您需要先安装一个扩展,例如 篡改猴、Greasemonkey 或 暴力猴,之后才能安装此脚本。
您需要先安装一个扩展,例如 篡改猴 或 暴力猴,之后才能安装此脚本。
您需要先安装一个扩展,例如 篡改猴 或 暴力猴,之后才能安装此脚本。
您需要先安装一个扩展,例如 篡改猴 或 Userscripts ,之后才能安装此脚本。
您需要先安装一款用户脚本管理器扩展,例如 Tampermonkey,才能安装此脚本。
您需要先安装用户脚本管理器扩展后才能安装此脚本。
Hard to spam the spacebar to backboost? No worries this will fix that problem
当前为
- // ==UserScript==
- // @name Bumpyball.io/Pucks.io Back Boosting(WASD)
- // @namespace https://greasyfork.org/en/users/1462379-3lectr0n-nj
- // @version V1
- // @description Hard to spam the spacebar to backboost? No worries this will fix that problem
- // @author 3lectr0N!nj@
- // @match https://www.pucks.io/
- // @match https://www.bumpyball.io/staging/
- // @match https://www.bumpyball.io/
- // @icon https://www.google.com/s2/favicons?sz=64&domain=pucks.io
- // @grant none
- // ==/UserScript==
- let bboost
- let t = 200
- let key = "KeyS"
- function Space_down() {
- const event = new KeyboardEvent('keydown', { key: ' ', code: 'Space', which: 32, keyCode: 32, bubbles: true, cancelable: true });
- document.dispatchEvent(event);
- }
- function Space_up() {
- const event = new KeyboardEvent('keyup', { key: ' ', code: 'Space', which: 32, keyCode: 32, bubbles: true, cancelable: true });
- document.dispatchEvent(event);
- }
- const game = window.game = {
- b_boost(){
- document.onkeydown = e => {
- if (e.code === key) {
- if (!bboost) {
- bboost = setInterval(() => {
- Space_down();
- setTimeout(() => {
- Space_up();
- }, t);
- }, t);
- }
- document.onkeyup = x => {
- if (x.code === key) {
- clearInterval(bboost);
- bboost = null;
- }
- };
- }
- }
- }
- }
- WebSocket.prototype._send = WebSocket.prototype.send
- WebSocket.prototype.send = function(e){
- const data = new Uint8Array(e)
- const d =data
- if(d[0]==8 && d[1]==1 && d[2]==18){
- const encoder = new TextEncoder()
- const n = top.player_name.slice(12)
- const name = encoder.encode(n)
- const join = [8,1,18,name.length+37,10 ,name.length,...name,18,28, 65, 85, 51, 115, 49, 111, 120, 101, 86, 113, 79, 80, 74, 116, 56, 87, 114, 104, 52, 104, 69, 102, 52, 121, 102, 56, 57, 50, 24, 230, 6, 32, 14, 56, 1]
- game.ws = this
- this._send(new Uint8Array(join))
- console.log(join)
- }
- if(!game.ws)game.ws = this
- if(!this.event){
- this.event = true
- game.b_boost()
- }
- this._send(data)
- if (!game.ws || game.ws.readyState === WebSocket.CLOSED) {
- game.ws = this;
- this.addEventListener('close', e => {
- delete game.ws;
- return;
- clearInterval(bboost);
- bboost = null;
- }
- );
- }
- }