Howrse Foal Games

Foal games for Howrse in script form.

您需要先安装一款用户脚本管理器扩展,例如 Tampermonkey 篡改猴Greasemonkey 油猴子Violentmonkey 暴力猴,才能安装此脚本。

您需要先安装一款用户脚本管理器扩展,例如 Tampermonkey 篡改猴,才能安装此脚本。

您需要先安装一款用户脚本管理器扩展,例如 Tampermonkey 篡改猴Violentmonkey 暴力猴,才能安装此脚本。

您需要先安装一款用户脚本管理器扩展,例如 Tampermonkey 篡改猴Userscripts ,才能安装此脚本。

您需要先安装一款用户脚本管理器扩展,例如 Tampermonkey 篡改猴,才能安装此脚本。

您需要先安装一款用户脚本管理器扩展后才能安装此脚本。

(我已经安装了用户脚本管理器,让我安装!)

您需要先安装一款用户样式管理器扩展,比如 Stylus,才能安装此样式。

您需要先安装一款用户样式管理器扩展,比如 Stylus,才能安装此样式。

您需要先安装一款用户样式管理器扩展,比如 Stylus,才能安装此样式。

您需要先安装一款用户样式管理器扩展后才能安装此样式。

您需要先安装一款用户样式管理器扩展后才能安装此样式。

您需要先安装一款用户样式管理器扩展后才能安装此样式。

(我已经安装了用户样式管理器,让我安装!)

// ==UserScript==
// @name        Howrse Foal Games
// @namespace   myHowrse
// @description Foal games for Howrse in script form.
// @include     http://*.howrse.com/elevage/chevaux/cheval?id=*
// @author      daexion
// @version     3
// ==/UserScript==
scipts = document.getElementsByTagName("script");
i=0;
while(scipts[i].text.indexOf("chevalDouche") < 0 && i < scipts.length) ++i;
horseVars = scipts[i].text;
horseVars = horseVars.substring(horseVars.indexOf("chevalDouche"),horseVars.length);
chevalShower = horseVars.substring(horseVars.indexOf("=")+2,horseVars.indexOf(";"));
horseVars = horseVars.substring(horseVars.indexOf("chevalAge"),horseVars.length);
chevalAge = parseInt(horseVars.substring(horseVars.indexOf("=")+2,horseVars.indexOf(";")));
if(chevalAge < 17 && chevalAge > 7)
{
	feedMe = document.getElementById("feeding");
	feedAmount = feedMe.getElementsByClassName("nowrap");
	if(feedAmount[0].textContent == "4.4") feedInstead = "8";
	else if(feedAmount[0].textContent == "6.6") feedInstead = "10";
	else if(feedAmount[0].textContent == "8.8" || feedAmount[0].textContent == "11") feedInstead = "12";
	else feedInstead = "0";
	if(chevalShower == "false")
	{
		if(feedInstead == "0")
		 iHTML = "=-=-=-=-=-=-=-=-=<br>=- Foal Games -=<br>" + chevalAge + " m<br>=-=-=-=-=-=-=-=-=<br>Groom<br>Play 1 hr<br>Turnip<br>Play until not enough to play more<br>Stroke, Carrot, Drink<br>You can make up lost time at 1y 4m.";
		else if(chevalAge == 8) iHTML = "=-=-=-=-=-=-=-=-=<br>=- Foal Games -=<br>8 m<br>=-=-=-=-=-=-=-=-=<br>Drink<br>Box 2 hrs<br>Groom<br>Play .5 hr<br>Feed " + feedInstead + "lbs<br>Play 7.5 hrs<br>Stroke, Carrot, Turnip<br>Play 1 hr<br>";
		else if(chevalAge == 10) iHTML = "=-=-=-=-=-=-=-=-=<br>=- Foal Games -=<br>10m<br>=-=-=-=-=-=-=-=-=<br>Drink<br>Box 1 hr<br>Groom<br>Play .5 hr<br>Feed " + feedInstead + "lbs<br>Play 8 hrs<br>Stroke, Carrot, Turnip<br>Play 1 hr<br>";
		else if(chevalAge == 12) iHTML = "=-=-=-=-=-=-=-=-=<br>=- Foal Games -=<br>1y<br>=-=-=-=-=-=-=-=-=<br>Drink<br>Box 1 hr<br>Groom<br>Play .5 hr<br>Feed " + feedInstead + "lbs<br>Play 9 hrs<br>Stroke, Carrot, Turnip<br>Play 1 hr<br>";
		else if(chevalAge == 14)
		{
			if(feedInstead == "12") iHTML = "=-=-=-=-=-=-=-=-=<br>=- Foal Games -=<br>1y 2m<br>=-=-=-=-=-=-=-=-=<br>Drink, Groom<br>Play .5 hr<br>Feed " + feedInstead + "lbs<br>Play 10 hrs<br>Stroke, Carrot, Turnip<br>Play 1 hr<br>";
			else iHTML = "=-=-=-=-=-=-=-=-=<br>=- Foal Games -=<br>1y 2m<br>=-=-=-=-=-=-=-=-=<br>Drink, Groom<br>Play .5 hr<br>Feed " + feedInstead + "lbs<br>Play 9.5 hrs<br>Stroke, Carrot, Turnip<br>Play 1 hr<br>"
		}
		else if(chevalAge == 16) iHTML = "=-=-=-=-=-=-=-=-=<br>=- Foal Games -=<br>1y 4m<br>=-=-=-=-=-=-=-=-=<br>Drink, Groom<br>Play .5 hr<br>Feed " + feedInstead + "lbs<br>Play 9.5 hrs<br>If the foal has more skills to gain, do that here<br>Stroke<br>Carrot (If stroke doesn't bring the foal up to 20energy)<br>";
		
