C&C Tiberium Alliances Info - Updated Layout

Alt+Y - Insert to message/chat/post all your bases/cities info

当前为 2014-05-31 提交的版本,查看 最新版本

您需要先安装一个扩展,例如 篡改猴Greasemonkey暴力猴,之后才能安装此脚本。

You will need to install an extension such as Tampermonkey to install this script.

您需要先安装一个扩展,例如 篡改猴暴力猴,之后才能安装此脚本。

您需要先安装一个扩展,例如 篡改猴Userscripts ,之后才能安装此脚本。

您需要先安装一款用户脚本管理器扩展,例如 Tampermonkey,才能安装此脚本。

您需要先安装用户脚本管理器扩展后才能安装此脚本。

(我已经安装了用户脚本管理器,让我安装!)

您需要先安装一款用户样式管理器扩展,比如 Stylus,才能安装此样式。

您需要先安装一款用户样式管理器扩展,比如 Stylus,才能安装此样式。

您需要先安装一款用户样式管理器扩展,比如 Stylus,才能安装此样式。

您需要先安装一款用户样式管理器扩展后才能安装此样式。

您需要先安装一款用户样式管理器扩展后才能安装此样式。

您需要先安装一款用户样式管理器扩展后才能安装此样式。

(我已经安装了用户样式管理器,让我安装!)

// ==UserScript==
// @name           C&C Tiberium Alliances Info - Updated Layout
// @author         Soera and TheStriker(OriginalAuthor)
// @description    Alt+Y - Insert to message/chat/post all your bases/cities info
// @description    Alt+N - Insert to message/chat/post ally support info
// @namespace      https://prodgame*.alliances.commandandconquer.com/*/index.aspx*
// @include        https://prodgame*.alliances.commandandconquer.com/*/index.aspx*
// @version        1.0.4
// ==/UserScript==
(function () {
  var TAI_main = function () {
    function createInstance() {
      qx.Class.define("TAI", { //TAS.main
        type : "singleton",
        extend : qx.core.Object,
        members : {
          initialize : function () {
            addEventListener("keyup", this.onKey, false);
            console.log("TA Info loaded.");
          },
          onKey : function (ev) {
            var s = String.fromCharCode(ev.keyCode);
            var inputField = document.querySelector('input:focus, textarea:focus');
            if (inputField != null) {
              // ALT+
              if (ev.altKey && !ev.altGraphKey && !ev.ctrlKey && !ev.shiftKey && s == "Y") {
                // player bases info to share with others

                var apc = ClientLib.Data.MainData.GetInstance().get_Cities().get_AllCities().d;//all player cities
                var txt = "", c, unitData, bh, supp, type, df;
                for (var key in apc) {
                  c = apc[key];
                  txt += "Def: [b]" + ('0' + c.get_LvlDefense().toFixed(2)).slice(-5) + "[/b] ";
                  txt += "Off: [b]" + ('0' + c.get_LvlOffense().toFixed(2)).slice(-5) + "[/b] ";
                  unitData = c.get_CityBuildingsData();
                  bh = unitData.GetUniqueBuildingByTechName(ClientLib.Base.ETechName.Construction_Yard);
                  df = unitData.GetUniqueBuildingByTechName(ClientLib.Base.ETechName.Defense_Facility);
                  supp = unitData.GetUniqueBuildingByTechName(ClientLib.Base.ETechName.Support_Ion);
                  if (supp === null)
                    supp = unitData.GetUniqueBuildingByTechName(ClientLib.Base.ETechName.Support_Art);
                  if (supp === null)
                    supp = unitData.GetUniqueBuildingByTechName(ClientLib.Base.ETechName.Support_Air);
                  if (bh !== null) {
                    txt += "CY: [b]" + bh.get_CurrentLevel() + "[/b] ";
                    //txt += "[u]BaseRep:[/u] [b]" + (c.get_CityBuildingsData().GetFullRepairTime() / 3600).toFixed(2) + "h[/b] ";
                    //txt += "[u]DefRep:[/u] [b]" + (c.get_CityUnitsData().GetRepairTimeFromEUnitGroup(ClientLib.Data.EUnitGroup.Defense) / 3600).toFixed(2) + "h[/b] ";
                  }
                  if (df !== null) {
                    txt += "DF: [b]" + df.get_CurrentLevel() + "[/b] ";
                  }
                    else {
                        txt += "DF: [b]NA[/b] ";
                    }
                  if (supp !== null) {
                    txt += "" + supp.get_TechGameData_Obj().dn.slice(0, 3) + ": [b]" + supp.get_CurrentLevel() + "[/b] ";
                  }
                    else {
                        txt += "SUP: [b]NA[/b] ";
                    }
                  txt += "--" + "[b][coords]"+ c.get_PosX() + ":" + c.get_PosY() + ":" + c.get_Name() + "[/b][/coords]";
                  txt += "[hr]";
                }
                inputField.value += txt;
              } else if (ev.altKey && !ev.altGraphKey && !ev.ctrlKey && !ev.shiftKey && s == "N") {
                var bases = ClientLib.Data.MainData.GetInstance().get_AllianceSupportState().get_Bases().d;
                var base, keys = Object.keys(bases), len = keys.length, info = {}, avg = 0, high = 0, supBaseCount = len;
                while (len--) {
                  base = bases[keys[len]];
                  if (!info.hasOwnProperty(base.get_Type())) {
                    info[base.get_Type()] = 0;
                  }
                  info[base.get_Type()]++;
                  if (base.get_Level() >= 30)
                    high++;
                  avg += base.get_Level();
                }
                avg /= supBaseCount;
                var members = ClientLib.Data.MainData.GetInstance().get_Alliance().get_MemberData().d, member, baseCount = 0;
                keys = Object.keys(members);
                len = keys.length;
                while (len--) {
                  member = members[keys[len]];
                  baseCount += member.Bases;
                }
                inputField.value += "Bases: " + baseCount + " SupCount: " + supBaseCount + "(" + (supBaseCount / baseCount * 100).toFixed(0) + "%) Avg: " + avg.toFixed(2) + " 30+: " + high + "(" + (high / baseCount * 100).toFixed(0) + "%)";
                //for (var i in info)
                //  console.log("Type: " + i + " Count: " + info[i]);
              }
            }
          }
        } // members
      });
    }

    // Loading
    function TAI_checkIfLoaded() {
      try {
        if (typeof qx != 'undefined') {
          if (qx.core.Init.getApplication().getMenuBar() !== null) {
            createInstance();
            TAI.getInstance().initialize();
          } else setTimeout(TAI_checkIfLoaded, 1000);
        } else {
          setTimeout(TAI_checkIfLoaded, 1000);
        }
      } catch (e) {
        if (typeof console != 'undefined') {
          console.log(e);
        } else if (window.opera) {
          opera.postError(e);
        } else {
          GM_log(e);
        }
      }
    }

    if (/commandandconquer\.com/i.test(document.domain)) {
      setTimeout(TAI_checkIfLoaded, 1000);
    }
  };
  // injecting, because there seem to be problems when creating game interface with unsafeWindow
  var TAIScript = document.createElement("script");
  var txt = TAI_main.toString();
  TAIScript.innerHTML = "(" + txt + ")();";
  TAIScript.type = "text/javascript";
  if (/commandandconquer\.com/i.test(document.domain)) {
    document.getElementsByTagName("head")[0].appendChild(TAIScript);
  }
})();