HRPG+

Improved Heroes RPG GUI

当前为 2015-10-07 提交的版本,查看 最新版本

// ==UserScript==
// @name        HRPG+
// @namespace   HRPG
// @description Improved Heroes RPG GUI
// @include     http://heroesrpg.com/game.php*
// @include     http://www.heroesrpg.com/game.php*
// @version     1.1.1
// @grant       none
// ==/UserScript==
// multiple skills, gem bonuses from accs/weps, notify update
$('#chat1').prepend(`<input type="submit" value="Cancel Autobuy" onclick="javascript:autoDo = false;"></input> Volume: <input id="volume" type="number" min="0" max="100" value="100" width="30" size="3"></input> <input type="checkbox" id="riftAlerts" checked="${window.localStorage.getItem('riftAlerts')||false?'checked':'none'}"></input> Nugget's RiftAlert™`);
//todo: calculate max autos, sell all accessories
$('#riftAlerts').change(function () {localStorage.setItem('riftAlerts',$('#riftAlerts').is(':checked'));});
$('#main').append('<input clicked="javascript:autoDo=false;">Cancel</input>');
$('body').append('<script>Array.prototype.after = function (o){return this[this.indexOf(o)+1];}\nString.prototype.replaceAt = function(n, t) {return this.substring(0, n) + t + this.substring(n + 1);}</script>');

window.autoDo = true;

window.rarityNum = new Object();
window.rarityNum.common = 1;
window.rarityNum.uncommon = 2;
window.rarityNum.rare = 3;
window.rarityNum.epic = 4;
window.rarityNum.legendary = 5;

window.command = new Object();
window.command.c = 'Posts <message> to clan chat.'
window.command.t = 'Posts <message> to trade chat.'
window.command.double = 'Shows length of double and haste remaining.'
window.command.haste = 'Shows length of double and haste remaining.'
window.command.commands = 'Shows a list of commands.'
window.command.command = 'Shows information about <commandname>.'
window.command.profile = 'Shows profile of <username>.'
window.command.who = 'Shows basic information of <username>.'
window.command.misc = 'Shows battles and quests of <username>.'
window.command.crafting = 'Shows crafting levels of <username>.'
window.command.gathering = 'Shows gathering levels of <username>.'
window.command.pick = 'Picks <number> <rarity> chests.'
window.command.pickall = 'Picks all <rarity> chests.'
window.command.boosts = 'Shows your boosts.'
window.command.buyboost = 'Buys <number> <name> boosts.'
window.command.buyauto = 'Buys <number> autos.'

window.boosts = new Object();
window.boosts.battleexp = 1;
window.boosts.gold = 2;
window.boosts.attribute = 3;
window.boosts.battlesp = 4;
window.boosts.gatheringexp = 5;
window.boosts.gatheringsp = 6;

window.onlineHTML = function(name){
  online = false;
  $.ajax({type:'POST', url:'misc.php', data:{mod:'playersonlinelist'}, success:function(data) { 
    if($.map($('td',data.v),function(n){return n.textContent;}).indexOf(name) != -1) {online = true;}
  }, dataType:'json', async: false});
  if(online) {return '[ONLINE]';}
  return '<font color="#FFBBBB">[OFFLINE]</font>';
}

window.maxAutos = function(credits) {
  //return credits = 10*Math.floor(autos/10)*(Math.floor(autos/10)-1) + 10*((autos/10)%1)*(Math.floor(autos/10))- 30
}

window.chatLine = function(msg){
  $('#chat_table1').prepend('<tr id=\"ct1_tr'+(chatid1)+'\"><td>'+msg+'</td></tr>');
  chatid1++;
}

