Tsu-Wings

for wings.io Player-esp, Aimbot, Background-image

您需要先安装一个扩展,例如 篡改猴Greasemonkey暴力猴,之后才能安装此脚本。

You will need to install an extension such as Tampermonkey to install this script.

您需要先安装一个扩展,例如 篡改猴暴力猴,之后才能安装此脚本。

您需要先安装一个扩展,例如 篡改猴Userscripts ,之后才能安装此脚本。

您需要先安装一款用户脚本管理器扩展,例如 Tampermonkey,才能安装此脚本。

您需要先安装用户脚本管理器扩展后才能安装此脚本。

(我已经安装了用户脚本管理器,让我安装!)

您需要先安装一款用户样式管理器扩展,比如 Stylus,才能安装此样式。

您需要先安装一款用户样式管理器扩展,比如 Stylus,才能安装此样式。

您需要先安装一款用户样式管理器扩展,比如 Stylus,才能安装此样式。

您需要先安装一款用户样式管理器扩展后才能安装此样式。

您需要先安装一款用户样式管理器扩展后才能安装此样式。

您需要先安装一款用户样式管理器扩展后才能安装此样式。

(我已经安装了用户样式管理器,让我安装!)

// ==UserScript==
// @name           Tsu-Wings
// @namespace      https://github.com/GameSketchers/TsuWings
// @version        tech-demo
// @description    for wings.io Player-esp, Aimbot, Background-image
// @author         Qwyua
// @match          *://wings.io/*
// @icon           https://github.com/GameSketchers/TsuWings/raw/main/assets/header.png
// @grant          unsafeWindow
// @run-at         document-start
// @license        MIT
// ==/UserScript==
unsafeWindow.asd=false
/*    console.log("v (nesne):", JSON.stringify(v));*/
class Wings{
    static injectHTML=async()=>{
        try{
            document.open();
                      document.write(
                (await (await fetch(location.href)).text())
                    .replace(`<script>
(function(w,x,s){`,`<script>(function(w,x,s){let rightMousePressed=!1;let tsuTargetPlayer = "";let myID;let myX;let myY;`)
                    .replace(`b.mousedown=function(a){`,`b.mousedown=function(a){a.button===2&&(rightMousePressed=!0);`)
                    .replace(`b.mouseup=function(a){`,`b.mouseup=function(a){a.button===2&&(rightMousePressed=!1);`)
                    .replaceAll(`x.create`,`document.create`)
                    .replace(
    /if\s*\(V\.mouseMoved\)\s*\{[\s\S]*?\}/,
`if (V.mouseMoved) {
  //  console.log("=== BLOK CALISTI ===");
  //  console.log("mc (mouseX):", mc, "nc (mouseY):", nc);
   // console.log("z:", JSON.stringify(z), "d:", JSON.stringify(d));
   // console.log(B)

    a = 1;
    Ga || (a = 2);
 //   console.log("Ga:", Ga, "a (scaleee):", a);

    let keys = Object.keys(B);

    if (rightMousePressed) {
        // sag click basiliysa en yakini bul (biz haric)
        if (tsuTargetPlayer === "") {
            let nearestplayerTsu = null;
            let nearestDistance = Infinity;

            for (let i = 0; i < keys.length; i++) {
                let playerTsu = B[keys[i]];
                if (playerTsu && playerTsu.name && playerTsu.id !== myID) {
                    let Distance = Math.sqrt(Math.pow(playerTsu.x - myX, 2) + Math.pow(playerTsu.y - myY, 2));
                    if (Distance < nearestDistance) {
                        nearestDistance = Distance;
                        nearestplayerTsu = playerTsu;
                    }
                }
            }

            if (nearestplayerTsu) {
                tsuTargetPlayer = nearestplayerTsu.name;
               // console.log("target playerTsu saved:", tsuTargetPlayer, "Distance:", nearestDistance);
            }
        } else {
            // Kayitli playerTsunun koordinatlarini al
            for (let i = 0; i < keys.length; i++) {
                let playerTsu = B[keys[i]];
                if (playerTsu && playerTsu.name === tsuTargetPlayer) {
                    Yb = playerTsu.origX;
                    Zb = playerTsu.origY;
                 //   console.log("target player", tsuTargetPlayer, "X:", Yb, "Y:", Zb);
                    break;
                }
            }
        }
    } else {
        if (tsuTargetPlayer !== "") {
         //   console.log("reset target player:", tsuTargetPlayer);
            tsuTargetPlayer = "";
        }
        Yb = (mc + (z.x * z.zoom - d.width * a / 2)) / z.zoom;
        Zb = (nc + (z.y * z.zoom - d.height * a / 2)) / z.zoom;
    }

    a = Yb - v.x;
    var s = Zb - v.y;
    var f = Math.sqrt(a * a + s * s);
   // console.log("dx:", a, "dy:", s, "distance f:", f);

    a /= f;
    s /= f;
  //  console.log("asd:", {ax: a, sy: s});

