您需要先安装一个扩展,例如 篡改猴、Greasemonkey 或 暴力猴,之后才能安装此脚本。
您需要先安装一个扩展,例如 篡改猴 或 暴力猴,之后才能安装此脚本。
您需要先安装一个扩展,例如 篡改猴 或 暴力猴,之后才能安装此脚本。
您需要先安装一个扩展,例如 篡改猴 或 Userscripts ,之后才能安装此脚本。
您需要先安装一款用户脚本管理器扩展,例如 Tampermonkey,才能安装此脚本。
您需要先安装用户脚本管理器扩展后才能安装此脚本。
Pressing [W] spawns in Fishing Boats! (Darkmode is HighNoon643's code!)
// ==UserScript== // @name __JaZzY's Fishing Boat Spawner for Doblons.io! (Darkmode) // @namespace http://tampermonkey.net/ // @version 1.0.1 // @description Pressing [W] spawns in Fishing Boats! (Darkmode is HighNoon643's code!) // @author __JaZzY! // @match http://doblons.io/* // @grant none // ==/UserScript== // *Darkmode settings are *NOT MINE,* they're HighNoon643's! Give his script a big hug at https://greasyfork.org/en/scripts/23951-darkmode-for-doblons-io/code ❤ var headAppend = document.getElementsByTagName("head")[0], style = document.createElement("div"); style.innerHTML = "<style>.dark:hover {background-color: rgba(80, 80, 80, 0.5);}.dark{pointer-events: auto;cursor: pointer;display: inline-block;position: absolute;bottom: 10px;left: 164px;padding: 4px;background-color: rgba(40, 40, 40, 0.5);font-family: regularF;font-size: 20px;border-radius: 4px;color: #fff;}</style>", headAppend.appendChild(style); var menuAppend = document.getElementById("weaponsContainer"), darkMode = document.createElement("div"); darkMode.innerHTML = "<div id='darkMode' class='dark' onclick='makeDark();'>Darkmode</div>", menuAppend.appendChild(darkMode), window.makeDark = function() { gameData.outerColor = "#1E1F1F", gameData.waterColor = "#111111", darkMode.innerHTML = "<div id='darkMode'class='dark' onclick='makeLight();'>Lightmode</div>" }, window.makeLight = function() { gameData.waterColor = "#acb5db", gameData.outerColor = "#98a0c2", darkMode.innerHTML = "<div id='darkMode'class='dark' onclick='makeDark();'>Darkmode</div>" }; // Below script is mine! Pressing [W] spawns max boats! var BoatDown = false; var speed = 25; window.addEventListener('keydown', keydown); window.addEventListener('keyup', keyup); function keydown(event) { if (event.keyCode == 87 && BoatDown === false) { BoatDown = true; setTimeout(boat, speed); } } function keyup(event) { if (event.keycode == 87) { var BoatDown = false; } } function boat() { if (BoatDown) { $("body").trigger($.Event("keydown", { keyCode: 57})); $("body").trigger($.Event("keyup", { keyCode: 57})); setTimeout(boat,speed); } }