window.send_chat = function(){
  autoDo = true;
  msg = chatInputElem.val();
  if(msg.toLowerCase() == '/commands'){
    chatLine('<font color="BBFFBB">/c &lt;message&gt;, /t &lt;message&gt;, /double, /haste /commands, /command &lt;commandname&gt;, /boosts, /buyboost &lt;boostname&gt; &lt;amount&gt;, /buyauto &lt;amount&gt;</font>');
    chatInputElem.val('');
  }
  if(msg.toLowerCase().startsWith('/command ')){
    commandName=msg.slice(9);
    chatInputElem.val('');
    chatLine(`<font color="BBFFBB">/${commandName}: ${command[commandName].replace('<','&lt;').replace('>','&gt')}</font>`);
  }
  if(msg.toLowerCase() == '/boosts'){
    $.post('upgrade.php', {mod:'boosts'}, function(data){
      for(i = 2; i < 8; i++){chatLine('<font color="BBFFBB">' + $('td',$('tr',data.v)[i])[0].textContent+': '+$('td',$('tr',data.v)[i])[1].textContent + '</font>');}
	  }, 'json');
  }
  if(msg.toLowerCase().startsWith('/buyboost ')){
    vars = msg.slice(10).split(' ');
    chatInputElem.val('');
    id = boosts[vars[0]];
    amount = Math.min(vars[1],$('#s_credits')[0].textContent/50);
    while (autoDo && amount > 0){
      amount--;
      spendCredits(id,'boost');
    }
  }
  if(msg.toLowerCase().startsWith('/buyauto ')){
    amount = Math.min(msg.slice(9),$('#s_credits')[0].textContent);
    chatInputElem.val('');
    while (autoDo && amount > 0){
      amount--;
      spendCredits(id,'boost');
    }
  }
  if(msg.toLowerCase().startsWith('/pick ')){
    vars = msg.slice(6).split(' ');
    rarity = rarityNum[vars[0]];
    chatInputElem.val('');
    if (rarity = undefined) return;
    $('select#center_select')[0].selectedIndex = 3;
    centerSelect();
    $('select#craft_select')[0].selectedIndex = 4;
    craftSelect();
    var amount = Math.min($('tr','#lockpicking-table')[rarity].childNodes[2].textContent,vars[1]);
    while (autoDo && amount > 9){
      amount -= 10;
      craftPickLock(rarity,2);
    }
    while (autoDo && amount > 0){
      amount--;
      craftPickLock(rarity,1);
    }
    return;
  }
  if(msg.toLowerCase().startsWith('/pickall ')){
    rarity=rarityNum[msg.slice(9)];
    chatInputElem.val('');
    if (rarity = undefined) return;
    $('select#center_select')[0].selectedIndex = 3;
    centerSelect();
    $('select#craft_select')[0].selectedIndex = 4;
    craftSelect();
    while ($('tr','#lockpicking-table')[rarity].childNodes[2].textContent > 9) craftPickLock(rarity,2);
    while ($('tr','#lockpicking-table')[rarity].childNodes[2].textContent > 0) craftPickLock(rarity,1);    
  }
  if(msg.startsWith('/profile ')){
    viewPlayer(msg.slice(9));
    chatInputElem.val('');
    return;
  }
  if(msg.toLowerCase().startsWith('/who ')){
    $.post('misc.php', {mod:'viewplayer', id:msg.slice(5)}, function(data) {
      array = $.map($('td',$('table',data.v).find('tbody')[0]),function(n){return n.textContent;});
      name = array.after('Name:');
      chatLine(`<font color="BBFFBB"><a href="javascript:m('${name}');">${name}</a> - ${$('a',data.v)[0].outerHTML} - Level ${array.after('Level:')} - ${array.after('Nobility Rank:')} - ${onlineHTML(name)} - <a href="javascript:viewPlayer('${name}')">Profile</a></font>`);
    }, 'json');
    chatInputElem.val('');
    return;
  }
  if(msg.toLowerCase().startsWith('/misc ')){
    $.post('misc.php', {mod:'viewplayer', id:msg.slice(6)}, function(data) {
      array = $.map($('td',$('table',data.v).find('tbody')[0]),function(n){return n.textContent;});
      name = array.after('Name:');
      chatLine(`<font color="BBFFBB"><a href="javascript:m('${name}');">${name}</a> - Battles: ${array.after('Battles:')} - Battle Quests: ${array.after('Battle Quests:')} - TS Quests ${array.after('TS Quests:')}</font>`);
    }, 'json');
    chatInputElem.val('');
    return;
  }
  if(msg.toLowerCase().startsWith('/crafting ')){
    $.post('misc.php', {mod:'viewplayer', id:msg.slice(6)}, function(data) {
      array = $.map($('td',$('table',data.v).find('tbody')[0]),function(n){return n.textContent;});
      name = array.after('Name:');
      chatLine(`<font color="BBFFBB"><a href="javascript:m('${name}');">${name}</a> - Forging: ${array.after('Forging:')} - Leatherworking: ${array.after('Leatherworking:')} - Enchanting: ${array.after('Enchanting:')} - Lockpicking: ${array.after('Lockpicking:')} - Jewelcrafing: ${array.after('Jewelcrafting:')}</font>`);
    }, 'json');
    chatInputElem.val('');
    return;
  }
  if(msg.toLowerCase().startsWith('/gathering ')){
    $.post('misc.php', {mod:'viewplayer', id:msg.slice(6)}, function(data) {
      array = $.map($('td',$('table',data.v).find('tbody')[0]),function(n){return n.textContent;});
      name = array.after('Name:');
      msg = ` + "``" + `;
      chatLine(`<font color="BBFFBB"><a href="javascript:m('${name}');">${name}</a> - Hunting: ${array.after('Hunting:')} - Mining: ${array.after('Mining:')} - Woodcutting: ${array.after('Woodcutting:')} - Quarrying: ${array.after('Quarrying:')}</font>`);
    }, 'json');
    chatInputElem.val('');
    return;
  }
  if(msg.toLowerCase().startsWith('/g ')){msg.replaceAt(2,'c');}
  $.post('chat.php', {mod:'send', msg:msg}, function(data) {
    if(!data.err) {
      if(data.addignore) {ignored.push(data.addignore);}
      if(data.remignore) {ignored.splice(ignored.indexOf(data.remignore, 1));}
      chatInputElem.val('');
      chatinactivity = 0;
      update_chat(0);
    } else { displayError(data.err); }
  }, 'json');
}

