Colorful Text Ratings *OLD*

Changes game star rating to a colour-coded text rating

当前为 2016-03-26 提交的版本,查看 最新版本

您需要先安装一个扩展,例如 篡改猴Greasemonkey暴力猴,之后才能安装此脚本。

You will need to install an extension such as Tampermonkey to install this script.

您需要先安装一个扩展,例如 篡改猴暴力猴,之后才能安装此脚本。

您需要先安装一个扩展,例如 篡改猴Userscripts ,之后才能安装此脚本。

您需要先安装一款用户脚本管理器扩展,例如 Tampermonkey,才能安装此脚本。

您需要先安装用户脚本管理器扩展后才能安装此脚本。

(我已经安装了用户脚本管理器,让我安装!)

您需要先安装一款用户样式管理器扩展,比如 Stylus,才能安装此样式。

您需要先安装一款用户样式管理器扩展,比如 Stylus,才能安装此样式。

您需要先安装一款用户样式管理器扩展,比如 Stylus,才能安装此样式。

您需要先安装一款用户样式管理器扩展后才能安装此样式。

您需要先安装一款用户样式管理器扩展后才能安装此样式。

您需要先安装一款用户样式管理器扩展后才能安装此样式。

(我已经安装了用户样式管理器,让我安装!)

// ==UserScript==
// @name            Colorful Text Ratings *OLD*
// @namespace       tag://kongregate
// @description     Changes game star rating to a colour-coded text rating
// @author          Matthew Ammann
// @include         http://www.kongregate.com
// @include         http://www.kongregate.com/
// @include         http://www.kongregate.com/*games*
// @include         http://www.kongregate.com/accounts/*/favorites
// @include         http://www.kongregate.com/collabs*
// @include         http://www.kongregate.com/collabs/*/*
// @include         http://www.kongregate.com/contests
// @include         http://www.kongregate.com/contests/
// @date            04/03/11
// @version         1.4
// ==/UserScript==

var count = 0;

function colorBG(element, rating)
{
	if(rating >= 4.5)
		element.style.background = "blue";
	else if(rating >= 4.0)
		element.style.background = "green";
	else if(rating >= 3.5)
		element.style.background = "orange";
	else if(rating >= 3.0)
		element.style.background = "red";
	else if(rating >= 2.5)
		element.style.background = "purple";
	else if(rating >= 2.0)
		element.style.background = "grey";
	else 
		element.style.background = "black";	
}

GM_registerMenuCommand("Text Rating -> Number of Decimal Points", decimalsPrompt)
var decimalPoints = GM_getValue("decimals", 2);

addGlobalStyle('.rating { font: 1.1em Lucida Grande,Verdana,Arial,sans-serif ! important }');
addGlobalStyle('.rating ul { background: none ! important; width: 22px ! important}');
addGlobalStyle('.rating ul li { text-indent: 0px ! important; -moz-border-radius: 5px; -webkit-border-radius: 5px; width: 22px !important; padding: 2px 2px 3px 3px}');
addGlobalStyle('.star-rating { font-size: 11px ! important }');
addGlobalStyle('.star-rating ul { background: none ! important; width: 30px ! important}');
addGlobalStyle('.star-rating ul li { text-indent: 0px ! important; -moz-border-radius: 5px; -webkit-border-radius: 5px; width: 22px !important; padding: 2px 2px 3px 3px}');
addGlobalStyle('.collabs_rating ul { background: none ! important; width: 35px ! important}');
addGlobalStyle('.collabs_rating ul li { text-indent: 0px ! important; -moz-border-radius: 5px; -webkit-border-radius: 5px; width: 30px ! important; padding: 2px 2px 3px 3px}');
addGlobalStyle('.browse_rating ul { background: none ! important; width: 35px ! important}');
addGlobalStyle('.browse_rating ul li{ width: 21px ! important; text-indent: 0px ! important; -moz-border-radius: 5px; -webkit-border-radius: 5px; padding: 1px 1px 1px 2px}');
addGlobalStyle('.featured_game_info ul { background: none ! important; width: 35px ! important; height: 15px ! important}');
addGlobalStyle('.featured_game_info ul li:first-child{ width: 25px ! important; text-indent: 0px ! important; -moz-border-radius: 5px; -webkit-border-radius: 5px; padding: 2px 3px 2px 3px}');
addGlobalStyle('.game_rating ul { background: none ! important; width: 35px ! important}');
addGlobalStyle('.game_rating ul li{ width: 22px ! important; text-indent: 0px ! important; -moz-border-radius: 5px; -webkit-border-radius: 5px; padding: 1px 1px 1px 2px; margin-left: 7px}');
addGlobalStyle('.more_ind_game ul { background: none ! important; width: 22px ! important}');
addGlobalStyle('.more_ind_game ul li { text-indent: 0px ! important; -moz-border-radius: 5px; -webkit-border-radius: 5px; width: 22px !important; padding: 2px 2px 3px 3px}');
addGlobalStyle('.shared_content_rating ul { background: none ! important; width: 22px ! important}');
addGlobalStyle('.shared_content_rating ul li { text-indent: 0px ! important; -moz-border-radius: 5px; -webkit-border-radius: 5px; width: 22px !important; padding: 2px 2px 3px 3px}');

