarityColor(camoDataList[a][x].chance) + "; font-size:16px; margin-top:5px;'>" + camoDataList[a][x].name + "</div><div style='color:#ffd100; font-size:12px; margin-top:0px;'>droprate " + camoDataList[a][x].chance + "%</div><div style='font-size:8px; color:#d8d8d8; margin-top:1px;'><i>weapon camo</i></div><div style='font-size:12px; margin-top:5px;'>" + characterClasses[currentClassID].sWeapon + " weapon skin.</div><div style='font-size:8px; color:#d8d8d8; margin-top:5px;'><i></i></div></div></div>"; }

}