window.bRightSelect = function() {
  mod = $('#bright_select').val();
  $.post('displayr.php', {mod:mod}, function(data) {
    $('#bright_content').html(data.html);
    if($('select#bright_select')[0].options[$('select#bright_select')[0].selectedIndex].text == 'Items') {
      $('#bright_content').html($('#bright_content').html().replace(/\[<a href="javascript:openChest\((\d),1\)">Open<\/a>\]/g, `<a href="javascript:$('select#center_select')[0].selectedIndex = 3; centerSelect(); $('select#craft_select')[0].selectedIndex = 4; craftSelect(); craftPickLock($1,1);">P</a> <a href="javascript:$('select#center_select')[0].selectedIndex = 3; centerSelect(); $('select#craft_select')[0].selectedIndex = 4; craftSelect(); craftPickLock($1,2);">10</a> <a href="javascript:openChest($1,1);">O</a>`));
    }
  }, 'json');
}

window.update_chat = function(initiate) {
  stopActivityTimer();
  startActivityTimer();
  $.post('chatupdate2.php', {initiate:initiate}, function(data) {
    if(data.c) {
      $.each(data.c, function(i, item) {
        if($.inArray(data.c[i].uid, ignored) < 0) {
          var chat_table = 1;
          if(data.c[i].type == 1) { msg = '<span class="time">['+data.c[i].time+']</span> '+genrank(data.c[i].nrank, data.c[i].prank)+' '+genStatus(data.c[i].status)+'<a href="javascript:m(\''+data.c[i].cname+'\');">'+data.c[i].cname+'</a>: '+data.c[i].message+'</span>'; }
          else if(data.c[i].type == 0) { msg = '<span class="time">['+data.c[i].time+']</span> <span style="color: #FF8888">'+data.c[i].message+'</span>'; }
          else if(data.c[i].type == 5) { msg = '<span class="time">['+data.c[i].time+']</span> <span style="color: #55AA55">'+data.c[i].message+'</span>'; }
          else if(data.c[i].type == 10) { msg = '<span class="time">['+data.c[i].time+']</span> <span style="color: #88FF88">Global: '+data.c[i].message+'</span>';
            if($('#riftAlerts')[0].checked && data.c[i].message == 'A Rift will open in 5 minutes!') new Audio({src:'http://picosong.com/cdn/faa712d4ca6d33b0bdbf68e0c95e6aca.mp3',volume:$('#volume')[0].value/100}).play(); }
          else if(data.c[i].type == 1000) { msg = '<span class="time">['+data.c[i].time+']</span> '+genrank(data.c[i].nrank, data.c[i].prank)+' <span style="color: #FFFF00">[Clan] <a href="javascript:m(\''+data.c[i].cname+'\');">'+data.c[i].cname+'</a>: '+data.c[i].message+'</span>'; }
          else if(data.c[i].type == 1001) { msg = '<span class="time">['+data.c[i].time+']</span> <span style="color: #FFFF00">Clan Global: '+data.c[i].message+'</span>'; }
          else if(data.c[i].type == 20) { msg = '<span class="time">['+data.c[i].time+']</span> '+genrank(data.c[i].nrank, data.c[i].prank)+' <span style="color: #9999FF">[Newbie] <a href="javascript:m(\''+data.c[i].cname+'\');">'+data.c[i].cname+'</a>: '+data.c[i].message+'</span>'; }
