soulmate

Checks which towns you shared with the other soul

您需要先安装一个扩展,例如 篡改猴Greasemonkey暴力猴,之后才能安装此脚本。

您需要先安装一个扩展,例如 篡改猴暴力猴,之后才能安装此脚本。

您需要先安装一个扩展,例如 篡改猴暴力猴,之后才能安装此脚本。

您需要先安装一个扩展,例如 篡改猴Userscripts ,之后才能安装此脚本。

您需要先安装一款用户脚本管理器扩展,例如 Tampermonkey,才能安装此脚本。

您需要先安装用户脚本管理器扩展后才能安装此脚本。

(我已经安装了用户脚本管理器,让我安装!)

您需要先安装一款用户样式管理器扩展,比如 Stylus,才能安装此样式。

您需要先安装一款用户样式管理器扩展,比如 Stylus,才能安装此样式。

您需要先安装一款用户样式管理器扩展,比如 Stylus,才能安装此样式。

您需要先安装一款用户样式管理器扩展后才能安装此样式。

您需要先安装一款用户样式管理器扩展后才能安装此样式。

您需要先安装一款用户样式管理器扩展后才能安装此样式。

(我已经安装了用户样式管理器,让我安装!)

// ==UserScript==
// @name        soulmate
// @description Checks which towns you shared with the other soul
// @include     http://www.die2nite.com/*
// @require     http://ajax.googleapis.com/ajax/libs/jquery/1.8.3/jquery.min.js
// @require     https://greasyfork.org/scripts/5392-waitforkeyelements/code/WaitForKeyElements.js?version=115012
// @grant       GM_addStyle
// @version     0.0.4.
// @namespace   https://greasyfork.org/users/64956
// ==/UserScript==

var twobj, uidtarget, cidade, sessao, extrato,ac,relink,ownId,season;
var prelink = "me?id=";
var poslink = ";sk=";
var colessaumlinks = [];

if(!('contains' in String.prototype)){String.prototype.contains = function(str, startIndex){return -1 !== String.prototype.indexOf.call(this, str, startIndex);};}

function alma () // changes soul page adding animated soul icon that will redirect to my town history (copying the uid of the target)
{
    if (!(document.URL).contains("uid")){}
    else{
        $("div.score").append($('<a href="http://www.die2nite.com/#ghost/city?go=ghost/ingame;" id="test"><img src="http://data.die2nite.com/gfx/icons/item_soul_blue.gif"></a>'));
        document.getElementById("test").onclick = function (){
            uidtarget = ((document.URL).substring((document.URL.indexOf("d=")+2),document.URL.indexOf(";s")));
            twobj = $(".tid_user")[0];
        }
    }
}

function historia () // changes my previous towns page and does prior town filtering based on season difference between target and own soul
{
    if (twobj === undefined || uidtarget === "ttp://www.die2nite.com/#ghost/city?go=ghost/user" ||
        uidtarget === ownId){}
    else{
        $(".side").width(470);
        $(".side > strong:nth-child(1)").append("'s towns shared with ");
        $(".side > strong:nth-child(1)").append(twobj);
        $(".side > strong:nth-child(1)").append("' soul");
        $(".side > strong:nth-child(1)").append($('<a class="button" id="botalma"><img src="http://data.twinoid.com/proxy/www.die2nite.com/img/icons/r_jsham.gif" alt=""> Analyse!</a>'));
        $("#botalma").click (analisarcidades);
        var tabela = document.getElementsByClassName("table")[0];
        sessao = document.URL.substring(document.URL.indexOf(";sk=")+4);

        ownId = $("a.tid_user:nth-child(2)").attr("href");
        ownId = ownId.substring((ownId.indexOf("d=")+2),ownId.indexOf(poslink));

        for (var i = 1, row; i<tabela.rows.length; i++) {
            row = tabela.rows[i];
            var colunazero = row.cells[0];
            if (parseFloat(colunazero.innerHTML) < knowseason(uidtarget)){
                $("tr:nth-child("+ (i+1) +")").hide();
            }
            else{
                var colunaum = row.cells[1];
                cidade = (colunaum.innerHTML).substring(colunaum.innerHTML.indexOf(prelink)+6,colunaum.innerHTML.indexOf(poslink));
                colessaumlinks.push(cidade);
            }
        }
    }
    window.addEventListener('loadend', function(event){
        ownID = undefined;twobj = undefined; uidtarget = undefined;
    });
}

function analisarcidades() // server request + more deleting
{
    $('#botalma').removeClass('button');
    $('#botalma').addClass('button off');
    $('#botalma').off();

    alert("Our Shamans will work on your towns, please wait!");

    for (ac =0;ac<colessaumlinks.length;ac++){
        var xhr = new XMLHttpRequest();
        xhr.open('GET', 'http://www.die2nite.com/ghost/ingame?id='+
                 colessaumlinks[ac]+';sk='+sessao+'' , false);
        xhr.setRequestHeader('X-Handler', 'js.XmlHttp');  
        xhr.send();
        extrato = xhr.response;
        if (extrato.contains("uid="+uidtarget+";") === true){ //adding soul icon and opeing on new tab function
            relink = "http://www.die2nite.com/#ghost/ingame?id="+colessaumlinks[ac]+";sk="+sessao;
            $("tr:nth-child("+ (ac+2) +") > td:nth-child(2) > a:nth-child(1)").replaceWith($('<a href="" target="_blank"><img src="http://data.die2nite.com/gfx/icons/item_soul_blue.gif" alt=""></a>'));
            $("tr:nth-child("+ (ac+2) +") > td:nth-child(2) > a:nth-child(1)").attr("href", relink);
        }
        else{
            $("tr:nth-child("+ (ac+2) +")").hide();
        }
    }
    colessaumlinks = []; uidtarget ="";cidade="";sessao=""; //flushing some stuff
}

function knowseason (uidtarget) // function to detect which season the uid belongs
{
    if (parseFloat(uidtarget) < 37355){season= 0;}
    else if (parseFloat(uidtarget)<119425 && parseFloat(uidtarget)>37354){season =1;}
    else if (parseFloat(uidtarget)<156595 && parseFloat(uidtarget)>119425){season =2;}
    else if (parseFloat(uidtarget)<188375 && parseFloat(uidtarget)>156595){season =3;}
    else if (parseFloat(uidtarget)<221253 && parseFloat(uidtarget)>188375){season =4;}
    else if (parseFloat(uidtarget)<258960 && parseFloat(uidtarget)>221253){season =5;}
    else if (parseFloat(uidtarget)<278890 && parseFloat(uidtarget)>258960){season =6;}
    else if (parseFloat(uidtarget)<298610 && parseFloat(uidtarget)>278890){season =7;}
    else if (parseFloat(uidtarget)<322000 && parseFloat(uidtarget)>298610){season =8;}
    else if (parseFloat(uidtarget)<341302 && parseFloat(uidtarget)>322000){season =9;}
    else if (parseFloat(uidtarget)<356599 && parseFloat(uidtarget)>341302){season =10;}
    else if (parseFloat(uidtarget)<373535 && parseFloat(uidtarget)>356599){season =11;}
    else if (parseFloat(uidtarget)<381483 && parseFloat(uidtarget)>373535){season =12;}
    else {season=13;}
    return season;
}

waitForKeyElements (".tinyAction > form:nth-child(1) > select:nth-child(3)", alma); //detect soulpage
waitForKeyElements (".help:contains(This section displays a list of all your previous games.)", historia); //detect history page