var path = location.pathname;
var pathArray = path.split("/");

//This modifies ratings on the homepage only
if(pathArray[1] == "")
{
	var featuredRatings = document.getElementsByClassName("ratings");

	for(i=0; i < featuredRatings.length; i++)
	{
		var rating = cleanUpRatingText(featuredRatings[i].querySelector("li"), "featured");
		featuredRatings[i].querySelector("li").innerHTML = rating;

		styleText(featuredRatings[i]);
		colorBG(featuredRatings[i].querySelector("li"), Number(rating));
		setWidth(featuredRatings[i], decimalPoints);
		
		//alert(featuredRatings[i].parentNode.parentNode.querySelector ("dl.featured_game_desc>dt>a"))
	}
}

var ratingsArray = document.getElementsByClassName("current-rating");

for(i=0; i < ratingsArray.length; i++)
{
	var ancestor2 = up(ratingsArray[i], 2);
	
	if(ancestor2.className != "my_rating lbOn" && ancestor2.className != "rate_art_sound" && ancestor2.className != "details bd" && 
		ancestor2.id != "star_ratings_block" && ancestor2.id != "quicklinks_star_ratings_block")	
	{
		var filteredRating;
	
		if(ancestor2.className == "collabs_rating")
		{
			var betterRatingNode = ancestor2.getElementsByTagName("em")[0];
			filteredRating = cleanUpRatingText(betterRatingNode);
			
			ancestor2.removeChild(betterRatingNode);
			colorBG(ratingsArray[i], filteredRating);
		}
		else if(ancestor2.parentNode.className == "graybg")
		{
			var betterRatingNode = ancestor2.getElementsByClassName("num_rating")[0];
			//alert(filteredRating)
			filteredRating = cleanUpRatingText(ratingsArray[i]);
			console.log(filteredRating);
			colorBG(ratingsArray[i], filteredRating);
			
			ancestor2.removeChild(betterRatingNode);
			ratingsArray[i].style.setProperty("width", "30px", "important");
			ratingsArray[i].addEventListener("click", function(){getPreciseRating(this)}, false);
		}
		else if(ancestor2.className == "shared_content_rating")
		{
			setPosition(ratingsArray[i]);
			cleanUpRatingText(ratingsArray[i]);
			colorBG(ratingsArray[i], ratingsArray[i].innerHTML);
		}
		else
		{
			ancestor = up(ratingsArray[i], 5);
		
			if(ancestor.className == "callout_listing")
				ratingsArray[i].addEventListener("mouseover", function(){getPreciseRating(this)}, false);
			else
				ratingsArray[i].addEventListener("click", function(){getPreciseRating(this)}, false);
			
			cleanUpRatingText(ratingsArray[i]);
			colorBG(ratingsArray[i], ratingsArray[i].innerHTML);
		}

		styleText(ratingsArray[i]);
	}//end if
} //end for

function getPreciseRating(elem)
{
	var linkNode;
	var ancestor2 = up(elem, 2);
	var ancestor3 = up(elem, 3);
	var ancestor5 = up(elem, 5);