          else if(data.c[i].type == 30) { msg = '<span class="time">['+data.c[i].time+']</span> '+genrank(data.c[i].nrank, data.c[i].prank)+' <span style="color: #FF9933">[Staff] <a href="javascript:m(\''+data.c[i].cname+'\');">'+data.c[i].cname+'</a>: '+data.c[i].message+'</span>'; }
          else if(data.c[i].type == 55) { msg = '<span class="time">['+data.c[i].time+']</span> '+genrank(data.c[i].nrank, data.c[i].prank)+' <span style="color: #00BB00">[Trade] <a href="javascript:m(\''+data.c[i].cname+'\');">'+data.c[i].cname+'</a>: '+data.c[i].message+'</span>'; }
          else if(data.c[i].type == 50) { msg = '<span class="time">['+data.c[i].time+']</span> <span style="color: #FF7171">Message Received: <a href="javascript:m(\''+data.c[i].cname+'\');">'+data.c[i].cname+'</a>: '+data.c[i].message+'</span>'; }
          else if(data.c[i].type == 51) { msg = '<span class="time">['+data.c[i].time+']</span> <span style="color: #F59292">Message Sent: <a href="javascript:m(\''+data.c[i].cname+'\');">'+data.c[i].cname+'</a>: '+data.c[i].message+'</span>'; }
          else if(data.c[i].type == 2) { msg = '<span class="time">['+data.c[i].time+']</span> '+genrank(data.c[i].nrank, data.c[i].prank)+' <i>* '+genStatus(data.c[i].status)+'<a href="javascript:m(\''+data.c[i].cname+'\');">'+data.c[i].cname+'</a> '+data.c[i].message+'</span></i>'; }
          else if(data.c[i].type == 99) { msg = '<span class="time">['+data.c[i].time+']</span> '+data.c[i].message; chat_table = 10; }
          else if(data.c[i].type == 101) { msg = '<span class="time">['+data.c[i].time+']</span> '+genrank(data.c[i].nrank, data.c[i].prank)+' '+genStatus(data.c[i].status)+'<a href="javascript:m(\''+data.c[i].cname+'\');">'+data.c[i].cname+'</a>: '+data.c[i].message+'</span>'; chat_table = 50; }
          if(chat_table == 10) {
            $('#chat_table10').prepend('<tr id=\"ct10_tr'+(chatid10)+'\"><td>'+msg+'</td></tr>');
            chatid10++;
            if(chatview != 10) { chatcount10++; $('#chatcount10').html(' ('+chatcount10+')'); }
            if(initiate == 0) { $('#ct10_tr'+(chatid10-chatsize)).remove(); }
          }
          else if(chat_table == 50) {
            $('#chat_table50').prepend('<tr id=\"ct50_tr'+(chatid50)+'\"><td>'+msg+'</td></tr>');
            chatid50++;
            if(initiate == 0) { $('#ct50_tr'+(chatid50-chatsize)).remove(); }
          }
          else {
            chatLine(msg);
            if(chatview != 1) { chatcount1++; $('#chatcount1').html(' ('+chatcount1+')'); }
            if(initiate == 0) { $('#ct1_tr'+(chatid1-chatsize)).remove(); }
          }
        }
        if(data.fl) {window.location = 'http://www.heroesrpg.com';}
      });
    }
    stopActivityTimer();
    clearTimeout(chattimer);
    if(chatinactivity < 20) {
      chatinactivity++;
      chattimer = setTimeout(function() {
        update_chat(0);
      }, 5000);
    } else {
      chattimer = setTimeout(function() {
        update_chat(0);
      }, 9000);
    }
  }, 'json');
}