		newDiv = document.createElement("div");
		trainingBox = document.getElementById("training-head-title");
		trainingBox.innerHTML = iHTML + "=-=-=-=-=-=-=-=-=<br><br>" + trainingBox.innerHTML;
	}
	else
	{
		if(feedInstead == "0")
		 iHTML = "=-=-=-=-=-=-=-=-=<br>=- Foal Games -=<br>" + chevalAge + " m<br>=-=-=-=-=-=-=-=-=<br>Groom<br>Play 1 hr<br>Turnip<br>Play until not enough to play more<br>Stroke, Carrot, Drink<br>You can make up lost time at 1y 4m.";
		else if(chevalAge == 8) iHTML = "=-=-=-=-=-=-=-=-=<br>=- Foal Games -=<br>8 m<br>=-=-=-=-=-=-=-=-=<br>Drink<br>Box 2 hrs<br>Groom<br>Play .5 hr<br>Feed " + feedInstead + "lbs<br>Play 8.5 hrs<br>Stroke, Carrot<br>";
		else if(chevalAge == 10) iHTML = "=-=-=-=-=-=-=-=-=<br>=- Foal Games -=<br>10m<br>=-=-=-=-=-=-=-=-=<br>Groom<br>Play .5 hr<br>Feed " + feedInstead + "lbs<br>Play 9 hrs<br>Stroke, Carrot<br>Drink<br>";
		else if(chevalAge == 12) iHTML = "=-=-=-=-=-=-=-=-=<br>=- Foal Games -=<br>1y<br>=-=-=-=-=-=-=-=-=<br>Groom<br>Play .5 hr<br>Feed " + feedInstead + "lbs<br>Play 9.5 hrs<br>Stroke, Carrot<br>Drink<br>";
		else if(chevalAge == 14)
		{
			iHTML = "=-=-=-=-=-=-=-=-=<br>=- Foal Games -=<br>1y 2m<br>=-=-=-=-=-=-=-=-=<br>Groom<br>Play .5 hr<br>Feed " + feedInstead + "lbs<br>Play 10.5 hrs<br>Stroke, Carrot<br>Drink (if needed)<br>";
		}
		else if(chevalAge == 16) iHTML = "=-=-=-=-=-=-=-=-=<br>=- Foal Games -=<br>1y 4m<br>=-=-=-=-=-=-=-=-=<br>Groom<br>Play .5 hr<br>Feed " + feedInstead + "lbs<br>Play 10 hrs<br>If the foal has more skills to gain, do that here<br>Stroke<br>Carrot (If stroke doesn't bring the foal up to 20energy)<br>";
		
		newDiv = document.createElement("div");
		trainingBox = document.getElementById("training-head-title");
		trainingBox.innerHTML = iHTML + "=-=-=-=-=-=-=-=-=<br><br>" + trainingBox.innerHTML;
	}
}