Porneste alarma cand e atacat un castel sau punct de adunare
// ==UserScript==
// @name Alarma atac alianta
// @namespace Nirobot
// @version 0.1
// @description Porneste alarma cand e atacat un castel sau punct de adunare
// @match http://*.imperiaonline.org/imperia/game_v5/game/village.php
// @copyright 2012+, You
// ==/UserScript==
function addJQuery(callback) {
var script = document.createElement("script");
script.setAttribute("src", "//ajax.googleapis.com/ajax/libs/jquery/1/jquery.min.js");
script.addEventListener('load', function() {
var script = document.createElement("script");
script.textContent = "window.jQ=jQuery.noConflict(true);(" + callback.toString() + ")();";
document.body.appendChild(script);
}, false);
document.body.appendChild(script);
}
document.body.style.background = 'aqua';
setInterval(
function checker(){
var sound = document.createElement('embed');
sound.setAttribute('width', '5px');
sound.setAttribute('height', '5px');
sound.setAttribute('src', 'http://www.soundrangers.com/demos/sirens/ambulance_siren.mp3');//'http://www.soundjay.com/clock/sounds/alarm-clock-1.mp3');
var currElements = document.getElementsByClassName('incoming castle');
for(var i=0;i<currElements.length;i++){
if(currElements[i].className == 'incoming castle'){
document.body.appendChild(sound);
document.body.style.background = 'red';
}
}
//location.reload();
//xajax_spiesSubTabs(999,2);
xajax_find_babysit(1, 1);
},5000);