	if(ancestor2.className == "rating")
		linkNode = ancestor3.querySelector("dt a").href;
	else if(ancestor2.className == "browse_rating" || ancestor5.className == "contests")
		linkNode = ancestor3.querySelector("td a").href;
	else if(ancestor3.className == "more_ind_game")
		linkNode = ancestor2.querySelector("a").href;
	else if(ancestor2.className == "shared_content_rating")
		linkNode = ancestor3.querySelector("h3 a").href;
	
	var URL = linkNode + "/metrics.json";

	var xhr = new XMLHttpRequest(); 
	xhr.onload = function(){
		if(xhr.readyState == 4 && xhr.status < 400){
		
			var response = JSON.parse(xhr.responseText);
			var preciseRating = response.rating;
			preciseRating = preciseRating.toFixed(decimalPoints);
			elem.innerHTML = preciseRating;
			
			setPosition(elem);
			setWidth(elem);
			colorBG(elem, preciseRating);
		}
	}
		
	xhr.open("GET", URL, true);
	xhr.send(""); 
}

function setWidth(elem)
{
	var width, liWidth;
	var ancestor2 = up(elem, 2);
	var ancestor3 = up(elem, 3);

	if(elem.parentNode.className == "featured_game_info")
	{
		if(decimalPoints == 3)
		{
			width = "45px";
			liWidth = "33px";
		}
		else if(decimalPoints == 4)
		{
			width = "50px";
			liWidth = "40px";
		}

		elem.getElementsByTagName("li")[0].style.setProperty("width", liWidth, "important");
	}
	else if(ancestor2.className == "rating" || elem.parentNode.className == "collabs_rating" ||
			ancestor3.className == "more_ind_game")
	{
		if(decimalPoints == 2)
			width = "30px";
		else if(decimalPoints == 3)
			width = "38px";
		else if(decimalPoints == 4)
			width = "45px";
	}
	else
	{
		if(decimalPoints == 2)
			width = "32px";
		else if(decimalPoints == 3)
			width = "36px";
		else if(decimalPoints == 4)
			width = "43px";
	}
	
	elem.style.setProperty("width", width, "important");
}

function decimalsPrompt()
{
	var input = prompt("Please enter the number of decimal points you would like the script to show, as a number between 2 and 4.");
	
	GM_setValue("decimals", input);
}

function setPosition(elem)
{			
	var ancestor2 = up(elem, 2);
	var ancestor5 = up(elem, 5);

	if(ancestor5.className == "callout_listing")
	{
		if(decimalPoints == 2)
			ancestor2.style.right = "17px";	
		else if(decimalPoints == 3)
			ancestor2.style.right = "24px";	
		else if(decimalPoints == 4)
			ancestor2.style.right = "31px";	
	}		
	
	else if(ancestor2.className == "shared_content_rating")
		elem.parentNode.style.right = "5px";
}


function cleanUpRatingText(element) {
	var rating;
	var ancestor2 = element.parentNode.parentNode;
	
	if(element.innerHTML.indexOf("(") != -1)
	{
		//alert("is graybg");
		var betterRatingNode = ancestor2.getElementsByClassName("num_rating")[0];
		element.innerHTML = ancestor2.querySelector(".num_rating").innerHTML.replace(/^.*(\d\.\d+).*$/, function(match, rating){
			rating = Number(rating).toFixed(decimalPoints);
			return rating;
		});
		alert(rating);
	}
	else
	{
		element.innerHTML = element.innerHTML.replace(/^.*(\d\.\d+).*$/, function(match, rating){
			rating = parseFloat(rating).toFixed(decimalPoints);
			return rating;
		});
	}
	return rating;
	
}

function styleText(element)
{
	element.style.color = "white";
	element.style.fontWeight = "bold";
	element.parentNode.style.height = "15 px";
}

function up(element, selector) {
	if(typeof selector == "number") {
		while (selector--)
			element = element.parentNode;
	} else {
		while (!element.mozMatchesSelector(selector))
			element = element.parentNode;
	}
	return element;
}

function addGlobalStyle(css) {
    var head, style;
    head = document.getElementsByTagName('head')[0];
    if (!head) { return; }
    style = document.createElement('style');
    style.type = 'text/css';
    style.innerHTML = css;
    head.appendChild(style);
}