    V.hover = 75 < f ? 0 : 1;
 //   console.log("hover :", V.hover);

    var t = f = 0;
    wa && (f = a, t = -s);
 //   console.log("wa:", wa, "f:", f, "t:", t);

    if (0 != f) {
        a = Math.atan(t / f);
        if (0 > f) a = Math.PI + a;
        a += Math.PI / 2;
        V.angle = a;
      //  console.log("xxxxxxx (V.angle):", V.angle);
    }
  //  console.log("=== BLOT BITTI ===");
}`)
                    /*.replace(`this.sendInput=function(){var b=new ArrayBuffer(10),a=new DataView(b);`,`this.sendInput=function(){var b=new ArrayBuffer(10),a=new DataView(b);console.log(V);`)*/
                          /*
.replaceAll(`e.send(a)`,
  `e.send(a);
   console.log("a as Uint8:", new Uint8Array(a),
               "Uint16:", a.byteLength%2===0?new Uint16Array(a):"length not multiple of 2",
               "Uint32:", a.byteLength%4===0?new Uint32Array(a):"length not multiple of 4");console.trace();`)*/
/*.replaceAll(`e.send(b)`,
  `e.send(b);
   console.log("b as Uint8:", new Uint8Array(b),
               "Uint16:", b.byteLength%2===0?new Uint16Array(b):"length not multiple of 2",
               "Uint32:", b.byteLength%4===0?new Uint32Array(b):"length not multiple of 4");console.trace();`)*/
/*.replaceAll(`e.send(c)`,
  `e.send(c);
   console.log("c as Uint8:", new Uint8Array(c),
               "Uint16:", c.byteLength%2===0?new Uint16Array(c):"length not multiple of 2",
               "Uint32:", c.byteLength%4===0?new Uint32Array(c):"length not multiple of 4");console.trace();`)*/

                    .replace(`this.sentHello=this.hasConnection=!1;`,`this.sentHello = this.hasConnection =true;`)
                    .replace(`a.fill();a.restore();`,`a.fill();myID=this.id;myX=this.x;myY=this.y;a.restore();Object.values(B).forEach(p=>{let dx=p.dstX-this.x,dy=p.dstY-this.y,px=this.x+dx,py=this.y+dy,dist=Math.sqrt(dx*dx+dy*dy),ratio=Math.min(1,dist/1000),r=Math.round(255*ratio),g=Math.round(255*(1-ratio/1.5)),oldS=a.strokeStyle,oldW=a.lineWidth;a.lineWidth=0.5;a.strokeStyle='rgb('+r+','+g+',0)';a.beginPath();a.moveTo(this.x,this.y);a.lineTo(px,py);a.stroke();a.strokeStyle=oldS;a.lineWidth=oldW;});
`)
                         .replace(
    /b\.mousemove\s*=\s*function\s*\(a\)\s*\{[\s\S]*?\};/,
    `b.mousemove = function(a) {

        if (!Y && (b.mouseMoved = true,
        mc = a.clientX,
        nc = a.clientY,
        f)) {
            alert("asd");
            var c = a.clientY - d,
                g = z.x,
                h = z.y;
            g = g - (a.clientX - e);
            h = h - c;
            console.log(c, g, h);
            h < -E/2 ? h = -E/2 : h > E/2 && (h = E/2);
            g < -$ ? g = -$ : g > $ && (g = $);
            z.setPosition(g, h);
            e = a.clientX;
            d = a.clientY;
        }
    };`
)
                    .replace(`"LEADERBOARD";`, `"LEADERBOARD";
console.log(B);
//console.log(a);
window.asd && Object.values(B).forEach(p => ((scale=0.1, x=a.canvas.width/2+p.dstX*scale, y=a.canvas.height/2+p.dstY*scale, a.beginPath(), a.moveTo(a.canvas.width/2,a.canvas.height/2), a.lineTo(x,y), a.strokeStyle="red", a.lineWidth=2, a.stroke(), a.fillStyle="yellow", a.beginPath(), a.arc(x,y,6,0,2*Math.PI), a.fill(), p.name && (a.fillStyle="white", a.font="12px Arial", a.fillText(p.name,x+8,y-8)))));

`)
///.replace(`this.addShot=function(f,e,d,a){`,`this.addShot=function(f,e,d,a){console.log(f,e,d,a);`)


                    .replaceAll(
                        `sendShooting=function(b){`,
                        `sendShooting=function(b){console.log(b);`
                    )
                          .replace(`PlayerFollowing=function(a){`,`PlayerFollowing=function(a){console.log(a);`)
            );
            document.close();
            console.log(`Active!`)
        }catch(e){console.error(e)}
    };
}
Wings.injectHTML()


/*
.replace(/this\.drawGradient\s*=\s*function\s*\([^)]*\)\s*\{[\s\S]*?\};/,`
this.backgroundImage = new Image();
this.backgroundImage.src = "https://tse1.mm.bing.net/th/id/OIP.JbiMJV8JCTVhd-5gM10ASAHaEK?rs=1&pid=ImgDetMain&o=7&rm=3";
this.drawGradient = function(a) {
    var c = (canvas.width / 2 + (z.x * z.zoom - canvas.width / 2)) / z.zoom;
    var b = (canvas.height / 2 + (z.y * z.zoom - canvas.height / 2)) / z.zoom;
    var width = canvas.width / z.zoom;
    var height = canvas.height / z.zoom;
    if (this.backgroundImage.complete) {
        a.drawImage(this.backgroundImage, c - width / 2, b - height / 2, width, height);
    }
};
`)
*/